Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.22 @ 22:18:14 Player: Darsidian Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (134) 670 Value Destroyed (4396) 4396 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (1585) 1585 TOTAL SCORE: 14571 Bonus ------- High Alert Combat Kills 343 Follower Combat Kills 100 Entered Garrisons 400 Used RIF Installer 500 Met Zhirov 300 Friendly Fire -58 Cogmind --------- Core Integrity 0/1300 Matter 86/300 Energy 99/100 System Corruption 16% Temperature Cool (2) Movement Flying (42) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Medium Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Advanced Target Analyzer Advanced Cloaking Device > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Impulse Thruster Array Heavy Rocket Launcher Advanced Remote Datajack Plasma Cutter PL-3XN's Ring of Power Disassembled Obliterator Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Machine Analyzer Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Weapon Cycler Backup Plating VII System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Improved Antigrav System Combat Linear Gravjet Heavy Rocket Launcher Advanced Remote Datajack Plasma Cutter [Rating: 152] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Treads Biometal Heavy Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility System Shield Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Experimental Propulsion Shielding Weapon Improved Datajack Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Arm Slots Evolved 14 | . . 2 2 2 2 . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . 1 . . . . . . . 1 . . Utility 9 | . . 2 1 1 1 . . 1 . . . . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 324 | 8 9 23 21 7 19 28 31 9 4 7 8 9 33 3 6 4 10 85 Power 53 | 1 1 4 2 2 4 4 6 . . 2 2 3 6 . . 1 2 13 Engine 18 | 1 1 4 1 . 1 . 1 . . 2 . 1 5 . . . 1 . Core 19 | . . . 1 2 3 4 5 . . . 1 2 . . . . . 1 Reactor 16 | . . . . . . . . . . . 1 . 1 . . 1 1 12 Propulsion 50 | 2 . 2 5 1 5 . 3 1 . 2 2 . 4 . 1 1 2 19 Treads 2 | . . . . . . . . . . . . . . . . . . 2 Leg 3 | . . . . . . . . . . . . . . . . . . 3 Wheel 2 | 2 . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . 1 . . . . . . 8 Flight 34 | . . 2 5 1 5 . 3 1 . 2 1 . 4 . 1 1 2 6 Utility 109 | 2 1 2 6 4 3 6 9 3 1 2 4 6 16 3 4 1 3 33 Device 70 | 1 . 1 2 1 . 4 8 3 . 1 2 4 14 2 2 1 . 24 Storage 7 | 1 1 1 . . . . . . . . 1 . 1 . . . . 2 Processor 17 | . . . 3 2 2 . . . 1 . . 2 1 1 1 . . 4 Hackware 9 | . . . 1 1 . 2 1 . . 1 . . . . . . 3 . Protection 6 | . . . . . 1 . . . . . 1 . . . 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 112 | 3 7 15 8 . 7 18 13 5 3 1 . . 7 . 1 1 3 20 Energy Gun 15 | 1 2 3 . . . 3 . . . . . . . . . . . 6 Energy Cannon 13 | . . 4 . . . . . . . . . . . . . . . 9 Ballistic Gun 6 | 2 3 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 21 | . 1 2 3 . 1 6 2 . . . . . 2 . 1 . . 3 Special Weapon 24 | . 1 5 . . 1 2 6 4 1 . . . 1 . . . 2 1 Impact Weapon 3 | . . . 3 . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . . 1 . . . 2 . . 1 1 1 Piercing Weapon 14 | . . . . . 4 3 5 1 1 . . . . . . . . . Special Melee Weapon 9 | . . . 2 . . 4 . . . 1 . . 2 . . . . . Unidentified Prototypes 12 | . . 1 1 . . . . . . . 6 . . . . 1 . 3 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . . . . . . Parts Lost 64 | . . 2 3 . . 11 1 . . . . . 6 1 3 . 11 26 Power 16 | . . . . . . 5 . . . . . . 3 . . . 2 6 Propulsion 12 | . . . 2 . . . . . . . . . . . . . 6 4 Utility 28 | . . 1 1 . . 5 1 . . . . . 3 . 3 . 3 11 Weapon 8 | . . 1 . . . 1 . . . . . . . 1 . . . 5 Highest Loss Streak 11 | . . 2 3 . . 5 1 . . . . . 4 1 3 . 11 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 66 84 98 96 91 93 95 100 100 98 100 95 97 89 84 80 79 Engine 4 | . 14 11 7 1 2 . 4 . . 2 5 2 6 10 10 7 2 . Core 3 | . . . 1 5 6 8 6 11 11 7 5 8 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 2 7 Wheel 1 | . 28 12 . . . . . . . . . . . . . . . . Flight 20 | . . 9 24 29 25 26 25 29 29 29 28 29 26 26 26 28 23 6 Device 19 | . 14 7 13 18 20 17 20 22 23 26 24 22 24 23 19 18 16 17 Storage 1 | . 14 6 . . . . . . . . . . . . . . . 1 Processor 10 | . . . 14 16 6 6 6 5 10 7 5 5 8 13 15 14 14 18 Hackware 9 | . . . 5 10 13 14 18 17 11 11 11 11 10 10 10 9 12 5 Protection 2 | . . . . . 5 5 . . . . 3 5 5 4 1 . . 1 Energy Cannon 1 | . . 7 . . . . . . . . . . . . . . . 4 Ballistic Gun 1 | . 19 1 . . . . . . . . . . . . . . . . Special Weapon 1 | . 5 5 . . . 2 2 2 5 1 . . . . . . 1 . Impact Weapon 1 | . . . 7 7 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 2 5 5 5 5 5 2 3 3 . Piercing Weapon 1 | . . . . . 5 4 4 4 1 . . . . . . . . . Special Melee Weapon 2 | . . . 7 7 6 1 . . . 3 5 5 4 3 . . . . Peak Build Rating 152 | 8 8 10 29 40 54 52 57 63 67 68 77 74 88 76 73 79 92 152 Average Rating 63 | 5 7 7 23 35 48 47 49 57 65 66 70 73 77 73 67 73 74 124 On Entrance 47 | . 8 7 7 29 40 50 40 55 63 66 68 73 74 71 71 61 79 45 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 15 27 32 12 15 23 21 23 24 24 26 25 26 30 24 24 29 31 76 Greatest Support 150 | 32 32 32 13 17 21 21 21 25 24 26 26 27 30 30 30 33 33 150 Greatest Overweight (x) 19 | . . . 1 . 1 . 1 . . . 8 . 1 . . . . 19 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 5 10 5 5 5 5 10 Average Capacity 5 | 7 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Most Carried 13 | 8 8 13 5 5 5 5 5 5 5 5 5 5 6 5 5 5 5 10 Average Carried 5 | 1 7 8 4 4 4 4 4 4 4 4 5 4 4 5 5 3 4 6 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Final Carried 8 | 8 8 5 5 5 5 5 5 4 5 5 5 5 5 5 5 4 5 8 Class Distribution -------------------- 20% | Mutant 17% | Derelict-Sprinter 13% | Scavenger-Mutant 12% | Scavenger-Sprinter 10% | Hacker-Ninja 7% | Hacker-Sprinter 6% | Scavenger-Scout 3% | Derelict-Mutant 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Scout | -6/Garrison Hacker-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Zhirov Derelict-Sprinter | -4/Proximity Caves Derelict-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -3/Research Derelict-Sprinter | -3/Garrison Scavenger-Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Arm Matter Collected 4132 | 225 237 29 650 50 232 403 315 168 143 70 . 190 357 33 . 43 111 876 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5702 | 86 330 94 603 134 433 507 649 115 88 175 . 615 753 . 14 43 . 1063 Parts 273 | 11 23 10 25 4 12 29 27 11 1 3 . 15 39 . 4 6 . 53 Haulers Intercepted 9 | . . . 2 3 1 . 2 . . . . . 1 . . . . . Recyclers Shooed 3 | . 3 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 4 2 . 7 . . 2 . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Arm Combat Hostiles Destroyed 67 | . 5 6 3 . . 25 7 . . . . . 2 . 5 . . 14 Melee 10 | . . . 1 . . 5 2 . . . . . 1 . . . . 1 Guns 9 | . 3 2 . . . 1 . . . . . . . . . . . 3 Cannons 8 | . . . . . . . . . . . . . . . . . . 8 AOE 39 | . 2 4 2 . . 19 5 . . . . . 1 . 5 . . 1 Classes Destroyed 17 | 2 4 1 4 . . . 2 . 1 . . . 1 . . . . 2 Worker 14 | . . 2 3 . 2 . 1 4 . . . . 1 . . 1 . . Builder 7 | . 2 . 1 . . . . . . . . . 3 . . 1 . . Tunneler 9 | 2 . . . . 1 . 2 2 . . . . 2 . . . . . Hauler 9 | . . . 2 3 1 . 2 . . . . . 1 . . . . . Recycler 16 | 1 2 . 5 . 2 . 2 . . . . 1 3 . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . 1 . . 1 . . . . . . . . . . . 1 Watcher 8 | . 1 . 2 . . . . . . . . 2 . . . . . 3 Swarmer 34 | . 3 6 . . . 14 5 . . . . . . . 5 . . 1 Cutter 6 | . . . 2 . . 4 . . . . . . . . . . . . Saboteur 1 | . . . . . . . 1 . . . . . . . . . . . Grunt 10 | . 2 . . . . 7 . . . . . . . . . . . 1 Sentry 1 | . . . 1 . . . . . . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 Specialist 3 | . . . . . . . . . . . . . . . . . . 3 Programmer 11 | . . . . . . . 1 . . . . . 2 . . . . 8 Decomposer 2 | . . . . . . . . . 2 . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 3 5 5 4 1 2 10 3 5 . . . 3 2 . 5 1 . 3 Combat Bots Only 10 | . 3 4 2 . . 10 3 . . . . . 2 . 5 . . 3 Max Kills in Single Turn 3 | 1 2 2 2 1 1 3 3 1 1 . . 1 1 . 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 1 . . 3 3 . . . . . 1 . 2 . . 1 Melee 1 | . . . 1 . . 1 1 . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Arm Hostile Shots Fired 1082 | . 27 50 18 13 . 94 31 9 3 2 . 11 78 11 18 4 89 624 Missed 553 | . 8 22 5 9 . 50 23 6 2 2 . 6 56 5 9 4 58 288 Damage Taken 9273 | . 184 304 216 44 . 935 86 82 26 . . 121 600 93 168 . 569 5845 Core 2281 | . 64 90 60 . . 290 12 65 26 . . 42 261 54 . . 100 1217 Absorbed by Shields 92 | . . . . . . . . . . . . . . . . . 7 85 Redirected to Shielding 305 | . . . . . . 101 . . . . . 33 70 . 51 . . 50 Regen/Repaired (Parts) 109 | . . . 20 . . . 42 . . . . . 47 . . . . . Core Remaining (%) 81 | 100 74 77 89 100 . . 64 . . . . 78 . . 72 . . . Volleys Fired 293 | 8 36 22 17 . 2 28 8 7 . . . . 2 . 5 . 11 147 Largest 2 | 2 2 2 1 . 1 1 1 1 . . . . 1 . 1 . 1 2 Hottest 240 | 70 100 128 100 . 33 94 94 7 . . . . 39 . 39 . 10 240 Shots Fired 405 | 16 67 25 17 . 2 28 8 7 . . . . 2 . 5 . 11 217 Gun 153 | 16 62 4 6 . . 4 1 . . . . . . . . . . 60 Cannon 157 | . . 7 . . . . . . . . . . . . . . . 150 Launcher 56 | . 3 6 6 . 2 24 3 . . . . . 2 . 5 . . 5 Special 39 | . 2 8 5 . . . 4 7 . . . . . . . . 11 2 Kinetic 60 | 11 49 . . . . . . . . . . . . . . . . . Thermal 267 | 5 15 19 11 . . 4 1 . . . . . . . . . . 212 Explosive 43 | . 3 3 6 . 2 14 3 . . . . . 2 . 5 . . 5 Electromagnetic 13 | . . 3 . . . 10 . . . . . . . . . . . . Robot Hit Streak 8 | 5 8 3 2 . . 6 6 3 . . . . . . 1 . 5 8 Robot Miss Streak 6 | 1 6 2 1 . . 3 1 1 . . . . . . 2 . 1 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 321 | 12 37 6 28 9 11 25 23 11 3 3 . 17 30 . 2 2 9 93 Core Hits 184 | 4 18 10 15 1 4 55 13 3 2 3 . 8 11 . 7 1 . 29 Critical Kills 6 | . . . 2 1 1 . . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . Critical Strikes 18 | 1 . . 5 1 2 2 . 2 . . . 1 2 . . . . 2 Burn 1 | 1 . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . 2 Smash 7 | . . . 5 1 1 . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . 1 2 . . . . . Impale 5 | . . . . . 1 2 . 2 . . . . . . . . . . Melee Attacks 318 | . . . 38 28 22 26 53 16 3 3 . 20 82 . . 7 8 12 Impact 56 | . . . 31 23 2 . . . . . . . . . . . . . Slashing 120 | . . . . . . . . . . 3 . 20 70 . . 7 8 12 Piercing 116 | . . . . . 19 25 53 16 3 . . . . . . . . . Sneak Attacks 68 | . . . 16 8 7 . 6 6 3 . . 2 18 . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 16561 | 164 645 369 1617 360 651 2526 1282 501 251 252 . 1101 1819 . 653 172 . 4198 Guns 1861 | 164 397 26 43 . . 56 29 . . . . . . . . . . 1146 Cannons 2355 | . . 58 . . . . . . . . . . . . . . . 2297 Explosions 4584 | . 248 285 425 . . 1964 282 . . . . . 274 . 653 . . 453 Melee 7735 | . . . 1149 360 651 506 971 501 251 252 . 1101 1545 . . 172 . 276 Ramming 26 | . . . . . . . . . . . . . . . . . . 26 Kinetic 399 | 115 284 . . . . . . . . . . . . . . . . . Thermal 4053 | 49 113 84 43 . . 56 29 . . . . . 236 . . . . 3443 Explosive 3939 | . 248 200 425 . . 1640 282 . . . . . 38 . 653 . . 453 Electromagnetic 409 | . . 85 . . . 324 . . . . . . . . . . . . Impact 1692 | . . . 1149 360 183 . . . . . . . . . . . . . Slashing 3346 | . . . . . . . . . . 252 . 1101 1545 . . 172 . 276 Piercing 2697 | . . . . . 468 506 971 501 251 . . . . . . . . . Highest Corruption 16 | . 1 . . . . 10 10 . . . . . 3 3 3 . . 16 Average Corruption 7 | . 1 . . . . 7 9 . . . . . 2 3 3 . . 10 Corruption Purged 7 | . . . . . . . 7 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 111 | . . . . . . 4 30 . . . . . 10 5 2 . . 60 Message Errors 29 | . . . . . . 1 10 . . . . . 3 3 . . . 12 Matter Fused 26 | . . . . . . 3 3 . . . . . 4 1 . . . 15 Heat Flow Errors 16 | . . . . . . . 6 . . . . . . . 1 . . 9 Energy Discharges 13 | . . . . . . . 5 . . . . . 3 . 1 . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . 4 . . . . . . 1 . . . 9 Data Loss (major) 2 | . . . . . . . 2 . . . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2410 | . 31 . 556 85 255 93 97 364 68 . . 249 390 . 22 39 . 161 Projectiles 133 | . . . . . . . . . . . . . . . . . . 133 Explosions 205 | . 31 . 14 . . 75 . . . . . . 35 . 22 . . 28 Melee 2072 | . . . 542 85 255 18 97 364 68 . . 249 355 . . 39 . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 316 | . 4 16 . . . 127 . . . . . . . . . . . 169 Shots 11 | . 1 1 . . . 5 . . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 475 | 45 86 180 46 5 . 128 274 33 . 83 72 233 4 6 94 . . 475 Average Temperature 58 | 18 33 32 15 3 . 50 121 12 . 36 25 44 2 6 37 . . 134 Received Heat Transfer 1307 | . 48 54 36 21 . 117 27 12 . . . 27 18 18 21 . 24 884 Effects 10 | . . . . . . . . . . . . 3 . . . . . 7 Shutdowns 2 | . . . . . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . 2 Interference 6 | . . . . . . . . . . . . 3 . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 2 2 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . 6 3 . . . . . . . . . . . . . . Impact Corruptions 21 | . . . 15 3 3 . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Melted 7 | . . . . . . . . . . . . . . . . . . 7 Heat Transferred 4133 | 222 333 185 111 . . 74 37 . . . . . 100 . . . . 3071 Parts Sabotaged 5 | . . . . . . . 2 . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Arm Peak Influence 1303 | 15 244 482 507 204 177 1136 956 463 . . . . 307 . . 214 323 1303 Initial 596 | . 9 24 203 95 99 93 596 397 . . . . 9 . . 128 160 116 Average 281 | 5 103 182 310 127 99 508 693 429 . . . . 92 . . 177 214 298 Maximum Alert Level 4 | . 1 2 2 1 . 4 3 2 . . . . 1 . . 1 1 4 Low Security (%) 47 | 100 70 45 . 95 100 12 . . . . . . 84 . . 76 61 48 Level 1 27 | . 30 44 80 4 . 34 . 16 . . . . 15 . . 23 38 30 Level 2 15 | . . 10 19 . . 25 57 83 . . . . . . . . . 9 Level 3 8 | . . . . . . 23 42 . . . . . . . . . . 7 Level 4 . | . . . . . . 3 . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 2 3 2 2 . 4 . . . . . 3 . . . . 9 Investigation 5 | . 1 1 1 . 2 . . . . . . . . . . . . . Extermination 8 | . . . . 1 . . 1 . . . . . 2 . . . . 4 Reinforcement 9 | . . 1 2 1 . . 1 . . . . . 1 . . . . 3 Assault 4 | . . . . . . . 2 . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Arm Distress Signals 4 | . . 1 1 . . . . . . . . . 1 . . . . 1 Communications Jammed 14 | . . . . . . . . . . . . 13 1 . . . . . Distress Signals 14 | . . . . . . . . . . . . 13 1 . . . . . Times Spotted 322 | . 13 25 8 6 3 47 17 8 8 1 . 11 27 5 14 3 24 102 Peak Tracking Total 29 | . 4 9 4 5 2 9 6 3 9 1 . 5 11 4 7 2 14 29 Tactical Retreats 69 | . 4 6 2 . 1 9 6 2 2 . . 5 11 1 2 . 2 16 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Arm Traps Triggered 6 | . 1 1 . . . 1 . . . . . . 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 86 | . . . . 19 . 48 . . . . . . 19 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . 2 . 2 . . . . . . 2 . . . . . Reprogrammed 3 | . . . . . . 2 . . . . . . 1 . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Arm Machines Disabled 34 | . . 3 1 . 1 3 1 . 1 . . . 3 . . . 1 20 Max in Single Turn 3 | . . 1 1 . 1 1 1 . 1 . . . 3 . . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Relay 3 | . . . . . . 2 . . . . . . . . . . 1 . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . 1 1 1 . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Arm Machines Accessed 70 | . 3 4 8 4 7 2 10 3 2 . 9 2 5 . . 4 . 7 Terminals 39 | . 2 4 5 3 4 2 5 2 . . . 2 2 . . 2 . 6 Fabricators 5 | . . . . . 2 . 1 1 . . . . 1 . . . . . Repair Stations 3 | . . . 1 . . . 1 . . . . . 1 . . . . . Recycling Units 6 | . 1 . 1 1 . . 1 . . . . . 1 . . . . 1 Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . 1 . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . 1 . . Total Hacks 187 | . 10 11 21 9 19 3 16 8 7 . 48 2 12 . . 9 . 12 Successful 127 | . 5 7 15 2 13 . 7 5 7 . 48 2 7 . . 7 . 2 Failed 60 | . 5 4 6 7 6 3 9 3 . . . . 5 . . 2 . 10 Catastrophic 13 | . . 1 . 3 1 1 4 . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 84 | . 7 10 12 9 10 3 5 7 . . . 1 5 . . 5 . 10 Terminals 90 | . 8 11 12 7 11 3 8 7 . . . 2 5 . . 5 . 11 Fabricators 10 | . . . . . 6 . 1 1 . . . . 2 . . . . . Repair Stations 8 | . . . 2 . . . 3 . . . . . 3 . . . . . Recycling Units 10 | . 2 . 2 2 . . 1 . . . . . 2 . . . . 1 Scanalyzers 9 | . . . 5 . . . 2 . . . . . . . . 2 . . Garrison Access 5 | . . . . . 2 . 1 . . . . . . . . 2 . . Terminal Hacks 67 | . 1 . 1 . 3 . 1 1 7 . 48 2 1 . . . . 2 Record 44 | . . . . . . . . . 6 . 36 1 . . . . . 1 Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . . Open Door 3 | . . . . . . . . . 1 . . 1 . . . . . 1 Open DSF 2 | . . . . . . . 1 . . . . . 1 . . . . . Terminal Index 2 | . . . . . 1 . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . 4 . 1 . . . . . 1 . . . . . Network Status 2 | . . . . . . . 1 . . . . . 1 . . . . . Load Schematic 2 | . . . . . 2 . . . . . . . . . . . . . Build 2 | . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . 2 . . . . . 2 . . . . . Scan Component 3 | . . . 1 . . . 1 . . . . . 1 . . . . . Repair 3 | . . . 1 . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . . . . . . . 1 . . . . . Report Inventory 3 | . 1 . 1 . . . . . . . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 5 . . . 2 . . . . . . . . 2 . . Insert Component 5 | . . . 3 . . . 1 . . . . . . . . 1 . . Analyze 4 | . . . 2 . . . 1 . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . . . . . 2 . . Unlock Access 2 | . . . . . 1 . . . . . . . . . . 1 . . Coupler Status 2 | . . . . . . . 1 . . . . . . . . 1 . . Unauthorized Hacks 31 | . 2 7 6 2 5 . . 4 . . . . 2 . . 3 . . Terminals 29 | . 2 7 5 2 5 . . 4 . . . . 1 . . 3 . . Track 4 | . . 2 1 . . . . 1 . . . . . . . . . . Assimilate 3 | . 1 . . . 1 . . . . . . . . . . 1 . . Botnet 19 | . 1 4 4 2 4 . . 2 . . . . 1 . . 1 . . Operators 3 | . . 1 . . . . . 1 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . 1 . . . . . Reject 2 | . . . 1 . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 2 3 6 4 5 2 8 3 . . . 1 2 . . 4 . 5 Full Trace Events 4 | . 1 . 1 . 2 . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . 1 . . . 4 . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 198 | . . . . . 198 . . . . . . . . . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 1 . . . . . 1 . . . . . Time 120 | . . . 32 . . . 50 . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 1 . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Arm Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . Robots Hacked 24 | . . . 5 3 1 . 3 2 . . . . 4 . . . 6 . Non-combat 18 | . . . 5 3 1 . 3 2 . . . . 4 . . . . . Combat 6 | . . . . . . . . . . . . . . . . . 6 . Robot Hacks Applied 28 | . . . 6 5 1 . 3 2 . . . . 4 . . . 7 . no_distress 15 | . . . 5 3 1 . 2 . . . . . 4 . . . . . find_fabricator 2 | . . . . 2 . . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . 1 . . . . . . . . . . find_station 1 | . . . 1 . . . . . . . . . . . . . . . find_shortcuts 1 | . . . . . . . . . . . . . . . . . 1 . overwrite_iff 4 | . . . . . . . . . . . . . . . . . 4 . formatsys_low 1 | . . . . . . . 1 . . . . . . . . . . . formatsys_high 3 | . . . . . . . . 1 . . . . . . . . 2 . Relay Couplers Released 12 | . . . . . . 7 1 . . . . . . . . . 4 . Machine Destruction 12 | . . . . . . 7 1 . . . . . . . . . 4 . Attached 5 | . . . . . . 2 . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Arm Total Allies 15 | . . . . . 1 2 1 4 . . . . . . . 1 6 . Largest Group 3 | . . . . . 1 2 2 3 . . . . . . . 1 2 . Highest-Rated Group 142 | . . . . . 26 142 94 117 . . . . . . . 26 105 . Highest-Rated Ally 80 | . . . . . 26 80 80 49 . . . . . . . 26 58 . Total Orders 31 | . . . . . 8 10 2 4 . . . . 1 . . 6 . . STAY 14 | . . . . . 4 4 . 3 . . . . . . . 3 . . ROAM 1 | . . . . . . 1 . . . . . . . . . . . . FOLLOW 14 | . . . . . 4 5 1 1 . . . . . . . 3 . . AID 1 | . . . . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . 1 . . . . . Ally Attacks 23 | . . . . . . 7 4 2 . . . . . . . . 10 . Total Damage 901 | . . . . . . 353 229 6 . . . . . . . . 313 . Kills 2 | . . . . . . 1 . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Arm Robot Analysis Total 5 | . 1 . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . 2 . 3 . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Arm Turns Passed 9911 | 117 510 320 1045 342 740 754 866 236 277 176 91 588 1330 310 114 190 152 1753 Spaces Moved 14679 | 75 250 321 1304 693 1329 1081 1399 411 669 434 244 1379 1871 725 112 344 242 1796 Core 4 | 2 . . . . . . . . . . 1 . . . . . . 1 Treads 323 | . . . . . . . . . . . . . . . . . . 323 Legs 112 | . . . . . . . . . . . . . . . . . . 112 Wheels 441 | 73 250 118 . . . . . . . . . . . . . . . . Hover 109 | . . . . . . . . . . . . . . . . . . 109 Flight 13690 | . . 203 1304 693 1329 1081 1399 411 669 434 243 1379 1871 725 112 344 242 1251 Fastest Speed 21 | 50 100 37 32 21 28 31 29 22 26 26 27 23 27 29 27 25 25 37 Average Speed 36 | 98 100 60 34 28 32 31 33 25 26 26 28 26 29 29 28 25 28 64 Slowest Speed 1000 | 100 100 100 112 32 103 37 103 26 26 27 450 27 106 29 29 25 37 1000 Overloaded Moves 39 | . . . . 3 . . . 9 . . . 27 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . 2 5 . . . . 2 . . . . 2 3 2 . 3 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 42 | 5 45 34 57 18 14 73 34 15 79 58 62 79 22 82 14 8 37 74 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . . . . . . 3 1 . . . . . . Known Exits Taken 13 | . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . . 3 4 . 1 . 4 1 . . . Spaces Dug 237 | . 2 7 26 18 20 9 31 8 . . . . 42 . 15 5 4 50 Terrain Destroyed 668 | . 12 31 73 18 28 50 63 8 . . . . 112 . 72 5 4 192 Melee 128 | . . . 11 18 8 . 31 8 . . . . 42 . . 5 4 1 Projectile 88 | . 2 8 5 . . . . . . . . . . . . . . 73 AOE 452 | . 10 23 57 . 20 50 32 . . . . . 70 . 72 . . 118 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Gar Arm Total 18115 | 98 443 401 1802 790 1582 1335 1651 503 748 491 263 1563 2537 820 183 436 307 2162 Wait 2132 | . 140 16 411 35 188 77 130 57 60 40 2 150 515 95 63 78 15 60 Move 14601 | 74 249 316 1293 692 1329 1080 1398 406 668 433 243 1378 1866 718 107 344 235 1772 Hop 31 | . . 2 5 . . . . 2 . . . . 2 3 2 . 3 12 Pick Up 70 | 8 3 9 8 4 2 2 3 1 2 1 . 1 4 . . 2 3 17 Fast Attach 166 | 7 2 4 8 3 13 12 15 1 2 3 10 4 11 1 1 . 5 64 Attach 40 | . . 3 5 1 1 2 2 6 . . . . 9 . . 2 1 8 Detach 21 | . . 2 1 . 1 2 1 4 . . . . 6 . . . 2 2 Swap 120 | 1 7 16 8 3 5 14 14 2 2 4 . 5 13 2 5 2 4 13 Drop 157 | . 6 11 8 5 14 7 15 1 3 7 8 5 8 1 . 1 3 54 Fire 293 | 8 36 22 17 . 2 28 8 7 . . . . 2 . 5 . 11 147 Melee 318 | . . . 38 28 22 26 53 16 3 3 . 20 82 . . 7 8 12 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . 17 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 86 | . . . . 19 . 48 . . . . . . 19 . . . . . Miscellaneous 62 | . . . . . 5 37 12 . 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Arm / Gar) -3/Garrison -3/Armory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 16) 351 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 14) 592 | -10/Materials | Discovered new exit (range 4) 628 | -10/Materials | Entered another Materials area 628 | -9/Materials | Evolved 2 slots: Utility x2 882 | -9/Materials | Discovered new exit (range 8) 922 | -9/Materials | Discovered new exit (range 11) 948 | -9/Materials | Entered another Materials area 948 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1220 | -8/Materials | Lost 3 parts (2n1u) 1432 | -8/Materials | Repaired EMP Blaster 1873 | -8/Materials | Build established: Scavenger-Scout 1940 | -8/Materials | Discovered new exit (range 5) 1941 | -8/Materials | Identified exit to Factory 1993 | -8/Materials | Entered Factory 1993 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2154 | -7/Factory | Discovered new exit (range 9) 2156 | -7/Factory | Identified exit to Factory 2335 | -7/Factory | Entered another Factory area 2335 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2442 | -6/Factory | Fabricated Imp. Flight Unit? 2452 | -6/Factory | Fabricated Imp. Flight Unit? 2488 | -6/Factory | Build established: Hacker-Ninja 3075 | -6/Factory | Identified exit to Garrison 3075 | -6/Factory | Entered Garrison 3075 | -6/Garrison | Accompanied by 1 ally 3104 | -6/Garrison | Installed Relay Interface Framework 3124 | -6/Garrison | Garrison Relay disabled 3129 | -6/Garrison | Triggered checkpoint 3271 | -6/Garrison | Phase Generator disabled 3419 | -6/Garrison | Triggered checkpoint 3438 | -6/Garrison | Build established: Hacker-Scout 3457 | -6/Garrison | Destroyed 10 combat bots 3527 | -6/Garrison | Discovered new exit (range 12) 3530 | -6/Garrison | Identified exit to Factory 3545 | -6/Garrison | Triggered checkpoint 3598 | -6/Garrison | Triggered checkpoint 3657 | -6/Garrison | Lost 4 parts (2p2u) 3738 | -6/Garrison | Garrison Relay disabled 3745 | -6/Garrison | Found embedded Infiltrators 3751 | -6/Garrison | Triggered checkpoint 3785 | -6/Garrison | Discovered exit to Factory (range 12) 3793 | -6/Garrison | System corruption reached 10% 3823 | -6/Garrison | Found Relay Coupler [Proto] 3829 | -6/Garrison | Entered Factory 3829 | -6/Factory | Accompanied by 1 ally 3834 | -6/Factory | Lost 5 parts (2p2u1w) 3923 | -6/Factory | Repaired Nuclear Pulse Thruster 4179 | -6/Factory | First assault squad dispatched 4415 | -6/Factory | Build established: Hacker-Sprinter 4633 | -6/Factory | Discovered new exit (range 10) 4636 | -6/Factory | Identified exit to Factory 4695 | -6/Factory | Entered another Factory area 4695 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4892 | -5/Factory | Lost 3 allies 4930 | -5/Factory | Discovered new exit (range 5) 4931 | -5/Factory | Identified exit to Upper Caves 4931 | -5/Factory | Entered Upper Caves 5011 | -5/Upper Caves | Build established: Scavenger-Sprinter 5047 | -5/Upper Caves | Learned Armory trap positions 5047 | -5/Upper Caves | Learned Armory terminal intel 5132 | -5/Upper Caves | Lost 3 allies 5154 | -5/Upper Caves | Encountered a Warlord checkpoint 5206 | -5/Upper Caves | Discovered new exit (range 8) 5207 | -5/Upper Caves | Identified exit to Upper Caves 5208 | -5/Upper Caves | Entered another Upper Caves area 5209 | -5/Upper Caves | Learned Factory stockpile data 5212 | -5/Upper Caves | Identified exit to Factory 5272 | -5/Upper Caves | Found DCF Scrap (13 items) 5315 | -5/Upper Caves | Encountered a Warlord checkpoint 5344 | -5/Upper Caves | Discovered new exit (range 15) 5383 | -5/Upper Caves | Identified exit to Zhirov 5384 | -5/Upper Caves | Entered Zhirov 5384 | -5/Zhirov | Discovered new exit (range 3) 5385 | -5/Zhirov | Identified exit to Proximity Caves 5389 | -5/Zhirov | Met Zhirov 5397 | -5/Zhirov | Learned location of Testing (-2) 5397 | -5/Zhirov | Learned location of Command (-1) 5397 | -5/Zhirov | Learned location of Quarantine (-3) 5400 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5441 | -5/Zhirov | Found Alien Artifact 5441 | -5/Zhirov | Identified Integrated Reactor 5441 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5448 | -5/Zhirov | Found Alien Artifact 5448 | -5/Zhirov | Identified Transdimensional Reconstructor 5448 | -5/Zhirov | Warped through subspace 5475 | -5/Zhirov | Entered Proximity Caves 5493 | -4/Proximity Caves | Learned Research emergency access door positions 5555 | -4/Proximity Caves | Spotted B-86 Titan 5563 | -4/Proximity Caves | Build established: Derelict-Sprinter 5582 | -4/Proximity Caves | Spotted B-86 Titan 5583 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 5593 | -4/Proximity Caves | Learned location of 1 exit from Research 5671 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6063 | -4/Proximity Caves | Discovered exit to Factory (range 3) 6063 | -4/Proximity Caves | Entered Factory 6063 | -4/Factory | Evolved 2 slots: Utility x2 6261 | -4/Factory | Identified exit to DSF 6305 | -4/Factory | Repaired Surge Thruster 6373 | -4/Factory | Discovered new exit (range 10) 7021 | -4/Factory | Lost 4 parts (1p3u) 7256 | -4/Factory | Identified exit to Upper Caves 7393 | -4/Factory | Entered Upper Caves 7484 | -4/Upper Caves | Found DCF Scrap (12 items) 7597 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7645 | -4/Upper Caves | Spotted B-86 Titan 7679 | -4/Upper Caves | Learned 4 Research zone layouts 7679 | -4/Upper Caves | Identified exit to Upper Caves 7703 | -4/Upper Caves | Entered another Upper Caves area 7774 | -4/Upper Caves | Build established: Scavenger-Sprinter 7793 | -4/Upper Caves | Lost 3 parts (3u) 7815 | -4/Upper Caves | Discovered new exit (range 10) 7817 | -4/Upper Caves | Identified exit to Research 7817 | -4/Upper Caves | Entered Research 7817 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7818 | -3/Research | Identified exit to Armory 8007 | -3/Research | Identified exit to Garrison 8007 | -3/Research | Entered Garrison 8039 | -3/Garrison | Triggered checkpoint 8071 | -3/Garrison | Spotted B-86 Titan 8083 | -3/Garrison | Garrison Relay disabled 8113 | -3/Garrison | Triggered checkpoint 8113 | -3/Garrison | Triggered checkpoint 8119 | -3/Garrison | Triggered checkpoint 8152 | -3/Garrison | Discovered exit to Armory (range 10) 8155 | -3/Garrison | Triggered checkpoint 8159 | -3/Garrison | Entered Armory 8160 | -3/Armory | Loaded intel: 60 trap records 8161 | -3/Armory | Loaded intel: 13 terminal locations 8184 | -3/Armory | Lost 6 allies 8186 | -3/Armory | Lost 11 parts (2p6n3u) 8412 | -3/Armory | Lost 9 parts (1p2n4u2w) 8505 | -3/Armory | System corruption reached 10% 8756 | -3/Armory | Found Prototype Device 8756 | -3/Armory | Identified Exp. Focal Shield 8876 | -3/Armory | Build established: Scavenger-Mutant 9388 | -3/Armory | Spotted B-86 Titan 9528 | -3/Armory | Lost 3 parts (1u2w) 9639 | -3/Armory | Spotted Armor Guard 9639 | -3/Armory | Spotted Armor Guard 9683 | -3/Armory | Spotted Armor Guard 9683 | -3/Armory | Spotted Armor Guard 9691 | -3/Armory | Breached Obliterator storage 9704 | -3/Armory | Found PL-3XN's Ring of Power 9726 | -3/Armory | Found Disassembled Obliterator 9797 | -3/Armory | Core integrity fell below 50% 9838 | -3/Armory | Core integrity fell below 20% 9872 | -3/Armory | Lost 6 parts (2p1n2u1w) 9909 | -3/Armory | Search patrols dispatched 9912 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09841_ Slug penetrates Terminal. 09841_ Slug penetrates Wall. 09856_ System corrupted: Impulse Thruster Array rejected. 09859_ Acquired Lgt. Antimatter Reactor. 09867_ Acquired Impulse Thruster Array. 09869_ Penetrated by Slug. 09872_ The unstable cave ceiling collapses. 09873_ System corrupted: Energy discharge (-59). 09881_ Slug penetrates Wall. 09885_ Lgt. Antimatter Reactor destroyed. 09885_ Acquired 5 matter. 09887_ Impulse Thruster Array destroyed. 09887_ Adv. Signal Interpreter destroyed. 09887_ Critical hit (Blast). 09887_ Knocked back. 09899_ Acquired Adv. Sensor Array. 09900_ System corrupted: Heat flow error (+278). 09907_ Connecting with Terminal... 09909_ ALERT: Heightened foreign activity detected, dispatching search patrol. 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Flight Unit | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Surge Thruster | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Armchair Analyst Can't Catch Me Dodgeball, But With Guns Rockin' Loadout Subspace Traveler The Science Guy Watch This! Challenges ------------ None Game ------ Seed LightpackFieldShearcannon Manual? 0 Play Time 08:34:18 Cumulative 162.3 hours Start 2024.11.17 @ 12:06:57 End 2024.11.22 @ 22:18:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 253f6e2e-a003-41cc-b722-02bb966d31f2