Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.22 @ 19:31:25 Player: coopco Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (44) 220 Value Destroyed (1575) 1575 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1264) 1264 TOTAL SCORE: 6979 Bonus ------- High Alert Combat Kills 64 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Improved Deuterium Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Armored Leg Combat Airjet VTOL Module > --- UTILITY ---------- Triangulator Improved Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Signal Interpreter Improved System Shield > --- WEAPON ----------- Force Rifle Force Rifle > --- INVENTORY -------- (None) [Rating: 58] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Weapon Ripper Energy Gun Force Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 2 . 2 . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . . . 1 1 . 1 . Utility 4 | . . . . . 2 1 . 1 . Weapon . | . . . . . . . . . . Parts Attached 85 | 5 . 3 6 . 32 8 15 16 . Power 16 | 1 . . . . 8 1 3 3 . Engine 8 | 1 . . . . 4 1 1 1 . Core 8 | . . . . . 4 . 2 2 . Reactor . | . . . . . . . . . . Propulsion 28 | 2 . . . . 11 3 7 5 . Treads 8 | . . . . . 5 1 1 1 . Leg 11 | . . . . . 2 1 6 2 . Wheel 6 | 2 . . . . 3 1 . . . Hover 1 | . . . . . . . . 1 . Flight 2 | . . . . . 1 . . 1 . Utility 13 | . . . 3 . 3 1 2 4 . Device 4 | . . . 1 . . 1 . 2 . Storage 4 | . . . 2 . 2 . . . . Processor 4 | . . . . . 1 . 2 1 . Hackware 1 | . . . . . . . . 1 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 28 | 2 . 3 3 . 10 3 3 4 . Energy Gun 6 | 1 . 2 . . . 1 . 2 . Energy Cannon 9 | . . . 3 . 3 1 1 1 . Ballistic Gun 4 | 1 . . . . 2 1 . . . Ballistic Cannon 3 | . . . . . 1 . 1 1 . Launcher 2 | . . . . . 2 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . 1 . . 2 . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . 1 1 . 1 . Parts Lost 40 | . . 1 . . 10 4 15 1 9 Power 8 | . . . . . 4 2 2 . . Propulsion 18 | . . . . . 3 2 8 . 5 Utility 4 | . . . . . . . 1 1 2 Weapon 10 | . . 1 . . 3 . 4 . 2 Highest Loss Streak 12 | . . 1 . . 4 4 12 1 9 Average Slot Usage (%) 67 | . 71 66 70 71 60 71 82 60 79 Engine 6 | . 14 14 14 14 6 3 . 1 . Core 3 | . . . . . 7 . 8 1 . Treads 3 | . . . . . 10 1 1 3 5 Leg 6 | . . . . . 1 14 21 10 10 Wheel 10 | . 28 28 28 28 5 1 . . . Flight 1 | . . . . . . . . 5 5 Device 2 | . . . . . . 4 6 6 12 Storage 11 | . . . 13 14 16 23 22 . . Processor 6 | . . . . . 2 7 7 19 20 Hackware 1 | . . . . . . . . 4 6 Energy Gun 2 | . 14 7 . . . 3 . 3 11 Energy Cannon 3 | . . . 4 14 3 1 5 . . Ballistic Gun 1 | . 14 9 . . 1 4 1 . . Slashing Weapon 2 | . . 6 8 . 1 2 2 . . Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 6 6 7 22 21 56 52 67 27 12 Greatest Support 66 | 26 26 26 26 26 66 25 50 22 22 Greatest Overweight (x) 18 | . . . . . 18 4 4 2 . Average Overweight (x) . | . . . . . . 2 1 . . Largest Inventory Capacity 20 | 4 4 4 12 8 20 20 20 4 4 Average Capacity 10 | 4 4 4 7 8 12 20 19 4 4 Most Carried 19 | 2 4 4 8 7 10 10 19 4 2 Average Carried 6 | . 3 3 5 7 7 7 13 3 2 Final Capacity 20 | 4 4 4 8 8 20 20 4 4 4 Final Carried 10 | 2 4 4 7 7 8 10 3 2 2 Class Distribution -------------------- 52% | Mutant 23% | Hauler-Mutant 15% | Scout 6% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scout | -6/Factory Scout | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Matter Collected 1432 | 169 52 60 . . 595 91 199 181 85 Remotely . | . . . . . . . . . . Salvage Created 1710 | . 52 82 . . 991 109 393 83 . Parts 81 | . 5 3 . . 53 4 12 4 . Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 37 | . 3 2 . . 22 2 5 3 . Melee 3 | . . . . . 2 1 . . . Guns 10 | . 3 2 . . 3 . 2 . . Cannons 15 | . . . . . 8 1 3 3 . AOE 9 | . . . . . 9 . . . . Classes Destroyed 8 | . 1 1 . . 6 . . . . Worker 2 | . . . . . 2 . . . . Builder 2 | . . . . . 2 . . . . Hauler 1 | . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 8 | . 3 . . . 4 . . 1 . Grunt 24 | . . 2 . . 15 2 3 2 . Sentry 5 | . . . . . 3 . 2 . . Best Kill Streak 8 | . 3 2 . . 8 2 2 3 . Combat Bots Only 7 | . 3 2 . . 7 2 2 3 . Max Kills in Single Turn 4 | . 1 1 . . 4 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Damage Taken 5860 | . 93 85 . . 1379 289 2028 483 1503 Core 1642 | . 28 16 . . 281 45 415 234 623 Absorbed by Shields 81 | . . . . . . . . . 81 Core Remaining (%) 66 | 100 . . . 82 48 . 34 . . Volleys Fired 125 | . 9 7 . . 50 5 35 18 1 Largest 2 | . 2 2 . . 2 1 2 2 2 Hottest 160 | . 70 70 . . 77 60 121 160 160 Shots Fired 179 | . 18 14 . . 68 5 49 23 2 Gun 103 | . 18 14 . . 30 . 29 10 2 Cannon 72 | . . . . . 34 5 20 13 . Launcher 4 | . . . . . 4 . . . . Special . | . . . . . . . . . . Kinetic 118 | . 9 7 . . 60 . 29 13 . Thermal 46 | . 9 7 . . . 5 13 10 2 Explosive 4 | . . . . . 4 . . . . Electromagnetic 11 | . . . . . 4 . 7 . . Robot Hit Streak 11 | . 3 6 . . 11 5 9 6 . Robot Miss Streak 9 | . 4 2 . . 9 . 2 8 5 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 137 | . 8 10 . . 57 6 45 11 . Core Hits 112 | . 3 5 . . 69 3 19 13 . Critical Hits 5 | . . . . . . . 4 . 1 Critical Kills 2 | . . . . . . . 2 . . Critical Parts Destroyed 2 | . . . . . . . 1 . 1 Melee Attacks 21 | . . . . . 10 1 10 . . Impact . | . . . . . . . . . . Slashing 21 | . . . . . 10 1 10 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4679 | . 68 109 . . 2640 157 1454 226 25 Guns 879 | . 68 109 . . 215 . 462 . 25 Cannons 1079 | . . . . . 498 115 240 226 . Explosions 1665 | . . . . . 1665 . . . . Melee 1049 | . . . . . 255 42 752 . . Ramming 7 | . . . . . 7 . . . . Kinetic 1337 | . 6 32 . . 698 . 375 226 . Thermal 514 | . 62 77 . . 96 115 139 . 25 Explosive 328 | . . . . . 328 . . . . Electromagnetic 1444 | . . . . . 1256 . 188 . . Impact . | . . . . . . . . . . Slashing 1049 | . . . . . 255 42 752 . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . 12 . . . 3 Average Corruption 9 | . . . . . 10 . . . 1 Corruption Purged . | . . . . . . . . . . Effects 37 | . . . . . 37 . . . . Message Errors 5 | . . . . . 5 . . . . Matter Fused 7 | . . . . . 7 . . . . Heat Flow Errors 2 | . . . . . 2 . . . . Energy Discharges 2 | . . . . . 2 . . . . Data Loss (minor) 4 | . . . . . 4 . . . . Data Loss (major) 2 | . . . . . 2 . . . . Misdirections 2 | . . . . . 2 . . . . Targeting Errors 10 | . . . . . 10 . . . . Weapon Failures 3 | . . . . . 3 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 135 | . . . . . 114 . 21 . . Projectiles . | . . . . . . . . . . Explosions 56 | . . . . . 56 . . . . Melee 79 | . . . . . 58 . 21 . . Knockbacks 24 | . . . . . 13 . . 11 . Impact . | . . . . . . . . . . Kinetic 20 | . . . . . 10 . . 10 . Secondary 4 | . . . . . 3 . . 1 . Self-Inflicted Damage 73 | . . . . . 73 . . . . Shots 2 | . . . . . 2 . . . . Rammed 1 | . . . . . 1 . . . . Targets Rammed 1 | . . . . . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 429 | . 150 82 . . 261 52 188 429 66 Average Temperature 71 | . 83 44 . . 37 34 65 213 39 Received Heat Transfer 2367 | . . 51 . . 585 144 1020 54 513 Effects 4 | . . . . . . . . 4 . Shutdowns 1 | . . . . . . . . 1 . Interference 2 | . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 909 | . 185 199 . . 100 185 203 . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Latent Energy Used 752 | . . . . . 752 . . . . LE Corruption 12 | . . . . . 12 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Peak Influence 529 | . 97 92 . . 529 228 239 137 45 Initial 224 | . . 37 . . . 224 159 72 10 Average 142 | . 49 79 . . 223 223 194 70 9 Maximum Alert Level 2 | . . . . . 2 1 1 . . Low Security (%) 66 | 100 100 100 . 100 45 1 53 100 100 Level 1 28 | . . . . . 37 98 46 . . Level 2 5 | . . . . . 16 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . . . . . 4 . . . . Investigation 1 | . . . . . 1 . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . . . 3 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Distress Signals 4 | . 1 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 77 | . 5 2 . . 36 3 12 6 13 Peak Tracking Total 14 | . 5 2 . . 5 3 7 3 14 Tactical Retreats 3 | . . . . . 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Traps Triggered 14 | . . . . . 4 1 3 2 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Machines Disabled 5 | . . . . . 5 . . . . Max in Single Turn 2 | . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Machines Accessed 11 | . 3 . 4 . 1 1 . 2 . Terminals 5 | . 3 . . . 1 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 62 | . 5 . 49 . 2 1 . 5 . Successful 55 | . 2 . 49 . . 1 . 3 . Failed 7 | . 3 . . . 2 . . 2 . Catastrophic 2 | . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 11 | . 5 . 1 . 2 . . 3 . Terminals 10 | . 5 . . . 2 . . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 2 . Terminal Hacks 50 | . 1 . 49 . . . . . . Record 49 | . . . 49 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 2 | . 1 . . . . . . 1 . Terminals 2 | . 1 . . . . . . 1 . Botnet 2 | . 1 . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 2 . . . 1 . . 2 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Turns Passed 3784 | 53 163 169 643 154 955 342 426 720 159 Spaces Moved 3036 | 50 137 159 701 169 568 174 172 805 101 Core 178 | 4 . . . . 4 . 23 147 . Treads 199 | . . . . . 189 1 9 . . Legs 350 | . . . . . 37 173 140 . . Wheels 1550 | 46 137 159 701 169 338 . . . . Hover 183 | . . . . . . . . 82 101 Flight 576 | . . . . . . . . 576 . Fastest Speed 50 | 50 90 90 90 90 90 150 50 50 100 Average Speed 101 | 87 90 90 90 90 122 180 145 74 117 Slowest Speed 950 | 100 90 90 90 90 950 240 240 190 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 6 | . . . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 30 39 93 54 36 7 33 23 31 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 19 | . . . . . 19 . . . . Terrain Destroyed 186 | . . . . . 186 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 186 | . . . . . 186 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Total 3518 | 56 160 172 712 170 737 194 285 892 140 Wait 145 | . 13 . . 2 65 2 16 47 . Move 3014 | 49 136 158 700 168 567 173 170 792 101 Hop 6 | . . . . . . . . 6 . Pick Up 27 | 2 2 1 1 . 5 3 9 4 . Fast Attach 59 | 5 . 2 5 . 23 5 8 11 . Attach 21 | . . 1 1 . 5 3 6 5 . Detach 15 | . . . 4 . 2 2 3 4 . Swap 5 | . . . . . 4 . 1 . . Drop 18 | . . 3 1 . 5 . 4 5 . Fire 125 | . 9 7 . . 50 5 35 18 1 Melee 21 | . . . . . 10 1 10 . . Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 40 | . . . . . . . 15 . 25 Rewire 21 | . . . . . . . 8 . 13 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Identified exit to Mines 217 | -10/Materials | Entered Mines 301 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 325 | -10/Mines | Build established: Mutant 382 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 382 | -10/Mines | Discovered new exit (range 5) 386 | -10/Mines | Entered Exiles 408 | -10/Exiles | Met 8R-AWN 427 | -10/Exiles | Met EX-HEX 487 | -10/Exiles | Met EX-DEC 513 | -10/Exiles | Visited The Gauntlet 555 | -10/Exiles | Learned location of Zion (-7) 624 | -10/Exiles | Discovered new exit (range 14) 685 | -10/Exiles | Met EX-BIN 757 | -10/Exiles | Aligned with FarCom system 758 | -10/Exiles | Given EX-Vault access code 780 | -10/Exiles | Opened EX-Vault 785 | -10/Exiles | Found Prototype Device 785 | -10/Exiles | Identified Chronowheel 785 | -10/Exiles | Activated Chronowheel 792 | -10/Exiles | Found Prototype Energy Cannon 792 | -10/Exiles | Identified Latent Energy Streamer 800 | -10/Exiles | Found Prototype Energy Cannon 800 | -10/Exiles | Identified YOLO Cannon 822 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1029 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1029 | -10/Exiles | Entered Mines 1032 | -9/Mines | Met a Derelict bent on vengeance 1116 | -9/Mines | Discovered new exit (range 13) 1139 | -9/Mines | Learned Materials emergency access door positions 1183 | -9/Mines | Entered Materials 1183 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1721 | -8/Materials | System corruption reached 10% 1977 | -8/Materials | Destroyed 7 combat bots 2047 | -8/Materials | Build established: Hauler-Mutant 2087 | -8/Materials | Lost 4 parts (1p1n2w) 2097 | -8/Materials | Core integrity fell below 50% 2105 | -8/Materials | Discovered new exit (range 15) 2136 | -8/Materials | Identified exit to Factory 2138 | -8/Materials | Entered Factory 2138 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2267 | -7/Factory | Lost 4 parts (2p2n) 2476 | -7/Factory | Identified exit to Garrison 2480 | -7/Factory | Entered Garrison 2489 | -7/Garrison | Installed Relay Interface Framework 2510 | -7/Garrison | Triggered checkpoint 2588 | -7/Garrison | Lost 3 parts (1n2w) 2774 | -7/Garrison | Triggered checkpoint 2890 | -7/Garrison | Core integrity fell below 50% 2898 | -7/Garrison | Discovered new exit (range 15) 2905 | -7/Garrison | Identified exit to Factory 2906 | -7/Garrison | Entered Factory 2906 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2918 | -6/Factory | Lost 12 parts (2p7n1u2w) 3371 | -6/Factory | Build established: Scout 3590 | -6/Factory | Discovered new exit (range 15) 3607 | -6/Factory | Identified exit to Factory 3619 | -6/Factory | Identified exit to Garrison 3626 | -6/Factory | Entered Garrison 3712 | -6/Garrison | Triggered checkpoint 3717 | -6/Garrison | Triggered checkpoint 3768 | -6/Garrison | Core integrity fell below 50% 3783 | -6/Garrison | Core integrity fell below 20% 3785 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03778_ Attempting to rewire C-30 ARC. 03778_ C-30 ARC is unpowered. 03779_ Attempting to rewire C-30 ARC. 03779_ C-30 ARC is unpowered. 03779_ Cmb. Airjet destroyed. 03780_ Attempting to rewire C-30 ARC. 03780_ C-30 ARC is unpowered. 03780_ G-50 Soldier destroyed. 03781_ Attempting to rewire C-30 ARC. 03781_ C-30 ARC is unpowered. 03782_ Attempting to rewire C-30 ARC. 03782_ C-30 ARC is unpowered. 03783_ Attempting to rewire C-30 ARC. 03783_ C-30 ARC is unpowered. 03784_ Attempting to rewire C-30 ARC. 03784_ C-30 ARC is unpowered. 03784_ Triangulator destroyed. 03785_ Attempting to rewire C-30 ARC. 03785_ C-30 ARC is unpowered. 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"????????????????????????????????? | | ?# ## ## #????????????????????????????????? | | ?# ## ## #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 60 Recoil Reduction 3 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever System Compromised Universal Adapter Challenges ------------ None Game ------ Seed HeavyNeutronTreads Manual? 0 Play Time 00:49:10 Cumulative 3.5 hours Start 2020.12.22 @ 18:22:14 End 2020.12.22 @ 19:31:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 10 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ddd181e-d12a-479e-86ed-5f5d198ab357