Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 18:46:22 Player: drater Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (69) 345 Value Destroyed (3172) 3172 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1732) 1732 TOTAL SCORE: 8869 Bonus ------- High Alert Combat Kills 633 Follower Combat Kills 102 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -3 Cogmind --------- Core Integrity 0/700 Matter 91/300 Energy 100/100 System Corruption 5% Temperature Cool (18) Movement Core (2400) Ox47 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Cargo Storage Unit Signal Interpreter Modified TNC Improved Targeting Computer Relay Coupler [Grunt] (33) > --- WEAPON (2) ------- Autogun > --- INVENTORY (30) --- (None) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Signal Interpreter Modified TNC Improved Targeting Computer Propulsion Shielding Hardlight Generator > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Nuclear Core Cooled Deuterium Engine High-capacity Storage Unit High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Sensor Array Sensor Array Signal Interpreter Utility Shielding Reflective Plating Hardlight Generator Improved Shield Generator High-powered Tractor Beam High-powered Tractor Beam High-powered Tractor Beam Autogun Autogun Autogun [Rating: 40] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Signal Interpreter Device Hardlight Generator Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . . . . 3 2 . . Weapon . | . . . . . . . . . Parts Attached 109 | 6 7 8 2 6 34 7 22 17 Power 8 | 1 . 1 . . 2 1 1 2 Engine 4 | 1 . . . . 2 . 1 . Core 4 | . . 1 . . . 1 . 2 Reactor . | . . . . . . . . . Propulsion 31 | 2 . . . 5 10 . 11 3 Treads 9 | 2 . . . . . . 4 3 Leg 7 | . . . . 1 1 . 5 . Wheel 15 | . . . . 4 9 . 2 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 38 | 1 6 . . . 15 3 7 6 Device 19 | . 2 . . . 12 1 3 1 Storage 5 | 1 2 . . . . 1 . 1 Processor 3 | . 1 . . . 2 . . . Hackware 1 | . . . . . . . . 1 Protection 10 | . 1 . . . 1 1 4 3 Artifact . | . . . . . . . . . Weapon 32 | 2 1 7 2 1 7 3 3 6 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 21 | 2 . 3 1 1 6 2 3 3 Ballistic Cannon 4 | . . . 1 . 1 1 . 1 Launcher 5 | . 1 3 . . . . . 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 3 | . . . . . 2 1 . . Parts Lost 37 | . . 2 . 4 5 . 11 15 Power 2 | . . . . . . . . 2 Propulsion 13 | . . . . 3 2 . 4 4 Utility 10 | . . . . . 1 . 5 4 Weapon 12 | . . 2 . 1 2 . 2 5 Highest Loss Streak 7 | . . 1 . 3 3 . 3 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 99 97 100 98 95 91 90 84 Engine 5 | . 14 13 . . 8 3 4 6 Core 4 | . . . 14 14 . 3 2 . Treads 17 | . 28 28 28 9 . . 13 14 Leg 2 | . . . . 1 . . 5 1 Wheel 4 | . . . . 14 22 23 2 . Device 3 | . . . . . 8 8 5 5 Storage 10 | . 13 14 14 14 9 13 7 7 Processor 18 | . 7 14 14 14 24 23 23 23 Protection 4 | . 5 . . . 2 1 8 6 Ballistic Gun 14 | . 22 16 14 13 14 8 14 5 Ballistic Cannon 1 | . . . 2 14 3 4 . 4 Launcher 1 | . 5 6 . . . . . 3 Special Weapon 2 | . . 1 11 . . . . . Peak Build Rating 40 | 6 9 12 12 12 35 40 40 39 Average Rating 24 | 5 8 9 11 11 31 38 36 34 On Entrance 18 | . 6 9 12 12 12 35 40 38 Naked Turns . | . . . . . . . . . Heaviest Build 200 | 13 50 50 50 50 62 200 200 167 Greatest Support 60 | 40 40 40 40 40 42 30 60 60 Greatest Overweight (x) 50 | . 1 1 1 4 5 6 15 50 Average Overweight (x) 2 | . . 1 1 1 1 4 4 4 Largest Inventory Capacity 30 | 8 20 20 20 20 20 30 30 30 Average Capacity 24 | 7 18 20 20 20 20 28 30 29 Most Carried 30 | 4 20 20 20 20 20 29 30 30 Average Carried 23 | 2 17 19 19 19 19 25 28 26 Final Capacity 30 | 8 20 20 20 20 20 30 30 30 Final Carried 30 | 3 20 20 19 20 20 28 30 . Class Distribution -------------------- 45% | Mutant 40% | Hauler-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Matter Collected 3104 | 224 132 512 . 320 538 171 976 231 Remotely . | . . . . . . . . . Salvage Created 2309 | . 140 87 . 99 473 . 1104 406 Parts 141 | . 16 11 . 6 35 . 49 24 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Combat Hostiles Destroyed 63 | . 4 6 . 4 12 . 21 16 Guns 42 | . 2 3 . 2 11 . 21 3 Cannons 7 | . . . . 2 1 . . 4 AOE 14 | . 2 3 . . . . . 9 Classes Destroyed 12 | . 3 1 . 2 2 . 2 2 Worker 2 | . . . . . 2 . . . Builder 2 | . 2 . . . . . . . Tunneler 1 | . . . . 1 . . . . Watcher 3 | . 3 . . . . . . . Swarmer 12 | . . 5 . . 4 . . 3 Grunt 37 | . 4 1 . 2 7 . 17 6 Brawler 1 | . . . . . . . 1 . Duelist 5 | . . . . . . . 1 4 Protector 1 | . . . . . . . . 1 Sentry 4 | . . . . . 1 . 2 1 Programmer 1 | . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . Best Kill Streak 7 | . 4 3 . 3 4 . 6 7 Combat Bots Only 7 | . 2 3 . 3 4 . 6 7 Max Kills in Single Turn 2 | . 1 2 . 1 1 . 2 2 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . 1 2 . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Hostile Shots Fired 559 | . 13 39 . 43 114 . 203 147 Missed 166 | . 3 10 . 8 38 . 63 44 Damage Taken 5653 | . 170 364 . 504 936 . 1640 2039 Core 1157 | . 33 75 . 119 228 . 301 401 Absorbed by Shields 726 | . . . . . 208 . 281 237 Redirected to Shielding 101 | . . . . . 5 . 45 51 Ignored by Resistances 76 | . . . . . . . 76 . Core Remaining (%) 55 | 100 . . . 9 58 . . . Volleys Fired 237 | 3 25 14 . 12 60 . 82 41 Largest 2 | 2 2 2 . 2 2 . 2 2 Hottest 100 | 40 50 100 . 55 55 . 51 67 Shots Fired 399 | 6 43 16 . 23 113 . 139 59 Gun 346 | 6 33 12 . 11 109 . 139 36 Cannon 25 | . . . . 12 4 . . 9 Launcher 27 | . 10 3 . . . . . 14 Special 1 | . . 1 . . . . . . Kinetic 371 | 6 33 12 . 23 113 . 139 45 Thermal 1 | . . 1 . . . . . . Explosive 27 | . 10 3 . . . . . 14 Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 6 4 5 . 6 8 . 16 8 Robot Miss Streak 6 | . 6 3 . 2 4 . 3 6 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 8 | . . . . . 3 . 5 . Max Gunslinging Chain 1 | . . . . . 1 . 1 . Shots Hit Robots 259 | 6 18 9 . 15 69 . 99 43 Core Hits 154 | . 16 7 . 8 27 . 48 48 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . 1 Destroy 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6204 | 58 676 257 . 222 1010 . 1885 2096 Guns 3781 | 58 163 87 . 95 973 . 1885 520 Cannons 311 | . . . . 127 37 . . 147 Explosions 2112 | . 513 170 . . . . . 1429 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4092 | 58 163 87 . 222 1010 . 1885 667 Thermal . | . . . . . . . . . Explosive 2112 | . 513 170 . . . . . 1429 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . 3 . 4 5 Average Corruption 3 | . . . . . 3 . 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 100 | . . . . . 25 . 62 13 Message Errors 29 | . . . . . 6 . 20 3 Matter Fused 18 | . . . . . 3 . 12 3 Heat Flow Errors 13 | . . . . . 4 . 8 1 Energy Discharges 15 | . . . . . 3 . 10 2 Parts Rejected 1 | . . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 8 | . . . . . 3 . 3 2 Data Loss (major) 6 | . . . . . 2 . 4 . Misfires 4 | . . . . . 1 . 3 . Alerts 2 | . . . . . 1 . 1 . Weapon Failures 3 | . . . . . . . 1 2 Overload Shots . | . . . . . . . . . Overflow Damage 105 | . 53 . . . . . . 52 Projectiles . | . . . . . . . . . Explosions 105 | . 53 . . . . . . 52 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 375 | . 47 22 . . . . . 306 Shots 11 | . 3 1 . . . . . 7 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 268 | . 23 28 . 105 154 . 268 248 Average Temperature 52 | . 9 13 . 59 37 . 59 100 Received Heat Transfer 2260 | . 90 159 . 159 581 . 827 444 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Peak Influence 2256 | . 154 138 . 35 180 70 2256 1450 Initial 1184 | . . 60 . . 9 70 51 1184 Average 488 | . 44 55 . 18 59 70 854 1306 Maximum Alert Level 5 | . . . . . . . 5 4 Low Security (%) 59 | 100 100 100 . 100 100 100 22 . Level 1 6 | . . . . . . . 14 . Level 2 7 | . . . . . . . 15 . Level 3 4 | . . . . . . . 10 . Level 4 13 | . . . . . . . 17 100 Level 5 8 | . . . . . . . 18 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . . . 2 1 . 4 Investigation 2 | . . . . . 2 . . . Extermination 1 | . . . . . . 1 . . Reinforcement . | . . . . . . . . . Assault 2 | . . . . . . . . 2 Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 10 10 . 5 19 1 22 22 Peak Tracking Total 6 | . 2 3 . 3 4 1 4 6 Tactical Retreats 4 | . . . . . 3 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Traps Triggered 9 | . . . . . 2 . 6 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Disabled 7 | . 2 . . . 1 . 3 1 Max in Single Turn 2 | . 2 . . . 1 . 1 1 Garrison Relay 3 | . . . . . . . 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Machines Accessed 10 | . 2 . 4 . 2 2 . . Terminals 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 18 | . 2 . 10 . 3 3 . . Successful 16 | . 1 . 10 . 3 2 . . Failed 2 | . 1 . . . . 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 2 . . . . . Terminals 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 11 | . . . 10 . 1 . . . Record 10 | . . . 9 . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . Report Inventory 2 | . 1 . . . . 1 . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 11 | . . . . . . . 11 . Machine Destruction 11 | . . . . . . . 11 . Attached 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total Allies 3 | . . 3 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 62 | . . 62 62 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . 23 . . . . . . Total Damage 316 | . . 316 . . . . . . Kills 4 | . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Turns Passed 11766 | 89 1117 1085 2586 364 1419 384 4239 483 Spaces Moved 4290 | 45 435 417 1075 215 800 214 1009 80 Core 7 | 5 . . . . . . . 2 Treads 2841 | 40 435 417 1075 51 . . 745 78 Legs 62 | . . . . . . . 62 . Wheels 1380 | . . . . 164 800 214 202 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 105 95 95 155 320 Average Speed 240 | 147 230 240 240 144 107 153 379 451 Slowest Speed 2550 | 160 240 240 240 240 155 170 720 2550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 65 84 94 48 34 5 52 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 181 | . 99 26 . . . . . 56 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 181 | . 99 26 . . . . . 56 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Total 5367 | 62 508 486 1083 244 1261 270 1294 159 Wait 543 | . 1 36 . 3 326 34 138 5 Move 4283 | 44 434 416 1074 214 799 214 1008 80 Hop . | . . . . . . . . . Pick Up 123 | 9 37 7 3 7 22 9 21 8 Fast Attach 6 | . . . . . 3 1 1 1 Attach 50 | 6 1 2 1 4 9 4 11 12 Detach 2 | . . . . . . 2 . . Swap 53 | . 6 6 1 2 22 2 10 4 Drop 55 | . 4 5 4 2 20 4 8 8 Fire 237 | 3 25 14 . 12 60 . 82 41 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 15) 614 | -10/Materials | Identified exit to Materials 977 | -10/Materials | Discovered exit to Materials (range 9) 1123 | -10/Materials | Discovered new exit (range 14) 1164 | -10/Materials | Identified exit to Mines 1190 | -10/Materials | Derelicts attacked the area 1207 | -10/Materials | Entered Mines 1914 | -10/Mines | Discovered exit to Materials (range 11) 1994 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2025 | -10/Mines | Found Prototype Device 2111 | -10/Mines | Received a Mining Laser from a helpful Derelict 2286 | -10/Mines | Discovered new exit (range 3) 2290 | -10/Mines | Identified exit to Exiles 2292 | -10/Mines | Entered Exiles 2292 | -10/Exiles | Accompanied by 2 allies 2322 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2357 | -10/Exiles | Met 8R-AWN 2398 | -10/Exiles | Met EX-HEX 2542 | -10/Exiles | Met EX-DEC 2681 | -10/Exiles | Met EX-BIN 2979 | -10/Exiles | Discovered new exit (range 14) 3157 | -10/Exiles | Visited The Gauntlet 3680 | -10/Exiles | Discovered new exit (range 14) 3888 | -10/Exiles | Learned location of Zion (-6) 4138 | -10/Exiles | Aligned with FarCom system 4140 | -10/Exiles | Given EX-Vault access code 4196 | -10/Exiles | Opened EX-Vault 4316 | -10/Exiles | Found Modified TNC 4370 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4875 | -10/Exiles | Identified exit to Mines 4878 | -10/Exiles | Left Exiles lab with Modified TNC 4878 | -10/Exiles | Entered Mines 4942 | -9/Mines | Assembled infested the area 4947 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5012 | -9/Mines | Core integrity fell below 50% 5043 | -9/Mines | Lost 3 parts (3n) 5122 | -9/Mines | Learned Materials terminal intel 5174 | -9/Mines | Core integrity fell below 20% 5212 | -9/Mines | Discovered new exit (range 10) 5222 | -9/Mines | Identified exit to Materials 5242 | -9/Mines | Entered Materials 5242 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5243 | -8/Materials | Loaded intel: 12 terminal locations 5245 | -8/Materials | Identified Exp. Sensor Array 5602 | -8/Materials | Build established: Skirmisher 6421 | -8/Materials | Discovered new exit (range 10) 6516 | -8/Materials | Lost 3 parts (1u2w) 6558 | -8/Materials | Identified exit to Factory 6661 | -8/Materials | Entered Factory 6661 | -7/Factory | Evolved 2 slots: Utility x2 7045 | -7/Factory | Identified exit to Garrison 7045 | -7/Factory | Entered Garrison 7153 | -7/Garrison | Triggered checkpoint 7371 | -7/Garrison | Build established: Hauler-Mutant 7851 | -7/Garrison | Triggered checkpoint 8001 | -7/Garrison | Triggered checkpoint 8090 | -7/Garrison | Discovered new exit (range 5) 8816 | -7/Garrison | Discovered new exit (range 10) 9373 | -7/Garrison | Triggered checkpoint 9417 | -7/Garrison | Lost 3 parts (1n1u1w) 9527 | -7/Garrison | Identified exit to Factory 9927 | -7/Garrison | Discovered exit to Factory (range 10) 10031 | -7/Garrison | Triggered checkpoint 10109 | -7/Garrison | Installed Relay Interface Framework 10147 | -7/Garrison | Garrison Relay disabled 10673 | -7/Garrison | Garrison Relay disabled 11194 | -7/Garrison | Garrison Relay disabled 11284 | -7/Garrison | Entered Factory 11598 | -7/Factory | Core integrity fell below 50% 11599 | -7/Factory | Garrison activated, responded to threat 11636 | -7/Factory | Lost 3 parts (1n1u1w) 11684 | -7/Factory | First assault squad dispatched 11704 | -7/Factory | Core integrity fell below 20% 11744 | -7/Factory | Lost 7 parts (1p2n2u2w) 11746 | -7/Factory | Destroyed 7 combat bots 11767 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11720_ G-50 Soldier overheating. 11721_ Destroyed Lgt. Angular Momentum Engine. 11723_ G-50 Soldier overheating. 11723_ G-50 Soldier suffers critical hit (Destroy). 11723_ Destroyed Carbon-fiber Leg. 11724_ System corrupted: Heat flow error (+264). 11725_ G-50 Soldier destroyed. 11726_ The unstable cave ceiling collapses. 11728_ Dropped Cargo Storage Unit. 11735_ The unstable cave ceiling collapses. 11748_ C-30 ARC bursts open, deploying its payload. 11748_ G-50 Soldier unfolds itself. 11748_ G-47 Trooper unfolds itself. 11753_ The unstable cave ceiling collapses. 11757_ Hpw. Tractor Beam crushed. 11757_ Imp. Light Armor Plating destroyed. 11757_ Mni. Grenade Launcher destroyed. 11765_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ????????# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# #####????????????????????????? | | ????????# ##T ###################### ?? | | ????????# "? | | ????????# "? | | ????????# "? | | ????????# % = ? | | ????????# [* ! [% ? | | ?????######+#;################ ###########?? | | ?????# ==m #?# #? #???????????? | | ????##!=*= % #?# #??#???????????? | | ????# [ ### #??????????????? | | ????## # # #??#???????????? | | ?????# [ # #? #???????????? | | ?????# ## # ###%#???????????? | | ?????# % #???????????? | | ?????# # gg #???????????? | | ?????# "="% # " #???????????? | | ?????# == "G"= * ! " #???????????? | | ?????# == " !!!!! g ########????? | | ?????# =/ !/%*!! !g ?? | | ?????######+##+#|!!@%[! = ?? | | ??????????? ??# #!!*[ ! ?? | | ??????????? ??# / *[[ #??? | | ???????????? ??#####!# #??? | | ??????????????????? +??? | | ??????????????????? #####+ # ???? | | ????????????????? #????? ## ???? | | ???????????????? #??????" #?? ???? | | ???????????????##########??????" #???##????? | | ???????????????????????????????? #?????????? | | ?????????????????????????????????#?????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 41 Targeting Accuracy 6 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- Hpw. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Packrat Tank Challenges ------------ None Game ------ Seed WaveTeslaFirepult Manual? 0 Play Time 02:17:35 Cumulative 27.8 hours Start 2024.08.06 @ 12:06:32 End 2024.08.06 @ 18:46:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97ca673c-7c2a-4c07-977d-1a3524740545