Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 00:40:58 Player: Rohain Result: Destroyed by B-90 Cyclops via exploding Antimatter Diverter Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (177) 885 Value Destroyed (7781) 7781 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1185) 1185 TOTAL SCORE: 16251 Bonus ------- Pacifist 200 Follower Combat Kills 185 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Biometal Leg Jamming Amplifier Faulty Advanced Variable Charge Gun Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Improved Signal Interpreter Improved Transmission Jammer Improved Core Shielding Improved Core Shielding > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Heavy Laser Heavy Gatling Laser Gauss Rifle [Rating: 100] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Overtuned Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Hover Unit Experimental Gyrokinetic Inverter Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Power Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Special Weapon CPS Tube Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 . . . 4 2 2 2 2 Power 1 | . . . . . . . . . 1 . . Propulsion 3 | . . 2 . . . . . 1 . . . Utility 11 | . . . 2 . . . 3 1 1 2 2 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 177 | 6 2 22 13 16 3 4 39 42 19 2 9 Power 26 | 1 . 5 3 2 . . 6 5 3 . 1 Engine 18 | 1 . 5 2 2 . . 5 3 . . . Core 5 | . . . 1 . . . 1 2 1 . . Reactor 3 | . . . . . . . . . 2 . 1 Propulsion 64 | 2 . 10 5 5 2 2 13 16 7 . 2 Treads 3 | . . . . . . . . 2 . . 1 Leg 57 | 2 . 10 5 5 2 2 12 14 5 . . Wheel 3 | . . . . . . . 1 . 2 . . Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 48 | 1 1 1 5 6 1 1 12 11 5 1 3 Device 23 | . 1 . 2 3 . . 5 7 3 1 1 Storage 5 | 1 . 1 . 1 . 1 . . 1 . . Processor 12 | . . . 2 . 1 . 6 1 1 . 1 Hackware 1 | . . . . . . . . . . . 1 Protection 7 | . . . 1 2 . . 1 3 . . . Artifact . | . . . . . . . . . . . . Weapon 39 | 2 1 6 . 3 . 1 8 10 4 1 3 Energy Gun 26 | 2 1 5 . 1 . 1 5 6 3 . 2 Energy Cannon 3 | . . . . . . . . . 1 1 1 Ballistic Gun 8 | . . 1 . 1 . . 2 4 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 1 . . 3 1 . 1 2 Parts Lost 112 | . . 9 3 9 2 . 25 32 28 1 3 Power 14 | . . 1 1 . . . 4 4 3 . 1 Propulsion 48 | . . 6 2 7 1 . 9 12 11 . . Utility 27 | . . . . 2 . . 5 7 10 1 2 Weapon 23 | . . 2 . . 1 . 7 9 4 . . Highest Loss Streak 18 | . . 6 1 3 2 . 11 18 13 1 1 To Critical Strikes 2 | . . . . . . . 1 . 1 . . Average Backups 11 | 2 6 13 14 14 13 14 11 9 6 1 3 Power 2 | . 1 1 3 3 4 3 3 2 1 . . Propulsion 3 | . 3 6 5 5 2 2 1 3 3 . . Utility 2 | . . 4 3 2 2 1 4 2 . 1 1 Weapon 2 | . 1 . 2 3 5 6 1 1 2 . 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 25 | . . 5 1 3 . 4 5 1 2 . 4 Power 2 | . . 1 . . . . 1 . . . . Propulsion 8 | . . 2 1 . . 2 . . 1 . 2 Utility 8 | . . 1 . 1 . . 3 1 1 . 1 Weapon 6 | . . 1 . 2 . 2 1 . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 98 97 99 98 98 81 91 81 83 15 10 Engine 6 | . 14 10 5 9 9 9 4 3 1 . . Leg 30 | . 28 41 35 35 35 36 24 21 21 . . Device 7 | . 12 11 9 8 3 . 7 13 16 5 1 Storage 7 | . 14 11 9 9 9 9 6 5 3 . . Processor 13 | . . . 12 9 14 18 23 15 11 9 2 Protection 5 | . . . 5 8 9 9 4 2 9 . . Energy Gun 12 | . 28 19 18 17 16 . 13 10 9 . 1 Ballistic Gun 1 | . . 2 . . . . 4 3 . . . Peak Build Rating 100 | 6 9 20 29 28 28 35 65 77 100 26 43 Average Rating 36 | 3 8 12 25 25 26 22 57 60 81 13 19 On Entrance 24 | . 6 9 20 26 28 20 24 63 77 12 13 Naked Turns 146 | . . . . . . . . . . . 146 Heaviest Build 59 | 12 13 34 41 40 36 29 49 51 59 2 27 Greatest Support 105 | 20 20 40 48 48 48 70 77 85 105 3 80 Greatest Overweight (x) 12 | . . 1 1 . . 1 2 9 12 . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 6 8 14 15 15 15 15 15 14 11 5 5 Most Carried 15 | 5 8 15 15 15 15 15 15 15 15 2 5 Average Carried 12 | 2 6 13 14 14 13 14 12 10 9 1 3 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 3 8 14 15 15 15 15 15 14 1 2 5 Class Distribution -------------------- 45% | Scavenger-Mutant 25% | Commander-Mutant 13% | Scavenger-Gunner 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Matter Collected 2885 | 158 112 240 190 276 96 7 705 747 260 20 74 Remotely . | . . . . . . . . . . . . Salvage Created 8630 | . . 998 792 1180 483 . 2031 1468 1478 . 200 Parts 345 | . . 41 36 58 28 . 98 49 28 . 7 Haulers Intercepted 2 | . . . . 1 . . . . 1 . . Recyclers Shooed 3 | . . . . . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Combat Hostiles Destroyed 147 | . . 19 15 23 6 . 38 24 20 . 2 Guns 124 | . . 15 14 18 6 . 35 22 14 . . Cannons 1 | . . . . . . . . . 1 . . AOE 4 | . . . . 3 . . . 1 . . . Classes Destroyed 19 | . . 4 4 4 1 . 1 1 4 . . Worker 8 | . . 1 . 1 . . 1 1 4 . . Builder 3 | . . . . . . . . . 3 . . Tunneler 1 | . . . . . . . . . 1 . . Hauler 2 | . . . . 1 . . . . 1 . . Recycler 8 | . . 1 . 1 2 . . 1 3 . . Mechanic 2 | . . . 1 . . . . . 1 . . Operator 3 | . . . . 1 . . . . 2 . . Watcher 3 | . . . . 2 . . 1 . . . . Swarmer 10 | . . . . 6 . . 4 . . . . Grunt 64 | . . 13 8 7 . . 19 15 2 . . Brawler 4 | . . . 2 . . . . . 2 . . Duelist 2 | . . . 1 . . . 1 . . . . Protector 1 | . . . . . 1 . . . . . . Sentry 31 | . . 6 3 10 4 . 5 1 2 . . Specialist 2 | . . . . . . . . . 2 . . Hunter 14 | . . . 1 . 1 . 4 4 2 . 2 Programmer 16 | . . . . . . . 5 3 8 . . Heavy 2 | . . . . . . . . . 2 . . Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 16 | . . 6 5 8 2 . 7 5 16 . 1 Combat Bots Only 9 | . . 6 4 5 2 . 7 4 9 . 1 Max Kills in Single Turn 3 | . . 1 2 3 1 . 2 1 2 . 1 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 3 | . . . . 3 . . . 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Hostile Shots Fired 1503 | . 4 133 94 108 21 . 421 269 273 8 172 Missed 454 | . . 35 37 33 4 . 122 73 86 4 60 Hits 1049 | . 4 98 57 75 17 . 299 196 187 4 112 Melee 8 | . . . 5 . . . . . 3 . . Projectile 1041 | . 4 98 52 75 17 . 299 196 184 4 112 AOE 3 | . . . . . 2 . . . . . 1 Critical Strikes 39 | . . 2 4 6 . . 7 9 8 . 3 Actively Blocked 1 | . . . . . . . 1 . . . . Part Disruptions 1 | . . . . . . . 1 . . . . Damage Taken 17469 | . 46 1259 957 1105 343 . 4011 4013 3271 119 2345 Core 3860 | . 13 180 137 106 75 . 659 658 488 88 1456 Absorbed by Shields 176 | . . . . . 24 . 78 . 74 . . Reduced by Siege Mode 162 | . . . . . . . . . . . 162 Redirected to Shielding 226 | . . . . 11 22 . 67 16 110 . . Regen/Repaired (Parts) 141 | . . . . 97 . . 44 . . . . Core Remaining (%) 62 | 100 94 55 . . . 42 22 34 57 93 . Volleys Fired 511 | . 1 75 49 69 24 . 105 103 75 . 10 Largest 3 | . 2 2 2 2 2 . 3 3 3 . 2 Hottest 257 | . 100 100 110 110 110 . 230 229 257 . 146 Shots Fired 1043 | . 2 148 98 135 44 . 230 219 147 . 20 Gun 1024 | . 2 148 98 133 44 . 228 217 144 . 10 Cannon 13 | . . . . . . . . . 3 . 10 Launcher 4 | . . . . 2 . . . 2 . . . Special 2 | . . . . . . . 2 . . . . Kinetic 161 | . . 15 . . . . 57 89 . . . Thermal 863 | . 2 133 98 133 44 . 171 128 144 . 10 Explosive 4 | . . . . 2 . . . 2 . . . Electromagnetic 13 | . . . . . . . . . 3 . 10 Robot Hit Streak 56 | . . 18 15 17 8 . 45 56 25 . 4 Robot Miss Streak 4 | . . 3 2 2 2 . 3 4 4 . 1 Penetration Max 1 | . . . . . . . 1 1 . . . Secondary Targets 14 | . . 1 1 1 . . 6 2 3 . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 1 . . Shots Hit Robots 809 | . . 116 70 93 30 . 184 170 133 . 13 Core Hits 418 | . . 37 27 43 11 . 115 88 94 . 3 Critical Kills 5 | . . . . . . . 3 2 . . . Critical Parts Destroyed 7 | . . . . . . . 5 2 . . . Critical Strikes 47 | . 1 10 6 4 1 . 11 12 1 . 1 Burn 33 | . 1 10 6 4 1 . 3 8 . . . Destroy 12 | . . . . . . . 8 4 . . . Corrupt 2 | . . . . . . . . . 1 . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19938 | . 13 1452 1436 2061 706 . 4643 4175 4985 7 460 Guns 19140 | . 13 1452 1436 1865 706 . 4539 4048 4894 . 187 Cannons 344 | . . . . . . . . . 89 . 255 Explosions 407 | . . . . 196 . . 104 107 . . . Melee . | . . . . . . . . . . . . Ramming 47 | . . . . . . . . 20 2 7 18 Kinetic 2252 | . . 158 . . . . 817 1277 . . . Thermal 16888 | . 13 1294 1436 1865 706 . 3722 2771 4894 . 187 Explosive 303 | . . . . 196 . . . 107 . . . Electromagnetic 448 | . . . . . . . 104 . 89 . 255 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 21 | . . 1 2 2 2 2 2 6 21 3 2 Average Corruption 2 | . . 1 1 2 2 2 1 4 7 3 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 127 | . . . . 16 18 27 27 12 24 . 3 Message Errors 31 | . . . . 4 5 4 9 3 6 . . Matter Fused 32 | . . . . 4 8 8 4 . 6 . 2 Heat Flow Errors 17 | . . . . 3 1 3 2 3 5 . . Energy Discharges 18 | . . . . 2 2 5 5 2 2 . . Parts Rejected 4 | . . . . 1 1 . . . 2 . . Parts Fused 2 | . . . . . . . 2 . . . . Data Loss (minor) 8 | . . . . . 1 4 1 1 . . 1 Data Loss (major) 4 | . . . . . . 1 2 1 . . . Misfires 4 | . . . . 1 . . 1 1 1 . . Alerts 3 | . . . . . . 2 . 1 . . . Weapon Failures 4 | . . . . 1 . . 1 . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 20 | . . . . 3 . . . . . . 17 Projectiles 17 | . . . . . . . . . . . 17 Explosions 3 | . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . . 43 9 1 3 7 Shots 1 | . . . . . . . 1 . . . . Rammed 13 | . . . . . . . . 2 1 3 7 Targets Rammed 13 | . . . . . . . . 2 1 3 7 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 504 | . . 26 91 260 242 269 504 335 197 . 72 Average Temperature 57 | . . 9 24 44 51 117 82 77 73 . 23 Received Heat Transfer 3547 | . 27 624 396 549 32 . 920 612 297 27 63 Effects 6 | . . . . . . . 6 . . . . Shutdowns 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Interference 4 | . . . . . . . 4 . . . . Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 30 | . . . . . . . . . . . 30 Longest Duration 30 | . . . . . . . . . . . 30 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 16 | . . 4 1 2 . . 3 1 5 . . Combat Hostiles 16 | . . 4 1 2 . . 3 1 5 . . Parts Melted 74 | . . 15 5 13 . . 13 13 15 . . Heat Transferred 33843 | . 111 4217 3219 3811 1360 . 7513 5742 7648 . 222 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Maximum Alert Level 1 | . . . . 1 . . 1 1 . . . Low Security (%) 92 | 100 100 100 100 73 100 . 78 96 100 100 100 Level 1 7 | . . . . 26 . . 21 3 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 344 | . 30 165 174 273 99 . 344 208 191 32 108 Initial 166 | . . 3 21 42 99 . . 166 60 27 6 Average 84 | . 1 102 68 97 21 . 133 116 80 26 47 Influence Increases 4737 | . 30 525 480 700 315 . 1213 682 619 15 158 Destroy 0b10 Robot/C 3020 | . . 380 300 460 200 . 760 480 400 . 40 Destroy 0b10 Robot/NC 155 | . . 10 5 30 15 . 10 10 75 . . Destroy Leader 740 | . . 110 70 136 . . 202 100 112 . 10 Allied During Kill 42 | . . . . . 36 . 6 . . . . Successful Hack 76 | . . 10 11 25 18 . 12 . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . Disable Machine 135 | . . . 45 30 . . 60 . . . . Destroy Structure 74 | . . . 4 19 1 . 13 32 2 . 3 Partial Spotted 60 | . . . . . . . 30 . . 15 15 Lose Combat Pursuer 405 | . 30 15 45 . 15 . 120 60 30 . 90 Influence Decreases 4689 | . 20 484 429 547 570 . 872 899 690 56 122 Entered New Map 524 | . . 7 30 60 156 . . 175 64 26 6 Time Decay 2888 | . 20 387 379 403 331 . 512 404 326 20 106 Lost Part 1084 | . . 90 20 84 20 . 250 320 280 10 10 Lost Ally 193 | . . . . . 63 . 110 . 20 . . Squads Dispatched 36 | . 2 3 1 . . . 13 10 4 . 3 Investigation 9 | . 1 1 . . . . 5 2 . . . Extermination 10 | . . . . . . . 4 2 2 . 2 Reinforcement 13 | . 1 2 1 . . . 4 2 2 . 1 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Distress Signals 13 | . 1 . 3 1 . . 3 3 1 . 1 Communications Jammed 88 | . . . . . . . . . 88 . . Distress Signals 85 | . . . . . . . . . 85 . . Times Spotted 240 | . 5 28 30 26 9 . 58 36 31 1 16 Peak Tracking Total 8 | . 3 4 6 5 2 . 8 7 6 1 8 Tactical Retreats 18 | . 1 1 3 . 1 . 5 4 2 . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Traps Triggered 12 | . . 2 2 . . . 3 1 2 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Machines Disabled 9 | . . . 3 2 . . 4 . . . . Max in Single Turn 1 | . . . 1 1 . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Machines Accessed 43 | . . 4 2 7 10 8 6 1 5 . . Terminals 20 | . . 4 2 5 6 . . . 3 . . Fabricators 3 | . . . . . . . 1 . 2 . . Repair Stations 2 | . . . . 1 . . 1 . . . . Recycling Units 8 | . . . . . 3 . 4 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 130 | . . 13 4 15 32 47 9 2 8 . . Successful 94 | . . 8 3 7 20 47 5 1 3 . . Failed 35 | . . 5 1 8 11 . 4 1 5 . . Catastrophic 2 | . . . . . . . 2 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 62 | . . 15 4 9 24 . 5 2 3 . . Terminals 53 | . . 13 4 9 23 . . . 4 . . Fabricators 5 | . . . . . . . 1 . 4 . . Repair Stations 8 | . . . . 5 . . 3 . . . . Recycling Units 10 | . . . . . 3 . 5 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 70 | . . 4 2 3 12 47 . . 2 . . Record 45 | . . . . . 5 39 . . 1 . . Robot Analysis 11 | . . 1 . . 2 8 . . . . . Open Door 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Zone Layout 10 | . . 3 1 2 3 . . . 1 . . Release Object 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . 3 . . 1 . . . . Scan Component 3 | . . . . 2 . . 1 . . . . Repair 1 | . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . Report Inventory 2 | . . . . . 2 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 16 | . . 4 1 . 6 . 4 1 . . . Terminals 10 | . . 4 1 . 5 . . . . . . Botnet 10 | . . 4 1 . 5 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . . 1 . 4 1 . . . Tunnel 1 | . . . . . 1 . . . . . . Fedlink 4 | . . . . . . . 3 1 . . . Scrapoids 1 | . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . . . . 2 . . Used 1 | . . . . . . . . . 1 . . Hacking Detections 22 | . . 4 2 3 7 . 2 1 3 . . Full Trace Events 3 | . . 1 . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . Time 81 | . . . . . . . . . 81 . . Total Robot Build Rating 2 | . . . . . . . . . 2 . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 60 | . . . . 60 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 26 | . . . . . 26 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Total Allies 33 | . . . . . 26 . 5 . 2 . . Largest Group 18 | . . . . . 18 18 5 . 2 . . Highest-Rated Group 291 | . . . . . 291 291 143 . 16 . . Highest-Rated Ally 31 | . . . . . 27 27 31 . 8 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 48 | . . . . . 26 . 22 . . . . Total Damage 796 | . . . . . 388 . 408 . . . . Kills 5 | . . . . . 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Active Infowar (turns) 630 | . . . . . . . . 27 592 11 . Sensors 11 | . . . . . . . . . . 11 . Jamming 619 | . . . . . . . . 27 592 . . Robot Analysis Total 11 | . . 1 . . 2 8 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Turns Passed 10533 | 66 341 967 1021 961 1222 1964 1727 966 913 45 340 Spaces Moved 6797 | 53 275 513 652 496 769 1593 1038 443 469 74 422 Core 510 | 15 . . . . . . . 8 8 74 405 Treads 33 | . . . . . . . . 16 . . 17 Legs 6214 | 38 275 513 652 496 769 1593 1036 408 434 . . Wheels 40 | . . . . . . . 2 11 27 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 107 80 50 50 50 50 Average Speed 116 | 100 120 124 121 120 120 122 117 126 120 50 54 Slowest Speed 650 | 120 120 190 190 120 120 190 260 500 650 50 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 58 43 38 83 97 92 28 12 12 3 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 1 . 1 . . . . Known Exits Taken 7 | . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . Scrap Searched 3 | . . . . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 51 | . . . . 18 . . 10 22 . . 1 Melee . | . . . . . . . . . . . . Projectile 13 | . . . . . . . 10 2 . . 1 AOE 38 | . . . . 18 . . . 20 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Res Res Total 8450 | 64 283 694 789 727 1025 1610 1348 685 635 80 510 Wait 522 | . . 53 52 115 29 . 112 59 50 . 52 Move 6786 | 52 274 512 651 495 768 1592 1037 442 468 73 422 Hop . | . . . . . . . . . . . . Pick Up 106 | 6 5 16 10 12 . 3 26 17 5 1 5 Fast Attach 82 | 3 2 5 1 4 1 1 19 23 15 2 6 Attach 80 | 3 . 10 6 10 3 . 21 16 8 . 3 Detach 10 | . . . 1 . 3 1 3 1 . . 1 Swap 59 | . . 11 10 10 1 4 7 10 6 . . Drop 86 | . 1 12 9 12 1 9 18 12 7 1 4 Fire 511 | . 1 75 49 69 24 . 105 103 75 . 10 Melee . | . . . . . . . . . . . . Ram 13 | . . . . . . . . 2 1 3 7 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 195 | . . . . . 195 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 94 | -10/Materials | Discovered new exit (range 10) 227 | -10/Materials | Discovered new exit (range 14) 279 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Propulsion x2 822 | -9/Materials | Build established: Scavenger-Mutant 1143 | -9/Materials | Lost 6 parts (1p5n) 1255 | -9/Materials | Discovered new exit (range 16) 1375 | -9/Materials | Entered another Materials area 1375 | -8/Materials | Evolved 2 slots: Utility x2 1574 | -8/Materials | Discovered new exit (range 11) 1975 | -8/Materials | Identified exit to Factory 2088 | -8/Materials | Discovered new exit (range 14) 2315 | -8/Materials | Discovered exit to Factory (range 15) 2380 | -8/Materials | Identified exit to Storage 2396 | -8/Materials | Entered Storage 2552 | -8/Storage | Repaired Hvy. Particle Gun 3122 | -8/Storage | Discovered exit to Factory (range 14) 3335 | -8/Storage | Lost 3 parts (2n1u) 3353 | -8/Storage | Used back door to open Recycling access 3353 | -8/Storage | Discovered new exit (range 5) 3357 | -8/Storage | Entered Recycling 3439 | -8/Recycling | Core integrity fell below 50% 3734 | -8/Recycling | Discovered new exit (range 16) 3769 | -8/Recycling | Identified exit to Factory 4133 | -8/Recycling | Lost 3 allies 4263 | -8/Recycling | Build established: Commander-Mutant 4480 | -8/Recycling | Scanned before Scraplab entrance 4503 | -8/Recycling | Entered Scraplab 4515 | -8/Recycling | Discovered new exit (range 3) 4516 | -8/Recycling | Identified exit to Scraptown 4579 | -8/Recycling | Entered Scraptown 4579 | -8/Scraptown | Accompanied by 18 allies 4797 | -8/Scraptown | Visited Cave Peace 4845 | -8/Scraptown | Visited Red Mages 4895 | -8/Scraptown | Visited Junk Repository 5221 | -8/Scraptown | Discovered exit to Factory (range 5) 5325 | -8/Scraptown | Visited Assassins FH 5373 | -8/Scraptown | Visited Shadow of the Wyrm 5426 | -8/Scraptown | Visited Comm Corps 5479 | -8/Scraptown | Visited Fellowship of the Rings 5495 | -8/Scraptown | Visited UFD Registry 5495 | -8/Scraptown | Registered with UFD as "Railsys" 5539 | -8/Scraptown | Visited Modified Component R&D 5672 | -8/Scraptown | Visited Scrap Suit Storage 5680 | -8/Scraptown | Found Scrap Suit 5769 | -8/Scraptown | Visited Abandonware Association 5789 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5817 | -8/Scraptown | Visited LU-1G1's Boring Crew 5855 | -8/Scraptown | Visited Analyses Database 5878 | -8/Scraptown | Visited Supply Room 5897 | -8/Scraptown | Visited Chapter 10 5933 | -8/Scraptown | Visited Junk Cannon Lab 6068 | -8/Scraptown | Visited Sword Containment 6110 | -8/Scraptown | Discovered exit to Factory (range 3) 6445 | -8/Scraptown | Met Optimus 6445 | -8/Scraptown | Accepted into 0bPrime 6543 | -8/Scraptown | Entered Factory 6543 | -6/Factory | Accompanied by 2 allies 6543 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 6712 | -6/Factory | Lost 3 parts (1n1u1w) 6846 | -6/Factory | Loaded intel: 8 recycling unit locations 7002 | -6/Factory | Build established: Scrapper 7133 | -6/Factory | Lost 11 parts (1p4n3u3w) 7237 | -6/Factory | Core integrity fell below 50% 7342 | -6/Factory | Found Prototype Processor 7342 | -6/Factory | Identified Exp. Targeting Computer 7346 | -6/Factory | Found Exp. Targeting Computer 7353 | -6/Factory | Found Faulty Exp. Targeting Computer 7356 | -6/Factory | Found Faulty Exp. Targeting Computer 7457 | -6/Factory | Build established: Scavenger-Gunner 7460 | -6/Factory | Discovered new exit (range 6) 7476 | -6/Factory | Identified exit to Lower Caves 7611 | -6/Factory | Learned location of Protoforge (-3) 7663 | -6/Factory | Spotted B-75 Beast 7684 | -6/Factory | Discovered exit to Lower Caves (range 15) 7724 | -6/Factory | Scrapoid reinforcements arrived 7783 | -6/Factory | Lost 5 allies 7820 | -6/Factory | Destroyed 7 combat bots 8255 | -6/Factory | Discovered new exit (range 9) 8269 | -6/Factory | Identified exit to Factory 8270 | -6/Factory | Entered another Factory area 8270 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8345 | -5/Factory | Noticed UFD Elites at a Recycling Unit 8511 | -5/Factory | Garrison activated, responded to threat 8606 | -5/Factory | Spotted B-75 Beast 8715 | -5/Factory | Destroyed B-75 Beast 8743 | -5/Factory | Lost 18 parts (3p7n3u5w) 8794 | -5/Factory | Lost 4 parts (1n2u1w) 8799 | -5/Factory | Core integrity fell below 50% 8878 | -5/Factory | Lost 4 parts (1p2n1w) 9006 | -5/Factory | Lost 3 parts (2u1w) 9181 | -5/Factory | Loaded intel: 8 recycling unit locations 9211 | -5/Factory | Discovered new exit (range 7) 9221 | -5/Factory | Garrison activated, responded to threat 9231 | -5/Factory | Identified exit to Factory 9236 | -5/Factory | Entered another Factory area 9236 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9257 | -4/Factory | Build established: Scavenger-Mutant 9661 | -4/Factory | Fabricated R-06 Scavenger? 9870 | -4/Factory | Destroyed 9 combat bots 9873 | -4/Factory | Lost 10 parts (2p4n3u1w) 10045 | -4/Factory | Lost 3 parts (2n1u) 10099 | -4/Factory | System corruption reached 10% 10139 | -4/Factory | Discovered new exit (range 8) 10149 | -4/Factory | Identified exit to Research 10149 | -4/Factory | Entered Research 10149 | -3/Research | Evolved 2 slots: Utility x2 10162 | -3/Research | Lost 13 parts (1p4n5u3w) 10167 | -3/Research | Discovered new exit (range 9) 10193 | -3/Research | Identified exit to Research 10194 | -3/Research | Entered another Research area 10194 | -2/Research | Evolved 2 slots: Utility x2 10289 | -2/Research | Spotted B-90 Cyclops 10422 | -2/Research | Build established: Mutant 10462 | -2/Research | Core integrity fell below 50% 10516 | -2/Research | Core integrity fell below 20% 10534 | -2/Research | Destroyed by B-90 Cyclops via exploding Antimatter Diverter Last Messages --------------- 10464_ Lgt. Antimatter Reactor destroyed. 10465_ Penetrated by Slug. 10468_ Slug penetrates Wall. 10471_ System corrupted: Component data lost. 10485_ Antimatter Diverter explodes. 10486_ The unstable cave ceiling collapses. 10508_ Slug penetrates Wall. 10512_ Penetrated by Slug. 10513_ The unstable cave ceiling collapses. 10515_ K-01 Serf collects debris. 10515_ Penetrated by Slug. 10515_ Slug penetrates Wall. 10519_ Slug penetrates H-88 Terminator. 10520_ Slug penetrates Wall. 10532_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5F. 10532_ Antimatter Diverter explodes. 10533_ Penetrated by Slug. 10534_ Antimatter Diverter explodes. Map ----- +----------------------------------------------------+ | ????????????????????# # ########??????????? | | ????????????????????# #######"""""#??????????? | | ????????????????????# #T ####""Y""###????????? | | ????????????????????# !] #????????? | | ????????????????????# !] #????????? | | ????????????????????# !] #????????? | | ????????????????????# +????????? | | ????????????????????# ] #????????? | | ????????????????????####+###### #????????? | | ??????????????????????????????# #????????? | | ??#####???????????????????????+ #????????? | | ? #???????????????????????##### #????????? | | ? #???????????????????????????# #????????? | | #???????????????????????????# #????????? | | #???????????????????????????# #????????? | | ####????????????????????????# #????????? | | # #??????????############### ######???? | | # # ####+####### | | u | | | | | | | | """BB ####+################### | | """BB #?????????????????????? | | """ w #?????????????########? | | @#???????########!!! #? | | ???????# #!!! #? | | #???????#! #!!! #? | | #???????# # #? | | #???????# #? #? | | #"#"##### !! #???????# #??? #? | | # # !! ] #???????? ????###+## | | # # ! ######+####+####### | | #""" # | | #""" + | | #""" # ] | | #""" # ##+#########+############ | | ####""" # # #?????????# ### ## | | ???# ######### #?????????# #?# #? | | ???# #???????# #?????????# #?# ## | | ???##########???????# #?????????# #?# | | ????????????????????# #?????????# #?# | | ????????????????????# #?????????# #?# | | ????????????????????# #?????????# #?# | | ????????????????????# #?????????# #?# | | ????????????????????# #?????????# #?# | | ????????????????????######?????????#####+###### | | ????????????????????????????????????# | | ????????????????????????????????????# | | ????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 100 Energy Generation 31 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 225 Resistance: TH 25 Core Shielding 30 Power Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 7 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x2 | -4/Factory | Preloaded Repaired ---------- Hvy. Particle Gun | 11% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConceptGravityScrap Manual? 0 Play Time 01:35:18 Cumulative 78.3 hours Start 2025.06.02 @ 23:08:29 End 2025.06.03 @ 00:40:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 121 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 50 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71c62f26-b9ab-4432-a530-ed49828d423a