Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 16:57:09 Player: Shockbound Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (683) 683 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 1518 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Flail > --- INVENTORY (15) --- Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Small Battery (100) Power Shielding Assault Rifle Rocket Launcher Flail Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Flail > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Small Battery Power Shielding Flail Flail [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 5 17 2 . Power 6 | 1 5 . . Engine 6 | 1 5 . . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 4 2 . Treads 4 | 2 2 . . Leg 3 | . 1 2 . Wheel . | . . . . Hover . | . . . . Flight 1 | . 1 . . Utility 3 | 1 2 . . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 1 6 . . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 3 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 2 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 8 . . Power 3 | . 3 . . Propulsion 3 | . 3 . . Utility . | . . . . Weapon 2 | . 2 . . Highest Loss Streak 2 | . 2 . . To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 85 96 . Engine 13 | . 12 14 . Treads 16 | . 23 . . Leg 8 | . . 24 . Storage 14 | . 14 14 . Processor 13 | . 13 14 . Energy Gun 1 | . 2 . . Ballistic Gun 14 | . 15 14 . Impact Weapon 5 | . 2 14 . Peak Build Rating 10 | 5 9 10 10 Average Rating 7 | 3 6 9 10 On Entrance 5 | . 5 8 10 Naked Turns . | . . . . Heaviest Build 28 | 10 28 28 28 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 9 | . 9 9 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 11 | 2 10 11 11 Average Carried 7 | . 6 9 11 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 1 9 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 664 | 184 404 76 . Remotely . | . . . . Salvage Created 835 | . 702 133 . Parts 69 | . 59 10 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 27 | . 24 3 . Guns 27 | . 24 3 . Classes Destroyed 3 | . 3 . . Watcher 1 | . 1 . . Swarmer 11 | . 11 . . Grunt 16 | . 13 3 . Best Kill Streak 8 | . 8 2 . Combat Bots Only 5 | . 5 2 . Max Kills in Single Turn 2 | . 2 1 . Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 196 | . 185 8 3 Missed 69 | . 66 1 2 Damage Taken 1242 | . 1120 115 7 Core 255 | . 198 50 7 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 100 | . 87 13 . Largest 2 | . 2 1 . Hottest 40 | . 40 23 . Shots Fired 124 | . 111 13 . Gun 124 | . 111 13 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 109 | . 96 13 . Thermal 15 | . 15 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 9 . Robot Miss Streak 6 | . 6 1 . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 85 | . 75 10 . Core Hits 49 | . 44 5 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1012 | . 858 154 . Guns 1012 | . 858 154 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 901 | . 747 154 . Thermal 111 | . 111 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . 12 . . Average Temperature 6 | . 6 . . Received Heat Transfer 318 | . 246 66 6 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 250 | . 250 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 223 | . 223 81 . Initial 31 | . . 31 . Average 83 | . 95 66 . Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 95 100 . Level 1 2 | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 5 1 . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 36 4 . Peak Tracking Total 5 | . 5 2 . Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 7 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 21 . . Successful 12 | . 12 . . Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 2 | . 2 . . Unreport Threat 2 | . 2 . . Locate Traps 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 5 | . . 5 . Total Damage 61 | . . 61 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2427 | 85 1617 724 1 Spaces Moved 1156 | 53 765 337 1 Core 48 | 9 25 14 . Treads 759 | 44 715 . . Legs 349 | . 25 323 1 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 190 190 Average Speed 185 | 141 180 202 190 Slowest Speed 500 | 160 500 500 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 5 99 75 1 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1335 | 63 906 365 1 Wait 17 | . 7 10 . Move 1153 | 52 764 336 1 Hop . | . . . . Pick Up 30 | 6 20 4 . Fast Attach 2 | . 2 . . Attach 18 | 5 11 2 . Detach 2 | . 2 . . Swap 4 | . 4 . . Drop 9 | . 9 . . Fire 100 | . 87 13 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 15) 777 | -10/Materials | Discovered new exit (range 16) 1036 | -10/Materials | Discovered new exit (range 16) 1493 | -10/Materials | Core integrity fell below 50% 1585 | -10/Materials | Discovered new exit (range 16) 1703 | -10/Materials | Entered Mines 1705 | -10/Mines | Core integrity fell below 20% 1825 | -10/Mines | Met a Derelict testing a Signal Generator 2075 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2111 | -10/Mines | Learned Materials terminal intel 2418 | -10/Mines | Discovered new exit (range 6) 2427 | -10/Mines | Entered Subcaves 2427 | -10/Subcaves | Accompanied by 1 ally 2427 | -10/Subcaves | Discovered new exit (range 12) 2428 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- G-47 Trooper destroyed. G-34 Mercenary destroyed. Acquired 32 matter. Acquired 6 matter. Searching scrap... Found 31 Matter. Found Flight Unit. Found Welding Torch. Found Assault Rifle. Found 30 Matter. Acquired Assault Rifle. EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE EXIT=FOUND 8X-LW9(h): "Hey you don't look like the usual menacing locals. I'm on point searching for advanced tech we've heard is being developed in secret down here, seen anything like that?" 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""""??????????????????? | | ???????????????????????###<####??????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructAntimissileShovel Manual? 0 Play Time 00:20:46 Cumulative 4.7 hours Start 2024.10.10 @ 16:27:59 End 2024.10.10 @ 16:57:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3806e965-b8a1-4876-843a-c37ca9eea20f