Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.11 @ 03:42:02 Player: Azken Zutik Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (250) 1250 Value Destroyed (11264) 11264 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (8916) 8916 TOTAL SCORE: 29890 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4077 Follower Combat Kills 3370 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -1631 Cogmind --------- Core Integrity 0/1150 Matter 283/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (750) Ox14 Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Damper Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Coolant Injector Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Target Analyzer Improved Armor Integrity Analyzer Improved Phase Shifter > --- WEAPON ----------- KE Penetrator Railgun Bore Cannon Bore Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Heavy Treads Zionite Biocell Compact Matter Pod Compact Matter Pod Compact Matter Pod Matter Compressor Armor Integrity Analyzer Quantum Capacitor Damper Plating Light Regenerative Plating Improved Hacking Suite System Shield Improved System Shield High-powered Tractor Beam Heavy Battle Rifle Heavy Battle Rifle Coil Gun Coil Gun Bore Cannon Advanced EMP Blaster Improved Proton Missile Launcher Smartbomb Launcher Power Sword [Rating: 102] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Humpback Device Coolant Injector Storage Humpback Processor Advanced Signal Interpreter Protection Light Regenerative Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Fac Ext Slots Evolved 12 | . . . . . 4 . 2 . . . . 2 . . . . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 7 | . . . . . 2 . 2 . . . . 2 . . . . . . . 1 . . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Attached 276 | 6 12 . 1 1 3 8 30 1 1 . 1 6 . 9 3 5 2 44 12 6 28 46 28 23 Power 28 | 1 2 . . . . 2 3 . . . . . . . . 1 . 2 1 2 2 6 1 5 Engine 10 | 1 2 . . . . 2 2 . . . . . . . . 1 . 1 1 . . . . . Core 12 | . . . . . . . 1 . . . . . . . . . . . . 2 1 5 1 2 Reactor 6 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 3 Propulsion 27 | 2 2 . . 1 . 1 5 . . . . . . . . . . 5 1 . 2 2 5 1 Treads 23 | 2 2 . . 1 . 1 4 . . . . . . . . . . 3 1 . 2 2 5 . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Wheel 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 113 | 1 3 . 1 . 1 . 11 1 . . . 3 . 5 3 4 1 27 7 1 9 21 8 6 Device 30 | . . . . . . . 2 . . . . 2 . 2 3 1 1 9 2 . 1 3 3 1 Storage 21 | 1 2 . 1 . 1 . 1 . . . . . . 1 . . . 5 1 . 2 3 3 . Processor 7 | . 1 . . . . . 1 1 . . . . . . . . . . . . 2 1 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 55 | . . . . . . . 7 . . . . 1 . 2 . 3 . 13 4 1 4 14 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 5 . . . 2 5 11 . 1 . 1 3 . 4 . . 1 10 3 3 15 17 14 11 Energy Gun 6 | . 3 . . . . 1 . . . . . . . . . . . 2 . . . . . . Energy Cannon 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 58 | 2 1 . . . 2 1 7 . . . . 3 . 2 . . . 4 2 2 11 11 5 5 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . 1 3 2 Launcher 22 | . . . . . . 1 3 . . . 1 . . 1 . . 1 3 1 . 4 3 3 1 Special Weapon 6 | . . . . . . . . . . . . . . 1 . . . . . . . 1 1 3 Impact Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . 1 . . . . . . . . 1 . 1 . 1 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 3 2 . . . . . . . 1 . . 4 . . . 1 . . Parts Lost 89 | . 7 . . . 1 . 4 . 1 . . . . . . . . 2 4 . 13 19 11 27 Power 8 | . 2 . . . . . . . . . . . . . . . . . . . 1 2 1 2 Propulsion 5 | . . . . . . . 1 . . . . . . . . . . . . . 2 . 1 1 Utility 40 | . . . . . . . 1 . . . . . . . . . . 1 4 . 6 9 4 15 Weapon 36 | . 5 . . . 1 . 2 . 1 . . . . . . . . 1 . . 4 8 5 9 Highest Loss Streak 16 | . 5 . . . 1 . 2 . 1 . . . . . . . . 2 1 . 7 3 3 16 Average Slot Usage (%) 82 | . 97 100 93 85 74 79 82 76 73 69 69 79 80 79 80 80 79 89 85 88 68 86 82 70 Engine 4 | . 13 14 14 14 9 9 6 . . . . . . . . 5 6 5 6 5 . . . . Core 2 | . . . . . . . . 7 7 7 7 6 6 6 6 . . . . 5 3 8 9 5 Treads 7 | . 28 28 28 28 18 17 12 . . . . . . . . . . 4 6 5 4 5 9 7 Wheel 2 | . . . . . . . 1 7 7 7 7 6 6 6 6 6 6 1 . . . . . . Device 6 | . . . . . . . . 1 . . . 7 13 12 13 12 13 13 4 . 3 3 7 3 Storage 16 | . 22 28 22 14 18 18 15 15 15 15 15 13 13 13 13 13 13 8 26 23 12 18 24 23 Processor 5 | . 4 . . . . . 5 5 7 7 7 6 6 6 6 6 6 5 . . 3 7 9 5 Protection 9 | . . . . . . . 8 7 7 7 7 11 6 5 6 6 6 19 13 23 16 14 1 4 Energy Cannon 1 | . 5 14 14 14 9 3 . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . 15 14 14 14 20 20 25 23 20 15 15 25 26 23 20 20 20 19 17 17 11 18 12 10 Launcher 3 | . . . . . . 1 . 7 6 . 6 . . 1 6 6 5 5 8 2 4 2 1 1 Naked Turns 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 Heaviest Build 263 | 10 32 32 88 88 170 176 263 192 191 186 188 200 199 200 198 207 203 223 221 230 231 198 196 165 Greatest Support 145 | 40 40 40 40 40 40 40 40 28 28 28 28 28 28 28 28 28 28 70 70 70 70 70 145 145 Greatest Overweight (x) 9 | . . . 2 2 4 8 9 6 6 6 6 7 7 7 7 7 7 7 3 3 3 2 2 2 Average Overweight (x) 3 | . . . . 2 4 4 4 6 6 6 6 6 7 6 6 7 7 1 3 3 1 2 . . Largest Inventory Capacity 68 | 6 14 14 24 24 44 44 64 44 44 44 44 44 44 64 44 44 44 48 68 48 48 58 50 36 Average Capacity 35 | 4 10 14 17 24 44 44 44 44 44 44 44 44 44 44 44 44 44 18 48 48 32 39 38 33 Most Carried 48 | 2 14 14 20 22 26 39 44 44 44 44 44 44 44 44 44 44 44 45 48 44 44 43 41 30 Average Carried 32 | 1 7 13 15 21 21 34 43 43 44 44 44 43 43 43 43 43 43 17 45 43 25 37 32 25 Final Capacity 48 | 6 14 14 24 24 44 44 44 44 44 44 44 44 44 44 44 44 44 48 48 48 32 44 44 4 Final Carried 44 | 2 14 14 20 22 26 39 44 44 44 44 44 44 44 44 44 44 44 44 44 44 30 41 41 . Class Distribution -------------------- 43% | Hauler-Mutant 24% | Hauler-Tank 17% | Mutant 6% | Hauler-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Hauler-Mutant | -8/Storage Hauler-Tank | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Tank | -6/Waste Hauler-Tank | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Mutant | -6/Deep Caves Hauler-Mutant | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Tank | -5/Waste Hauler-Tank | -5/Factory Hauler-Gunner | -4/Factory Hauler-Mutant | -4/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Fac Ext Matter Collected 10423 | 264 797 15 40 43 54 108 854 173 69 . 111 68 10 100 30 170 10 889 510 81 793 1768 1343 2123 Remotely 261 | . . . . . . . . . . . . . . . . . . . . . . 77 184 . Salvage Created 15220 | 75 557 191 . 347 163 451 1136 493 210 . 446 . . . 60 236 . 2275 810 81 869 3117 2421 1282 Parts 606 | 3 45 5 . 11 8 18 57 12 9 . 26 . . . 2 15 . 32 42 4 . 157 108 52 Haulers Intercepted 7 | . 2 . . . . 2 1 . . . . . . . . . . . . . . 2 . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . 2 4 . 9 . . . 1 2 . . 16 . . . . . Prevented 45 | . . . . . . . . 3 . . 12 . . . . 12 . . 18 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Fac Ext Combat Hostiles Destroyed 218 | . 11 2 . 3 3 6 23 9 3 . 9 . . . 1 4 . 24 19 1 4 47 29 20 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 97 | . 7 2 . 1 1 2 19 . . . 1 . . . . . . 1 3 1 3 33 18 5 Cannons 19 | . 4 . . 2 2 . . . . . . . . . . . . . . . . . 4 7 AOE 67 | . . . . . . 4 4 5 2 . 7 . . . 1 3 . 5 16 . 1 8 3 8 Classes Destroyed 21 | 1 5 . . 1 1 1 2 1 . . 2 . . . . 1 . 2 . . 1 1 . 2 Worker 11 | . 3 . . 1 . . . . . . . . . . . . . . . . . 2 5 . Builder 8 | . . . . . . . . . . . . . . . . . . . . . . 3 4 1 Hauler 7 | . 2 . . . . 2 1 . . . . . . . . . . . . . . 2 . . Recycler 7 | 1 . 1 . 2 . . . . . . . . . . . . . . . . . . 3 . Mechanic 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 36 | . 2 . . . . . 4 3 . . 1 . . . . 3 . . 11 . . 8 4 . Saboteur 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Grunt 70 | . 9 2 . 2 2 6 9 . . . 4 . . . 1 . . . 1 . . 15 6 13 Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Duelist 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 2 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 22 | . . . . . 1 . 4 . . . 1 . . . . . . . 1 1 . 11 3 . Hunter 18 | . . . . . . . 1 . . . . . . . . . . . 3 . . 5 6 3 Programmer 22 | . . . . . . . 5 . . . 1 . . . . . . . 3 . . 7 6 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Compactor 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Z-Light 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . Golem 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . . Surgeon 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . Thug 10 | . . . . . . . . 5 3 . . . . . . . . . . . . 1 . 1 Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 2 2 . 4 3 6 4 5 3 . 4 . . . 1 3 . 12 5 1 2 10 8 9 Combat Bots Only 12 | . 2 2 . 3 3 4 4 5 3 . 4 . . . 1 3 . 12 5 1 2 7 4 7 Max Kills in Single Turn 4 | 1 1 1 . 2 1 3 1 2 1 . 3 . . . 1 2 . 2 2 1 1 4 3 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploded 3 | . . . . . . 3 1 1 1 . 3 . . . 1 2 . 2 2 . 1 3 3 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Fac Ext Damage Taken 21852 | . 860 30 . 32 281 202 1623 191 129 . 111 71 . 146 15 910 . 1773 1176 45 1308 4823 4406 3720 Core 2030 | . 38 . . . 31 . 81 . . . . . . 6 . 196 . 80 91 . 114 243 464 686 Absorbed by Shields 854 | . . . . . . . . . . . . . . 77 5 17 . 396 317 . . . . 42 Reduced by Siege Mode 669 | . . . . . . . . . . . . . . . . . . 65 34 . 91 103 285 91 Core Remaining (%) 81 | 100 . . . 84 . 94 . . . . 88 . . . . . . . 56 . . 64 . . Volleys Fired 612 | 1 70 5 . 11 10 11 56 19 8 . 9 1 . 2 2 22 . 49 26 2 37 105 86 80 Largest 4 | 2 2 2 . 2 4 2 4 1 1 . 2 4 . 1 1 1 . 4 4 4 4 4 4 4 Hottest 182 | 40 90 80 . 80 120 60 113 36 36 . 46 107 . 36 36 36 . 112 112 112 112 137 182 155 Shots Fired 1348 | 2 126 10 . 22 33 15 192 18 10 . 12 4 . 2 2 22 . 64 42 8 60 287 256 161 Gun 1009 | 2 112 5 . 11 23 9 184 . 1 . 3 4 . . . . . 20 23 8 42 270 204 88 Cannon 117 | . 14 5 . 11 10 2 . . . . . . . . . . . . . . . 4 42 29 Launcher 193 | . . . . . . 4 8 18 9 . 9 . . 1 2 22 . 44 19 . 18 12 9 18 Special 29 | . . . . . . . . . . . . . . 1 . . . . . . . 1 1 26 Kinetic 1056 | 2 91 5 . 11 23 8 178 . 1 . 3 4 . . . . . 20 23 8 42 274 246 117 Thermal 63 | . 35 5 . 11 10 2 . . . . . . . . . . . . . . . . . . Explosive 40 | . . . . . . . . . . . . . . . . . . 4 . . 18 . . 18 Electromagnetic 160 | . . . . . . 5 14 18 9 . 9 . . 1 2 22 . 40 19 . . 12 9 . Robot Hit Streak 26 | 2 15 11 . 13 6 6 18 3 5 . 8 4 . . 1 5 . 20 24 6 22 26 16 17 Robot Miss Streak 7 | . 4 . . 1 2 3 7 2 . . 4 . . 1 1 2 . 3 2 . 2 4 5 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Secondary Targets 8 | . . . . . . . 1 . . . . . . . . . . 1 1 . . 4 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 1 . Shots Hit Robots 911 | 2 70 10 . 15 21 10 137 9 4 . 3 4 . . 1 12 . 35 32 6 54 209 167 110 Core Hits 581 | 2 27 5 . 7 9 12 72 10 5 . 16 1 . . 2 8 . 90 31 3 19 111 82 69 Critical Hits 76 | . . . . . 1 . 2 . . . . . . . . . . . . . . 11 37 25 Critical Kills 30 | . . . . . . . 1 . . . . . . . . . . . . . . 4 15 10 Critical Parts Destroyed 45 | . . . . . 1 . 1 . . . . . . . . . . . . . . 7 21 15 Melee Attacks 18 | . . . . . . 2 8 . . . . . . . . . . 5 . 1 . 1 1 . Impact 10 | . . . . . . 2 8 . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . . . . . . . 5 . 1 . 1 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 . . . . . . . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32982 | 22 912 154 . 202 223 557 2469 960 455 . 779 80 . . 170 553 . 3962 1810 136 3552 6280 4859 4847 Guns 15161 | 22 727 64 . 61 100 38 2073 . . . 52 80 . . . . . 275 519 136 872 4717 3490 1935 Cannons 1506 | . 183 90 . 141 123 . . . . . . . . . . . . . . . . 65 358 546 Explosions 15723 | . . . . . . 474 396 960 455 . 727 . . . 170 553 . 3247 1291 . 2680 1452 1011 2307 Melee 485 | . . . . . . 45 . . . . . . . . . . . 440 . . . . . . Ramming 107 | . 2 . . . . . . . . . . . . . . . . . . . . 46 . 59 Kinetic 15841 | 22 557 64 . 61 100 27 1965 . . . 52 80 . . . . . 275 519 136 872 4782 3848 2481 Thermal 2342 | . 353 90 . 141 123 187 40 25 52 . 202 . . . 50 . . 350 213 . . 370 146 . Explosive 4987 | . . . . . . . . . . . . . . . . . . . . . 2680 . . 2307 Electromagnetic 9220 | . . . . . . 298 464 935 403 . 525 . . . 120 553 . 2897 1078 . . 1082 865 . Impact 45 | . . . . . . 45 . . . . . . . . . . . . . . . . . . Slashing 440 | . . . . . . . . . . . . . . . . . . 440 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 2 2 2 2 2 2 6 6 7 7 7 . . . . . . . 6 . . 10 10 14 Average Corruption 4 | . 1 2 2 2 2 2 1 6 6 7 7 . . . . . . . 4 . . 7 6 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 282 | . 2 4 4 4 . 7 12 13 16 7 21 . . . . . . . 31 . . 68 25 68 Message Errors 53 | . 1 2 3 1 . 2 4 2 4 1 2 . . . . . . . 8 . . 9 4 10 Matter Fused 49 | . . . . . . . 2 2 4 . 5 . . . . . . . 8 . . 14 2 12 Heat Flow Errors 33 | . . 1 . . . 3 2 3 2 4 1 . . . . . . . 2 . . 6 3 6 Energy Discharges 27 | . . . . . . 1 1 2 . . 3 . . . . . . . 4 . . 7 4 5 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Data Loss (minor) 30 | . . 1 1 2 . 1 . 2 1 2 4 . . . . . . . 4 . . 5 4 3 Data Loss (major) 13 | . . . . . . . . . 2 . 2 . . . . . . . 1 . . 6 . 2 Misfires 9 | . . . . . . . . . 2 . 2 . . . . . . . 1 . . 2 . 2 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Targeting Errors 52 | . 1 . . 1 . . 3 1 1 . 2 . . . . . . . 3 . . 15 7 18 Weapon Failures 5 | . . . . . . . . 1 . . . . . . . . . . . . . 2 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 460 | . . . . . . 5 6 10 25 . . . . . 13 5 . 209 34 . 14 11 51 77 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 282 | . . . . . . 5 6 10 25 . . . . . 13 5 . 31 34 . 14 11 51 77 Melee 178 | . . . . . . . . . . . . . . . . . . 178 . . . . . . Knockbacks 12 | . . . . . . . . . . . . . . . . . . . . . . 1 4 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . 1 4 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 997 | . . . . . . . 21 . 18 . 19 . . . . 70 . 20 323 . 372 91 . 63 Shots 42 | . . . . . . . 1 . 1 . 1 . . . . 3 . 1 17 . 11 6 . 1 Rammed 5 | . 1 . . . . . . . . . . . . . . . . . . . . 3 . 1 Targets Rammed 5 | . 1 . . . . . . . . . . . . . . . . . . . . 3 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 565 | . 262 124 . 126 480 197 495 170 200 274 84 54 . 6 171 64 . 194 181 154 99 565 206 247 Average Temperature 84 | . 56 49 . 49 242 51 97 54 63 115 36 30 . 6 87 38 . 61 81 76 37 86 93 89 Received Heat Transfer 3577 | . 432 18 . 18 153 99 285 54 54 . 9 24 . . 6 96 . 345 12 9 . 966 288 709 Effects 10 | . . . . . 2 . 1 . . 1 . . . . . . . . . . . 5 . 1 Shutdowns 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 51 | . . . . . . . . . . . . . . . . . . 7 3 1 1 22 11 6 Total Turns 681 | . . . . . . . . . . . . . . . . . . 115 31 16 33 225 167 94 Longest Duration 51 | . . . . . . . . . . . . . . . . . . 38 16 16 33 35 46 51 Robots Corrupted 34 | . . . . . . . . 4 1 . 1 . . . . 1 . 18 . . . 5 4 . Combat Hostiles 34 | . . . . . . . . 4 1 . 1 . . . . 1 . 18 . . . 5 4 . Parts Fried 61 | . . . . . . . 3 11 . . 4 . . . . 2 . 19 6 . . 10 6 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 2994 | . 804 185 . 296 259 250 100 50 50 . 150 . . . 50 . . 200 200 . . 250 150 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 27 | . . . . . . 3 1 1 2 . 4 . . . 1 . . 4 7 . . 2 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Fac Ext Peak Influence 1877 | 5 225 135 . 85 118 562 435 . . . . 133 46 963 . . . . . 58 123 1802 1877 1715 Initial 1100 | . 3 80 . . . 49 255 . . . . 100 46 . . . . . . 11 20 . 1100 859 Average 465 | 1 110 71 . 62 80 338 160 . . . . 127 34 480 . . . . . 35 21 805 1447 1235 Maximum Alert Level 5 | . 1 . . . . 2 2 . . . . . . 3 . . . . . . . 5 5 5 Low Security (%) 49 | 100 89 100 . 100 100 26 63 . . . . 100 100 24 . . . . . 100 100 13 . . Level 1 14 | . 10 . . . . 37 30 . . . . . . 35 . . . . . . . 13 . . Level 2 8 | . . . . . . 35 6 . . . . . . . . . . . . . . 25 . . Level 3 10 | . . . . . . . . . . . . . . 39 . . . . . . . 7 . 47 Level 4 13 | . . . . . . . . . . . . . . . . . . . . . . 32 74 41 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 2 25 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . 5 . 10 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 5 . . . 1 3 5 . . . 1 . . 6 . . . . . 1 . 18 12 13 Investigation 6 | . 3 . . . . 1 . . . . . . . 2 . . . . . . . . . . Extermination 14 | . . . . . . . 4 . . . . . . 2 . . . . . 1 . 4 3 . Reinforcement 17 | . 2 . . . 1 1 1 . . . . . . 1 . . . . . . . 5 2 4 Assault 22 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . 6 4 9 Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . . . . . . . . 3 2 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Fac Ext Distress Signals 10 | . 1 . . . . 2 1 . . . . . . 1 . . . . . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 426 | . 32 2 . 3 6 23 30 11 7 . 11 1 . 17 2 4 . 32 18 1 5 86 51 84 Peak Tracking Total 20 | . 4 2 . 3 4 7 6 6 4 . 5 1 . 4 2 3 . 20 5 1 2 8 8 20 Tactical Retreats 42 | . 9 . . . . 1 2 1 1 . 1 . . 1 . . . 6 . . . 7 9 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Fac Ext Traps Triggered 16 | . 4 . . . 1 1 1 . . . . 1 . 4 . . . . . 1 . 1 . 2 Indirectly 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Fac Ext Machines Disabled 29 | . . . . . . 3 3 . . . 1 . . 3 . . . 3 . . . 9 1 6 Max in Single Turn 1 | . . . . . . 1 1 . . . 1 . . . . . . 1 . . . 1 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Fac Ext Machines Accessed 40 | . 7 . 1 . 2 7 5 . . 4 . . . 7 . . 1 . . . . 5 . 1 Terminals 23 | . 5 . . . 1 6 3 . . . . . . 3 . . . . . . . 4 . 1 Fabricators 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 104 | . 13 . 1 . 6 9 18 . . 29 . . . 16 . . 3 . . . . 8 . 1 Successful 76 | . 7 . 1 . 5 8 9 . . 29 . . . 9 . . 3 . . . . 5 . . Failed 27 | . 5 . . . 1 1 9 . . . . . . 7 . . . . . . . 3 . 1 Catastrophic 7 | . 1 . . . 1 1 . . . . . . . 3 . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 15 . . . . 1 3 . . . . . . 3 . . 6 . . . . . . . Terminals 40 | . 11 . . . 2 7 6 . . . . . . 7 . . . . . . . 6 . 1 Fabricators 9 | . . . . . . . . . . . . . . 7 . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . 3 . . . . . . 1 . . . . . . . . . . Scanalyzers 14 | . . . . . 4 . 9 . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Terminal Hacks 53 | . 5 . 1 . 1 7 1 . . 29 . . . 3 . . 3 . . . . 3 . . Record 12 | . . . 1 . . . . . . 11 . . . . . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . 8 . . . . . . 3 . . . . 1 . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . 1 . . . 3 . . . 1 . . . . . . . . . . Open Door 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . 5 . . . . . . . 2 . . Load Schematic 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Build 4 | . . . . . . . . . . . . . . 3 . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 4 . 8 . . . . . . . . . . . . . . . . . Insert Component 5 | . . . . . 2 . 3 . . . . . . . . . . . . . . . . . Analyze 7 | . . . . . 2 . 5 . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . 1 . . . . . . . 1 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . Tunnel 3 | . 2 . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 3 . . . 2 2 5 . . . . . . 6 . . . . . . . 5 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 2 . 2 . . 8 . . . . . . 3 . . . . 1 . . Parts Built 4 | . . . . . . . . . . . . . . 3 . . . . . . . 1 . . Matter 774 | . . . . . . . . . . . . . . 672 . . . . . . . 102 . . Time 406 | . . . . . . . . . . . . . . 355 . . . . . . . 51 . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 11 . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . 3 . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired 14 | . . . . . . . . 2 . . 1 . . . . . . . . . . . . 11 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Fac Ext Total Allies 71 | . . . . . . 10 . 2 . . 2 . 21 . . . 2 . . . 18 . . 16 Largest Group 21 | . . . . . . 10 1 2 2 1 3 2 21 20 7 5 5 5 . . 18 18 . 8 Highest-Rated Group 873 | . . . . . . 173 16 50 50 25 148 112 873 827 305 165 285 285 . . 650 650 . 443 Highest-Rated Ally 156 | . . . . . . 29 16 25 25 25 94 87 94 94 94 33 94 94 . . 50 50 . 156 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 643 | . . . . . . 122 2 . 14 . 39 4 . 109 7 . . 45 . . 32 141 . 128 Total Damage 17813 | . . . . . . 1584 17 . 344 . 1219 119 . 4254 198 . . 1896 . . 1054 3460 . 3668 Kills 104 | . . . . . . 14 . . 4 . 3 1 . 27 1 . . 8 . . 2 21 . 23 Allies Corrupted 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Fac Ext Robot Analysis Total 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . 1 . 1 . . . 2 1 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Fac Ext Turns Passed 27773 | 80 1427 592 485 419 272 925 2378 455 545 156 667 279 533 1817 572 1097 2386 4580 1477 275 1198 3020 834 1304 Spaces Moved 13095 | 43 728 355 271 177 92 352 905 255 322 95 384 148 300 978 345 561 1338 2140 620 110 546 1195 248 587 Core 131 | 1 . . . . . . . . . . . . . . . . . . . . 44 . . 86 Treads 7690 | 42 728 355 271 177 92 352 709 . . . . . . . . . . 1788 620 110 502 1195 248 501 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5274 | . . . . . . . 196 255 322 95 384 148 300 978 345 561 1338 352 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 240 240 160 160 160 160 160 160 170 160 160 170 170 130 220 220 50 200 160 50 Average Speed 181 | 157 160 160 172 200 240 240 222 160 160 160 160 169 170 166 160 170 170 178 220 220 182 200 169 159 Slowest Speed 320 | 160 160 160 200 200 240 320 240 160 160 160 160 170 170 170 170 170 170 220 220 220 220 200 200 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 89 55 57 48 10 61 24 44 43 71 61 4 96 27 59 73 85 82 75 3 97 35 9 63 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 6 | . 2 . . . . . . . . 1 1 . . 1 . . . . 1 . . . . . Known Exits Taken 15 | . . . . 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . 1 . . . 2 . . 2 . . . 2 2 2 . 2 . . . . . Spaces Dug 30 | . . . . . . . 3 . . . . . . . . . . 1 . 1 . 1 1 23 Terrain Destroyed 649 | . . . . . . 12 6 4 17 . 12 . . . 8 . . 82 36 1 155 17 37 262 Melee 7 | . . . . . . . 3 . . . . . . . . . . 1 . 1 . 1 1 . Projectile 64 | . . . . . . . . . . . . . . . . . . 3 1 . . 11 28 21 AOE 578 | . . . . . . 12 3 4 17 . 12 . . . 8 . . 78 35 . 155 5 8 241 Terrain Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Fac Ext Total 16067 | 51 869 370 291 220 125 415 1153 284 343 99 426 174 331 1171 364 683 1453 2835 703 137 678 1595 471 826 Wait 1524 | . 34 7 . 31 13 24 65 . 13 5 31 14 8 141 10 89 99 485 26 15 34 197 86 97 Move 13071 | 42 727 354 270 176 91 351 904 254 321 94 383 148 299 975 344 560 1337 2139 619 110 545 1194 247 587 Hop 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Pick Up 300 | 2 19 2 16 1 8 16 45 2 . . . 1 10 11 1 3 7 64 11 2 33 30 14 2 Fast Attach 97 | 6 5 . 1 . . 3 7 . . . . 4 . 1 2 1 1 16 . 1 13 15 11 10 Attach 104 | . 5 . . . 3 3 12 . . . . 2 . 2 . 1 . 15 9 2 14 17 10 9 Detach 18 | . . . . . . 1 . . . . . 2 . 2 1 . . 3 3 . . 3 2 1 Swap 75 | . 2 . . 1 . 2 11 1 1 . 1 . . 6 1 3 1 13 3 3 1 14 7 4 Drop 186 | . 6 2 4 . . 2 45 2 . . . 2 14 14 3 4 8 46 6 1 1 16 7 3 Fire 612 | 1 70 5 . 11 10 11 56 19 8 . 9 1 . 2 2 22 . 49 26 2 37 105 86 80 Melee 18 | . . . . . . 2 8 . . . . . . . . . . 5 . 1 . 1 1 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 1 . . . . . . . . . . . . . . . . . . . . 3 . 1 Escape Stasis 44 | . . . . . . . . . . . . . . 16 . . . . . . . . . 28 Rewire 9 | . . . . . . . . 6 . . 2 . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: [*Res] / *Ext) -4/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 360 | -10/Materials | Lost 5 parts (1p4w) 538 | -10/Materials | Discovered new exit (range 8) 744 | -10/Materials | Discovered new exit (range 9) 947 | -10/Materials | Discovered new exit (range 9) 1083 | -10/Materials | Discovered new exit (range 4) 1322 | -10/Materials | Discovered new exit (range 11) 1337 | -10/Materials | Central database locked down 1508 | -10/Materials | Entered Mines 1522 | -10/Mines | Learned Materials stockpile data 1566 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1722 | -10/Mines | Discovered new exit (range 9) 1842 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2090 | -10/Mines | Discovered new exit (range 5) 2100 | -10/Mines | Entered Exiles 2100 | -10/Exiles | Found Exiles lab abandoned 2557 | -10/Exiles | Discovered new exit (range 11) 2585 | -10/Exiles | Entered Mines 2624 | -9/Mines | Met a Derelict bent on vengeance 2706 | -9/Mines | Build established: Hauler-Mutant 2944 | -9/Mines | Discovered new exit (range 8) 2972 | -9/Mines | Identified exit to Materials 3004 | -9/Mines | Entered Materials 3004 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3073 | -8/Materials | Identified exit to Storage 3276 | -8/Materials | Entered Storage 3298 | -8/Storage | Build established: Hauler-Gunner 3371 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4021 | -8/Storage | Build established: Hauler-Mutant 4076 | -8/Storage | First assault squad dispatched 4119 | -8/Storage | Discovered new exit (range 13) 4201 | -8/Storage | Entered Factory 4201 | -7/Factory | Accompanied by 1 ally 4201 | -7/Factory | Evolved 2 slots: Utility x2 4610 | -7/Factory | Discovered new exit (range 9) 4620 | -7/Factory | Build established: Hauler-Tank 4637 | -7/Factory | Identified exit to Factory 5599 | -7/Factory | Found Powered Armor 5676 | -7/Factory | Found Prototype Launcher 5677 | -7/Factory | Identified Rocket Array 6241 | -7/Factory | Identified exit to Lower Caves 6579 | -7/Factory | Entered Lower Caves 6705 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6708 | -7/Lower Caves | Identified exit to Data Miner 6831 | -7/Lower Caves | Attacked by a faux Warlord 6901 | -7/Lower Caves | Build established: Hauler-Mutant 7012 | -7/Lower Caves | Discovered new exit (range 14) 7031 | -7/Lower Caves | Identified exit to Lower Caves 7034 | -7/Lower Caves | Entered another Lower Caves area 7034 | -7/Lower Caves | Accompanied by 2 allies 7356 | -7/Lower Caves | Learned location of 1 exit from Factory 7382 | -7/Lower Caves | Discovered exit to Data Miner (range 9) 7401 | -7/Lower Caves | Ambushed by wild Derelicts 7579 | -7/Lower Caves | Entered Data Miner 7579 | -7/Data Miner | Accompanied by 1 ally 7579 | -7/Data Miner | Discovered new exit (range 6) 7610 | -7/Data Miner | Met Data Miner 7653 | -7/Data Miner | Learned location of Section 7 (-2) 7653 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7680 | -7/Data Miner | Received God Mode back door access code from Data Miner 7728 | -7/Data Miner | Identified exit to Proximity Caves 7735 | -7/Data Miner | Entered Proximity Caves 7735 | -6/Proximity Caves | Accompanied by 1 ally 7823 | -6/Proximity Caves | Escorted by Enhanced Grunt 7943 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8240 | -6/Proximity Caves | Discovered exit to Factory (range 15) 8255 | -6/Proximity Caves | Spotted B-75 Beast 8402 | -6/Proximity Caves | Entered Factory 8402 | -6/Factory | Accompanied by 2 allies 8402 | -6/Factory | Evolved 2 slots: Utility x2 8403 | -6/Factory | Identified exit to Factory 8681 | -6/Factory | Sucked down chute 8681 | -6/Factory | Entered Waste 8681 | -6/Waste | Met up with 1 ally sucked down the chute earlier 8682 | -6/Waste | Joined by Warlord forces that had cleared the area 8707 | -6/Waste | Build established: Hauler-Tank 8913 | -6/Waste | Found Damper Plating 8916 | -6/Waste | Found Damper Plating 9085 | -6/Waste | Discovered new exit (range 11) 9171 | -6/Waste | Identified exit to Factory 9214 | -6/Waste | Entered Factory 9214 | -6/Factory | Accompanied by 20 allies 9479 | -6/Factory | Discovered exit to Factory (range 15) 9994 | -6/Factory | Fabricated Humpback (x1) 10155 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 10307 | -6/Factory | Fabricated Lgt. Regenerative Plating? 10315 | -6/Factory | Local fabrication network quarantined 10455 | -6/Factory | Build established: Hauler-Mutant 10552 | -6/Factory | Discovered exit to Factory (range 12) 10614 | -6/Factory | First assault squad dispatched 10629 | -6/Factory | Incoming assault squad redirected 10929 | -6/Factory | Identified exit to Lower Caves 11031 | -6/Factory | Entered Lower Caves 11031 | -6/Lower Caves | Accompanied by 7 allies 11283 | -6/Lower Caves | Learned 8 Factory zone layouts 11297 | -6/Lower Caves | Encountered a Warlord checkpoint 11504 | -6/Lower Caves | Discovered new exit (range 15) 11528 | -6/Lower Caves | Identified exit to Lower Caves 11565 | -6/Lower Caves | Found Prototype Device 11565 | -6/Lower Caves | Identified Exp. Thermal Shield 11603 | -6/Lower Caves | Entered another Lower Caves area 11603 | -6/Lower Caves | Accompanied by 5 allies 11670 | -6/Lower Caves | Discovered exit to Factory (range 3) 11709 | -6/Lower Caves | Spotted B-75 Beast 11760 | -6/Lower Caves | Destroyed B-75 Beast 11906 | -6/Lower Caves | Encountered a Warlord checkpoint 12201 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12243 | -6/Lower Caves | Discovered new exit (range 5) 12255 | -6/Lower Caves | Identified exit to Zion 12700 | -6/Lower Caves | Entered Zion 12700 | -6/Zion | Accompanied by 3 allies 13447 | -6/Zion | Received a hallucinogenic algorithm 13490 | -6/Zion | Learned Factory stockpile data 13685 | -6/Zion | Given A8's code to call for help 13979 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14364 | -6/Zion | Found Prototype Processor 14366 | -6/Zion | Identified Exp. Target Analyzer 14369 | -6/Zion | Found Prototype Processor 14409 | -6/Zion | Identified Exp. Terrain Scan Processor 14443 | -6/Zion | Found Prototype Processor 14482 | -6/Zion | Identified Exp. Core Analyzer 14516 | -6/Zion | Found Exp. Signal Interpreter 14892 | -6/Zion | Opened final containment barrier to the Deep Caves 14979 | -6/Zion | Discovered new exit (range 5) 14982 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14991 | -6/Zion | Identified exit to Deep Caves 15024 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15026 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15086 | -6/Zion | Entered Deep Caves 15086 | -6/Deep Caves | Accompanied by 5 allies 15627 | -6/Deep Caves | Attacked by Z-Imprinter 15658 | -6/Deep Caves | Destroyed Z-Imprinter 15940 | -6/Deep Caves | Build established: Tank 16252 | -6/Deep Caves | Z-Facility disabled 16425 | -6/Deep Caves | Build established: Mutant 16626 | -6/Deep Caves | Found Prototype Protection 16636 | -6/Deep Caves | Identified Zio. Weapon Casing 17126 | -6/Deep Caves | Found Prototype Protection 17126 | -6/Deep Caves | Identified Zio. Heavy Carapace 17904 | -6/Deep Caves | Discovered new exit (range 6) 17913 | -6/Deep Caves | Identified exit to Proximity Caves 18667 | -6/Deep Caves | Spotted as-65301 18668 | -6/Deep Caves | Build established: Scavenger-Mutant 18678 | -6/Deep Caves | Exposed GOLEM chamber 18685 | -6/Deep Caves | Destroyed as-65301 18774 | -6/Deep Caves | Destroyed 12 combat bots 19328 | -6/Deep Caves | Found Zio. Weapon Casing 19331 | -6/Deep Caves | Found Zio. Weapon Casing 19349 | -6/Deep Caves | Spotted as-35192 19371 | -6/Deep Caves | Build established: Hauler-Mutant 19399 | -6/Deep Caves | Destroyed as-35192 19442 | -6/Deep Caves | Found Zio. Weapon Casing 19605 | -6/Deep Caves | Spotted as-23527 19610 | -6/Deep Caves | Destroyed as-23527 19666 | -6/Deep Caves | Entered Proximity Caves 19754 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20153 | -5/Proximity Caves | Learned location of Armory (-4) 21143 | -5/Proximity Caves | Entered Factory 21143 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21144 | -5/Factory | Identified exit to Upper Caves 21418 | -5/Factory | Sucked down chute 21418 | -5/Factory | Entered Waste 21440 | -5/Waste | Spotted C-40 Crusher 21467 | -5/Waste | Spotted C-40 Crusher 21476 | -5/Waste | Destroyed C-40 Crusher 21491 | -5/Waste | Destroyed C-40 Crusher 21516 | -5/Waste | Spotted C-40 Crusher 21552 | -5/Waste | Destroyed C-40 Crusher 21586 | -5/Waste | Spotted C-40 Crusher 21597 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21600 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 21604 | -5/Waste | Crushed by Compactor (1 part destroyed) 21607 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21610 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 21620 | -5/Waste | Crushed by Compactor (1 part destroyed) 21623 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21626 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21630 | -5/Waste | Destroyed C-40 Crusher 21651 | -5/Waste | Spotted C-40 Crusher 21654 | -5/Waste | Lost 7 parts (1p1n4u1w) 21673 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21676 | -5/Waste | Crushed by Compactor (1 part destroyed) 21682 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21685 | -5/Waste | Crushed by Compactor (1 part destroyed) 21688 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21694 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 21697 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 21700 | -5/Waste | Crushed by Compactor (1 part destroyed) 21710 | -5/Waste | Warlord forces began an assault 21731 | -5/Waste | Lost 6 parts (1n2u3w) 22355 | -5/Waste | Found Broken Fusion Bomb Launcher 22375 | -5/Waste | Build established: Hauler-Tank 22565 | -5/Waste | Discovered new exit (range 12) 22603 | -5/Waste | Found Quantum Capacitor 22616 | -5/Waste | Entered Factory 22616 | -5/Factory | Accompanied by 18 allies 22888 | -5/Factory | Discovered new exit (range 6) 22920 | -5/Factory | Identified exit to Factory 23482 | -5/Factory | Garrison activated, responded to threat 23816 | -5/Factory | First assault squad dispatched 23820 | -5/Factory | Spotted B-75 Beast 23885 | -5/Factory | Discovered exit to Factory (range 10) 24427 | -5/Factory | Local fabrication network quarantined 24439 | -5/Factory | Fabricated Humpback (x1) 24581 | -5/Factory | Discovered exit to Factory (range 16) 25226 | -5/Factory | Lost 3 parts (2u1w) 25475 | -5/Factory | High security lockdown imminent 25555 | -5/Factory | High security lockdown engaged 25593 | -5/Factory | System corruption reached 10% 25602 | -5/Factory | Discovered exit to Factory (range 11) 25634 | -5/Factory | Destroyed 7 combat bots 25636 | -5/Factory | Entered another Factory area 25636 | -4/Factory | Evolved 2 slots: Propulsion x2 25637 | -4/Factory | Identified exit to Extension 25665 | -4/Factory | Lost 3 parts (3w) 25726 | -4/Factory | Garrison activated, responded to threat 25928 | -4/Factory | First assault squad dispatched 26142 | -4/Factory | Lost 3 parts (1n1u1w) 26151 | -4/Factory | Discovered new exit (range 10) 26254 | -4/Factory | System corruption reached 10% 26445 | -4/Factory | Incoming assault squad redirected 26470 | -4/Factory | Entered Extension 26500 | -4/Extension | Disrupted transfer network 26673 | -4/Extension | Rescued a captive Derelict 26678 | -4/Extension | Rescued a captive Derelict 26701 | -4/Extension | Rescued a captive Derelict 26720 | -4/Extension | First assault squad dispatched 26961 | -4/Extension | Core integrity fell below 50% 27000 | -4/Extension | Incoming assault squad redirected 27040 | -4/Extension | Rescued a captive Derelict 27082 | -4/Extension | Rescued A7 27135 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 27141 | -4/Extension | Destroyed 7 combat bots 27275 | -4/Extension | Build established: Hauler-Mutant 27305 | -4/Extension | Spotted B-86 Titan 27316 | -4/Extension | Spotted B-86 Titan 27388 | -4/Extension | Lost 4 parts (1p1n2u) 27496 | -4/Extension | Incoming assault squad redirected 27633 | -4/Extension | High security lockdown imminent 27657 | -4/Extension | Released all parts (16) 27688 | -4/Extension | Lost 16 parts (1p11u4w) 27695 | -4/Extension | Core integrity fell below 20% 27713 | -4/Extension | High security lockdown engaged 27774 | -4/Extension | Core destroyed Last Messages --------------- 27758_ G-67 Veteran unfolds itself. 27758_ E-15 Imp unfolds itself. 27759_ Slammed into Wall. 27759_ Destabilizing: Core damaged (-34). 27760_ C-30 ARC bursts open, deploying its payload. 27760_ P-70 Sage unfolds itself. 27760_ M-36 Artificer unfolds itself. 27763_ Penetrated by Slug. 27765_ C-30 ARC bursts open, deploying its payload. 27765_ L-61 Swordsman unfolds itself. 27767_ Slammed into Wall. 27767_ Destabilizing: System corrupted (+2). 27767_ Destabilizing: System corrupted (+1). 27767_ Slug penetrates Wall. 27771_ P-70 Sage destroyed. 27771_ E-15 Imp destroyed. 27774_ Slug penetrates Wall. 27774_ Slammed into Wall. 27774_ Destabilizing: System corrupted (+1). 27774_ Destabilizing: Core damaged (-11). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ###########??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ## #??????????????????????????????????? | | ?# ######### #???????????????????? | | ?# ## / = = #???????????????????? | | ## ######= = +???????????????????? | | ## #???????????????????????????????? | | ## #????????????????? #????????????? | | ?# #???????????????h #????????????? | | ?# ##############|%[ ##???????????? | | ##### g /=%@glmg lbl b%%%#????? | | # ########### g ###???????????? | | # #???????????? #?????????????? | | #############??????????????#?????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #####????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 130 Energy Generation 41 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1850 Resistance: TH 30 Resistance: EM 90 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 12 Armor Integrity Analysis 50 Recoil Reduction 4 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Battle Rifle | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Hyp. Railgun | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Humpback | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Humpback | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Help From High Places Signs Are For Wimps Challenges ------------ None Game ------ Seed SalvageStealthBeam Manual? 0 Play Time 03:43:26 Cumulative 125.9 hours Start 2021.12.10 @ 23:31:58 End 2021.12.11 @ 03:42:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/0/1/0/0/0/0 Lore% 45 Gallery% 64 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 776cad10-97fc-4cd6-a125-b0eb7d8a1661