Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.23 @ 22:06:10 Player: Ladmageddon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2135) 2135 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 4742 Bonus ------- Pacifist 200 High Alert Combat Kills 254 Follower Combat Kills 227 Friendly Fire -669 Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 65/100 System Corruption 0% Temperature Cool (72) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Armored Treads Armored Treads Armored Treads Small Storage Unit Large Storage Unit Advanced Visual Processing Unit Utility Shielding Pulse Rifle Heavy Particle Gun Heavy Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Coolant Injector Large Storage Unit Advanced Weight Redist. System Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Improved Heavy Laser > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Armored Treads Armored Treads Armored Treads Small Storage Unit Large Storage Unit Advanced Visual Processing Unit Utility Shielding Pulse Rifle Heavy Assault Rifle Autogun Rocket Launcher [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 59 | 4 3 4 6 . 14 28 Power 7 | 1 . . 1 . 1 4 Engine 5 | 1 . . 1 . 1 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 12 | 1 1 2 . . 2 6 Treads 7 | . . 2 . . 2 3 Leg . | . . . . . . . Wheel 2 | 1 1 . . . . . Hover 1 | . . . . . . 1 Flight 2 | . . . . . . 2 Utility 18 | . 2 2 2 . 4 8 Device 6 | . . 1 . . 1 4 Storage 2 | . 2 . . . . . Processor 3 | . . . 1 . 1 1 Hackware . | . . . . . . . Protection 7 | . . 1 1 . 2 3 Artifact . | . . . . . . . Weapon 22 | 2 . . 3 . 7 10 Energy Gun 5 | 1 . . 1 . . 3 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 9 | 1 . . 1 . 4 3 Ballistic Cannon . | . . . . . . . Launcher 7 | . . . 1 . 2 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 2 Parts Lost 34 | . . . . . 6 28 Power 5 | . . . . . 1 4 Propulsion 8 | . . . . . 2 6 Utility 11 | . . . . . 1 10 Weapon 10 | . . . . . 2 8 Highest Loss Streak 8 | . . . . . 4 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 85 98 97 100 92 92 Engine 5 | . 14 14 11 11 9 1 Core 3 | . . . . . . 5 Treads 19 | . . 24 22 22 21 19 Flight 2 | . . . . . . 4 Device 10 | . . 4 11 11 12 11 Storage 9 | . 14 14 11 11 9 9 Processor 12 | . . . 10 11 9 17 Protection 7 | . . 7 10 11 13 4 Energy Gun 6 | . 14 14 6 . . 6 Ballistic Gun 9 | . 14 14 10 11 15 5 Launcher 2 | . . . 3 11 1 3 Peak Build Rating 36 | 4 6 17 22 22 30 36 Average Rating 24 | 2 5 11 21 22 27 27 On Entrance 14 | . 4 6 17 22 22 28 Naked Turns . | . . . . . . . Heaviest Build 45 | 6 26 29 37 37 39 45 Greatest Support 69 | 16 32 40 40 40 60 69 Greatest Overweight (x) 10 | . . . . . . 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 Average Capacity 14 | 5 9 15 15 15 15 15 Most Carried 15 | 5 5 15 15 15 15 15 Average Carried 12 | 4 3 13 14 15 14 12 Final Capacity 15 | 5 15 15 15 15 15 15 Final Carried 15 | 5 5 15 15 15 13 14 Class Distribution -------------------- 85% | Mutant 10% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1590 | 225 . 46 141 28 440 710 Remotely . | . . . . . . . Salvage Created 2041 | . . . 306 28 560 1147 Parts 125 | . . . 15 1 35 74 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 1 . 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 54 | . . . 5 1 13 35 Guns 25 | . . . 3 . 7 15 Cannons 3 | . . . . . 2 1 AOE 25 | . . . 2 1 4 18 Classes Destroyed 11 | . . . 4 . 4 3 Worker 5 | . . . . . 1 4 Builder 2 | . . . 1 . . 1 Recycler 2 | . . . 1 . . 1 Operator 1 | . . . . . . 1 Swarmer 15 | . . . . . 3 12 Grunt 21 | . . . 4 1 7 9 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . 1 1 Protector 1 | . . . . . . 1 Sentry 15 | . . . 2 . 2 11 Hunter 1 | . . . . . 1 . Thug 1 | . . . . . . 1 Best Kill Streak 7 | . . . 3 1 3 7 Combat Bots Only 5 | . . . 2 1 3 5 Max Kills in Single Turn 4 | . . . 3 1 3 4 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . . 2 1 3 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 352 | . . 6 9 3 78 256 Missed 93 | . . 2 2 1 27 61 Damage Taken 4353 | . . 64 168 27 844 3250 Core 644 | . . 48 28 17 84 467 Absorbed by Shields 68 | . . . . . . 68 Redirected to Shielding 218 | . . . . . 130 88 Core Remaining (%) 89 | 100 . 80 . 88 . . Volleys Fired 140 | . . . 10 2 48 80 Largest 2 | . . . 2 2 2 2 Hottest 120 | . . . 53 53 93 120 Shots Fired 248 | . . . 13 4 95 136 Gun 183 | . . . 10 2 79 92 Cannon 16 | . . . . . 4 12 Launcher 49 | . . . 3 2 12 32 Special . | . . . . . . . Kinetic 142 | . . . 3 2 79 58 Thermal 50 | . . . . . 4 46 Explosive 43 | . . . 3 2 6 32 Electromagnetic 13 | . . . 7 . 6 . Robot Hit Streak 22 | . . . 4 8 10 22 Robot Miss Streak 4 | . . . 1 1 4 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 156 | . . . 9 4 59 84 Core Hits 132 | . . . 12 5 29 86 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . . . 3 Burn 3 | . . . . . . 3 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6031 | . . . 801 138 1376 3716 Guns 2221 | . . . 108 33 825 1255 Cannons 123 | . . . . . 70 53 Explosions 3682 | . . . 693 105 481 2403 Melee . | . . . . . . . Ramming 5 | . . . . . . 5 Kinetic 1618 | . . . 33 33 825 727 Thermal 1239 | . . . 548 . 110 581 Explosive 2863 | . . . 145 105 210 2403 Electromagnetic 306 | . . . 75 . 231 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 213 | . . . 138 . 15 60 Projectiles . | . . . . . . . Explosions 213 | . . . 138 . 15 60 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 433 | . . . 74 . 36 323 Shots 16 | . . . 1 . 2 13 Rammed 2 | . . . . . 1 1 Targets Rammed 2 | . . . . . 1 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 222 | . . . 25 10 34 222 Average Temperature 59 | . . . 17 7 11 77 Received Heat Transfer 1293 | . . 18 51 15 324 885 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 2 | . . . . . . 2 Heat Transferred 1697 | . . . 350 . 198 1149 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Peak Influence 859 | . . 15 373 201 334 859 Initial 145 | . . . 5 145 78 124 Average 326 | . . 14 138 185 191 487 Maximum Alert Level 3 | . . . 1 1 1 3 Low Security (%) 40 | 100 100 100 72 31 58 14 Level 1 30 | . . . 27 68 41 32 Level 2 9 | . . . . . . 18 Level 3 19 | . . . . . . 34 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . . . 1 . 1 8 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 1 . 1 2 Assault 3 | . . . . . . 3 Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 5 | . . . . . 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 1 2 9 2 20 56 Peak Tracking Total 10 | . 2 2 6 2 7 10 Tactical Retreats 2 | . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 21 | . . . 2 1 4 14 Max in Single Turn 2 | . . . 1 1 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 7 | . . . . . 1 6 Terminals 6 | . . . . . 1 5 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 20 | . . . . . 4 16 Successful 9 | . . . . . 3 6 Failed 11 | . . . . . 1 10 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual 2 | . . . . . . 2 Terminals 18 | . . . . . 4 14 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 9 | . . . . . 3 6 Record 6 | . . . . . 2 4 Open Door 2 | . . . . . . 2 Alert Level 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . . 1 4 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies 15 | . . 3 . . . 12 Largest Group 12 | . . 3 3 1 1 12 Highest-Rated Group 235 | . . 40 40 15 15 235 Highest-Rated Ally 31 | . . 16 16 15 15 31 Total Orders . | . . . . . . . Ally Attacks 41 | . . . 20 3 2 16 Total Damage 477 | . . . 227 30 . 220 Kills 8 | . . . 4 1 . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 3103 | 56 58 308 218 22 725 1716 Spaces Moved 1441 | 49 53 188 113 11 344 683 Core 16 | 11 . . . . . 5 Treads 1177 | . . 162 113 11 344 547 Legs . | . . . . . . . Wheels 117 | 38 53 26 . . . . Hover 53 | . . . . . . 53 Flight 78 | . . . . . . 78 Fastest Speed 50 | 50 100 100 160 160 160 160 Average Speed 176 | 88 100 151 160 160 160 206 Slowest Speed 550 | 100 100 160 160 160 160 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 13 28 14 6 33 83 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 307 | . . . 36 9 36 226 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 303 | . . . 36 9 36 222 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1759 | 60 57 211 138 12 429 852 Wait 44 | . . 3 3 . 10 28 Move 1435 | 48 52 187 112 10 343 683 Hop . | . . . . . . . Pick Up 63 | 8 2 14 3 . 9 27 Fast Attach 3 | 1 . . 2 . . . Attach 40 | 3 2 1 2 . 8 24 Detach . | . . . . . . . Swap 16 | . 1 3 2 . 6 4 Drop 16 | . . 3 4 . 4 5 Fire 140 | . . . 10 2 48 80 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . . 1 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 8) 115 | -10/Materials | Entered Mines 129 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 221 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 289 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 293 | -10/Mines | Found Prototype Device 310 | -10/Mines | Identified Exp. Sensor Array 330 | -10/Mines | Discovered new exit (range 11) 331 | -10/Mines | Build established: Mutant 351 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 423 | -10/Mines | Entered Materials 423 | -9/Materials | Accompanied by 3 allies 423 | -9/Materials | Evolved 2 slots: Utility x2 633 | -9/Materials | Discovered new exit (range 6) 641 | -9/Materials | Entered Mines 641 | -9/Mines | Accompanied by 2 allies 646 | -9/Mines | Discovered new exit (range 9) 663 | -9/Mines | Entered Materials 663 | -8/Materials | Accompanied by 1 ally 663 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 982 | -8/Materials | Lost 4 parts (1p2n1u) 1346 | -8/Materials | Discovered new exit (range 15) 1388 | -8/Materials | Entered Storage 1521 | -8/Storage | Lost 8 parts (1p1n3u3w) 1817 | -8/Storage | Build established: Scavenger-Mutant 1893 | -8/Storage | Lost 3 parts (1p1n1u) 2152 | -8/Storage | Build established: Mutant 2336 | -8/Storage | Core integrity fell below 50% 2588 | -8/Storage | First assault squad dispatched 2973 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2987 | -8/Storage | Met a pair of Derelict thieves 3103 | -8/Storage | Core integrity fell below 20% 3104 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Soldier 3a destroyed. B-36 Bruiser destroyed. C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. Lgt. Nuclear Core destroyed. K-01 Serf collects debris. Trooper 3e destroyed. Arm. Treads destroyed. The unstable cave ceiling collapses. Trooper 3a destroyed. Trooper 3g destroyed. K-01 Serf collects debris. O3-5VU(g) destroyed. Rocket Launcher destroyed. Destroyed Rocket Launcher. Imp. Heavy Laser destroyed. Destroyed Imp. Heavy Laser. Adv. Weight Redist. System destroyed. Coolant Injector destroyed. 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