Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 20:55:52 Player: Shimmyarah Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (417) 417 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1462 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 280/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Sensor Array > --- WEAPON (3) ------- Beam Cannon Assault Rifle Mining Laser > --- INVENTORY (20) --- Light Ion Engine Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink Disposable Heat Sink Weight Redist. System Structural Scanner Signal Interpreter ECM Suite Core Shielding Propulsion Shielding Heavy EM Pulse Gun Grenade Launcher Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Heat Sink Seismic Detector Grenade Launcher Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 21 | 5 14 2 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 8 | 3 5 . Treads 2 | . 2 . Leg . | . . . Wheel 6 | 3 3 . Hover . | . . . Flight . | . . . Utility 7 | 2 5 . Device 6 | 2 4 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . 3 2 Energy Gun . | . . . Energy Cannon 2 | . 1 1 Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 86 Engine 13 | . 13 11 Wheel 25 | . 25 22 Device 12 | . 13 11 Storage 13 | . 14 11 Energy Cannon 11 | . 11 11 Ballistic Gun 8 | . 8 9 Special Weapon 8 | . 7 11 Peak Build Rating 10 | 9 10 10 Average Rating 8 | 6 8 9 On Entrance 7 | 6 8 9 Naked Turns . | . . . Heaviest Build 50 | 15 50 50 Greatest Support 40 | 26 40 20 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 8 18 20 Most Carried 20 | 8 20 18 Average Carried 16 | 6 17 16 Final Capacity 20 | 8 20 20 Final Carried 19 | 8 19 18 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 736 | 243 493 . Remotely . | . . . Salvage Created 1084 | 206 878 . Parts 63 | 13 50 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 9 . Guns 9 | . 9 . Classes Destroyed 8 | 3 5 . Worker 4 | 2 2 . Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 5 | 1 4 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Best Kill Streak 4 | 2 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 23 | . 23 . Missed 5 | . 5 . Damage Taken 292 | 3 289 . Core 60 | . 60 . Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 100 | 25 75 . Largest 2 | 2 2 . Hottest 100 | 40 100 . Shots Fired 174 | 50 124 . Gun 121 | 50 71 . Cannon 27 | . 27 . Launcher . | . . . Special 26 | . 26 . Kinetic 121 | 50 71 . Thermal 53 | . 53 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | 7 6 . Robot Miss Streak 5 | 2 5 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 70 | 18 52 . Core Hits 39 | 9 30 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1053 | 229 824 . Guns 688 | 223 465 . Cannons 268 | . 268 . Explosions . | . . . Melee . | . . . Ramming 73 | 6 67 . Kinetic 688 | 223 465 . Thermal 292 | . 292 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles 8 | . 8 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | 3 33 . Shots . | . . . Rammed 5 | 1 4 . Targets Rammed 5 | 1 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 198 | 6 198 . Average Temperature 40 | 6 40 . Received Heat Transfer 141 | . 141 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 605 | . 605 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 181 | 40 181 15 Initial 26 | . 26 15 Average 35 | 22 36 15 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 19 . Peak Tracking Total 4 | . 4 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 18 | . 18 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 26 | . 26 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 13 | . 13 . Terminals 12 | . 12 . Track 2 | . 2 . Botnet 5 | . 5 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3381 | 200 3117 64 Spaces Moved 1877 | 84 1741 52 Core . | . . . Treads 7 | . 7 . Legs 14 | 14 . . Wheels 1856 | 70 1734 52 Hover . | . . . Flight . | . . . Fastest Speed 80 | 80 80 110 Average Speed 109 | 87 110 110 Slowest Speed 160 | 120 160 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 99 4 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 17 | . 17 . Terrain Destroyed 23 | . 23 . Melee . | . . . Projectile 23 | . 23 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2985 | 160 2765 60 Wait 937 | 37 900 . Move 1876 | 84 1740 52 Hop . | . . . Pick Up 31 | 5 23 3 Fast Attach 2 | 1 1 . Attach 7 | . 5 2 Detach . | . . . Swap 12 | 4 8 . Drop 16 | 4 9 3 Fire 100 | 25 75 . Melee . | . . . Ram 4 | . 4 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: Min / Sto) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 2) 201 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 14) 691 | -10/Materials | Identified exit to Materials 768 | -10/Materials | Learned location of Mines (-10) 903 | -10/Materials | Discovered exit to Materials (range 10) 944 | -10/Materials | Learned location of 2 exits from Mines 981 | -10/Materials | Loaded intel: 7 trap records 3318 | -10/Materials | Entered another Materials area 3318 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3319 | -9/Materials | Identified exit to Mines 3319 | -9/Materials | Identified exit to Storage 3382 | -9/Materials | Self-destructed Last Messages --------------- 03175_ ALERT: Alarm triggered, dispatching investigation squad. 03231_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-5/Factory] 03231_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 03263_ Connecting with Recycling Unit... 03270_ U-05 Engineer builds a Wall. PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=MATERIALS GOAL=ESCAPE Loading 1 Mines entrance... Loading 1 Storage entrance... 03319_ Dropped Broken Beam Cannon. 03321_ Dropped Datajack. 03342_ Acquired Hvy. EM Pulse Gun. 03345_ Acquired Disposable Heat Sink. 03355_ Acquired ECM Suite. 03382_ Connecting with Terminal... 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