Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.27 @ 03:06:01 Player: cptwinky Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (620) 3100 Value Destroyed (27751) 27751 Prototype IDs (287) 5740 Alien Tech Used (5) 1000 Bonus (41554) 41554 TOTAL SCORE: 91445 Bonus ------- High Alert Combat Kills 6003 Follower Combat Kills 3792 Entered Garrisons 1000 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1226 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Hacked Protovariant 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1167 Cogmind --------- Core Integrity 1306/1600 Matter 300/300 Energy 750/850 System Corruption 0% Temperature Cool (20) Movement Treading (165) Location 0b11 Command Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (8) --- Armored Heavy Treads Armored Heavy Treads Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Huge Storage Unit Experimental Core Analyzer Microactuators SHELL Armor Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Improved System Restoration Module > --- WEAPON (3) ------- Advanced Remote Datajack Sigix Broadsword > --- INVENTORY (25) --- Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Improved Energy Well (400) Advanced Energy Well (500) Matter Compressor (250) Advanced Weapon Cycler Advanced Transmission Jammer Wardrone Bay (1/1) Compact HERF Cannon Enhanced Nova Cannon Improved Potential Cannon Micro-nuke Launcher Sigix Broadsword Peak State ------------ > --- POWER ------------ Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Core Analyzer Microactuators Advanced Transmission Jammer SHELL Armor Advanced Force Field Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Corruption Screen > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Advanced Heavy Siege Treads Advanced Cooling System Improved Energy Well Advanced Energy Well Matter Compressor Advanced Sensor Array Advanced Weapon Cycler Advanced System Shield Improved System Restoration Module Wardrone Bay Subatomic Replicator Compact HERF Cannon Improved Potential Cannon Micro-nuke Launcher Advanced Remote Datajack [Rating: 246] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Cooled Antigrav System Utility Huge Storage Unit Device Advanced Transmission Jammer Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Heavy Ion Cannon Energy Gun Heavy Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Sigix Broadsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Gar Fac Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . Utility 9 | . . . 1 . 2 . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 570 | 2 11 7 28 27 25 17 3 6 24 14 3 8 24 13 6 6 9 10 4 9 . 4 27 16 9 11 2 . 11 53 12 25 12 17 41 27 14 22 11 Power 33 | . . . 4 1 1 . . 1 2 1 . . 1 1 . 1 1 1 . 1 . . 1 3 1 . . . . 3 . 3 . 2 . . . 1 3 Engine 15 | . . . 3 1 1 . . 1 2 1 . . 1 1 . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Core 5 | . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 2 . 2 . 2 . . . 1 3 Propulsion 89 | 2 1 2 8 9 5 3 3 3 7 5 . . 6 3 . . 1 5 . 1 . . 3 3 . 2 . . . 4 . 3 . 2 2 4 . . 2 Treads 74 | 2 1 . 5 9 5 3 3 3 7 5 . . 2 2 . . . 5 . 1 . . 3 3 . 2 . . . 4 . 1 . . 2 4 . . 2 Leg 6 | . . . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Wheel 8 | . . 2 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 251 | . 3 1 5 7 6 7 . . 9 . . 6 12 4 . 5 4 1 2 6 . 1 17 8 4 4 . . 5 28 9 17 6 10 23 18 7 14 2 Device 170 | . . . 1 3 . 1 . . 5 . . 6 6 1 . 3 1 . 1 5 . 1 14 7 1 2 . . 5 21 9 13 6 8 20 14 6 9 1 Storage 5 | . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Processor 12 | . . . . . 1 . . . . . . . . 1 . . . 1 1 . . . . . . . . . . 2 . 2 . 1 . 2 . 1 . Hackware 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Protection 56 | . 2 1 3 3 4 6 . . 4 . . . 6 1 . 2 3 . . 1 . . 3 1 3 2 . . . 4 . 2 . 1 1 2 1 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 197 | . 7 4 11 10 13 7 . 2 6 8 3 2 5 5 6 . 3 3 2 1 . 3 6 2 4 5 2 . 6 18 3 2 6 3 16 5 7 7 4 Energy Gun 6 | . 1 . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . 2 . . Energy Cannon 69 | . . . . 3 8 5 . 1 4 5 3 1 3 1 3 . 1 . . . . . . . . . . . . 2 . . 3 3 11 4 3 3 2 Ballistic Gun 11 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . 4 . . . . 1 . . . . Ballistic Cannon 44 | . . 2 7 5 . . . . . . . . . . . . . 1 1 . . 2 2 1 2 3 1 . 4 7 2 1 . . 3 . . . . Launcher 47 | . 3 2 4 1 4 2 . 1 2 3 . 1 2 2 3 . . 1 1 . . . 2 . . 1 . . 1 4 1 1 3 . . . 1 1 . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 12 | . . . . 1 1 . . . . . . . . 2 . . . . . 1 . 1 2 . 2 . . . 1 1 . . . . . . . . . Unidentified Prototypes 24 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . 3 . . . 1 1 8 . 1 3 3 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Lost 52 | . 1 1 1 5 . 2 . 1 2 1 . . 12 . 1 2 1 . . . . . 1 3 . 1 . . 2 8 1 . . 1 . . . 5 . Power 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . . 1 . Propulsion 10 | . . . . 2 . . . . . . . . 5 . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . Utility 27 | . 1 1 1 1 . 2 . . 2 . . . 5 . 1 2 . . . . . . 1 1 . . . . 2 3 . . . . . . . 4 . Weapon 9 | . . . . 2 . . . . . 1 . . 1 . . . 1 . . . . . . . . 1 . . . 1 1 . . 1 . . . . . Highest Loss Streak 7 | . 1 1 1 2 . 2 . 1 2 1 . . 7 . 1 2 1 . . . . . 1 2 . 1 . . 1 4 1 . . 1 . . . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 99 99 99 97 97 97 99 96 92 92 92 89 98 91 92 86 95 93 93 98 92 87 85 81 81 82 82 80 80 82 84 85 79 75 69 68 68 70 Engine 5 | . 14 14 3 11 9 9 9 8 7 7 7 7 7 7 7 13 11 10 13 13 13 13 6 5 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 11 11 11 11 11 8 5 5 5 7 9 8 8 6 8 Treads 19 | . 27 3 7 32 27 27 25 27 30 30 30 30 10 1 15 13 6 18 26 26 26 26 23 20 17 16 17 17 17 18 15 14 15 9 12 15 16 15 15 Leg 1 | . . . . . . . . . . . . . 10 26 . . 1 2 . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 24 25 . . . . . . . . . . . 7 6 6 2 . . . . . . . . . . . . . . . 3 . . . . . Device 12 | . . . 10 8 9 8 9 9 13 15 15 15 8 7 6 8 6 6 6 10 13 13 17 14 17 17 17 17 15 14 20 21 15 22 21 17 16 10 7 Storage 6 | . 14 14 11 11 9 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 3 Processor 8 | . . . . . 8 9 9 9 7 7 7 7 7 12 15 13 13 13 13 13 13 13 11 11 11 11 11 11 11 12 5 5 10 7 9 10 10 7 3 Protection 11 | . 12 13 11 12 16 15 18 18 13 7 7 7 19 17 15 16 17 20 20 15 13 13 10 13 10 11 11 11 11 6 10 12 15 7 2 . 1 3 3 Energy Cannon 7 | . . . . 11 17 17 18 17 14 14 15 14 14 9 14 13 1 . . . . . . . . . . . . 1 10 10 9 8 7 3 3 3 2 Ballistic Cannon 3 | . . 23 21 10 . . . . . . . . . . . . . 1 6 5 . 5 4 4 4 4 4 5 4 6 4 5 5 4 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 219 | 14 57 58 102 106 113 113 110 110 130 130 130 130 130 124 124 139 142 155 155 155 129 152 153 159 159 159 157 157 157 163 163 186 184 202 219 217 202 205 218 Greatest Support 310 | 40 40 40 60 60 60 60 60 60 92 92 91 91 91 57 28 28 28 120 120 120 120 120 160 177 177 187 187 187 187 240 240 240 240 240 210 310 310 310 310 Greatest Overweight (x) 52 | . 1 4 4 1 1 1 1 1 1 1 1 1 4 4 4 4 5 5 1 1 1 1 . 1 . 1 52 . . . . 1 . 6 3 . . . . Average Overweight (x) 1 | . . 1 3 1 1 1 1 1 1 1 1 1 2 2 4 4 4 2 1 1 1 1 . . . . 35 . . . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 18 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 20 20 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 14 19 23 24 24 24 24 24 24 24 24 24 20 23 24 23 24 24 24 24 25 23 23 24 24 24 24 25 24 23 24 24 25 24 24 24 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 20 19 25 25 25 24 25 24 25 25 25 25 21 24 24 25 25 25 25 25 25 24 24 25 25 25 25 25 25 24 25 25 25 24 25 25 25 25 25 Class Distribution -------------------- 60% | Mutant 18% | Scavenger-Mutant 5% | Derelict-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Extension Commander-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Scavenger-Gladiator | -2/Testing Hacker-Gladiator | -1/Access Wizard-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Gar Fac Upp War Pro Res Qua Res Tes Acc Com Matter Collected 15857 | 220 292 261 661 1202 336 286 . 147 210 355 93 122 294 41 234 . 140 115 153 644 . 191 1066 929 425 290 177 22 1182 2589 317 304 292 343 1021 280 229 231 163 Remotely 2018 | . . . . . . . . . . . . . . . . . . . . . . . 179 293 . . . . 241 807 . 200 . . 298 . . . . Salvage Created 25921 | . 453 195 1057 1495 987 967 50 524 787 501 943 255 818 . 397 . 93 323 72 250 . 301 1253 556 435 123 200 . 633 3364 714 662 271 1126 2504 355 885 2211 161 Parts 1200 | . 34 23 76 87 52 52 1 31 46 38 53 12 28 . 18 . . 18 6 6 . 7 42 17 15 3 5 . 24 134 21 21 17 46 93 17 35 109 13 Haulers Intercepted 22 | . 1 . 5 5 4 . 1 . 1 . 1 . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . Recyclers Shooed 11 | . . . . 1 3 . . . . . . . . . . . . . . . . . 4 . 1 . . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . . . . . . . . . . . 11 27 . 12 . . . 7 5 . 8 . . . . . . . . 23 . 16 . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Gar Fac Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 507 | . 12 23 27 31 17 26 . 12 17 21 15 6 16 . 12 . 1 8 4 6 . 6 24 13 8 1 2 . 22 60 12 8 13 12 32 3 10 25 2 Melee 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 2 16 2 Guns 19 | . 5 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . . . . 8 . . . . Cannons 295 | . . 3 19 29 10 17 . 10 10 9 13 2 12 . 3 . 1 2 1 6 . 6 15 13 8 1 2 . 17 37 11 6 2 10 13 . 2 5 . AOE 148 | . 7 20 8 2 7 9 . 2 6 12 . 4 4 . 9 . . 3 3 . . . 9 . . . . . 5 18 1 . 11 . 1 . 4 3 . Classes Destroyed 25 | . 6 4 2 3 1 2 . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . 1 . . . . 1 . . Worker 25 | . . 1 . 1 2 . . . . . 6 . . . . . . 1 . . . . 2 . . . . . . 4 . . . . . 1 3 3 1 Builder 14 | . . . . 1 1 . . . . . 3 . . . . . . . . . . . . . 1 . . . . 4 . . . . . 3 . 1 . Tunneler 4 | . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 1 . 5 5 4 . 1 . 1 . 1 . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . Recycler 25 | . 1 . 1 4 2 . . . 1 . . . . . . . . . . . . . 3 . 1 . . . . 5 . . . 2 1 . . 4 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 8 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . 1 1 Watcher 25 | . 3 . 1 2 2 . . . 1 . 2 . . . . . . 1 . . . . 2 . . 1 . . . 6 . . . 2 2 . . . . Swarmer 98 | . 6 3 7 . 5 6 . . 7 13 4 4 . . 7 . . 3 3 . . 1 4 1 3 . . . 4 4 . . 7 . 1 . . 4 1 Cutter 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Grunt 205 | . 6 2 10 18 8 13 . 5 2 6 9 . 10 . 3 . . 2 1 3 . 3 12 7 3 . . . 10 22 9 4 3 3 18 1 8 4 . Brawler 9 | . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 1 . 1 . 2 . . . . Duelist 15 | . . . . 1 . . . . . . . . 5 . . . . . . . . 1 1 1 . . . . . 6 . . . . . . . . . Protector 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 51 | . . . 9 10 3 4 . 3 2 . 1 1 2 . . . . 1 . . . 1 1 . 2 . 2 . 3 4 . . . . 1 . . 1 . Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 35 | . . . . . 1 1 . 1 1 . . 1 . . . . . 1 . . . . 4 1 . . . . 3 4 2 . 2 4 . 1 1 7 . Programmer 53 | . . . . . . 1 . 1 5 . . . . . 1 . . 1 . 1 . . 2 . . . . . 1 13 . 2 . 4 10 . 1 9 1 Behemoth 6 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 22 | . 3 22 5 4 5 8 1 4 5 7 5 4 6 . 4 . 1 3 3 4 . 4 9 3 3 1 2 . 9 14 5 4 4 5 10 3 8 6 1 Combat Bots Only 20 | . 3 20 5 4 4 8 . 4 4 7 3 4 6 . 4 . 1 2 3 4 . 4 5 3 3 1 2 . 9 11 5 4 4 2 10 1 8 4 1 Max Kills in Single Turn 5 | . 3 4 2 2 3 2 1 1 2 3 2 2 2 . 3 . 1 3 2 2 . 1 5 1 1 1 1 . 3 3 1 3 2 1 2 1 3 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 4 2 2 3 2 . 1 2 3 . 2 2 . 3 . . 2 2 . . . 4 . . . . . 3 3 1 . 2 . 1 . 3 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Gar Fac Upp War Pro Res Qua Res Tes Acc Com Damage Taken 30659 | . 319 734 636 1411 874 976 . 510 799 504 265 145 2356 . 834 305 76 240 54 324 . 93 926 1353 95 155 62 78 1321 4062 787 293 579 1525 1734 271 389 4956 618 Core 2196 | . 11 139 49 126 15 83 . 23 49 42 19 . 204 . 47 67 . . . 18 . . 54 140 . 18 . 7 101 160 42 44 3 13 310 73 45 246 48 Absorbed by Shields 6932 | . . 12 247 340 . 56 . 11 252 184 109 24 80 . 293 64 81 60 58 126 . . 376 304 34 56 21 29 238 . 284 71 147 264 1504 240 69 1298 . Reduced by Siege Mode 631 | . . . . . . . . . . . . . . . . . . . . . . . 57 16 . . . . 71 170 44 . . 119 96 . 27 31 . Redirected to Core 259 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242 17 . . . Redirected to Shielding 66 | . . . . . . . . . . . . . 4 . . . . . . . . . . 62 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 8349 | . 76 . 166 245 243 . 211 . 52 . . . . 791 . . 58 452 . 34 . 15 46 . . . . . . 1446 . 291 . . 656 77 209 2716 565 Core Remaining (%) 73 | 100 . 40 . 56 . . . 78 . . . . . . 48 . . . . . . 90 . . . . . . 68 . . . 78 . 75 . 91 . 81 Volleys Fired 1513 | . 31 17 72 117 62 61 2 27 51 33 59 9 41 1 32 . 8 19 4 18 . 11 56 102 17 16 21 2 74 183 41 26 29 46 107 14 25 73 6 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 . 2 2 1 1 . 1 1 1 1 1 1 1 1 3 3 3 3 3 3 1 1 1 1 Hottest 225 | . 85 70 70 136 136 150 150 150 150 150 130 130 130 65 130 . 162 162 75 75 . 75 75 75 75 75 75 75 75 220 225 225 225 225 200 120 120 120 120 Shots Fired 2307 | . 55 28 133 233 116 112 4 50 95 53 112 16 76 1 58 . 13 32 4 19 1 13 57 102 17 16 21 2 74 226 79 48 37 103 183 14 25 73 6 Gun 194 | . 48 . . . . . . . . . . . . . . . 4 24 . . 1 . . 37 . . 12 . . 36 . . . . 27 . 5 . . Cannon 1979 | . . 14 122 232 108 102 4 48 90 46 112 14 71 1 52 . 9 6 1 19 . 13 53 65 17 15 9 2 72 174 74 48 23 103 156 12 15 71 6 Launcher 130 | . 7 14 11 1 8 10 . 2 5 7 . 2 5 . 6 . . 2 3 . . . 4 . . 1 . . 2 16 5 . 14 . . . 3 2 . Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Kinetic 965 | . 24 14 122 188 . . . . . . . . . . . . . 6 1 19 . 13 53 102 17 15 21 2 72 183 14 7 4 20 68 . . . . Thermal 1084 | . 24 . . 44 108 102 4 48 90 46 112 14 71 1 52 . 13 24 . . 1 . . . . . . . . 27 60 41 19 77 40 2 2 56 6 Explosive 130 | . 7 14 11 1 8 10 . 2 5 7 . 2 5 . 6 . . 2 3 . . . 4 . . 1 . . 2 16 5 . 14 . . . 3 2 . Electromagnetic 124 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 75 10 18 15 . Robot Hit Streak 31 | . 5 3 18 23 22 18 2 15 14 5 10 7 9 . 7 . 8 4 2 3 2 8 15 21 9 4 15 . 17 18 11 5 4 27 31 16 10 6 . Robot Miss Streak 5 | . 3 2 3 4 3 2 2 3 3 2 3 2 3 . 2 . 2 2 . 1 . 2 2 2 1 2 2 2 1 5 2 3 2 2 2 1 1 3 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 1 . . 1 . . . . 2 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1570 | . 30 11 83 146 77 87 2 29 54 26 61 8 40 2 37 . 10 15 2 12 2 11 41 77 15 12 17 . 66 168 45 20 9 81 137 25 26 74 12 Core Hits 1018 | . 27 46 47 59 42 44 1 18 30 28 30 9 30 . 23 . 3 13 6 7 1 6 63 16 7 7 7 . 49 173 32 8 31 26 54 6 22 41 6 Critical Kills 15 | . . . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . 3 . . . . 7 . . . . Critical Parts Destroyed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . 7 . . . . Critical Strikes 116 | . . 2 2 2 1 . . . 1 . 2 . . . . . . 5 1 2 . 2 11 4 2 3 4 . 13 35 1 . . . 17 2 . 4 . Burn 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 6 . . . . 14 . . . . Blast 79 | . . 2 2 2 . . . . . . . . . . . . . . 1 2 . 2 11 4 2 3 2 . 13 29 1 . . . 3 . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Melee Attacks 144 | . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . 1 . . . 1 . . . . . 7 14 10 75 32 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 14 10 75 32 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . 1 . . . 1 . . . . . 1 5 4 7 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 80048 | . 800 1247 2090 3011 2479 2969 60 928 1821 1612 2097 444 1745 . 1593 . 310 765 286 1081 12 870 4155 3703 996 893 845 63 4816 13491 2020 1168 1967 3257 5684 1623 2153 5960 1034 Guns 2903 | . 407 . . . . . . . . . . . . . . . 94 307 . . 12 . . 700 . . 239 . . 839 . . . . 296 . 9 . . Cannons 50960 | . . 160 1432 2836 1658 1865 50 814 1469 662 1970 218 1178 . 986 . 216 237 51 1081 . 870 2501 3003 947 795 606 . 3982 8353 1701 1168 262 3238 4699 440 520 992 . Explosions 17493 | . 354 1087 657 122 811 1104 . 114 332 950 . 226 555 . 607 . . 221 235 . . . 1542 . . 98 . . 834 4206 319 . 1705 . 90 . 792 532 . Melee 8046 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 563 1183 832 4434 1034 Ramming 646 | . 39 . 1 53 10 . 10 . 20 . 127 . 12 . . . . . . . . . 112 . 49 . . 63 . 93 . . . 19 36 . . 2 . Kinetic 30608 | . 214 160 1432 2292 . . . . . . . . . . . . . 237 51 1081 . 870 2501 3703 947 795 845 . 3982 8581 391 233 58 621 1614 . . . . Thermal 19790 | . 193 . . 544 1658 1865 50 814 1469 662 1970 218 1178 . 986 . 310 307 . . 12 . 60 . . . . . . 611 1310 935 204 2403 1335 55 . 641 . Explosive 16768 | . 354 1087 657 122 811 1104 . 114 332 950 . 226 555 . 607 . . 221 235 . . . 1482 . . 98 . . 834 3631 319 . 1705 . . . 792 532 . Electromagnetic 4190 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 575 . . . 214 2136 385 529 351 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8046 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 563 1183 832 4434 1034 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 1 . 2 2 3 5 5 5 5 . . 3 . . 1 1 2 2 2 1 . . 4 . . 1 7 . 1 1 1 6 . 2 . 4 Average Corruption 2 | . . . . 1 . 1 2 2 2 5 5 3 . . 2 . . 1 1 1 2 2 1 . . 1 . . 1 2 . 1 1 1 2 . 2 . 2 Corruption Purged 35 | . . . . . . . . . . . . 5 . . . . . . . . . . 1 . . 4 . . 1 9 . . . 1 10 . . . 4 Corruption Blocked 90 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 10 7 12 Effects 202 | . . . . . . 7 1 23 17 39 20 1 . . 1 . . 1 16 22 4 18 2 . . . . . . 11 . 1 1 1 10 . 1 . 5 Message Errors 46 | . . . . . . 2 . 4 3 8 4 . . . 1 . . . 3 3 2 6 1 . . . . . . 5 . . . . 3 . . . 1 Matter Fused 53 | . . . . . . 3 . 6 3 11 8 . . . . . . . 3 9 . 2 . . . . . . . 1 . 1 1 . 1 . 1 . 3 Heat Flow Errors 24 | . . . . . . . . 6 2 4 . 1 . . . . . . 4 1 . 2 . . . . . . . 2 . . . . 1 . . . 1 Energy Discharges 35 | . . . . . . 1 . 2 4 9 6 . . . . . . . 5 2 1 4 . . . . . . . 1 . . . . . . . . . Parts Rejected 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . . . . . 1 2 1 3 2 . . . . . . . . 4 . 2 . . . . . . . . . . . . 3 . . . . Data Loss (major) 9 | . . . . . . . . 2 1 . . . . . . . . . 1 2 . . . . . . . . . 1 . . . . 2 . . . . Misfires 9 | . . . . . . . . . . 2 . . . . . . . 1 . 1 1 2 1 . . . . . . . . . . 1 . . . . . Alerts 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3980 | . 5 15 8 1 6 70 . . 47 38 32 20 26 . 45 . . 35 2 62 . 101 292 333 101 105 . . 187 1032 4 22 25 18 123 266 200 722 37 Projectiles 2505 | . . . 8 1 6 38 . . 47 4 16 20 26 . 45 . . 27 . 62 . 101 236 333 91 105 . . 187 979 4 22 . 18 59 11 . 59 . Explosions 222 | . 5 15 . . . 32 . . . 34 . . . . . . . 8 2 . . . 19 . . . . . . 53 . . 25 . . . 29 . . Melee 1253 | . . . . . . . . . . . 16 . . . . . . . . . . . 37 . 10 . . . . . . . . . 64 255 171 663 37 Knockbacks 133 | . 1 1 2 20 . . . . . . 1 . . . . . . 1 . 4 . . 16 25 3 . . 1 8 38 3 . . 3 6 . . . . Impact 5 | . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Kinetic 118 | . . 1 2 17 . . . . . . . . . . . . . 1 . 4 . . 12 25 2 . . . 7 37 3 . . 2 5 . . . . Secondary 10 | . . . . 3 . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 1 . . . 1 1 . . . . Self-Inflicted Damage 623 | . . 155 23 . 29 6 . 73 . 38 . . 23 . . . . 30 . . . . 19 . . 38 . . . 120 . . 46 . 23 . . . . Shots 28 | . . 7 1 . 1 1 . 2 . 1 . . 1 . . . . 1 . . . . 1 . . 2 . . . 7 . . 2 . 1 . . . . Rammed 48 | . 8 . 1 5 3 . 1 . 2 . 6 . 2 . . . . . . . . . 5 . 2 . . 2 . 7 . . . . 3 . . 1 . Targets Rammed 55 | . 9 . 1 6 3 . 1 . 2 . 8 . 2 . . . . 1 . . . . 5 . 2 . . 2 . 8 . . . 1 3 . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . 1 . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . Highest Temperature 416 | . 192 69 93 360 111 300 60 265 261 163 132 80 360 18 334 17 282 371 212 286 10 195 199 176 1 . . . 199 395 135 200 200 286 126 30 282 416 306 Average Temperature 72 | . 50 28 26 63 28 73 33 92 57 36 39 30 114 13 120 17 121 86 68 105 5 66 47 49 1 . . . 86 101 55 72 140 83 35 20 114 105 132 Received Heat Transfer 5501 | . 141 55 176 504 360 372 . 215 93 121 80 16 504 . 119 6 . 24 8 75 . 9 158 275 44 . 12 24 224 782 115 46 30 105 277 12 81 429 9 Effects 13 | . . . . . . . . . . . . . 1 . 3 . . 2 . . . . . . . . . . . . . . . 1 . . . 3 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 8 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 3 Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations 53 | . . . . . . . . . . . . . . . . . . . . . . . 9 2 1 1 . . 6 14 4 1 2 4 6 . 1 2 . Total Turns 1422 | . . . . . . . . . . . . . . . . . . . . . . . 250 38 27 1 . . 161 346 114 14 193 91 148 . 18 21 . Longest Duration 137 | . . . . . . . . . . . . . . . . . . . . . . . 137 24 27 1 . . 72 65 63 14 112 28 71 . 18 18 . Robots Corrupted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 1 2 1 . Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 1 2 1 . Parts Fried 52 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . . 2 . . . 3 29 1 7 4 . Impact Corruptions 6 | . . . . . . . . . . . 2 . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . Robots Melted 6 | . . . . . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 5 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Melted 57 | . . . . 1 9 4 1 1 10 2 2 . 1 . 1 . . 4 . . . . . . . . . . . 2 1 10 . 4 2 1 . . 1 Heat Transferred 25195 | . 555 . . 925 2849 2997 74 1110 1961 925 2590 296 1591 . 1258 . 444 851 . . 37 . 100 . . . . . . 518 1258 786 185 2220 1147 37 . 481 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Gar Fac Upp War Pro Res Qua Res Tes Acc Com Peak Influence 2720 | . 346 362 476 594 416 894 513 781 592 880 639 . . . . 32 38 810 . . . . 585 1051 774 770 528 122 1215 2720 . . . 308 889 566 380 483 395 Initial 637 | . . 8 4 200 130 83 435 333 409 146 462 . . . . 18 4 . . . . . . 257 551 224 308 . 87 637 . . . 40 173 499 155 228 238 Average 436 | . 110 211 173 357 182 495 457 603 453 615 450 . . . . 19 9 515 . . . . 218 674 534 434 128 54 835 1403 . . . 107 548 447 226 363 289 Maximum Alert Level 5 | . 1 1 2 2 2 3 2 3 2 3 2 . . . . . . 3 . . . . 2 3 3 3 2 . 4 5 . . . 1 3 2 1 2 1 Low Security (%) 29 | 100 88 59 65 6 51 14 . . . 4 . . . . . 100 100 11 . . . . 46 . . 1 76 100 4 . . . . 88 11 . 34 . 43 Level 1 25 | . 11 40 21 59 46 12 . 13 29 21 22 . . . . . . 21 . . . . 40 25 7 60 13 . 6 . . . . 11 16 33 65 68 56 Level 2 25 | . . . 13 33 2 45 100 57 70 18 77 . . . . . . 24 . . . . 13 20 88 13 10 . 8 3 . . . . 43 66 . 31 . Level 3 15 | . . . . . . 27 . 28 . 55 . . . . . . . 42 . . . . . 53 3 24 . . 59 46 . . . . 28 . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 12 . . . . . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 88 | . 2 . 1 5 5 . 2 . 6 . 3 . 1 . . . . 8 . . . . 5 . 1 . . 1 . 20 . . . 2 10 . 3 8 5 Investigation 17 | . 1 . . 2 2 . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . 2 . . . . 3 . . 2 . Extermination 25 | . . . . . . . . . 4 . 1 . . . . . . 2 . . . . 2 . . . . . . 6 . . . 1 4 . 1 3 1 Reinforcement 25 | . 1 . 1 . 2 . . . 2 . 2 . . . . . . 1 . . . . 2 . 1 . . 1 . 2 . . . 1 2 . 1 2 4 Assault 19 | . . . . 3 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 10 . . . . 1 . 1 1 . Garrison 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Haulers Reinforced 5 | . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Gar Fac Upp War Pro Res Qua Res Tes Acc Com Distress Signals 44 | . . . 4 5 3 . 1 . . . . . . . . 1 . . . . . . 2 . 4 1 . . . 1 . . . 2 . 7 . . 13 Communications Jammed 134 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 . 1 . 73 . . . 1 . . . 6 46 Distress Signals 129 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . 70 . . . 1 . . . 6 46 Times Spotted 758 | . 17 22 40 47 36 29 1 15 26 22 21 6 27 . 10 2 5 18 6 6 . 7 25 17 17 11 8 3 27 85 15 38 13 17 37 20 9 31 22 Peak Tracking Total 12 | . 3 11 5 11 6 7 1 4 6 6 4 4 12 . 3 2 4 4 3 4 . 4 5 4 3 5 1 2 5 6 4 7 4 3 7 5 4 4 4 Tactical Retreats 24 | . . . 2 . 3 2 . . 1 1 1 . 4 . 1 . . 2 . . . . . 1 1 . . . 1 1 . . . 2 . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Gar Fac Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 45 | . . 1 . 5 1 3 . 6 . 7 1 . . . . 2 . . . . . . 1 3 2 . . . 4 2 . . . 2 3 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 180 | . . . . 1 9 . . . . . . . . . . . . . . . . . 71 . 47 . . . . 52 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Reprogrammed 18 | . 6 . . 1 . . . . . . . . . . . . . . . . . . 3 . 3 . . . . 5 . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 3 . 7 1 . . . . . . Most Traps Carried 3 | . . 3 2 2 2 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Gar Fac Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 70 | . . . 1 2 1 2 1 2 . 1 1 . . . . . . 2 . . . . 8 4 2 2 3 . . 20 1 . . . 11 . 4 2 . Max in Single Turn 7 | . . . 1 1 1 1 . 1 . 1 1 . . . . . . . . . . . 4 1 1 . 1 . . 7 1 . . . 1 . 1 1 . Garrison Access 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 . 1 . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Gar Fac Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 130 | . 8 . 10 16 11 2 2 1 8 4 5 1 . . . 1 . 4 . 1 3 . 6 1 3 1 . 2 1 8 . . . 6 9 2 5 5 4 Terminals 80 | . 6 . 6 12 7 2 . 1 6 4 3 . . . . 1 . 1 . . . . 3 1 3 1 . 1 1 2 . . . 4 6 . 3 3 3 Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 23 | . 1 . 2 2 2 . 1 . 1 . 2 . . . . . . 1 . . . . 2 . . . . . . 3 . . . 2 1 1 1 1 . Recycling Units 5 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Scanalyzers 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access 11 | . . . . 1 1 . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 . Total Hacks 367 | . 19 . 34 42 42 3 7 2 23 9 13 1 . . . 2 . 12 . 1 24 . 17 2 12 1 . 4 3 27 . . . 14 22 5 7 10 9 Successful 191 | . 10 . 19 19 28 2 6 . 9 2 7 1 . . . 1 . 4 . 1 24 . 7 1 4 1 . 3 . 13 . . . 4 8 2 3 6 6 Failed 174 | . 8 . 15 23 13 1 1 2 14 7 6 . . . . 1 . 8 . . . . 10 1 8 . . 1 3 14 . . . 10 14 3 4 4 3 Catastrophic 25 | . . . 1 2 2 1 . 1 3 1 3 . . . . . . . . . . . 2 1 1 . . . . 1 . . . 2 . 1 1 1 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 130 | . 14 . 9 12 17 . 2 . 8 2 5 . . . . 2 . 2 . . . . 7 1 10 1 . 2 . 7 1 1 . 4 14 . 2 2 5 Terminals 214 | . 15 . 21 29 21 3 . 2 18 9 10 . . . . 2 . 2 . . . . 12 2 12 1 . 2 3 7 . . . 9 17 . 4 7 6 Fabricators 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . Repair Stations 71 | . 2 . 10 4 10 . 4 . 2 . 3 . . . . . . 5 . . . . 3 . . . . . . 13 . . . 5 3 3 2 2 . Recycling Units 11 | . 2 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Scanalyzers 10 | . . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access 29 | . . . . 5 5 . 3 . 3 . . . . . . . . 3 . . . . 2 . . . . 2 . 2 . . . . 1 2 . 1 . Terminal Hacks 97 | . 5 . 8 11 11 2 . . 4 2 5 1 . . . . . 1 . 1 24 . 3 1 2 1 . 1 . 1 . . . 2 3 . 3 2 3 Record 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 1 . . Robot Schematic 7 | . . . . 1 . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 3 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . 2 3 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . 3 . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 Branch Access Points 6 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . 1 . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 14 | . . . 3 2 3 . . . 2 . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . Locate Traps 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . . . . . 2 . . . 1 . 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . Garrison Registry 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 46 | . 2 . 8 4 7 . 4 . 2 . 1 . . . . . . 2 . . . . 2 . . . . . . 9 . . . 1 2 1 . 1 . Scan Component 26 | . 1 . 4 2 4 . 2 . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . 5 . . . 1 1 1 . 1 . Repair 20 | . 1 . 4 2 3 . 2 . 1 . . . . . . . . 1 . . . . 1 . . . . . . 4 . . . . 1 . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . 1 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . 1 . Unlock Access 5 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Seal Access 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Unauthorized Hacks 27 | . 2 . 1 2 3 . 1 . 2 . 1 . . . . 1 . . . . . . 1 . 2 . . 1 . 2 . . . 1 3 . . 1 3 Terminals 18 | . 1 . 1 1 2 . . . 2 . 1 . . . . 1 . . . . . . 1 . 2 . . 1 . 1 . . . 1 1 . . 1 1 Botnet 18 | . 1 . 1 1 2 . . . 2 . 1 . . . . 1 . . . . . . 1 . 2 . . 1 . 1 . . . 1 1 . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 4 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mask 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 107 | . 7 . 9 13 8 2 2 1 8 4 5 . . . . 1 . 4 . . . . 6 1 3 . . 2 1 7 . . . 6 7 1 3 4 2 Full Trace Events 15 | . . . . 2 1 1 1 1 . . . . . . . . . 2 . . . . 1 . . . . . 1 2 . . . . 2 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . 1 . . . . 1 . . . . 4 . . . . . . 5 . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 1 . 2 . . . . . . . . 15 . . . . . . 10 . . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 20 | . 1 . 4 2 3 . 2 . 1 . . . . . . . . 1 . . . . 1 . . . . . . 4 . . . . 1 . . . . Time 946 | . 26 . 110 77 144 . 52 . 32 . . . . . . . . 31 . . . . 44 . . . . . . 322 . . . . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 4 . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Gar Fac Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . 1 . . . 1 . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . 1 . . . 1 . . . . . . 2 . . . Robot Hacks Applied 8 | . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . 1 . . . 1 . . . . . . 2 . . . parse_system 8 | . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . 1 . . . 1 . . . . . . 2 . . . Relay Couplers Released 22 | . . . . . . 8 . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 6 . 2 . Machine Destruction 7 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 15 | . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 6 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 3 . . . . . . 2 . . . . . . . . . . 3 6 . . . 3 . . . . . . . 1 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Gar Fac Upp War Pro Res Qua Res Tes Acc Com Total Allies 64 | . . . . 12 1 3 1 . . . . . 2 . . . 19 . . . . 1 . 3 11 5 . . 5 . . . . . . . 1 . . Largest Group 19 | . . . . 10 10 1 4 3 . . . . 2 . . . 19 13 2 1 1 2 . 2 8 8 6 4 5 5 . . . . . . 1 . . Highest-Rated Group 702 | . . . . 88 88 15 87 63 . . . . 52 . . . 702 530 51 26 25 120 . 233 353 559 559 319 281 265 . . . . . . 62 . . Highest-Rated Ally 159 | . . . . 31 16 15 24 24 . . . . 32 . . . 50 50 26 26 25 96 . 148 159 159 144 96 96 80 . . . . . . 62 . . Total Orders 13 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . 2 . 1 . . . . . . . 3 . . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 1 . . . . . . . 2 . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . . . . . . 1 . . Ally Attacks 647 | . . . . 9 70 2 7 13 . . . . 11 . . . 120 79 . . . 10 . 60 56 77 22 13 46 48 . . . . . . 4 . . Total Damage 20474 | . . . . 186 683 55 122 347 . . . . 347 . . . 4604 3290 . . . 183 . 1712 1099 2457 963 354 2100 1972 . . . . . . . . . Kills 116 | . . . . 3 10 . 2 3 . . . . 2 . . . 10 25 . . . 1 . 11 7 15 2 3 11 11 . . . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Gar Fac Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total 6 | . 3 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . . . . . . . . . 2 1 2 2 . . . 1 3 . 2 . . . . . . . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Gar Fac Upp War Pro Res Qua Res Tes Acc Com Turns Passed 54975 | 7 1942 842 1548 2622 2386 1306 185 1685 1627 1488 830 2286 3349 1788 975 344 858 1108 1411 2141 210 1181 1638 1253 1334 352 3353 85 1627 2621 1730 1417 885 764 1859 926 631 1623 758 Spaces Moved 21075 | 3 668 544 811 839 756 393 48 622 555 559 262 915 917 720 530 198 457 466 551 853 87 470 632 470 615 147 175 44 810 950 935 732 340 308 829 477 299 724 364 Core 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 121 . . . . . . . . . . . . Treads 16957 | 3 668 31 1 839 756 393 48 622 555 559 262 915 536 . . . . 229 551 853 87 470 632 470 615 147 54 44 810 950 935 732 340 189 797 477 299 724 364 Legs 973 | . . . . . . . . . . . . . 381 592 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3024 | . . 513 810 . . . . . . . . . . 128 530 198 457 237 . . . . . . . . . . . . . . . 119 32 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 160 160 120 105 240 240 240 240 240 240 236 236 236 235 160 160 160 145 160 240 240 240 240 165 165 170 163 163 163 163 160 160 160 160 145 145 152 152 152 152 Average Speed 214 | 160 228 127 136 240 240 240 240 240 240 238 236 236 343 243 160 160 168 200 240 240 240 240 165 184 170 187 1882 163 163 161 160 160 160 173 171 157 152 152 158 Slowest Speed 2650 | 160 240 240 240 240 240 240 240 240 240 240 236 236 480 262 160 160 175 240 240 240 240 240 165 253 170 245 2650 163 163 163 160 240 160 240 243 162 152 152 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 90 98 67 90 65 53 8 59 19 63 14 96 88 86 71 9 96 16 60 93 78 76 23 61 68 70 83 10 73 30 93 84 44 12 83 15 27 20 18 Regions Visited 39 Branch Regions 20 Pre-discovered Areas 8 | . 1 1 . . . . . . . . . 1 . 2 . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . Known Exits Taken 16 | . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . 1 1 . . . . 1 . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 16 | 1 1 1 . 1 . . . . . . . 1 1 1 1 . . . 1 1 1 . . . 1 1 1 . . . 1 1 . . . . . . . Scrap Searched 21 | . . 1 . . . . . . . . . 1 4 3 1 . . . 2 3 . 2 . . . . . . . . 4 . . . . . . . . Spaces Dug 354 | . 15 54 18 . 18 . . 8 10 5 6 22 7 . 16 . . 5 6 . . . 2 1 . . . . . 25 26 5 30 7 4 . . 42 22 Terrain Destroyed 1297 | . 47 87 86 6 93 34 2 8 24 16 15 23 40 . 73 . . 22 9 11 . 1 124 15 7 30 4 1 24 199 70 9 77 16 13 1 33 54 23 Melee 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 17 Projectile 290 | . . . . . . . 2 . 1 . 15 2 9 . 6 . . 3 1 11 . 1 12 15 7 4 4 1 16 53 24 9 16 16 12 1 . 43 6 AOE 986 | . 47 87 86 6 93 34 . 8 23 16 . 21 31 . 67 . . 19 8 . . . 112 . . 26 . . 8 146 46 . 61 . 1 . 33 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Cet Arc Hub Gar Fac Upp War Pro Res Qua Res Tes Acc Com Total 28461 | 4 1016 666 1133 1212 1219 648 112 767 756 660 351 1023 1032 754 595 226 536 605 636 921 91 508 1138 720 878 203 209 53 1013 1820 1098 942 657 485 1139 617 449 1075 494 Wait 4099 | . 268 90 161 190 323 106 59 100 95 32 18 91 26 . 28 17 43 100 76 33 . 17 321 79 106 12 8 5 77 543 100 132 277 95 113 63 66 159 70 Move 21034 | 2 667 543 810 838 755 392 47 619 555 557 261 914 916 719 529 198 456 465 550 852 86 469 632 469 614 146 174 44 807 949 934 731 339 307 828 476 298 723 363 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 241 | . 22 4 32 15 18 9 . . 10 5 1 1 5 7 . 4 6 3 . 2 . 2 7 7 1 4 1 . 3 13 5 3 . 5 11 5 16 11 3 Fast Attach 146 | . 2 . 4 5 2 1 2 1 8 . . . 7 4 . 2 7 4 1 3 . 1 9 5 4 6 1 . 4 17 2 12 . 3 8 12 2 2 5 Attach 108 | . 1 2 5 6 2 3 . 1 3 2 . 1 9 3 . 4 1 1 1 2 . 2 9 3 2 3 1 . 5 12 2 2 . 5 1 1 1 10 2 Detach 58 | . . . 1 1 . . . . . . . . 1 3 . 1 2 . 1 1 . 1 7 2 2 3 1 . 3 9 . 4 . 4 3 3 2 3 . Swap 318 | 2 8 5 19 16 21 13 1 4 13 12 3 7 8 6 6 . 1 5 2 4 . 1 9 8 3 2 . . 2 24 9 11 12 9 32 14 11 11 4 Drop 320 | . 8 4 28 17 24 12 . 2 19 7 1 . 1 9 . . 12 7 1 6 4 3 12 10 5 10 2 . 5 10 5 21 . 10 18 15 18 7 7 Fire 1513 | . 31 17 72 117 62 61 2 27 51 33 59 9 41 1 32 . 8 19 4 18 . 11 56 102 17 16 21 2 74 183 41 26 29 46 107 14 25 73 6 Melee 144 | . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . 1 . . . 1 . . . . . 7 14 10 75 32 Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 54 | . 9 . . 6 3 . 1 . 2 . 8 . 2 . . . . 1 . . . . 5 . 2 . . 2 . 8 . . . 1 3 . . 1 . Escape Stasis 40 | . . . . . . 5 . 12 . 12 . . . . . . . . . . . . . 3 . . . . . . . . . . 8 . . . . Rewire 202 | . . . . . . 45 . . . . . . 16 . . . . . . . . . . 32 74 1 . . 32 . . . . . . . . . 2 Trap 183 | . . 1 . 1 9 1 . 1 . . . . . . . . . . . . . . 71 . 47 . . . . 52 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext / Gar) -5/Garrison (discovered 2 exits: *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) (discovered 2 exits: Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves (discovered 2 exits: [*Upp] / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 8 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 1015 | -10/Materials | Discovered new exit (range 16) 1069 | -10/Materials | Repaired Lgt. Treads 1592 | -10/Materials | Central database locked down 1858 | -10/Materials | Discovered new exit (range 12) 1950 | -10/Materials | Entered Mines 1951 | -10/Mines | Assembled infested the area 1990 | -10/Mines | Met a Derelict bent on vengeance 2033 | -10/Mines | Destroyed 20 combat bots 2052 | -10/Mines | Found a hidden stash of uninstalled traps 2096 | -10/Mines | Core integrity fell below 50% 2245 | -10/Mines | Learned location of Zion (-7) 2374 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2374 | -10/Mines | Discovered new exit (range 5) 2410 | -10/Mines | Discovered new exit (range 9) 2679 | -10/Mines | Discovered new exit (range 12) 2792 | -10/Mines | Entered Materials 2792 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3173 | -9/Materials | Repaired Lgt. Treads 3200 | -9/Materials | Repaired Lgt. Treads 3227 | -9/Materials | Repaired Lgt. Cannon 3372 | -9/Materials | Repaired Arm. Wheel 3593 | -9/Materials | Identified exit to Mines 3593 | -9/Materials | Identified exit to Storage 4340 | -9/Materials | Entered Storage 5013 | -9/Storage | Met a pair of Derelict thieves 5152 | -9/Storage | Discovered new exit (range 8) 5296 | -9/Storage | Repaired Lgt. Treads 5540 | -9/Storage | First assault squad dispatched 6656 | -9/Storage | Repaired Cld. Ion Engine 6705 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6962 | -9/Storage | Entered Materials 6962 | -8/Materials | Accompanied by 10 allies 6962 | -8/Materials | Evolved 2 slots: Utility x2 7021 | -8/Materials | Build established: Commander-Mutant 7556 | -8/Materials | Build established: Mutant 8263 | -8/Materials | Repaired Broken Hvy. Ion Cannon 8303 | -8/Materials | Repaired Hrd. Light Armor Plating 8753 | -8/Materials | Discovered new exit (range 16) 8753 | -8/Materials | Central database locked down 8797 | -8/Materials | Repaired Cld. Ion Engine 8978 | -8/Materials | Identified exit to Garrison 9338 | -8/Materials | Garrison activated, responded to threat 9348 | -8/Materials | Entered Garrison 9348 | -8/Garrison | Accompanied by 1 ally 9430 | -8/Garrison | Triggered checkpoint 9540 | -8/Garrison | Discovered new exit (range 42) 9540 | -8/Garrison | Discovered new exit (range 76) 9540 | -8/Garrison | Discovered new exit (range 73) 9540 | -8/Garrison | Discovered new exit (range 64) 9693 | -8/Garrison | Triggered checkpoint 9736 | -8/Garrison | Destroyed 8 combat bots 10192 | -8/Garrison | Triggered checkpoint 10294 | -8/Garrison | Spotted B-75 Beast 10295 | -8/Garrison | Triggered checkpoint 10362 | -8/Garrison | Destroyed B-75 Beast 10444 | -8/Garrison | Found Imp. Powered Armor 10562 | -8/Garrison | Triggered checkpoint 10654 | -8/Garrison | Entered Materials 10654 | -8/Materials | Accompanied by 3 allies 10678 | -8/Materials | Identified exit to Garrison 10728 | -8/Materials | Repaired Lgt. Treads 10756 | -8/Materials | Repaired Lgt. Treads 10811 | -8/Materials | Garrison activated, responded to threat 10839 | -8/Materials | Entered Garrison 10839 | -8/Garrison | Accompanied by 3 allies 10978 | -8/Garrison | Triggered checkpoint 11044 | -8/Garrison | Triggered checkpoint 11214 | -8/Garrison | Discovered new exit (range 10) 11451 | -8/Garrison | Discovered new exit (range 8) 11589 | -8/Garrison | Triggered checkpoint 11768 | -8/Garrison | Triggered checkpoint 11978 | -8/Garrison | Discovered new exit (range 17) 12091 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12339 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12524 | -8/Garrison | Entered Factory 12524 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12644 | -7/Factory | Discovered new exit (range 15) 13027 | -7/Factory | Repaired Rocket Launcher 13433 | -7/Factory | Discovered new exit (range 8) 13671 | -7/Factory | Found Powered Armor 13933 | -7/Factory | Discovered new exit (range 4) 14150 | -7/Factory | Identified exit to Garrison 14151 | -7/Factory | Entered Garrison 14491 | -7/Garrison | Triggered checkpoint 14497 | -7/Garrison | Triggered checkpoint 14596 | -7/Garrison | Triggered checkpoint 14630 | -7/Garrison | Destroyed 7 combat bots 14706 | -7/Garrison | Discovered new exit (range 63) 14706 | -7/Garrison | Discovered new exit (range 49) 14706 | -7/Garrison | Discovered new exit (range 14) 14810 | -7/Garrison | Triggered checkpoint 15400 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15639 | -7/Garrison | Entered Factory 15817 | -7/Factory | Identified exit to Lower Caves 16469 | -7/Factory | Entered Lower Caves 16572 | -7/Lower Caves | Met a Warlord Commander 16573 | -7/Lower Caves | Learned location of Warlord (-4) 16586 | -7/Lower Caves | Found Encrypted Comm Array 17038 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17090 | -7/Lower Caves | Learned location of 1 exit from Factory 17274 | -7/Lower Caves | Encountered a Warlord checkpoint 17757 | -7/Lower Caves | Learned Factory stockpile data 17842 | -7/Lower Caves | Discovered new exit (range 6) 18755 | -7/Lower Caves | Entered another Lower Caves area 18832 | -7/Lower Caves | Discovered new exit (range 18) 19367 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 19466 | -7/Lower Caves | Lost 7 parts (1p3n3u) 20839 | -7/Lower Caves | Discovered new exit (range 14) 21808 | -7/Lower Caves | Spotted B-75 Beast 21895 | -7/Lower Caves | Build established: Scavenger-Mutant 22104 | -7/Lower Caves | Entered Zion 22188 | -7/Zion | Discovered new exit (range 16) 22513 | -7/Zion | Learned location of Data Miner (-6) 23179 | -7/Zion | Loaded intel: 4 derelict terminal locations 23227 | -7/Zion | Found Prototype Launcher 23227 | -7/Zion | Identified Rocket Array 23248 | -7/Zion | Found Rocket Array 23690 | -7/Zion | Visited the Megawrench Repair Shop 23690 | -7/Zion | Megawrench repaired 11 parts 23892 | -7/Zion | Entered Proximity Caves 23973 | -6/Proximity Caves | Learned Factory garrison access intel 23983 | -6/Proximity Caves | Build established: Derelict-Mutant 24228 | -6/Proximity Caves | Learned 4 Factory zone layouts 24556 | -6/Proximity Caves | Spotted B-75 Beast 24634 | -6/Proximity Caves | Destroyed B-75 Beast 24823 | -6/Proximity Caves | Core integrity fell below 50% 24859 | -6/Proximity Caves | Discovered new exit (range 5) 24867 | -6/Proximity Caves | Entered Factory 24867 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 24868 | -6/Factory | Identified exit to Factory 24871 | -6/Factory | Loaded intel: 4 garrison access locations 25192 | -6/Factory | Spotted B-75 Beast 25211 | -6/Factory | Sucked down chute 25211 | -6/Factory | Entered Waste 25272 | -6/Waste | Spotted C-40 Crusher 25283 | -6/Waste | Spotted C-40 Crusher 25298 | -6/Waste | Spotted C-40 Crusher 25306 | -6/Waste | Spotted C-40 Crusher 25309 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 25312 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 25319 | -6/Waste | Warlord forces began an assault 25322 | -6/Waste | Allies destroyed C-40 Crusher 25327 | -6/Waste | Allies destroyed C-40 Crusher 25328 | -6/Waste | Allies destroyed C-40 Crusher 25331 | -6/Waste | Destroyed C-40 Crusher 25347 | -6/Waste | Spotted C-40 Crusher 25356 | -6/Waste | Allies destroyed C-40 Crusher 25470 | -6/Waste | Spotted C-40 Crusher 25492 | -6/Waste | Allies destroyed C-40 Crusher 25616 | -6/Waste | Discovered new exit (range 13) 26069 | -6/Waste | Entered Factory 26069 | -6/Factory | Accompanied by 13 allies 26401 | -6/Factory | Repaired Hvy. Siege Treads 26419 | -6/Factory | First assault squad dispatched 26562 | -6/Factory | Discovered new exit (range 7) 26676 | -6/Factory | Identified exit to Lower Caves 26778 | -6/Factory | Build established: Mutant 27177 | -6/Factory | Entered Lower Caves 27177 | -6/Lower Caves | Accompanied by 2 allies 27265 | -6/Lower Caves | Encountered a Warlord checkpoint 28221 | -6/Lower Caves | Learned Factory security intel 28262 | -6/Lower Caves | Discovered new exit (range 11) 28394 | -6/Lower Caves | Spotted B-75 Beast 28588 | -6/Lower Caves | Entered another Lower Caves area 28588 | -6/Lower Caves | Accompanied by 1 ally 28898 | -6/Lower Caves | Discovered exit to Factory (range 18) 29187 | -6/Lower Caves | Encountered a Warlord checkpoint 29235 | -6/Lower Caves | Learned location of Extension (-5) 29733 | -6/Lower Caves | Learned 12 Factory zone layouts 29767 | -6/Lower Caves | Spotted B-75 Beast 29781 | -6/Lower Caves | Destroyed B-75 Beast 30296 | -6/Lower Caves | Discovered new exit (range 5) 30361 | -6/Lower Caves | Learned Factory stockpile data 30729 | -6/Lower Caves | Entered Data Miner 30729 | -6/Data Miner | Accompanied by 1 ally 30729 | -6/Data Miner | Discovered new exit (range 6) 30765 | -6/Data Miner | Met Data Miner 30849 | -6/Data Miner | Learned location of Section 7 (-2) 30849 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 30886 | -6/Data Miner | Received God Mode back door access code from Data Miner 30939 | -6/Data Miner | Entered Proximity Caves 30939 | -5/Proximity Caves | Accompanied by 1 ally 30981 | -5/Proximity Caves | Escorted by Enhanced Grunt 31011 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31864 | -5/Proximity Caves | Learned location of 1 exit from Factory 32120 | -5/Proximity Caves | Entered Factory 32120 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32121 | -5/Factory | Identified exit to Upper Caves 32121 | -5/Factory | Identified exit to Extension 32123 | -5/Factory | Identified exit to Factory 32693 | -5/Factory | Repaired Coolant Injector 33758 | -5/Factory | Identified exit to Garrison 33758 | -5/Factory | Entered Garrison 33762 | -5/Garrison | Spotted B-86 Titan 33778 | -5/Garrison | Destroyed B-86 Titan 33811 | -5/Garrison | Rewired B-90 Cyclops 33851 | -5/Garrison | Rewired B-75 Beast 34066 | -5/Garrison | Triggered checkpoint 34070 | -5/Garrison | Spotted B-75 Beast 34086 | -5/Garrison | Allies destroyed B-75 Beast 34086 | -5/Garrison | Triggered checkpoint 34134 | -5/Garrison | Triggered checkpoint 34254 | -5/Garrison | Discovered exit to Extension (range 13) 34411 | -5/Garrison | Discovered exit to Extension (range 11) 34450 | -5/Garrison | Triggered checkpoint 34452 | -5/Garrison | Spotted Striker 34518 | -5/Garrison | Destroyed Striker 34525 | -5/Garrison | Spotted Striker 34565 | -5/Garrison | Destroyed Striker 34600 | -5/Garrison | Rewired Striker 35011 | -5/Garrison | Entered Extension 35011 | -5/Extension | Accompanied by 1 ally 35181 | -5/Extension | Rescued a captive Derelict 35183 | -5/Extension | Rescued a captive Derelict 35319 | -5/Extension | Rescued a captive Derelict 35324 | -5/Extension | Rescued a captive Derelict 35499 | -5/Extension | Rescued A7 35915 | -5/Extension | Warlord forces began an assault 35976 | -5/Extension | Build established: Commander-Mutant 36306 | -5/Extension | Discovered new exit (range 20) 36308 | -5/Extension | Discovered exit to Factory (range 19) 36345 | -5/Extension | Entered Cetus 36345 | -5/Cetus | Accompanied by 8 allies (A7) 36350 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 36367 | -5/Cetus | Spotted Cetus Guard 36367 | -5/Cetus | Spotted Cetus Guard 36369 | -5/Cetus | Spotted Cetus Guard 36379 | -5/Cetus | Allies destroyed Cetus Guard 36379 | -5/Cetus | Spotted Cetus Guard 36389 | -5/Cetus | Destroyed Cetus Guard 36393 | -5/Cetus | Allies destroyed Cetus Guard 36400 | -5/Cetus | Allies destroyed Cetus Guard 36473 | -5/Cetus | Started Cetus Manufacturing Module 36483 | -5/Cetus | Escorted A7 to Cetus Mainframe 36495 | -5/Cetus | Discovered new exit (range 19) 36498 | -5/Cetus | Manufactured an Enhanced Grunt 36523 | -5/Cetus | Manufactured an Enhanced Grunt 36548 | -5/Cetus | Manufactured an Enhanced Grunt 36552 | -5/Cetus | Spotted Cetus Guard 36554 | -5/Cetus | Spotted Cetus Guard 36555 | -5/Cetus | Spotted Cetus Guard 36555 | -5/Cetus | Spotted Cetus Guard 36564 | -5/Cetus | Allies destroyed Cetus Guard 36571 | -5/Cetus | Allies destroyed Cetus Guard 36571 | -5/Cetus | Allies destroyed Cetus Guard 36571 | -5/Cetus | Discovered exit to Factory (range 20) 36573 | -5/Cetus | Manufactured an Enhanced Grunt 36573 | -5/Cetus | Allies destroyed Cetus Guard 36587 | -5/Cetus | Met Revision 17 36598 | -5/Cetus | Manufactured an Enhanced Grunt 36621 | -5/Cetus | Cetus Manufacturing Module disabled 36697 | -5/Cetus | Entered Archives 36697 | -5/Archives | Accompanied by 6 allies (A7) 36702 | -5/Archives | Received a hacking code to weaken MAIN.C 36762 | -5/Archives | Discovered exit to Factory (range 17) 36796 | -5/Archives | Discovered new exit (range 20) 36986 | -5/Archives | Build established: Scavenger-Mutant 40050 | -5/Archives | Entered Hub_04(d) 40050 | -5/Hub_04(d) | Accompanied by 4 allies 40068 | -5/Hub_04(d) | Discovered exit to Factory (range 19) 40135 | -5/Hub_04(d) | Identified exit to Garrison 40135 | -5/Hub_04(d) | Entered Garrison 40135 | -5/Garrison | Accompanied by 3 allies 40176 | -5/Garrison | Triggered checkpoint 40281 | -5/Garrison | Spotted B-75 Beast 40370 | -5/Garrison | Destroyed B-75 Beast 40396 | -5/Garrison | Triggered checkpoint 40427 | -5/Garrison | Triggered checkpoint 40427 | -5/Garrison | Triggered checkpoint 40484 | -5/Garrison | Destroyed 9 combat bots 40680 | -5/Garrison | Discovered exit to Factory (range 10) 40843 | -5/Garrison | Discovered exit to Factory (range 14) 40862 | -5/Garrison | Triggered checkpoint 40875 | -5/Garrison | Build established: Mutant 41093 | -5/Garrison | Found embedded Infiltrators 41306 | -5/Garrison | Triggered checkpoint 41378 | -5/Garrison | Discovered exit to Factory (range 10) 41406 | -5/Garrison | Triggered checkpoint 41489 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 41628 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 41762 | -5/Garrison | Entered Factory 41762 | -4/Factory | Accompanied by 5 allies 41762 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 42055 | -4/Factory | First assault squad dispatched 42075 | -4/Factory | Incoming assault squad redirected 42170 | -4/Factory | Discovered new exit (range 14) 42250 | -4/Factory | Build established: Scavenger-Mutant 42500 | -4/Factory | Identified exit to Research 42723 | -4/Factory | Repaired Hvy. Mass Driver 42802 | -4/Factory | Build established: Scavenger-Assassin 42832 | -4/Factory | Repaired Centrium Medium Armor Plating 43028 | -4/Factory | Incoming assault squad redirected 43145 | -4/Factory | Destroyed 10 combat bots 43278 | -4/Factory | Incoming assault squad redirected 43478 | -4/Factory | Identified exit to Upper Caves 43539 | -4/Factory | Incoming assault squad redirected 43793 | -4/Factory | Incoming assault squad redirected 43828 | -4/Factory | Lost 4 parts (2p1n1u) 43833 | -4/Factory | Destroyed 11 combat bots 43845 | -4/Factory | Spotted B-86 Titan 43883 | -4/Factory | Incoming assault squad redirected 44103 | -4/Factory | Repaired Centrium Heavy Treads 44155 | -4/Factory | Incoming investigation squad redirected 44185 | -4/Factory | Repaired Imp. System Restoration Module 44281 | -4/Factory | Incoming assault squad redirected 44383 | -4/Factory | Entered Upper Caves 44553 | -4/Upper Caves | Build established: Scavenger-Tank 45061 | -4/Upper Caves | Learned Research emergency access door positions 45365 | -4/Upper Caves | Learned location of Quarantine (-3) 45497 | -4/Upper Caves | Found Alien Artifact 45497 | -4/Upper Caves | Identified Core Expander 45497 | -4/Upper Caves | Installed Core Expander, added new Utility slot 45540 | -4/Upper Caves | Build established: Scavenger-Mutant 45596 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 45635 | -4/Upper Caves | Learned Research terminal intel 45827 | -4/Upper Caves | Discovered new exit (range 14) 45854 | -4/Upper Caves | Build established: Scavenger-Tank 46058 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 46072 | -4/Upper Caves | Found Prototype Special Weapon 46113 | -4/Upper Caves | Entered Warlord 46333 | -4/Warlord | Found Prototype Device 46500 | -4/Warlord | Build established: Scavenger-Mutant 46987 | -4/Warlord | Met Warlord 47005 | -4/Warlord | Opened Warlord's prototype stash 47012 | -4/Warlord | Warlord's base attacked by MAIN.C 47015 | -4/Warlord | Found Prototype Reactor 47023 | -4/Warlord | Found Prototype Device 47023 | -4/Warlord | Identified System Purifier 47028 | -4/Warlord | Found Prototype Processor 47028 | -4/Warlord | Identified Exp. Target Analyzer 47049 | -4/Warlord | Found Prototype Device 47049 | -4/Warlord | Identified Exp. Phase Shifter 47344 | -4/Warlord | Spotted Striker 47362 | -4/Warlord | Warlord forces counterattacked 47376 | -4/Warlord | Spotted B-90 Cyclops 47376 | -4/Warlord | Spotted B-86 Titan 47382 | -4/Warlord | Spotted Striker 47434 | -4/Warlord | P-80 Master assimilated allied 1P-EKR(l) 47447 | -4/Warlord | P-80 Master assimilated allied 97-KA5(l) 47456 | -4/Warlord | Spotted Executioner 47457 | -4/Warlord | Spotted Striker 47460 | -4/Warlord | Destroyed Executioner 47483 | -4/Warlord | Found Prototype Processor 47483 | -4/Warlord | Identified Exp. Core Analyzer 47511 | -4/Warlord | Discovered new exit (range 14) 47530 | -4/Warlord | Entered Proximity Caves 48266 | -3/Proximity Caves | Discovered exit to Research (range 5) 48415 | -3/Proximity Caves | Entered Research 48415 | -3/Research | Evolved 2 slots: Power x1, Utility x1 48417 | -3/Research | Loaded intel: 21 terminal locations 48579 | -3/Research | Spotted B-86 Titan 48605 | -3/Research | Identified Vortex Chain Reactor 48611 | -3/Research | Destroyed B-86 Titan 48864 | -3/Research | Identified exit to Armory 48864 | -3/Research | Identified exit to Quarantine 49179 | -3/Research | Entered Quarantine 49360 | -3/Quarantine | Found Alien Artifact 49525 | -3/Quarantine | Found Alien Impact Weapon 49780 | -3/Quarantine | Cryocooling Duct disabled 49795 | -3/Quarantine | Ambient heat levels rising (+20) 49795 | -3/Quarantine | Non-combat units ordered to evacuate 49907 | -3/Quarantine | Build established: Mutant 49929 | -3/Quarantine | First assault squad dispatched 49946 | -3/Quarantine | Incoming assault squad redirected 49975 | -3/Quarantine | Destroyed 7 combat bots 50080 | -3/Quarantine | Found Alien Artifact 50080 | -3/Quarantine | Identified Phase Armor 50252 | -3/Quarantine | Found Alien Artifact 50326 | -3/Quarantine | Found Alien Artifact 50326 | -3/Quarantine | Identified Phase Redirector 50573 | -3/Quarantine | Destroyed 10 combat bots 50665 | -3/Quarantine | Found Alien Slashing Weapon 50665 | -3/Quarantine | Identified Sigix Broadsword 50699 | -3/Quarantine | Repaired Centrium Heavy Treads? 50912 | -3/Quarantine | Discovered new exit (range 3) 50941 | -3/Quarantine | Found Alien Artifact 51036 | -3/Quarantine | Identified exit to Research 51038 | -3/Quarantine | Entered Research 51038 | -2/Research | Warlord forces began assault on 0b10 51038 | -2/Research | Evolved 2 slots: Propulsion x2 51063 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 51063 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 51148 | -2/Research | Research machine network offline 51438 | -2/Research | Spotted Striker 51440 | -2/Research | Spotted Striker 51443 | -2/Research | Spotted Executioner 51455 | -2/Research | Discovered new exit (range 4) 51473 | -2/Research | P-80 Master assimilated allied Y9-D8M(g) 51473 | -2/Research | Spotted Y9-D8M(g) 51484 | -2/Research | Found Exp. Core Analyzer 51493 | -2/Research | Identified exit to Testing 51588 | -2/Research | Spotted Striker 51626 | -2/Research | Destroyed Striker 51718 | -2/Research | Met up with Warlord 51890 | -2/Research | Borebot progress halted 51942 | -2/Research | Found Prototype Device 51942 | -2/Research | Identified Adv. Kinecellerator 51964 | -2/Research | Entered Testing 51982 | -2/Testing | Found Prototype Energy Gun 51982 | -2/Testing | Identified Hyp. EM Gauss Rifle 52095 | -2/Testing | Identified Wardrone Bay 52095 | -2/Testing | Identified Subatomic Replicator 52095 | -2/Testing | Identified Core Stripper 52110 | -2/Testing | Found SHELL Armor 52114 | -2/Testing | Found Hvy. Regenerative Plating 52231 | -2/Testing | Protovariant out of control (PG-YHFTW8FHDN) 52231 | -2/Testing | Unleashed a protovariant (PG-YHFTW8FHDN) 52390 | -2/Testing | Found Imp. Potential Cannon 52497 | -2/Testing | Destroyed 8 combat bots 52556 | -2/Testing | Discovered new exit (range 15) 52583 | -2/Testing | Identified exit to Access 52595 | -2/Testing | Entered Access 52595 | -1/Access | Evolved 2 slots: Utility x2 52860 | -1/Access | Build established: Scavenger-Gladiator 53478 | -1/Access | Build established: Hacker-Gladiator 53717 | -1/Access | Identified exit to Command 54095 | -1/Access | First assault squad dispatched 54105 | -1/Access | Spotted B-99 Colossus 54194 | -1/Access | Build established: Hacker-Mutant 54210 | -1/Access | Used Subatomic Replicator to replicate Sigix Broadsword 54218 | -1/Access | Entered Command 54364 | -1/Command | Disengaged cave seal 54364 | -1/Command | Derelicts emerged from the dark tunnel 54364 | -1/Command | Welcomed Warlord to Command 54539 | -1/Command | Build established: Wizard-Gladiator 54554 | -1/Command | Spotted B-99 Colossus 54671 | -1/Command | Warlord commented on Warlord statues 54684 | -1/Command | Spotted Combat Programmer 54687 | -1/Command | Spotted M Guard 54687 | -1/Command | Spotted M Guard 54690 | -1/Command | Spotted Combat Programmer 54711 | -1/Command | All MAIN.C guards destroyed 54803 | -1/Command | Met MAIN.C 54805 | -1/Command | Warlord shut down involuntarily 54816 | -1/Command | 0b10 Conduit disabled 54827 | -1/Command | MAIN.C activated Command garrisons 54853 | -1/Command | Discovered new exit (range 48) 54853 | -1/Command | Discovered new exit (range 103) 54853 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 54976 | *** | Establishing 0b11! Last Messages --------------- 54850_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 54850_ MAIN.C destroyed. 54852_ 33-1T7(p) resets L4-7E6(K), system corruption cleaned. 54853_ EXIT=FOUND 54853_ Acquired data core, extracted map data and part IDs. 54871_ Slug penetrates LV-2W1(B). 54874_ 33-1T7(p) destroyed. 54876_ Y-72 Warden suffers critical hit (Destroy). 54877_ Slug penetrates 7P-YS9(L). 54878_ Y-72 Warden suffers critical hit (Destroy). 54879_ Y-72 Warden destroyed. 54879_ LV-2W1(B) suffers critical hit (Destroy). 54884_ LV-2W1(B) exits siege mode. 54905_ Slug penetrates 1A-KE3(g). 54908_ K-01 Serf collects debris. 54912_ R-10 Processor collects Railgun. 54912_ K-01 Serf collects debris. 54950_ S-43 Plague destroyed. 54953_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #???????# # R" ###### = *%= | | #???????####### """ #????# %[=! | | #####?????# "" #????# ######/#### | | ####### #????# ## #?# | | #????# ## #?# | | #????# ## #?# | | ####### #????# ## #?# | | #????##+###### ## !#?# | | ^ #????# ## ## #?? | | #????# ## ## ! #?? | | ####+#### ^ ###### ## #########?? | | ## # ^ + ## # #?? | | ## # ^ ######## ## # #?? | | ## #^^ #??????# ## # #?? | | ## # #??????# ## # #?? | | ## # #??????# ## # #?? | | ## # ######## ## # #?? | | ## ######### + ## # #?? | | ?# ########## ## # #?? | | ## #????????# ##% + #?? | | #????????# ## %# #?? | | #????????# ## # #?? | | ^ ####################/##### # #?? | | " #?# ## L HH %[ # #?? | | " ^ #?# ## g # #?? | | ^ #?# ## @ #"###/#"##### #?? | | " ^ #### "" ## ## ## #?? | | " + """" ####### ## #?? | | #### """" #?????# ##########?? | | #??# "" #?????# #??????????? | | #??# #?????# #??????????? | | ######## #??# #?????# #??????????? | | #???# #??##########?????# #??????????? | | #???# #?????????????????# "" #??????????? | | #???# #?????????????????# """ #??????????? | | #???# #?????????????????# "R #??????????? | | #???# #?????????????????# """ / #??????????? | | #???# #?????????????????# """ #??????????? | | ######## ################### #??????????? | | + #??????????? | | ################ #############??????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 145 Energy Generation 75 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Corruption Block 8 Armor Coverage 1800 Core Shielding 20 Weapon Shielding 66 Point Defense Rating 160 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 8 Energy Filtering 30 Offensive Hacking 40 Defensive Hacking 26 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hvy. Ion Cannon | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Enh. Optical Array | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Hvy. Linear Accelerator | -6/Data Miner | Free Exp. Thermal Generator | -2/Testing | Archive Exp. Coolant Injector | -2/Testing | Archive Med. Regenerative Plating | -2/Testing | Hacked Exp. Cooling System | -2/Testing | Archive Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked S-27 Virus | -7/Factory | Hacked K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Phase Armor Phase Redirector Sigix Broadsword Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed SlugHeartStick Manual? 0 Play Time 04:20:54 Cumulative 1246.2 hours Start 2022.10.26 @ 01:54:41 End 2022.10.27 @ 03:06:01 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 863 Rogue 859 Adventurer 4 Explorer 0 Win Type 1 Total 136 Types 102/10/8/5/2/1/1/4/3 Lore% 95 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a82240c-13e7-4441-9a51-89d89d7869ed