Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 10:51:19 Player: puppuppit Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (191) 955 Value Destroyed (6306) 6306 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2635) 2635 TOTAL SCORE: 12516 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1497 Follower Combat Kills 438 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 125/300 Energy 290/290 System Corruption 8% Temperature Cool (27) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Improved Propulsion Shielding Focal Shield > --- WEAPON (4) ------- Improved Assault Rifle Gauss Rifle Gauss Rifle Heavy Missile Launcher > --- INVENTORY (20) --- Advanced Treads Advanced Treads Advanced Treads Gravmag System Combat Airjet Improved Heat Sink Large Matter Pod (150) High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (89) Phase Cannon Shotgun Improved Assault Rifle Improved Assault Rifle Flak Cannon Flak Cannon Flak Cannon Flak Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Improved Propulsion Shielding Focal Shield > --- WEAPON ----------- Improved Assault Rifle Gauss Rifle Gauss Rifle Heavy Missile Launcher > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Gravmag System Combat Airjet Improved Heat Sink Large Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Phase Cannon Shotgun Improved Assault Rifle Improved Assault Rifle Flak Cannon Flak Cannon Flak Cannon Flak Cannon Heavy Missile Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . 2 . . Parts Attached 97 | 7 5 7 1 5 47 15 10 Power 14 | 1 1 2 . 1 3 5 1 Engine 9 | 1 1 2 . 1 2 1 1 Core 5 | . . . . . 1 4 . Reactor . | . . . . . . . . Propulsion 22 | 2 . . . 1 14 2 3 Treads 22 | 2 . . . 1 14 2 3 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 2 2 1 1 1 16 2 3 Device 6 | 1 . 1 . 1 2 1 . Storage 5 | 1 2 . 1 . . . 1 Processor 1 | . . . . . 1 . . Hackware 4 | . . . . . 4 . . Protection 12 | . . . . . 9 1 2 Artifact . | . . . . . . . . Weapon 33 | 2 2 4 . 2 14 6 3 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 28 | 2 2 3 . 2 14 4 1 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . 1 . . . 1 2 Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 21 | . . 1 . 3 6 8 3 Power 4 | . . 1 . . 1 2 . Propulsion 4 | . . . . 1 . 3 . Utility 6 | . . . . . 3 1 2 Weapon 7 | . . . . 2 2 2 1 Highest Loss Streak 3 | . . 1 . 1 2 3 1 To Critical Strikes . | . . . . . . . . Average Backups 16 | . 7 9 11 16 19 19 19 Power 1 | . . . 1 3 1 . . Propulsion 1 | . . 1 1 . 2 2 3 Utility 7 | . 4 4 5 7 9 6 6 Weapon 5 | . 2 4 4 4 4 9 9 Tool/Special . | . . . . . . . . Unused Backups 38 | . 3 3 3 . 13 1 15 Power 5 | . . . . . 5 . . Propulsion 7 | . 1 . . . 1 . 5 Utility 13 | . 1 1 3 . 2 1 5 Weapon 13 | . 1 2 . . 5 . 5 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 99 99 100 99 99 99 99 Engine 9 | . 14 13 14 14 7 5 6 Core 1 | . . . . . 1 3 2 Treads 21 | . 27 28 28 28 17 18 18 Device 7 | . 14 14 14 14 2 4 8 Storage 10 | . 14 14 14 14 9 9 9 Processor 2 | . . . . . 1 9 9 Hackware 4 | . . . . . 12 . . Protection 7 | . . . . . 11 13 9 Ballistic Gun 32 | . 28 28 28 27 35 35 35 Peak Build Rating 40 | 9 10 11 12 14 34 38 40 Average Rating 23 | 6 9 9 10 12 28 34 35 On Entrance 15 | . 9 10 10 12 13 33 34 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 88 | 13 88 19 49 56 77 77 75 Greatest Support 44 | 40 40 40 40 40 44 44 44 Greatest Overweight (x) 3 | . 2 . 1 1 3 1 1 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 25 10 20 20 20 20 20 Average Capacity 18 | 7 13 10 17 20 20 20 20 Most Carried 20 | 3 10 10 14 20 20 20 20 Average Carried 16 | . 7 9 11 16 19 19 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 Final Carried 20 | 3 10 10 14 19 20 20 19 Class Distribution -------------------- 33% | Mutant 20% | Scavenger-Tank 14% | Gunner 12% | Tank 8% | Hacker-Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 5711 | 356 276 447 30 234 2291 1240 837 Remotely . | . . . . . . . . Salvage Created 6798 | 202 543 537 . 365 3050 1354 747 Parts 410 | 16 29 30 . 35 172 73 55 Haulers Intercepted 7 | . 1 . . . 6 . . Recyclers Shooed 8 | . 1 1 . 1 5 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 128 | . 9 10 . 12 40 40 17 Guns 104 | . 9 7 . 8 37 30 13 AOE 24 | . . 3 . 4 3 10 4 Classes Destroyed 18 | 3 4 . . 2 5 3 1 Worker 19 | 2 3 2 . 2 9 . 1 Builder 8 | . . . . 2 5 . 1 Tunneler 8 | 5 . . . 2 1 . . Hauler 7 | . 1 . . . 6 . . Recycler 13 | 1 1 3 . . 7 . 1 Mechanic 2 | . . . . . 1 . 1 Watcher 7 | . 1 . . . 5 . 1 Swarmer 40 | . 2 6 . 6 7 14 5 Grunt 55 | . 7 4 . 5 19 14 6 Duelist 2 | . . . . . 2 . . Protector 2 | . . . . . . . 2 Sentry 14 | . . . . . 9 1 4 Demolisher 1 | . . . . . . 1 . Specialist 3 | . . . . . . 3 . Hunter 5 | . . . . . 2 3 . Programmer 4 | . . . . . . 4 . Heavy 1 | . . . . . 1 . . Assembled 1 | . . . . 1 . . . Best Kill Streak 8 | 8 2 3 . 4 7 6 4 Combat Bots Only 6 | . 2 3 . 4 4 6 4 Max Kills in Single Turn 4 | 1 1 2 . 2 3 4 2 Gunslinging 1 | . . . . . 1 1 . Exploded 4 | . . 2 . 2 2 4 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 594 | . 62 33 . 42 188 176 93 Missed 163 | . 17 10 . 13 51 42 30 Hits 431 | . 45 23 . 29 137 134 63 Melee 2 | . . . . 2 . . . Projectile 429 | . 45 23 . 27 137 134 63 AOE 3 | . . . . . . 3 . Critical Strikes 10 | . . 1 . . 8 . 1 Actively Blocked 2 | . . . . . 2 . . Part Disruptions 1 | . . . . . . 1 . Damage Taken 6178 | . 502 235 . 379 1999 2104 959 Core 686 | . 77 11 . 40 182 264 112 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 392 | . . . . . 229 98 65 Ignored by Resistances 231 | . . . . . 98 133 . Regen/Repaired (Parts) 398 | . 117 . . . 184 . 97 Core Remaining (%) 74 | 100 . . . 48 . . . Volleys Fired 446 | 25 58 41 . 47 149 74 52 Largest 4 | 2 2 2 . 2 4 4 4 Hottest 108 | 40 40 40 . 40 94 92 108 Shots Fired 1310 | 50 116 78 . 88 552 248 178 Gun 1280 | 50 116 76 . 85 546 238 169 Cannon . | . . . . . . . . Launcher 30 | . . 2 . 3 6 10 9 Special . | . . . . . . . . Kinetic 1280 | 50 116 76 . 85 546 238 169 Thermal . | . . . . . . . . Explosive 30 | . . 2 . 3 6 10 9 Electromagnetic . | . . . . . . . . Robot Hit Streak 51 | 6 9 7 . 11 24 51 21 Robot Miss Streak 5 | 4 5 3 . 3 5 2 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 18 | . 2 . . 1 6 7 2 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 Shots Hit Robots 834 | 28 69 50 . 59 338 170 120 Core Hits 377 | 17 30 27 . 32 148 74 49 Critical Kills 4 | . . . . . 1 2 1 Critical Parts Destroyed 3 | . 2 . . . 1 . . Critical Strikes 7 | . 2 . . . 2 2 1 Destroy 7 | . 2 . . . 2 2 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13496 | 216 574 644 . 886 5510 3008 2658 Guns 11242 | 216 574 442 . 560 4948 2477 2025 Cannons . | . . . . . . . . Explosions 2249 | . . 202 . 326 557 531 633 Melee . | . . . . . . . . Ramming 5 | . . . . . 5 . . Kinetic 11242 | 216 574 442 . 560 4948 2477 2025 Thermal . | . . . . . . . . Explosive 2249 | . . 202 . 326 557 531 633 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 Average Corruption 7 | . . . . . . 7 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 87 | . . . . . . 45 42 Message Errors 22 | . . . . . . 13 9 Matter Fused 17 | . . . . . . 7 10 Heat Flow Errors 12 | . . . . . . 5 7 Energy Discharges 12 | . . . . . . 6 6 Data Loss (minor) 9 | . . . . . . 4 5 Data Loss (major) 5 | . . . . . . 4 1 Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . . 1 Weapon Failures 7 | . . . . . . 4 3 Overload Shots . | . . . . . . . . Overflow Damage 127 | . . . . 48 42 24 13 Projectiles . | . . . . . . . . Explosions 127 | . . . . 48 42 24 13 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 199 | . . . . . 47 101 51 Shots 5 | . . . . . 1 3 1 Rammed 1 | . . . . . 1 . . Targets Rammed 2 | . . . . 1 1 . . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 336 | . 18 27 . 28 336 220 302 Average Temperature 62 | . 8 11 . 9 61 69 72 Received Heat Transfer 1962 | . 240 81 . 120 819 351 351 Effects 5 | . . . . . 1 3 1 Energy Bleed 2 | . . . . . 1 . 1 Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 5 | . . . . . 2 5 5 Low Security (%) 45 | 100 100 100 . 100 31 . . Level 1 16 | . . . . . 42 5 . Level 2 13 | . . . . . 26 19 . Level 3 2 | . . . . . . 12 . Level 4 10 | . . . . . . 18 72 Level 5 10 | . . . . . . 44 14 High Security 1 | . . . . . . . 13 Max Security . | . . . . . . . . Peak Influence 2672 | 15 96 101 . 127 533 2672 1817 Initial 1302 | . . 36 . . 14 258 1302 Average 533 | 3 18 21 . 38 270 1425 1478 Influence Increases 6308 | 40 422 306 . 459 1535 2494 1052 Destroy 0b10 Robot/C 2860 | . 180 200 . 300 840 800 540 Destroy 0b10 Robot/NC 355 | 40 30 25 . 30 180 . 50 Destroy Leader 564 | . 44 40 . 40 252 30 158 Allied During Kill 48 | . . . . 7 . . 41 Trap Triggered on 0b10 10 | . . . . . 10 . . Successful Hack 132 | . 33 . . . 77 7 15 Select Force Hacks 150 | . 60 . . . 90 . . Disable Machine 120 | . . . . 15 15 15 75 Anti-Garrison Action 1450 | . . . . . . 1450 . Destroy Structure 289 | . . 11 . 22 41 117 98 Lose Combat Pursuer 330 | . 75 30 . 45 30 75 75 Influence Decreases 4482 | 40 329 399 . 421 1175 220 1898 Entered New Map 1591 | . . 57 . . 24 140 1370 Time Decay 2131 | 40 329 342 . 381 581 . 458 Lost Part 190 | . . . . 20 60 80 30 Lost Ally 120 | . . . . 20 60 . 40 Purge Threat 450 | . . . . . 450 . . Squads Dispatched 28 | . 5 . . . 11 . 12 Investigation 12 | . 5 . . . 7 . . Extermination . | . . . . . . . . Reinforcement 7 | . . . . . 4 . 3 Assault 6 | . . . . . . . 6 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 11 | . . 1 . . 8 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 185 | . 25 9 . 16 53 36 46 Peak Tracking Total 7 | . 5 3 . 4 6 6 7 Tactical Retreats 14 | . 4 2 . 2 1 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 13 | . 1 . . . 5 7 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . 6 . . Reused 1 | . . . . . 1 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 17 | . . . . 1 1 10 5 Max in Single Turn 2 | . . . . 1 1 2 1 Garrison Relay 5 | . . . . . . 5 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled 5 | . . . . . . 5 . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 41 | . 10 . 1 . 19 3 8 Terminals 28 | . 7 . . . 12 3 6 Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . . . 2 . 1 Recycling Units 5 | . 2 . . . 2 . 1 Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 148 | . 32 . 1 . 83 6 26 Successful 88 | . 19 . 1 . 54 1 13 Failed 59 | . 13 . . . 28 5 13 Catastrophic 10 | . . . . . 3 3 4 Database Lockouts 1 | . . . . . 1 . . Manual 106 | . 26 . . . 60 3 17 Terminals 104 | . 24 . . . 52 6 22 Fabricators . | . . . . . . . . Repair Stations 11 | . 2 . . . 7 . 2 Recycling Units 16 | . 6 . . . 8 . 2 Scanalyzers 12 | . . . . . 12 . . Garrison Access 4 | . . . . . 4 . . Terminal Hacks 18 | . 5 . 1 . 8 1 3 Record 1 | . . . 1 . . . . Robot Analysis 8 | . 4 . . . 2 . 2 Prototype ID Bank 4 | . 1 . . . 2 . 1 Open Door 1 | . . . . . . 1 . Unreport Threat 3 | . . . . . 3 . . Reprogram Traps 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 10 | . 2 . . . 6 . 2 Scan Component 5 | . 1 . . . 3 . 1 Repair 5 | . 1 . . . 3 . 1 Recycling Unit Hacks 2 | . 1 . . . 1 . . Retrieve Components 2 | . 1 . . . 1 . . Scanalyzer 7 | . . . . . 7 . . Insert Component 3 | . . . . . 3 . . Analyze 2 | . . . . . 2 . . Retrieve Study 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 50 | . 11 . . . 31 . 8 Terminals 36 | . 8 . . . 22 . 6 Track 2 | . . . . . 2 . . Botnet 17 | . 3 . . . 10 . 4 Disrupt 4 | . . . . . 3 . 1 Operators 1 | . . . . . 1 . . Skim 12 | . 5 . . . 6 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 10 | . 3 . . . 5 . 2 Reject 3 | . 1 . . . 2 . . Recyclers 2 | . . . . . 1 . 1 Mask 2 | . . . . . 1 . 1 Tunnel 3 | . 2 . . . 1 . . Scanalyzers 2 | . . . . . 2 . . Extract 2 | . . . . . 2 . . Garrison Access 2 | . . . . . 2 . . Reprogram 1 | . . . . . 1 . . Intercept 1 | . . . . . 1 . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 35 | . 9 . . . 17 2 7 Full Trace Events 4 | . 1 . . . 1 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . . . . . 9 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . Parts Repaired 5 | . 1 . . . 3 . 1 Time 166 | . 26 . . . 89 . 51 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 16 | . 9 . . . 7 . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 21 | . . . . . . 21 . Machine Destruction 18 | . . . . . . 18 . Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . . . 1 3 2 . Largest Group 3 | . . . . 1 3 2 2 Highest-Rated Group 70 | . . . . 31 48 70 70 Highest-Rated Ally 39 | . . . . 31 16 39 39 Initial Warlord ECA Mod 11 | . . . . . . . 11 Total Orders . | . . . . . . . . Ally Attacks 74 | . . . . 18 17 . 39 Total Damage 1320 | . . . . 273 237 . 810 Kills 21 | . . . . 4 2 . 15 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 6992 | 51 1808 1277 571 1988 1297 . . Terrain 6992 | 51 1808 1277 571 1988 1297 . . Structural 26 | . . . . . 26 . . Robot Analysis Total 8 | . 4 . . . 2 . 2 Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 15904 | 150 1808 1277 571 1988 5570 3206 1334 Spaces Moved 6308 | 49 866 720 261 703 2056 1184 469 Core 5 | 5 . . . . . . . Treads 6303 | 44 866 720 261 703 2056 1184 469 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 225 225 225 Average Speed 219 | 148 185 160 215 240 237 238 226 Slowest Speed 400 | 160 320 160 240 240 400 250 232 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 75 | 5 91 98 58 96 97 97 58 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 6 | . 3 1 1 . 1 . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 364 | . . 16 . 31 31 164 122 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 364 | . . 16 . 31 31 164 122 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 7466 | 83 976 785 272 925 2438 1360 627 Wait 349 | . 30 2 . 159 81 6 71 Move 6301 | 48 865 719 260 702 2055 1183 469 Hop . | . . . . . . . . Pick Up 87 | 3 10 6 7 7 36 12 6 Fast Attach 28 | 7 1 . . . 16 3 1 Attach 23 | . . 1 . 3 9 7 3 Detach 4 | . . . . . 4 . . Swap 103 | . 5 7 1 5 39 30 16 Drop 87 | . 7 9 4 1 48 9 9 Fire 446 | 25 58 41 . 47 149 74 52 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . 1 1 . . Escape Stasis 10 | . . . . . . 10 . Rewire 10 | . . . . . . 10 . Trap . | . . . . . . . . Miscellaneous 16 | . . . . . . 16 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 151 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Met a group of wandering Federalists 304 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Discovered new exit (range 12) 395 | -10/Materials | Discovered new exit (range 16) 950 | -10/Materials | Discovered new exit (range 9) 1163 | -10/Materials | Repaired Lgt. Treads 1400 | -10/Materials | Discovered new exit (range 12) 1616 | -10/Materials | Loaded intel: 8 terminal locations 1658 | -10/Materials | Learned location of Mines (-10) 1784 | -10/Materials | Loaded intel: 2 trap records 1959 | -10/Materials | Entered Mines 1960 | -10/Mines | Learned location of Storage (-8) 1960 | -10/Mines | Identified exit to Materials 2328 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2328 | -10/Mines | Discovered new exit (range 5) 2486 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2601 | -10/Mines | Learned Materials emergency access door positions 2714 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3236 | -10/Mines | Entered Exiles 3278 | -10/Exiles | Met 8R-AWN 3304 | -10/Exiles | Met EX-HEX 3433 | -10/Exiles | Met EX-DEC 3476 | -10/Exiles | Learned location of Zion (-6) 3642 | -10/Exiles | Met EX-BIN 3774 | -10/Exiles | Discovered new exit (range 15) 3807 | -10/Exiles | Entered Mines 3808 | -9/Mines | Identified exit to Materials 3810 | -9/Mines | Received a Mining Laser from a helpful Derelict 3850 | -9/Mines | Met a Derelict bent on vengeance 4018 | -9/Mines | Learned Materials stockpile data 4152 | -9/Mines | Discovered exit to Materials (range 7) 4552 | -9/Mines | Build established: Scavenger-Mutant 5006 | -9/Mines | Build established: Mutant 5109 | -9/Mines | Found DCF Scrap (10 items) 5389 | -9/Mines | Excavation squad dispatched 5389 | -9/Mines | A large section of the Mines collapsed 5672 | -9/Mines | Core integrity fell below 50% 5795 | -9/Mines | Entered Materials 5795 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 5796 | -8/Materials | Identified exit to Storage 6120 | -8/Materials | Build established: Tank 6918 | -8/Materials | Build established: Scavenger-Tank 8215 | -8/Materials | Central database locked down 8308 | -8/Materials | Learned location of 2 exits from Factory 8344 | -8/Materials | Learned 2 Lower Caves zone layouts 8369 | -8/Materials | Learned Storage terminal intel 8409 | -8/Materials | Learned 8 Factory zone layouts 8443 | -8/Materials | Learned Factory emergency access door positions 8712 | -8/Materials | Discovered new exit (range 16) 9613 | -8/Materials | Build established: Hacker-Gunner 9890 | -8/Materials | Repaired Reactive Plating 9948 | -8/Materials | Repaired Rocket Launcher? 10024 | -8/Materials | Identified exit to Garrison 10035 | -8/Materials | Discovered new exit (range 4) 10660 | -8/Materials | Discovered new exit (range 10) 10944 | -8/Materials | Build established: Tank 11318 | -8/Materials | Repaired Imp. Weapon Shielding 11365 | -8/Materials | Entered Garrison 11396 | -8/Garrison | Triggered checkpoint 11441 | -8/Garrison | Garrison Relay disabled 11533 | -8/Garrison | Triggered checkpoint 11598 | -8/Garrison | Discovered new exit (range 6) 11799 | -8/Garrison | Triggered checkpoint 11913 | -8/Garrison | Triggered checkpoint 11943 | -8/Garrison | Build established: Scavenger-Tank 11968 | -8/Garrison | Garrison Relay disabled 12012 | -8/Garrison | Discovered new exit (range 13) 12210 | -8/Garrison | Triggered checkpoint 12303 | -8/Garrison | Discovered new exit (range 9) 12321 | -8/Garrison | Triggered checkpoint 12420 | -8/Garrison | Garrison Relay disabled 12533 | -8/Garrison | Phase Generator disabled 12889 | -8/Garrison | Triggered checkpoint 12900 | -8/Garrison | Core integrity fell below 50% 13037 | -8/Garrison | Garrison Relay disabled 13048 | -8/Garrison | Crushed by falling debris 13079 | -8/Garrison | Lost 3 parts (1u2w) 13363 | -8/Garrison | Build established: Scavenger-Gunner 13801 | -8/Garrison | Discovered new exit (range 9) 13913 | -8/Garrison | Build established: Gunner 14053 | -8/Garrison | Garrison Relay disabled 14333 | -8/Garrison | Core integrity fell below 20% 14571 | -8/Garrison | Entered Materials 14571 | -8/Materials | Accompanied by 2 allies 14915 | -8/Materials | Discovered new exit (range 8) 14918 | -8/Materials | Repaired Imp. Assault Rifle 14971 | -8/Materials | First assault squad dispatched 15204 | -8/Materials | Garrison activated, responded to threat 15289 | -8/Materials | Discovered new exit (range 13) 15726 | -8/Materials | High security lockdown imminent 15806 | -8/Materials | High security lockdown engaged 15905 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 15816_ Slug penetrates Wall. 15821_ QRNZKF/ |0RFBE /PYGXGGRCQDOQ8BMAKNS3 15826_ ALERT: Assault forces dispatched. 15840_ Acquired Adv. Treads. 15850_ F6Z Y%D3XM6X2JH4FE7:CRRU3RMBGVSG FB 15856_ Material Compactor disabled. 15856_ Recoil Stabilizer destroyed. 15856_ Destroyed Recoil Stabilizer. 15858_ The unstable cave ceiling collapses. 15866_ Y-45 Defender destroyed. 15872_ The unstable cave ceiling collapses. 15886_ T7>W1Q% NG%XZEZQY 1Y8THT I 15892_ The unstable cave ceiling collapses. 15894_ Acquired 57 matter. 15898_ Recycling Unit disabled. 15898_ Carbon-fiber Leg tumbles out of recycling unit. 15899_ The unstable cave ceiling collapses. 15902_ System corrupted: Hvy. Missile Launcher failed to launch. 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""" + ?????????????? | | ??# ??????????????????#=[ """ #???????????????? | | ??# ??????????????????#@= """ #???????????????? | | ??# ?????????????????#!*[ #??????????????? | | ??+ ?????????????????## [ # ???????????? | | ??# #?????????????????# w ????????????? | | ??# #?????????????????# ?????????? | | ?## ############??????# ??????????? | | # #??????## ??????????? | | # #???????? ??????????? | | ?+ ""#???????? # ???????????? | | ?# """ Y"#???????? #? ???????????? | | ?# """"" ""#???????? #?? ????????????? | | ?# """" ######## ##???????????????? | | ?# """"" Yw ????????????????? | | ?# """ >Y ????????????????? | | ?# ######## Y #???????????????????? | | ## #?????????#?#???????????????????? | | ######## #???????????????????????????????? | | #??????# #???????????????????????????????? | | ####+#####???# #???????????????????????????????? | | #???# #???????????????????????????????? | | #???# #???????????????????????????????? | | #???#####???????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Extracted Flak Cannon | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Extracted Target Analyzer | -8/Materials | Extracted Imp. Light Armor Plating | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted Imp. VTOL Module | -8/Materials | Extracted Particle Cannon | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 16% | -10/Materials Reactive Plating | 43% | -8/Materials Rocket Launcher | 41% | -8/Materials Imp. Weapon Shielding | 58% | -8/Materials Imp. Assault Rifle | 30% | -8/Materials Studied --------- Flak Cannon | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorPropulsionBeamcaster Manual? 0 Play Time 01:00:22 Cumulative 734.5 hours Start 2026.08.02 @ 09:54:28 End 2026.08.02 @ 10:51:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 76 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fcef9895-e67f-49ae-973c-9d5a237e7b6e