Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 13:36:43 Player: Barbarossa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (116) 580 Value Destroyed (3960) 3960 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (648) 648 TOTAL SCORE: 7648 Bonus ------- High Alert Combat Kills 648 Cogmind --------- Core Integrity 0/700 Matter 150/300 Energy 109/290 System Corruption 4% Temperature Cool (9) Movement Core (1550) Ox30 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Propulsion Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Wheel Wheel Improved Heat Sink Coolant Injector Particle Charger Transmission Jammer Advanced ECM Suite Long-range Tractor Beam Improved Field Recycling Unit (93) Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Coolant Injector Large Storage Unit Improved Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Spread Laser Spread Laser Heavy Laser > --- INVENTORY -------- Light Treads Compact Wheel Improved Heat Sink Coolant Injector Transmission Jammer Transmission Jammer System Restoration Module Long-range Tractor Beam Spread Laser Spread Laser Missile Launcher Improved Datajack Remote Datajack Plasma Cutter [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 131 | 1 7 39 20 64 Power 16 | . . 6 2 8 Engine 16 | . . 6 2 8 Core . | . . . . . Reactor . | . . . . . Propulsion 45 | . 3 16 9 17 Treads 20 | . . 9 5 6 Leg . | . . . . . Wheel 25 | . 3 7 4 11 Hover . | . . . . . Flight . | . . . . . Utility 34 | . 3 2 5 24 Device 19 | . . . 3 16 Storage 3 | . 1 1 . 1 Processor 4 | . 1 1 . 2 Hackware . | . . . . . Protection 8 | . 1 . 2 5 Artifact . | . . . . . Weapon 36 | 1 1 15 4 15 Energy Gun 16 | . . 5 3 8 Energy Cannon 6 | . 1 2 . 3 Ballistic Gun 4 | 1 . 2 . 1 Ballistic Cannon 5 | . . 4 . 1 Launcher 2 | . . 1 . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 1 1 . Unidentified Prototypes 7 | . . 5 . 2 Parts Lost 58 | . . 6 12 40 Power 7 | . . 1 2 4 Propulsion 23 | . . 4 4 15 Utility 13 | . . . 4 9 Weapon 15 | . . 1 2 12 Highest Loss Streak 15 | . . 3 8 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 97 97 94 84 Engine 8 | . 14 10 7 6 Treads 13 | . . 21 17 9 Wheel 16 | . 21 20 17 13 Device 10 | . . . 7 18 Storage 8 | . 14 11 9 7 Processor 7 | . 4 11 8 4 Protection 2 | . 7 . 7 3 Energy Gun 11 | . . 3 18 15 Energy Cannon 2 | . 4 4 . 1 Ballistic Gun 2 | . 23 4 . . Ballistic Cannon 3 | . . 9 . . Naked Turns . | . . . . . Heaviest Build 116 | 13 29 36 43 116 Greatest Support 48 | 20 32 32 24 48 Greatest Overweight (x) 34 | . . 2 2 34 Average Overweight (x) 1 | . . 1 1 2 Largest Inventory Capacity 25 | 8 15 15 15 25 Average Capacity 16 | 8 8 15 15 17 Most Carried 16 | 6 8 15 15 16 Average Carried 13 | 5 7 13 13 13 Final Capacity 25 | 8 15 15 15 25 Final Carried 15 | 5 8 15 11 11 Class Distribution -------------------- 51% | Mutant 32% | Gunner 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2064 | 199 . 1094 125 646 Remotely . | . . . . . Salvage Created 4286 | . 229 1792 535 1730 Parts 215 | . 8 114 28 65 Haulers Intercepted 5 | . . 4 . 1 Recyclers Shooed 5 | . 1 4 . . Parts Field Recycled 6 | . . . . 6 Retrieved Matter 125 | . . . . 125 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 86 | . 3 34 14 35 Guns 52 | . 3 11 14 24 Cannons 31 | . . 23 . 8 AOE 2 | . . . . 2 Classes Destroyed 14 | . 3 8 2 1 Worker 4 | . . 2 . 2 Builder 2 | . . 1 . 1 Hauler 5 | . . 4 . 1 Recycler 12 | . 2 6 1 3 Operator 2 | . . 2 . . Watcher 5 | . . 3 . 2 Swarmer 11 | . 2 8 . 1 Grunt 41 | . 1 17 6 17 Brawler 3 | . . 1 . 2 Duelist 4 | . . 1 1 2 Sentry 21 | . . 7 5 9 Hunter 1 | . . . 1 . Programmer 4 | . . . . 4 Heavy 1 | . . . 1 . Best Kill Streak 9 | . 4 9 4 8 Combat Bots Only 6 | . 2 6 4 6 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 847 | . 26 248 98 475 Missed 252 | . 12 72 22 146 Damage Taken 8720 | . 137 2151 1774 4658 Core 1417 | . 30 375 300 712 Absorbed by Shields . | . . . . . Redirected to Shielding 80 | . . . . 80 Regen/Repaired (Parts) 172 | . . . . 172 Core Remaining (%) 59 | 100 88 6 45 . Volleys Fired 322 | . 15 135 51 121 Largest 3 | . 2 2 2 3 Hottest 210 | . 40 130 130 210 Shots Fired 676 | . 30 259 99 288 Gun 437 | . 30 87 99 221 Cannon 235 | . . 172 . 63 Launcher 3 | . . . . 3 Special 1 | . . . . 1 Kinetic 248 | . 30 170 . 48 Thermal 417 | . . 89 99 229 Explosive 3 | . . . . 3 Electromagnetic 8 | . . . . 8 Robot Hit Streak 20 | . 4 15 19 20 Robot Miss Streak 8 | . 6 8 8 7 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 483 | . 13 166 88 216 Core Hits 430 | . 9 84 112 225 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 2 . 6 Burn 3 | . . 1 . 2 Meltdown 1 | . . . . 1 Blast 4 | . . 1 . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9247 | . 122 3071 1419 4635 Guns 5553 | . 122 918 1419 3094 Cannons 3280 | . . 2153 . 1127 Explosions 401 | . . . . 401 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 2974 | . 122 1963 . 889 Thermal 5784 | . . 1108 1419 3257 Explosive 401 | . . . . 401 Electromagnetic 87 | . . . . 87 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . 4 . 4 Average Corruption 3 | . . 4 . 2 Corruption Purged 8 | . . . . 8 Corruption Blocked . | . . . . . Effects 34 | . . 7 . 27 Message Errors 6 | . . 1 . 5 Matter Fused 9 | . . . . 9 Heat Flow Errors 6 | . . 3 . 3 Energy Discharges 4 | . . . . 4 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 3 | . . . . 3 Misfires 2 | . . 1 . 1 Alerts 1 | . . 1 . . Weapon Failures 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 29 | . . 15 . 14 Projectiles 15 | . . 15 . . Explosions 14 | . . . . 14 Melee . | . . . . . Knockbacks 18 | . . 12 . 6 Impact . | . . . . . Kinetic 17 | . . 12 . 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 155 | . . . . 155 Shots 3 | . . . . 3 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 444 | . 20 399 382 444 Average Temperature 104 | . 9 102 146 102 Received Heat Transfer 2934 | . 6 825 495 1608 Effects 7 | . . 2 2 3 Interference 7 | . . 2 2 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 8 | . . . . 8 Heat Transferred 9083 | . . 2185 1720 5178 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 815 | . 85 734 604 815 Initial 310 | . . 35 310 194 Average 418 | . 45 375 428 471 Maximum Alert Level 3 | . . 3 2 3 Low Security (%) 15 | 100 100 15 . 11 Level 1 38 | . . 42 53 36 Level 2 30 | . . 40 46 23 Level 3 15 | . . 1 . 28 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 26 | . . 5 3 18 Investigation 2 | . . 1 . 1 Extermination 4 | . . . . 4 Reinforcement 10 | . . 3 2 5 Assault 2 | . . 1 . 1 Garrison 8 | . . . 1 7 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 3 . 3 Communications Jammed 3 | . . . . 3 Distress Signals 3 | . . . . 3 Times Spotted 126 | . 6 46 16 58 Peak Tracking Total 7 | . 6 7 7 5 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts 6 | . . 5 1 . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed 1 | . . . 1 . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . . 3 . 7 Max in Single Turn 3 | . . 1 . 3 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . . 10 4 6 Terminals 14 | . . 8 2 4 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . . 1 1 . Scanalyzers 2 | . . 1 . 1 Garrison Access 1 | . . . 1 . Total Hacks 66 | . . 37 13 16 Successful 38 | . . 24 6 8 Failed 28 | . . 13 7 8 Catastrophic 5 | . . 2 1 2 Database Lockouts . | . . . . . Manual 30 | . . 19 2 9 Terminals 39 | . . 22 7 10 Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units 7 | . . 3 4 . Scanalyzers 13 | . . 12 . 1 Garrison Access 2 | . . . 2 . Terminal Hacks 4 | . . 1 2 1 Part Schematic 1 | . . 1 . . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 5 | . . 3 2 . Report Inventory 3 | . . 2 1 . Retrieve Components 2 | . . 1 1 . Scanalyzer 12 | . . 12 . . Insert Component 5 | . . 5 . . Analyze 7 | . . 7 . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 12 | . . 8 1 3 Terminals 12 | . . 8 1 3 Botnet 12 | . . 8 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . . 9 3 6 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . 6 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 88 | . . . . 88 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . . 10 9 . Parts Scanalyzed 5 | . . 5 . . Part Schematics Acquired 5 | . . 5 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4860 | 2 203 1556 523 2576 Spaces Moved 2438 | 1 133 853 234 1217 Core 13 | . . . . 13 Treads 74 | . . 27 11 36 Legs 36 | 1 35 . . . Wheels 2315 | . 98 826 223 1168 Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 90 95 105 105 Average Speed 120 | 120 103 109 111 131 Slowest Speed 1750 | 120 120 240 240 1750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 2 38 75 26 31 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 119 | . . 7 . 112 Melee . | . . . . . Projectile 13 | . . 7 . 6 AOE 106 | . . . . 106 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3736 | 2 171 1224 392 1947 Wait 689 | . 3 121 81 484 Move 2434 | . 132 852 233 1217 Hop . | . . . . . Pick Up 78 | . 7 31 4 36 Fast Attach 40 | . 3 14 4 19 Attach 42 | 1 . 6 9 26 Detach 2 | . . 1 . 1 Swap 49 | . 4 19 7 19 Drop 73 | 1 7 40 2 23 Fire 322 | . 15 135 51 121 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 6 | . . 5 1 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 12) 195 | -10/Materials | Identified exit to Materials 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Propulsion x2 345 | -9/Materials | Build established: Mutant 626 | -9/Materials | Lost 3 parts (2n1w) 659 | -9/Materials | Core integrity fell below 50% 671 | -9/Materials | Discovered new exit (range 15) 695 | -9/Materials | Identified exit to Mines 923 | -9/Materials | Build established: Scavenger-Mutant 1225 | -9/Materials | Build established: Mutant 1406 | -9/Materials | First assault squad dispatched 1431 | -9/Materials | Core integrity fell below 20% 1727 | -9/Materials | Discovered new exit (range 15) 1761 | -9/Materials | Identified exit to Materials 1762 | -9/Materials | Entered another Materials area 1762 | -8/Materials | Evolved 2 slots: Utility x2 1945 | -8/Materials | Garrison activated, responded to threat 2109 | -8/Materials | Discovered new exit (range 10) 2123 | -8/Materials | Identified exit to Factory 2148 | -8/Materials | Core integrity fell below 50% 2193 | -8/Materials | Lost 8 parts (2p3n2u1w) 2285 | -8/Materials | Entered Factory 2285 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2305 | -7/Factory | Lost 3 parts (2u1w) 2487 | -7/Factory | Garrison activated, responded to threat 2796 | -7/Factory | Build established: Gunner 2891 | -7/Factory | Repaired Lyr. Light Armor Plating 3063 | -7/Factory | Repaired System Restoration Module 3085 | -7/Factory | Garrison activated, responded to threat 3650 | -7/Factory | Discovered new exit (range 14) 3676 | -7/Factory | Garrison activated, responded to threat 4056 | -7/Factory | Lost 15 parts (1p6n4u4w) 4160 | -7/Factory | Core integrity fell below 50% 4460 | -7/Factory | Build established: Mutant 4772 | -7/Factory | Lost 7 parts (1p2n2u2w) 4839 | -7/Factory | Core integrity fell below 20% 4861 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04830_ K-01 Serf collects debris. 04831_ Gauss Cannon destroyed. 04833_ K-01 Serf collects debris. 04833_ U-05 Engineer builds a Wall. 04836_ Particle Gun destroyed. 04837_ K-01 Serf collects debris. 04838_ Prc. Assault Rifle destroyed. 04841_ K-01 Serf collects debris. 04845_ Acquired Imp. Deuterium Engine. 04846_ Com. Wheel destroyed. 04846_ Dropped Imp. Deuterium Engine. 04847_ Dropped Hvy. Deuterium Engine. 04849_ Plasma Cutter destroyed. 04849_ Critical hit (Burn: +37). 04852_ Transmission Jammer destroyed. 04852_ Wheel destroyed. 04854_ Imp. Heat Sink destroyed. 04855_ Acquired Imp. Deuterium Engine. 04857_ Slammed into L-41 Fighter. 04857_ Coolant Injector destroyed. 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Light Cannon | -9/Materials | Scanalyzed Lrn. Tractor Beam | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemBarrageCloak Manual? 0 Play Time 00:45:41 Cumulative 138.6 hours Start 2024.04.30 @ 12:51:20 End 2024.04.30 @ 13:36:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a07a9cb-9877-45e5-b8e2-c17e0fc74615