Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 12:44:20 Player: BlobtheGreat Result: Destroyed by WE-UA5(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (731) 731 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-42) -42 TOTAL SCORE: 1469 Bonus ------- Friendly Fire -42 Cogmind --------- Core Integrity 0/250 Matter 131/300 Energy 96/100 System Corruption 1% Temperature Cool (2) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Particle Gun Improved Light Cannon > --- INVENTORY (20) --- Ion Engine Light Ion Engine Subdweller Monowheel Medium Storage Unit Subdweller Optics Seismic Detector Seismic Detector ECM Suite Rainbow Chip Particle Gun Powered Cannon Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Subdweller Monowheel Medium Storage Unit Seismic Detector Seismic Detector ECM Suite Light Armor Plating Particle Gun Particle Gun Powered Cannon Improved Light Cannon Improved Light Cannon Datajack [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 9 6 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 2 | . 1 1 Energy Cannon 1 | . 1 . Ballistic Gun 2 | 2 . . Ballistic Cannon 4 | . 2 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 11 | 4 11 13 Power 1 | . 1 2 Propulsion 1 | 3 1 2 Utility 4 | . 4 5 Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 12 | . 5 7 Power 1 | . . 1 Propulsion 5 | . 4 1 Utility 3 | . . 3 Weapon 2 | . 1 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 96 | . 98 93 Engine 11 | . 12 9 Treads 27 | . 27 27 Device 4 | . 6 . Storage 14 | . 14 14 Protection 8 | . 7 12 Energy Gun 1 | . . 4 Ballistic Gun 1 | . 1 . Ballistic Cannon 24 | . 24 23 Peak Build Rating 12 | 7 10 12 Average Rating 9 | 5 9 10 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 56 | 12 56 54 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 16 20 Most Carried 17 | 7 14 17 Average Carried 12 | 4 11 14 Final Capacity 20 | 8 20 20 Final Carried 14 | 7 14 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 830 | 302 325 203 Remotely . | . . . Salvage Created 743 | 150 516 77 Parts 54 | 10 37 7 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 1 | . . 1 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 12 7 Cannons 19 | . 12 7 Classes Destroyed 9 | 2 5 2 Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Mechanic 1 | . 1 . Operator 1 | . 1 . Swarmer 3 | . 3 . Grunt 9 | . 9 . Subdweller 7 | . . 7 Scientist 1 | . . 1 Best Kill Streak 7 | 4 7 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 111 | . 24 87 Missed 31 | . 9 22 Hits 80 | . 15 65 Projectile 80 | . 15 65 Critical Strikes 1 | . . 1 Damage Taken 1521 | . 191 1330 Core 272 | . 25 247 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | 8 34 49 Largest 2 | 2 2 2 Hottest 98 | 40 66 98 Shots Fired 171 | 16 62 93 Gun 38 | 16 7 15 Cannon 133 | . 55 78 Launcher . | . . . Special . | . . . Kinetic 149 | 16 55 78 Thermal 22 | . 7 15 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | 5 8 20 Robot Miss Streak 5 | 3 5 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 110 | 9 37 64 Core Hits 40 | 5 20 15 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2212 | 89 867 1256 Guns 314 | 89 89 136 Cannons 1856 | . 736 1120 Explosions . | . . . Melee . | . . . Ramming 42 | . 42 . Kinetic 1945 | 89 736 1120 Thermal 225 | . 89 136 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 16 | . 6 10 Message Errors 5 | . . 5 Matter Fused 3 | . 1 2 Energy Discharges 2 | . 2 . Data Loss (minor) 2 | . 2 . Data Loss (major) 1 | . . 1 Misfires 3 | . 1 2 Overload Shots . | . . . Overflow Damage 25 | . 25 . Projectiles 25 | . 25 . Explosions . | . . . Melee . | . . . Knockbacks 25 | . 9 16 Impact . | . . . Kinetic 25 | . 9 16 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 8 | 2 6 . Targets Rammed 8 | 2 6 . Kicked . | . . . Crushed . | . . . Highest Temperature 98 | . 98 2 Average Temperature 24 | . 25 2 Received Heat Transfer 324 | . 66 258 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 629 | . 296 333 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 166 | 10 166 . Initial . | . . . Average 52 | 1 56 . Influence Increases 381 | 20 361 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 45 | 20 25 . Destroy Leader 64 | . 64 . Successful Hack 12 | . 12 . Disable Machine 15 | . 15 . Destroy Structure 5 | . 5 . Influence Decreases 381 | 20 361 . Time Decay 381 | 20 361 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 29 9 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 15 1 Successful 8 | . 7 1 Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Robot Analysis 2 | . 2 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 1 | . 1 . Skim 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 950 | 35 903 12 Seismic 950 | 35 903 12 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2875 | 135 1906 834 Spaces Moved 1179 | 60 835 284 Core 3 | 3 . . Treads 1176 | 57 835 284 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 215 | 154 211 240 Slowest Speed 320 | 160 320 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 5 97 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile 3 | . 3 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1339 | 83 910 346 Wait 4 | . 3 1 Move 1177 | 59 834 284 Hop . | . . . Pick Up 23 | 7 12 4 Fast Attach 12 | 7 5 . Attach 7 | . 1 6 Detach 1 | . 1 . Swap 7 | . 5 2 Drop 9 | . 9 . Fire 91 | 8 34 49 Melee . | . . . Ram . | . . . Kick . | . . . Crush 8 | 2 6 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 3) 563 | -10/Materials | Discovered new exit (range 16) 673 | -10/Materials | Discovered new exit (range 5) 1177 | -10/Materials | Discovered new exit (range 16) 2021 | -10/Materials | Discovered new exit (range 10) 2042 | -10/Materials | Entered Subcaves 2043 | -10/Subcaves | Approached by a straggling Scientist 2121 | -10/Subcaves | Learned location of Zion (-6) 2156 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2164 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2456 | -10/Subcaves | Visited 4L-MR0's lab 2480 | -10/Subcaves | Found Powered Cannon 2579 | -10/Subcaves | Discovered new exit (range 5) 2582 | -10/Subcaves | A Subdweller sparked back to life 2582 | -10/Subcaves | A Subdweller sparked back to life 2582 | -10/Subcaves | A Subdweller sparked back to life 2608 | -10/Subcaves | Core integrity fell below 50% 2652 | -10/Subcaves | Found Rainbow Chip 2668 | -10/Subcaves | Lost 7 parts (1p2n1u3w) 2772 | -10/Subcaves | Core integrity fell below 20% 2876 | -10/Subcaves | Destroyed by WE-UA5(R) with Subdweller Machine Gun Last Messages --------------- 02682_ Acquired 6 matter. 02684_ Acquired 3 matter. 02699_ Acquired 6 matter. 02765_ AR-TJV(R) knocked back. 02768_ AR-TJV(R) destroyed. 02771_ CH-EB7(R) knocked back. 02776_ Subatomizers dissect the Sub. Optics. 02777_ CH-EB7(R) knocked back. 02781_ Lgt. Armor Plating destroyed. 02789_ Destroyed Scrap Shield. 02789_ CH-EB7(R) knocked back. 02791_ Subatomizers dissect the Sub. Optics. 02792_ CH-EB7(R) destroyed. 02800_ Acquired 3 matter. 02804_ Acquired 11 matter. 02805_ Subatomizers dissect the Sub. Optics. 02807_ Acquired 6 matter. 02812_ Acquired 22 matter. 02819_ Acquired 6 matter. 02826_ Acquired Sub. Optics. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????###?????????????? | | ????????????????????????#### "### ?????????? | | ???????????????????????## "" ????????? | | ???????????????????##### R" ????????? | | ??????????????????## # # R" ????????? | | ?????????????????## @ "" ?????????? | | ?????????????????# """" #?????????? | | ?????????????????## ##### ###"???????????? | | ??????????????????# ### ###??????????????? | | ??????????????????# ## ###????????????????? | | ???????????????##### ###??????????????????? | | ???????????????# # # #???????????????? | | ???????????????# #???????????????? | | ??????????????##& #??????????????? | | ??????????????# ### #??????????????? | | ??????????????# #?## # #?????????????? | | ??????????????# #??###### ???????????? | | ??????????????# ##??????# #### ??????????? | | ??????????????## ##???##? ???? #?????????? | | ??????????????## #### ## ##??? ???????????? | | ??????????????# #?? #???????????? | | ??????????????## #" " # ###? ###?????????? | | ???????????????#& " & #### ## #?????????? | | ???????????????# #??????????? | | ???????????????# #????? "???? | | ???????????????# " #????? ##?? | | ???????????????## " ###???? ?? | | ????????????????## < ##???#? #? | | ?????????????????# #??? ## #? | | ?????????????????#### ## #### #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableSalvagingBasin Manual? 0 Play Time 00:12:32 Cumulative 208.5 hours Start 2025.12.07 @ 12:32:09 End 2025.12.07 @ 12:44:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 10 Types 7/0/2/0/0/0/0/0/0/1 Lore% 84 Gallery% 73 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2b99c40-5e07-47ac-b37c-421830531b63