Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 21:28:45 Player: alice_fexa Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (400) 2000 Value Destroyed (26419) 26419 Prototype IDs (381) 7620 Alien Tech Used (7) 1400 Bonus (77064) 77064 TOTAL SCORE: 123803 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6231 Follower Combat Kills 807 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2228 Found Hidden Lab 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed Superfortress 15000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -202 Cogmind --------- Core Integrity 918/1600 Matter 265/300 Energy 2188/2191 System Corruption 1% Temperature Cool (3) Movement Walking (78) Location 0b11 Command Parts ------- > --- POWER (3) -------- Cld. Graviton-ZP Reactor > --- PROPULSION (6) --- High-density Centrium Leg Surge-CIT Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Concept Thermoelectric Network Concept Antigrav Storage Unit Spectral Analyzer Concept Hypertargeting System Experimental Core Analyzer Advanced Kinecellerator Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Concept Energy Mantle > --- WEAPON (5) ------- Hpw. Ballistic Linear Construct/C Sigix Broadsword > --- INVENTORY (25) --- Zero-point Reactor Zero-point Reactor Concept Zero-point Core Desublimator Desublimator Experimental Energy Well (600) Concept Chromion Battery (800) Concept NT7 Matterbank (750) Concept NT7 Matterbank (750) Mini Quantum Capacitor Experimental Reaction Control System Concept Cloak Mesh Heavy Regenerative Plating Experimental Hardlight Generator Advanced Force Field AEGIS Remote Shield Concept Antimissile System Concept Matter Streamer Crosscalibrator Vortex Shotgun (50) Vortex Rail (40) Concept Rapid Grenade Launcher Sigix Corpse Peak State ------------ > --- POWER ------------ Cld. Graviton-ZP Reactor > --- PROPULSION ------- High-density Centrium Leg Surge-CIT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Concept Thermoelectric Network Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Optical Array Concept Hypertargeting System Experimental Core Analyzer Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Concept Energy Mantle > --- WEAPON ----------- Hpw. Ballistic Linear Construct/C Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Concept Zero-point Core Desublimator Experimental Energy Well Concept Chromion Battery Concept NT7 Matterbank Concept NT7 Matterbank Mini Quantum Capacitor Experimental Reaction Control System Concept Cloak Mesh Layered Medium Armor Plating Heavy Regenerative Plating Experimental Hardlight Generator Advanced Force Field AEGIS Remote Shield Concept Antimissile System Concept Matter Streamer Crosscalibrator High-powered Transdimensional Reconstructor Vortex Shotgun Vortex Rail Concept Rapid Grenade Launcher Sigix Corpse [Rating: 295] Favorites ----------- Power Constructs Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Cooled Linear Gravjet Flight Unit Impulse Thruster Array Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Improved Light Armor Plating Weapon Constructs Energy Gun Precision Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Piercing Weapon Experimental Jetlance Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 4 2 . . 4 . . . 2 . . . . 2 . . 2 . . 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . . Utility 10 | . . . 1 2 . . 2 . . . 1 . . . . 1 . . 1 . . 2 . . Weapon 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 195 | 6 10 6 24 6 10 7 5 . 11 4 10 5 . 2 1 4 9 . 21 7 22 5 10 10 Power 12 | 1 2 . 2 2 . 1 1 . . . . . . . . . 3 . . . . . . . Engine 7 | 1 2 . 1 2 . 1 . . . . . . . . . . . . . . . . . . Core 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Propulsion 33 | 2 1 2 8 . 4 3 . . 1 . 1 . . . . 2 . . 6 1 1 . 1 . Treads 14 | 2 . 1 7 . 4 . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Wheel 6 | . 1 1 1 . . 3 . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . 1 . . . . . . 1 . . 4 1 . . . . Flight 4 | . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . . Utility 101 | 1 4 . 3 4 4 2 4 . 5 2 8 2 . 2 1 2 3 . 12 3 18 4 9 8 Device 64 | . 1 . 2 3 3 2 3 . 4 . 4 2 . 1 1 2 3 . 7 . 14 2 4 6 Storage 9 | 1 2 . . . . . . . 1 . 1 . . . . . . . . 1 1 . 1 1 Processor 14 | . 1 . 1 . . . 1 . . . 2 . . . . . . . 3 2 2 1 . 1 Hackware 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Protection 12 | . . . . 1 1 . . . . 2 . . . 1 . . . . 2 . 1 . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 3 4 11 . 2 1 . . 5 2 1 3 . . . . 3 . 3 3 3 1 . 2 Energy Gun 11 | . . 1 7 . . . . . 2 . . . . . . . 1 . . . . . . . Energy Cannon 3 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . Ballistic Gun 11 | 2 2 3 1 . . . . . . . . 1 . . . . 1 . 1 . . . . . Ballistic Cannon 6 | . 1 . . . . . . . . . . . . . . . 1 . . 2 1 . . 1 Launcher 8 | . . . 2 . 2 . . . . 1 . 1 . . . . . . . 1 . 1 . . Special Weapon 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Piercing Weapon 3 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 2 1 1 1 . . 5 . . . . 3 . . 5 . 2 3 2 . 2 2 Parts Lost 14 | . . 2 1 . . 1 . . . . . . . . . . 2 . 1 1 1 . 1 4 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 3 Weapon 5 | . . 1 1 . . 1 . . . . . . . . . . 1 . . . . . . 1 Highest Loss Streak 1 | . . 1 1 . . 1 . . . . . . . . . . 1 . 1 1 1 . 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 21 | 2 10 19 18 18 19 17 17 20 19 19 21 25 25 25 25 24 23 21 23 23 24 24 24 23 Power . | . 1 2 2 2 2 1 1 1 . . . . . . . . . . . . . 1 2 3 Propulsion . | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Utility 13 | . 2 4 3 1 3 5 8 9 9 11 13 16 16 16 16 16 17 16 17 16 16 16 15 16 Weapon 6 | . 5 11 13 12 13 11 6 8 8 7 7 8 8 8 7 5 5 5 5 5 5 5 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 107 | . 2 4 15 3 . 7 2 1 5 1 2 . . 1 2 4 2 . 17 10 9 . 6 14 Power 20 | . . 1 5 3 . . 1 1 1 . . . . . . . . . 1 1 1 . 2 3 Propulsion 4 | . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . . . Utility 48 | . 1 . 3 . . . . . 1 . 2 . . . 1 3 2 . 12 6 6 . 1 10 Weapon 32 | . . 3 6 . . 7 1 . 3 1 . . . . 1 1 . . 3 2 . . 3 1 Tool/Special 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Average Slot Usage (%) 67 | . 99 100 98 99 100 85 59 58 61 57 62 63 63 63 59 61 65 71 59 59 59 63 61 61 Engine 2 | . 14 14 7 5 7 7 5 . 4 2 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 4 6 9 4 4 3 4 4 3 Treads 4 | . 22 19 33 29 30 18 . . . . . . . . 2 . . . . . . . . . Leg 1 | . . . . . . . . . 1 3 . . . . . . . . . . 1 8 8 7 Hover 2 | . . . . . . . 3 5 4 . . . . . . . . . 4 8 5 . . . Flight 1 | . . . . . . . . . . . 9 10 10 10 5 4 8 9 1 . . . . . Device 15 | . . . 8 15 15 10 10 11 12 10 10 10 10 10 10 14 14 14 16 17 20 27 25 30 Storage 5 | . 14 14 9 7 7 7 5 5 5 5 5 5 5 5 5 4 4 4 3 4 4 4 4 3 Processor 11 | . 12 14 9 7 7 7 10 11 11 11 13 15 15 15 15 14 14 14 13 12 12 11 8 7 Hackware 1 | . . . . . . . . . . . 4 5 5 5 5 4 4 4 4 4 1 . . . Protection 1 | . . . . 6 7 7 5 5 3 5 1 . . . . . . . . . . . 4 . Energy Gun 2 | . . 1 25 22 22 13 . . . . . . . . . . . 4 . . . . . . Energy Cannon 2 | . . . . . . . 5 5 2 3 4 5 3 3 . 3 4 4 3 1 1 4 3 . Ballistic Gun 1 | . 22 26 . . . 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . 5 . . . . . . . 2 5 5 5 5 5 5 4 4 4 4 6 5 . . 3 Peak Build Rating 295 | 6 11 15 44 54 54 54 85 81 108 105 135 135 135 136 136 161 166 166 193 202 262 271 274 295 Average Rating 154 | 4 8 12 36 51 45 46 73 80 94 102 126 133 133 134 130 144 156 166 176 191 224 264 269 282 On Entrance 116 | . 6 11 15 42 52 44 50 81 80 107 100 134 135 134 136 126 160 166 166 190 202 258 256 267 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 186 | 11 51 53 61 67 67 64 75 68 99 104 138 135 140 135 157 146 140 140 186 173 180 97 116 106 Greatest Support 219 | 40 40 40 112 112 112 88 78 78 115 139 155 155 155 155 155 155 155 155 219 174 207 207 207 181 Greatest Overweight (x) 5 | . 5 5 3 . . 3 1 . 1 1 . . . . 1 1 . . 1 1 1 . . . Average Overweight (x) . | . 1 3 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 20 20 20 20 20 20 20 20 20 22 25 25 25 25 25 25 25 24 25 25 25 25 25 Most Carried 25 | 3 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 11 19 19 19 19 18 17 19 19 19 21 25 25 25 25 24 24 25 24 24 24 24 24 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 20 20 20 20 20 10 20 20 20 20 25 25 25 25 25 25 25 25 25 25 24 24 25 24 Scrap Engine Consumption 197 | . . . . . . 25 15 2 27 6 12 . . 1 1 13 7 . 64 4 13 . 7 . Constructs Created 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . Constructs Modified 93 | . . . . . . 8 5 2 7 12 1 . . . 6 2 3 . 35 3 6 . 2 1 Class Distribution -------------------- 42% | Hacker-Construct 20% | Construct 13% | Scavenger-Construct 7% | Mutant 5% | Gunner 4% | Scavenger-Gunner 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Hacker-Construct | -4/Upper Caves Hacker-Construct | -4/Upper Caves Hacker-Construct | -4/Zhirov Hacker-Construct | -3/Proximity Caves Hacker-Construct | -3/Research Hacker-Scout | -3/Armory Hacker-Scout | -3/Lab Hacker-Construct | -2/Research Hacker-Construct | -2/Quarantine Scavenger-Construct | -2/Protoforge Construct | -1/Access Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Matter Collected 16107 | 165 489 151 302 125 194 130 232 48 318 154 301 221 104 70 10 511 792 . 1467 1393 4394 558 659 3319 Remotely 2073 | . . . . . . . . . . . . . . . . . . . . . 1098 . 10 965 Salvage Created 22832 | . 503 246 1785 729 674 573 191 76 551 193 336 221 112 114 40 888 864 . 1937 912 5042 1404 2410 3031 Parts 932 | . 34 10 71 28 23 10 9 5 17 14 19 4 1 . 6 55 41 . 77 64 183 73 74 114 Haulers Intercepted 16 | . 2 . 5 1 4 . . . . . 1 . . . . . . . 3 . . . . . Recyclers Shooed 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . 5 . . . . . . . 5 . . 3 . 2 . . . . . . . . . Prevented 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 324 | . 10 6 25 13 10 4 2 . 21 12 6 . . . 3 5 12 . 27 13 73 21 16 45 Melee 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Guns 59 | . 9 6 22 13 6 3 . . . . . . . . . . . . . . . . . . Cannons 203 | . 1 . . . . . 2 . 1 . 2 . . . . 5 10 . 27 13 69 20 10 43 AOE 44 | . . . 3 . 3 . . . 18 11 4 . . . 3 . . . . . . . 2 . Classes Destroyed 32 | . 5 1 6 1 . . . 1 3 1 2 . . . . . 2 . 3 . 5 1 1 . Worker 5 | . 2 . . . 1 . . . . . . . . . . 1 . . . . . 1 . . Builder 5 | . . . 1 . . . . . . . . . . . . 2 . . . . 1 1 . . Hauler 16 | . 2 . 5 1 4 . . . . . 1 . . . . . . . 3 . . . . . Recycler 11 | . . . 3 . . 4 1 . . . . . . . . 3 . . . . . . . . Carrier 6 | . . . . . . . . . . . . . . . . . . . . . 5 1 . . Mechanic 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Operator 6 | . . . 1 . . . . . . . 1 . . . . 1 . . 1 2 . . . . Drone 5 | . . . . . . . . . . 1 . . . . . . . . . 1 3 . . . Watcher 20 | . 2 . 5 . 1 . . . . . 1 . . . . 2 2 . 1 2 2 1 1 . Swarmer 40 | . 3 . 3 . 3 . 1 . 4 9 4 . . . 3 . . . 3 1 4 . 2 . Cutter 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Saboteur 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Grunt 56 | . 7 . 13 7 4 . . . 8 . 1 . 1 . . . . . 3 . 9 2 1 . Brawler 4 | . . . . . . . . . 3 . . . . . . . . . . . . 1 . . Duelist 6 | . . . 1 1 . . . . 1 . . . . . . . 1 . . . 1 . 1 . Protector 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 34 | . . . 7 2 2 4 . . . . . . . . . . 2 . . . 14 2 1 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Hunter 17 | . . . 1 1 1 . . . . 2 . . . . . . . . 1 3 8 . . . Programmer 49 | . . . . 2 . . 1 . . . . . . . . 5 4 . 3 5 16 12 1 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Armor Guard 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Quarantine Guard 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 29 | . . . . . . . . . . . . . . . . . . . . . . . . 29 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 Decapitator 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . Immortal 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 13 | . . . . . . . . . 1 . . . . . . . . . 9 . . 1 2 . Executioner 6 | . . . . . . . . . . . . . . . . . . . 5 . 1 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . V-Series 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 6 | . . . . . . . . 1 . . . 4 1 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | . 2 3 3 4 9 2 1 . 13 5 4 . . . 3 3 3 . 3 3 7 6 4 4 Combat Bots Only 13 | . 2 3 3 4 5 1 1 . 13 5 4 . . . 3 3 3 . 3 3 7 5 4 4 Max Kills in Single Turn 4 | . 2 1 2 2 4 1 1 1 4 4 3 1 1 . 2 1 1 . 2 1 2 1 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . 3 . . . 4 4 3 . . . 2 . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 7 Superfortress (-2/Protoforge) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Hostile Shots Fired 1674 | . 39 26 68 88 62 54 20 . 11 32 43 . 40 . 3 34 63 . 53 88 281 108 44 517 Missed 902 | . 16 7 18 37 29 24 7 . 4 16 21 . 25 . 2 14 32 . 21 50 151 66 15 347 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . Hits 772 | . 23 19 50 51 33 30 13 . 7 16 22 . 15 . 1 20 31 . 32 38 130 42 29 170 Melee 25 | . . . . 3 . . . . . . 2 . . . . . . . 2 . 10 4 1 3 Projectile 747 | . 23 19 50 48 33 30 13 . 7 16 20 . 15 . 1 20 31 . 30 38 120 38 28 167 AOE 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Critical Strikes 53 | . 2 . 2 1 1 . . . . . 1 . . . . 2 3 . . 2 17 2 2 18 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 13315 | . 275 417 776 587 400 227 261 . 20 306 459 . 285 . 10 776 787 . 1189 852 1939 634 470 2645 Core 1035 | . 64 22 14 81 17 16 41 . . 48 42 . 23 . . 45 22 . 73 19 166 61 . 281 Absorbed by Shields 5324 | . . . . . . . . . . . . . . . 10 . . . . 376 1549 388 458 2543 Regen/Repaired (Parts) 5071 | . . . . . . . . . 144 112 16 . . . 208 100 470 . 1495 167 1137 . 815 407 Core Remaining (%) 81 | 100 . 65 97 . . 83 . . . 91 . . . . 94 . . 89 . . 59 . . 57 Volleys Fired 1346 | . 48 20 79 32 30 16 16 3 25 18 46 22 9 4 14 49 68 . 142 88 245 46 48 278 Largest 3 | . 2 2 3 3 3 3 1 1 1 1 1 1 1 1 1 2 2 . 2 1 2 1 1 1 Hottest 235 | . 50 90 190 183 183 183 50 50 50 98 98 98 98 98 98 157 157 . 202 108 235 235 235 235 Shots Fired 1704 | . 96 38 218 94 88 40 16 3 25 18 46 22 9 4 14 51 78 . 143 88 242 45 48 278 Gun 558 | . 85 38 216 93 87 39 . . . . . . . . . . . . . . . . . . Cannon 1111 | . 11 . . . . 1 16 3 16 9 44 22 8 4 11 51 78 . 143 86 239 45 46 278 Launcher 25 | . . . 2 1 1 . . . . 8 2 . 1 . 3 . . . . 2 3 . 2 . Special 10 | . . . . . . . . . 9 1 . . . . . . . . . . . . . . Kinetic 915 | . 96 35 3 . . 11 . . . . 18 . 2 . . 25 55 . 127 69 192 . 4 278 Thermal 618 | . . 3 213 93 87 29 16 3 14 9 26 22 6 4 11 26 23 . 16 17 . . . . Explosive 24 | . . . 2 . 1 . . . 9 4 2 . 1 . 3 . . . . . . . 2 . Electromagnetic 11 | . . . . 1 . . . . . 5 . . . . . . . . . 2 3 . . . Entropic 136 | . . . . . . . . . 2 . . . . . . . . . . . 47 45 42 . Robot Hit Streak 38 | . 7 20 38 23 29 23 11 2 8 11 14 12 4 5 1 11 19 . 10 10 15 7 13 11 Robot Miss Streak 7 | . 3 1 3 2 1 1 1 . 2 . 1 1 1 1 1 1 1 . 4 3 7 2 1 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . Secondary Targets 6 | . 1 1 2 1 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Capacitor 111 | . . . . . . . . . . . . . . . . . . . . . 42 23 46 . Shots Hit Robots 1153 | . 60 27 164 78 67 34 13 2 18 8 20 10 4 3 1 33 57 . 92 30 151 34 67 180 Core Hits 520 | . 25 10 69 32 24 8 2 1 41 15 8 7 2 2 4 13 16 . 28 19 82 18 26 68 Critical Kills 22 | . . . . . . . . . 2 . . . . . . . . . 9 5 1 1 4 . Critical Parts Destroyed 10 | . 2 . 1 . . 1 . . . . . . . . . . . . 6 . . . . . Critical Strikes 102 | . 3 1 12 7 5 5 . . 4 1 3 . . . . 2 2 . 19 6 10 3 19 . Burn 27 | . . . 11 7 5 4 . . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . 2 . . . . . . . . . . . 1 1 4 . Destroy 26 | . 2 1 . . . . . . . . . . . . . . . . 18 5 . . . . Blast 16 | . 1 . . . . . . . . . 3 . . . . 1 2 . . 1 8 . . . Smash 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . 2 1 . . . . . . . . . . . . . . Impale 20 | . . . . . . . . . . . . . . . . 1 . . 1 . 1 2 15 . Melee Attacks 133 | . . . 5 1 1 3 19 4 6 . 4 . . . . 13 3 . 2 . 3 24 35 10 Impact 40 | . . . 5 1 1 3 19 4 6 . 1 . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Piercing 84 | . . . . . . . . . . . 3 . . . . 13 3 . 2 . 3 24 35 1 Sneak Attacks 21 | . . . 3 . . 2 2 1 . . 1 . . . . 6 2 . 1 . . 2 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 124680 | . 825 539 3272 1370 1386 654 732 156 4583 1461 1613 330 291 136 354 2560 4429 . 9949 4267 26268 8907 13709 36889 Guns 7037 | . 685 539 2758 1370 1142 543 . . . . . . . . . . . . . . . . . . Cannons 105360 | . 140 . . . . . 539 50 407 33 1235 330 269 136 . 2078 4267 . 9863 4267 25731 8599 10527 36889 Explosions 7008 | . . . 261 . 244 . . . 3782 1384 274 . 22 . 354 . . . . . 449 . 238 . Melee 4796 | . . . 253 . . 111 193 106 . . 104 . . . . 482 162 . 86 . 47 308 2944 . Ramming 41 | . . . . . . . . . . . . . . . . . . . . . 41 . . . Kinetic 75348 | . 825 477 . . . 135 . . . . 1235 . 167 . . 1882 3995 . 9832 4121 15239 . 551 36889 Thermal 7916 | . . 62 2758 1370 1142 408 539 50 341 33 . 330 102 136 . 196 272 . 31 146 . . . . Explosive 6306 | . . . 261 . 244 . . . 3782 1131 274 . 22 . 354 . . . . . . . 238 . Electromagnetic 702 | . . . . . . . . . . 253 . . . . . . . . . . 449 . . . Impact 663 | . . . 253 . . 111 193 106 . . . . . . . . . . . . . . . . Slashing 438 | . . . . . . . . . 394 44 . . . . . . . . . . . . . . Piercing 4133 | . . . . . . . . . . . 104 . . . . 482 162 . 86 . 47 308 2944 . Entropic 29133 | . . . . . . . . . 66 . . . . . . . . . . . 10492 8599 9976 . Highest Corruption 16 | . 2 2 . . . . 4 4 4 . 2 . . . . 3 4 4 . . 16 3 7 1 Average Corruption 3 | . 1 2 . . . . 3 4 4 . 1 . . . . 2 3 4 . . 9 2 5 1 Corruption Purged 9 | . . . . . . . . . . . 2 . . . . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 192 | . 6 10 . . . . 3 12 . . 14 . . . . 10 25 1 . . 74 10 13 14 Message Errors 49 | . 1 2 . . . . . 4 . . 2 . . . . 2 7 . . . 17 4 5 5 Matter Fused 42 | . 3 2 . . . . 2 4 . . 3 . . . . 1 2 . . . 13 4 3 5 Heat Flow Errors 19 | . 1 1 . . . . . 1 . . 1 . . . . 2 5 . . . 6 . . 2 Energy Discharges 32 | . . 2 . . . . . 2 . . 6 . . . . 3 3 1 . . 11 1 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Data Loss (minor) 23 | . 1 1 . . . . . 1 . . . . . . . 1 3 . . . 13 . 3 . Data Loss (major) 7 | . . . . . . . 1 . . . 1 . . . . . 2 . . . 2 . 1 . Misfires 3 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Alerts 7 | . . . . . . . . . . . 1 . . . . 1 . . . . 5 . . . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . 5 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 16723 | . . . 149 . . 86 146 91 66 98 236 17 42 48 82 561 779 . 1463 572 4805 2103 1616 3763 Projectiles 15210 | . . . . . . . 43 . 54 . 169 17 42 48 . 500 741 . 1311 572 4805 1895 1250 3763 Explosions 215 | . . . 2 . . . . . 12 98 21 . . . 82 . . . . . . . . . Melee 1298 | . . . 147 . . 86 103 91 . . 46 . . . . 61 38 . 152 . . 208 366 . Knockbacks 215 | . . . . . . . 1 . . . 10 . . . . 11 8 . 32 7 34 . 1 111 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 203 | . . . . . . . . . . . 10 . . . . 8 8 . 32 7 30 . 1 107 Secondary 11 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . 4 Self-Inflicted Damage 59 | . . . 3 . 56 . . . . . . . . . . . . . . . . . . . Shots 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 240 258 213 60 108 30 17 187 42 160 250 156 108 134 149 265 282 . 366 269 206 223 223 203 Average Temperature 85 | . 57 140 74 24 40 11 17 76 20 62 51 64 39 74 81 63 61 . 59 81 88 133 139 146 Received Heat Transfer 1442 | . 165 72 378 177 102 66 . . 9 18 75 . 30 . . 18 118 . 18 4 102 60 4 26 Effects 19 | . . . . . . . . . . . . . . . . . 3 . 3 . 1 2 1 9 Energy Bleed 7 | . . . . . . . . . . . . . . . . . . . . . 1 2 . 4 Interference 12 | . . . . . . . . . . . . . . . . . 3 . 3 . . . 1 5 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Corrupted 6 | . . . . . . . . . . 1 . . . . . . . . . . 3 . . 2 Combat Hostiles 6 | . . . . . . . . . . 1 . . . . . . . . . . 3 . . 2 Parts Fried 12 | . . . . . . 2 . 1 . 1 . . . . . . 1 . . . 4 . . 3 Impact Corruptions 19 | . . . 5 . . 2 3 4 . . . . . . . . . . . . 2 . . 3 Robots Melted 10 | . . . . . 1 1 . . 2 . . . . . . . . . . . 1 1 4 . Combat Hostiles 10 | . . . . . 1 1 . . 2 . . . . . . . . . . . 1 1 4 . Parts Melted 57 | . . 2 14 13 12 3 1 . 1 . . 2 . . . . . . 1 1 3 1 3 . Heat Transferred 16706 | . . 75 6725 3404 2849 1184 407 37 277 50 . 500 150 200 . 300 350 . 50 148 . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . 2 1 1 . 1 . . . 1 . . . . . 2 . 3 2 5 5 4 . Low Security (%) 52 | 100 100 . 73 87 80 100 66 . . . 86 . . . . 100 7 . 71 . 10 . . . Level 1 15 | . . . 20 12 19 . 33 . . . 13 . . . . . 86 . 15 . 30 . . . Level 2 12 | . . . 6 . . . . . . . . . . . . . 5 . 5 100 14 . . . Level 3 4 | . . . . . . . . . . . . . . . . . . . 7 . 15 . 14 . Level 4 12 | . . . . . . . . . . . . . . . . . . . . . 16 85 85 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . 2 14 . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . 11 . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2078 | . 67 . 484 237 282 57 350 . . . 300 . . . . 60 417 . 813 515 2078 1643 1134 . Initial 1212 | . . . . 135 100 30 350 . . . 300 . . . . 7 7 . . 456 258 1212 1048 . Average 312 | . 15 . 119 148 140 4 188 . . . 103 . . . . 9 308 . 174 451 768 1369 1089 . Influence Increases 12109 | . 358 . 894 372 502 189 519 . 450 275 717 . 15 5 70 234 893 . 1350 687 2548 905 570 556 Destroy 0b10 Robot/C 5820 | . 200 . 500 260 260 80 40 . 340 220 120 . . . 60 100 500 . 680 240 1580 440 200 . Destroy 0b10 Robot/NC 435 | . 30 . 75 5 35 20 5 . 20 5 20 . . 5 . 45 10 . 25 25 45 20 45 . Destroy Leader 1034 | . 48 . 140 72 90 . . . . 20 4 . . . 10 34 64 . 138 64 184 132 34 . Allied During Kill 231 | . . . . . 68 . . . . . . . . . . . 163 . . . . . . . Successful Hack 373 | . 49 . 24 19 5 26 37 . . . 107 . . . . . 18 . . 58 . 26 4 . Select Force Hacks 60 | . . . . . . 60 . . . . . . . . . . . . . . . . . . Disable Machine 885 | . . . 30 . 30 . 15 . . . 15 . . . . . 75 . 60 90 330 15 60 165 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . 50 . Destroy Structure 1656 | . 1 . 20 1 14 3 42 . . . 76 . . . . 40 48 . 252 165 349 92 177 376 Advance Influence 650 | . . . . . . . 350 . . . 300 . . . . . . . . . . . . . Partial Spotted 195 | . . . 15 . . . . . . . 15 . . . . 15 . . 30 30 60 15 . 15 Lose Combat Pursuer 720 | . 30 . 90 15 . . 30 . 90 30 60 . 15 . . . 15 . 165 15 . 165 . . Influence Decreases 11593 | . 295 63 595 450 645 266 399 121 260 465 692 25 15 5 58 231 608 300 537 1039 988 1287 821 1428 Entered New Map 4272 | . . 31 . 164 121 48 1 46 . 190 . 10 . . . 5 8 300 . 357 203 809 591 1388 Time Decay 6171 | . 295 32 435 286 254 218 398 65 260 275 588 15 15 5 58 226 500 . 261 652 695 478 160 . Lost Part 110 | . . . 10 . . . . . . . . . . . . . 20 . 10 10 10 . 10 40 Lost Ally 636 | . . . . . 120 . . 10 . . . . . . . . 80 . 266 20 80 . 60 . Purge Threat 404 | . . . 150 . 150 . . . . . 104 . . . . . . . . . . . . . Squads Dispatched 71 | . . . 2 3 2 . 3 . . . 7 . . . . 4 3 . . 7 22 14 4 . Investigation 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Extermination 29 | . . . . 2 . . 2 . . . 5 . . . . 4 3 . . 2 6 5 . . Reinforcement 12 | . . . 1 1 2 . . . . . 2 . . . . . . . . 4 . 2 . . Assault 26 | . . . . . . . . . . . . . . . . . . . . . 16 6 4 . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Distress Signals 51 | . 3 . . . 4 4 1 . . . . . . . . . . . 11 1 1 4 22 . Communications Jammed 99 | . . . . . . . . . . . . . . . . 7 . . . 14 25 53 . . Distress Signals 79 | . . . . . . . . . . . . . . . . . . . . 1 25 53 . . Times Spotted 586 | . 20 7 39 15 14 4 7 . 41 12 26 . 9 . 3 17 28 . 75 33 90 61 19 66 Peak Tracking Total 22 | . 5 3 7 4 6 1 6 . 10 5 5 . 6 . 3 4 4 . 8 3 22 10 5 5 Tactical Retreats 58 | . 2 . 2 1 . . 1 . 4 2 8 . 3 . . 3 1 . 12 5 2 10 1 1 Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Traps Triggered 27 | . 2 . . 2 . . . . . . . . . . . 1 4 . . 1 16 . 1 . Indirectly 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Machines Disabled 74 | . . 1 2 . 2 . 1 . 1 . 1 . . . . . 5 . 4 6 28 1 6 16 Max in Single Turn 2 | . . 1 1 . 1 . 1 . 1 . 1 . . . . . 1 . 1 1 2 1 2 1 Garrison Access 6 | . . . 1 . . . . . . . 1 . . . . . . . 2 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Machines Accessed 99 | . 11 1 7 4 4 12 11 . 2 . 15 1 . 4 . 4 4 . 2 9 3 4 1 . Terminals 53 | . 8 . 6 2 2 5 3 . . . 10 . . . . 2 2 . 1 6 2 3 1 . Fabricators 9 | . . . . 1 . . 3 . . . 3 . . . . . 2 . . . . . . . Repair Stations 6 | . 1 . . . 1 . 1 . . . 1 . . . . . . . . 1 . 1 . . Recycling Units 11 | . 2 . . 1 . 6 1 . . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Garrison Access 8 | . . . 1 . 1 . 1 . . . 1 . . . . 1 . . 1 1 1 . . . Total Hacks 246 | . 38 1 20 9 10 27 23 . 5 . 41 1 . 17 . 8 8 . 2 22 4 7 3 . Successful 132 | . 21 1 10 4 2 8 6 . 5 . 32 1 . 17 . 3 6 . 1 9 1 4 1 . Failed 112 | . 16 . 10 5 8 19 17 . . . 8 . . . . 5 2 . 1 13 3 3 2 . Catastrophic 24 | . . . . 2 1 5 6 . . . 1 . . . . 1 . . 1 4 2 1 . . Database Lockouts 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Manual 135 | . 30 . 18 6 9 10 9 . . . 25 . . . . 5 5 1 1 11 2 3 . . Terminals 131 | . 31 . 19 5 7 9 4 . . . 25 . . . . 3 3 . 1 14 2 5 3 . Fabricators 28 | . . . . 3 . . 8 . . . 12 . . . . . 5 . . . . . . . Repair Stations 16 | . 4 . . . 2 . 3 . . . 2 . . . . . . . . 3 . 2 . . Recycling Units 26 | . 3 . . 1 . 16 2 . . . . . . . . 4 . . . . . . . . Scanalyzers 6 | . . . . . . . 5 . . . . . . . . . . . . 1 . . . . Garrison Access 13 | . . . 1 . 1 . 1 . . . 2 . . . . 1 . . 1 4 2 . . . Terminal Hacks 59 | . 9 1 3 1 2 2 . . 5 . 10 1 . 17 . . 1 . . 3 . 3 1 . Record 9 | . . . . . . . . . 4 . . . . 5 . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . 1 . . 4 . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . . . . 4 . . . . . . . . . . Open Door 6 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . 2 1 . Branch Access Points 4 | . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . Unreport Threat 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 4 | . . . . . . . . . . . 3 . . . . . . . . 1 . . . . Zone Layout 4 | . 3 . . . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . 1 . . 1 . . . 2 . . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 5 | . 1 . . . . . 1 . . . 2 . . . . . . . . 1 . . . . Scan Component 4 | . 1 . . . . . 1 . . . 1 . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . 1 . 2 . . . . . . . . . 1 . . . . . . . . Retrieve Components 5 | . 1 . . 1 . 2 . . . . . . . . . 1 . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 5 | . . . 1 . . . . . . . 1 . . . . . . . 1 1 1 . . . Seal Access 5 | . . . 1 . . . . . . . 1 . . . . . . . 1 1 1 . . . Unauthorized Hacks 53 | . 10 . 6 1 . 4 4 . . . 17 . . . . 2 5 . . 3 . 1 . . Terminals 34 | . 10 . 6 1 . 2 1 . . . 10 . . . . . 1 . . 3 . . . . Assimilate 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Botnet 15 | . 3 . 1 1 . 2 . . . . 4 . . . . . 1 . . 3 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 16 | . 6 . 5 . . . . . . . 5 . . . . . . . . . . . . . Fabricators 14 | . . . . . . . 3 . . . 7 . . . . . 4 . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Liberate 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Fabnet 5 | . . . . . . . 1 . . . 3 . . . . . 1 . . . . . . . Haulers 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . . . . . . . 1 . . . . . . . . 2 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 79 | . 8 . 6 3 4 11 11 . . . 13 . . . . 4 3 . 1 9 3 3 . . Full Trace Events 7 | . . . . . . 5 1 . . . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 1 . . 4 . . . . . 5 3 . . . Parts Built 5 | . . . . 2 . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 239 | . . . . 47 . . . . . . 192 . . . . . . . . . . . . . Total Part Build Rating 34 | . . . . 10 . . . . . . 24 . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 38 | . . . . . . . . . . . 38 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . 6 . . 3 . 16 . . . . . . . . . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 43 | . . . . . . . . . . 1 . . 2 . . 2 1 . 27 1 6 . 3 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 43 | . . . . . . . . . . 1 . . 2 . . 2 1 . 27 1 6 . 3 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 10 | . . . . . . . . . . 3 3 3 3 3 10 10 10 10 6 6 6 1 1 1 Autooverrided 43 | . . . . . . . . . . 1 . . 2 . . 2 1 . 27 1 6 . 3 . Robots Rewired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Total Allies 60 | . . . . . 10 . 1 . . 1 1 . 2 . . 2 5 . 28 1 6 . 3 . Largest Group 10 | . . . . . 10 3 1 1 . 1 1 1 3 . . 1 4 . 3 1 1 . 3 . Highest-Rated Group 356 | . . . . . 173 61 26 26 . 56 10 10 104 . . 142 356 . 167 60 64 . 209 . Highest-Rated Ally 142 | . . . . . 29 29 26 26 . 56 10 10 47 . . 142 89 . 82 60 64 . 82 . Total Orders 23 | . . . . . . . 2 . . . 9 6 . . . . 6 . . . . . . . STAY 11 | . . . . . . . 1 . . . 5 2 . . . . 3 . . . . . . . FOLLOW 10 | . . . . . . . 1 . . . 4 2 . . . . 3 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 191 | . . . . . 39 7 . . . 3 . . 4 . . 4 71 . 52 2 3 . 6 . Total Damage 5752 | . . . . . 477 109 . . . 78 . . 126 . . 145 1893 . 2653 66 79 . 126 . Kills 25 | . . . . . 4 . . . . . . . . . . . 13 . 7 . . . 1 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Active Infowar (turns) 28432 | . 74 . . 82 27 . 908 449 1089 1076 2141 525 330 104 859 1321 1433 16 6420 2400 3243 1220 2081 2634 Optics 24045 | . . . . . . . . . . . 1494 525 330 104 859 1321 1433 16 6385 2400 3243 1220 2081 2634 Sensors 19937 | . . . . . . . 908 449 1089 1076 2023 371 258 72 831 1245 1310 16 6328 1852 1014 1095 . . IFF 109 | . . . . 82 27 . . . . . . . . . . . . . . . . . . . Terrain 74 | . 74 . . . . . . . . . . . . . . . . . . . . . . . Cloaking 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Jamming 5760 | . . . . . . . . . . . . . . . . 1061 1339 16 708 376 760 1207 293 . ECM 2035 | . . . . . . . . . . . 254 . 40 . . 78 . . 586 754 27 177 119 . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 2 . 1 . 1 3 . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Turns Passed 35137 | 60 1353 636 1648 620 556 1870 947 449 1091 1180 2141 525 330 104 859 1321 1433 16 6420 2400 3243 1220 2081 2634 Spaces Moved 28783 | 35 713 311 747 274 242 850 825 581 1085 863 2086 569 595 173 638 1059 1157 26 4646 2840 2956 1197 1640 2675 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . Treads 2551 | 29 436 81 631 274 242 635 . . . 21 . . . . 140 62 . . . . . . . . Legs 7506 | . . . . . . . . . 265 710 . . . . . . . . 286 . 733 1197 1640 2675 Wheels 1050 | . 277 230 116 . . 215 212 . . . . . . . . . . . . . . . . . Hover 10460 | . . . . . . . 613 581 820 34 . . . . . . . . 3349 2840 2223 . . . Flight 7210 | . . . . . . . . . . 98 2086 569 595 173 498 997 1157 26 1011 . . . . . Fastest Speed 46 | 50 140 130 130 160 160 91 55 55 53 69 46 46 46 46 46 55 55 55 52 55 55 79 78 78 Average Speed 80 | 141 156 177 158 160 160 164 78 55 62 77 65 46 46 46 75 82 55 55 79 64 60 79 78 78 Slowest Speed 258 | 160 160 250 250 160 160 258 150 55 128 199 87 46 46 46 179 179 55 55 144 119 119 79 79 78 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . 7 . 1 . . 5 2 . 2 . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . . . . 6 . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 8 | . . . . . . . . . . . . . . . . . 1 . . 3 1 . 1 2 Exploration Rate (%) 55 | 3 99 20 57 9 42 99 21 76 89 74 48 95 84 61 69 34 32 21 47 96 46 21 53 94 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 8 | . . . 3 . . 2 . . . . . . . 3 . . . . . . . . . . Known Exits Taken 19 | . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . 6 . . . . . 3 . 3 . 5 . . 4 . . . . . . . . . Spaces Dug 171 | . . . 1 1 . 2 19 4 2 8 15 5 3 . 6 14 11 . 16 17 24 15 4 4 Terrain Destroyed 800 | . . . 18 1 10 2 21 5 135 56 47 12 15 . 64 25 24 . 65 58 67 27 73 75 Melee 56 | . . . 1 1 . 1 17 3 2 . 2 . . . . 6 . . 1 . 1 13 4 4 Projectile 394 | . . . . . . 1 4 2 4 8 26 12 3 . 11 19 24 . 64 58 66 14 7 71 AOE 350 | . . . 17 . 10 . . . 129 48 19 . 12 . 53 . . . . . . . 62 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Frg Acc Com Ac0 Total 39516 | 43 869 370 1056 385 345 1300 1074 699 1461 1356 2797 809 638 191 1004 1431 1870 27 7271 3331 4285 1414 2377 3113 Wait 8131 | . 74 6 144 52 39 396 181 110 295 463 611 205 31 2 337 276 573 2 2313 297 928 123 586 87 Move 28726 | 34 712 310 746 273 241 849 824 580 1084 862 2071 568 592 172 637 1048 1153 25 4642 2839 2956 1196 1638 2674 Hop 15 | . . . . . . . . . . . 7 . 1 . . 5 1 . 1 . . . . . Pick Up 261 | 3 16 12 23 7 3 2 17 1 9 2 16 1 . 1 3 8 6 . 54 21 26 1 17 12 Fast Attach 168 | 6 4 2 7 2 5 4 . . 13 . 5 5 . 5 1 3 7 . 25 13 30 4 12 15 Attach 59 | . . 2 4 2 2 2 3 . 1 1 3 . . . . 2 4 . 2 4 14 2 6 5 Detach 19 | . 2 . . 1 . 2 2 . . . 1 . . . . . 1 . 3 1 5 1 . . Swap 273 | . 6 3 15 8 11 3 5 . 6 8 19 2 5 2 7 19 19 . 28 39 33 15 6 14 Drop 353 | . 7 15 33 7 13 23 7 1 22 2 14 6 . 5 5 8 13 . 59 29 36 2 28 18 Fire 1346 | . 48 20 79 32 30 16 16 3 25 18 46 22 9 4 14 49 68 . 142 88 245 46 48 278 Melee 133 | . . . 5 1 1 3 19 4 6 . 4 . . . . 13 3 . 2 . 3 24 35 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . 7 . . . 6 . 1 . Rewire 16 | . . . . . . . . . . . . . . . . . 15 . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 5 exits: Fac / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x3 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / *Arm / *Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 8) 384 | -10/Materials | Discovered new exit (range 6) 435 | -10/Materials | Central database locked down 664 | -10/Materials | Identified exit to Subcaves 664 | -10/Materials | Identified exit to Mines 710 | -10/Materials | Learned location of 1 exit from Storage 775 | -10/Materials | Learned 4 Recycling zone layouts 803 | -10/Materials | Learned location of 1 exit from Recycling 856 | -10/Materials | Learned 2 Storage zone layouts 881 | -10/Materials | Discovered new exit (range 15) 1204 | -10/Materials | Discovered new exit (range 14) 1414 | -10/Materials | Entered Subcaves 1566 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1749 | -10/Subcaves | Visited 4L-MR0's lab 1827 | -10/Subcaves | Found Powered Cannon 2021 | -10/Subcaves | Discovered new exit (range 15) 2050 | -10/Subcaves | Entered Materials 2050 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2596 | -8/Materials | Build established: Gunner 2768 | -8/Materials | Discovered new exit (range 9) 2879 | -8/Materials | Garrison activated, responded to threat 3227 | -8/Materials | Learned Factory trap positions 3273 | -8/Materials | Learned 4 Recycling zone layouts 3308 | -8/Materials | Learned 8 Factory zone layouts 3334 | -8/Materials | Learned location of 1 exit from Recycling 3378 | -8/Materials | Learned location of 1 exit from Lower Caves 3409 | -8/Materials | Learned location of Zion (-6) 3698 | -8/Materials | Entered Factory 3698 | -7/Factory | Evolved 2 slots: Utility x2 3699 | -7/Factory | Identified exit to Factory 3700 | -7/Factory | Loaded intel: 99 trap records 3993 | -7/Factory | Fabricated IFF Parser (x2) 4052 | -7/Factory | Identified exit to Storage 4052 | -7/Factory | Identified exit to Lower Caves 4318 | -7/Factory | Entered Storage 4581 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4706 | -7/Storage | Lost 6 allies 4864 | -7/Storage | Used back door to open Recycling access 4864 | -7/Storage | Discovered new exit (range 5) 4874 | -7/Storage | Entered Recycling 4874 | -7/Recycling | Accompanied by 3 allies 4875 | -7/Recycling | Identified exit to Factory 4964 | -7/Recycling | Build established: Scavenger-Gunner 5061 | -7/Recycling | Lost 3 allies 5734 | -7/Recycling | Found Prototype Device 5734 | -7/Recycling | Identified Scrap Engine 5751 | -7/Recycling | Entered Scraplab 5993 | -7/Recycling | Build established: Scavenger-Mutant 6660 | -7/Recycling | Build established: Construct 6744 | -7/Recycling | Entered Factory 6744 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7220 | -5/Factory | Discovered new exit (range 16) 7454 | -5/Factory | Spotted B-75 Beast 7466 | -5/Factory | Discovered new exit (range 11) 7474 | -5/Factory | Identified exit to Upper Caves 7691 | -5/Factory | Entered Upper Caves 7691 | -5/Upper Caves | Accompanied by 1 ally 7889 | -5/Upper Caves | Learned Factory emergency access door positions 7892 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8031 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8032 | -5/Upper Caves | Identified exit to Warlord 8037 | -5/Upper Caves | Discovered new exit (range 8) 8041 | -5/Upper Caves | Identified exit to Upper Caves 8140 | -5/Upper Caves | Entered Warlord 8159 | -5/Warlord | System corruption cleaned by Quarantine Array 8259 | -5/Warlord | Visited the Vortex Lab 8262 | -5/Warlord | Found Prototype Energy Gun 8262 | -5/Warlord | Identified Vortex Shotgun 8265 | -5/Warlord | Found Prototype Energy Gun 8265 | -5/Warlord | Identified Vortex Rail 8266 | -5/Warlord | Warlord's base attacked by MAIN.C 8271 | -5/Warlord | Found Vortex Shotgun 8276 | -5/Warlord | Found Vortex Rail 8316 | -5/Warlord | Met Warlord 8434 | -5/Warlord | Found Prototype Device 8434 | -5/Warlord | Identified Exp. Focal Shield 8444 | -5/Warlord | Found Prototype Hackware 8486 | -5/Warlord | Found Prototype Special Weapon 8486 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 8490 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8593 | -5/Warlord | Warlord forces counterattacked 8635 | -5/Warlord | Found RU-N14's Throwing Claymores v3 8643 | -5/Warlord | Spotted B-86 Titan 8646 | -5/Warlord | Destroyed 13 combat bots 8683 | -5/Warlord | Lost 8 allies 8751 | -5/Warlord | Identified System Mapper 8796 | -5/Warlord | Spotted Executioner 8803 | -5/Warlord | Spotted Striker 8858 | -5/Warlord | Lost 19 allies 8941 | -5/Warlord | Warlord base infiltrated, sounded retreat 9012 | -5/Warlord | Spotted Striker 9012 | -5/Warlord | Spotted Executioner 9015 | -5/Warlord | Destroyed Striker 9206 | -5/Warlord | Discovered new exit (range 14) 9228 | -5/Warlord | Identified exit to Proximity Caves 9231 | -5/Warlord | Entered Proximity Caves 9232 | -4/Proximity Caves | Identified exit to Factory 9289 | -4/Proximity Caves | Learned Research non-interactive machine intel 9443 | -4/Proximity Caves | Spotter reported a threat 9479 | -4/Proximity Caves | Found DCF Scrap (15 items) 9499 | -4/Proximity Caves | Spotter reported a threat 9637 | -4/Proximity Caves | Spotted B-86 Titan 10411 | -4/Proximity Caves | Entered Factory 10411 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10708 | -4/Factory | Fabricated Impulse Thruster Array (x1) 10749 | -4/Factory | Build established: Hacker-Construct 10841 | -4/Factory | Identified exit to Upper Caves 11232 | -4/Factory | Discovered new exit (range 12) 11391 | -4/Factory | Repaired Mak. ECM Suite 11797 | -4/Factory | Central database locked down 12127 | -4/Factory | Learned 4 Proximity Caves zone layouts 12192 | -4/Factory | Learned Quarantine emergency access door positions 12247 | -4/Factory | Fabricated Adv. Component Analysis Suite (x2) 12286 | -4/Factory | Identified exit to Research 12319 | -4/Factory | Learned location of 2 exits from Research 12361 | -4/Factory | Learned location of 1 exit from Proximity Caves 12412 | -4/Factory | Learned Armory stockpile data 12474 | -4/Factory | Learned 2 Armory zone layouts 12552 | -4/Factory | Entered Upper Caves 12552 | -4/Upper Caves | Accompanied by 1 ally 12553 | -4/Upper Caves | Identified exit to Upper Caves 13038 | -4/Upper Caves | Encountered a Warlord checkpoint 13077 | -4/Upper Caves | Entered another Upper Caves area 13077 | -4/Upper Caves | Accompanied by 1 ally 13079 | -4/Upper Caves | Discovered exit to Research (range 18) 13100 | -4/Upper Caves | Encountered a Warlord checkpoint 13138 | -4/Upper Caves | Spotted B-86 Titan 13243 | -4/Upper Caves | Learned location of 1 exit from Research 13251 | -4/Upper Caves | Learned 12 Research zone layouts 13318 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13332 | -4/Upper Caves | Discovered new exit (range 6) 13336 | -4/Upper Caves | Identified exit to Zhirov 13407 | -4/Upper Caves | Entered Zhirov 13407 | -4/Zhirov | Discovered new exit (range 3) 13416 | -4/Zhirov | Met Zhirov 13427 | -4/Zhirov | Learned location of Quarantine (-2) 13427 | -4/Zhirov | Learned location of Command (-1) 13430 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13437 | -4/Zhirov | Found Alien Artifact 13437 | -4/Zhirov | Identified Integrated Reactor 13437 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13446 | -4/Zhirov | Found Alien Artifact 13510 | -4/Zhirov | Identified exit to Proximity Caves 13511 | -4/Zhirov | Entered Proximity Caves 14370 | -3/Proximity Caves | Entered Research 14370 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14371 | -3/Research | Identified exit to Armory 14372 | -3/Research | Identified exit to Research 14374 | -3/Research | Loaded intel: 57 non-interactive machine locations 14409 | -3/Research | Spotted B-86 Titan 14729 | -3/Research | Discovered new exit (range 6) 14755 | -3/Research | Identified exit to Testing 14772 | -3/Research | Found Prototype Device 14773 | -3/Research | Identified Exp. Thermal Shield 14787 | -3/Research | Found Gamma Bomb Array 15033 | -3/Research | Local machine network offline 15076 | -3/Research | Found Quantum Capacitor 15143 | -3/Research | Discovered exit to Testing (range 21) 15691 | -3/Research | Entered Armory 16067 | -3/Armory | P-80 Master assimilated allied Electro 8d 16074 | -3/Armory | Identified Transdimensional Reconstructor 16074 | -3/Armory | Warped through subspace to slip node 16074 | -3/Armory | Discovered new exit (range 1) 16074 | -3/Armory | Identified exit to Lab 16645 | -3/Armory | Build established: Hacker-Scout 16853 | -3/Armory | Spotted Armor Guard 16853 | -3/Armory | Spotted Armor Guard 16972 | -3/Armory | Destroyed Armor Guard 17004 | -3/Armory | Found Prototype Device 17004 | -3/Armory | Identified Exp. Weapon Cycler 17076 | -3/Armory | Found Superdense Plating 17124 | -3/Armory | Entered Lab 17124 | -3/Lab | Discovered exit to Research (range 9) 17135 | -3/Lab | Unable to decrypt terminal 17135 | -3/Lab | Opened the door to a hidden lab 17136 | -3/Lab | Gained access to the hidden lab's interior 17140 | -3/Lab | Entered Research 17140 | -2/Research | Warlord forces began assault on 0b10 17140 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17250 | -2/Research | Research machine network offline 17489 | -2/Research | Met up with Warlord 17621 | -2/Research | Borebot progress halted 17802 | -2/Research | Discovered new exit (range 13) 17846 | -2/Research | Spotted Executioner 17890 | -2/Research | Found Prototype Processor 17902 | -2/Research | Identified Exp. Targeting Computer 17989 | -2/Research | Build established: Hacker-Construct 18113 | -2/Research | Borebot progress halted 18154 | -2/Research | Borebot progress halted 18494 | -2/Research | Warlord invited to help at Command 18494 | -2/Research | Given Cave Seal Controls access code 19485 | -2/Research | Identified exit to Access 19494 | -2/Research | Found Corrupted Prototype Device 19507 | -2/Research | Identified Adv. Kinecellerator 19523 | -2/Research | Found Corrupted Prototype Processor 19551 | -2/Research | Identified Exp. Core Analyzer 19626 | -2/Research | Spotted Striker 19634 | -2/Research | Destroyed Striker 19804 | -2/Research | Discovered new exit (range 6) 19810 | -2/Research | Identified exit to Quarantine 19853 | -2/Research | Spotted Striker 19853 | -2/Research | Spotted 7M-HHW(L) 19856 | -2/Research | Destroyed Striker 19872 | -2/Research | Spotted Striker 19874 | -2/Research | Destroyed Striker 19883 | -2/Research | Lost 4 allies 19916 | -2/Research | Found Exp. Core Analyzer 20017 | -2/Research | Spotted Executioner 20046 | -2/Research | Spotted Executioner 20107 | -2/Research | Lost 12 allies 20183 | -2/Research | Destroyed Striker 20219 | -2/Research | Lost 6 allies 20413 | -2/Research | Spotted Striker 20413 | -2/Research | Spotted Striker 20476 | -2/Research | Lost 3 allies 20561 | -2/Research | Spotted Striker 20562 | -2/Research | Spotted Striker 20595 | -2/Research | Lost 3 allies 20636 | -2/Research | Spotted Striker 20658 | -2/Research | Spotted Striker 20938 | -2/Research | Spotted Striker 20947 | -2/Research | Spotted Striker 20950 | -2/Research | Destroyed Striker 20972 | -2/Research | Destroyed Striker 21119 | -2/Research | Lost 3 allies 21281 | -2/Research | Spotted Striker 21566 | -2/Research | Spotted Striker 21579 | -2/Research | Spotted Striker 21678 | -2/Research | Spotted Executioner 21887 | -2/Research | Found Prototype Processor 21893 | -2/Research | Identified Exp. Melee Analysis Suite 21924 | -2/Research | Spotted Striker 22026 | -2/Research | Found Exp. Core Analyzer 22042 | -2/Research | Spotted Striker 22058 | -2/Research | Spotted Executioner 22058 | -2/Research | Spotted Striker 22161 | -2/Research | Spotted Striker 22161 | -2/Research | Spotted Striker 22210 | -2/Research | Lost 3 allies 22252 | -2/Research | Spotted Striker 22267 | -2/Research | Spotted Striker 22295 | -2/Research | Lost 6 allies 22341 | -2/Research | Spotted Executioner 22368 | -2/Research | Spotted Striker 22372 | -2/Research | Destroyed Executioner 22376 | -2/Research | Spotted Striker 22412 | -2/Research | Destroyed Striker 22422 | -2/Research | Lost 10 allies 22617 | -2/Research | Spotted Striker 22653 | -2/Research | Lost 3 allies 22709 | -2/Research | P-80 Master assimilated allied FD-424(g) 22715 | -2/Research | Spotted Executioner 22717 | -2/Research | Spotted Striker 22730 | -2/Research | Destroyed Striker 22751 | -2/Research | Spotted Striker 22760 | -2/Research | Destroyed Striker 22786 | -2/Research | Lost 4 allies 22905 | -2/Research | Spotted Executioner 22919 | -2/Research | Destroyed Executioner 22952 | -2/Research | Spotted Executioner 22954 | -2/Research | Destroyed Executioner 23035 | -2/Research | Lost 3 allies 23085 | -2/Research | Spotted Executioner 23199 | -2/Research | Spotted Striker 23233 | -2/Research | Spotted Executioner 23281 | -2/Research | Spotted Executioner 23283 | -2/Research | Destroyed Executioner 23286 | -2/Research | Destroyed Executioner 23292 | -2/Research | Found Exp. Core Analyzer 23348 | -2/Research | Spotted Striker 23360 | -2/Research | Spotted Executioner 23520 | -2/Research | Spotted Striker 23560 | -2/Research | Entered Quarantine 23593 | -2/Quarantine | Lost 8 allies 23709 | -2/Quarantine | Cryocooling Duct disabled 23724 | -2/Quarantine | Ambient heat levels rising (+20) 23724 | -2/Quarantine | Non-combat units ordered to evacuate 24308 | -2/Quarantine | Discovered exit to Access (range 22) 24352 | -2/Quarantine | Cryocooling Duct disabled 24367 | -2/Quarantine | Ambient heat levels rising (+20) 24367 | -2/Quarantine | Combat units ordered to evacuate 24467 | -2/Quarantine | Quarantine Guard activated 24622 | -2/Quarantine | Spotted Quarantine Guard 24676 | -2/Quarantine | Destroyed Quarantine Guard 24692 | -2/Quarantine | Spotted Quarantine Guard 24863 | -2/Quarantine | Spotted Quarantine Guard 24906 | -2/Quarantine | Spotted Quarantine Guard 24929 | -2/Quarantine | Spotted Quarantine Guard 24943 | -2/Quarantine | Destroyed Quarantine Guard 25039 | -2/Quarantine | Destroyed Quarantine Guard 25295 | -2/Quarantine | Spotted Quarantine Guard 25313 | -2/Quarantine | Spotted Quarantine Guard 25313 | -2/Quarantine | Spotted Quarantine Guard 25473 | -2/Quarantine | Found Alien Artifact 25473 | -2/Quarantine | Identified Dimensional Node Initializer 25473 | -2/Quarantine | Initialized slip node 25478 | -2/Quarantine | Found Dimensional Node Initializer 25482 | -2/Quarantine | Found Transdimensional Reconstructor 25489 | -2/Quarantine | Found Transdimensional Reconstructor 25489 | -2/Quarantine | Warped through subspace to slip node 25491 | -2/Quarantine | Found Dimensional Node Initializer 25491 | -2/Quarantine | Initialized slip node 25497 | -2/Quarantine | Found Transdimensional Reconstructor 25497 | -2/Quarantine | Warped through subspace to slip node 25501 | -2/Quarantine | Found Alien Artifact 25501 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 25501 | -2/Quarantine | Warped through subspace to slip node 25696 | -2/Quarantine | Spotted Quarantine Guard 25830 | -2/Quarantine | Found Alien Artifact 25864 | -2/Quarantine | Identified Subatomic Replicator 25915 | -2/Quarantine | Spotted Fortress 25953 | -2/Quarantine | Discovered new exit (range 6) 25953 | -2/Quarantine | Discovered new exit (range 6) 25953 | -2/Quarantine | Spotted Quarantine Guard 25953 | -2/Quarantine | Spotted Quarantine Guard 25958 | -2/Quarantine | Identified exit to Protoforge 25960 | -2/Quarantine | Entered Protoforge 26097 | -2/Protoforge | Spotted B-90 Cyclops 26107 | -2/Protoforge | Spotted Hotshot 26148 | -2/Protoforge | Spotted Hotshot 26150 | -2/Protoforge | Spotted Hotshot 26297 | -2/Protoforge | Spotted Hotshot 26455 | -2/Protoforge | Discovered exit to Access (range 18) 26554 | -2/Protoforge | Local machine network offline 26554 | -2/Protoforge | Superfortress began startup sequence 26617 | -2/Protoforge | Destroyed 7 combat bots 26656 | -2/Protoforge | Initialized slip node 26716 | -2/Protoforge | Spotted Hotshot 26716 | -2/Protoforge | Spotted Hotshot 26716 | -2/Protoforge | Spotted Hotshot 26716 | -2/Protoforge | Spotted Hotshot 26753 | -2/Protoforge | Found Prototype Protection 26757 | -2/Protoforge | Identified Cep. Core Shell 26765 | -2/Protoforge | Found Prototype Device 26773 | -2/Protoforge | Identified Cep. Recoil Nullifier 26780 | -2/Protoforge | Found Prototype Device 26782 | -2/Protoforge | Identified Cep. Antimissile System 26974 | -2/Protoforge | Found Prototype Device 26978 | -2/Protoforge | Found Prototype Launcher 26980 | -2/Protoforge | Found Prototype Launcher 27034 | -2/Protoforge | Forge Plexus network access discovered 27045 | -2/Protoforge | Spotted V464-w 27045 | -2/Protoforge | Spotted V651-l 27045 | -2/Protoforge | Spotted V474-b 27059 | -2/Protoforge | Spotted V669-w 27068 | -2/Protoforge | Found Cep. NT7 Matterbank 27072 | -2/Protoforge | Found Cep. Antigrav Storage Unit 27090 | -2/Protoforge | Found Cep. Matter Streamer 27091 | -2/Protoforge | Found Cep. NT7 Matterbank 27107 | -2/Protoforge | Identified Cep. Concussive Dispersal Blaster (x2) 27113 | -2/Protoforge | Identified Crosscalibrator 27115 | -2/Protoforge | Found Cep. Chromion Battery 27163 | -2/Protoforge | Spotted Decapitator 27163 | -2/Protoforge | Spotted V787-e 27164 | -2/Protoforge | Spotted Decapitator 27168 | -2/Protoforge | Destroyed Decapitator 27170 | -2/Protoforge | Destroyed Decapitator 27202 | -2/Protoforge | Found Mni. Quantum Capacitor 27205 | -2/Protoforge | Found Cep. Hypertargeting System 27226 | -2/Protoforge | Build established: Scavenger-Construct 27282 | -2/Protoforge | Spotted V001-f 27294 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 27325 | -2/Protoforge | Spotted Decapitator 27325 | -2/Protoforge | Spotted Decapitator 27325 | -2/Protoforge | Spotted Decapitator 27352 | -2/Protoforge | Spotted Immortal 27396 | -2/Protoforge | Destroyed Immortal 27409 | -2/Protoforge | Spotted V385-a 27414 | -2/Protoforge | Found Cep. Energy Mantle 27419 | -2/Protoforge | Found Cep. Energy Mantle 27543 | -2/Protoforge | Additional patrols dispatched to research labs 27551 | -2/Protoforge | Used Subatomic Replicator to create Prototype Device 27553 | -2/Protoforge | Identified Supercharged Navigation Harness 27562 | -2/Protoforge | Found Transdimensional Reconstructor 27592 | -2/Protoforge | Spotted AP7-3 27592 | -2/Protoforge | Spotted AP7-3 27609 | -2/Protoforge | Destroyed AP7-3 27616 | -2/Protoforge | Destroyed AP7-3 27663 | -2/Protoforge | Found Cep. Thermoelectric Network 27666 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 27672 | -2/Protoforge | Found Cep. Cloak Mesh 27870 | -2/Protoforge | Found Cep. Zero-point Core 27920 | -2/Protoforge | Destroyed Decapitator 27922 | -2/Protoforge | Destroyed Decapitator 27925 | -2/Protoforge | Destroyed Decapitator 28204 | -2/Protoforge | Spotted Immortal 28204 | -2/Protoforge | Spotted Immortal 28209 | -2/Protoforge | Spotted Decapitator 28209 | -2/Protoforge | Spotted Decapitator 28209 | -2/Protoforge | Spotted Decapitator 28209 | -2/Protoforge | Spotted Decapitator 28218 | -2/Protoforge | Destroyed Immortal 28223 | -2/Protoforge | Destroyed Immortal 28247 | -2/Protoforge | Destroyed Decapitator 28248 | -2/Protoforge | Destroyed Decapitator 28249 | -2/Protoforge | Destroyed Decapitator 28253 | -2/Protoforge | Destroyed Decapitator 28274 | -2/Protoforge | Found Exp. Terror Saw 28279 | -2/Protoforge | Spotted V732-d 28286 | -2/Protoforge | Destroyed V732-d 28307 | -2/Protoforge | Destroyed 7 combat bots 28460 | -2/Protoforge | First assault squad dispatched 28546 | -2/Protoforge | System corruption reached 10% 28604 | -2/Protoforge | Found Exp. Jetlance 28664 | -2/Protoforge | Spotted V156-f 28669 | -2/Protoforge | Destroyed V385-a 28673 | -2/Protoforge | Found Cep. Phase Shift Module 28832 | -2/Protoforge | Destroyed Executioner 28844 | -2/Protoforge | High security lockdown imminent 28844 | -2/Protoforge | Destroyed Superfortress 28846 | -2/Protoforge | Build established: Construct 28875 | -2/Protoforge | Found Cep. Antimissile System 28924 | -2/Protoforge | High security lockdown engaged 29057 | -2/Protoforge | Found Cep. Network Penetrator 29155 | -2/Protoforge | Warped through subspace to slip node 29194 | -2/Protoforge | Spotted Executioner 29194 | -2/Protoforge | Spotted Striker 29195 | -2/Protoforge | Spotted Striker 29195 | -2/Protoforge | Spotted Striker 29200 | -2/Protoforge | Spotted Striker 29203 | -2/Protoforge | Entered Access 29203 | -1/Access | Evolved 2 slots: Utility x2 29229 | -1/Access | Lost 3 allies 29308 | -1/Access | Spotted Striker 29309 | -1/Access | Destroyed Striker 29351 | -1/Access | Spotted B-99 Colossus 29625 | -1/Access | Spotted B-99 Colossus 29703 | -1/Access | First assault squad dispatched 30071 | -1/Access | Identified exit to Command 30423 | -1/Access | Entered Command 30448 | -1/Command | Spotted Striker 30448 | -1/Command | Spotted Striker 30455 | -1/Command | Destroyed Striker 30458 | -1/Command | Destroyed Striker 30537 | -1/Command | Build established: Infiltrator-Construct 30572 | -1/Command | Spotted M Guard 30573 | -1/Command | Spotted M Guard 30573 | -1/Command | Spotted Combat Programmer 30573 | -1/Command | Spotted Combat Programmer 30588 | -1/Command | Destroyed Combat Programmer 30589 | -1/Command | Destroyed Combat Programmer 30593 | -1/Command | Destroyed M Guard 30597 | -1/Command | Destroyed M Guard 30597 | -1/Command | All MAIN.C guards destroyed 30614 | -1/Command | Found Prototype Device 30614 | -1/Command | Identified AEGIS Remote Shield 30625 | -1/Command | Found Prototype Reactor 30638 | -1/Command | Identified Zero-point Reactor 30640 | -1/Command | Found Zero-point Reactor 30673 | -1/Command | First assault squad dispatched 30745 | -1/Command | Met MAIN.C 30750 | -1/Command | Destroyed MAIN.C Shell 30751 | -1/Command | MAIN.C activated Command garrisons 30754 | -1/Command | 0b10 Conduit disabled 30757 | -1/Command | Destroyed MAIN.C 30768 | -1/Command | Discovered new exit (range 34) 30768 | -1/Command | Discovered new exit (range 96) 30768 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 30777 | -1/Command | Spotted B-99 Colossus 30781 | -1/Command | Destroyed B-99 Colossus 30834 | -1/Command | Spotted Striker 30875 | -1/Command | Found Exp. System Purifier 30978 | -1/Command | Build established: Scavenger-Construct 31341 | -1/Command | Found Hvy. Regenerative Plating 31647 | -1/Command | Build established: Construct 31979 | -1/Command | Phase Generator disabled 32156 | -1/Command | Found Exp. Targeting Computer 32256 | -1/Command | Found Zero-point Reactor 32257 | -1/Command | Found Zero-point Reactor 32320 | -1/Command | Found Exp. Hardlight Generator 32496 | -1/Command | Warped through subspace to slip node 32496 | -1/Command | Discovered new exit (range 5) 32504 | -1/Command | Entered Access_0 32505 | -1/Access_0 | Architect warped through subspace 32518 | -1/Access_0 | Destroyed A8 32556 | -1/Access_0 | Subspace Access Node disabled 32575 | -1/Access_0 | Architect warped through subspace 32607 | -1/Access_0 | Architect warped through subspace 32632 | -1/Access_0 | Architect warped through subspace 32655 | -1/Access_0 | Architect warped through subspace 32674 | -1/Access_0 | Architect warped through subspace 32676 | -1/Access_0 | A6 warped into view 32685 | -1/Access_0 | Destroyed A6 32701 | -1/Access_0 | Found Exp. Phase Shifter 32725 | -1/Access_0 | Architect warped through subspace 32747 | -1/Access_0 | Build established: Scavenger-Construct 32769 | -1/Access_0 | Architect warped through subspace 32784 | -1/Access_0 | Subspace Access Node disabled 32798 | -1/Access_0 | Architect warped through subspace 32837 | -1/Access_0 | Architect warped through subspace 32854 | -1/Access_0 | Destroyed A2 32859 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 32876 | -1/Access_0 | Architect warped through subspace 32935 | -1/Access_0 | A5 warped into view 32955 | -1/Access_0 | Destroyed A5 32959 | -1/Access_0 | Architect warped through subspace 33014 | -1/Access_0 | Architect warped through subspace 33062 | -1/Access_0 | Singularity Gate disabled 33070 | -1/Access_0 | Architect warped through subspace 33104 | -1/Access_0 | Architect warped through subspace 33134 | -1/Access_0 | Architect warped through subspace 33168 | -1/Access_0 | Architect warped through subspace 33183 | -1/Access_0 | Found Exp. Phase Shifter 33195 | -1/Access_0 | Architect warped through subspace 33247 | -1/Access_0 | Subspace Access Node disabled 33252 | -1/Access_0 | Architect warped through subspace 33275 | -1/Access_0 | Architect warped through subspace 33315 | -1/Access_0 | Architect warped through subspace 33338 | -1/Access_0 | Subspace Access Node disabled 33356 | -1/Access_0 | Destroyed Architect 33368 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 33369 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 33389 | -1/Access_0 | Found Sigix Corpse 33413 | -1/Access_0 | A4 warped into view 33429 | -1/Access_0 | Destroyed A4 33445 | -1/Access_0 | Found Core Expander 33445 | -1/Access_0 | Installed Core Expander, added new Weapon slot 33641 | -1/Access_0 | Found Prototype Device 33641 | -1/Access_0 | Identified Desublimator 33726 | -1/Access_0 | Found Sigix Broadsword 34332 | -1/Access_0 | A3 warped into view 34342 | -1/Access_0 | Destroyed A3 34453 | -1/Access_0 | Found Adv. Kinecellerator 34591 | -1/Access_0 | Found Integrated Reactor 34591 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 34820 | -1/Access_0 | Found Spectral Analyzer 34911 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 35123 | -1/Access_0 | Warped through subspace to slip node 35123 | -1/Access_0 | Discovered new exit (range 8) 35124 | -1/Access_0 | Warped through subspace to slip node 35127 | -1/Access_0 | Found Desublimator 35138 | *** | Establishing 0b11! Last Messages --------------- 35038_ Acquired 12 matter. 35080_ Acquired 13 matter. 35081_ Acquired 3 matter. 35085_ Acquired 15 matter. 35086_ Acquired 60 matter. 35087_ Acquired 13 matter. 35087_ Acquired 91 matter. 35087_ Acquired 3 matter. 35088_ System corrupted: Matter fused (-5). 35089_ Acquired 11 matter. 35089_ Acquired 24 matter. 35117_ Dropped Exp. Matter Compressor. 35118_ Acquired Cep. Energy Mantle. 35120_ Extracted 10 matter. 35123_ Warped through subspace, drawn to slip node. 35123_ EXIT=FOUND 35124_ Warped through subspace, drawn to slip node. 35127_ Acquired Desublimator. 35135_ Dimensional Slip Node implodes. 35137_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ????????????????????? | | ???????????????????? #???????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????## ##??????????????????? | | ???????????????????# # # #???????????????????? | | ???????????????????### ###???????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 120 Energy Generation 92 Energy Capacity 2191 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 25 Core Shielding 30 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 25 Evasion (%) 93 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Kinecelleration 50 Offensive Hacking 20 Item Schematics ----------------- Adv. Signal Interpreter | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Enh. Armored Heavy Treads | -2/Quarantine | Archive Cld. Antigrav System | -2/Quarantine | Archive Imp. Thermal Defense Suite | -2/Quarantine | Archive Cld. Phase Gun | -2/Quarantine | Archive Cld. Phase Cannon | -2/Quarantine | Archive Com. Mass Driver | -2/Protoforge | Archive Plasma Sword | -2/Protoforge | Archive Diametric Drive | -2/Protoforge | Archive Robot Schematics ------------------ R-10 Processor | -2/Quarantine | Archive Fabricated ------------ IFF Parser | x2 | -7/Factory | Preloaded Impulse Thruster Array | x1 | -4/Factory | Preloaded Adv. Component Analysis Suite | x2 | -4/Factory | Preloaded Repaired ---------- Mak. ECM Suite | 73% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Core Expander Sigix Broadsword Achievements -------------- None Challenges ------------ None Game ------ Seed MediumActuatorThruster Manual? 0 Play Time 06:00:00 Cumulative 1543.1 hours Start 2025.06.04 @ 22:07:27 End 2025.06.05 @ 21:28:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1095 Rogue 1055 Adventurer 40 Explorer 0 Win Type 1 Total 195 Types 83/10/74/2/1/4/16/2/1/2 Lore% 96 Gallery% 97 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f65c836-34ee-4ec6-9d26-71bb1b3d6430