Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 23:53:03 Player: Jezoensis Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (409) 2045 Value Destroyed (21551) 21551 Prototype IDs (308) 6160 Alien Tech Used (4) 800 Bonus (43501) 43501 TOTAL SCORE: 84557 Bonus ------- High Alert Combat Kills 6002 Follower Combat Kills 48 Entered Garrisons 600 Used RIF Installer 2000 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -49 Cogmind --------- Core Integrity 1209/1600 Matter 134/300 Energy 217/350 System Corruption 30% Temperature Cool (9) Movement Treading (151) Location 0b11 Command Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (5) --- Medium Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (10) ----- Experimental Heat Sink Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Focal Shield Advanced Hardlight Generator > --- WEAPON (9) ------- KE Penetrator Enhanced Coil Gun Railgun Railgun Helical Railgun Helical Railgun Helical Railgun Multirail Multirail > --- INVENTORY (25) --- Quantum Reactor Improved Quantum Reactor Medium Treads Medium Treads Medium Treads Heavy Treads Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Matter Compressor (250) Improved Matter Compressor (300) Advanced Target Analyzer Experimental Core Analyzer Improved Thermal Shield EM Disruption Field Long-range Tractor Beam Enhanced Nova Cannon Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Medium Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Focal Shield Advanced Hardlight Generator > --- WEAPON ----------- KE Penetrator Enhanced Coil Gun Railgun Railgun Helical Railgun Helical Railgun Helical Railgun Multirail Multirail > --- INVENTORY -------- Quantum Reactor Improved Quantum Reactor Medium Treads Medium Treads Medium Treads Heavy Treads Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Matter Compressor Improved Matter Compressor Advanced Target Analyzer Experimental Core Analyzer Improved Thermal Shield EM Disruption Field Long-range Tractor Beam Enhanced Nova Cannon Advanced Micro-nuke Launcher [Rating: 217] Favorites ----------- Power Neutrino Core Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Graviton Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Salvage Targeting Computer Hackware Relay Coupler [NC] Protection Improved Weapon Shielding Weapon KE Penetrator Energy Gun Heavy Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . . . . . 2 . 2 . . . . 2 . . 2 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Utility 8 | . . . . . 1 . . . 1 . . . . . . 1 . 2 . . . . 1 . . 1 1 . . . Weapon 7 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 1 . 2 . Parts Attached 702 | 8 22 4 . . 28 15 10 22 15 2 47 17 10 16 26 10 8 54 17 5 9 21 48 26 6 60 6 16 75 99 Power 23 | 1 1 . . . 2 . 1 1 1 . 4 . . 1 1 1 . 1 . . . . 1 2 . 1 . . . 4 Engine 9 | 1 1 . . . 2 . . . . . 3 . . 1 1 . . . . . . . . . . . . . . . Core 6 | . . . . . . . 1 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . . . 4 Propulsion 94 | 3 10 2 . . 4 6 . 13 5 . 2 . 1 2 5 1 3 10 1 1 . 1 9 1 . 5 1 1 1 6 Treads 48 | . 3 1 . . 2 2 . 7 3 . . . 1 1 5 1 1 2 . . . . 4 1 . 5 1 1 1 6 Leg 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Wheel 44 | 3 7 1 . . 2 4 . 6 2 . 2 . . 1 . . 2 7 1 1 . . 5 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 363 | 2 7 2 . . 10 4 6 2 5 1 30 8 4 4 14 5 2 25 9 3 3 18 25 12 4 31 4 10 49 64 Device 284 | 1 3 2 . . 9 . 5 1 2 . 20 8 4 . 11 2 2 18 6 3 2 13 17 10 1 27 4 9 45 59 Storage 17 | 1 4 . . . . 3 . . . 1 2 . . 1 . . . 1 . . . 1 1 1 . . . . . 1 Processor 26 | . . . . . 1 1 1 . 1 . 3 . . 1 1 2 . 2 1 . . . 1 . . 2 . 1 4 4 Hackware 8 | . . . . . . . . . 1 . 5 . . . . . . . . . . . 1 . 1 . . . . . Protection 28 | . . . . . . . . 1 1 . . . . 2 2 1 . 4 2 . 1 4 5 1 2 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 222 | 2 4 . . . 12 5 3 6 4 1 11 9 5 9 6 3 3 18 7 1 6 2 13 11 2 23 1 5 25 25 Energy Gun 53 | 1 4 . . . 8 1 2 . 2 . 4 1 2 . 4 1 1 5 1 1 2 2 4 . 1 4 . . . 2 Energy Cannon 27 | . . . . . . . . . . . . . . . . . . 1 2 . . . 4 4 1 6 1 . 6 2 Ballistic Gun 102 | 1 . . . . 2 4 1 5 1 . 2 1 . 4 . 2 . 7 . . 3 . 5 7 . 12 . 5 19 21 Ballistic Cannon 4 | . . . . . . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . Launcher 13 | . . . . . . . . 1 . . . 3 1 3 . . 1 1 1 . 1 . . . . 1 . . . . Special Weapon 5 | . . . . . 2 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . . . . 4 2 2 1 1 . 1 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 2 . 1 . . . 1 . . . . . . . . . 1 . . 1 5 . . . 2 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Parts Lost 85 | . 2 . . . 2 2 2 4 . . . . 2 6 10 . 2 13 1 1 . 3 4 3 . 5 . 1 1 21 Power 10 | . 1 . . . 1 . 1 1 . . . . . 1 1 . . 1 . . . . . 1 . 1 . . . 1 Propulsion 30 | . . . . . . 2 . 1 . . . . 1 2 4 . 2 8 1 1 . 1 2 1 . 1 . . . 3 Utility 15 | . . . . . 1 . . 1 . . . . . 1 1 . . 1 . . . 1 1 1 . 3 . 1 1 2 Weapon 30 | . 1 . . . . . 1 1 . . . . 1 2 4 . . 3 . . . 1 1 . . . . . . 15 Highest Loss Streak 12 | . 2 . . . 1 1 2 2 . . . . 1 6 5 . 1 5 1 1 . 2 3 3 . 2 . 1 1 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 100 100 93 94 99 99 100 100 93 92 91 74 88 90 98 99 99 94 66 100 94 93 89 93 92 90 91 88 Engine 2 | . 14 14 14 14 9 9 4 . . . 5 7 7 6 6 2 . . . . . . . . . . . . . . Core 2 | . . . . . . . 4 8 7 7 1 . . . . 3 6 4 5 5 5 5 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 4 4 4 4 4 Treads 11 | . 3 4 . . 9 9 9 11 15 15 15 15 15 15 13 10 13 9 1 . . . 5 20 21 18 14 13 12 11 Wheel 9 | . 24 23 28 28 18 16 18 15 15 15 8 7 7 6 7 6 11 11 14 11 17 11 12 . . . . . . . Device 9 | . 12 14 14 14 9 1 7 4 7 7 7 7 7 . 5 5 4 6 10 10 5 10 12 10 10 10 17 16 16 16 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 7 7 7 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 16 | . . . . . 9 16 10 9 7 7 12 15 15 12 15 20 20 21 23 23 23 19 16 21 21 23 21 21 19 19 Protection 1 | . . . . . . . . 4 1 . . . . 4 1 . 1 4 . . . 3 2 3 1 2 . . . . Energy Gun 10 | . 21 28 28 28 22 14 12 18 15 15 11 8 18 . 11 20 24 12 9 8 . 16 6 . . 2 4 4 . 1 Ballistic Gun 17 | . 5 . . . 4 16 22 17 9 7 12 15 7 9 11 7 6 12 17 17 . 11 17 23 21 23 21 25 34 31 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 11 32 32 32 32 45 64 63 59 61 101 107 105 106 112 73 75 71 128 128 128 121 122 130 140 146 154 149 151 164 170 Greatest Support 203 | 20 26 26 26 26 26 40 26 26 26 20 28 28 28 28 28 28 32 56 30 36 36 36 151 151 151 165 175 175 200 203 Greatest Overweight (x) 6 | . 1 1 1 1 2 3 2 3 3 5 5 3 3 3 2 2 4 6 6 6 3 6 4 . . 1 . . . . Average Overweight (x) 1 | . . 1 1 1 1 1 2 2 2 3 3 3 3 2 1 2 2 3 3 5 2 4 3 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 20 25 25 25 25 25 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 10 15 15 15 15 17 20 20 20 22 24 25 25 24 20 20 20 23 25 25 25 23 24 25 25 25 25 25 25 25 Most Carried 25 | 7 11 12 15 15 15 18 20 20 20 21 25 25 25 25 19 20 20 25 25 25 25 24 25 25 25 25 25 25 25 25 Average Carried 20 | 4 8 11 13 15 13 15 18 19 19 20 23 24 24 19 16 17 18 21 24 24 24 20 23 24 23 24 23 24 24 20 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 25 25 25 25 20 20 20 20 25 25 25 25 20 25 25 25 25 25 25 25 25 Final Carried 25 | 7 11 12 15 15 15 17 20 20 20 21 24 25 25 17 15 20 18 25 25 25 24 20 25 25 25 25 25 25 25 19 Class Distribution -------------------- 23% | Scavenger-Executioner 21% | Scavenger-Skirmisher 11% | Scavenger-Gunner 11% | Skirmisher 9% | Bothacker-Skirmisher 5% | Mutant 4% | Scavenger-Assassin 3% | Gunner 3% | Executioner 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Bothacker-Skirmisher | -8/Garrison Bothacker-Skirmisher | -7/Factory Bothacker-Skirmisher | -7/Waste Skirmisher | -7/Factory Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Assassin | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Gunner | -4/Lab Scavenger-Executioner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/DSF Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Matter Collected 22458 | 280 199 15 127 27 295 369 177 570 74 . 1173 267 243 243 734 434 347 1083 350 149 250 377 935 689 . 2306 . 530 3045 7170 Remotely 10101 | . . . . . . . . . . . 179 127 59 . 345 . . 315 . . . 263 556 474 . 1149 . 222 1969 4443 Salvage Created 25326 | 71 297 21 . 15 1306 1127 232 735 74 . 817 251 181 117 686 303 426 2711 170 226 . 374 1308 315 . 2336 23 702 4011 6491 Parts 1250 | 7 17 3 . 2 73 48 17 54 10 . 47 12 8 1 20 9 10 109 14 7 . 16 75 10 . 90 3 36 214 338 Haulers Intercepted 8 | . . . . . 2 . 1 . . . 1 . . . . 1 . 2 . . . . . . . . . . 1 . Recyclers Shooed 11 | 1 1 . . . . . . . . . 2 . . . . . . 4 . . . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . . . 13 6 . 18 . . . 12 4 . 16 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Combat Hostiles Destroyed 315 | . 5 2 . . 20 21 3 22 1 . 8 8 4 4 11 1 7 32 5 4 . 11 12 3 . 24 . 6 41 60 Guns 291 | . 5 2 . . 19 21 3 22 1 . 8 5 2 1 11 1 5 30 2 . . 11 12 3 . 20 . 6 41 60 AOE 22 | . . . . . . . . . . . . 3 2 3 . . 2 2 3 4 . . . . . 3 . . . . Classes Destroyed 24 | 1 3 1 . . 6 1 . 2 . . 2 . . . . . . . 1 . . . . . . . . 2 1 4 Worker 27 | . 2 . . . 5 . . . . . 4 . . . . . . 4 . . . . 1 . . . 1 . 2 8 Builder 12 | . . . . . 1 . . . 1 . 2 . . . . . . 3 . . . . 1 . . 2 . . 2 . Tunneler 8 | 3 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . Hauler 8 | . . . . . 2 . 1 . . . 1 . . . . 1 . 2 . . . . . . . . . . 1 . Recycler 16 | . 1 . . . . . . . . . 3 . . . . 1 . 4 . . . . 1 . . 1 . . 2 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Watcher 19 | . . . . . 2 . 1 . . . . . . . . . . 2 . . . . 3 . . 3 . . 2 6 Swarmer 52 | . . 2 . . . . . 7 . . . 3 3 . . . . 8 3 4 . 9 . . . . . . 6 7 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Grunt 100 | . 5 . . . 12 14 1 5 . . 4 3 . . 4 1 5 14 . . . . 3 . . 5 . . 17 7 Brawler 5 | . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . . . . 1 Duelist 7 | . . . . . 1 . . . . . . . . . 3 . . 1 . . . . . . . . . . 1 1 Protector 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Sentry 34 | . . . . . 6 3 1 4 . . 1 1 . . 1 . . 2 . . . . 4 3 . 6 . . . 2 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hunter 26 | . . . . . 1 1 1 . . . 1 . 1 . . . 2 3 . . . . . . . 2 . 4 4 6 Programmer 56 | . . . . . . 3 . 3 1 . 1 . . . 1 . . 4 2 . . 2 5 . . 3 . . 9 22 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Best Kill Streak 30 | 2 4 2 . 1 10 8 3 5 1 . 5 4 3 4 6 1 4 10 3 4 . 5 6 3 . 5 1 2 18 30 Combat Bots Only 27 | . 2 2 . . 6 8 2 5 1 . 2 4 3 4 6 1 4 9 3 4 . 5 6 3 . 4 . 2 8 27 Max Kills in Single Turn 4 | 1 1 1 . 1 2 1 1 3 1 . 1 2 1 2 1 1 1 3 2 2 . 2 2 1 . 2 1 1 3 4 Gunslinging 2 | . . . . . . . . 2 . . . . . . . . . 1 . . . 1 1 . . . . . 1 2 Exploded 2 | . . . . . . . . . . . . 2 1 2 . . 1 1 2 2 . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Hostile Shots Fired 1388 | . 43 9 . . 36 46 18 61 4 . 53 33 18 35 85 2 34 118 12 9 . 40 72 34 . 127 . 44 112 343 Missed 324 | . 9 . . . 11 13 3 20 . . 25 5 7 8 20 . 6 28 4 2 . 13 18 6 . 24 . 11 28 63 Intercepted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Damage Taken 21332 | . 423 67 . . 382 506 214 848 61 . 301 480 187 1293 1361 39 508 1687 171 138 . 439 1174 748 . 2067 . 369 1144 6725 Core 2018 | . 110 17 . . 52 32 89 179 14 . 57 64 45 88 296 . 72 138 42 14 . 44 131 47 . 71 . 25 62 329 Absorbed by Shields 1751 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . 80 . 229 488 944 Reduced by Siege Mode 1153 | . . . . . . . . . . . . . . . . . . . . . . . 87 31 . 77 . 56 53 849 Redirected to Shielding 561 | . . . . . . . . 109 . . . . . 188 . . . . . . . 147 49 68 . . . . . . Ignored by Resistances 2274 | . . . . . . . . . . . . . . . . . . 33 . . . 13 22 . . 21 . 151 378 1656 Core Remaining (%) 73 | 100 . . . 49 . . . 36 . . . . . . 19 . 91 . . . . 76 . . 100 94 . 98 . 75 Volleys Fired 777 | 13 36 4 . 1 44 52 12 43 9 11 38 19 6 12 22 3 12 63 9 7 . 11 38 26 5 64 1 13 74 129 Largest 9 | 2 2 2 . 2 4 4 4 4 4 1 4 4 4 4 4 5 5 5 5 5 . 5 5 5 1 6 1 7 9 9 Hottest 400 | 60 130 130 . 130 215 161 156 156 170 5 181 181 214 145 208 225 270 270 216 216 . 276 228 168 120 267 120 300 384 400 Shots Fired 3394 | 25 64 8 . 2 141 133 47 157 17 11 104 50 18 30 79 11 53 299 29 19 . 55 146 85 6 260 1 78 515 951 Gun 3239 | 25 64 8 . 2 135 133 47 157 13 . 94 41 16 11 75 11 50 293 25 15 . 55 137 74 1 236 . 76 498 947 Cannon 87 | . . . . . . . . . . . . 2 . 5 3 . . 4 2 . . . 9 11 5 22 1 2 17 4 Launcher 37 | . . . . . . . . . . . . 7 2 14 1 . 3 2 2 4 . . . . . 2 . . . . Special 31 | . . . . . 6 . . . 4 11 10 . . . . . . . . . . . . . . . . . . . Kinetic 2465 | 13 28 . . . 13 66 34 75 5 . 52 28 6 16 38 4 10 159 16 9 . 22 105 74 1 202 . 66 498 925 Thermal 867 | 12 36 8 . 2 128 67 13 82 8 . 42 15 10 . 40 7 40 138 11 6 . 33 41 11 5 56 1 12 17 26 Explosive 37 | . . . . . . . . . . . . 7 2 14 1 . 3 2 2 4 . . . . . 2 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 100 | 2 9 6 . 8 13 23 8 13 3 5 18 15 7 5 31 4 9 28 14 15 . 6 24 29 . 40 2 17 100 59 Robot Miss Streak 6 | 2 2 2 . . 6 3 4 4 1 2 5 1 3 3 3 1 2 3 1 2 . 3 3 4 . 3 . 3 3 4 Penetration Max 2 | . . . . . . 1 . . . . . . . . 1 . . 1 . . . 1 1 . . 1 . . 1 2 Secondary Targets 72 | . . . . . 1 1 . 6 . . 2 . . . 5 . 1 10 1 . . 4 5 1 . 2 . 2 8 23 Max Gunslinging Chain 2 | . . . . . 1 1 . 2 . . 1 . . . 1 . 1 2 1 . . 2 1 1 . 1 . 1 1 2 Autonomous 85 | . . . . . 49 36 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2225 | 14 46 6 . 2 91 84 22 84 10 8 63 31 13 17 61 8 36 203 17 8 . 25 106 55 . 154 1 55 304 701 Core Hits 1021 | 5 16 2 . 1 43 35 8 35 3 . 30 21 11 33 34 4 23 94 10 9 . 13 41 19 . 80 1 20 131 299 Critical Kills 64 | . . . . . . 1 1 . . . 1 . 1 1 1 . . 2 . . . . 5 . . 7 . 3 15 26 Critical Parts Destroyed 106 | . . . . . . 1 . . . . . . . . 1 . . 5 . . . 1 2 7 . 9 . 5 24 51 Critical Strikes 242 | . . . . . 3 3 1 3 . . 2 . 3 1 3 1 1 25 1 . . 2 10 8 . 19 . 8 41 107 Burn 32 | . . . . . 3 1 . 3 . . 1 . 2 . 1 1 1 15 1 . . 1 2 . . . . . . . Destroy 209 | . . . . . . 2 1 . . . 1 . 1 1 2 . . 9 . . . 1 8 8 . 19 . 8 41 107 Smash 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 43 | . . . . . . . . . . . 9 2 2 1 . 8 1 17 3 . . . . . . . . . . . Impact 14 | . . . . . . . . . . . . . . . . . . 11 3 . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . 9 2 2 1 . 8 1 6 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . . . 3 . 1 1 . 2 . 6 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60862 | 135 469 94 . 32 2067 2079 352 1488 158 . 1262 959 374 1367 1575 290 995 6015 830 872 . 751 3237 1703 . 5022 45 1277 8568 18846 Guns 55305 | 135 469 94 . 32 2067 2079 352 1488 158 . 1011 506 206 116 1500 125 724 4929 502 162 . 751 3237 1665 . 4448 . 1277 8426 18846 Cannons 272 | . . . . . . . . . . . . . . 87 31 . . 71 . . . . . 38 . . 45 . . . Explosions 4046 | . . . . . . . . . . . . 453 100 1090 44 . 271 444 328 710 . . . . . 570 . . 36 . Melee 1129 | . . . . . . . . . . . 251 . 68 74 . 165 . 571 . . . . . . . . . . . . Ramming 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 106 . Kinetic 42495 | 60 155 . . . 101 734 189 543 16 . 324 251 53 203 731 48 134 2555 270 64 . 274 2553 1665 . 3551 . 1013 8426 18582 Thermal 13118 | 75 314 94 . 32 1966 1345 163 945 142 . 687 255 153 . 800 77 590 2445 232 98 . 477 684 38 . 897 45 264 36 264 Explosive 4010 | . . . . . . . . . . . . 453 100 1090 44 . 271 444 328 710 . . . . . 570 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 327 | . . . . . . . . . . . . . . . . . . 327 . . . . . . . . . . . . Slashing 802 | . . . . . . . . . . . 251 . 68 74 . 165 . 244 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . . 1 3 3 . 11 11 1 1 1 13 . . 1 4 4 4 1 4 4 4 16 . . 3 30 Average Corruption 4 | . . . . . . 1 1 3 . 5 1 1 1 1 3 . . 1 3 4 2 1 2 4 4 8 . . 2 20 Corruption Purged 14 | . . . . . . . . . . . 10 . . . . . . . . . 4 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 229 | . . . . . . 1 3 11 . 3 13 1 2 1 12 . . 6 13 4 . 4 9 14 7 32 . . 1 92 Message Errors 42 | . . . . . . 1 . 4 . 2 3 . 2 . 2 . . . 4 1 . 1 1 2 1 7 . . . 11 Matter Fused 35 | . . . . . . . 1 1 . . 5 1 . . 1 . . 2 3 . . . 3 2 2 5 . . . 9 Heat Flow Errors 25 | . . . . . . . . 2 . . 3 . . 1 5 . . 1 . . . . . . 1 5 . . . 7 Energy Discharges 27 | . . . . . . . . 2 . . . . . . . . . 1 2 3 . 2 1 4 . 2 . . . 10 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 32 | . . . . . . . 1 1 . 1 . . . . 2 . . 1 1 . . 1 2 3 1 5 . . 1 12 Data Loss (major) 13 | . . . . . . . 1 1 . . 1 . . . . . . 1 1 . . . 2 2 . 1 . . . 3 Misfires 11 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 1 2 . . . 5 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Weapon Failures 34 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . 29 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 731 | . . . . . . . . . . . 34 22 . 64 . . . 391 42 128 . . . . . 50 . . . . Projectiles 22 | . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . Explosions 242 | . . . . . . . . . . . . 22 . . . . . . 42 128 . . . . . 50 . . . . Melee 467 | . . . . . . . . . . . 34 . . 64 . . . 369 . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . . . . . . . 1 1 . . 3 . . . . . . . . . . 1 . Impact 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Kinetic 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 199 | . . . . . . . . . . . . 104 3 32 25 . . 3 . 32 . . . . . . . . . . Shots 9 | . . . . . . . . . . . . 4 1 1 1 . . 1 . 1 . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Highest Temperature 460 | 40 162 156 . 69 264 204 57 395 57 . 183 126 139 144 362 198 314 378 99 240 . 399 281 90 70 460 . 108 75 333 Average Temperature 85 | 18 66 78 . 37 70 60 16 132 27 . 48 27 45 67 141 96 133 89 29 106 . 143 83 32 51 82 . 63 19 90 Received Heat Transfer 2641 | . 216 . . . 117 219 54 90 . . 60 120 . . 255 36 99 387 . . . . 226 135 . 117 . . 53 457 Effects 16 | . . . . . 1 . . 3 . . . . . . 6 . 1 3 . . . 1 . . . . . . . 1 Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Short Circuit 4 | . . . . . . . . 1 . . . . . . 2 . . 1 . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 40 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 6 . 3 15 13 Total Turns 653 | . . . . . . . . . . . . . . . . . . . . . . . 43 37 . 93 . 24 132 324 Longest Duration 78 | . . . . . . . . . . . . . . . . . . . . . . . 34 37 . 40 . 10 19 78 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Impact Corruptions 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 82 | . . . . . 9 5 . 5 1 . 3 1 . . 6 . 6 31 . . . 5 4 1 . 1 . . . 4 Heat Transferred 24306 | 175 722 222 . 74 3367 1850 296 1953 259 . 1451 483 458 . 1577 222 1201 5726 435 187 . 844 1162 50 . 925 37 296 . 334 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Peak Influence 1518 | 15 232 77 . 5 474 852 534 922 498 116 268 . . . . 101 217 546 . . . . 228 261 . 494 282 365 1305 1518 Initial 835 | . 9 12 . . 1 308 415 347 483 116 81 . . . . 18 70 113 . . . . 18 111 . . 277 211 218 835 Average 389 | 4 144 42 . 3 174 617 475 688 441 116 130 . . . . 38 177 250 . . . . 80 142 . 143 280 302 789 1229 Maximum Alert Level 5 | . 1 . . . 2 3 2 3 2 . 1 . . . . . 1 2 . . . . 1 1 . 2 1 1 4 5 Low Security (%) 39 | 100 79 100 . 100 54 . . . . 100 80 . . . . 100 41 31 . . . . 88 81 . 70 . . . . Level 1 23 | . 20 . . . 42 8 . 6 27 . 19 . . . . . 58 60 . . . . 11 18 . 19 100 100 19 . Level 2 16 | . . . . . 3 69 100 44 72 . . . . . . . . 7 . . . . . . . 9 . . 19 . Level 3 9 | . . . . . . 22 . 49 . . . . . . . . . . . . . . . . . . . . 35 13 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 74 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 4 . . . 5 . . . 2 . 7 . . . 1 . . 15 . . . . 7 2 . 11 . 1 11 4 Investigation 22 | . 4 . . . 3 . . . . . 4 . . . . . . 5 . . . . 3 2 . 1 . . . . Extermination 12 | . . . . . . . . . 1 . 1 . . . . . . 2 . . . . 3 . . 1 . . 2 2 Reinforcement 13 | . . . . . 1 . . . 1 . 2 . . . . . . 4 . . . . 1 . . 1 . 1 1 1 Assault 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 2 1 Garrison 8 | . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . 3 . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Distress Signals 40 | . . . . . 3 . . . . . 3 . . . . 1 . 3 . . . . . . . 2 . . 5 23 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 437 | . 12 3 . . 28 19 5 25 2 6 26 9 4 4 14 4 7 43 3 6 . 11 18 9 . 32 . 6 61 80 Peak Tracking Total 9 | . 4 3 . . 9 3 2 4 1 3 5 4 3 4 8 3 4 6 2 5 . 5 6 9 . 5 . 2 8 6 Tactical Retreats 30 | . 4 1 . . . . . 2 . . 3 1 . . . . . 3 . 2 . . 1 1 . . . . 8 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Traps Triggered 22 | . 1 . . . 1 7 1 3 1 . . . . . . . . 4 . . . . 1 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Machines Disabled 19 | . . . . . . 1 . 3 . . . . . . . . . . . . . . 3 4 1 3 . 1 1 2 Max in Single Turn 2 | . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 1 1 1 . 1 1 1 Garrison Access 7 | . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 . . 2 . . 1 . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Machines Accessed 72 | . 7 . 1 . 8 4 1 1 4 . 8 . . 3 . 3 . 6 1 . 4 . 6 4 2 6 1 . 1 1 Terminals 39 | . 7 . . . 6 4 . 1 . . 4 . . . . 1 . 4 . . . . 3 2 . 5 1 . . 1 Fabricators 8 | . . . . . . . . . 2 . 1 . . . . 1 . 1 . . . . 1 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 1 . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 2 . 1 . . . . 1 . . . . . . 1 . . 1 . . 1 . Total Hacks 194 | . 23 . 1 . 19 4 1 1 5 . 13 . . 23 . 6 . 15 6 . 13 . 16 13 20 12 1 . 1 1 Successful 110 | . 7 . 1 . 12 1 1 . 2 . 4 . . 23 . 1 . 2 6 . 13 . 6 4 20 4 1 . 1 1 Failed 84 | . 16 . . . 7 3 . 1 3 . 9 . . . . 5 . 13 . . . . 10 9 . 8 . . . . Catastrophic 20 | . . . . . 1 2 . . 1 . 4 . . . . 1 . 3 . . . . 4 2 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 22 . 1 . 15 . . . 1 . 7 . . . . 3 . 8 . . . . 11 7 . 7 . . . . Terminals 96 | . 23 . . . 15 4 . 1 . . 8 . . . . 2 . 10 . . . . 11 9 . 11 1 . . 1 Fabricators 16 | . . . . . . . . . 3 . 1 . . . . 3 . 2 . . . . 3 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . 3 . . . . . 3 . . . . . . 3 . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 2 . 1 . . . . 1 . . . . . . 1 . . 1 . . 1 . Terminal Hacks 79 | . 4 . 1 . 2 1 . . . . 1 . . 23 . . . 1 6 . 13 . 3 . 20 2 1 . . 1 Record 37 | . . . . . . . . . . . . . . 6 . . . . 6 . 5 . . . 20 . . . . . Part Schematic 15 | . . . . . . . . . . . . . . 11 . . . . . . 4 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 2 . 1 . . . . 1 . . . . . . 1 . . 1 . . 1 . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . 2 . 1 . . . . . . . . . . . 1 . . 1 . . 1 . Unauthorized Hacks 21 | . 3 . . . 9 . . . . . 2 . . . . . . 1 . . . . 2 3 . 1 . . . . Terminals 13 | . 3 . . . 6 . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . Track 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . . . 2 . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Fabnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 3 . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 7 . . . 8 4 . . 2 . 6 . . . . 2 . 6 . . . . 5 3 . 5 . . . . Full Trace Events 20 | . 7 . . . 2 . . . . . 2 . . . . . . 4 . . . . 3 1 . 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . 11 . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Used RIF Installer 4 | . . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . 2 6 6 . . . . . . . . . . . . . . . . . . . Non-combat 5 | . . . . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . . . . 6 3 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 17 | . . . . . . . . . 2 9 6 . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . purge_threat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . map_route 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . ignore_targets 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 . . . . Attached 5 | . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 2 . . Robots Rewired 6 | . . . . . . . . . . . . . . . 2 . . . . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Total Allies 9 | . . . . . . . . . . . 3 . . . 2 . . . . . . . . 4 . . . . . . Largest Group 4 | . . . . . . . . . . . 1 . . . 2 . . . . . . . . 4 . . . . . . Highest-Rated Group 120 | . . . . . . . . . . . 32 . . . 58 . . . . . . . . 120 . . . . . . Highest-Rated Ally 32 | . . . . . . . . . . . 32 . . . 29 . . . . . . . . 30 . . . . . . Total Orders 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . . 15 . . . 3 . . . . . . . . 16 . . . . . . Total Damage 855 | . . . . . . . . . . . 247 . . . 58 . . . . . . . . 550 . . . . . . Kills 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Robot Analysis Total 138 | . 3 . . . 1 . . . . . . . . 134 . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Turns Passed 16921 | 88 400 161 263 80 671 928 239 750 555 125 1220 377 418 216 626 299 329 1466 606 303 241 404 732 554 266 1511 157 254 1434 1248 Spaces Moved 9441 | 50 294 131 248 74 416 645 142 450 414 76 675 193 260 104 378 175 197 717 398 176 183 227 384 262 156 727 91 112 648 438 Core 21 | 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2467 | . . . . . . . . . . . . . . . . . . . . . . . 33 262 156 727 91 112 648 438 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6953 | 29 294 131 248 74 416 645 142 450 414 76 675 193 260 104 378 175 197 717 398 176 183 227 351 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 105 95 105 120 120 120 125 125 145 145 130 115 130 130 125 125 131 116 131 131 156 156 156 158 158 146 135 Average Speed 134 | 67 88 108 105 105 103 113 120 122 120 139 143 145 145 144 129 130 130 142 136 156 116 149 135 156 156 159 158 158 156 141 Slowest Speed 238 | 80 105 115 105 105 110 145 120 145 125 155 155 145 145 145 130 130 160 170 170 170 131 170 156 156 156 238 158 158 158 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 44 | 4 58 40 65 36 54 78 18 64 11 64 24 39 67 81 58 9 25 42 69 43 61 55 22 32 95 28 4 91 25 21 Regions Visited 30 Branch Regions 14 Pre-discovered Areas 32 | . . . . . . . . . . . 2 . . 27 . . . . . . 3 . . . . . . . . . Known Exits Taken 12 | . . . . . 1 . 1 . . . 1 . . . . 1 . 1 1 1 1 1 1 . . 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . . . 1 1 1 1 . . . . . . . . 1 1 . . . 1 . Scrap Searched 11 | . . . . 1 . . . . . . . 2 3 . . . . . 3 1 . 1 . . . . . . . . Spaces Dug 88 | . . . . . 6 . . . . . 6 2 1 . . 6 . 12 3 . . . 8 5 . 17 . 2 14 6 Terrain Destroyed 633 | . . . . . 12 . . 74 . . 6 59 9 69 10 6 2 42 54 47 . 14 37 6 . 72 . 6 61 47 Melee 29 | . . . . . . . . . . . 6 2 1 . . 6 . 11 3 . . . . . . . . . . . Projectile 218 | . . . . . 12 . . . . . . . . 3 3 . . 19 9 5 . 14 37 4 . 48 . 5 27 32 AOE 353 | . . . . . . . . 74 . . . 57 8 66 7 . 2 12 42 42 . . . . . 22 . . 21 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Fac Gar Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Total 12051 | 80 372 139 251 74 566 762 179 546 461 89 827 242 280 148 452 229 236 983 437 191 213 262 529 364 177 968 104 165 918 807 Wait 480 | . 3 . . . 49 14 2 13 2 . 20 9 1 1 2 13 19 64 4 1 1 2 20 3 . 69 . 14 74 80 Move 9408 | 49 293 130 247 73 415 643 141 448 414 75 674 192 259 103 377 174 195 716 397 175 182 226 383 261 155 726 90 111 647 437 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 272 | 9 8 1 3 . 11 9 9 7 8 1 19 2 2 5 8 13 1 37 4 1 7 1 20 9 2 22 3 3 17 30 Fast Attach 87 | 5 2 . . . 3 1 1 3 3 . 7 . . . 4 2 . 5 1 2 7 . 8 1 5 5 1 5 2 14 Attach 145 | 2 4 . . . 10 4 2 4 3 . 5 1 2 11 7 1 3 17 . . 1 4 7 7 3 17 2 1 7 20 Detach 43 | . 2 . . . 5 . 1 1 1 . 5 . . 5 1 . . 2 . . . . 2 1 3 4 . . 2 8 Swap 474 | 1 16 4 . . 15 10 7 15 9 2 35 16 8 5 15 7 5 32 16 3 2 17 33 19 . 38 3 10 66 65 Drop 244 | 1 8 . 1 . 14 6 4 8 12 . 15 1 . 5 6 8 . 22 3 2 13 1 18 10 4 22 4 8 24 24 Fire 777 | 13 36 4 . 1 44 52 12 43 9 11 38 19 6 12 22 3 12 63 9 7 . 11 38 26 5 64 1 13 74 129 Melee 43 | . . . . . . . . . . . 9 2 2 1 . 8 1 17 3 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . Escape Stasis 35 | . . . . . . 23 . 4 . . . . . . . . . 8 . . . . . . . . . . . . Rewire 37 | . . . . . . . . . . . . . . . 10 . . . . . . . . 27 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 4 exits: *Res x3 / [*Tes]) -2/Research -2/DSF -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 6) 341 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 9) 465 | -10/Materials | Discovered new exit (range 9) 489 | -10/Materials | Entered Mines 510 | -10/Mines | Assembled infested the area 523 | -10/Mines | Met a Derelict bent on vengeance 572 | -10/Mines | Core integrity fell below 50% 645 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 645 | -10/Mines | Discovered new exit (range 5) 650 | -10/Mines | Entered Exiles 664 | -10/Exiles | Discovered new exit (range 15) 677 | -10/Exiles | Met 8R-AWN 691 | -10/Exiles | Met EX-HEX 771 | -10/Exiles | Met EX-BIN 782 | -10/Exiles | Aligned with FarCom system 783 | -10/Exiles | Given EX-Vault access code 807 | -10/Exiles | Opened EX-Vault 815 | -10/Exiles | Found AWS/Thermal 836 | -10/Exiles | Warned to stay clear of 0b10 Research branches 866 | -10/Exiles | Met EX-DEC 905 | -10/Exiles | Discovered new exit (range 10) 913 | -10/Exiles | Left Exiles lab with AWS/Thermal 913 | -10/Exiles | Entered Mines 989 | -9/Mines | Discovered new exit (range 5) 993 | -9/Mines | Entered Materials 993 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1605 | -8/Materials | Garrison activated, responded to threat 1663 | -8/Materials | Identified exit to Garrison 1664 | -8/Materials | Entered Garrison 1710 | -8/Garrison | Triggered checkpoint 1712 | -8/Garrison | Triggered checkpoint 1733 | -8/Garrison | Build established: Skirmisher 1780 | -8/Garrison | Destroyed 8 combat bots 1848 | -8/Garrison | Triggered checkpoint 1868 | -8/Garrison | Discovered new exit (range 10) 1956 | -8/Garrison | Triggered checkpoint 1998 | -8/Garrison | Triggered checkpoint 2010 | -8/Garrison | Discovered new exit (range 11) 2108 | -8/Garrison | Build established: Scavenger-Skirmisher 2226 | -8/Garrison | Discovered new exit (range 8) 2326 | -8/Garrison | Installed Relay Interface Framework 2471 | -8/Garrison | Garrison Relay disabled 2592 | -8/Garrison | Entered Materials 2830 | -8/Materials | Identified exit to Garrison 2831 | -8/Materials | Entered Garrison 2851 | -8/Garrison | Expanded RIF knowledge: Hotswap 2915 | -8/Garrison | Phase Generator disabled 3010 | -8/Garrison | Triggered checkpoint 3064 | -8/Garrison | Triggered checkpoint 3082 | -8/Garrison | Discovered new exit (range 12) 3120 | -8/Garrison | Build established: Bothacker-Skirmisher 3192 | -8/Garrison | Core integrity fell below 50% 3196 | -8/Garrison | Triggered checkpoint 3397 | -8/Garrison | Discovered new exit (range 8) 3543 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 3581 | -8/Garrison | Entered Factory 3581 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3823 | -7/Factory | Discovered new exit (range 5) 4136 | -7/Factory | Sucked down chute 4136 | -7/Factory | Entered Waste 4148 | -7/Waste | Spotted C-40 Crusher 4151 | -7/Waste | EMP discharged 4157 | -7/Waste | Spotted C-40 Crusher 4162 | -7/Waste | Spotted C-40 Crusher 4169 | -7/Waste | Spotted C-40 Crusher 4179 | -7/Waste | Spotted C-40 Crusher 4186 | -7/Waste | Spotted C-40 Crusher 4235 | -7/Waste | Discovered new exit (range 18) 4251 | -7/Waste | EMP discharged 4251 | -7/Waste | System corruption reached 10% 4261 | -7/Waste | Entered Factory 4299 | -7/Factory | Discovered new exit (range 2) 4624 | -7/Factory | Discovered new exit (range 140) 4952 | -7/Factory | Build established: Skirmisher 5097 | -7/Factory | Identified exit to Lower Caves 5481 | -7/Factory | Entered Lower Caves 5722 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5849 | -7/Lower Caves | Encountered a Warlord checkpoint 5853 | -7/Lower Caves | Discovered new exit (range 4) 5858 | -7/Lower Caves | Entered another Lower Caves area 5880 | -7/Lower Caves | Discovered new exit (range 13) 6229 | -7/Lower Caves | Encountered a Warlord checkpoint 6257 | -7/Lower Caves | Discovered new exit (range 13) 6276 | -7/Lower Caves | Entered Data Miner 6282 | -7/Data Miner | Discovered new exit (range 7) 6304 | -7/Data Miner | Met Data Miner 6336 | -7/Data Miner | Learned location of Section 7 (-2) 6336 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6355 | -7/Data Miner | Received God Mode back door access code from Data Miner 6376 | -7/Data Miner | Interfaced with the Data Conduit 6447 | -7/Data Miner | Lost 6 parts (1p2n1u2w) 6492 | -7/Data Miner | Entered Proximity Caves 6554 | -6/Proximity Caves | Learned Factory emergency access door positions 6736 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6752 | -6/Proximity Caves | Core integrity fell below 50% 6794 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 6864 | -6/Proximity Caves | Core integrity fell below 20% 6900 | -6/Proximity Caves | Lost 4 parts (1u3w) 7045 | -6/Proximity Caves | Build established: Scavenger-Gunner 7111 | -6/Proximity Caves | Discovered new exit (range 6) 7118 | -6/Proximity Caves | Entered Factory 7118 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7120 | -6/Factory | Loaded intel: 251 machine locations 7402 | -6/Factory | Identified exit to Garrison 7417 | -6/Factory | Entered Garrison 7418 | -6/Garrison | Loaded intel: 42 machine locations 7454 | -6/Garrison | Triggered checkpoint 7454 | -6/Garrison | Triggered checkpoint 7608 | -6/Garrison | Discovered new exit (range 10) 7628 | -6/Garrison | Expanded RIF knowledge: Autooverride 7746 | -6/Garrison | Entered Factory 7746 | -5/Factory | Evolved 2 slots: Utility x2 7747 | -5/Factory | Loaded intel: 254 machine locations 7791 | -5/Factory | Build established: Scavenger-Skirmisher 7962 | -5/Factory | Discovered new exit (range 11) 8017 | -5/Factory | Lost 5 parts (2n1u2w) 8041 | -5/Factory | Destroyed 9 combat bots 8517 | -5/Factory | Spotted B-75 Beast 8558 | -5/Factory | Garrison activated, responded to threat 8876 | -5/Factory | Identified exit to Upper Caves 8876 | -5/Factory | Identified exit to Extension 9055 | -5/Factory | Garrison activated, responded to threat 9070 | -5/Factory | Discovered new exit (range 22) 9212 | -5/Factory | Entered Upper Caves 9689 | -5/Upper Caves | Learned Research trap positions 9689 | -5/Upper Caves | Learned Extension trap positions 9689 | -5/Upper Caves | Learned Armory emergency access door positions 9789 | -5/Upper Caves | Discovered new exit (range 11) 9817 | -5/Upper Caves | Identified exit to Upper Caves 9818 | -5/Upper Caves | Entered another Upper Caves area 9819 | -5/Upper Caves | Encountered a Warlord checkpoint 10072 | -5/Upper Caves | Discovered new exit (range 15) 10102 | -5/Upper Caves | Identified exit to Zhirov 10121 | -5/Upper Caves | Entered Zhirov 10124 | -5/Zhirov | Discovered new exit (range 4) 10145 | -5/Zhirov | Met Zhirov 10171 | -5/Zhirov | Found Alien Artifact 10171 | -5/Zhirov | Identified Integrated Reactor 10171 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10232 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10297 | -5/Zhirov | Found Alien Artifact 10357 | -5/Zhirov | Identified exit to Proximity Caves 10362 | -5/Zhirov | Entered Proximity Caves 10629 | -4/Proximity Caves | Identified exit to Factory 10766 | -4/Proximity Caves | Entered Factory 10766 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10767 | -4/Factory | Identified exit to Armory 10768 | -4/Factory | Loaded intel: 294 machine locations 10959 | -4/Factory | Identified exit to Upper Caves 11255 | -4/Factory | Discovered new exit (range 16) 11439 | -4/Factory | Lost 3 parts (1n1u1w) 11498 | -4/Factory | Entered Armory 11500 | -4/Armory | Loaded intel: 107 machine locations 11844 | -4/Armory | Lost 3 parts (1p1n1u) 11936 | -4/Armory | Identified Transdimensional Reconstructor 11936 | -4/Armory | Warped through subspace to slip node 11936 | -4/Armory | Discovered new exit (range 1) 12052 | -4/Armory | Entered Lab 12052 | -4/Lab | Discovered new exit (range 9) 12071 | -4/Lab | Hidden lab's door opened automatically 12071 | -4/Lab | Sensor layout match revealed 12072 | -4/Lab | Gained access to the hidden lab's interior 12090 | -4/Lab | Build established: Scavenger-Gunner 12102 | -4/Lab | Found Alien Artifact 12102 | -4/Lab | Identified Core Regenerator 12102 | -4/Lab | Used Core Regenerator, restored core integrity (+249) 12111 | -4/Lab | Found Alien Artifact 12111 | -4/Lab | Identified Integrated Dissipator 12111 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 12163 | -4/Lab | Decrypted terminal 12163 | -4/Lab | Acquired modification code for an L2 power cell 12244 | -4/Lab | Found Prototype Energy Gun 12244 | -4/Lab | Identified Tachyon Dispersion Ray 12254 | -4/Lab | Found Prototype Protection 12254 | -4/Lab | Identified Hvy. Regenerative Plating 12260 | -4/Lab | Found Prototype Hackware 12260 | -4/Lab | Identified Quantum Router 12304 | -4/Lab | Decrypted terminal 12318 | -4/Lab | Entered Research 12318 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12319 | -3/Research | Loaded intel: 100 trap records 12320 | -3/Research | Loaded intel: 102 machine locations 12442 | -3/Research | Spotted B-86 Titan 12625 | -3/Research | Build established: Scavenger-Executioner 12883 | -3/Research | Intercept squad dispatched 12895 | -3/Research | Spotted Tracker 12896 | -3/Research | Spotted Tracker 12899 | -3/Research | Destroyed Tracker 12902 | -3/Research | Destroyed Tracker 12913 | -3/Research | Found Exp. Targeting Computer 12924 | -3/Research | Spotted Combat Programmer 12926 | -3/Research | Spotted Combat Programmer 12936 | -3/Research | Destroyed Combat Programmer 12949 | -3/Research | Destroyed Combat Programmer 13104 | -3/Research | Found Adv. Micro-nuke Launcher 13374 | -3/Research | Identified exit to Research 13457 | -3/Research | Build established: Executioner 13514 | -3/Research | Intercept squad dispatched 13536 | -3/Research | Spotted Tracker 13537 | -3/Research | Spotted Tracker 13547 | -3/Research | Destroyed Tracker 13554 | -3/Research | Spotted Combat Programmer 13555 | -3/Research | System corruption reached 10% 13555 | -3/Research | Destroyed Tracker 13558 | -3/Research | Destroyed Combat Programmer 13560 | -3/Research | Spotted Combat Programmer 13574 | -3/Research | Destroyed Combat Programmer 13586 | -3/Research | Found Exp. Targeting Computer 13805 | -3/Research | Discovered new exit (range 11) 13818 | -3/Research | First assault squad dispatched 13829 | -3/Research | Entered another Research area 13829 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13830 | -2/Research | Loaded intel: 101 machine locations 13854 | -2/Research | Build established: Scavenger-Executioner 13986 | -2/Research | Identified exit to DSF 13986 | -2/Research | Entered DSF 13987 | -2/DSF | Loaded intel: 3 machine locations 14015 | -2/DSF | Additional patrols routed to DSF 14128 | -2/DSF | Discovered new exit (range 17) 14240 | -2/DSF | Entered Access 14240 | -1/Access | Evolved 2 slots: Weapon x2 14241 | -1/Access | Loaded intel: 111 machine locations 14290 | -1/Access | Spotted B-99 Colossus 14558 | -1/Access | Destroyed 7 combat bots 14582 | -1/Access | Garrison activated, responded to threat 14621 | -1/Access | Destroyed 8 combat bots 14664 | -1/Access | Spotted B-99 Colossus 14740 | -1/Access | First assault squad dispatched 15032 | -1/Access | Energy Cycler disabled 15554 | -1/Access | Intercept squad dispatched 15574 | -1/Access | Spotted Tracker 15575 | -1/Access | Destroyed Tracker 15575 | -1/Access | Spotted Tracker 15579 | -1/Access | Destroyed Tracker 15597 | -1/Access | Found Exp. Targeting Computer 15608 | -1/Access | Spotted Combat Programmer 15614 | -1/Access | Destroyed Combat Programmer 15621 | -1/Access | Spotted Combat Programmer 15627 | -1/Access | Destroyed Combat Programmer 15664 | -1/Access | Discovered new exit (range 8) 15674 | -1/Access | Entered Command 15675 | -1/Command | Loaded intel: 56 machine locations 15818 | -1/Command | Destroyed 12 combat bots 15879 | -1/Command | Spotted M Guard 15879 | -1/Command | Spotted M Guard 15882 | -1/Command | Spotted Combat Programmer 15882 | -1/Command | Spotted Combat Programmer 15899 | -1/Command | System corruption reached 10% 15921 | -1/Command | Destroyed Combat Programmer 15938 | -1/Command | Destroyed M Guard 15957 | -1/Command | Destroyed Combat Programmer 15966 | -1/Command | All MAIN.C guards destroyed 15997 | -1/Command | Lost 12 parts (1p2n1u8w) 16174 | -1/Command | First assault squad dispatched 16264 | -1/Command | Found Prototype Processor 16264 | -1/Command | Identified Spectral Analyzer 16282 | -1/Command | Spotted Alpha 7 16301 | -1/Command | Destroyed Alpha 7 16317 | -1/Command | Found Prototype Ballistic Gun 16317 | -1/Command | Identified Multirail 16328 | -1/Command | Found Exp. Target Analyzer 16357 | -1/Command | Spotted Striker 16357 | -1/Command | Destroyed Striker 16373 | -1/Command | Spotted Executioner 16375 | -1/Command | Spotted Executioner 16377 | -1/Command | Destroyed Executioner 16380 | -1/Command | Destroyed Executioner 16383 | -1/Command | Found Exp. Core Analyzer 16390 | -1/Command | Found Exp. Core Analyzer 16590 | -1/Command | Met MAIN.C 16605 | -1/Command | 0b10 Conduit disabled 16630 | -1/Command | Destroyed MAIN.C Shell 16633 | -1/Command | MAIN.C activated Command garrisons 16647 | -1/Command | Destroyed MAIN.C 16663 | -1/Command | Discovered new exit (range 49) 16663 | -1/Command | Discovered new exit (range 88) 16663 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 16673 | -1/Command | Lost 6 parts (1n1u4w) 16680 | -1/Command | Spotted B-99 Colossus 16694 | -1/Command | Destroyed B-99 Colossus 16722 | -1/Command | Found Multirail 16794 | -1/Command | System corruption reached 30% 16875 | -1/Command | Destroyed 27 combat bots 16922 | *** | Establishing 0b11! Last Messages --------------- 16834_ Slug penetrates Wall. 16834_ O-32 Director destroyed. 16834_ Slug penetrates Wall. 16835_ Activated siege mode. 16838_ Repair Station collapses. 16838_ System corrupted: Matter fused (-8). 16842_ Ended siege mode. 16846_ W-44 Eye sends out distress signal. 16853_ P-80 Master fails to hack W-44 Eye. 16854_ System corrupted: Heat flow error (+216). 16854_ Slug penetrates P-80 Master. 16854_ P-80 Master destroyed. 16854_ Slug penetrates W-44 Eye. 16854_ W-44 Eye destroyed. 16859_ Acquired Railgun. 16865_ Acquired 35 matter. 16872_ System corrupted: Component data lost. 16887_ System corrupted: Energy discharge (-111). 16903_ VMJUG B78NFIVLMVMT0P0/QI9#C8|T6K 16919_ System corrupted: Energy discharge (-125). Map ----- +----------------------------------------------------+ | """ #########+#########"##= # #??#?# " | | """ # """"" #### = # #??#?# | | """ # ""T"" + * # ! #??#?##### | | # #### # #??#?????? | | # #??# # #??####### | | """ # =% #??# # ! #????????? | | """ # =[=*= #??# # #????????? | | """ + ==%=% #??# ##+###+####????????? | | """ ###################??# # #?????????? | | ######### #??### # #?????????? | | ## + #????# # #?????????? | | ####### #[! #????# # "" #?????????? | | ^^ # #[] #????# # """" #?????????? | | ^ ^+ # #????# # """" #?????????? | | ^ # + #????# # "" #?????????? | | ^ # # #?#### #] #?????????? | | # # #?#""# # #?????????? | | ##+#########+#######T"# ###+######?????????? | | % ####???????????? | | * = #???????????? | | ###+############## #??########## | | # #?????????# #### # | | # #?######### T# | | # #?# ###########"""## | | # #?# ###########"""## | | # #?# @ ##### ##!! #][[ =# | | ############### #?# #???# ##!! #]]] & =# | | ??????????????# #?#####???# ##!! #!!! =# | | ??????????????# ########### ## #!!!**==# | | ??????????????# # ## ## ######### | | ??????????????#] + # # #???????? | | ??????????????# # + # ] #???????? | | ??????????????# # # + #???????? | | ??????????????# # # # !#???????? | | ??????????????######## ###### #???????? | | ?????????????????????# ] = #????# #???????? | | ?????????????????????##########????# #???????? | | ???????????????????????????????????#######???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Coolant Potential 100 Energy Generation 39 Energy Capacity 350 Matter Stores 570 Matter Capacity 600 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 480 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 20 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 5 Salvage Targeting 3 Offensive Hacking 11 Relay Coupler Types 1 Relay Coupler Value 38 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SmallFieldScrap Manual? 0 Play Time 03:58:55 Cumulative 1062.3 hours Start 2024.03.13 @ 19:37:27 End 2024.03.13 @ 23:53:03 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 531 Rogue 404 Adventurer 125 Explorer 2 Win Type 1 Total 127 Types 99/10/8/3/3/0/0/2/2 Lore% 82 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus++ Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9c754ef-e839-4952-ba7c-fc578a79f3ed