Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 23:03:06 Player: Gilgameshx13 Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (2988) 2988 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1510) 1510 TOTAL SCORE: 9553 Bonus ------- Pacifist 200 Follower Combat Kills 1007 Met Imprinter 300 Was Imprinted 300 Friendly Fire -297 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Micro Fission Core Carbon-fiber Leg High-capacity Storage Unit High-capacity Storage Unit Improved Power Shielding GAL Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Medium Treads Armored Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System High-capacity Storage Unit Triangulator Targeting Computer Phase Shifter Improved Heavy Armor Plating > --- WEAPON ----------- Cooled Plasma Rifle Heavy Gatling Laser Coil Gun > --- INVENTORY -------- Light Fission Core Micro Fission Core Micro Fission Core Micro Fission Core Improved Fusion Compressor Improved Heat Sink Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Power Shielding Improved Power Shielding Graphene Brace Improved Focal Shield High-powered Shock Rifle Heavy Laser Heavy Laser GAL Module [Rating: 93] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Improved Flight Unit Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Slots Evolved 12 | . . 2 . . . 6 2 2 Power 2 | . . 1 . . . 1 . . Propulsion 3 | . . 1 . . . 2 . . Utility 6 | . . . . . . 3 2 1 Weapon 1 | . . . . . . . . 1 Parts Attached 125 | 5 3 8 . . 1 24 56 28 Power 28 | 1 . 3 . . . 6 14 4 Engine 12 | 1 . 1 . . . 2 8 . Core 16 | . . 2 . . . 4 6 4 Reactor . | . . . . . . . . . Propulsion 29 | 2 2 1 . . . 6 11 7 Treads 11 | . . . . . . 1 6 4 Leg 12 | 2 . . . . . 3 5 2 Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight 5 | . 2 1 . . . 2 . . Utility 35 | 1 . 1 . . . 5 18 10 Device 23 | . . . . . . 4 12 7 Storage 5 | 1 . . . . . . 3 1 Processor 2 | . . 1 . . . . 1 . Hackware 1 | . . . . . . 1 . . Protection 4 | . . . . . . . 2 2 Artifact . | . . . . . . . . . Weapon 33 | 1 1 3 . . 1 7 13 7 Energy Gun 16 | 1 . 2 . . . 1 6 6 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 14 | . 1 1 . . 1 5 6 . Ballistic Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . 1 4 . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 6 | . . . . . . . 6 . Parts Lost 82 | . . 1 . . . 11 35 35 Power 23 | . . 1 . . . 5 10 7 Propulsion 18 | . . . . . . 4 6 8 Utility 26 | . . . . . . . 14 12 Weapon 15 | . . . . . . 2 5 8 Highest Loss Streak 18 | . . 1 . . . 7 18 14 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 75 95 100 100 100 83 84 75 Engine 6 | . 14 7 . . . 6 9 4 Core 10 | . . 13 22 22 22 7 4 9 Treads 9 | . . . . . . 5 17 14 Leg 4 | . 24 . . . . 11 5 . Flight 10 | . 3 32 33 33 33 6 . . Device 12 | . . . . . . 17 18 18 Storage 7 | . 14 11 11 11 11 6 4 5 Processor 6 | . . 9 11 11 11 6 4 1 Protection 2 | . . . . . . . 3 5 Energy Gun 9 | . 14 8 22 22 19 . 4 10 Ballistic Gun 4 | . 4 13 . . 2 9 4 2 Peak Build Rating 93 | 5 11 26 26 27 29 55 82 93 Average Rating 48 | 3 6 20 26 26 27 46 65 73 On Entrance 28 | . 5 11 26 26 27 29 55 79 Naked Turns . | . . . . . . . . . Heaviest Build 98 | 9 11 25 25 25 26 48 92 98 Greatest Support 128 | 20 20 15 15 15 15 45 128 100 Greatest Overweight (x) 18 | . 2 1 1 1 1 1 18 15 Average Overweight (x) . | . . . 1 1 1 . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 20 20 Average Capacity 12 | 7 8 8 8 8 8 8 15 20 Most Carried 20 | 5 8 8 8 8 8 8 20 20 Average Carried 10 | 3 7 7 8 7 7 7 12 13 Final Capacity 20 | 8 8 8 8 8 8 8 20 20 Final Carried 20 | 5 8 8 8 8 8 8 20 6 Class Distribution -------------------- 54% | Scavenger-Mutant 38% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Matter Collected 2831 | 225 . 168 30 . 10 584 1458 356 Remotely 605 | . . . . . . . 605 . Salvage Created 3362 | . . 200 . . 57 535 1637 933 Parts 132 | . . 13 . . 1 23 73 22 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 10 | . . . . . . 2 5 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . . . Prevented 3 | . . . . . 3 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Combat Hostiles Destroyed 50 | . . 4 . . 1 10 20 15 Melee 1 | . . . . . . . 1 . Guns 40 | . . 4 . . 1 10 13 12 Cannons 4 | . . . . . . . 3 1 Classes Destroyed 12 | . . 3 . . . 2 6 1 Worker 8 | . . 1 . . . 3 2 2 Builder 1 | . . . . . . . 1 . Tunneler 1 | . . . . . . . 1 . Recycler 3 | . . . . . . . 3 . Swarmer 4 | . . . . . . 2 . 2 Grunt 17 | . . 2 . . 1 4 7 3 Brawler 5 | . . . . . . . 1 4 Duelist 2 | . . . . . . 1 . 1 Sentry 6 | . . 2 . . . 3 1 . Specialist 2 | . . . . . . . . 2 Hunter 6 | . . . . . . . 5 1 Programmer 8 | . . . . . . . 6 2 Best Kill Streak 6 | . . 2 . . 1 4 3 6 Combat Bots Only 6 | . . 2 . . 1 4 3 6 Max Kills in Single Turn 2 | . . 2 . . 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Hostile Shots Fired 1074 | . . 30 1 . 13 174 361 495 Missed 386 | . . 7 . . 8 54 104 213 Damage Taken 10997 | . . 295 12 . 74 1502 4773 4341 Core 2422 | . . 72 12 . 10 403 769 1156 Absorbed by Shields 683 | . . . . . . 376 307 . Redirected to Shielding 68 | . . . . . . . . 68 Ignored by Resistances 144 | . . . . . . . 8 136 Core Remaining (%) 70 | 100 100 . . . 76 52 23 . Volleys Fired 312 | . 8 15 . . 5 70 139 75 Largest 3 | . 2 2 . . 2 2 2 3 Hottest 238 | . 60 60 . . 126 105 134 238 Shots Fired 584 | . 11 30 . . 10 121 239 173 Gun 556 | . 11 30 . . 10 120 221 164 Cannon 26 | . . . . . . 1 16 9 Launcher . | . . . . . . . . . Special 2 | . . . . . . . 2 . Kinetic 272 | . 3 29 . . . 103 116 21 Thermal 274 | . 8 1 . . 10 17 99 139 Explosive . | . . . . . . . . . Electromagnetic 36 | . . . . . . 1 22 13 Robot Hit Streak 23 | . 3 4 . . 4 8 9 23 Robot Miss Streak 6 | . 4 6 . . 1 4 4 4 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 8 | . . . . . . 3 1 4 Max Gunslinging Chain 1 | . . . . . . 1 1 1 Shots Hit Robots 396 | . 5 14 . . 6 75 155 141 Core Hits 178 | . 1 10 . . 2 34 66 65 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 6 | . . . . . . 1 2 3 Burn 3 | . . . . . . . . 3 Destroy 3 | . . . . . . 1 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9710 | . 59 152 . . 103 1696 4251 3449 Guns 8844 | . 59 152 . . 103 1696 3585 3249 Cannons 649 | . . . . . . . 466 183 Explosions 180 | . . . . . . . 180 . Melee . | . . . . . . . . . Ramming 37 | . . . . . . . 20 17 Kinetic 3867 | . 25 152 . . . 1474 1786 430 Thermal 4811 | . 34 . . . 103 222 1694 2758 Explosive 180 | . . . . . . . 180 . Electromagnetic 815 | . . . . . . . 571 244 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 23 | . . . . . . . 23 20 Average Corruption 18 | . . . . . . . 18 18 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 140 | . . . . . . . 111 29 Message Errors 39 | . . . . . . . 33 6 Matter Fused 33 | . . . . . . . 24 9 Heat Flow Errors 13 | . . . . . . . 10 3 Energy Discharges 13 | . . . . . . . 11 2 Parts Rejected 2 | . . . . . . . 1 1 Parts Fused 2 | . . . . . . . 1 1 Data Loss (minor) 11 | . . . . . . . 10 1 Data Loss (major) 5 | . . . . . . . 4 1 Misfires 5 | . . . . . . . 4 1 Alerts 1 | . . . . . . . 1 . Misdirections 2 | . . . . . . . 2 . Weapon Failures 14 | . . . . . . . 10 4 Overload Shots . | . . . . . . . . . Overflow Damage 2 | . . . . . . . . 2 Projectiles 2 | . . . . . . . . 2 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 10 | . . . . . . . . 10 Impact 1 | . . . . . . . . 1 Kinetic 8 | . . . . . . . . 8 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 7 | . . . . . . . 7 . Shots . | . . . . . . . . . Rammed 5 | . . . . . . . 4 1 Targets Rammed 6 | . . . . . . . 5 1 Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 356 | . . 87 . . 347 188 356 351 Average Temperature 94 | . . 37 . . 179 63 85 110 Received Heat Transfer 1177 | . . 138 6 . 51 281 539 162 Effects 2 | . . . . . 1 . 1 . Shutdowns 1 | . . . . . . . 1 . Short Circuit 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 3 | . . . . . . . 1 2 Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . 1 2 Parts Melted 21 | . . . . . . . 6 15 Heat Transferred 8563 | . 75 . . . 222 333 2744 5189 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Peak Influence 451 | . 15 170 96 . . 330 451 214 Initial 213 | . . 5 66 . . 213 161 177 Average 201 | . 5 93 66 . . 232 255 123 Maximum Alert Level 2 | . . . . . . 1 2 1 Low Security (%) 49 | 100 100 100 100 . . 29 29 97 Level 1 49 | . . . . . . 70 68 2 Level 2 . | . . . . . . . 1 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 27 | . . 1 . . . 6 9 11 Investigation 2 | . . . . . . 1 1 . Extermination 7 | . . . . . . 1 4 2 Reinforcement 10 | . . 1 . . . 1 4 4 Assault . | . . . . . . . . . Garrison 8 | . . . . . . 3 . 5 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . . 1 2 1 Haulers Reinforced 2 | . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Distress Signals 1 | . . . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 110 | . 1 7 2 . 6 24 43 27 Peak Tracking Total 9 | . 1 2 3 . 4 5 6 9 Tactical Retreats 4 | . . . 1 . 1 1 1 . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Traps Triggered 5 | . . . . . . . 2 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Machines Disabled 8 | . . . . . . 3 5 . Max in Single Turn 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Machines Accessed 8 | . 1 . . . . 2 5 . Terminals 1 | . 1 . . . . . . . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 3 | . . . . . . . 3 . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 15 | . 3 . . . . 5 7 . Successful 4 | . 1 . . . . 1 2 . Failed 11 | . 2 . . . . 4 5 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 21 | . . . . . . 6 14 1 Terminals 3 | . 3 . . . . . . . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 5 | . . . . . . . 5 . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer 1 | . . . . . . 1 . . Insert Component 1 | . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 7 | . 1 . . . . 2 3 1 Full Trace Events 2 | . . . . . . 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . 1 . parse_system 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Total Allies 14 | . . . . 4 . 5 5 . Largest Group 4 | . . . . 4 4 3 3 . Highest-Rated Group 210 | . . . . 153 153 210 210 . Highest-Rated Ally 96 | . . . . 41 41 70 96 . Zionite Dispatches 3 | . . . . . . 2 1 . Light 2 | . . . . . . 1 1 . Demo 1 | . . . . . . 1 . . Total Orders . | . . . . . . . . . Ally Attacks 143 | . . . . . 24 59 60 . Total Damage 4689 | . . . . . 705 1919 2065 . Kills 28 | . . . . . 6 8 14 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Zionite Intel Received 1 | . . . . . . . 1 . Trap Installations 1 | . . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Turns Passed 7196 | 72 306 242 144 1095 585 1197 2715 840 Spaces Moved 4333 | 63 230 209 139 1051 538 598 1223 282 Core 39 | 25 . . . . . . 11 3 Treads 1227 | . . . . . . 138 816 273 Legs 1018 | 38 193 . . . . 391 396 . Wheels 6 | . . . . . . . . 6 Hover . | . . . . . . . . . Flight 2043 | . 37 209 139 1051 538 69 . . Fastest Speed 34 | 50 107 34 104 104 104 100 50 155 Average Speed 138 | 92 118 84 104 104 104 162 178 199 Slowest Speed 950 | 120 180 104 104 104 104 240 950 800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 5 29 24 31 75 52 10 15 6 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched 7 | . . . 1 3 3 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 34 | . . . . . . 3 31 . Melee . | . . . . . . . . . Projectile 9 | . . . . . . 3 6 . AOE 25 | . . . . . . . 25 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Total 5016 | 77 254 249 138 1054 556 742 1537 409 Wait 21 | . . . . . . 6 14 1 Move 4325 | 62 229 208 138 1050 537 597 1222 282 Hop . | . . . . . . . . . Pick Up 160 | 10 9 11 . 2 6 30 75 17 Fast Attach . | . . . . . . . . . Attach 112 | 5 3 6 . . 1 23 47 27 Detach 1 | . . . . . . 1 . . Swap 13 | . . 2 . . . 1 9 1 Drop 65 | . 5 7 . 2 6 14 26 5 Fire 312 | . 8 15 . . 5 70 139 75 Melee . | . . . . . . . . . Ram 4 | . . . . . . . 4 . Kick 1 | . . . . . . . 1 . Crush 1 | . . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 9) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 602 | -9/Materials | Discovered new exit (range 15) 620 | -9/Materials | Identified exit to Mines 621 | -9/Materials | Entered Mines 661 | -9/Mines | Met a Derelict bent on vengeance 754 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 764 | -9/Mines | Identified exit to Zion 765 | -9/Mines | Entered Zion 783 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 821 | -7/Zion | Discovered new exit (range 15) 833 | -7/Zion | Given A8's code to call for help 951 | -7/Zion | Found GAL Module 1172 | -7/Zion | Met Imprinter 1200 | -7/Zion | Imprinted 1202 | -7/Zion | Declared Zion's savior 1819 | -7/Zion | Identified exit to Proximity Caves 1860 | -7/Zion | Entered Proximity Caves 1860 | -6/Proximity Caves | Accompanied by 4 allies 2114 | -6/Proximity Caves | Spotter reported a threat 2285 | -6/Proximity Caves | Learned Factory security intel 2351 | -6/Proximity Caves | Lost 3 allies 2417 | -6/Proximity Caves | Discovered new exit (range 7) 2444 | -6/Proximity Caves | Identified exit to Factory 2445 | -6/Proximity Caves | Entered Factory 2445 | -6/Factory | Accompanied by 1 ally 2445 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2573 | -6/Factory | Lost 7 parts (3p3n1w) 2643 | -6/Factory | Zion Light squad teleported in 2787 | -6/Factory | Garrison activated, responded to threat 2804 | -6/Factory | Found Prototype Protection 2879 | -6/Factory | Build established: Scavenger-Mutant 3123 | -6/Factory | Zion Demo squad teleported in 3444 | -6/Factory | Discovered new exit (range 15) 3482 | -6/Factory | Identified exit to Factory 3642 | -6/Factory | Entered another Factory area 3642 | -5/Factory | Evolved 2 slots: Utility x2 3697 | -5/Factory | Zion Light squad teleported in 3983 | -5/Factory | Lost 7 parts (1p4n2u) 4151 | -5/Factory | System corruption reached 10% 4275 | -5/Factory | Core integrity fell below 50% 4322 | -5/Factory | Lost 18 parts (5p2n6u5w) 4460 | -5/Factory | Enhanced Grunt warped into view, answering call for help 4463 | -5/Factory | Enhanced Grunt warped into view, answering call for help 5003 | -5/Factory | Zion dispatch access revoked 5068 | -5/Factory | Retrieved Zion intel report: Trap Installations 5138 | -5/Factory | Terminal network hard line cut 6344 | -5/Factory | Discovered new exit (range 8) 6357 | -5/Factory | Entered another Factory area 6357 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6666 | -4/Factory | Build established: Scavenger-Tank 6679 | -4/Factory | Garrison activated, responded to threat 6692 | -4/Factory | System corruption reached 10% 6751 | -4/Factory | Lost 12 parts (3p4n4u1w) 6842 | -4/Factory | Lost 3 parts (2u1w) 7026 | -4/Factory | Garrison activated, responded to threat 7112 | -4/Factory | Lost 3 parts (1p1n1u) 7185 | -4/Factory | Core integrity fell below 50% 7192 | -4/Factory | Core integrity fell below 20% 7197 | -4/Factory | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- U-05 Engineer lays Concrete. Slug penetrates Wall. Knocked back. Slug penetrates Wall. Imp. Fusion Compressor destroyed. Knocked back. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. System corrupted: Matter fused (-7). Fusion Modulator explodes. L-61 Swordsman destroyed. Slug penetrates X-82 Rainmaker. Slug penetrates B-60 Warrior. Penetrated by Slug. Knocked back. Penetrated by Slug. Slug penetrates Wall. Knocked back. Penetrated by Slug. 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""" #????#* ! #???????????????? | | ???????????"" ??" #????########???????????????? | | ???????????? ?? = #???????????????????????????? | | ????????????#????#####???????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 65 Energy Generation 51 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 25 Power Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places Use The Force Challenges ------------ None Game ------ Seed ParticleKineticConstruct Manual? 0 Play Time 01:17:30 Cumulative 24.2 hours Start 2024.10.16 @ 19:56:48 End 2024.10.16 @ 23:03:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 46 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 37 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 55x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca7067a7-1e3f-4951-9d6d-75f110065bb2