Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 16:49:09 Player: Shimmyarah Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (32) 160 Value Destroyed (561) 561 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (300) 300 TOTAL SCORE: 7161 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1300 Matter 35/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (7) ------ ECM Suite > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Q-thruster Improved Coolant Injector Advanced Coolant Injector Vortex Trap Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Coolant Injector Advanced Coolant Injector Advanced Weight Redist. System Enhanced Optical Array ECM Suite Cloaking Device > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Cesium-ion Thruster Vortex Trap Vortex Trap [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Neutrino Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Humpback Device Seismic Detector Storage Humpback Processor Enhanced Optical Array Protection Utility Shielding Weapon Slug Cannon Energy Gun Gatling Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Sec Slots Evolved 14 | . . . . . 10 . . 2 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 8 | . . . . . 6 . . 1 1 . . Utility 5 | . . . . . 3 . . 1 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 102 | 4 2 31 12 10 23 . 1 3 7 3 6 Power 11 | . . 1 . 1 7 . . 1 1 . . Engine 7 | . . 1 . 1 4 . . 1 . . . Core 4 | . . . . . 3 . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 48 | 2 . 8 10 4 9 . 1 1 4 3 6 Treads 14 | . . 6 4 . . . . . . 1 3 Leg 1 | . . . . . . . . . . . 1 Wheel 13 | 2 . 2 6 2 . . . . . 1 . Hover . | . . . . . . . . . . . . Flight 20 | . . . . 2 9 . 1 1 4 1 2 Utility 28 | 2 1 10 1 4 7 . . 1 2 . . Device 18 | 2 . 4 . 3 6 . . 1 2 . . Storage 3 | . 1 . 1 1 . . . . . . . Processor 1 | . . . . . 1 . . . . . . Hackware . | . . . . . . . . . . . . Protection 6 | . . 6 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 15 | . 1 12 1 1 . . . . . . . Energy Gun 1 | . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | . 1 5 . . . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . . Special Weapon 3 | . . 3 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . . 1 . Parts Lost 33 | . . 4 2 . . . 2 3 10 2 10 Power 5 | . . 1 . . . . . 2 2 . . Propulsion 19 | . . . 1 . . . 1 1 4 2 10 Utility 5 | . . . . . . . 1 . 4 . . Weapon 4 | . . 3 1 . . . . . . . . Highest Loss Streak 8 | . . 2 2 . . . 2 1 8 1 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 74 | . 97 94 82 56 88 88 88 65 53 39 30 Engine 9 | . 14 8 14 10 8 5 5 4 . . . Treads 7 | . . 24 7 . . . . . . 1 9 Wheel 13 | . 28 3 20 19 . . . . . 3 . Flight 6 | . . . . 8 42 41 41 25 21 13 7 Device 4 | . 14 3 . . 25 23 23 20 19 14 4 Storage 10 | . 14 14 14 10 . . . . . . . Protection 2 | . . 10 2 . . . . . . . . Energy Gun 1 | . . . 5 . . . . . . . . Ballistic Gun 5 | . 25 10 8 . . . . . . . . Ballistic Cannon 4 | . . 9 8 . . . . . . . . Launcher 1 | . . 6 . . . . . . . . . Slashing Weapon 3 | . . . . 7 5 5 5 5 4 4 4 Peak Build Rating 102 | 9 9 14 19 20 58 58 62 67 102 82 76 Average Rating 20 | 6 8 11 15 13 46 58 60 60 84 71 53 On Entrance 36 | 6 8 9 14 17 19 58 58 53 60 68 65 Naked Turns . | . . . . . . . . . . . . Heaviest Build 216 | 12 48 57 216 209 26 19 19 24 27 8 8 Greatest Support 105 | 20 20 40 40 26 51 51 53 50 77 53 105 Greatest Overweight (x) 21 | . 2 2 21 20 1 1 1 1 2 2 1 Average Overweight (x) 2 | . 1 1 6 2 . . . . . . . Largest Inventory Capacity 35 | 8 20 20 35 35 35 5 5 5 5 5 5 Average Capacity 22 | 8 16 20 32 26 6 5 5 5 5 5 5 Most Carried 35 | 8 20 20 34 35 30 5 5 5 5 5 5 Average Carried 18 | 6 15 19 26 20 5 5 5 4 3 3 4 Final Capacity 35 | 8 20 20 35 35 5 5 5 5 5 5 5 Final Carried 34 | 8 20 19 34 31 5 5 5 4 3 2 4 Class Distribution -------------------- 43% | Hauler-Mutant 38% | Mutant 8% | Sprinter 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -7/Recycling Hauler-Mutant | -7/Scraptown Infiltrator-Mutant | -5/Factory Infiltrator-Mutant | -5/Waste Infiltrator-Sprinter | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Mutant | -3/Research Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Sec Matter Collected 1695 | 282 204 462 600 52 . . . 78 1 11 5 Remotely . | . . . . . . . . . . . . Salvage Created 1330 | 180 15 266 869 . . . . . . . . Parts 69 | 16 2 17 34 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . . . 4 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Sec Combat Hostiles Destroyed 13 | . . 11 2 . . . . . . . . Guns 6 | . . 5 1 . . . . . . . . Cannons 6 | . . 5 1 . . . . . . . . AOE 1 | . . 1 . . . . . . . . . Classes Destroyed 7 | 2 1 3 1 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . Recycler 12 | 1 . . 11 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 4 | . . 4 . . . . . . . . . Sentry 3 | . . 1 2 . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . Best Kill Streak 5 | 4 1 2 5 . . . . . . . . Combat Bots Only 2 | . . 2 1 . . . . . . . . Max Kills in Single Turn 2 | 1 1 1 2 . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Sec Hostile Shots Fired 537 | . . 131 63 . . . 5 21 76 53 188 Missed 224 | . . 53 18 . . . 1 10 32 35 75 Damage Taken 5528 | . 25 811 344 . . . 138 257 969 535 2449 Core 1439 | . 2 123 52 . . . 47 . 265 146 804 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 6 | . . 6 . . . . . . . . . Core Remaining (%) 81 | 100 . . . 29 . . 95 100 . . . Volleys Fired 100 | 20 11 43 26 . . . . . . . . Largest 2 | 2 2 2 2 . . . . . . . . Hottest 120 | 40 40 120 80 . . . . . . . . Shots Fired 193 | 40 22 81 50 . . . . . . . . Gun 125 | 40 22 38 25 . . . . . . . . Cannon 52 | . . 27 25 . . . . . . . . Launcher 11 | . . 11 . . . . . . . . . Special 5 | . . 5 . . . . . . . . . Kinetic 176 | 40 22 65 49 . . . . . . . . Thermal 6 | . . 5 1 . . . . . . . . Explosive 11 | . . 11 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 11 | 6 3 11 5 . . . . . . . . Robot Miss Streak 4 | 3 4 3 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 90 | 20 9 34 27 . . . . . . . . Core Hits 43 | 10 2 15 15 . . . . 1 . . . Critical Kills 3 | . . 1 2 . . . . . . . . Critical Parts Destroyed 3 | . . 2 1 . . . . . . . . Critical Strikes 6 | . . 3 3 . . . . . . . . Destroy 6 | . . 3 3 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1811 | 210 139 830 629 . . . 1 2 . . . Guns 1054 | 210 92 355 397 . . . . . . . . Cannons 482 | . . 260 222 . . . . . . . . Explosions 215 | . . 215 . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 60 | . 47 . 10 . . . 1 2 . . . Kinetic 1526 | 210 92 615 609 . . . . . . . . Thermal 10 | . . . 10 . . . . . . . . Explosive 215 | . . 215 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 . . . 3 Average Corruption 7 | . . . . . . 8 8 . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . . . 2 6 . . . . Message Errors 3 | . . . . . . . 3 . . . . Matter Fused 2 | . . . . . . 1 1 . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 32 | . . 22 10 . . . . . . . . Projectiles 32 | . . 22 10 . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 4 | . 1 2 1 . . . . . . . . Impact 2 | . 1 . 1 . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 64 | . 23 39 1 . . . . 1 . . . Shots 2 | . . 2 . . . . . . . . . Rammed 7 | . 3 . 2 . . . 1 1 . . . Targets Rammed 7 | . 3 . 2 . . . 1 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 269 | . . 4 144 . 269 259 114 2 166 . 3 Average Temperature 61 | . . 3 46 . 88 96 59 1 65 . 3 Received Heat Transfer 1280 | . . 279 96 . . . . 48 423 27 407 Effects 3 | . . . . . . 3 . . . . . Interference 3 | . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 25 | . . . 25 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Sec Peak Influence 416 | 30 112 . 58 . . 15 136 237 188 380 416 Initial 213 | . 19 . 57 . . . . 56 123 94 213 Average 62 | 17 44 . 22 . . . 96 86 154 254 272 Maximum Alert Level 2 | . . . . . . . . 1 . 1 2 Low Security (%) 90 | 100 100 . 100 . 100 100 100 94 100 42 8 Level 1 9 | . . . . . . . . 5 . 57 89 Level 2 . | . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . . 2 1 . 2 2 Investigation 3 | . . . . . . . . 1 . 2 . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 4 | . 1 . . . . . 2 . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Sec Distress Signals 5 | . . . . . . . . . 2 . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 113 | . 6 16 2 . . 6 12 14 16 12 29 Peak Tracking Total 15 | . 2 4 1 . . 6 5 9 9 10 15 Tactical Retreats 23 | . . 3 . . . . 1 2 4 7 6 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Sec Traps Triggered 4 | . . 1 . . 1 . . . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 Triggered 1 | . . . . . . . . . . . 1 Most Traps Carried 2 | . . . . 2 2 2 2 2 2 2 2 Machines | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Sec Machines Disabled 3 | . . 3 . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Sec Machines Accessed 33 | . 3 . 5 12 1 . 2 3 2 2 3 Terminals 16 | . 3 . 3 . 1 . 1 3 1 2 2 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 Total Hacks 142 | . 11 . 32 71 1 . 3 8 5 7 4 Successful 115 | . 3 . 29 71 . . 1 2 4 3 2 Failed 27 | . 8 . 3 . 1 . 2 6 1 4 2 Catastrophic 5 | . . . . . 1 . 1 . 1 . 2 Database Lockouts . | . . . . . . . . . . . . Manual 9 | . . . 1 . . . 1 . 1 5 1 Terminals 44 | . 11 . 8 . 1 . 2 8 4 7 3 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 Terminal Hacks 112 | . 3 . 29 71 . . . 2 4 2 1 Record 102 | . . . 24 69 . . . 2 4 2 1 Part Schematic 1 | . . . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . . . 1 . . 1 . Terminals 2 | . . . . . . . 1 . . 1 . Assimilate 2 | . . . . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 3 . 3 . 1 . 2 3 1 2 3 Full Trace Events 3 | . 1 . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Sec Total Allies 2 | . . . . . . 1 1 . . . . Largest Group 1 | . . . . . . 1 1 . . . . Highest-Rated Group 31 | . . . . . . 31 26 . . . . Highest-Rated Ally 31 | . . . . . . 31 26 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . . . 6 . . . . . Total Damage 104 | . . . . . . 104 . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Sec Turns Passed 9842 | 130 480 2209 2600 2929 255 84 177 236 201 232 309 Spaces Moved 8167 | 44 422 939 1069 3448 227 174 395 458 341 347 303 Core 263 | . . . . . 27 35 4 104 25 5 63 Treads 896 | . . 703 190 . . . . . . . 3 Legs 37 | 37 . . . . . . . . . . . Wheels 2555 | 7 422 236 879 986 . . . . . 25 . Hover . | . . . . . . . . . . . . Flight 4416 | . . . . 2462 200 139 391 354 316 317 237 Fastest Speed 15 | 80 80 110 210 32 15 18 18 24 23 38 45 Average Speed 109 | 113 99 214 230 83 50 34 25 43 45 64 97 Slowest Speed 1632 | 120 110 250 610 1632 120 100 100 115 150 150 145 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 28 | . . . . 2 . . 3 6 3 8 6 Cave-ins Triggered . | . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . 1 . Exploration Rate (%) 39 | 3 47 50 95 95 4 85 21 10 15 29 20 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 13 | . . 9 . 4 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 67 | . . 54 13 . . . . . . . . Melee . | . . . . . . . . . . . . Projectile 22 | . . 9 13 . . . . . . . . AOE 45 | . . 45 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Fac Res Qua Sec Total 8806 | 86 466 1036 1155 3499 369 197 468 487 383 348 312 Wait 278 | 15 . . . . 99 24 72 32 33 3 . Move 8104 | 43 421 938 1068 3444 227 173 389 445 334 331 291 Hop 26 | . . . . 1 . . 3 6 3 7 6 Pick Up 127 | 3 20 10 39 33 10 . 1 . 4 3 4 Fast Attach 15 | 1 . 2 . 6 . . . 2 . . 4 Attach 40 | . 1 5 3 2 15 . . 1 7 4 2 Detach 7 | . . 1 . 1 1 . . . 2 . 2 Swap 48 | 3 1 24 9 2 8 . 1 . . . . Drop 54 | 1 9 13 8 10 9 . 2 . . . 2 Fire 100 | 20 11 43 26 . . . . . . . . Melee . | . . . . . . . . . . . . Ram 5 | . 3 . 1 . . . . 1 . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -3/Quarantine -3/Section 7 (discovered 1 exit: Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 131 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 571 | -10/Materials | Discovered new exit (range 9) 611 | -10/Materials | Entered Subcaves 722 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 762 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1145 | -10/Subcaves | Disturbed a concealed Subdweller 1172 | -10/Subcaves | Disturbed a concealed Subdweller 1244 | -10/Subcaves | Learned 4 Materials zone layouts 1390 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1555 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2636 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 2640 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2780 | -10/Subcaves | Discovered new exit (range 10) 2820 | -10/Subcaves | Entered Recycling 3528 | -7/Recycling | Build established: Hauler-Mutant 3647 | -7/Recycling | Discovered new exit (range 5) 3765 | -7/Recycling | Core integrity fell below 50% 5355 | -7/Recycling | Scanned before Scraplab entrance 5388 | -7/Recycling | Entered Scraplab 5413 | -7/Recycling | Discovered new exit (range 3) 5420 | -7/Recycling | Entered Scraptown 6104 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6256 | -7/Scraptown | Discovered new exit (range 7) 6320 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 6342 | -7/Scraptown | Visited UFD Registry 6342 | -7/Scraptown | Registered with UFD as "Carbonmaster" 6348 | -7/Scraptown | Visited Cyclists 6354 | -7/Scraptown | Entered Cyclist Reading Room 6361 | -7/Scraptown | Visited Cave Peace 6374 | -7/Scraptown | Visited Comm Corps 6392 | -7/Scraptown | Visited CR-KLE's Repair Center 6399 | -7/Scraptown | Visited Symbiants 6461 | -7/Scraptown | Visited Awakened 6535 | -7/Scraptown | Build established: Sprinter 6623 | -7/Scraptown | Visited Chapter 10 6646 | -7/Scraptown | Visited Science Testing Area 6689 | -7/Scraptown | Visited Supply Room 6700 | -7/Scraptown | Visited Abandonware Association 6708 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 6708 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 6718 | -7/Scraptown | Visited Sword Containment 6738 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6784 | -7/Scraptown | Visited Junk Repository 6794 | -7/Scraptown | Visited Science Guys 6810 | -7/Scraptown | Visited Modified Component R&D 6829 | -7/Scraptown | Visited Botcube Research 6847 | -7/Scraptown | Discovered new exit (range 4) 6861 | -7/Scraptown | Found Scrap Suit 7336 | -7/Scraptown | Build established: Hauler-Mutant 8349 | -7/Scraptown | Entered Factory 8349 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x6, Utility x3 8350 | -5/Factory | Identified exit to Extension 8604 | -5/Factory | Sucked down chute 8604 | -5/Factory | Entered Waste 8605 | -5/Waste | Met a frightened Derelict 8619 | -5/Waste | EMP discharged 8622 | -5/Waste | Spotted C-40 Crusher 8657 | -5/Waste | Build established: Infiltrator-Mutant 8660 | -5/Waste | Spotted C-40 Crusher 8664 | -5/Waste | Spotted C-40 Crusher 8664 | -5/Waste | Spotted C-40 Crusher 8664 | -5/Waste | Spotted C-40 Crusher 8664 | -5/Waste | Spotted C-40 Crusher 8670 | -5/Waste | Discovered new exit (range 14) 8688 | -5/Waste | Entered Factory 8864 | -5/Factory | Discovered new exit (range 5) 8865 | -5/Factory | Entered another Factory area 8865 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9062 | -4/Factory | Spotted B-86 Titan 9063 | -4/Factory | Spotted B-86 Titan 9100 | -4/Factory | Discovered new exit (range 3) 9101 | -4/Factory | Entered Research 9101 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9125 | -3/Research | Spotted B-86 Titan 9268 | -3/Research | Lost 8 parts (1p4n3u) 9296 | -3/Research | Discovered new exit (range 16) 9302 | -3/Research | Entered Quarantine 9348 | -3/Quarantine | Found Alien Artifact 9414 | -3/Quarantine | Spotted Fortress 9467 | -3/Quarantine | Discovered new exit (range 6) 9472 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 9472 | -3/Quarantine | Warped through subspace 9531 | -3/Quarantine | Build established: Mutant 9534 | -3/Quarantine | Entered Section 7 9603 | -3/Section 7 | Core integrity fell below 50% 9673 | -3/Section 7 | Lost 5 parts (5n) 9695 | -3/Section 7 | Identified exit to Garrison 9782 | -3/Section 7 | Spotted B-86 Titan 9800 | -3/Section 7 | Core integrity fell below 20% 9843 | -3/Section 7 | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09786_ Penetrated by Slug. 09786_ Slug penetrates Wall. 09788_ B-86 Titan activates siege mode. 09788_ Acquired 5 matter. 09789_ K-01 Serf collects debris. 09795_ Slug penetrates Biostim Tank. 09797_ W-44 Eye sends out distress signal. 09799_ Penetrated by Slug. 09811_ Biometal Medium Treads destroyed. 09822_ Dropped Vortex Trap. 09823_ Installed Vortex Trap. 09830_ P-80 Master destroyed. 09835_ O-24 Administrator sends out distress signal. 09835_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09838_ Impulse Thruster Array destroyed. 09840_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7018. 09841_ Biometal Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????"???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????####/???????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #?????? ##???????????????? | | ?????????????????????# #???? #???????????????? | | ??????????????######## #?? #????????????????? | | ??????????????# # * ]#????????????????? | | ??????????????# + #????????????????? | | ??????????????# ##### # """ #????????????????? | | ??????????????# #???# #??" 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[ " #????????????????????? | | ????########### ## """ """ #????????????????????? | | ??????????????# ## """ """??????????????????????? | | ??????????????# ## """ ""???????????????????????? | | ??????????????# ## ???????????????????????? | | ??????????????# ## """ ""???????????????????????? | | ??????????????# ## """ "????????????????????????? | | ??????????????# ## """ "????????????????????????? | | ??????????????# ## ????????????????????????????? | | ############### #######?????????????????????????? | | % ???????????????????? | | ! ^ ???????????????????? | | !^ ???????????????????? | | !* ???????????????????? | | """ """ """ """ ###????????????????????? | | """ """ """ """ #??????????????????????? | | """ """ """ """ ???????????????????????? | | ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 180 Energy Generation 24 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Utility Shielding 33 Evasion (%) 66 Recoil Reduction 2 Item Schematics ----------------- Imp. Deuterium Engine | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- Alien Tech Nope Origins Subspace Traveler Challenges ------------ None Game ------ Seed LauncherLaserPenetrator Manual? 0 Play Time 01:38:49 Cumulative 67.2 hours Start 2024.11.20 @ 14:49:41 End 2024.11.20 @ 16:49:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 646240e1-c5f9-40b3-b97e-d986a134c8a4