Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 13:55:58 Player: Barbarossa Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (84) 420 Value Destroyed (2618) 2618 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 4951 Bonus ------- High Alert Combat Kills 233 Cogmind --------- Core Integrity 104/550 Matter 1/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Disposable Heat Sink High-capacity Matter Pod (200) Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Particle Gun Heavy Particle Gun Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Cooled Airjet Cooled Airjet > --- UTILITY ---------- Cooling System Large Storage Unit Signal Interpreter Long-range Tractor Beam > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Armored Treads Armored Treads Wheel Disposable Heat Sink High-capacity Matter Pod Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Assault Cannon Assault Cannon Datajack Plasma Cutter [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 60 | . 11 24 25 Power 7 | . 3 2 2 Engine 5 | . 3 2 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 24 | . 3 12 9 Treads 9 | . . 7 2 Leg 1 | . . . 1 Wheel 11 | . 3 5 3 Hover 3 | . . . 3 Flight . | . . . . Utility 5 | . 2 1 2 Device 3 | . 1 . 2 Storage 1 | . 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 24 | . 3 9 12 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 9 | . 1 3 5 Ballistic Cannon 11 | . 2 5 4 Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 2 | . . . 2 Parts Lost 29 | . 3 10 16 Power 6 | . 1 2 3 Propulsion 14 | . 1 5 8 Utility 2 | . . . 2 Weapon 7 | . 1 3 3 Highest Loss Streak 5 | . 2 5 3 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 93 98 79 Engine 9 | . 12 11 3 Core 1 | . . . 3 Treads 16 | . . 22 19 Leg 1 | . 6 . . Wheel 15 | . 21 20 6 Device 6 | . 10 1 9 Storage 11 | . 14 11 9 Processor 7 | . . 9 9 Ballistic Gun 10 | . 11 7 13 Ballistic Cannon 10 | . 12 13 3 Naked Turns . | . . . . Heaviest Build 39 | 14 34 35 39 Greatest Support 80 | 20 26 26 80 Greatest Overweight (x) 11 | . 1 3 11 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 14 | . 11 15 15 Most Carried 15 | . 15 15 15 Average Carried 13 | . 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 14 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2350 | 188 347 1058 757 Remotely 401 | . . . 401 Salvage Created 2798 | . 475 1491 832 Parts 157 | . 26 92 39 Haulers Intercepted 6 | . . 4 2 Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 62 | . 9 31 22 Guns 37 | . 5 13 19 Cannons 24 | . 3 18 3 AOE 1 | . 1 . . Classes Destroyed 14 | . 4 5 5 Worker 1 | . . 1 . Builder 2 | . 1 1 . Hauler 6 | . . 4 2 Recycler 5 | . 1 4 . Operator 1 | . . 1 . Watcher 7 | . 1 5 1 Swarmer 9 | . . 9 . Grunt 37 | . 9 14 14 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 9 | . . 8 1 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Heavy 1 | . . . 1 Best Kill Streak 12 | . 3 12 5 Combat Bots Only 10 | . 3 10 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 512 | . 60 221 231 Missed 151 | . 18 65 68 Damage Taken 4941 | . 511 1685 2745 Core 746 | . 89 211 446 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 36 | . 36 . . Core Remaining (%) 70 | 100 64 47 . Volleys Fired 249 | . 44 109 96 Largest 2 | . 2 2 2 Hottest 88 | . 78 88 88 Shots Fired 467 | . 71 213 183 Gun 282 | . 53 96 133 Cannon 181 | . 18 113 50 Launcher . | . . . . Special 4 | . . 4 . Kinetic 447 | . 64 209 174 Thermal 13 | . . 4 9 Explosive . | . . . . Electromagnetic 7 | . 7 . . Robot Hit Streak 25 | . 8 13 25 Robot Miss Streak 7 | . 2 5 7 Penetration Max 1 | . . . 1 Secondary Targets 5 | . . 1 4 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 318 | . 47 119 152 Core Hits 199 | . 21 56 122 Critical Kills 1 | . . 1 . Critical Parts Destroyed 3 | . . 3 . Critical Strikes 9 | . . 8 1 Destroy 4 | . . 4 . Blast 5 | . . 4 1 Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5903 | . 732 2352 2819 Guns 3540 | . 440 987 2113 Cannons 2259 | . 214 1339 706 Explosions 78 | . 78 . . Melee . | . . . . Ramming 4 | . . 4 . Kinetic 5619 | . 590 2326 2703 Thermal 216 | . 78 22 116 Explosive . | . . . . Electromagnetic 64 | . 64 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . 11 12 Projectiles 23 | . . 11 12 Explosions . | . . . . Melee . | . . . . Knockbacks 33 | . 4 19 10 Impact . | . . . . Kinetic 28 | . 3 15 10 Secondary 5 | . 1 4 . Self-Inflicted Damage 2 | . . 2 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 164 | . 63 90 164 Average Temperature 27 | . 36 27 16 Received Heat Transfer 1563 | . 303 504 756 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 396 | . 100 74 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 757 | . 142 757 530 Initial 319 | . . 33 319 Average 294 | . 80 386 323 Maximum Alert Level 3 | . . 3 2 Low Security (%) 38 | . 100 16 23 Level 1 31 | . . 36 47 Level 2 27 | . . 41 28 Level 3 2 | . . 6 . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 1 5 4 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | . 11 48 30 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 6 | . . 4 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts 5 | . . . 5 Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . . . 1 Reused 1 | . . . 1 Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . . 5 3 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 4 4 Terminals 9 | . 3 3 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 33 | . 12 12 9 Successful 20 | . 5 9 6 Failed 13 | . 7 3 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 17 | . 6 4 7 Terminals 24 | . 9 7 8 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access 1 | . . . 1 Terminal Hacks 6 | . 1 3 2 Prototype ID Bank 1 | . . 1 . Alert Level 1 | . . . 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 7 | . 2 2 3 Terminals 7 | . 2 2 3 Botnet 7 | . 2 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 3 3 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2292 | . 533 989 770 Spaces Moved 1205 | 1 336 561 307 Core 2 | . . . 2 Treads 104 | . . 4 100 Legs 64 | 1 56 . 7 Wheels 1035 | . 280 557 198 Hover . | . . . . Flight . | . . . . Fastest Speed 80 | 120 80 95 105 Average Speed 114 | 120 105 106 136 Slowest Speed 600 | 120 120 250 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 2 46 58 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . 5 12 10 Melee . | . . . . Projectile 24 | . 2 12 10 AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1648 | . 444 733 471 Wait 73 | . 37 16 20 Move 1202 | . 335 560 307 Hop . | . . . . Pick Up 34 | . 12 14 8 Fast Attach 16 | . 5 2 9 Attach 22 | . 2 11 9 Detach . | . . . . Swap 22 | . 4 11 7 Drop 22 | . 5 9 8 Fire 249 | . 44 109 96 Melee 2 | . . . 2 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 5 | . . . 5 Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Repaired Lgt. Ion Engine 471 | -10/Materials | Discovered new exit (range 13) 476 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 5) 534 | -10/Materials | Entered another Materials area 534 | -9/Materials | Evolved 2 slots: Propulsion x2 629 | -9/Materials | Discovered new exit (range 7) 662 | -9/Materials | Identified exit to Mines 762 | -9/Materials | Discovered new exit (range 12) 800 | -9/Materials | Lost 5 parts (3n2w) 803 | -9/Materials | Destroyed 10 combat bots 821 | -9/Materials | Identified exit to Storage 914 | -9/Materials | Lost 3 parts (1p1n1w) 1235 | -9/Materials | Discovered new exit (range 16) 1356 | -9/Materials | Discovered exit to Storage (range 14) 1390 | -9/Materials | Core integrity fell below 50% 1501 | -9/Materials | Discovered new exit (range 15) 1522 | -9/Materials | Identified exit to Materials 1523 | -9/Materials | Entered another Materials area 1523 | -8/Materials | Evolved 2 slots: Utility x2 1551 | -8/Materials | Build established: Scavenger-Mutant 1896 | -8/Materials | Lost 3 parts (1p1n1w) 1929 | -8/Materials | Build established: Mutant 2081 | -8/Materials | Garrison activated, responded to threat 2147 | -8/Materials | Lost 3 parts (1p1n1u) 2164 | -8/Materials | Core integrity fell below 50% 2293 | -8/Materials | Self-destructed Last Messages --------------- 02266_ K-01 Serf collects debris. 02272_ K-01 Serf destroyed. 02272_ K-01 Serf collects debris. 02272_ R-06 Scavenger collects Particle Gun. 02274_ G-50 Soldier destroyed. 02275_ K-01 Serf collects debris. 02275_ Flak Gun destroyed. 02276_ K-01 Serf collects debris. 02280_ U-05 Engineer builds a Door. 02280_ K-01 Serf collects debris. 02281_ Destroyed Lgt. Nuclear Core. 02281_ G-47 Trooper knocked back. 02281_ Aluminum Leg destroyed. 02283_ K-01 Serf collects debris. 02283_ G-47 Trooper destroyed. 02283_ K-01 Serf collects debris. 02287_ K-01 Serf knocked back. 02287_ K-01 Serf collects debris. 02290_ K-01 Serf destroyed. 02291_ K-01 Serf collects debris. 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Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeGyrokineticKatana Manual? 0 Play Time 00:27:21 Cumulative 147.8 hours Start 2024.05.03 @ 13:36:07 End 2024.05.03 @ 13:55:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 289 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3026b18-5451-4275-af2e-c6063d7fe233