Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.17 @ 11:25:30 Player: Jefffff Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (105) 525 Value Destroyed (5317) 5317 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2693) 2693 TOTAL SCORE: 11955 Bonus ------- High Alert Combat Kills 300 Follower Combat Kills 193 Entered Garrisons 400 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 80/100 System Corruption 2% Temperature Cool (0) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VTOL Module > --- UTILITY (4) ------ Relay Coupler [NC] (45) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Advanced Focal Shield YOLO Cannon Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Antimatter Reactor > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Skeleton Box > --- WEAPON ----------- Heavy Mass Driver > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Heat Sink Improved Sensor Array Terrain Scanner Advanced Transmission Jammer Graphene Brace Advanced Focal Shield System Shield Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Specialist] Relay Coupler [Specialist] Component Analysis Suite YOLO Cannon Missile Launcher Improved Datajack Remote Datajack [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Power Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Slots Evolved 6 | . . . . . 4 . 2 . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 2 . 1 . . Utility 2 | . . . . . 1 . 1 . . Weapon . | . . . . . . . . . . Parts Attached 141 | 5 16 4 1 4 9 38 40 15 9 Power 24 | 1 3 . . . 3 6 7 4 . Engine 12 | 1 1 . . . 3 2 4 1 . Core 10 | . 2 . . . . 4 3 1 . Reactor 2 | . . . . . . . . 2 . Propulsion 53 | 2 4 3 . 1 3 16 14 7 3 Treads 14 | . . . . . . 8 6 . . Leg 21 | 2 4 3 . 1 3 8 . . . Wheel 17 | . . . . . . . 8 7 2 Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 22 | . 3 . . . 1 5 7 1 5 Device 9 | . 1 . . . . 3 3 . 2 Storage 3 | . 2 . . . . . . . 1 Processor 3 | . . . . . . . 2 1 . Hackware 1 | . . . . . . . . . 1 Protection 6 | . . . . . 1 2 2 . 1 Artifact . | . . . . . . . . . . Weapon 42 | 2 6 1 1 3 2 11 12 3 1 Energy Gun 7 | . 1 . . 2 . 2 2 . . Energy Cannon 7 | . . . 1 1 1 1 3 . . Ballistic Gun 15 | 2 5 . . . . 4 3 1 . Ballistic Cannon 4 | . . 1 . . . . 1 2 . Launcher 1 | . . . . . . 1 . . . Special Weapon 8 | . . . . . 1 3 3 . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 1 . 1 Parts Lost 24 | . . . . . . 8 14 . 2 Power 3 | . . . . . . 1 2 . . Propulsion 10 | . . . . . . 3 5 . 2 Utility 5 | . . . . . . . 5 . . Weapon 6 | . . . . . . 4 2 . . Highest Loss Streak 9 | . . . . . . 6 9 . 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 87 87 89 94 87 91 85 Engine 5 | . . . . . 9 9 7 7 6 Core 8 | . 12 14 14 14 9 8 5 1 . Reactor 1 | . . . . . . . . 5 6 Treads 8 | . . . . . . 25 19 . . Leg 14 | . 28 28 28 27 35 6 . . . Wheel 8 | . . . . . . . 10 35 34 Device 10 | . 11 14 14 14 9 9 12 7 4 Storage 9 | . 12 14 14 14 9 9 7 7 6 Processor 3 | . . . . . . . 3 15 14 Protection 3 | . . . . . 8 9 5 . 1 Energy Gun 1 | . 1 6 . 5 . . 1 1 . Energy Cannon 3 | . . . 11 11 9 . 2 . . Ballistic Gun 8 | . 26 14 2 . . 15 5 . . Ballistic Cannon 2 | . . 7 2 . . . 1 5 5 Naked Turns . | . . . . . . . . . . Heaviest Build 102 | 9 49 50 64 64 75 75 90 101 102 Greatest Support 100 | 20 20 30 30 30 50 80 100 60 64 Greatest Overweight (x) 33 | . 2 2 2 3 1 20 25 33 1 Average Overweight (x) 1 | . 1 1 1 2 1 . . 1 . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 16 20 20 20 20 20 20 20 18 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 10 19 19 18 19 18 19 19 18 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 19 20 19 20 20 20 19 20 20 Class Distribution -------------------- 45% | Scavenger-Mutant 32% | Mutant 19% | Bothacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Matter Collected 2820 | 113 559 84 . 67 50 970 728 177 72 Remotely . | . . . . . . . . . . Salvage Created 3936 | 27 635 202 . 254 115 974 1402 119 208 Parts 210 | 3 39 19 . 6 8 64 58 3 10 Haulers Intercepted 2 | . . . . . . . 1 1 . Recyclers Shooed 6 | . 2 1 . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Combat Hostiles Destroyed 79 | . 14 8 . 7 3 28 17 . 2 Guns 49 | . 14 7 . 2 . 25 1 . . Cannons 18 | . . 1 . 1 . 1 13 . 2 AOE 12 | . . . . 4 3 2 3 . . Classes Destroyed 15 | 1 4 . . 2 . 3 5 . . Worker 2 | . . . . . . . 2 . . Builder 2 | . . . . . . . 2 . . Tunneler 2 | 1 . 1 . . . . . . . Hauler 2 | . . . . . . . 1 1 . Recycler 11 | . 2 1 . . . . 6 . 2 Mechanic 1 | . . . . . . . 1 . . Operator 1 | . . . . . . . 1 . . Watcher 5 | . 2 . . . . . 2 . 1 Swarmer 20 | . 5 8 . . . 7 . . . Grunt 40 | . 9 . . 5 3 10 13 . . Brawler 2 | . . . . 1 . . 1 . . Duelist 2 | . . . . 1 . 1 . . . Sentry 6 | . . . . . . 6 . . . Hunter 1 | . . . . . . 1 . . . Programmer 8 | . . . . . . 3 3 . 2 Best Kill Streak 7 | 1 6 4 . 3 3 5 7 1 3 Combat Bots Only 6 | . 6 3 . 3 3 5 4 . 1 Max Kills in Single Turn 4 | 1 2 2 . 3 2 2 4 1 1 Gunslinging 1 | . 1 . . . . 1 . . . Exploded 3 | . . . . 3 2 1 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Hostile Shots Fired 731 | . 91 43 . 15 5 209 255 6 107 Missed 203 | . 26 12 . 2 1 57 58 4 43 Damage Taken 6081 | . 546 179 . 179 44 1965 2333 44 791 Core 1100 | . 61 69 . 27 11 231 449 23 229 Absorbed by Shields 407 | . . . . . . . 407 . . Redirected to Shielding 111 | . . . . . . 71 40 . . Ignored by Resistances 1840 | . 173 62 . 52 12 565 740 12 224 Regen/Repaired (Parts) 482 | . 37 . . . . . . . 445 Core Remaining (%) 64 | 100 . . . 37 . 56 . . . Volleys Fired 293 | 1 52 24 . 7 2 102 71 22 12 Largest 2 | 2 2 2 . 2 1 2 2 1 1 Hottest 123 | 40 70 70 . 115 100 100 123 75 75 Shots Fired 510 | 2 104 48 . 11 2 185 123 22 13 Gun 384 | 2 104 43 . 8 . 172 48 7 . Cannon 111 | . . 5 . 3 2 1 73 15 12 Launcher 10 | . . . . . . 10 . . . Special 5 | . . . . . . 2 2 . 1 Kinetic 366 | 2 103 29 . . . 145 60 15 12 Thermal 106 | . 1 19 . 11 2 30 36 7 . Explosive 10 | . . . . . . 10 . . . Electromagnetic 25 | . . . . . . . 25 . . Robot Hit Streak 35 | 1 18 5 . 14 1 35 14 9 8 Robot Miss Streak 3 | . 2 2 . . 1 2 3 1 1 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 7 | . 4 1 . . . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . Shots Hit Robots 381 | 1 82 26 . 9 1 141 96 14 11 Core Hits 169 | 1 33 14 . 8 3 53 49 6 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 12 | . . . . 1 . 2 4 2 3 Burn 3 | . . . . 1 . 1 1 . . Destroy 1 | . . . . . . 1 . . . Blast 8 | . . . . . . . 3 2 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9958 | 10 890 310 . 694 335 2837 3405 669 808 Guns 4173 | 10 890 275 . 105 . 2309 505 79 . Cannons 3739 | . . 35 . 269 126 78 1861 590 780 Explosions 1924 | . . . . 320 209 416 979 . . Melee . | . . . . . . . . . . Ramming 101 | . . . . . . 13 60 . 28 Kinetic 5509 | 10 876 173 . . . 1879 1201 590 780 Thermal 3683 | . 14 137 . 694 335 529 1895 79 . Explosive 416 | . . . . . . 416 . . . Electromagnetic 249 | . . . . . . . 249 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 1 1 1 . 2 2 2 3 Average Corruption 1 | . 1 1 1 1 . 1 1 2 2 Corruption Purged 3 | . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . Effects 75 | . 13 4 11 . . 11 14 16 6 Message Errors 19 | . 3 . 3 . . 2 5 3 3 Matter Fused 11 | . 6 . 2 . . . 2 . 1 Heat Flow Errors 10 | . 3 2 1 . . . 3 1 . Energy Discharges 15 | . . 2 2 . . 1 3 7 . Parts Rejected 2 | . 1 . . . . . . 1 . Data Loss (minor) 9 | . . . 2 . . 5 . 2 . Data Loss (major) 5 | . . . 1 . . 2 . 1 1 Misfires 2 | . . . . . . 1 . . 1 Alerts 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 639 | . . . . 49 36 7 135 143 269 Projectiles 568 | . . . . 49 36 . 71 143 269 Explosions 48 | . . . . . . 7 41 . . Melee 23 | . . . . . . . 23 . . Knockbacks 30 | . . . . . . . 17 6 7 Impact 1 | . . . . . . . 1 . . Kinetic 24 | . . . . . . . 13 5 6 Secondary 5 | . . . . . . . 3 1 1 Self-Inflicted Damage 251 | . . . . . . 54 184 . 13 Shots 7 | . . . . . . 4 3 . . Rammed 4 | . . . . . . . 2 . 2 Targets Rammed 8 | . . . . . . 4 2 . 2 Kicked 4 | . . . . . . 4 . . . Crushed . | . . . . . . . . . . Highest Temperature 620 | . 220 240 125 258 101 468 620 284 197 Average Temperature 109 | . 34 97 65 94 52 164 153 69 69 Received Heat Transfer 2793 | . 312 . . 54 36 972 1407 12 . Effects 26 | . . . . . . 8 18 . . Shutdowns 6 | . . . . . . 1 5 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 6 | . . . . . . 5 1 . . Matter Decay 2 | . . . . . . . 2 . . Short Circuit 2 | . . . . . . . 2 . . Damage (minor) 4 | . . . . . . 2 2 . . Damage (major) 4 | . . . . . . . 4 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions 3 | . . . . . . . 2 . 1 Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . 1 . 1 . . 1 . 1 Heat Transferred 5397 | . 37 407 . 733 320 1036 2679 185 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Peak Influence 1294 | 5 417 157 . 210 92 1294 608 1045 527 Initial 588 | . 2 7 . . 3 . 588 131 475 Average 326 | 2 109 23 . 90 17 584 373 513 387 Maximum Alert Level 4 | . 2 . . 1 . 4 2 3 2 Low Security (%) 38 | 100 77 100 . 94 100 17 3 1 11 Level 1 28 | . 17 . . 5 . 24 52 44 44 Level 2 21 | . 5 . . . . 21 44 25 44 Level 3 7 | . . . . . . 17 . 29 . Level 4 4 | . . . . . . 19 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 5 . . . 2 . 6 . 3 Investigation 7 | . 5 . . . 1 . 1 . . Extermination 4 | . . . . . . . 2 . 2 Reinforcement 5 | . . . . . 1 . 3 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 121 | . 25 8 . 4 3 30 41 1 9 Peak Tracking Total 6 | . 4 3 . 2 3 5 6 1 4 Tactical Retreats 8 | . 1 . . . . . 6 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Traps Triggered 12 | . 3 . . . . 3 5 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Machines Disabled 18 | . . . . 1 . 7 5 5 . Max in Single Turn 2 | . . . . 1 . 2 1 1 . Garrison Relay 9 | . . . . . . 4 . 5 . Phase Generator 2 | . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Machines Accessed 32 | . 9 . . . 3 4 9 2 5 Terminals 20 | . 6 . . . 2 4 4 2 2 Fabricators 3 | . . . . . . . 2 . 1 Repair Stations 5 | . 1 . . . . . 2 . 2 Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . Total Hacks 80 | . 36 . . . 6 9 16 3 10 Successful 45 | . 25 . . . 4 3 5 3 5 Failed 35 | . 11 . . . 2 6 11 . 5 Catastrophic 4 | . . . . . . . 4 . . Database Lockouts . | . . . . . . . . . . Manual 43 | . 26 . 1 . 3 5 4 1 3 Terminals 56 | . 32 . . . 4 9 5 3 3 Fabricators 6 | . . . . . . . 4 . 2 Repair Stations 13 | . 2 . . . . . 6 . 5 Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 2 . 1 . . Terminal Hacks 18 | . 14 . . . . 1 1 2 . Robot Analysis 2 | . 2 . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 2 | . 2 . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 7 | . 2 . . . . . 2 . 3 Scan Component 5 | . 1 . . . . . 2 . 2 Repair 2 | . 1 . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 2 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Coupler Status 1 | . . . . . 1 . . . . Unauthorized Hacks 16 | . 9 . . . 2 2 1 1 1 Terminals 14 | . 7 . . . 2 2 1 1 1 Assimilate 2 | . 1 . . . . . 1 . . Botnet 11 | . 6 . . . 2 2 . . 1 Sabotage 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 27 | . 7 . . . 3 3 9 1 4 Full Trace Events 7 | . 4 . . . 1 1 1 . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . 1 Time 51 | . 38 . . . . . . . 13 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . 2 . 1 . Zone Cloak 1 | . . . . . . 1 . . . Program Shield 1 | . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . 1 . 1 Non-combat 2 | . . . . . . . 1 . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . 1 ignore_parts 1 | . . . . . . . 1 . . overload_power 1 | . . . . . . . . . 1 Relay Couplers Released 38 | . . . . . . 13 3 22 . Machine Destruction 35 | . . . . . . 13 . 22 . Programmers 3 | . . . . . . . 3 . . Attached 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 10 | . . . . . . 2 . 8 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Total Allies 13 | . . . . . . 2 1 10 . Largest Group 10 | . . . . . . 2 1 10 2 Highest-Rated Group 355 | . . . . . . 64 29 355 111 Highest-Rated Ally 95 | . . . . . . 39 29 95 95 Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . . . . . 15 7 2 4 Total Damage 428 | . . . . . . 242 110 21 55 Kills 6 | . . . . . . 3 2 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 1 | . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Turns Passed 11920 | 39 1504 882 1527 516 820 2231 2150 1342 909 Spaces Moved 5799 | 29 594 337 624 180 245 936 1043 1092 719 Core 35 | 11 . . . . . 16 4 4 . Treads 1388 | . . . . . . 779 609 . . Legs 2139 | 18 594 337 624 180 245 141 . . . Wheels 2105 | . . . . . . . 430 1088 587 Hover . | . . . . . . . . . . Flight 132 | . . . . . . . . . 132 Fastest Speed 35 | 50 120 190 190 260 190 160 90 103 35 Average Speed 170 | 93 212 239 243 262 190 188 164 109 91 Slowest Speed 1700 | 120 260 260 260 330 190 1050 1300 1700 107 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 3 72 81 79 41 25 95 22 98 20 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 1 | . . . . . . 1 . . . Terrain Destroyed 209 | . . . . 17 30 138 14 6 4 Melee . | . . . . . . . . . . Projectile 16 | . . . . . 1 1 4 6 4 AOE 193 | . . . . 17 29 137 10 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Total 7319 | 39 745 368 637 210 594 1218 1342 1215 951 Wait 750 | . 40 . . 10 328 48 143 . 181 Move 5790 | 28 593 336 623 179 245 935 1043 1091 717 Hop 1 | . . . . . . . . . 1 Pick Up 140 | 5 33 2 3 5 5 39 19 12 17 Fast Attach 40 | . . . 1 1 2 . 20 10 6 Attach 53 | 5 4 . . 3 4 22 12 1 2 Detach 7 | . . . . 1 1 2 2 1 . Swap 48 | . 12 4 . . 3 16 8 4 1 Drop 106 | . 11 2 6 4 4 30 21 24 4 Fire 293 | 1 52 24 . 7 2 102 71 22 12 Melee . | . . . . . . . . . . Ram 4 | . . . . . . . 2 . 2 Kick 4 | . . . . . . 4 . . . Crush . | . . . . . . . . . . Escape Stasis 9 | . . . . . . . 1 . 8 Rewire 74 | . . . 4 . . 20 . 50 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Identified exit to Mines 522 | -10/Materials | Build established: Scavenger-Mutant 753 | -10/Materials | Discovered new exit (range 11) 865 | -10/Materials | Repaired Lgt. Nuclear Core 997 | -10/Materials | Discovered new exit (range 15) 1544 | -10/Materials | Entered Mines 1733 | -10/Mines | Build established: Mutant 1925 | -10/Mines | Assembled infested the area 2004 | -10/Mines | Met 8R-AWN 2197 | -10/Mines | Core integrity fell below 50% 2223 | -10/Mines | Discovered new exit (range 6) 2318 | -10/Mines | Discovered new exit (range 5) 2426 | -10/Mines | Entered Exiles 2470 | -10/Exiles | Welcomed by 8R-AWN 2506 | -10/Exiles | Met EX-HEX 2630 | -10/Exiles | Met EX-BIN 2653 | -10/Exiles | Aligned with FarCom system 2655 | -10/Exiles | Given EX-Vault access code 2706 | -10/Exiles | Opened EX-Vault 2713 | -10/Exiles | Found Prototype Energy Cannon 2713 | -10/Exiles | Identified YOLO Cannon 2722 | -10/Exiles | Found Prototype Device 2728 | -10/Exiles | Found Prototype Special Weapon 2789 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2911 | -10/Exiles | Met EX-DEC 3065 | -10/Exiles | Discovered new exit (range 14) 3243 | -10/Exiles | Visited The Gauntlet 3470 | -10/Exiles | Learned about 8R-AWN's background 3532 | -10/Exiles | Discovered new exit (range 14) 3953 | -10/Exiles | Stole three prototypes: YOLO Cannon, Skeleton Box, Field Lobotomy Kit 3953 | -10/Exiles | Entered Mines 4235 | -9/Mines | Learned location of 1 exit from Lower Caves 4391 | -9/Mines | Discovered new exit (range 5) 4469 | -9/Mines | Entered Materials 4469 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4729 | -8/Materials | Discovered new exit (range 6) 4759 | -8/Materials | Build established: Scavenger-Mutant 5289 | -8/Materials | Identified exit to Garrison 5289 | -8/Materials | Entered Garrison 5363 | -8/Garrison | Triggered checkpoint 5450 | -8/Garrison | Lost 6 parts (1p3n2w) 5451 | -8/Garrison | Identified Field Lobotomy Kit 5667 | -8/Garrison | Installed Relay Interface Framework 5852 | -8/Garrison | Garrison Relay disabled 6121 | -8/Garrison | Triggered checkpoint 6233 | -8/Garrison | Phase Generator disabled 6252 | -8/Garrison | Discovered new exit (range 10) 6279 | -8/Garrison | Triggered checkpoint 6370 | -8/Garrison | Garrison Relay disabled 6508 | -8/Garrison | Discovered new exit (range 10) 6856 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 6885 | -8/Garrison | Garrison Relay disabled 7023 | -8/Garrison | Triggered checkpoint 7086 | -8/Garrison | Garrison Relay disabled 7107 | -8/Garrison | Triggered checkpoint 7204 | -8/Garrison | Discovered new exit (range 12) 7520 | -8/Garrison | Entered Factory 7520 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7522 | -7/Factory | FarCom data flow suspended 8898 | -7/Factory | Build established: Bothacker-Mutant 9045 | -7/Factory | Assimilated G-50 Soldier with FLK Orb 9048 | -7/Factory | Core integrity fell below 50% 9082 | -7/Factory | Lost 9 parts (1p1n5u2w) 9117 | -7/Factory | Identified Skeleton Box 9670 | -7/Factory | Identified exit to Garrison 9670 | -7/Factory | Entered Garrison 9670 | -7/Garrison | Discovered recently destroyed garrison 9721 | -7/Garrison | Garrison Relay disabled 9853 | -7/Garrison | Discovered new exit (range 9) 9877 | -7/Garrison | Found embedded Infiltrators 10179 | -7/Garrison | Expanded RIF knowledge: Program Shield 10205 | -7/Garrison | Discovered new exit (range 12) 10289 | -7/Garrison | Garrison Relay disabled 10503 | -7/Garrison | Phase Generator disabled 10517 | -7/Garrison | Discovered new exit (range 10) 10535 | -7/Garrison | Discovered new exit (range 11) 10535 | -7/Garrison | Discovered new exit (range 53) 10535 | -7/Garrison | Discovered new exit (range 32) 10622 | -7/Garrison | Garrison Relay disabled 10811 | -7/Garrison | Garrison Relay disabled 10985 | -7/Garrison | Garrison Relay disabled 10997 | -7/Garrison | Build established: Commander-Mutant 11012 | -7/Garrison | Entered Factory 11012 | -7/Factory | Accompanied by 2 allies 11247 | -7/Factory | Repaired Hcp. Storage Unit 11266 | -7/Factory | P-60 Hacker assimilated allied JX-FLP(x) 11542 | -7/Factory | Build established: Mutant 11768 | -7/Factory | Core integrity fell below 20% 11870 | -7/Factory | Released all parts (10) 11895 | -7/Factory | Discovered new exit (range 9) 11921 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 11870_ Released Hcp. Storage Unit. 11870_ Released Adv. Targeting Computer. 11870_ Released Adv. Target Analyzer. 11870_ Released Imp. Light Armor Plating. 11870_ Acquired Prototype Flight Unit. 11870_ Identified Imp. VTOL Module. 11895_ EXIT=FOUND 11913_ R-06 Scavenger collects Authchip [R/Combat]. 11916_ Acquired 25 matter. 11916_ R-06 Scavenger collects Lrg. Storage Unit. 11917_ Acquired Remote Datajack. 11920_ Acquired Relay Coupler [NC]. 11920_ R-06 Scavenger collects Unknown Device. 11921_ K-01 Serf cleans the Terminal. 11921_ Jacked R-06 Scavenger... >>overload_power Initiated overload sequence, T-6 to critical power. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????##### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????#######????????????????????????????# | | ????????# #??????????????#????????????## | | ????????# ! #????????????? #?############ | | ????????#/ *#????????????? #?# | | ????????# #??????####### ### ! | | ????????# """ #??????# # [ ! [ | | ????????# """ ######## # " | | ????????# """ # ! # """" """" ## | | ????????# # k"T #????"" """" ?# | | ????????# """ # "" +???????""""??#""" | | ????????# """ # [ #???????"""???#"R | | ????????# """ # #???????""????#""" | | ????????# # ## #???????""????# | | ###########/### ## #?????????????# | | # #### ###?????????????# | | # #??# #???+#?###??????# | | + #??# #??? #?# ??????# | | # #??# #??? #?# ?????# | | # #??# #??? #?# ?????# | | # ###############??# !*!#### #?# ????# | | # # #???# !!!=*[! #?# ???#####+ | | # # #???# !!=*= ! #?# ??# | | # / #???# @|| *" ### ??# | | + # #???# *|=!=" ## ?# | | # # #???# =! " ## ?+ | | # # #???# ! r" ## # | | ####### < #???# " ## # | | ??????# #???# " ! ## + | | ??????# #???# " # # | | ??????# #???# " #// # | | ??????# #???# " ! #/! ?# | | ??????# #???# #/! ?# | | ??????###########/##???# p ! # ??# | | ????????????????# #????########k ######??# | | ????????????????# #???????????# #T ###### | | ????????????????# #?########### ## | | ????????????????# #?# ## | | ????????????????# #?# ### | | ????????????????# #?# #?# | | ????????????????# #?# ####### #?# | | ???????????????## ### #?????####/### #?# | | ???????????????# #??????? # #?# | | ???????????????# #????? # #?# | | ???????????????# #??? # #?# | | ???????????????# ######? # #?# | | ???????????????# #????# # #?# | | ?????????????? #????# # #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Short-term Sacrifices Challenges ------------ None Game ------ Seed DroneForceTriangulator Manual? 0 Play Time 01:31:18 Cumulative 36.7 hours Start 2024.07.17 @ 06:58:37 End 2024.07.17 @ 11:25:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 60 Rogue 0 Adventurer 60 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 84% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c5c9766-ca97-4233-ab6f-e94dca4305f6