Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.07 @ 15:25:04

Player: MEOWRTGM

Result: Destroyed by Y-64 Sentinel with KE Penetrator

 Performance 
-------------
Evolutions (4)             2000
Regions Visited (8)        1600
Robots Destroyed (41)      205
Value Destroyed (1548)     1548
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (22)                 22
              TOTAL SCORE: 5435

 Bonus
-------
Follower Combat Kills      40
Friendly Fire              -18

 Cogmind 
---------
Core Integrity             0/850
Matter                     300/300
Energy                     98/100
System Corruption          3%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -6/Archives

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (4) ---
               (None)
>          --- UTILITY (6) ------
  Advanced Signal Interpreter
  Improved Melee Analysis Suite
           Hacking Suite
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (4) ----
           Carbon-fiber Leg
           Transport Network Coupler
           Kinecellerator
           Phase Cannon

 Peak State 
------------
>          --- POWER ------------
     Light Angular Momentum Engine
     Light Angular Momentum Engine
>          --- PROPULSION -------
   Armored Huge Wheel
           Gravmag Array
>          --- UTILITY ----------
  Advanced Heat Sink
    Medium Storage Unit
  Advanced Signal Interpreter
  Improved Light Armor Plating
           Hacking Suite
           Hacking Suite
>          --- WEAPON -----------
           Flak Gun
           Bore Cannon
           Chainsword
>          --- INVENTORY --------
           Carbon-fiber Leg
           Carbon-fiber Leg
           Myomer Leg
           Myomer Leg
  Improved Melee Analysis Suite
           Kinecellerator
           Axe
[Rating: 62]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Power Core               Micro Nuclear Core
Propulsion                 Aluminum Leg
  Treads                   Medium Treads
  Leg                      Aluminum Leg
  Wheel                    Armored Huge Wheel
  Hover Unit               Airjet
Utility                    Hacking Suite
  Device                   Improved Sensor Array
  Storage                  Medium Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Improved Light Armor Plating
Weapon                     Heavy Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Flak Cannon
  Impact Weapon            Maul
  Slashing Weapon          Chainsword

 Build                          | -11 -10 -9  -8  -7  -6  -6  -6  -6  
-------                    Run  | Scr Mat Mat Mat Fac Fac Ext Cet Arc 
Slots Evolved              8    | .   .   2   2   2   2   .   .   .   
  Power                    1    | .   .   .   .   1   .   .   .   .   
  Propulsion               2    | .   .   1   .   1   .   .   .   .   
  Utility                  4    | .   .   1   2   .   1   .   .   .   
  Weapon                   1    | .   .   .   .   .   1   .   .   .   
Parts Attached             73   | 6   2   22  6   8   10  16  3   .   
  Power                    13   | 1   1   3   .   2   1   4   1   .   
    Engine                 11   | 1   1   3   .   1   1   4   .   .   
    Core                   2    | .   .   .   .   1   .   .   1   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   
  Propulsion               26   | 2   .   6   2   5   3   6   2   .   
    Treads                 2    | .   .   .   .   .   .   .   2   .   
    Leg                    16   | 2   .   6   2   1   .   5   .   .   
    Wheel                  1    | .   .   .   .   .   .   1   .   .   
    Hover                  7    | .   .   .   .   4   3   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   
  Utility                  18   | 1   1   6   2   1   5   2   .   .   
    Device                 4    | .   1   1   .   .   1   1   .   .   
    Storage                2    | 1   .   1   .   .   .   .   .   .   
    Processor              5    | .   .   4   .   .   .   1   .   .   
    Hackware               3    | .   .   .   1   .   2   .   .   .   
    Protection             4    | .   .   .   1   1   2   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   
  Weapon                   16   | 2   .   7   2   .   1   4   .   .   
    Energy Gun             2    | 2   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   
    Ballistic Gun          5    | .   .   3   1   .   .   1   .   .   
    Ballistic Cannon       3    | .   .   1   .   .   1   1   .   .   
    Launcher               .    | .   .   .   .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   
    Impact Weapon          4    | .   .   3   1   .   .   .   .   .   
    Slashing Weapon        2    | .   .   .   .   .   .   2   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   1   .   .   .   .   .   .   
Parts Lost                 28   | .   .   4   .   1   .   10  12  1   
  Power                    6    | .   .   1   .   .   .   2   3   .   
  Propulsion               10   | .   .   2   .   .   .   2   6   .   
  Utility                  5    | .   .   1   .   1   .   1   1   1   
  Weapon                   7    | .   .   .   .   .   .   5   2   .   
  Highest Loss Streak      11   | .   .   2   .   1   .   6   11  1   
Average Slot Usage (%)     90   | .   86  94  99  94  96  83  58  26  
  Engine                   10   | .   14  10  9   9   12  11  3   .   
  Leg                      17   | .   28  31  27  15  .   4   7   .   
  Hover                    6    | .   .   .   .   9   23  5   .   .   
  Device                   5    | .   1   8   9   6   .   6   3   .   
  Storage                  8    | .   14  11  9   7   6   6   3   .   
  Processor                7    | .   .   11  9   7   6   6   13  13  
  Hackware                 7    | .   .   .   8   7   19  13  13  13  
  Protection               3    | .   .   .   9   7   6   4   .   .   
  Energy Gun               2    | .   28  .   .   .   .   .   .   .   
  Ballistic Gun            8    | .   .   4   16  15  13  7   .   .   
  Ballistic Cannon         2    | .   .   2   .   .   5   6   .   .   
  Impact Weapon            4    | .   .   14  1   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   
Heaviest Build             49   | 13  16  22  26  31  38  49  30  .   
  Greatest Support         80   | 20  20  33  43  43  48  80  80  3   
  Greatest Overweight (x)  3    | 1   .   .   .   3   .   1   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 8    | 6   6   8   8   8   8   8   8   4   
  Average Capacity         7    | 5   6   7   8   8   8   8   6   4   
  Most Carried             8    | 4   6   8   8   8   8   8   7   4   
  Average Carried          6    | 2   2   6   7   6   7   7   4   4   
  Final Capacity           8    | 6   6   8   8   8   8   8   4   4   
  Final Carried            8    | 2   6   8   8   6   8   7   4   4   

 Class Distribution 
--------------------
 35% | Hacker-Mutant
 33% | Mutant
 25% | Hacker-Tank
  4% | Scavenger-Mutant

 Dominant Class 
----------------
        Mutant | -10/Materials
        Mutant | -9/Materials
 Hacker-Mutant | -8/Materials
 Hacker-Mutant | -7/Factory
   Hacker-Tank | -6/Factory
   Hacker-Tank | -6/Extension
 Hacker-Mutant | -6/Cetus
 Hacker-Mutant | -6/Archives

 Resources                      | -11 -10 -9  -8  -7  -6  -6  -6  -6  
-----------                Run  | Scr Mat Mat Mat Fac Fac Ext Cet Arc 
Matter Collected           1677 | 251 9   305 50  128 459 413 62  .   
  Remotely                 .    | .   .   .   .   .   .   .   .   .   
Salvage Created            1898 | .   86  617 50  128 645 372 .   .   
  Parts                    82   | .   6   24  3   7   30  12  .   .   
Haulers Intercepted        4    | .   1   2   .   .   .   1   .   .   
Recyclers Shooed           1    | .   .   .   .   .   .   1   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   .   .   

 Kills                          | -11 -10 -9  -8  -7  -6  -6  -6  -6  
-------                    Run  | Scr Mat Mat Mat Fac Fac Ext Cet Arc 
Combat Hostiles Destroyed  32   | .   .   11  1   3   11  6   .   .   
  Melee                    6    | .   .   6   .   .   .   .   .   .   
  Guns                     17   | .   .   2   1   3   7   4   .   .   
  Cannons                  7    | .   .   1   .   .   4   2   .   .   
Classes Destroyed          10   | .   2   4   .   2   2   .   .   .   
  Hauler                   4    | .   1   2   .   .   .   1   .   .   
  Recycler                 2    | .   .   .   .   .   2   .   .   .   
  Watcher                  3    | .   1   2   .   .   .   .   .   .   
  Swarmer                  3    | .   .   .   .   .   3   .   .   .   
  Grunt                    15   | .   .   6   .   1   4   4   .   .   
  Brawler                  1    | .   .   1   .   .   .   .   .   .   
  Duelist                  2    | .   .   1   .   .   1   .   .   .   
  Sentry                   8    | .   .   3   1   .   2   2   .   .   
  Hunter                   1    | .   .   .   .   1   .   .   .   .   
  Programmer               2    | .   .   .   .   1   1   .   .   .   
Best Kill Streak           3    | .   1   3   1   2   3   2   .   .   
  Combat Bots Only         3    | .   .   3   1   2   3   2   .   .   
Max Kills in Single Turn   1    | .   1   1   1   1   1   1   .   .   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   1   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -8   -7   -6   -6   -6   -6   
--------                   Run  | Scr  Mat  Mat  Mat  Fac  Fac  Ext  Cet  Arc  
Damage Taken               4749 | .    43   753  24   310  522  1413 1425 259  
  Core                     964  | .    14   32   .    64   28   208  375  243  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    .    .    
Core Remaining (%)         95   | 100  94   92   100  90   .    .    .    .    
Volleys Fired              82   | .    3    13   2    11   30   23   .    .    
  Largest                  3    | .    2    2    2    2    3    3    .    .    
  Hottest                  129  | .    90   59   46   46   90   129  .    .    
Shots Fired                212  | .    6    26   4    20   90   66   .    .    
  Gun                      141  | .    6    13   4    20   60   38   .    .    
  Cannon                   71   | .    .    13   .    .    30   28   .    .    
  Launcher                 .    | .    .    .    .    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    .    .    .    
  Kinetic                  206  | .    .    26   4    20   90   66   .    .    
  Thermal                  3    | .    3    .    .    .    .    .    .    .    
  Explosive                .    | .    .    .    .    .    .    .    .    .    
  Electromagnetic          3    | .    3    .    .    .    .    .    .    .    
  Robot Hit Streak         22   | .    5    16   18   22   19   18   .    .    
  Robot Miss Streak        6    | .    .    1    .    1    6    2    .    .    
  Penetration Max          2    | .    .    .    .    .    .    2    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    .    .    
Shots Hit Robots           222  | .    5    64   4    18   72   58   1    .    
  Core Hits                127  | .    3    12   2    9    55   46   .    .    
  Critical Hits            3    | .    .    .    .    .    .    3    .    .    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 3    | .    .    .    .    .    .    3    .    .    
Melee Attacks              57   | .    .    42   .    .    .    3    12   .    
  Impact                   42   | .    .    42   .    .    .    .    .    .    
  Slashing                 15   | .    .    .    .    .    .    3    12   .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    
  Sneak Attacks            8    | .    .    6    .    .    .    2    .    .    
    Combat Hostiles        1    | .    .    1    .    .    .    .    .    .    
  Follow-up Attacks        8    | .    .    8    .    .    .    .    .    .    
Damage Inflicted           4516 | .    72   1637 61   268  1094 1345 39   .    
  Guns                     1872 | .    72   93   61   268  744  634  .    .    
  Cannons                  1028 | .    .    205  .    .    350  473  .    .    
  Explosions               .    | .    .    .    .    .    .    .    .    .    
  Melee                    1588 | .    .    1339 .    .    .    210  39   .    
  Ramming                  28   | .    .    .    .    .    .    28   .    .    
  Kinetic                  2828 | .    .    298  61   268  1094 1107 .    .    
  Thermal                  24   | .    24   .    .    .    .    .    .    .    
  Explosive                .    | .    .    .    .    .    .    .    .    .    
  Electromagnetic          48   | .    48   .    .    .    .    .    .    .    
  Impact                   1339 | .    .    1339 .    .    .    .    .    .    
  Slashing                 249  | .    .    .    .    .    .    210  39   .    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    
Highest Corruption         3    | .    1    2    .    .    .    2    3    3    
  Average Corruption       1    | .    1    2    .    .    .    2    2    3    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    
  Effects                  5    | .    1    3    .    .    .    .    1    .    
    Message Errors         2    | .    .    2    .    .    .    .    .    .    
    Energy Discharges      1    | .    .    1    .    .    .    .    .    .    
    Data Loss (minor)      2    | .    1    .    .    .    .    .    1    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    
Overflow Damage            263  | .    .    203  .    .    .    60   .    .    
  Projectiles              .    | .    .    .    .    .    .    .    .    .    
  Explosions               .    | .    .    .    .    .    .    .    .    .    
  Melee                    263  | .    .    203  .    .    .    60   .    .    
Knockbacks                 19   | .    .    2    .    .    12   5    .    .    
  Impact                   2    | .    .    2    .    .    .    .    .    .    
  Kinetic                  16   | .    .    .    .    .    12   4    .    .    
  Secondary                1    | .    .    .    .    .    .    1    .    .    
Self-Inflicted Damage      14   | .    .    .    .    .    .    14   .    .    
  Shots                    .    | .    .    .    .    .    .    .    .    .    
  Rammed                   2    | .    .    .    .    .    .    2    .    .    
Targets Rammed             2    | .    .    .    .    .    .    2    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    
Highest Temperature        344  | .    60   89   2    54   344  81   .    .    
  Average Temperature      68   | .    27   39   2    26   102  19   .    .    
  Received Heat Transfer   1473 | .    .    360  9    114  198  459  270  63   
  Effects                  1    | .    .    .    .    .    1    .    .    .    
    Energy Bleed           1    | .    .    .    .    .    1    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    
  Parts Fried              3    | .    .    3    .    .    .    .    .    .    
  Impact Corruptions       10   | .    .    10   .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    
  Heat Transferred         74   | .    74   .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -8  -7  -6  -6  -6  -6  
-------                    Run  | Scr Mat Mat Mat Fac Fac Ext Cet Arc 
Peak Influence             299  | .   34  208 67  115 299 207 9   60  
  Average Influence        80   | .   14  94  27  45  158 114 2   31  
Maximum Alert Level        1    | .   .   1   .   .   1   1   .   .   
  Low Security (%)         93   | 100 100 97  100 100 68  93  100 100 
  Level 1                  6    | .   .   2   .   .   31  6   .   .   
  Level 2                  .    | .   .   .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   
Squads Dispatched          6    | .   1   .   .   3   2   .   .   .   
  Investigation            2    | .   1   .   .   .   1   .   .   .   
  Extermination            2    | .   .   .   .   2   .   .   .   .   
  Reinforcement            2    | .   .   .   .   1   1   .   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -7  -6  -6  -6  -6  
---------                  Run  | Scr Mat Mat Mat Fac Fac Ext Cet Arc 
Distress Signals           5    | .   1   1   .   .   1   1   1   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   
Times Spotted              75   | .   4   18  1   10  14  16  8   4   
  Peak Tracking Total      6    | .   5   4   1   5   4   6   5   4   
  Tactical Retreats        8    | .   1   2   .   1   1   3   .   .   

 Traps                          | -11 -10 -9  -8  -7  -6  -6  -6  -6  
-------                    Run  | Scr Mat Mat Mat Fac Fac Ext Cet Arc 
Traps Triggered            4    | .   2   .   .   .   1   1   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -7  -6  -6  -6  -6  
----------                 Run  | Scr Mat Mat Mat Fac Fac Ext Cet Arc 
Machines Disabled          2    | .   .   .   .   .   .   1   1   .   
  Max in Single Turn       1    | .   .   .   .   .   .   1   1   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -7  -6  -6  -6  -6  
---------                  Run  | Scr Mat Mat Mat Fac Fac Ext Cet Arc 
Machines Accessed          25   | .   4   4   3   4   3   5   2   .   
  Terminals                22   | .   4   4   3   1   3   5   2   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   .   .   .   1   .   .   .   .   
  Recycling Units          1    | .   .   .   .   1   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   1   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   
Total Hacks                94   | .   18  17  17  10  18  11  3   .   
  Successful               66   | .   13  11  14  7   13  6   2   .   
  Failed                   27   | .   4   6   3   3   5   5   1   .   
    Catastrophic           1    | .   .   .   .   .   1   .   .   .   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   
  Manual                   33   | .   11  4   6   2   7   3   .   .   
  Terminals                87   | .   18  17  17  3   18  11  3   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   
  Repair Stations          3    | .   .   .   .   3   .   .   .   .   
  Recycling Units          2    | .   .   .   .   2   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   2   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   
Terminal Hacks             47   | .   11  7   10  2   9   6   2   .   
  Record                   9    | .   5   .   .   .   2   1   1   .   
  Part Schematic           1    | .   .   .   .   1   .   .   .   .   
  Robot Analysis           1    | .   .   .   1   .   .   .   .   .   
  Prototype ID Bank        1    | .   .   .   1   .   .   .   .   .   
  Open Door                5    | .   .   .   .   .   1   3   1   .   
  Level Access Points      1    | .   .   1   .   .   .   .   .   .   
  Branch Access Points     2    | .   .   1   .   .   .   1   .   .   
  Emergency Access Points  1    | .   .   .   .   .   1   .   .   .   
  Alert Level              4    | .   .   1   .   1   2   .   .   .   
  Locate Traps             3    | .   .   1   1   .   1   .   .   .   
  Dispatch Records         2    | .   1   .   1   .   .   .   .   .   
  Surveillance Status      1    | .   .   .   1   .   .   .   .   .   
  Transport Status         1    | .   .   .   1   .   .   .   .   .   
  Investigation Status     1    | .   .   1   .   .   .   .   .   .   
  Reinforcement Status     2    | .   .   .   .   .   1   1   .   .   
  Recall Investigation     2    | .   2   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   1   .   .   .   
  Hauler Manifests         2    | .   1   .   1   .   .   .   .   .   
  Registered Components    2    | .   1   .   1   .   .   .   .   .   
  Zone Layout              5    | .   1   2   2   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   
Repair Station Hacks       2    | .   .   .   .   2   .   .   .   .   
  Scan Component           1    | .   .   .   .   1   .   .   .   .   
  Repair                   1    | .   .   .   .   1   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   
Scanalyzer                 2    | .   .   .   .   2   .   .   .   .   
  Insert Component         1    | .   .   .   .   1   .   .   .   .   
  Analyze                  1    | .   .   .   .   1   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         15   | .   2   4   4   1   4   .   .   .   
  Terminals                15   | .   2   4   4   1   4   .   .   .   
    Track                  4    | .   1   .   1   .   2   .   .   .   
    Botnet                 11   | .   1   4   3   1   2   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   
Hacking Detections         19   | .   4   4   3   3   2   2   1   .   
  Full Trace Events        2    | .   1   .   .   .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   2    | .   .   .   .   2   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   .   .   .   1   .   .   .   .   
  Time                     26   | .   .   .   .   26  .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   1   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   1   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   1   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -7  -6  -6  -6  -6  
------------               Run  | Scr Mat Mat Mat Fac Fac Ext Cet Arc 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -8  -7  -6  -6  -6  -6  
--------                   Run  | Scr Mat Mat Mat Fac Fac Ext Cet Arc 
Total Allies               4    | .   .   .   .   .   .   4   .   .   
  Largest Group            4    | .   .   .   .   .   .   4   .   .   
  Highest-Rated Group      113  | .   .   .   .   .   .   113 .   .   
  Highest-Rated Ally       37   | .   .   .   .   .   .   37  .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   
Ally Attacks               10   | .   .   .   .   .   .   10  .   .   
  Total Damage             296  | .   .   .   .   .   .   296 .   .   
  Kills                    1    | .   .   .   .   .   .   1   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -7  -6  -6  -6  -6  
-------                    Run  | Scr Mat Mat Mat Fac Fac Ext Cet Arc 
Robot Analysis Total       1    | .   .   .   1   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   

 Exploration                    | -11 -10 -9  -8  -7  -6  -6  -6  -6  
-------------              Run  | Scr Mat Mat Mat Fac Fac Ext Cet Arc 
Turns Passed               3125 | 61  260 889 251 513 469 524 138 20  
Spaces Moved               2179 | 47  195 457 170 408 381 365 116 40  
  Core                     116  | 13  .   .   .   .   .   .   63  40  
  Treads                   24   | .   .   .   .   .   .   .   24  .   
  Legs                     1212 | 34  195 457 170 239 .   88  29  .   
  Wheels                   216  | .   .   .   .   .   .   216 .   .   
  Hover                    611  | .   .   .   .   169 381 61  .   .   
  Flight                   .    | .   .   .   .   .   .   .   .   .   
  Fastest Speed            48   | 50  120 120 120 48  48  52  50  50  
  Average Speed            96   | 105 120 120 120 90  49  103 90  50  
  Slowest Speed            260  | 120 120 120 120 260 52  120 160 50  
  Overloaded Moves         .    | .   .   .   .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   .   .   .   .   
Exploration Rate (%)       34   | 4   36  34  20  12  9   54  77  62  
  Regions Visited          8
    Branch Regions         3
  Pre-discovered Areas     .    | .   .   .   .   .   .   .   .   .   
  Known Exits Taken        6    | .   .   1   1   1   1   1   1   .   
  Unknown Exits Taken      2    | 1   1   .   .   .   .   .   .   .   
Scrap Searched             .    | .   .   .   .   .   .   .   .   .   
Spaces Dug                 .    | .   .   .   .   .   .   .   .   .   
Terrain Destroyed          2    | .   .   1   .   .   .   1   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   
  Projectile               2    | .   .   1   .   .   .   1   .   .   
  AOE                      .    | .   .   .   .   .   .   .   .   .   

 Actions                        | -11 -10 -9  -8  -7  -6  -6  -6  -6  
---------                  Run  | Scr Mat Mat Mat Fac Fac Ext Cet Arc 
Total                      2944 | 56  216 704 214 532 595 456 131 40  
  Wait                     447  | .   8   140 31  95  153 20  .   .   
  Move                     2171 | 46  194 456 169 407 380 364 115 40  
  Hop                      .    | .   .   .   .   .   .   .   .   .   
  Pick Up                  65   | 4   7   20  2   5   12  15  .   .   
  Fast Attach              14   | 4   .   5   2   2   1   .   .   .   
  Attach                   38   | 2   2   7   2   6   4   12  3   .   
  Detach                   .    | .   .   .   .   .   .   .   .   .   
  Swap                     22   | .   .   11  2   .   5   4   .   .   
  Drop                     46   | .   2   18  4   6   10  5   1   .   
  Fire                     82   | .   3   13  2   11  30  23  .   .   
  Melee                    49   | .   .   34  .   .   .   3   12  .   
  Ram                      2    | .   .   .   .   .   .   2   .   .   
  Kick                     .    | .   .   .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   .   .   
  Escape Stasis            8    | .   .   .   .   .   .   8   .   .   
  Rewire                   .    | .   .   .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-8/Materials
-7/Factory
-6/Factory
-6/Extension (discovered 2 exits: [*Fac] / *Cet)
-6/Cetus
-6/Archives (discovered 1 exit: [*Fac])

 History 
---------
 Turn | Location      | Event
   15 | -11/Scrapyard | Discovered new exit (range 15)
   62 | -11/Scrapyard | Entered Materials
  118 | -10/Materials | Central database locked down
  274 | -10/Materials | Discovered new exit (range 16)
  317 | -10/Materials | Build established: Mutant
  322 | -10/Materials | Entered another Materials area
  322 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  362 | -9/Materials  | Identified exit to Mines
  610 | -9/Materials  | Identified exit to Materials
 1211 | -9/Materials  | Entered another Materials area
 1211 | -8/Materials  | Evolved 2 slots: Utility x2
 1443 | -8/Materials  | Discovered new exit (range 10)
 1461 | -8/Materials  | Identified exit to Factory
 1462 | -8/Materials  | Entered Factory
 1462 | -7/Factory    | Evolved 2 slots: Power x1, Propulsion x1
 1520 | -7/Factory    | Build established: Hacker-Mutant
 1700 | -7/Factory    | Repaired Broken Airjet
 1927 | -7/Factory    | Discovered new exit (range 16)
 1975 | -7/Factory    | Identified exit to Factory
 1975 | -7/Factory    | Entered another Factory area
 1975 | -6/Factory    | Evolved 2 slots: Utility x1, Weapon x1
 2177 | -6/Factory    | Discovered new exit (range 6)
 2274 | -6/Factory    | Build established: Hacker-Tank
 2443 | -6/Factory    | Identified exit to Extension
 2444 | -6/Factory    | Entered Extension
 2646 | -6/Extension  | Rescued a captive Derelict
 2687 | -6/Extension  | Rescued a captive Derelict
 2746 | -6/Extension  | Identified exit to Cetus
 2777 | -6/Extension  | Rescued a captive Derelict
 2777 | -6/Extension  | Rescued a captive Derelict
 2791 | -6/Extension  | Spotted B-75 Beast
 2809 | -6/Extension  | Spotted B-75 Beast
 2868 | -6/Extension  | Lost 6 parts (2p1n1u2w)
 2938 | -6/Extension  | Discovered new exit (range 15)
 2968 | -6/Extension  | Entered Cetus
 2984 | -6/Cetus      | Spotted Cetus Guard
 2984 | -6/Cetus      | Spotted Cetus Guard
 2985 | -6/Cetus      | Spotted Cetus Guard
 2988 | -6/Cetus      | Spotted Cetus Guard
 3019 | -6/Cetus      | Core integrity fell below 50%
 3079 | -6/Cetus      | Lost 11 parts (3p6n1u1w)
 3099 | -6/Cetus      | Discovered new exit (range 16)
 3103 | -6/Cetus      | Build established: Hacker-Mutant
 3106 | -6/Cetus      | Identified exit to Archives
 3106 | -6/Cetus      | Entered Archives
 3118 | -6/Archives   | Core integrity fell below 20%
 3119 | -6/Archives   | Unable to access archive contents
 3121 | -6/Archives   | Discovered new exit (range 14)
 3126 | -6/Archives   | Destroyed by Y-64 Sentinel with KE Penetrator

 Last Messages 
---------------
03093_ Chainsword destroyed.
03093_ Slug penetrates Reinforced Barrier.
03099_ EXIT=FOUND
03106_ EXIT=IDENTIFIED: ARCHIVES
LOCATION=ARCHIVES
GOAL=ESCAPE
03114_ Slug penetrates Wall.
03115_ Penetrated by Slug. <x2>
03117_ Slug penetrates Wall.
03117_ Slug penetrates Archive Hub.
03117_ Archive Hub disabled. <x2>
03119_ Connecting with Archive Terminal...
03119_ Penetrated by Slug.
03119_ Archive Terminal disabled.
03121_ Penetrated by Slug.
03121_ EXIT=FOUND
03121_ Slug penetrates Wall.
03124_ Penetrated by Slug.
03124_ Hacking Suite destroyed.
03124_ Penetrated by Slug. <x2>

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
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|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????????????????????????????????????????????      |
| ?????????????????????????????????????????????      |
| ???????????????????????#####?????????????????      |
| ???????????????????????#   #?????????????????      |
| ???????????????????????# < #?????????????????      |
| ???????????????????????#   #?????????????????      |
| ???????????????????????#   #?????????????????      |
| ????????????????????? ?+ @ #?????????????????      |
| ?????????????????????  #   #?????????????????      |
| ?????????????????????  #   #?????????????????      |
| ????????????????""""" ?#   #?????????????????      |
| ?????????????????"""" ?#   #?????????????????      |
| ???????????????###"#"###   #?????????????????      |
| ???????????????#"""""""#   #?????????????????      |
| ???????????????#""" """#   #?????????????????      |
| ???????????????#"""  ""#   #?????????????????      |
| ??????????????##""   " #   ##????????????????      |
| ###############        o  Y ####?????????????      |
| #                           """"#????????????      |
| #                           """"?????????????      |
| #                               "????????????      |
| #####+########"            o  V"#"???????????      |
| #         #"" "              """"????????????      |
| #         #""""             """"#????????????      |
| #      """""""              """"#????????????      |
| #"""""""""#"V               ####?????????????      |
| #"""""""""""""                ???????????????      |
| #"""""""""#""""                ??????????????      |
| #"""""""""#""""                ??????????????      |
| ???######???###             ###??????????????      |
| ??????????????##   #""   ""##????????????????      |
| ???????????????#   #""" """#?????????????????      |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           56
Energy Generation          31
Energy Capacity            430
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           13
Terrain Scan Range         16
Terrain Scan Density       10
Armor Coverage             150
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                55
Melee Accuracy             6
Recoil Reduction           2
Offensive Hacking          30
Defensive Hacking          10

 Item Schematics 
-----------------
            Airjet | -7/Factory | Scanalyzed
 Adv. Sensor Array | -7/Factory | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Maximum Efficiency

 Challenges 
------------
None

 Game 
------
Seed              DispersionLinkedScreen
  Manual?         0
Play Time         00:48:53
  Cumulative      35.0 hours
  Start           2020.05.07 @ 14:33:12
  End             2020.05.07 @ 15:25:04
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          39
  Rogue           22
  Adventurer      17
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             23
Gallery%          43
Achievement%      35
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        0
Font              14/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 5d3c4a8d-cd7e-468d-922f-79d7f274366d