Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 15:30:27 Player: Jamba27 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (222) 1110 Value Destroyed (9664) 9664 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (3973) 3973 TOTAL SCORE: 21867 Bonus ------- High Alert Combat Kills 1876 Follower Combat Kills 1397 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 254/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Quantum Capacitor Advanced Transmission Jammer Advanced Force Field Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Myomer-Shield Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Cooling System Large Storage Unit Energy Well Quantum Capacitor Long-range Tractor Beam > --- WEAPON ----------- Hyp. Kinetic Coil Construct/G Hpw. Ballistic Linear Construct/G Kinetic Linear Construct/C Rapid Thermal Nova Construct/C Hpw. Kinetic Linear Construct/C > --- INVENTORY -------- Energy Well Quantum Capacitor Improved Weapon Cycler Advanced Transmission Jammer Improved Reaction Control System Advanced Force Field [Rating: 142] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Constructs Propulsion Armored Treads Treads Armored Treads Leg Constructs Wheel Compact Wheel Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Advanced EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Gar Fac Res DSF Res Slots Evolved 16 | . . 2 2 2 . . 4 . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 . . 1 . . . . . . 1 Utility 7 | . . 1 1 1 . . 2 . . . 1 . . 1 Weapon 4 | . . . 1 . . . 1 . . . 1 1 . . Parts Attached 104 | 6 8 17 14 9 18 4 3 . 5 3 6 2 . 9 Power 11 | 1 1 2 3 . 3 . 1 . . . . . . . Engine 10 | 1 1 2 3 . 3 . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 22 | 2 2 6 2 2 7 1 . . . . . . . . Treads 17 | 2 . 3 2 2 7 1 . . . . . . . . Leg 3 | . . 3 . . . . . . . . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 46 | 1 2 2 4 4 6 2 2 . 5 3 6 2 . 7 Device 26 | . . . . 3 5 2 1 . 2 3 5 2 . 3 Storage 7 | 1 1 . 1 . . . . . . . 1 . . 3 Processor 10 | . 1 1 1 1 1 . 1 . 3 . . . . 1 Hackware 1 | . . . 1 . . . . . . . . . . . Protection 2 | . . 1 1 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 25 | 2 3 7 5 3 2 1 . . . . . . . 2 Energy Gun 4 | . . . . 3 1 . . . . . . . . . Energy Cannon 2 | . 1 1 . . . . . . . . . . . . Ballistic Gun 14 | 2 2 4 4 . 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 3 1 2 . 1 . . . . . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . 2 System Corruption 4 | . . . . . . . . . . . . . . 4 Parts Lost 46 | . 4 2 3 1 10 . . 2 . . 1 . 2 21 Power 5 | . 1 1 . . 1 . . 1 . . . . . 1 Propulsion 15 | . 1 . 1 . 7 . . . . . . . . 6 Utility 14 | . . 1 1 1 1 . . 1 . . 1 . 2 6 Weapon 12 | . 2 . 1 . 1 . . . . . . . . 8 Highest Loss Streak 16 | . 1 2 1 1 3 . . 1 . . 1 . 1 16 To Critical Strikes 3 | . . . . . . . . . . . . . . 3 Average Backups 16 | . 7 22 24 24 24 21 22 17 4 3 6 8 7 5 Power . | . . 1 1 1 . 1 1 . . . . . . . Propulsion 1 | . 3 3 3 2 2 . . . . . . . . . Utility 7 | . 4 7 8 8 9 11 14 12 2 3 6 8 7 5 Weapon 6 | . . 10 11 11 10 7 5 3 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 43 | . . 5 2 7 1 6 1 14 1 3 1 . . 2 Power 1 | . . 1 . . . . . . . . . . . . Propulsion 3 | . . 1 . . . 2 . . . . . . . . Utility 24 | . . 2 . 4 . 1 . 11 1 2 1 . . 2 Weapon 13 | . . 1 2 3 1 2 1 2 . 1 . . . . Tool/Special 2 | . . . . . . 1 . 1 . . . . . . Average Slot Usage (%) 79 | . 89 93 96 95 93 68 55 59 60 62 65 64 64 53 Engine 6 | . 11 10 8 7 6 7 2 . . . . . . . Core 1 | . . . . . . . 2 4 4 4 3 . 1 . Treads 14 | . 26 12 26 29 24 7 . . . 1 1 . . . Leg 2 | . . 13 . . . 1 . . . . 3 4 4 3 Device 10 | . . . . 7 14 9 14 14 11 21 27 28 26 21 Storage 7 | . 14 11 9 7 7 7 5 3 . . 4 4 4 5 Processor 12 | . 7 18 16 14 15 13 8 11 20 11 3 . . . Hackware 1 | . . . 6 4 . . . . . . . . . . Energy Gun 3 | . . . . 8 19 6 . . 1 . . . . . Energy Cannon 1 | . 3 1 . . . 2 5 5 1 2 1 4 4 3 Ballistic Gun 11 | . 24 19 25 13 3 7 5 5 1 . . 3 4 3 Ballistic Cannon 3 | . . . . . . . 1 5 12 13 16 14 14 9 Peak Build Rating 142 | 6 9 27 36 44 46 63 76 84 96 107 126 134 134 142 Average Rating 53 | 5 7 20 32 39 42 53 69 73 84 92 114 131 132 117 On Entrance 62 | . 6 9 25 28 44 38 63 74 64 92 102 126 134 127 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns 2 | . . . . . . . . . . . . . . 2 Heaviest Build 118 | 12 90 96 116 99 103 103 118 118 30 49 69 69 70 96 Greatest Support 170 | 40 40 60 60 80 80 80 62 62 84 137 170 170 170 170 Greatest Overweight (x) 5 | 1 5 4 2 1 2 5 2 1 . 1 . . . . Average Overweight (x) . | . 1 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 10 10 10 15 Average Capacity 20 | 7 24 25 25 25 25 25 25 19 5 5 9 10 10 11 Most Carried 25 | 1 11 25 25 25 25 25 25 22 5 5 10 10 10 9 Average Carried 17 | . 7 22 24 24 24 21 22 17 4 4 8 10 9 7 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 10 10 10 5 Final Carried 25 | 1 11 25 24 25 25 22 22 5 5 4 10 10 9 5 Scrap Engine Consumption 236 | . . . . . . 48 24 5 14 65 41 9 8 22 Constructs Created 15 | . . . . . . 4 1 . 1 3 3 1 . 2 Constructs Modified 78 | . . . . . . 15 6 2 7 26 12 . 1 9 Class Distribution -------------------- 25% | Mutant 22% | Construct 20% | Gunner 17% | Commander-Construct 5% | Scientist-Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scientist-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Construct | -7/Recycling Commander-Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Commander-Construct | -5/Garrison Commander-Construct | -4/Factory Construct | -3/Research Construct | -3/DSF Construct | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Gar Fac Res DSF Res Matter Collected 6531 | 270 207 599 1250 436 445 286 111 . 214 975 952 . 239 547 Remotely 1379 | . . . . . . . . . . . 593 . 239 547 Salvage Created 9915 | 93 585 910 1504 578 1787 1056 283 . 291 899 1278 . 268 383 Parts 453 | 4 39 47 79 27 69 42 8 . 13 37 63 . 3 22 Haulers Intercepted 4 | . 2 1 . . 1 . . . . . . . . . Recyclers Shooed 12 | . 1 1 . . . 2 . . 1 . 7 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Gar Fac Res DSF Res Combat Hostiles Destroyed 187 | . 19 18 39 11 29 9 8 . 4 17 22 . 3 8 Guns 125 | . 18 18 39 11 28 5 3 . . . 2 . . 1 Cannons 55 | . 1 . . . . 3 3 . 4 17 19 . 3 5 AOE 3 | . . . . . . . 2 . . . 1 . . . Classes Destroyed 18 | 2 3 3 3 1 1 2 . . . 1 1 . . 1 Worker 4 | . . . . . 1 . . . . . 3 . . . Builder 3 | . . . . . . . . . . . 3 . . . Tunneler 3 | 1 . . . . . . . . . . 2 . . . Hauler 4 | . 2 1 . . 1 . . . . . . . . . Recycler 10 | 1 . . . . 3 5 . . . . 1 . . . Operator 2 | . . 1 1 . . . . . . . . . . . Watcher 8 | . . 1 2 2 1 . . . 1 1 . . . . Swarmer 48 | . 12 . 14 3 3 . 4 . . 6 5 . . 1 Grunt 70 | . 7 13 13 4 15 1 2 . 2 5 7 . . 1 Brawler 6 | . . . 2 . . . 1 . 1 . 2 . . . Duelist 1 | . . . 1 . . . . . . . . . . . Sentry 35 | . . 5 7 2 9 5 . . 1 4 1 . . 1 Specialist 4 | . . . . . . . . . . 1 . . 3 . Hunter 7 | . . . 2 . . . . . . . 4 . . 1 Programmer 13 | . . . . 2 2 . 1 . . 1 4 . . 3 Behemoth 1 | . . . . . . . . . . . . . . 1 Scientist 2 | . . . . . . 2 . . . . . . . . Scrapper 3 | . . . . . . 3 . . . . . . . . Best Kill Streak 10 | 1 7 6 7 3 9 3 5 . 4 6 10 . 3 3 Combat Bots Only 9 | . 7 6 7 3 9 2 5 . 4 6 6 . 3 3 Max Kills in Single Turn 5 | 1 1 1 2 1 2 1 2 . 1 1 5 . 1 1 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . 1 . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Gar Fac Res DSF Res Hostile Shots Fired 1532 | . 109 86 182 66 320 104 31 10 21 99 112 . 78 314 Missed 536 | . 31 29 71 18 112 40 13 1 14 37 41 . 42 87 Deflected 5 | . . . . . . . . . . . . . . 5 Hits 996 | . 78 57 111 48 208 64 18 9 7 62 71 . 36 227 Melee 16 | . . . 2 . . . . 9 . 3 . . . 2 Projectile 980 | . 78 57 109 48 208 64 18 . 7 59 71 . 36 225 AOE 1 | . . . . . 1 . . . . . . . . . Critical Strikes 38 | . . . 8 . 3 2 . 5 1 4 2 . 1 12 Damage Taken 15852 | . 704 793 1476 543 1973 694 314 390 135 1355 1327 . 799 5349 Core 2555 | . 107 122 183 6 206 78 47 . 18 146 133 . 38 1471 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 3788 | . . 75 76 335 . 168 170 . 528 1021 477 . 36 902 Core Remaining (%) 76 | 100 57 69 66 . . 58 . . . 78 88 . 97 . Volleys Fired 617 | 5 87 67 102 25 68 39 21 . 17 73 58 . 7 48 Largest 5 | 2 2 2 3 3 3 3 2 . 3 3 4 . 5 5 Hottest 362 | 40 80 91 73 156 211 185 134 . 154 220 319 . 362 362 Shots Fired 1512 | 10 170 133 298 73 188 78 31 . 42 167 179 . 34 109 Gun 972 | 10 147 128 298 73 188 54 20 . 3 . 12 . 7 32 Cannon 537 | . 23 4 . . . 24 11 . 39 167 167 . 27 75 Launcher 3 | . . 1 . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . Kinetic 1133 | 10 147 128 298 36 38 44 20 . 39 118 160 . 27 68 Thermal 335 | . 23 4 . 37 150 34 11 . 2 42 . . . 32 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 44 | . . 1 . . . . . . 1 7 19 . 7 9 Robot Hit Streak 56 | 6 11 21 26 56 43 18 8 . 8 11 12 . 9 16 Robot Miss Streak 9 | 1 5 4 5 4 2 2 4 . 6 4 4 . 6 9 Penetration Max 2 | . . . . . . . . . 1 2 1 . 1 . Secondary Targets 19 | . 3 1 9 . 6 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . Capacitor 27 | . . . . . . . . . . 5 . . . 22 Shots Hit Robots 985 | 9 95 103 207 53 142 56 19 . 23 92 97 . 19 70 Core Hits 452 | 4 42 34 84 26 82 27 18 . 13 38 57 . 7 20 Critical Kills 7 | . . 1 2 1 . . . . 1 . . . . 2 Critical Parts Destroyed 10 | . . 2 3 . . . . . 1 . . . . 4 Critical Strikes 41 | . . 3 5 4 6 2 . . 2 2 4 . 2 11 Burn 12 | . . . . 3 6 2 . . . 1 . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 Destroy 18 | . . 3 5 1 . . . . 2 . . . . 7 Blast 10 | . . . . . . . . . . 1 4 . 2 3 Melee Attacks 10 | . . 3 7 . . . . . . . . . . . Impact 7 | . . . 7 . . . . . . . . . . . Slashing 3 | . . 3 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 26016 | 77 924 1548 3433 1084 3090 1852 899 . 579 2953 5050 . 766 3761 Guns 11982 | 77 714 1487 3433 1084 3090 730 283 . 21 . 261 . 101 701 Cannons 12520 | . 210 61 . . . 1114 363 . 558 2953 3898 . 665 2698 Explosions 1499 | . . . . . . . 253 . . . 891 . . 355 Melee . | . . . . . . . . . . . . . . . Ramming 15 | . . . . . . 8 . . . . . . . 7 Kinetic 16271 | 77 714 1487 3433 472 502 589 283 . 558 1869 3764 . 634 1889 Thermal 8039 | . 210 61 . 612 2588 1255 363 . . 806 774 . . 1370 Explosive 253 | . . . . . . . 253 . . . . . . . Electromagnetic 1438 | . . . . . . . . . 21 278 512 . 132 495 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 22 | . . 1 5 1 1 1 3 22 22 22 1 . 4 12 Average Corruption 7 | . . 1 5 1 1 1 2 15 22 22 1 . 3 8 Corruption Purged 1 | . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 169 | . . 4 12 5 3 13 4 8 16 85 . . 2 17 Message Errors 42 | . . 1 4 1 1 3 3 1 5 20 . . . 3 Matter Fused 37 | . . 1 1 1 . 3 1 4 3 17 . . 1 5 Heat Flow Errors 17 | . . . . 1 1 3 . . 2 8 . . 1 1 Energy Discharges 21 | . . 1 2 . . . . . 1 15 . . . 2 Parts Rejected 2 | . . . 1 . . . . 1 . . . . . . Parts Fused 2 | . . . . . . 1 . . 1 . . . . . Data Loss (minor) 17 | . . . 2 2 . . . 1 1 10 . . . 1 Data Loss (major) 15 | . . . 1 . 1 2 . . 2 8 . . . 1 Alerts 4 | . . . . . . 1 . . . 3 . . . . Misdirections 5 | . . . . . . . . 1 . 2 . . . 2 Weapon Failures 7 | . . 1 1 . . . . . 1 2 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 685 | . 9 . . . . 162 21 . . 91 189 . 4 209 Projectiles 627 | . 9 . . . . 162 21 . . 91 131 . 4 209 Explosions 58 | . . . . . . . . . . . 58 . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 53 | . . . . . . 1 . . 2 15 27 . 5 3 Impact 2 | . . . . . . 1 . . . . . . . 1 Kinetic 45 | . . . . . . . . . 2 11 26 . 4 2 Secondary 6 | . . . . . . . . . . 4 1 . 1 . Self-Inflicted Damage 100 | . . 52 . 3 . 4 . . . . 11 . . 30 Shots 7 | . . 2 . 1 . . . . . . 1 . . 3 Rammed 2 | . . 1 . . . 1 . . . . . . . . Targets Rammed 3 | . . 1 . . . 1 . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 552 | . 95 452 245 128 408 413 41 . 354 460 257 . 426 552 Average Temperature 94 | . 30 67 51 34 74 129 17 . 180 103 87 . 202 208 Received Heat Transfer 3445 | . 171 345 612 114 732 304 . . 72 225 181 . . 689 Effects 13 | . . . 1 . . 3 . . 1 2 . . . 6 Shutdowns 3 | . . . . . . . . . . 1 . . . 2 Energy Bleed 2 | . . . 1 . . . . . 1 . . . . . Interference 5 | . . . . . . 2 . . . 1 . . . 2 Short Circuit 1 | . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . 2 Total Turns 13 | . . . . . . . . . . . . . . 13 Longest Duration 9 | . . . . . . . . . . . . . . 9 Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 2 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 1 . . . . . . . 2 Combat Hostiles 4 | . . . . . 1 1 . . . . . . . 2 Parts Melted 23 | . . . . 5 13 2 1 . . . 1 . . 1 Heat Transferred 10406 | . 444 111 . 1258 5223 1317 222 . . 961 500 . . 370 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Gar Fac Res DSF Res Maximum Alert Level 5 | . . . 2 1 2 . . . . 5 5 3 3 2 Low Security (%) 67 | 100 100 100 43 86 74 100 100 100 100 8 . . . . Level 1 10 | . . . 47 13 17 . . . . 8 . . . 20 Level 2 5 | . . . 8 . 7 . . . . 6 . . . 79 Level 3 5 | . . . . . . . . . . 11 46 100 100 . Level 4 3 | . . . . . . . . . . 33 2 . . . Level 5 6 | . . . . . . . . . . 31 50 . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 2014 | 5 166 120 517 261 438 168 127 24 98 2014 1963 1020 832 518 Initial 1057 | . . 55 34 226 57 168 65 24 . 53 1057 1020 731 468 Average 329 | 1 77 53 227 109 144 26 67 4 39 1179 1434 995 786 432 Influence Increases 8543 | 10 558 548 1076 449 895 222 464 . 159 2101 1480 5 121 455 Destroy 0b10 Robot/C 4480 | . 380 360 780 220 580 120 220 . 80 920 600 . 60 160 Destroy 0b10 Robot/NC 205 | 10 10 15 15 10 30 25 15 . 5 10 60 . . . Destroy Leader 876 | . 74 104 184 64 174 . 52 . 22 40 112 . 10 40 Allied During Kill 873 | . . . . . . 7 45 . . 591 230 . . . Successful Hack 245 | . 33 43 11 4 16 36 . . 38 . 59 5 . . Disable Machine 390 | . . . 15 75 15 30 30 . . 30 180 . 15 . Anti-Garrison Action 350 | . . . . . . . . . . 350 . . . . Destroy Structure 489 | . 1 11 11 1 5 4 52 . 14 115 194 . 6 75 Advance Influence 50 | . . . . . . . 50 . . . . . . . Partial Spotted 45 | . . . . 15 . . . . . . 15 . . 15 Lose Combat Pursuer 540 | . 60 15 60 60 75 . . . . 45 30 . 30 165 Influence Decreases 8108 | 10 426 598 660 821 589 617 430 71 83 163 1549 975 264 852 Entered New Map 3312 | . . 77 48 272 69 264 22 47 . 23 957 925 244 364 Time Decay 3926 | 10 386 501 582 539 430 353 268 24 83 . 422 50 . 278 Lost Part 430 | . 40 20 30 10 90 . . . . . 10 . 20 210 Lost Ally 440 | . . . . . . . 140 . . 140 160 . . . Squads Dispatched 43 | . 2 3 7 2 9 . 5 . 1 . 9 . 1 4 Investigation 5 | . 1 2 . . . . . . . . . . . 2 Extermination 8 | . . . . 2 2 . 1 . . . 2 . . 1 Reinforcement 14 | . 1 1 4 . 2 . 1 . 1 . 2 . 1 1 Assault 5 | . . . . . . . . . . . 5 . . . Garrison 11 | . . . 3 . 5 . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Gar Fac Res DSF Res Distress Signals 18 | . 7 2 1 . 5 . . . 1 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 341 | . 43 25 65 16 36 8 13 6 10 43 33 . 8 35 Peak Tracking Total 14 | . 7 4 4 4 7 3 3 6 5 7 9 . 4 14 Tactical Retreats 25 | . 3 1 3 2 5 . . . . 1 1 . 2 7 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Gar Fac Res DSF Res Traps Triggered 7 | . 1 . 1 . 1 . 1 . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Gar Fac Res DSF Res Machines Disabled 33 | . . . 1 5 1 4 2 . . 7 12 . 1 . Max in Single Turn 3 | . . . 1 2 1 1 1 . . 2 3 . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . Garrison Relay 3 | . . . . . . . . . . 3 . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Gar Fac Res DSF Res Machines Accessed 61 | . 7 10 7 6 4 9 3 . 4 3 5 1 . 2 Terminals 38 | . 7 8 4 4 2 5 . . 1 3 2 1 . 1 Fabricators 3 | . . . . . . . 1 . . . 2 . . . Repair Stations 5 | . . 1 1 1 . . 1 . . . 1 . . . Recycling Units 5 | . . . . . 2 3 . . . . . . . . Scanalyzers 4 | . . 1 1 . . . . . 2 . . . . . Garrison Access 5 | . . . 1 1 . . 1 . 1 . . . . 1 Total Hacks 172 | . 24 36 37 15 7 21 4 . 5 7 9 2 . 5 Successful 83 | . 11 17 25 6 2 13 . . 3 . 4 1 . 1 Failed 87 | . 13 18 11 9 5 8 4 . 2 7 5 1 . 4 Catastrophic 14 | . 1 1 1 . 1 3 2 . 1 2 1 . . 1 Database Lockouts 2 | . . 1 1 . . . . . . . . . . . Manual 84 | . 23 28 12 8 2 6 1 . 1 . 3 . . . Terminals 108 | . 24 31 14 8 5 9 . . 1 7 4 2 . 3 Fabricators 4 | . . . . . . . 1 . . . 3 . . . Repair Stations 14 | . . 2 3 5 . . 2 . . . 2 . . . Recycling Units 7 | . . . . . 2 5 . . . . . . . . Scanalyzers 24 | . . 3 18 . . . . . 3 . . . . . Garrison Access 8 | . . . 2 2 . . 1 . 1 . . . . 2 Terminal Hacks 23 | . 4 4 3 . 1 8 . . 1 . . 1 . 1 Record 5 | . . . . . . 5 . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . 1 . . Branch Access Points 3 | . 1 1 1 . . . . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . . Registered Components 4 | . 1 1 1 . 1 . . . . . . . . . Zone Layout 4 | . . 1 1 . . 1 . . . . . . . 1 Release Object 2 | . . . . . . 2 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 9 | . . 2 2 4 . . . . . . 1 . . . Scan Component 5 | . . 1 1 2 . . . . . . 1 . . . Repair 4 | . . 1 1 2 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 3 . . . . . . . . Report Inventory 3 | . . . . . 1 2 . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . Scanalyzer 19 | . . 2 16 . . . . . 1 . . . . . Insert Component 6 | . . . 5 . . . . . 1 . . . . . Analyze 6 | . . . 6 . . . . . . . . . . . Retrieve Study 7 | . . 2 5 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 24 | . 7 9 4 1 . 2 . . . . 1 . . . Terminals 24 | . 7 9 4 1 . 2 . . . . 1 . . . Track 1 | . . 1 . . . . . . . . . . . . Botnet 10 | . 2 2 2 1 . 2 . . . . 1 . . . Operators 1 | . . 1 . . . . . . . . . . . . Skim 12 | . 5 5 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 55 | . 7 9 7 6 4 6 3 . 3 3 4 1 . 2 Full Trace Events 6 | . 1 2 . . . 1 . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 2 5 . . . . . . . . . . . Parts Repaired 4 | . . 1 1 2 . . . . . . . . . . Time 181 | . . 51 32 98 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . . . . Parts Scanalyzed 6 | . . . 5 . . . . . 1 . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Gar Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . 12 . . . . Machine Destruction 12 | . . . . . . . . . . 12 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 31 | . . . . . . 10 . . . 21 . . . . Allies Hacked 2 | . . . . . . . 1 . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Gar Fac Res DSF Res Total Allies 31 | . . . . . . 10 . . . 21 . . . . Largest Group 19 | . . . . . . 10 10 . . 19 11 . . . Highest-Rated Group 667 | . . . . . . 157 157 . . 667 446 . . . Highest-Rated Ally 99 | . . . . . . 34 34 . . 99 49 . . . Initial Warlord ECA Mod 7 | . . . . . . . . . . . 7 6 6 5 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 219 | . . . . . . 2 17 . . 134 66 . . . Total Damage 5177 | . . . . . . 59 606 . . 3153 1359 . . . Kills 50 | . . . . . . . 6 . . 32 12 . . . Allies Corrupted 3 | . . . . . . . 3 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Gar Fac Res DSF Res Active Infowar (turns) 687 | . . . 59 35 . . 406 140 . . . . . 47 Optics 47 | . . . . . . . . . . . . . . 47 Sensors 546 | . . . . . . . 406 140 . . . . . . Traps 35 | . . . . 35 . . . . . . . . . . Machine Analysis 59 | . . . 59 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Gar Fac Res DSF Res Turns Passed 15609 | 85 1716 1780 1913 1587 1119 2676 617 190 293 1773 1030 116 98 616 Spaces Moved 6740 | 41 478 619 608 647 352 873 333 126 242 1096 662 113 71 479 Core 99 | 3 . . . . . . . . . . . . . 96 Treads 3186 | 38 442 203 608 647 352 360 . . . 371 165 . . . Legs 1662 | . . 217 . . . 189 . . . 209 488 113 71 375 Wheels 368 | . 36 199 . . . . 122 11 . . . . . . Hover 604 | . . . . . . 183 . . 149 263 9 . . . Flight 821 | . . . . . . 141 211 115 93 253 . . . 8 Fastest Speed 50 | 50 130 130 210 207 200 153 138 117 83 83 96 96 96 50 Average Speed 177 | 153 303 213 241 207 215 234 164 131 96 112 121 96 96 79 Slowest Speed 490 | 160 480 490 330 207 240 490 202 138 117 186 186 96 96 131 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . 4 . 8 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 72 53 58 18 57 99 11 92 7 90 17 3 50 16 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 5 | . 3 1 . . 1 . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . . . 1 . . 1 . . Unknown Exits Taken 3 | 1 . . . . . 1 . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 17 | . . 2 6 . . . 1 . . 2 3 . . 3 Terrain Destroyed 232 | . . 6 6 . 4 3 13 . 8 59 105 . 3 25 Melee 8 | . . 2 6 . . . . . . . . . . . Projectile 103 | . . . . . 4 3 4 . 8 11 45 . 3 25 AOE 121 | . . 4 . . . . 9 . . 48 60 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac Was Fac Gar Fac Res DSF Res Total 9376 | 52 600 941 882 853 570 1459 379 146 272 1553 790 119 88 672 Wait 1293 | . 15 193 122 143 116 426 14 24 . 74 37 . 6 123 Move 6711 | 40 477 618 607 646 351 872 333 120 242 1084 661 112 70 478 Hop 4 | . . . . . . . . 1 . 3 . . . . Pick Up 101 | 1 10 26 8 15 6 6 5 . 4 4 12 . 2 2 Fast Attach 60 | 6 6 6 11 4 8 1 . 1 4 1 2 3 . 7 Attach 25 | . 1 3 2 3 3 1 3 . . 1 5 . 1 2 Detach 9 | . 1 1 . . . 2 . . . 1 3 . . 1 Swap 46 | . 1 10 9 6 7 3 . . 1 1 4 1 . 3 Drop 102 | . 2 13 14 11 9 18 3 . 4 9 8 3 2 6 Fire 617 | 5 87 67 102 25 68 39 21 . 17 73 58 . 7 48 Melee 10 | . . 3 7 . . . . . . . . . . . Ram 2 | . . 1 . . . 1 . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . 2 . . . . 1 . . . 1 Rewire 391 | . . . . . . 90 . . . 301 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Discovered new exit (range 8) 751 | -10/Materials | Destroyed 7 combat bots 944 | -10/Materials | Identified exit to Mines 1028 | -10/Materials | Discovered new exit (range 10) 1435 | -10/Materials | Discovered new exit (range 9) 1461 | -10/Materials | Identified exit to Materials 1564 | -10/Materials | Loaded intel: 19 trap records 1622 | -10/Materials | Learned location of 1 exit from Recycling 1706 | -10/Materials | Learned location of Mines (-10) 1733 | -10/Materials | Learned Storage stockpile data 1802 | -10/Materials | Entered another Materials area 1802 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2571 | -9/Materials | Identified exit to Mines 2589 | -9/Materials | Discovered new exit (range 13) 2631 | -9/Materials | Central database locked down 3115 | -9/Materials | Repaired Imp. Assault Rifle 3328 | -9/Materials | Learned Storage emergency access door positions 3382 | -9/Materials | Learned location of 1 exit from Storage 3383 | -9/Materials | Discovered new exit (range 16) 3418 | -9/Materials | Identified exit to Materials 3426 | -9/Materials | Learned Storage garrison access intel 3479 | -9/Materials | Learned location of Zion (-6) 3489 | -9/Materials | Learned location of 1 exit from Materials 3490 | -9/Materials | Learned Storage security intel 3498 | -9/Materials | Learned 2 Storage zone layouts 3516 | -9/Materials | Learned Storage stockpile data 3542 | -9/Materials | Learned Storage stockpile data 3578 | -9/Materials | Learned Storage stockpile data 3582 | -9/Materials | Entered another Materials area 3582 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3583 | -8/Materials | Identified exit to Factory 3678 | -8/Materials | Garrison activated, responded to threat 3848 | -8/Materials | Destroyed 7 combat bots 3901 | -8/Materials | Repaired Autogun+ 4189 | -8/Materials | Build established: Gunner 5076 | -8/Materials | Central database locked down 5495 | -8/Materials | Entered Factory 5495 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5496 | -7/Factory | Identified exit to Storage 5700 | -7/Factory | Build established: Scientist-Gunner 6128 | -7/Factory | Repaired Enh. Autogun 6167 | -7/Factory | Repaired Arm. Treads+ 6589 | -7/Factory | Build established: Gunner 7082 | -7/Factory | Entered Storage 7083 | -7/Storage | Identified exit to Recycling 7084 | -7/Storage | Identified exit to Factory 7089 | -7/Storage | Loaded intel: 1 garrison access location 7556 | -7/Storage | Garrison activated, responded to threat 7608 | -7/Storage | Lost 3 parts (3n) 7812 | -7/Storage | Build established: Scavenger-Gunner 7936 | -7/Storage | Learned location of Armory (-3) 8039 | -7/Storage | Garrison activated, responded to threat 8106 | -7/Storage | Destroyed 9 combat bots 8195 | -7/Storage | Used back door to open Recycling access 8201 | -7/Storage | Entered Recycling 8202 | -7/Recycling | Identified exit to Scraptown 8449 | -7/Recycling | Build established: Scavenger-Mutant 8594 | -7/Recycling | Scanned before Scraplab entrance 8624 | -7/Recycling | Entered Scraplab 8634 | -7/Recycling | Angered Scraplab inhabitants 8636 | -7/Recycling | Found Prototype Device 8636 | -7/Recycling | Identified Scrap Engine 9059 | -7/Recycling | Build established: Gunner 9485 | -7/Recycling | Build established: Construct 10293 | -7/Recycling | Discovered new exit (range 14) 10805 | -7/Recycling | Build established: Commander-Construct 10877 | -7/Recycling | Entered Factory 10877 | -5/Factory | Accompanied by 10 allies 10877 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 11079 | -5/Factory | Discovered new exit (range 15) 11205 | -5/Factory | Identified exit to Factory 11229 | -5/Factory | Garrison activated, responded to threat 11281 | -5/Factory | Lost 5 allies 11494 | -5/Factory | Sucked down chute 11494 | -5/Factory | Entered Waste 11509 | -5/Waste | EMP discharged 11509 | -5/Waste | System corruption reached 10% 11548 | -5/Waste | Build established: Construct 11554 | -5/Waste | Spotted C-40 Crusher 11559 | -5/Waste | Spotted C-40 Crusher 11559 | -5/Waste | Spotted C-40 Crusher 11609 | -5/Waste | EMP discharged 11611 | -5/Waste | Spotted C-40 Crusher 11612 | -5/Waste | Spotted C-40 Crusher 11631 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11634 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11643 | -5/Waste | Spotted C-40 Crusher 11648 | -5/Waste | Discovered new exit (range 14) 11665 | -5/Waste | Crushed by Compactor (1 part destroyed) 11683 | -5/Waste | Identified exit to Factory 11684 | -5/Waste | Entered Factory 11977 | -5/Factory | Identified exit to Garrison 11977 | -5/Factory | Entered Garrison 12075 | -5/Garrison | Triggered checkpoint 12089 | -5/Garrison | Garrison Relay disabled 12121 | -5/Garrison | Triggered checkpoint 12171 | -5/Garrison | Rewired Striker 12180 | -5/Garrison | Rewired Striker 12271 | -5/Garrison | Triggered checkpoint 12271 | -5/Garrison | Spotted B-75 Beast 12284 | -5/Garrison | Allies destroyed B-75 Beast 12292 | -5/Garrison | Triggered checkpoint 12423 | -5/Garrison | Triggered checkpoint 12604 | -5/Garrison | Phase Generator disabled 12614 | -5/Garrison | Discovered exit to Factory (range 13) 12648 | -5/Garrison | Build established: Commander-Construct 12696 | -5/Garrison | Found Quantum Capacitor 12747 | -5/Garrison | Allies destroyed Striker 13093 | -5/Garrison | Triggered checkpoint 13187 | -5/Garrison | Triggered checkpoint 13233 | -5/Garrison | Triggered checkpoint 13279 | -5/Garrison | Lost 4 allies 13328 | -5/Garrison | Garrison Relay disabled 13351 | -5/Garrison | Discovered exit to Factory (range 9) 13437 | -5/Garrison | Triggered checkpoint 13474 | -5/Garrison | Discovered exit to Factory (range 12) 13513 | -5/Garrison | Triggered checkpoint 13550 | -5/Garrison | Garrison Relay disabled 13750 | -5/Garrison | Entered Factory 13750 | -4/Factory | Accompanied by 11 allies 13750 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14072 | -4/Factory | Found Quantum Capacitor 14098 | -4/Factory | P-70 Sage assimilated allied Warrior 6b 14283 | -4/Factory | Lost 3 allies 14401 | -4/Factory | Lost 3 allies 14500 | -4/Factory | First assault squad dispatched 14669 | -4/Factory | Build established: Construct 14760 | -4/Factory | Discovered new exit (range 6) 14780 | -4/Factory | Entered Research 14780 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 14896 | -3/Research | Identified exit to DSF 14896 | -3/Research | Entered DSF 14924 | -3/DSF | Discovered new exit (range 12) 14937 | -3/DSF | Additional patrols routed to DSF 14994 | -3/DSF | Entered Research 14994 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15170 | -2/Research | Lost 3 parts (1p1n1u) 15326 | -2/Research | Spotted B-90 Cyclops 15360 | -2/Research | Destroyed B-90 Cyclops 15419 | -2/Research | Spotted B-90 Cyclops 15466 | -2/Research | System corruption reached 10% 15545 | -2/Research | Found Gamma Bomb Array 15549 | -2/Research | Found Corrupted Gamma Bomb Array 15561 | -2/Research | Released all parts (3) 15566 | -2/Research | Core integrity fell below 50% 15584 | -2/Research | Core integrity fell below 20% 15591 | -2/Research | Lost 16 parts (5n4u7w) 15610 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 15567_ R-10 Processor collects Lgt. Ion Engine. 15568_ System corrupted: Matter fused (-7). 15570_ Slug penetrates Wall. 15577_ Penetrated by Slug. 15577_ K-01 Serf destroyed. 15578_ Penetrated by Slug. 15579_ K-01 Serf collects debris. 15580_ Penetrated by Slug. 15581_ Slug penetrates Wall. 15582_ K-01 Serf collects debris. 15583_ Penetrated by Slug. 15585_ K-01 Serf collects debris. 15586_ Penetrated by Slug. 15587_ Slug penetrates Wall. 15589_ K-01 Serf collects debris. 15590_ Penetrated by Slug. 15590_ Slug penetrates Wall. 15595_ Connecting with Garrison Access... 15595_ ALERT: Suspicious activity at Garrison Access R002. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????? | | ?????????????? | | #+######+###### ???? ???????? | | ??????# ## """ """ """ ? ???????? | | ??????# ## """ """ """ #????? | | ??????#"" ## """ """ """ #????? | | ??????#"" ## """ """ """ #????? | | ??????#"" ## """ """ """ ????? | | ??????#G ## """ """ """ ????? | | ??????#"" ## ?????? | | ??????#"" ## "T"????????? | | ??????#"" / """????????? | | ??????# ##### #??????????????????? | | ??????# #???# #??????????????????? | | ??????# #???# ######p ##########??????????? | | ??????# #???# #????# # #??????????? | | ??????########???#+#????# # #??????????? | | ????????????????????????+ + #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????# # #??????????? | | ????????????????????????# R #? #??????????? | | ????????????????????????# k#? #??????????? | | ???????????????????###??# #?? #??????????? | | ???????????????????# # #?? #??????????? | | ???????????????????# + #???######??????????? | | ???????????????????# #@ #???????????????????? | | ???????????????????# ??# #???????????????????? | | ???????????????????#????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# g#???????????????????? | | ????????????????????????# gg???????????????????? | | ????????????????????????# ??????????????????? | | ????????????????????????# g ?????????????????? | | ????????????????????????# ?????????????????? | | ????????????????????????#########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 24 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 150 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 7 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 46% | -9/Materials Autogun | 33% | -8/Materials Enh. Autogun | 29% | -7/Factory Arm. Treads | 26% | -7/Factory Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Autogun | -9/Materials | Hacked Minigun | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed FusionPulseDisplacer Manual? 0 Play Time 02:28:24 Cumulative 92.9 hours Start 2026.04.29 @ 12:41:53 End 2026.04.29 @ 15:30:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c190bd8b-db78-4057-ac61-564c14629693