Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.25 @ 15:39:25 Player: ZLD1 Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1179) 1179 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3724 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 57/100 System Corruption 13% Temperature Cool (6) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (5) ------- Powered Hammer Powered Hammer > --- INVENTORY (10) --- Machine Analyzer Improved Sensor Array Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Light Armor Plating Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Improved Cooling System Medium Storage Unit > --- WEAPON ----------- Precision Shock Rifle Gatling Laser Heavy Particle Cannon Heavy Ion Cannon > --- INVENTORY -------- Machine Analyzer Improved Sensor Array Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Light Armor Plating Remote Datajack Powered Hammer Powered Hammer Powered Hammer [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Improved Aluminum Leg Treads Advanced Treads Leg Improved Aluminum Leg Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Protection Propulsion Shielding Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 3 | . . 1 1 1 Parts Attached 57 | 5 5 6 19 22 Power 9 | 1 . 2 4 2 Engine 9 | 1 . 2 4 2 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 2 3 5 2 Treads 1 | . . . 1 . Leg 13 | 2 2 3 4 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 3 . 5 6 Device 7 | . 1 . 3 3 Storage 5 | 1 . . 1 3 Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 2 . 1 . Artifact . | . . . . . Weapon 19 | 1 . 1 5 12 Energy Gun 8 | 1 . . 4 3 Energy Cannon 7 | . . . 1 6 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . 2 6 3 14 Power 7 | . . 2 2 3 Propulsion 6 | . 1 2 1 2 Utility 5 | . 1 1 . 3 Weapon 7 | . . 1 . 6 Highest Loss Streak 11 | . 2 3 2 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 78 39 71 88 Engine 11 | . 14 8 8 13 Leg 15 | . 25 13 11 14 Device 16 | . 1 . 20 22 Storage 8 | . 14 11 9 7 Protection 1 | . 8 4 1 . Energy Gun 12 | . 14 1 11 14 Energy Cannon 9 | . . . 8 14 Naked Turns . | . . . . . Heaviest Build 48 | 10 13 12 33 48 Greatest Support 30 | 20 26 26 30 30 Greatest Overweight (x) 10 | . . 3 2 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 8 8 10 15 Average Capacity 9 | 6 8 8 9 10 Most Carried 10 | 3 8 7 10 10 Average Carried 8 | 1 5 5 8 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 1 7 5 10 7 Class Distribution -------------------- 57% | Scavenger-Gunner 34% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 770 | 192 88 43 175 272 Remotely . | . . . . . Salvage Created 1657 | . 209 57 526 865 Parts 84 | . 13 4 42 25 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 9 2 11 10 Guns 16 | . 7 . 5 4 Cannons 10 | . . . 6 4 AOE 4 | . 2 2 . . Classes Destroyed 11 | . 2 1 5 3 Worker 4 | . . 1 . 3 Builder 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 3 | . . . . 3 Mechanic 1 | . . . 1 . Watcher 3 | . . . 2 1 Swarmer 14 | . 6 2 6 . Grunt 10 | . 3 . 2 5 Sentry 5 | . . . 3 2 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 8 | . 3 3 8 4 Combat Bots Only 7 | . 3 2 7 3 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 3900 | . 397 604 566 2333 Core 1111 | . 65 179 158 709 Absorbed by Shields . | . . . . . Redirected to Shielding 55 | . 2 50 3 . Core Remaining (%) 75 | 100 74 55 71 . Volleys Fired 100 | . 39 5 30 26 Largest 5 | . 1 1 4 5 Hottest 341 | . 40 40 261 341 Shots Fired 199 | . 39 5 61 94 Gun 118 | . 39 1 31 47 Cannon 77 | . . . 30 47 Launcher 4 | . . 4 . . Special . | . . . . . Kinetic . | . . . . . Thermal 152 | . . . 61 91 Explosive 4 | . . 4 . . Electromagnetic 43 | . 39 1 . 3 Robot Hit Streak 8 | . 3 . 5 8 Robot Miss Streak 6 | . 4 4 3 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 117 | . 16 . 33 68 Core Hits 71 | . 12 7 21 31 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . . . 3 Burn 1 | . . . . 1 Meltdown 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 9 | . . . . 9 Impact 9 | . . . . 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 3097 | . 275 320 756 1746 Guns 1120 | . 205 . 206 709 Cannons 1182 | . . . 550 632 Explosions 370 | . 67 258 . 45 Melee 339 | . . . . 339 Ramming 86 | . 3 62 . 21 Kinetic . | . . . . . Thermal 2100 | . 67 . 756 1277 Explosive 258 | . . 258 . . Electromagnetic 314 | . 205 . . 109 Impact 339 | . . . . 339 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 35 | . . . . 35 Message Errors 8 | . . . . 8 Matter Fused 7 | . . . . 7 Heat Flow Errors 5 | . . . . 5 Energy Discharges 7 | . . . . 7 Parts Rejected 1 | . . . . 1 Data Loss (minor) 6 | . . . . 6 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 206 | . . 32 6 168 Projectiles 13 | . . . 6 7 Explosions 32 | . . 32 . . Melee 161 | . . . . 161 Knockbacks 4 | . . . . 4 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 154 | . 70 49 . 35 Shots 5 | . 2 1 . 2 Rammed . | . . . . . Targets Rammed 36 | . 1 31 . 4 Kicked 36 | . 1 31 . 4 Crushed . | . . . . . Highest Temperature 408 | . 96 . 96 408 Average Temperature 56 | . 33 . 29 88 Received Heat Transfer 858 | . 78 9 81 690 Effects 2 | . . . . 2 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 5 | . . . . 5 Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 11 | . . . 3 8 Heat Transferred 3861 | . 100 . 1332 2429 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 416 | . 311 173 416 301 Initial 144 | . . 46 72 144 Average 145 | . 116 102 225 137 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 77 | 100 90 100 46 79 Level 1 21 | . 9 . 47 20 Level 2 1 | . . . 6 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . 1 6 Investigation 2 | . 1 . . 1 Extermination 2 | . . . . 2 Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 4 | . 1 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 14 11 21 23 Peak Tracking Total 11 | . 4 5 11 6 Tactical Retreats 7 | . 2 2 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 4 | . . . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 7 | . 2 1 . 4 Max in Single Turn 2 | . 1 1 . 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful 1 | . 1 . . . Failed 1 | . 1 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 3168 | 69 461 326 627 1685 Spaces Moved 1592 | 56 285 220 306 725 Core 59 | 12 . 15 25 7 Treads 90 | . . . 90 . Legs 1443 | 44 285 205 191 718 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 158 | 105 120 123 149 192 Slowest Speed 550 | 120 120 200 195 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 44 22 33 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 41 | . 5 27 7 2 Melee . | . . . . . Projectile 9 | . . . 7 2 AOE 32 | . 5 27 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 2044 | 66 364 264 417 933 Wait 180 | . 23 . 39 118 Move 1588 | 55 284 219 305 725 Hop . | . . . . . Pick Up 47 | 6 10 2 17 12 Fast Attach 14 | . . . 7 7 Attach 24 | 5 2 5 7 5 Detach 1 | . . 1 . . Swap 19 | . 3 1 5 10 Drop 27 | . 2 . 7 18 Fire 100 | . 39 5 30 26 Melee 8 | . . . . 8 Ram . | . . . . . Kick 36 | . 1 31 . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 6 | -11/Junkyard | Discovered new exit (range 13) 70 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 5) 511 | -10/Materials | Discovered new exit (range 7) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 638 | -9/Materials | Lost 3 parts (2p1w) 716 | -9/Materials | Lost 3 parts (2n1u) 830 | -9/Materials | Discovered new exit (range 16) 857 | -9/Materials | Entered another Materials area 857 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1219 | -8/Materials | Destroyed 7 combat bots 1416 | -8/Materials | Discovered new exit (range 12) 1484 | -8/Materials | Entered Factory 1484 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1612 | -7/Factory | Build established: Scavenger-Gunner 2911 | -7/Factory | Cargo convoy interrupted 3112 | -7/Factory | System corruption reached 10% 3131 | -7/Factory | Core integrity fell below 50% 3155 | -7/Factory | Core integrity fell below 20% 3169 | -7/Factory | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- 03157_ Slug penetrates Door. 03157_ U-05 Engineer lays Concrete. 03158_ System corrupted: Energy discharge (-33). 03158_ Extracted 10 matter. 03158_ U-05 Engineer lays Concrete. 03159_ Extracted 10 matter. 03159_ U-05 Engineer lays Concrete. 03159_ Powered Hammer follow-up attack on P-70 Sage. 03159_ Destroyed Unknown Processor. 03159_ P-70 Sage system corrupted by crushing effect. 03159_ P-70 Sage knocked back. 03160_ Slug penetrates Wall. 03162_ U-05 Engineer builds a Wall. 03163_ Slug penetrates Wall. 03164_ Wall collapses. 03165_ G-47 Trooper destroyed. 03166_ U-05 Engineer builds a Wall. 03166_ U-05 Engineer builds a Door. 03168_ U-05 Engineer builds a Wall. 03169_ Slug penetrates Wall. 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" " " # #?????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 23 Energy Capacity 180 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveBiometalCycler Manual? 0 Play Time 00:31:23 Cumulative 45.9 hours Start 2023.04.25 @ 12:58:19 End 2023.04.25 @ 15:39:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d58c0873-940f-4ffb-819d-5e11de9d9156