Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 11:28:30 Player: Pitt Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (1979) 1979 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1304) 1304 TOTAL SCORE: 5708 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 68 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 101/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Improved Heat Sink Improved Heat Sink Structural Scanner Improved Terrain Scanner System Shield Recalibrator Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scan Processor Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Structural Scanner Improved Terrain Scanner Light Armor Plating System Shield Recalibrator Heavy Assault Rifle Rocket Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 43 | 8 1 6 8 15 5 Power 6 | 1 . 1 1 2 1 Engine 6 | 1 . 1 1 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 3 1 5 . Treads . | . . . . . . Leg 5 | . . 2 1 2 . Wheel 6 | 2 . 1 . 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 . 2 2 3 4 Device 7 | 2 . . 2 2 1 Storage 1 | . . 1 . . . Processor 1 | . . . . 1 . Hackware 2 | . . . . . 2 Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 13 | 3 1 . 4 5 . Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . . 2 . Ballistic Cannon 4 | . . . 2 2 . Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . 4 3 6 8 Power 3 | . . . . 1 2 Propulsion 10 | . . 3 1 3 3 Utility 5 | . . 1 1 2 1 Weapon 3 | . . . 1 . 2 Highest Loss Streak 6 | . . 3 2 4 6 To Critical Strikes 2 | . . . . . 2 Average Backups 7 | 3 4 5 8 9 8 Power . | . . . . . . Propulsion . | . 1 . . . . Utility 3 | . . . 3 6 6 Weapon 3 | 2 3 3 4 3 1 Tool/Special . | . . . . . . Unused Backups 8 | . 2 . . 2 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . 1 . . 1 4 Weapon 2 | . 1 . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 100 92 91 78 95 Engine 12 | . 14 11 11 9 17 Leg 16 | . . 11 26 9 16 Wheel 8 | . 28 16 . 10 7 Device 13 | . 28 15 15 19 2 Storage 9 | . . 9 11 9 9 Processor 2 | . . . . 3 6 Hackware 4 | . . . . . 16 Protection 2 | . . 5 4 . . Energy Gun 3 | . . . 9 . . Ballistic Gun 10 | . 26 19 5 4 12 Ballistic Cannon 3 | . . . 3 12 . Slashing Weapon 2 | . . . 4 . 4 Peak Build Rating 27 | 9 9 13 17 21 27 Average Rating 15 | 5 9 11 14 15 23 On Entrance 10 | . 9 9 12 12 21 Avg Prop Armor Cover (%) 3 | . . 3 . 3 3 Naked Turns . | . . . . . . Heaviest Build 37 | 10 12 26 28 31 37 Greatest Support 30 | 20 20 30 30 30 20 Greatest Overweight (x) 7 | 1 . 1 1 7 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 5 5 10 10 10 10 Average Capacity 9 | 5 5 9 10 10 10 Most Carried 10 | 5 5 8 10 10 10 Average Carried 7 | 3 4 5 8 9 8 Final Capacity 10 | 5 5 10 10 10 10 Final Carried 10 | 5 5 8 10 10 8 Class Distribution -------------------- 59% | Scavenger-Mutant 28% | Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Sto Mat Gar Matter Collected 1644 | 344 . 405 207 421 267 Remotely 191 | . . . 110 81 . Salvage Created 2228 | 206 38 404 654 582 344 Parts 143 | 20 3 37 30 31 22 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Combat Hostiles Destroyed 56 | . 2 13 13 15 13 Melee 9 | . . . 7 . 2 Guns 15 | . . 5 1 2 7 Cannons 11 | . . . 4 7 . AOE 20 | . 2 8 . 6 4 Classes Destroyed 13 | 3 1 5 2 2 . Worker 3 | 1 . . 1 1 . Builder 5 | . . 1 . 4 . Tunneler 6 | 5 . 1 . . . Hauler 1 | . . . . 1 . Recycler 5 | 1 . 1 2 1 . Mechanic 1 | . . 1 . . . Operator 2 | . . . 1 1 . Watcher 6 | . . 3 2 1 . Swarmer 21 | . . 9 2 3 7 Grunt 25 | . 2 3 9 9 2 Duelist 2 | . . . 1 . 1 Sentry 6 | . . 1 1 1 3 Hunter 2 | . . . . 2 . Best Kill Streak 9 | 4 2 9 5 8 5 Combat Bots Only 6 | . 2 4 4 6 5 Max Kills in Single Turn 5 | 1 1 5 1 4 2 Gunslinging . | . . . . . . Exploded 3 | . 1 3 . 2 2 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Hostile Shots Fired 324 | . 5 74 74 68 103 Missed 96 | . . 23 27 15 31 Hits 228 | . 5 51 47 53 72 Melee 8 | . . . . . 8 Projectile 220 | . 5 51 47 53 64 Critical Strikes 11 | . . 1 . 4 6 Part Disruptions 1 | . . . . 1 . Damage Taken 3101 | . 56 552 524 844 1125 Core 775 | . 22 88 87 102 476 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 75 | . . . 75 . . Core Remaining (%) 82 | 100 91 . 56 . . Volleys Fired 186 | 16 11 54 27 49 29 Largest 2 | 2 2 2 2 2 2 Hottest 76 | 40 40 50 76 66 56 Shots Fired 338 | 32 19 94 54 89 50 Gun 212 | 32 16 87 24 12 41 Cannon 100 | . . . 30 70 . Launcher 26 | . 3 7 . 7 9 Special . | . . . . . . Kinetic 300 | 32 16 87 42 82 41 Thermal 12 | . . . 12 . . Explosive 26 | . 3 7 . 7 9 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 7 2 8 12 7 4 Robot Miss Streak 5 | 3 4 4 5 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 194 | 18 7 46 45 53 25 Core Hits 121 | 10 6 29 18 37 21 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 8 | 1 . 2 2 3 . Burn 2 | . . . 2 . . Destroy 3 | 1 . 2 . . . Blast 3 | . . . . 3 . Melee Attacks 54 | . . . 22 . 32 Impact . | . . . . . . Slashing 54 | . . . 22 . 32 Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5033 | 208 242 1011 1130 1592 850 Guns 1431 | 208 45 531 217 120 310 Cannons 1132 | . . . 274 858 . Explosions 1708 | . 197 480 . 614 417 Melee 761 | . . . 639 . 122 Ramming 1 | . . . . . 1 Kinetic 2431 | 208 45 531 359 978 310 Thermal 132 | . . . 132 . . Explosive 1708 | . 197 480 . 614 417 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 761 | . . . 639 . 122 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 146 | . . 18 78 50 . Projectiles 29 | . . . . 29 . Explosions 39 | . . 18 . 21 . Melee 78 | . . . 78 . . Knockbacks 14 | . . . 5 9 . Impact . | . . . . . . Kinetic 14 | . . . 5 9 . Secondary . | . . . . . . Self-Inflicted Damage 75 | . . . . 30 45 Shots 2 | . . . . 1 1 Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 117 | . 7 9 117 63 30 Average Temperature 24 | . 4 4 37 23 10 Received Heat Transfer 969 | . 30 123 231 225 360 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 3 | . . . 3 . . Heat Transferred 481 | . . . 481 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 76 | 100 100 99 100 86 10 Level 1 20 | . . . . 13 75 Level 2 3 | . . . . . 14 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 515 | 10 70 193 167 287 515 Initial 176 | . . 25 72 62 176 Average 119 | . 7 100 46 94 312 Influence Increases 1819 | 35 82 378 401 464 459 Destroy 0b10 Robot/C 1160 | . 40 260 260 300 300 Destroy 0b10 Robot/NC 145 | 35 . 35 30 45 . Destroy Leader 194 | . 10 56 54 64 10 Allied During Kill 6 | . . . . . 6 Successful Hack 61 | . 12 . 11 . 38 Disable Machine 75 | . . . 30 15 30 Destroy Structure 163 | . 20 27 1 40 75 Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 1304 | 35 22 265 425 342 215 Entered New Map 318 | . . 35 101 87 95 Time Decay 756 | 35 22 190 304 205 . Lost Part 190 | . . 40 20 50 80 Lost Ally 40 | . . . . . 40 Squads Dispatched 7 | . 1 1 3 2 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 1 1 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Distress Signals 4 | . 1 1 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 6 20 20 18 19 Peak Tracking Total 8 | . 5 3 4 3 8 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Sto Mat Gar Machines Disabled 5 | . . . 2 1 2 Max in Single Turn 2 | . . . 1 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Machines Accessed 12 | . 3 . 4 1 4 Terminals 10 | . 3 . 3 . 4 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 23 | . 8 . 7 1 7 Successful 14 | . 5 . 4 1 4 Failed 9 | . 3 . 3 . 3 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 4 | . 4 . . . . Terminals 19 | . 8 . 4 . 7 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 11 | . 5 . 2 . 4 Open Door 2 | . . . 1 . 1 Emergency Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Alert Level 2 | . 2 . . . . Dispatch Records 1 | . . . 1 . . Zone Layout 2 | . 2 . . . . Garrison Registry 1 | . . . . . 1 Patrol Navigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . 4 . 3 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Sto Mat Gar Used RIF Installer 2 | . . . . . 2 Command Fork 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 51 | . . . . . 51 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 17 | . . . . . 17 Total Damage 381 | . . . . . 381 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Active Infowar (turns) 2181 | 145 151 381 889 464 151 Sensors 458 | . . . . 431 27 Terrain 1865 | 29 151 381 889 387 28 Structural 123 | . . . . . 123 Seismic 454 | 145 151 158 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Sto Mat Gar Turns Passed 2774 | 228 151 381 889 464 661 Spaces Moved 1342 | 205 143 175 386 211 222 Core 20 | 14 . . . 4 2 Treads . | . . . . . . Legs 773 | . . 74 386 93 220 Wheels 549 | 191 143 101 . 114 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 120 80 190 Average Speed 136 | 78 80 127 159 133 195 Slowest Speed 400 | 100 80 190 190 400 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 30 12 55 24 27 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 127 | . 23 31 . 39 34 Melee 4 | . . . . . 4 Projectile 2 | . . . . 2 . AOE 121 | . 23 31 . 37 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Total 1864 | 242 161 244 572 297 348 Wait 170 | 2 2 2 109 6 49 Move 1338 | 204 142 174 385 211 222 Hop . | . . . . . . Pick Up 33 | 10 2 5 11 4 1 Fast Attach 21 | 4 . 2 2 12 1 Attach 12 | 3 . 3 2 . 4 Detach 1 | . . . . . 1 Swap 27 | 1 2 4 6 8 6 Drop 21 | 2 2 . 8 7 2 Fire 186 | 16 11 54 27 49 29 Melee 54 | . . . 22 . 32 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: [Mat x4]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 229 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 12) 367 | -10/Materials | Discovered new exit (range 15) 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 572 | -9/Materials | Lost 3 parts (2n1u) 682 | -9/Materials | Discovered new exit (range 14) 761 | -9/Materials | Entered Storage 839 | -9/Storage | Build established: Scavenger-Mutant 1443 | -9/Storage | Repaired Aluminum Leg 1567 | -9/Storage | Discovered new exit (range 10) 1650 | -9/Storage | Entered Materials 1650 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1861 | -8/Materials | Lost 4 parts (1p1n2u) 2075 | -8/Materials | Discovered new exit (range 9) 2113 | -8/Materials | Identified exit to Garrison 2114 | -8/Materials | Entered Garrison 2124 | -8/Garrison | Triggered checkpoint 2253 | -8/Garrison | Rescued a captive Derelict 2254 | -8/Garrison | Rescued a captive Derelict 2306 | -8/Garrison | Installed Relay Interface Framework 2502 | -8/Garrison | Expanded RIF knowledge: Command Fork 2585 | -8/Garrison | Discovered new exit (range 50) 2585 | -8/Garrison | Discovered new exit (range 57) 2585 | -8/Garrison | Discovered new exit (range 45) 2585 | -8/Garrison | Discovered new exit (range 49) 2678 | -8/Garrison | Triggered checkpoint 2735 | -8/Garrison | Triggered checkpoint 2739 | -8/Garrison | Triggered checkpoint 2762 | -8/Garrison | Core integrity fell below 50% 2771 | -8/Garrison | Core integrity fell below 20% 2775 | -8/Garrison | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02735_ Beams of light sweep through the air. An alarm sounds. 02736_ Aluminum Leg destroyed. 02739_ Critical hit (Burn: +37). 02739_ Beams of light sweep through the air. An alarm sounds. 02740_ Critical hit (Destroy). 02740_ Imp. Deuterium Engine destroyed. 02740_ S-10 Pest destroyed. 02742_ Switching to secondary target: G-47 Trooper. 02743_ The unstable cave ceiling collapses. 02745_ S-10 Pest destroyed. 02746_ Hvy. Assault Rifle destroyed. 02754_ Deuterium Engine destroyed. 02754_ G-47 Trooper destroyed. 02757_ Hvy. Assault Rifle destroyed. 02757_ Lgt. Armor Plating destroyed. 02764_ L-31 Rogue destroyed. 02764_ Katana severed. 02768_ Acquired Katana. 02770_ Katana severed. 02772_ Slammed into L-31 Rogue. 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