Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.09 @ 18:24:44 Player: CrossedViper Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (375) 1875 Value Destroyed (13803) 13803 Prototype IDs (49) 980 Alien Tech Used (12) 2400 Bonus (30204) 30204 TOTAL SCORE: 60762 Bonus ------- Triggered High Security 500 Triggered Max Security 4000 High Alert Combat Kills 3657 Follower Combat Kills 874 Entered Garrisons 400 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -727 Cogmind --------- Core Integrity 0/1850 Matter 425/425 Energy 416/450 System Corruption 3% Temperature Warm (138) Movement Walking (90) Ox1 Location -1/Command Parts ------- > --- POWER (1) -------- Reinforced Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer Advanced Force Field > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Enhanced Nova Cannon > --- INVENTORY (10) --- Advanced Force Field AEGIS Remote Shield AEGIS Remote Shield System Shield Core Regenerator Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Experimental Targeting Computer Experimental Core Analyzer AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Enhanced Nova Cannon > --- INVENTORY -------- Advanced Force Field Advanced Force Field AEGIS Remote Shield System Shield Core Regenerator [Rating: 244] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Compact Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Sigix Exoskeleton Flight Unit Improved VTOL Module Utility Experimental Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Experimental Hacking Suite Protection Experimental Propulsion Shielding Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Molecular Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . 2 . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . Utility 11 | . . 2 . . . 1 . . . . 1 . . . . 1 . . 2 . . 1 . . . . . . 1 . . . . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 367 | 7 3 24 . 1 22 43 20 . 9 12 18 9 1 5 2 12 2 10 12 . . 13 . 11 2 3 8 2 36 14 29 9 2 8 18 Power 31 | 1 1 2 . . 3 2 2 . . 1 1 1 . . . . 1 1 . . . 2 . . . . . . 7 . 2 . 1 . 3 Engine 9 | 1 . 2 . . 1 2 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Core 14 | . 1 . . . 2 . 1 . . . 1 1 . . . . 1 1 . . . 1 . . . . . . 5 . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 1 . 3 Propulsion 66 | 2 1 5 . . 2 16 3 . 1 1 4 3 . . . 2 1 1 2 . . 1 . 1 . . 2 . 13 2 3 . . . . Treads 28 | 2 1 5 . . 2 13 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 37 | . . . . . . 3 . . . . 4 3 . . . 2 1 1 2 . . 1 . 1 . . 2 . 13 2 2 . . . . Utility 162 | 2 1 7 . 1 2 12 4 . 3 9 10 2 . 3 . 7 . 6 8 . . 7 . 8 1 2 4 . 10 9 16 7 1 8 12 Device 84 | 1 . 3 . . 1 4 4 . 2 8 . 1 . 1 . 1 . 4 1 . . 3 . 1 1 2 3 . 6 6 9 5 1 5 11 Storage 8 | 1 1 . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 2 . . . Processor 13 | . . 2 . . . 1 . . . . . . . 1 . . . 1 . . . 2 . . . . . . . . 4 . . 1 1 Hackware 28 | . . . . . . . . . . . 7 . . 1 . 6 . . 4 . . 1 . 5 . . . . 1 1 . . . 2 . Protection 29 | . . 2 . . 1 7 . . 1 1 2 1 . . . . . 1 2 . . 1 . 2 . . 1 . 3 2 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 . 10 . . 15 13 11 . 5 1 3 3 1 2 2 3 . 2 2 . . 3 . 2 1 1 2 2 6 3 8 2 . . 3 Energy Gun 24 | 2 . 5 . . 3 6 5 . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Energy Cannon 25 | . . . . . . . 3 . 2 1 . 2 . . . 2 . 1 1 . . 1 . . . . 1 2 4 1 1 . . . 3 Ballistic Gun 16 | . . 3 . . 7 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 23 | . . 2 . . 5 3 . . 3 . . 1 1 1 1 . . . . . . 2 . 1 1 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 1 . . . 3 . . 1 1 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 7 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . 2 . . . 4 . . . . . . . 2 . . . . . . . . . . . . 5 . 3 1 9 2 1 3 5 Parts Lost 55 | . 1 2 . . 11 3 2 . 3 2 . 1 . 1 3 3 . 3 . . . . . . . . . . 1 1 18 . . . . Power 8 | . . . . . 3 . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . 2 . . . . Propulsion 14 | . 1 1 . . 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . 7 . . . . Utility 25 | . . . . . 2 2 1 . 1 2 . . . 1 2 2 . 1 . . . . . . . . . . 1 1 9 . . . . Weapon 8 | . . 1 . . 4 . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . 1 2 . . 4 3 1 . 2 1 . 1 . 1 3 2 . 1 . . . . . . . . . . 1 1 9 . . . . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 100 96 100 100 98 99 95 90 88 88 86 85 84 84 83 77 80 88 93 94 94 93 94 93 94 94 99 97 89 88 76 80 78 73 81 Engine 2 | . 3 5 11 11 2 4 8 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . 11 5 . . 7 4 . 9 9 6 6 7 7 7 7 5 6 6 5 5 5 4 5 5 5 5 5 5 3 4 . . . . . Treads 13 | . 28 21 22 22 21 26 23 18 16 17 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . 30 30 30 30 30 32 33 32 28 29 29 31 31 31 31 31 31 31 27 28 14 . . . . Device 11 | . 14 21 11 11 10 11 13 18 17 26 7 5 7 7 7 5 . 4 5 5 5 5 5 5 4 4 5 5 10 6 6 . . . 8 Storage 8 | . 14 11 11 11 11 9 9 9 9 9 7 7 7 7 7 6 6 6 4 5 5 5 5 5 5 5 5 5 4 4 6 7 9 7 7 Processor 7 | . . 1 11 11 11 11 9 9 9 . . . . . . . . 4 5 5 5 9 10 7 5 5 5 5 4 4 11 18 15 11 13 Hackware 8 | . . . . . . . . . . . 22 23 23 23 22 20 26 21 28 29 29 26 26 27 31 31 31 31 24 25 13 . . 7 5 Protection 7 | . . 7 11 11 10 11 12 9 9 7 4 9 7 7 7 . . 3 4 5 5 4 5 4 5 5 4 5 5 7 2 . . . . Energy Gun 7 | . 28 14 . . 4 9 11 . . . . . . . . . . . . . . . . . . . 4 1 . . 6 36 36 30 26 Energy Cannon 2 | . . . . . . . 1 18 17 17 . 1 . . . . . . . . . . . . . . . 1 . . . . . . 3 Ballistic Gun 4 | . . 6 22 22 16 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 4 4 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 13 28 40 39 59 59 71 84 84 84 80 21 31 19 22 19 20 23 25 23 21 21 25 22 22 22 22 24 24 32 33 41 60 70 52 89 Greatest Support 90 | 40 40 40 40 40 40 63 90 90 90 90 20 20 20 20 20 25 25 25 25 25 25 30 30 30 30 25 30 30 39 39 70 70 70 70 70 Greatest Overweight (x) 2 | . . . . 1 1 1 1 . 1 . 1 1 . 1 . . . . . . . 1 . . . . 2 . 1 . . . . . 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 14 | 6 14 15 15 18 20 20 20 20 20 20 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 Most Carried 20 | 5 9 15 15 16 19 20 20 20 20 20 20 10 10 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 10 9 8 Average Carried 13 | 1 6 13 15 15 16 19 19 20 19 19 10 9 9 9 9 8 7 8 7 9 9 9 10 9 8 9 9 9 9 9 8 5 8 5 5 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 2 8 15 15 16 19 20 20 20 20 20 10 9 10 10 9 9 7 9 10 10 10 10 10 9 9 10 10 10 10 9 8 6 9 8 5 Class Distribution -------------------- 31% | Scavenger-Mutant 27% | Mutant 20% | Wizard-Sprinter 10% | Hacker-Sprinter 8% | Alien-Sigix Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 6589 | 265 55 378 18 . 709 1017 441 . 155 123 10 129 79 15 97 134 . 180 140 . . 131 . 110 48 9 256 . 465 549 628 20 70 171 187 Remotely 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Salvage Created 16845 | 180 724 1169 . . 905 2361 1051 307 626 1193 54 135 29 . . 162 . 44 243 . 49 204 . 308 65 46 50 . 591 1050 1247 131 324 1212 2385 Parts 901 | 11 50 78 . . 57 148 50 17 42 56 1 6 5 . . 2 . 3 16 . 3 24 . 26 . 5 6 . 25 36 65 7 24 53 85 Haulers Intercepted 31 | . 1 4 . . . 6 . 1 . 4 1 . . . . 1 . . 1 . . . . . . . . . 4 1 1 1 . 5 . Recyclers Shooed 13 | . 2 1 . . 1 3 . . . 3 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . 6 7 . . . . . . . . . . . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 237 | . 15 24 . . 26 35 26 2 19 14 . 6 3 . . 1 . . . . . 4 . 4 4 4 . . 4 12 10 . 2 6 16 Melee 25 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 12 10 . . . . Guns 119 | . 15 19 . . 11 26 25 . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 15 Cannons 26 | . . . . . . . . 2 10 11 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 AOE 59 | . . 5 . . 15 9 . . 7 . . 3 3 . . . . . . . . 2 . 4 4 4 . . 3 . . . . . . Classes Destroyed 22 | 3 4 5 . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . 3 . . 1 1 Worker 23 | 2 4 1 . . . 3 . . . 2 . . . . . . . . 1 . 1 1 . 1 . . . . 1 1 . . . 5 . Builder 14 | . . 1 . . . 3 . 1 . 3 . . . . . . . 1 . . . . . . . . . . 1 . . . 2 2 . Tunneler 4 | 2 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 31 | . 1 4 . . . 6 . 1 . 4 1 . . . . 1 . . 1 . . . . . . . . . 4 1 1 1 . 5 . Recycler 19 | 1 2 . . . 2 5 . 1 . 2 . . . . . . . . . . . . . 1 . . . . . 2 2 . . 1 . Mechanic 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 17 | . 2 1 . . . 5 . . . 2 1 . . . . . . 1 1 . . 2 . 2 . . . . . . . . . . . Watcher 21 | . . 2 . . . 5 . 1 . 2 . . . . . 1 . . 3 . 1 . . 2 . . . . 1 . 1 1 . 1 . Swarmer 61 | . 6 3 . . 11 8 4 . 6 1 . 3 3 . . . . . . . . . . 4 . 4 . . 3 5 . . . . . Cutter 5 | . . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 108 | . 9 16 . . 13 18 13 2 4 10 . 3 . . . 1 . . . . . . . . 3 . . . 1 7 2 . . 2 4 Brawler 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Sentry 25 | . . 4 . . . 7 4 . 6 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hunter 5 | . . . . . . 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 13 | . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . 5 . . 1 2 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Shell/Atk 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Shell/Def 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 3 4 10 . . 6 9 5 4 5 5 1 3 3 . . 1 . 1 2 . 2 3 . 5 4 4 . . 4 7 4 2 3 10 8 Combat Bots Only 7 | . 3 5 . . 6 7 5 2 5 3 . 3 3 . . 1 . . . . . 2 . 4 4 4 . . 3 6 4 . 2 3 6 Max Kills in Single Turn 5 | 1 2 3 . . 3 3 2 2 4 3 1 2 2 . . 1 . 1 1 . 1 2 . 3 3 3 1 . 3 1 1 1 2 5 2 Gunslinging 1 | . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 3 2 . . 4 . . 2 2 . . . . . . . . 1 . 3 3 3 . . 3 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Damage Taken 19318 | . 466 747 . . 1358 1847 1285 17 503 748 55 364 15 . 330 383 . 385 44 . 47 366 . 203 183 60 . . 388 586 3656 396 1136 636 3114 Core 4364 | . 81 120 . . 172 112 117 . 28 65 24 28 . . 158 143 . 82 . . . 209 . 79 68 . . . 61 60 1118 125 352 196 966 Absorbed by Shields 1517 | . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . 132 . 113 . 1256 Redirected to Shielding 693 | . . . . . 16 . . . . . . 27 9 . 49 . . 69 29 . . 18 . 86 31 25 . . 36 89 209 . . . . Regen/Repaired (Parts) 1959 | . . 170 . . . 78 . . . 278 . . . . . 72 . 38 290 . 149 . . 123 . . 31 . . 329 401 . . . . Core Remaining (%) 62 | 100 67 . . . 27 . . . . 41 . . . . 70 . . 73 . . 100 . . . . . . 69 . . 14 . 67 . . Volleys Fired 808 | 11 88 82 1 . 59 151 77 15 57 57 . 14 2 . 1 3 . 1 3 . . 4 . 2 6 3 2 2 14 1 21 9 21 41 60 Largest 4 | 2 2 2 2 . 2 2 2 2 2 2 . 1 1 . 1 1 . 1 1 . . 1 . 1 1 1 1 1 1 1 2 4 4 3 4 Hottest 420 | 80 80 105 46 . 63 130 160 196 196 196 . 98 39 . 39 98 . 98 98 . . 120 . 36 36 36 120 120 120 120 200 400 400 300 420 Shots Fired 1652 | 22 176 153 3 . 103 288 144 30 112 113 . 14 2 . 1 3 . 1 3 . . 4 . 2 6 3 2 2 13 1 39 34 70 109 199 Gun 1271 | 22 176 147 3 . 88 278 144 . . . . . . . . . . . 1 . . . . . . . 1 . . . 37 34 70 109 161 Cannon 327 | . . . . . . . . 30 110 113 . 11 . . . 3 . 1 2 . . 2 . . . . 1 2 11 1 2 . . . 38 Launcher 54 | . . 6 . . 15 10 . . 2 . . 3 2 . 1 . . . . . . 2 . 2 6 3 . . 2 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 303 | . . 30 3 . 83 129 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 864 | 22 176 97 . . 5 149 86 30 110 113 . 11 . . . 3 . 1 3 . . 2 . . . . 2 2 11 1 2 . . . 38 Explosive 54 | . . 6 . . 15 10 . . 2 . . 3 2 . 1 . . . . . . 2 . 2 6 3 . . 2 . . . . . . Electromagnetic 20 | . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 411 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 34 70 109 161 Robot Hit Streak 31 | 6 9 19 1 . 14 31 24 10 11 12 . 7 . . . . . . . . . . . 1 4 . . . . . 5 5 6 11 23 Robot Miss Streak 5 | 3 5 5 2 . 2 4 2 3 1 4 . 2 . . 1 . . . . . . . . . . . . . 1 . 2 3 4 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 Secondary Targets 16 | . 2 1 . . 1 5 5 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Shots Hit Robots 1074 | 12 106 116 1 . 70 193 114 16 22 63 5 9 . . . 11 . 3 10 . 6 9 . 8 3 . 1 . 12 30 57 18 28 36 115 Core Hits 620 | 6 44 87 . . 49 103 55 6 18 24 1 9 4 . . 2 . 1 3 . 1 9 . 7 18 7 1 . 10 16 21 6 11 25 76 Critical Kills 8 | . . . . . 1 . . . 2 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . Critical Strikes 34 | . . . . . 1 3 3 . 2 3 2 1 . . . 4 . . 1 . . . . 1 . . . . 1 2 4 2 2 1 1 Burn 6 | . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . Sever 15 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 4 2 2 1 1 Melee Attacks 288 | . . . . . . . 2 . . . 11 . . 1 1 25 . 11 24 . 13 21 . 17 . . 8 4 33 47 70 . . . . Impact 44 | . . . . . . . 2 . . . 11 . . 1 1 25 . 4 . . . . . . . . . . . . . . . . . Slashing 233 | . . . . . . . . . . . . . . . . . . . 20 . 13 21 . 17 . . 8 4 33 47 70 . . . . Piercing 11 | . . . . . . . . . . . . . . . . . . 7 4 . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . . . . . . 1 . . . . 3 . 1 3 . 2 . . 4 . . 1 . 6 6 3 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 47699 | 160 1219 2192 14 . 2366 4655 2288 549 1117 2518 234 727 212 . . 668 . 217 681 . 374 745 . 984 874 257 106 . 1366 2491 3867 1467 2198 3490 9663 Guns 25629 | 152 1218 1580 14 . 973 3439 2288 . . . . . . . . . . . . . . . . . . . . . . . 713 1467 2093 2982 8710 Cannons 4615 | . . . . . . . . 549 761 2291 . 199 . . . . . . . . . . . . . . . . . . . . . . 815 Explosions 6869 | . . 600 . . 1391 1189 . . 356 183 . 528 212 . . . . . . . . 192 . 313 874 257 . . 218 . . . 48 508 . Melee 10297 | . . . . . . . . . . . 234 . . . . 668 . 217 681 . 374 553 . 671 . . 106 . 1148 2491 3154 . . . . Ramming 289 | 8 1 12 . . 2 27 . . . 44 . . . . . . . . . . . . . . . . . . . . . . 57 . 138 Kinetic 3414 | . . 324 14 . 940 1496 640 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 10627 | 152 1218 959 . . 33 1943 1648 549 761 2291 . 199 . . . . . . . . . . . . . . . . . . . . . 59 815 Explosive 6702 | . . 519 . . 1391 1189 . . 356 183 . 528 212 . . . . . . . . 192 . 313 874 257 . . 218 . . . 21 449 . Electromagnetic 405 | . . 378 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . . Impact 1005 | . . . . . . . . . . . 234 . . . . 668 . 103 . . . . . . . . . . . . . . . . . Slashing 25143 | . . . . . . . . . . . . . . . . . . . 681 . 374 553 . 671 . . 106 . 1148 2491 3867 1467 2093 2982 8710 Piercing 114 | . . . . . . . . . . . . . . . . . . 114 . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 3 6 6 6 6 . . . . 1 . . . . . . 10 15 . . . 1 1 5 5 5 5 . 3 3 7 . 6 . 3 Average Corruption 4 | . 2 4 6 6 6 . . . . 1 . . . . . . 10 12 . . . 1 1 3 5 5 5 . 3 3 4 . 5 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 . . Effects 155 | . 17 9 10 16 39 . . . . 3 . . . . . . 2 17 . . . 1 . 5 2 1 1 . 10 6 13 . 1 . 2 Message Errors 36 | . 5 1 1 4 10 . . . . . . . . . . . 1 4 . . . . . . . 1 . . 2 1 5 . 1 . . Matter Fused 36 | . 4 4 2 4 9 . . . . 1 . . . . . . 1 3 . . . . . 2 . . . . 3 . 2 . . . 1 Heat Flow Errors 20 | . 2 1 1 2 6 . . . . 1 . . . . . . . . . . . . . 1 1 . 1 . 2 . 2 . . . . Energy Discharges 15 | . 2 2 1 2 2 . . . . . . . . . . . . 2 . . . 1 . . . . . . . 1 2 . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 21 | . 1 1 3 2 4 . . . . . . . . . . . . 3 . . . . . 1 1 . . . 1 3 1 . . . . Data Loss (major) 11 | . 1 . . 1 4 . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 1 . . . . . Misfires 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 6 | . 2 . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2343 | . . . . . 131 79 . 7 . 76 62 44 51 . 15 183 . 83 183 . 89 117 . 205 . 8 . . 263 404 222 . 5 54 62 Projectiles 90 | . . . . . . . . 7 . 68 . 15 . . . . . . . . . . . . . . . . . . . . . . . Explosions 377 | . . . . . 131 79 . . . . . 29 51 . 15 . . . . . . . . 10 . 8 . . . . . . . 54 . Melee 1876 | . . . . . . . . . . 8 62 . . . . 183 . 83 183 . 89 117 . 195 . . . . 263 404 222 . 5 . 62 Knockbacks 5 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 Impact 5 | . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 273 | . . 25 . . 29 67 . . 79 . . . . . 50 . . . . . . 23 . . . . . . . . . . . . . Shots 9 | . . 1 . . 2 2 . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Rammed 12 | 1 1 3 . . 1 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | 1 1 3 . . 1 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Crushed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 557 | 144 263 207 188 149 229 223 302 248 375 318 4 403 . . 2 96 1 48 84 . 6 120 9 170 304 . 216 62 353 18 381 390 557 138 138 Average Temperature 80 | 59 61 36 97 73 66 47 91 93 118 78 2 172 . . 2 33 1 3 42 . 6 15 4 16 67 . 92 30 88 13 126 178 211 83 95 Received Heat Transfer 4107 | . 165 318 . . 576 828 459 9 99 369 12 54 . . 9 90 . 62 9 . 9 . . 18 79 . . . 45 127 281 117 94 27 251 Effects 26 | . . . . . . . 2 . 6 2 . 2 . . . . . . . . . . . . . . . . 3 . 1 3 7 . . Energy Bleed 5 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Interference 14 | . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . 2 . 1 3 3 . . Matter Decay 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . 2 . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Impact Corruptions 18 | . . . . . . . . . . 1 4 . . . . 6 . 3 . . . . . . . . . . . . . . 1 . 3 Robots Melted 7 | . . . . . . . 1 . 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 7 | . . . . . . . 1 . 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 39 | . . . . . . 12 7 3 5 12 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 19122 | 350 2650 1680 . . 75 4403 3709 850 1150 3450 . 300 . . . . . . . . . . . . . . . . . . . . . 50 455 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 2451 | 25 271 622 232 . 370 530 1069 640 1361 1352 648 . . . . 256 72 365 238 92 152 399 169 316 . . . . 301 640 2451 2116 2008 2333 2032 Initial 1492 | . 16 46 232 . . 60 346 520 418 663 546 . . . . 46 42 50 163 77 64 49 139 128 . . . . . 147 360 1378 1190 1204 1492 Average 491 | 6 148 323 165 . 180 270 680 568 988 1130 567 . . . . 87 61 212 115 88 54 126 148 145 . . . . 95 333 585 1765 1505 1464 1740 Maximum Alert Level 5 | . 1 2 1 . 1 2 3 2 4 4 2 . . . . 1 . 1 1 . . 1 . 1 . . . . 1 2 5 5 5 5 5 Low Security (%) 38 | 100 81 38 32 . 73 47 . . . . . . . . . 96 100 46 80 100 100 89 100 69 . . . . 84 27 . . . . . Level 1 19 | . 18 22 67 . 26 19 20 . . . . . . . . 3 . 53 19 . . 10 . 30 . . . . 15 43 59 . . . . Level 2 17 | . . 39 . . . 32 21 100 19 6 100 . . . . . . . . . . . . . . . . . . 28 24 . . . . Level 3 9 | . . . . . . . 58 . 39 26 . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 10 | . . . . . . . . . 41 66 . . . . . . . . . . . . . . . . . . . . . 17 57 72 21 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 82 42 27 . Squads Dispatched 110 | . 5 4 . . . 4 . . . 5 5 . . . . 6 . 4 5 . . 7 . 2 . . . . 5 3 17 1 10 18 9 Investigation 27 | . 3 2 . . . . . . . 1 4 . . . . 3 . 1 3 . . 4 . 1 . . . . 2 . . 1 . . 2 Extermination 7 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . 1 2 . . . 1 Reinforcement 32 | . 2 2 . . . 4 . . . 3 . . . . . 2 . 3 1 . . 3 . 1 . . . . 3 2 1 . 1 3 1 Assault 38 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 12 . 6 14 5 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 4 | . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Haulers Reinforced 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 23 | . 3 3 . . 1 2 . . . 4 1 . . . . . . . . . 1 . . 1 . . . . 1 . 2 2 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 731 | . 28 30 . . 26 50 25 5 20 39 7 12 1 . 13 18 6 25 18 6 7 13 4 11 5 6 26 . 27 25 136 24 36 32 50 Peak Tracking Total 71 | . 3 4 . . 4 6 7 1 6 7 2 5 . . 7 11 6 10 5 6 4 9 4 5 4 4 12 . 7 5 71 20 16 36 26 Tactical Retreats 61 | . . . . . 1 3 1 . 1 4 1 1 . . 4 4 . 6 4 . 1 1 . 1 . . . . 8 2 11 5 . 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 31 | . 3 1 . . . . 3 . 3 . . . . . . 2 . 4 2 . . 4 . 4 . . . . 2 . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 63 | . . 6 . . . 1 1 1 5 3 . . . . . . . . . . . 3 . 1 . . 3 . . 1 11 1 10 13 3 Max in Single Turn 4 | . . 2 . . . 1 1 1 1 1 . . . . . . . . . . . 2 . 1 . . 1 . . 1 1 1 2 4 1 Garrison Access 8 | . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . 2 . . . . 1 1 . . . . . Garrison Relay 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 127 | . 6 5 . 1 . 8 2 1 3 3 9 . . . . 14 . 8 9 . 7 7 . 13 . . 2 . 6 6 7 1 3 2 4 Terminals 78 | . 4 3 . . . 5 2 . 3 2 4 . . . . 8 . 6 5 . 5 2 . 7 . . . . 3 4 7 1 1 2 4 Fabricators 14 | . . . . . . . . . . . 3 . . . . 2 . 1 1 . . 4 . 1 . . . . 2 . . . . . . Repair Stations 10 | . . 1 . . . 1 . . . 1 . . . . . 1 . 1 1 . 1 1 . 1 . . . . . 1 . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . 2 . . . . . . . . 2 . . Garrison Access 11 | . . . . . . 1 . 1 . . 1 . . . . 2 . . 1 . 1 . . 2 . . . . 1 1 . . . . . Total Hacks 387 | . 16 17 . 1 . 25 3 1 6 12 33 . . . . 54 . 19 36 . 23 22 . 42 . . 5 . 18 16 15 2 5 6 10 Successful 264 | . 4 8 . 1 . 12 2 1 2 6 20 . . . . 46 . 14 31 . 22 15 . 32 . . 5 . 15 9 12 . 1 1 5 Failed 122 | . 12 9 . . . 13 1 . 4 6 13 . . . . 8 . 5 5 . 1 7 . 9 . . . . 3 7 3 2 4 5 5 Catastrophic 18 | . . 1 . . . 1 . . 2 2 2 . . . . . . 1 . . . 1 . 1 . . . . . 3 1 1 . 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 168 | . 14 10 . . . 10 . . . 3 18 . . . . 23 . 6 10 . 13 13 . 17 . . . . 12 10 9 . . . . Terminals 239 | . 14 10 . . . 20 3 . 6 6 15 . . . . 26 . 12 16 . 20 9 . 24 . . . . 12 11 15 2 2 6 10 Fabricators 56 | . . . . . . . . . . . 12 . . . . 10 . 5 5 . . 12 . 7 . . . . 5 . . . . . . Repair Stations 40 | . . 5 . . . 2 . . . 6 . . . . . 4 . 2 10 . 2 1 . 4 . . . . . 4 . . . . . Recycling Units 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 28 | . . . . . . 2 . . . . 4 . . . . 11 . . 3 . . . . 5 . . . . . . . . 3 . . Garrison Access 14 | . . . . . . 1 . 1 . . 2 . . . . 3 . . 2 . 1 . . 2 . . . . 1 1 . . . . . Terminal Hacks 114 | . 1 1 . 1 . 5 2 . 2 2 6 . . . . 16 . 7 11 . 12 2 . 13 . . 5 . 9 1 11 . 1 1 5 Record 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Part Schematic 8 | . . . . . . . . . . . 1 . . . . 4 . . 1 . . . . 1 . . . . 1 . . . . . . Robot Analysis 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . Open Door 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 5 . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 5 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . 1 . 1 . . . . Branch Access Points 13 | . . . . . . 1 . . . 1 2 . . . . 1 . 1 1 . 1 1 . 1 . . . . 1 1 . . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Machine Index 8 | . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 . 1 . . . . 1 . 1 . . . . Terminal Index 3 | . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . . . . 1 . . . . . . . . . 2 . . 1 . 1 . . 2 . . . . 2 . 1 . . . . Locate Traps 4 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Security Status 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Patrol Status 5 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 . . . . . . 1 . . . . Transport Status 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hauler Manifests 6 | . . 1 . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . . . 1 . . . . . . Zone Layout 7 | . . . . . . . . . . . . . . . . 1 . 1 1 . 2 . . . . . . . 1 . 1 . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 36 | . . . . . . . . . . . 6 . . . . 7 . 2 4 . . 8 . 6 . . . . 3 . . . . . . Load Schematic 22 | . . . . . . . . . . . 4 . . . . 4 . 1 2 . . 6 . 3 . . . . 2 . . . . . . Build 14 | . . . . . . . . . . . 2 . . . . 3 . 1 2 . . 2 . 3 . . . . 1 . . . . . . Repair Station Hacks 37 | . . 4 . . . 2 . . . 4 . . . . . 4 . 2 10 . 2 1 . 4 . . . . . 4 . . . . . Scan Component 19 | . . 2 . . . 1 . . . 2 . . . . . 2 . 1 5 . 1 1 . 2 . . . . . 2 . . . . . Repair 18 | . . 2 . . . 1 . . . 2 . . . . . 2 . 1 5 . 1 . . 2 . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . . . . 1 . . . . 4 . . . . 11 . . 2 . . . . 5 . . . . . . . . . . . Insert Component 10 | . . . . . . 1 . . . . 2 . . . . 4 . . 1 . . . . 2 . . . . . . . . . . . Analyze 13 | . . . . . . . . . . . 2 . . . . 7 . . 1 . . . . 3 . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . 1 . 1 . . . . . . . 2 . . 1 . 1 . . 2 . . . . 1 1 . . . . . Unlock Access 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . 2 . . . . 1 1 . . . . . Unauthorized Hacks 44 | . 3 3 . . . 3 . . . . 4 . . . . 6 . 3 3 . 7 4 . 2 . . . . 2 3 1 . . . . Terminals 27 | . 1 2 . . . 3 . . . . 1 . . . . 4 . 2 2 . 7 . . 1 . . . . . 3 1 . . . . Track 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assimilate 6 | . . . . . . . . . . . 1 . . . . . . 1 2 . . . . . . . . . . 2 . . . . . Botnet 9 | . . 1 . . . 2 . . . . . . . . . 2 . . . . 3 . . 1 . . . . . . . . . . . Operators 10 | . 1 1 . . . 1 . . . . . . . . . 2 . 1 . . 2 . . . . . . . . 1 1 . . . . Fabricators 14 | . . . . . . . . . . . 3 . . . . 2 . 1 1 . . 4 . 1 . . . . 2 . . . . . . Prioritize 5 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 8 | . . . . . . . . . . . 3 . . . . 1 . . . . . 3 . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 4 4 . . . 7 2 1 3 3 7 . . . . 11 . 8 7 . 5 3 . 7 . . . . 4 5 2 1 3 2 2 Full Trace Events 22 | . 3 2 . . . 3 . . 1 1 1 . . . . 2 . 1 3 . . 1 . 1 . . . . 1 . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . 2 . . 13 . 8 . . 2 . . . . 3 . . . . 1 . 1 . . . . Parts Built 15 | . . . . . . . . . . . 2 . . . . 3 . 1 2 . . 3 . 3 . . . . 1 . . . . . . Authchips 8 | . . . . . . . . . . . 2 . . . . 2 . . 1 . . 1 . 2 . . . . . . . . . . . Time 787 | . . . . . . . . . . . 212 . . . . 186 . 38 91 . . 75 . 134 . . . . 51 . . . . . . Total Part Build Rating 98 | . . . . . . . . . . . 12 . . . . 21 . 5 11 . . 21 . 20 . . . . 8 . . . . . . Parts Repaired 18 | . . 2 . . . 1 . . . 2 . . . . . 2 . 1 5 . 1 . . 2 . . . . . 2 . . . . . Time 886 | . . 52 . . . 60 . . . 112 . . . . . 60 . 30 302 . 37 . . 91 . . . . . 142 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . . . . . 1 . . . . 4 . . 1 . . . . 2 . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 1 . . . . 4 . . 1 . . . . 2 . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 103 | . . . 2 . . . . . 3 . 1 . . . . . . 1 5 . . . . . . . 5 . . 1 . 23 . 36 26 Largest Group 10 | . . . 2 2 . . . . 3 3 1 . . . . . . 1 4 1 . . . . . . 5 . . 1 . 10 . 8 8 Highest-Rated Group 284 | . . . 50 50 . . . . 101 96 10 . . . . . . 26 119 31 . . . . . . 284 . . 45 . 135 . 116 115 Highest-Rated Ally 68 | . . . 31 31 . . . . 39 34 10 . . . . . . 26 31 31 . . . . . . 68 . . 45 . 15 . 15 15 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . STAY 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . Ally Attacks 207 | . . . . . . . . . 21 64 . . . . . . . . 24 9 . . . . . . 39 . . . . 2 . 48 . Total Damage 4756 | . . . . . . . . . 282 1029 . . . . . . . . 398 173 . . . . . . 1929 . . . . . . 945 . Kills 28 | . . . . . . . . . 4 9 . . . . . . . . 2 . . . . . . . 9 . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Derelict Logs Recovered 6 | . . . 2 . . . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 20679 | 108 1256 1162 597 736 1407 2786 1324 137 1666 882 576 193 110 205 162 553 54 440 787 33 214 331 13 469 125 119 877 85 594 372 894 162 225 463 562 Spaces Moved 22020 | 44 599 488 372 345 501 1008 438 51 825 333 1132 489 395 701 552 1030 176 1325 1280 88 550 556 60 897 383 319 795 273 1324 822 1830 263 432 644 700 Core 21 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . Treads 4994 | 34 599 488 372 345 501 1008 438 51 825 333 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 2645 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 606 263 432 644 700 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14360 | . . . . . . . . . . . 1132 489 395 701 552 1030 176 1325 1280 88 550 556 60 897 383 319 795 273 1324 822 1213 . . . . Fastest Speed 15 | 50 160 160 160 160 240 160 165 165 160 160 26 26 26 26 26 23 23 23 23 23 23 20 20 18 18 21 18 18 15 15 15 30 30 30 30 Average Speed 61 | 135 160 160 160 213 240 214 228 165 169 160 26 26 26 26 26 23 23 23 23 23 23 21 20 22 20 21 21 20 19 15 22 30 30 30 39 Slowest Speed 245 | 160 160 160 160 240 240 240 245 165 240 160 96 99 26 96 26 26 23 26 23 23 23 96 20 23 21 21 155 21 96 17 100 30 30 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 70 | . . . . . . . . . . . 13 . 1 . 1 9 . 8 . . 3 1 . 2 . 1 3 . 11 16 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Exploration Rate (%) 49 | 5 75 49 46 77 90 81 49 10 84 30 20 53 51 80 68 28 88 30 23 74 16 18 58 26 52 57 82 55 33 73 81 9 51 27 27 Regions Visited 35 Branch Regions 15 Pre-discovered Areas 5 | . 2 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | . . . . . . 1 . 1 . 1 1 1 . . . . . 1 . . 1 . . 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . 1 1 . . Scrap Searched 17 | . . . 1 . 2 . . . . . . 2 3 3 . . . . . . . . . . 3 2 . 1 . . . . . . . Spaces Dug 440 | . . 7 . . 73 13 . 2 26 . 2 . . . 1 12 . 6 12 . 4 8 . 19 . 40 3 5 35 3 40 8 16 57 48 Terrain Destroyed 999 | . . 18 . . 137 39 . 11 32 40 2 48 23 . 17 12 . 6 12 . 4 8 . 26 28 40 3 5 38 3 50 57 112 139 89 Melee 75 | . . . . . . . . . . . 2 . . . 1 9 . 5 10 . 4 6 . 9 . . 3 3 19 3 1 . . . . Projectile 460 | . . . . . . . . 11 23 35 . 5 . . . 3 . 1 2 . . 2 . . . . . 2 11 . 49 33 77 117 89 AOE 464 | . . 18 . . 137 39 . . 9 5 . 43 23 . 16 . . . . . . . . 17 28 40 . . 8 . . 24 35 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Was Fac Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 27250 | 70 720 723 372 347 597 1399 627 73 974 571 1387 535 398 723 566 1289 188 1424 1720 100 607 733 60 1138 424 368 1487 293 1597 1001 2181 330 491 852 885 Wait 3309 | . 23 85 . . 5 126 70 7 69 152 213 16 . . 11 199 11 61 387 11 47 102 1 199 32 40 658 10 166 124 184 41 25 149 85 Move 21862 | 43 598 487 371 344 500 1008 437 51 824 332 1106 488 392 700 549 1012 175 1309 1280 87 543 554 59 893 382 316 789 272 1301 796 1827 262 432 643 700 Hop 59 | . . . . . . . . . . . 12 . 1 . 1 9 . 7 . . 3 1 . 1 . 1 2 . 11 9 1 . . . . Pick Up 188 | 8 6 21 . 1 10 27 2 . 1 3 8 3 1 6 . 7 . 5 9 1 1 7 . 9 . 2 2 . 13 3 17 2 5 5 3 Fast Attach 145 | 1 1 11 . . 5 15 12 . 5 7 4 . . 3 . 3 . 6 6 . . 3 . 1 . . 5 . 13 3 21 6 1 3 10 Attach 139 | 6 1 5 . . 7 10 1 . 1 . 11 5 1 3 2 9 2 2 4 . . 5 . 7 2 2 1 2 16 6 11 3 1 6 7 Detach 38 | . . . . . . . . . . . 3 2 1 2 1 2 . 1 1 . . 2 . 1 2 2 2 2 6 2 5 . . . 1 Swap 95 | . 1 8 . 1 10 18 7 . 3 5 3 4 . . . . . 2 2 . . 5 . 3 . 1 2 . 7 5 5 . 2 . 1 Drop 216 | . 1 21 . 1 . 41 15 . 2 11 16 3 . 8 . 2 . 3 4 1 . 7 . 5 . 1 8 1 17 5 15 7 1 5 15 Fire 808 | 11 88 82 1 . 59 151 77 15 57 57 . 14 2 . 1 3 . 1 3 . . 4 . 2 6 3 2 2 14 1 21 9 21 41 60 Melee 286 | . . . . . . . 2 . . . 11 . . 1 1 25 . 11 24 . 13 21 . 17 . . 8 4 33 47 68 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Crush 13 | 1 1 3 . . 1 3 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . 4 . 6 . . . . . . 18 . 16 . . . 22 . . . . . . . . 6 . . . . Rewire 14 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 8 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / Ext x2) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 1 exit: [Sur]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 109 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 8) 865 | -10/Materials | Discovered new exit (range 14) 1093 | -10/Materials | Discovered new exit (range 7) 1365 | -10/Materials | Entered another Materials area 1365 | -9/Materials | Evolved 2 slots: Utility x2 1781 | -9/Materials | Repaired Lgt. Treads 1781 | -9/Materials | Build established: Scavenger-Mutant 1808 | -9/Materials | Repaired Lgt. Treads 2224 | -9/Materials | Discovered new exit (range 16) 2395 | -9/Materials | Discovered new exit (range 13) 2527 | -9/Materials | Entered Mines 2542 | -9/Mines | Learned location of 1 exit from Materials 2555 | -9/Mines | Discovered new exit (range 9) 2662 | -9/Mines | Learned Materials trap positions 2681 | -9/Mines | Build established: Mutant 2745 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2745 | -9/Mines | Discovered new exit (range 5) 3124 | -9/Mines | Entered Exiles 3124 | -9/Exiles | Found Exiles lab abandoned 3124 | -9/Exiles | Accompanied by 2 allies 3154 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3831 | -9/Exiles | Discovered new exit (range 14) 3860 | -9/Exiles | Entered Mines 4145 | -8/Mines | Build established: Scavenger-Mutant 4169 | -8/Mines | Core integrity fell below 50% 4220 | -8/Mines | Lost 3 parts (1p2u) 4716 | -8/Mines | Lost 4 parts (1p1n2w) 5126 | -8/Mines | Discovered new exit (range 7) 5267 | -8/Mines | Entered Materials 5267 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5268 | -8/Materials | Identified exit to Factory 5269 | -8/Materials | Loaded intel: 12 trap records 5654 | -8/Materials | Lost 3 parts (1n2u) 6095 | -8/Materials | Destroyed 7 combat bots 6482 | -8/Materials | Discovered exit to Factory (range 16) 6712 | -8/Materials | Identified exit to Storage 7451 | -8/Materials | Discovered exit to Factory (range 5) 7586 | -8/Materials | Repaired Enh. Autogun 7785 | -8/Materials | Build established: Mutant 8053 | -8/Materials | Identified exit to Garrison 8053 | -8/Materials | Entered Garrison 8158 | -8/Garrison | Triggered checkpoint 8290 | -8/Garrison | Discovered new exit (range 76) 8290 | -8/Garrison | Discovered new exit (range 44) 8290 | -8/Garrison | Discovered new exit (range 58) 8538 | -8/Garrison | Triggered checkpoint 8816 | -8/Garrison | Triggered checkpoint 8980 | -8/Garrison | Triggered checkpoint 9077 | -8/Garrison | Triggered checkpoint 9377 | -8/Garrison | Entered Materials 9514 | -8/Materials | Identified exit to Garrison 9514 | -8/Materials | Entered Garrison 9842 | -8/Garrison | Triggered checkpoint 9936 | -8/Garrison | Discovered new exit (range 15) 9955 | -8/Garrison | Learned Materials security intel 10189 | -8/Garrison | Garrison Relay disabled 10262 | -8/Garrison | Triggered checkpoint 10282 | -8/Garrison | Triggered checkpoint 10342 | -8/Garrison | Triggered checkpoint 10372 | -8/Garrison | Garrison Relay disabled 10407 | -8/Garrison | Discovered new exit (range 10) 10414 | -8/Garrison | Build established: Scavenger-Mutant 10587 | -8/Garrison | Triggered checkpoint 10612 | -8/Garrison | Garrison Relay disabled 10641 | -8/Garrison | Discovered new exit (range 13) 11180 | -8/Garrison | Entered Materials 11180 | -8/Materials | Accompanied by 3 allies 11248 | -8/Materials | Core integrity fell below 50% 11418 | -8/Materials | Repaired Hvy. Treads 11482 | -8/Materials | Repaired Adv. Plasma Cannon 11916 | -8/Materials | Discovered exit to Factory (range 16) 11980 | -8/Materials | First assault squad dispatched 12062 | -8/Materials | Entered Factory 12062 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12118 | -7/Factory | Identified exit to Lower Caves 12343 | -7/Factory | Build established: Hacker-Sprinter 12386 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 12493 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 12638 | -7/Factory | Entered Lower Caves 12658 | -7/Lower Caves | Identified exit to Lower Caves 12756 | -7/Lower Caves | Learned 4 Factory zone layouts 12773 | -7/Lower Caves | Met a Warlord Commander 12774 | -7/Lower Caves | Learned location of Warlord (-4) 12776 | -7/Lower Caves | Found Encrypted Comm Array 12831 | -7/Lower Caves | Entered another Lower Caves area 12924 | -7/Lower Caves | Discovered new exit (range 16) 12941 | -7/Lower Caves | Entered Zion 12967 | -7/Zion | Found Prototype Hackware 12968 | -7/Zion | Found Prototype Processor 12972 | -7/Zion | Found Prototype Processor 12972 | -7/Zion | Identified Spectral Analyzer 12974 | -7/Zion | Found Prototype Processor 12974 | -7/Zion | Identified Exp. Targeting Computer 12987 | -7/Zion | Learned Factory recycling unit intel 12991 | -7/Zion | Learned Factory terminal intel 13024 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13052 | -7/Zion | Given the Hacking Drone Bay 13066 | -7/Zion | Found CR-A16's Pointy Stick 13144 | -7/Zion | Discovered new exit (range 9) 13146 | -7/Zion | Entered Proximity Caves 13306 | -6/Proximity Caves | Discovered new exit (range 7) 13308 | -6/Proximity Caves | Entered Factory 13308 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13310 | -6/Factory | Loaded intel: 26 terminal locations 13311 | -6/Factory | Loaded intel: 6 recycling unit locations 13332 | -6/Factory | Lost 3 parts (2u1w) 13338 | -6/Factory | Discovered new exit (range 11) 13338 | -6/Factory | Identified exit to Lower Caves 13391 | -6/Factory | Identified Exp. Hacking Suite 13391 | -6/Factory | Identified Exp. Signal Interpreter 13489 | -6/Factory | Fabricated Exp. Hacking Suite (x1) 13552 | -6/Factory | Fabricated Exp. Hacking Suite (x1) 13621 | -6/Factory | Fabricated Exp. Hacking Suite? 13634 | -6/Factory | Spotted B-75 Beast 13697 | -6/Factory | Discovered new exit (range 15) 13747 | -6/Factory | Identified exit to Factory 13823 | -6/Factory | Repaired Imp. VTOL Module 13855 | -6/Factory | Repaired Imp. VTOL Module 13861 | -6/Factory | Manually triggered Chute Trap 13861 | -6/Factory | Sucked down chute 13861 | -6/Factory | Entered Waste 13866 | -6/Waste | Spotted C-40 Crusher 13868 | -6/Waste | Spotted C-40 Crusher 13868 | -6/Waste | Spotted C-40 Crusher 13876 | -6/Waste | EMP discharged 13876 | -6/Waste | System corruption reached 10% 13881 | -6/Waste | Spotted C-40 Crusher 13892 | -6/Waste | Spotted C-40 Crusher 13892 | -6/Waste | Spotted C-40 Crusher 13912 | -6/Waste | Discovered new exit (range 11) 13915 | -6/Waste | Entered Factory 13958 | -6/Factory | Discovered exit to Factory (range 15) 14021 | -6/Factory | Discovered exit to Factory (range 11) 14104 | -6/Factory | Fabricated Exp. Propulsion Shielding (x1) 14212 | -6/Factory | Joined by Warlord Infantry squad 14289 | -6/Factory | Repaired Imp. VTOL Module 14355 | -6/Factory | Entered another Factory area 14355 | -5/Factory | Evolved 2 slots: Utility x2 14386 | -5/Factory | Identified exit to Upper Caves 14386 | -5/Factory | Identified exit to Extension 14386 | -5/Factory | Identified exit to Factory 14449 | -5/Factory | Fabricated Adv. System Shield (x1) 14488 | -5/Factory | Fabricated Exp. Propulsion Shielding (x1) 14597 | -5/Factory | Allied Derelicts emerged from ambush trap array 14659 | -5/Factory | Repaired Exp. Propulsion Shielding 14721 | -5/Factory | Repaired Imp. VTOL Module 14798 | -5/Factory | Repaired Broken Imp. VTOL Module 14859 | -5/Factory | Repaired Imp. VTOL Module 14887 | -5/Factory | Repaired Med. Storage Unit 14901 | -5/Factory | Joined by Warlord Dakka squad 15142 | -5/Factory | Manually triggered Chute Trap 15142 | -5/Factory | Sucked down chute 15142 | -5/Factory | Entered Waste 15145 | -5/Waste | 1 allies followed down the chute 15147 | -5/Waste | Spotted C-40 Crusher 15154 | -5/Waste | Spotted C-40 Crusher 15155 | -5/Waste | Spotted C-40 Crusher 15165 | -5/Waste | Build established: Wizard-Sprinter 15168 | -5/Waste | Spotted C-40 Crusher 15169 | -5/Waste | Spotted C-40 Crusher 15169 | -5/Waste | Spotted C-40 Crusher 15172 | -5/Waste | Discovered new exit (range 16) 15175 | -5/Waste | Entered Factory 15308 | -5/Factory | Repaired Enh. Nova Cannon? 15389 | -5/Factory | Entered another Factory area 15389 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15402 | -4/Factory | Identified exit to Upper Caves 15402 | -4/Factory | Identified exit to Armory 15493 | -4/Factory | Fabricated Nanoactuators (x2) 15543 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 15682 | -4/Factory | Discovered new exit (range 12) 15684 | -4/Factory | Spotted B-86 Titan 15700 | -4/Factory | Spotted B-86 Titan 15720 | -4/Factory | Manually triggered Chute Trap 15720 | -4/Factory | Sucked down chute 15720 | -4/Factory | Entered Waste 15726 | -4/Waste | Spotted C-40 Crusher 15726 | -4/Waste | Spotted C-40 Crusher 15727 | -4/Waste | Spotted C-40 Crusher 15730 | -4/Waste | Discovered new exit (range 16) 15731 | -4/Waste | Spotted C-40 Crusher 15733 | -4/Waste | Identified exit to Factory 15733 | -4/Waste | Entered Factory 15752 | -4/Factory | Found Prototype Slashing Weapon 15754 | -4/Factory | Identified Molecular Scythe 15771 | -4/Factory | Central database locked down 15914 | -4/Factory | Repaired Exp. Propulsion Shielding 15975 | -4/Factory | Repaired Broken Enh. Nova Cannon 16081 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 16132 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 16193 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 16202 | -4/Factory | Entered Upper Caves 16265 | -4/Upper Caves | Learned Research security intel 16287 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16325 | -4/Upper Caves | Discovered new exit (range 5) 16326 | -4/Upper Caves | Identified exit to Upper Caves 16327 | -4/Upper Caves | Entered another Upper Caves area 16438 | -4/Upper Caves | Encountered a Warlord checkpoint 16445 | -4/Upper Caves | Discovered new exit (range 9) 16446 | -4/Upper Caves | Identified exit to Warlord 16446 | -4/Upper Caves | Entered Warlord 16460 | -4/Warlord | System corruption cleaned by Quarantine Array 16564 | -4/Warlord | Visited the Vortex Lab 16565 | -4/Warlord | Found Prototype Energy Gun 16565 | -4/Warlord | Identified Vortex Rail 16571 | -4/Warlord | Warlord's base attacked by MAIN.C 16579 | -4/Warlord | Met Warlord 16593 | -4/Warlord | Found Prototype Device 16593 | -4/Warlord | Identified System Purifier 16601 | -4/Warlord | Found Prototype Device 16601 | -4/Warlord | Identified Exp. Cloaking Device 16921 | -4/Warlord | Warlord forces counterattacked 16950 | -4/Warlord | Spotted B-90 Cyclops 16963 | -4/Warlord | Spotted B-86 Titan 17246 | -4/Warlord | Warlord base infiltrated, sounded retreat 17320 | -4/Warlord | Discovered new exit (range 15) 17323 | -4/Warlord | Identified exit to Proximity Caves 17323 | -4/Warlord | Entered Proximity Caves 17404 | -3/Proximity Caves | Discovered new exit (range 8) 17405 | -3/Proximity Caves | Identified exit to Research 17408 | -3/Proximity Caves | Entered Research 17408 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17424 | -3/Research | Found Antimissile System 17529 | -3/Research | Spotted B-86 Titan 17531 | -3/Research | Identified exit to Quarantine 17531 | -3/Research | Identified exit to Research 17690 | -3/Research | Fabricated Nanosword (x1) 18002 | -3/Research | Entered Quarantine 18118 | -3/Quarantine | Repaired Lrn. Sensor Array 18203 | -3/Quarantine | Repaired Exp. Propulsion Shielding? 18252 | -3/Quarantine | Found Alien Slashing Weapon 18252 | -3/Quarantine | Identified Sigix Broadsword 18360 | -3/Quarantine | Spotted Fortress 18374 | -3/Quarantine | Discovered new exit (range 5) 18374 | -3/Quarantine | Identified exit to Section 7 18374 | -3/Quarantine | Entered Section 7 18382 | -3/Section 7 | Found Adv. Micro-nuke Launcher 18493 | -3/Section 7 | Found Alien Artifact 18493 | -3/Section 7 | Identified Integrated Reactor 18493 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18503 | -3/Section 7 | Found Integrated Reactor 18503 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 18528 | -3/Section 7 | Found Alien Artifact 18528 | -3/Section 7 | Identified Terrabomb 18528 | -3/Section 7 | Used Terrabomb 18532 | -3/Section 7 | Found Alien Artifact 18533 | -3/Section 7 | Found Alien Artifact 18543 | -3/Section 7 | Spotted B-99 Colossus 18589 | -3/Section 7 | Found Alien Artifact 18589 | -3/Section 7 | Identified Core Reset Matrix 18589 | -3/Section 7 | Identified Transdimensional Reconstructor 18589 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 18589 | -3/Section 7 | Used Core Reset Matrix 18593 | -3/Section 7 | Sensed 15 artifacts in vicinity 18603 | -3/Section 7 | Found LRC Boosters 18603 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 18605 | -3/Section 7 | Found LRC Matter Compressor 18605 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18607 | -3/Section 7 | Found LRC Armor 18607 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 18624 | -3/Section 7 | Search patrols dispatched 18648 | -3/Section 7 | Warped through subspace 18696 | -3/Section 7 | Spotted Executioner 18696 | -3/Section 7 | Spotted Executioner 18723 | -3/Section 7 | Found Transdimensional Reconstructor 18733 | -3/Section 7 | Spotted Striker 18733 | -3/Section 7 | Spotted Striker 18758 | -3/Section 7 | Spotted Executioner 18758 | -3/Section 7 | Spotted Executioner 18783 | -3/Section 7 | Destroyed Striker 18808 | -3/Section 7 | Destroyed Executioner 18821 | -3/Section 7 | Destroyed Executioner 18846 | -3/Section 7 | Found Sigix Sheargun 18847 | -3/Section 7 | Found Sigix Sheargun 18850 | -3/Section 7 | Lost 9 parts (5n4u) 18856 | -3/Section 7 | Found Prototype Processor 18856 | -3/Section 7 | Identified Exp. Core Analyzer 18860 | -3/Section 7 | Found Exp. Core Analyzer 18868 | -3/Section 7 | Found Prototype Processor 18942 | -3/Section 7 | Core integrity fell below 50% 18982 | -3/Section 7 | Integrated with Sigix Exoskeleton 18985 | -3/Section 7 | Identified Exp. Targeting Computer 18996 | -3/Section 7 | Lost 5 parts (1p2n2u) 19179 | -3/Section 7 | Spotted S7 Guard 19183 | -3/Section 7 | Found Core Regenerator 19187 | -3/Section 7 | Spotted B-86 Titan 19195 | -3/Section 7 | Spotted S7 Guard 19199 | -3/Section 7 | Found Integrated Thermoelectric Network 19232 | -3/Section 7 | Discovered exit to Research (range 15) 19234 | -3/Section 7 | Spotted Investigator 19234 | -3/Section 7 | Spotted Executioner 19237 | -3/Section 7 | Core integrity fell below 20% 19244 | -3/Section 7 | Scanned by Researcher 19245 | -3/Section 7 | Intercept squad dispatched 19251 | -3/Section 7 | Destroyed Investigator 19262 | -3/Section 7 | Spotted Tracker 19263 | -3/Section 7 | Spotted Combat Programmer 19264 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 19268 | -3/Section 7 | Entered Research 19268 | -2/Research | Warlord forces began assault on 0b10 19268 | -2/Research | Evolved 2 slots: Weapon x2 19273 | -2/Research | Emitted hypermatrix ping 19278 | -2/Research | Assembled emerged from beneath the floor 19290 | -2/Research | Build established: Alien-Sigix 19293 | -2/Research | Distinguished unit "Vikings" dispatched to help 19320 | -2/Research | Assembled emerged from beneath the floor 19337 | -2/Research | Assembled emerged from beneath the floor 19341 | -2/Research | Spotted B-90 Cyclops 19374 | -2/Research | Discovered new exit (range 18) 19378 | -2/Research | Research machine network offline 19400 | -2/Research | Found Prototype Device 19400 | -2/Research | Identified Exp. Actuator Array 19416 | -2/Research | Spotted Striker 19416 | -2/Research | Spotted Executioner 19424 | -2/Research | Borebot progress halted 19430 | -2/Research | Entered Testing 19454 | -2/Testing | Found Prototype Device 19494 | -2/Testing | Found Prototype Hackware 19552 | -2/Testing | Intercept squad dispatched 19559 | -2/Testing | Spotted Tracker 19559 | -2/Testing | Spotted Tracker 19562 | -2/Testing | Destroyed Tracker 19575 | -2/Testing | Destroyed Tracker 19575 | -2/Testing | Spotted Combat Programmer 19580 | -2/Testing | Spotted Combat Programmer 19585 | -2/Testing | Spotted PH-8MP5D0VQCW 19596 | -2/Testing | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 19609 | -2/Testing | Warped through subspace 19611 | -2/Testing | Sigix Exoskeleton integrity reduced to 60% 19640 | -2/Testing | Found Prototype Hackware 19646 | -2/Testing | Discovered new exit (range 18) 19655 | -2/Testing | Entered Access 19655 | -1/Access | Spotted B-99 Colossus 19655 | -1/Access | Evolved 2 slots: Utility x2 19656 | -1/Access | Warped through subspace 19657 | -1/Access | Identified Beam Splitter 19660 | -1/Access | Emitted hypermatrix ping 19665 | -1/Access | Assembled emerged from beneath the floor 19673 | -1/Access | Assembled emerged from beneath the floor 19838 | -1/Access | Assembled emerged from beneath the floor 19877 | -1/Access | Identified Ghost Barrier 19878 | -1/Access | Identified System Mapper 19879 | -1/Access | Identified exit to Command 19900 | -1/Access | Assembled emerged from beneath the floor 19905 | -1/Access | First assault squad dispatched 19933 | -1/Access | Energy Cycler disabled 20028 | -1/Access | Assembled emerged from beneath the floor 20099 | -1/Access | Intercept squad dispatched 20108 | -1/Access | Found Prototype Device 20116 | -1/Access | Spotted B-99 Colossus 20116 | -1/Access | Spotted B-99 Colossus 20118 | -1/Access | Entered Command 20123 | -1/Command | Emitted hypermatrix ping 20128 | -1/Command | Assembled emerged from beneath the floor 20133 | -1/Command | Assembled emerged from beneath the floor 20188 | -1/Command | Disengaged cave seal 20281 | -1/Command | Assembled emerged from beneath the floor 20304 | -1/Command | Discovered new exit (range 17) 20331 | -1/Command | Identified Exp. Thermal Shield 20412 | -1/Command | First assault squad dispatched 20420 | -1/Command | Assembled emerged from beneath the floor 20459 | -1/Command | Spotted Combat Programmer 20470 | -1/Command | Destroyed Combat Programmer 20471 | -1/Command | Spotted M Guard 20483 | -1/Command | Combat Programmer assimilated allied S3-OAV(g) 20487 | -1/Command | High security lockdown imminent 20489 | -1/Command | Spotted Combat Programmer 20490 | -1/Command | Spotted M Guard 20493 | -1/Command | Destroyed Combat Programmer 20505 | -1/Command | Destroyed M Guard 20505 | -1/Command | All MAIN.C guards destroyed 20531 | -1/Command | Found Prototype Device 20531 | -1/Command | Identified AEGIS Remote Shield 20533 | -1/Command | Found Prototype Device 20533 | -1/Command | Identified Thermal Barrier 20537 | -1/Command | Found Exp. Targeting Computer 20543 | -1/Command | Found Prototype Reactor 20543 | -1/Command | Identified Zero-point Reactor 20545 | -1/Command | Found AEGIS Remote Shield 20567 | -1/Command | High security lockdown engaged 20589 | -1/Command | Met MAIN.C 20590 | -1/Command | 0b10 Conduit disabled 20607 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 20607 | -1/Command | Destroyed MAIN.C Shell 20607 | -1/Command | Spotted M Shell/Def 20607 | -1/Command | Spotted M Shell/Atk 20607 | -1/Command | Spotted M Shell/Def 20607 | -1/Command | Spotted M Shell/Atk 20607 | -1/Command | Spotted M Shell/Atk 20607 | -1/Command | Spotted M Shell/Def 20607 | -1/Command | Spotted M Shell/Atk 20607 | -1/Command | Spotted M Shell/Def 20610 | -1/Command | MAIN.C activated Command garrisons 20635 | -1/Command | Destroyed M Shell/Atk 20635 | -1/Command | Destroyed M Shell/Def 20639 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 20644 | -1/Command | Core integrity fell below 50% 20649 | -1/Command | Destroyed M Shell/Def 20654 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 20680 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 20670_ Knocked back. 20671_ Quantum Shear penetrates P-80 Master. 20671_ Quantum Shear penetrates MAIN.C. 20671_ G-73 Enforcer destroyed. 20672_ P-80 Master destroyed. 20673_ Quantum Shear penetrates 0b10 Conduit. 20673_ Quantum Shear penetrates MAIN.C. 20674_ M-36 Artificer fits Unknown Energy Gun on G-73 Enforcer. 20676_ Quantum Shear penetrates B-74 Champion. 20676_ Quantum Shear penetrates MAIN.C. 20676_ Quantum Shear penetrates G-73 Enforcer. 20677_ M-36 Artificer repairs G-73 Enforcer. 20678_ M-36 Artificer repairs M Shell/Atk. 20678_ Slug penetrates 0b10 Conduit. 20678_ Penetrated by Slug. 20679_ Quantum Shear penetrates G-73 Enforcer. 20679_ Quantum Shear penetrates MAIN.C. 20679_ Quantum Shear penetrates G-73 Enforcer. 20680_ M-36 Artificer repairs M Shell/Def. 20680_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????###############??????????????? | | ????????????????? ###################????###?### | | ???????????????? ############################## | | ?????????????? ############################## | | ?????????????# ############################## | | ????????????k# ############################## | | ??????????? # ############################## | | ??????????? + ! ############################## | | ??????????#### ############################## | | ?????????##### ############################## | | ?????????##### ############################## | | ?????????##### ############################## | | ????????###### ############################## | | ????????###### ############################## | | ????????########+################################# | | ???????? + ############################## | | ????????#### !! #####" % h g " *[ #### | | ???????##### ! #####X %%bMYimY !%! =#### | | ???????? ## ##### g Y%mi b % %%=!#### | | ???????? ## w Y####"" b gg%g%b % % %![/%!! | | ???????? #######/#######" " "mg ***%%/%=* | | ???????? # ######"" """ g =!!!%!/!=! | | ???????? + ######"" """"" *%=[!!#### | | ????????? # ###### " """"" ! !=! #### | | ????????? ###### ###### " " =[] ! #### | | ????????? ###### m ###### " =%!! ""#### | | ??????????###### ######"""""" !!* """"""#### | | ???????????##### ######"" """""""#### | | ??????????? #### ###### " """"""""#### | | ????????????#### ###### " " " #### | | ?????????????### ###### " " " #### | | ?????????????? """ " " """" " #### | | ???????????????? """ """ " """" #### | | ????????????????? """ " " " " #### | | ????????????????????##### """""""""" " #### | | ????????????????????????? " """ " """"""""#### | | ???????????????????????????? """ " " " #### | | ???????????????????????????????################### | | ????????????????????????????????????############## | | ???????????????????????????????????????????????##? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 89 Energy Capacity 450 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 4 Armor Coverage 375 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Propulsion Shielding 90 Point Defense Rating 240 Melee Speed Boost 30 Evasion (%) 69 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 80 Defensive Hacking 26 Authchip Count 2 Item Schematics ----------------- Exp. Coolant Injector | -3/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory | Authchip Adv. Hacking Suite | x1 | -7/Factory | Authchip Exp. Hacking Suite | x1 | -6/Factory | Authchip Exp. Hacking Suite | x1 | -6/Factory | Authchip Exp. Hacking Suite | x1 | -6/Factory Exp. Propulsion Shielding | x1 | -6/Factory Adv. System Shield | x1 | -5/Factory | Authchip Exp. Propulsion Shielding | x1 | -5/Factory Nanoactuators | x2 | -4/Factory | Authchip Exp. Signal Interpreter | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Cesium-ion Thruster | x1 | -4/Factory Nanosword | x1 | -3/Research Alien Tech Used ----------------- Sigix Broadsword Integrated Reactor Terrabomb Core Reset Matrix LRC Boosters LRC Matter Compressor LRC Armor High-powered Transdimensional Reconstructor Sigix Exoskeleton Sigix Sheargun Integrated Thermoelectric Network Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagFlyingRedirector Manual? 0 Play Time 04:30:55 Cumulative 717.5 hours Start 2023.08.09 @ 13:12:52 End 2023.08.09 @ 18:24:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 462 Rogue 455 Adventurer 0 Explorer 7 Win Type - Total 52 Types 19/5/19/2/0/1/4/1/1 Lore% 89 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ac688b3-d5d5-46bf-80b4-d44fc6e13656