Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 14:21:17 Player: Toddbert Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (99) 99 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1219 Bonus ------- None Cogmind --------- Core Integrity 40/400 Matter 290/300 Energy 100/100 System Corruption 4% Temperature Cool (24) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Aluminum Leg Medium Matter Pod (0) Signal Interpreter Assault Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Weapon Shielding > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Wheel Compact Wheel Small Storage Unit Medium Matter Pod Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 14 | 6 4 . 4 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 2 | 2 . . . Leg 2 | . 2 . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 3 | 2 . . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Backups 6 | 5 8 8 6 Power . | 1 1 1 . Propulsion 2 | 3 3 2 1 Utility 1 | . . 2 1 Weapon 2 | . 2 3 2 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 86 | . 97 100 75 Engine 13 | . 14 14 12 Treads 10 | . 27 . . Leg 11 | . . 28 15 Wheel 2 | . . . 4 Storage 13 | . 14 14 13 Protection 10 | . 12 14 7 Ballistic Gun 24 | . 28 28 21 Peak Build Rating 8 | 6 8 7 8 Average Rating 6 | 5 6 7 6 On Entrance 5 | . 6 7 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 33 | 12 28 28 33 Greatest Support 40 | 40 40 20 26 Greatest Overweight (x) 8 | 3 1 1 8 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 14 15 15 Most Carried 12 | 8 12 8 7 Average Carried 6 | 5 8 8 6 Final Capacity 15 | 8 15 15 15 Final Carried 8 | 6 8 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 329 | 226 16 . 87 Remotely . | . . . . Salvage Created 118 | . 31 . 87 Parts 9 | . 2 . 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 4 | . 2 . 2 Guns 4 | . 2 . 2 Classes Destroyed 3 | . 1 . 2 Swarmer 2 | . 2 . . Grunt 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 1 | . 1 . 1 Combat Bots Only 1 | . 1 . 1 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 171 | . 64 4 103 Missed 42 | . 13 1 28 Hits 129 | . 51 3 75 Melee 1 | . . . 1 Projectile 128 | . 51 3 74 Critical Strikes 1 | . 1 . . Actively Blocked 1 | . 1 . . Damage Taken 1492 | . 414 21 1057 Core 434 | . 66 8 360 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . 13 2 38 Core Remaining (%) 85 | 100 . 70 . Volleys Fired 23 | . 12 . 11 Largest 2 | . 2 . 2 Hottest 40 | . 40 . 40 Shots Fired 42 | . 24 . 18 Gun 42 | . 24 . 18 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 42 | . 24 . 18 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 4 | . 4 . 3 Robot Miss Streak 6 | . 6 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 19 | . 8 . 11 Core Hits 7 | . 2 . 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 176 | . 66 . 110 Guns 157 | . 66 . 91 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 19 | . . . 19 Kinetic 157 | . 66 . 91 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 3 3 4 Average Corruption 2 | . 2 3 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Message Errors 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . . 9 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 6 | . . . 6 Average Temperature 6 | . . . 6 Received Heat Transfer 366 | . . . 366 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 35 | . 30 . 35 Initial . | . . . . Average 2 | . 3 . 5 Influence Increases 130 | . 50 . 80 Destroy 0b10 Robot/C 80 | . 40 . 40 Destroy Leader 20 | . 10 . 10 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 130 | . 50 . 80 Time Decay 115 | . 50 . 65 Lost Part 15 | . . . 15 Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 4 3 20 Peak Tracking Total 12 | . 3 3 12 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful . | . . . . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1087 | 318 297 86 386 Spaces Moved 592 | 177 159 46 210 Core 30 | 29 . . 1 Treads 304 | 148 156 . . Legs 185 | . 3 46 136 Wheels 73 | . . . 73 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 190 105 Average Speed 164 | 159 160 190 167 Slowest Speed 450 | 200 190 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 11 27 16 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 671 | 213 183 45 230 Wait 17 | 17 . . . Move 589 | 176 158 45 210 Hop . | . . . . Pick Up 21 | 13 5 . 3 Fast Attach . | . . . . Attach 14 | 6 3 . 5 Detach 2 | . 2 . . Swap 1 | . 1 . . Drop 3 | 1 2 . . Fire 23 | . 12 . 11 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 319 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 7) 616 | -10/Materials | Entered Mines 617 | -10/Mines | Met a Derelict bent on vengeance 681 | -10/Mines | Discovered new exit (range 8) 702 | -10/Mines | Entered Materials 702 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1014 | -9/Materials | Lost 6 parts (2p2n1u1w) 1083 | -9/Materials | Core integrity fell below 50% 1088 | -9/Materials | Self-destructed Last Messages --------------- G-34 Mercenary destroyed. Acquired 32 matter. Acquired Aluminum Leg. W-16 Scout sends out distress signal. C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-34 Mercenary unfolds itself. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. Wheel destroyed. K-01 Serf collects debris. Slammed into U-05 Engineer. Lgt. Assault Rifle destroyed. System corrupted by crushing effect (+4). Destabilizing: Core damaged (-16). Com. Wheel destroyed. U-05 Engineer destroyed. U-05 Engineer sends out distress signal. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? +????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ##+#?????????????????? | | ??????????####????####### #?????????????????? | | ??????????? ????? gg #?????????????????? | | ??????????? ??????? #?????????????????? | | ??????????? ????????? #?????????????????? | | ???????????# #??????????#@! #?????????????????? | | ???????????# #??????????#l%! #?????????????????? | | ???????????# #??????##### #?????????????????? | | ??????????##+#####??#== gg #???????|?????????? | | ??????????# #??#== g kgu#### ????????? | | ??????????# #??#!! g %% / " ??????????? | | ??????????# [ #??#!! g #### "R??????????? | | ??????????# ! #??#[[ u #?????????????????? | | ??????????# #??#[[ #?????????????????? | | ??????????# * #??##### #?????????????????? | | ??????????####+########## g #?????????????????? | | ??????????# w #?????????????????? | | ??????????# ####?????????????????? | | ??????????# #????????????????????? | | ?########## ############+#######???????????????? | | ?# # #????????# #???????????????? | | ?# # #????????# !! 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""" #???????????????? | | ?# """"" / #??####### #???????????????? | | ?# """"" # #??# ####+##+###???????????????? | | ?# """"" #####??# #?????????????????? | | ?# """* #??????# #?????????????????? | | ?# =! #??????# """" #?????????????????? | | ?##########??????# """" ""#?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 272 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed BladeBlinkCapacitor Manual? 0 Play Time 00:16:06 Cumulative 6.1 hours Start 2026.06.28 @ 12:55:47 End 2026.06.28 @ 14:21:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6af3b7bb-6d03-45da-9f8e-e46cc27f9a8f