Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 23:20:02 Player: CheifClapdad Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (3713) 3713 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (743) 743 TOTAL SCORE: 7196 Bonus ------- High Alert Combat Kills 403 Follower Combat Kills 140 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 153/160 System Corruption 8% Temperature Cool (0) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Heavy Particle Cannon Enhanced Autogun > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Compact Wheel Improved Heat Sink Large Matter Pod (150) Utility Shielding Light Armor Plating High-powered Tractor Beam Heavy Particle Cannon Enhanced Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Heavy Particle Cannon Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Compact Wheel Improved Heat Sink Large Matter Pod Utility Shielding Light Armor Plating High-powered Tractor Beam Heavy Particle Cannon Enhanced Autogun Rocket Launcher [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . 2 . . . . Weapon 1 | . . . . 1 . . Parts Attached 63 | 7 2 14 2 8 18 12 Power 8 | 1 . 1 1 . 3 2 Engine 6 | 1 . . 1 . 3 1 Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 24 | 3 . 4 1 2 9 5 Treads 19 | 1 . 3 1 2 9 3 Leg 1 | . . . . . . 1 Wheel 4 | 2 . 1 . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 1 6 . 3 2 1 Device 5 | . 1 1 . 1 2 . Storage 4 | 1 . 2 . 1 . . Processor 2 | . . 2 . . . . Hackware . | . . . . . . . Protection 3 | . . 1 . 1 . 1 Artifact . | . . . . . . . Weapon 17 | 2 1 3 . 3 4 4 Energy Gun 4 | . . 2 . . . 2 Energy Cannon 4 | . 1 1 . 1 . 1 Ballistic Gun 8 | 2 . . . 2 3 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . 1 Corrupted Parts 2 | . . . . . . 2 System Corruption 8 | . . . . . . 8 Parts Lost 18 | . . 3 . . 5 10 Power 3 | . . . . . 2 1 Propulsion 8 | . . 1 . . 2 5 Utility 1 | . . 1 . . . . Weapon 6 | . . 1 . . 1 4 Highest Loss Streak 3 | . . 1 . . 1 3 To Critical Strikes . | . . . . . . . Average Backups 13 | 3 6 12 15 14 14 13 Power 1 | . 1 1 1 1 1 1 Propulsion 3 | 1 2 4 5 4 2 1 Utility 3 | . 1 2 4 4 4 5 Weapon 5 | 1 1 4 5 5 6 4 Tool/Special . | . . . . . . . Unused Backups 10 | . 1 5 . . . 4 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 5 | . 1 1 . . . 3 Weapon 4 | . . 4 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 96 98 100 99 96 94 Engine 6 | . 14 . 8 9 6 8 Core 3 | . . 10 2 . . . Treads 21 | . 14 13 22 27 26 24 Wheel 3 | . 14 8 . . . . Device 10 | . 10 14 11 9 9 9 Storage 10 | . 14 11 11 9 9 9 Processor 9 | . . 11 11 9 9 9 Protection 8 | . . 6 11 9 9 8 Energy Gun 4 | . . 1 11 9 2 7 Energy Cannon 8 | . 6 14 11 9 3 1 Ballistic Gun 11 | . 21 6 . 8 20 15 Peak Build Rating 25 | 6 7 20 19 24 24 25 Average Rating 18 | 3 6 15 18 22 21 22 On Entrance 13 | . 6 7 19 19 22 23 Naked Turns . | . . . . . . . Heaviest Build 101 | 14 16 36 38 101 42 41 Greatest Support 63 | 20 10 40 43 63 63 60 Greatest Overweight (x) 4 | 1 1 3 . 1 . 4 Average Overweight (x) . | . 1 1 . . . . Largest Inventory Capacity 25 | 8 8 15 15 25 15 15 Average Capacity 14 | 7 8 14 15 17 15 15 Most Carried 16 | 6 8 15 15 16 15 15 Average Carried 13 | 3 6 12 15 14 14 13 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 4 8 15 15 15 15 11 Class Distribution -------------------- 38% | Mutant 29% | Scavenger-Gunner 18% | Scavenger-Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1982 | 188 108 518 35 101 681 351 Remotely . | . . . . . . . Salvage Created 3781 | . 132 1031 123 151 1130 1214 Parts 193 | . 11 49 4 8 56 65 Haulers Intercepted 5 | . 1 3 . . . 1 Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 74 | . 2 19 3 1 28 21 Guns 39 | . . 4 3 . 19 13 Cannons 27 | . 2 15 . 1 5 4 AOE 7 | . . . . . 3 4 Classes Destroyed 13 | . 3 3 . 2 3 2 Worker 5 | . . 2 . . . 3 Builder 2 | . . . . . . 2 Tunneler 3 | . . . . . . 3 Hauler 5 | . 1 3 . . . 1 Recycler 3 | . . . . 1 . 2 Operator 1 | . . . . 1 . . Watcher 2 | . 1 . . . . 1 Swarmer 14 | . . . . . 7 7 Grunt 39 | . 2 14 3 . 9 11 Duelist 3 | . . 1 . . 2 . Sentry 17 | . . 4 . 1 9 3 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Best Kill Streak 12 | . 2 3 2 1 8 12 Combat Bots Only 8 | . 2 3 2 1 8 4 Max Kills in Single Turn 4 | . 1 1 1 1 2 4 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . . . . 1 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 357 | . . 71 10 6 138 132 Missed 98 | . . 25 4 2 38 29 Hits 259 | . . 46 6 4 100 103 Projectile 259 | . . 46 6 4 100 103 AOE 1 | . . . . 1 . . Critical Strikes 6 | . . . . . 2 4 Damage Taken 3736 | . 42 571 78 174 1493 1378 Core 656 | . . 80 22 . 261 293 Absorbed by Shields . | . . . . . . . Redirected to Shielding 45 | . . 7 . . 20 18 Regen/Repaired (Parts) 15 | . . 15 . . . . Core Remaining (%) 91 | 100 100 . 74 . . . Volleys Fired 217 | . 5 70 7 9 70 56 Largest 3 | . 2 2 2 3 3 3 Hottest 156 | . 80 135 131 156 154 143 Shots Fired 531 | . 10 136 14 27 210 134 Gun 355 | . 6 44 7 18 166 114 Cannon 172 | . 4 92 7 9 40 20 Launcher 4 | . . . . . 4 . Special . | . . . . . . . Kinetic 268 | . 6 43 . 9 138 72 Thermal 227 | . 4 93 14 18 68 30 Explosive 4 | . . . . . 4 . Electromagnetic 32 | . . . . . . 32 Robot Hit Streak 19 | . 4 19 9 7 11 14 Robot Miss Streak 4 | . 1 2 1 1 4 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . 1 1 Shots Hit Robots 351 | . 5 102 9 15 119 101 Core Hits 152 | . 4 35 4 4 47 58 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 3 | . . . . . 1 2 Critical Strikes 11 | . . . 2 1 5 3 Burn 6 | . . . 2 1 2 1 Meltdown 1 | . . . . . 1 . Destroy 4 | . . . . . 2 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7247 | . 75 1818 163 286 2480 2425 Guns 3661 | . 23 416 88 136 1488 1510 Cannons 2661 | . 52 1397 75 150 637 350 Explosions 920 | . . . . . 355 565 Melee . | . . . . . . . Ramming 5 | . . 5 . . . . Kinetic 2607 | . 23 401 . 78 1221 884 Thermal 3753 | . 52 1412 163 208 904 1014 Explosive 355 | . . . . . 355 . Electromagnetic 527 | . . . . . . 527 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 2 | . . . . . . 2 Matter Fused 5 | . . . . . . 5 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 97 | . . 24 . . 57 16 Projectiles 27 | . . 24 . . 3 . Explosions 70 | . . . . . 54 16 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 109 | . . . . . 92 17 Shots 5 | . . . . . 3 2 Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 444 | . 56 219 129 156 444 111 Average Temperature 75 | . 22 60 60 57 123 35 Received Heat Transfer 1518 | . . 279 42 9 603 585 Effects 4 | . . . . . 4 . Shutdowns 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 18 | . . 6 2 . 10 . Heat Transferred 6826 | . 111 2627 481 444 1699 1464 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . . 4 Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Maximum Alert Level 4 | . . . . . 4 3 Low Security (%) 61 | 100 100 100 100 100 11 . Level 1 5 | . . . . . 17 . Level 2 19 | . . . . . 29 85 Level 3 12 | . . . . . 37 14 Level 4 1 | . . . . . 3 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1150 | . 40 192 64 31 1150 825 Initial 560 | . . 3 62 . 7 560 Average 269 | . 7 51 11 2 608 596 Influence Increases 2674 | . 73 558 88 59 1213 683 Destroy 0b10 Robot/C 1560 | . 40 380 60 20 640 420 Destroy 0b10 Robot/NC 105 | . 10 25 . 10 . 60 Destroy Leader 264 | . 14 116 10 10 30 84 Allied During Kill 45 | . . . . . 45 . Successful Hack 69 | . 8 33 . . . 28 Disable Machine 60 | . . . . 15 15 30 Anti-Garrison Action 450 | . . . . . 450 . Destroy Structure 61 | . 1 4 3 4 33 16 Lose Combat Pursuer 60 | . . . 15 . . 45 Influence Decreases 1893 | . 63 407 249 48 74 1052 Entered New Map 700 | . . 7 99 . 4 590 Time Decay 973 | . 63 370 150 48 . 342 Lost Part 170 | . . 20 . . 50 100 Lost Ally 50 | . . 10 . . 20 20 Squads Dispatched 10 | . 2 4 . . . 4 Investigation 5 | . 1 4 . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 12 | . . 6 . 2 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 3 30 4 6 31 34 Peak Tracking Total 7 | . 2 5 3 3 7 7 Tactical Retreats 2 | . . . 1 . . 1 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 8 | . . . . 1 5 2 Max in Single Turn 1 | . . . . 1 1 1 Garrison Relay 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 16 | . 1 10 . 1 2 2 Terminals 12 | . 1 7 . . 2 2 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 47 | . 2 33 . 3 4 5 Successful 28 | . 2 23 . 1 . 2 Failed 19 | . . 10 . 2 4 3 Catastrophic 3 | . . 2 . . 1 . Database Lockouts . | . . . . . . . Manual 27 | . 2 20 . . . 5 Terminals 32 | . 2 21 . . 4 5 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 1 | . . 1 . . . . Scanalyzers 10 | . . 10 . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 4 | . 1 3 . . . . Branch Access Points 2 | . 1 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . Report Inventory 1 | . . 1 . . . . Scanalyzer 10 | . . 10 . . . . Insert Component 5 | . . 5 . . . . Analyze 5 | . . 5 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 12 | . 1 9 . . . 2 Terminals 11 | . 1 8 . . . 2 Assimilate 1 | . . 1 . . . . Botnet 10 | . 1 7 . . . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Patch 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 10 | . . 5 . 1 2 2 Full Trace Events 4 | . . 3 . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 19 | . . . . . 19 . Machine Destruction 15 | . . . . . 15 . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . . . 3 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 4 | . . 1 . . 3 . Largest Group 3 | . . 1 . . 3 1 Highest-Rated Group 48 | . . 10 . . 48 16 Highest-Rated Ally 16 | . . 10 . . 16 16 Initial Warlord ECA Mod 6 | . . . . . . 6 Total Orders . | . . . . . . . Ally Attacks 44 | . . . . . 42 2 Total Damage 546 | . . . . . 516 30 Kills 4 | . . . . . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Active Infowar (turns) 856 | . 208 648 . . . . Sensors 856 | . 208 648 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 6320 | 119 261 1763 1156 389 1865 767 Spaces Moved 3517 | 89 240 993 705 200 979 311 Core 9 | 9 . . . . . . Treads 2572 | 37 . 359 705 200 979 292 Legs . | . . . . . . . Wheels 936 | 43 240 634 . . . 19 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 95 160 160 160 125 Average Speed 150 | 116 95 141 160 173 160 162 Slowest Speed 240 | 160 95 240 160 240 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 6 37 53 94 15 80 25 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 50 | . . 1 4 2 28 15 Melee . | . . . . . . . Projectile 14 | . . 1 4 2 2 5 AOE 36 | . . . . . 26 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 4106 | 101 262 1215 720 225 1125 458 Wait 216 | . 10 105 5 . 19 77 Move 3511 | 88 239 992 704 199 978 311 Hop . | . . . . . . . Pick Up 34 | 6 5 16 . 3 4 . Fast Attach 22 | 4 1 7 1 2 1 6 Attach 15 | 2 . 2 . 2 4 5 Detach . | . . . . . . . Swap 30 | 1 1 6 1 5 15 1 Drop 38 | . 1 16 2 5 12 2 Fire 217 | . 5 70 7 9 70 56 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . 1 . . . . Escape Stasis . | . . . . . . . Rewire 22 | . . . . . 22 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 8) 381 | -10/Materials | Entered another Materials area 381 | -9/Materials | Evolved 2 slots: Utility x2 1099 | -9/Materials | Discovered new exit (range 15) 1298 | -9/Materials | Identified exit to Mines 1659 | -9/Materials | Build established: Scavenger-Mutant 2144 | -9/Materials | Entered Mines 2269 | -9/Mines | Learned location of 1 exit from Materials 2304 | -9/Mines | Discovered new exit (range 14) 2599 | -9/Mines | Discovered new exit (range 11) 2606 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2659 | -9/Mines | Build established: Mutant 3300 | -9/Mines | Entered Materials 3300 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3301 | -8/Materials | Identified exit to Factory 3596 | -8/Materials | Build established: Gunner 3688 | -8/Materials | Identified exit to Garrison 3689 | -8/Materials | Entered Garrison 3750 | -8/Garrison | Triggered checkpoint 3827 | -8/Garrison | Destroyed 8 combat bots 3895 | -8/Garrison | Triggered checkpoint 4049 | -8/Garrison | Discovered new exit (range 13) 4135 | -8/Garrison | Triggered checkpoint 4190 | -8/Garrison | Garrison Relay disabled 4215 | -8/Garrison | Triggered checkpoint 4265 | -8/Garrison | Discovered new exit (range 6) 4413 | -8/Garrison | Triggered checkpoint 4444 | -8/Garrison | Build established: Scavenger-Gunner 4461 | -8/Garrison | Triggered checkpoint 4475 | -8/Garrison | Triggered checkpoint 4513 | -8/Garrison | Triggered checkpoint 4612 | -8/Garrison | Garrison Relay disabled 4668 | -8/Garrison | Discovered new exit (range 15) 4675 | -8/Garrison | Triggered checkpoint 4782 | -8/Garrison | Garrison Relay disabled 5087 | -8/Garrison | Triggered checkpoint 5117 | -8/Garrison | Garrison Relay disabled 5154 | -8/Garrison | Discovered new exit (range 8) 5554 | -8/Garrison | Entered Materials 5554 | -8/Materials | Accompanied by 1 ally 5655 | -8/Materials | Core integrity fell below 50% 6132 | -8/Materials | Garrison activated, responded to threat 6177 | -8/Materials | Core integrity fell below 20% 6204 | -8/Materials | Lost 3 parts (2n1w) 6321 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 06279_ K-01 Serf collects debris. 06281_ Acquired Lgt. Armor Plating. 06283_ K-01 Serf collects debris. 06288_ Acquired 10 matter. 06289_ K-01 Serf collects debris. 06292_ Acquired Wheel. 06294_ K-01 Serf collects debris. 06296_ System corrupted: Substantial component data lost. 06299_ K-01 Serf collects debris. 06308_ Acquired 12 matter. 06311_ Acquired 8 matter. 06313_ System corrupted: Matter fused (-8). 06313_ Acquired 8 matter. 06316_ C-30 ARC bursts open, deploying its payload. 06316_ S-10 Pest unfolds itself. 06317_ Imp. EM Shotgun destroyed. 06320_ Wheel destroyed. 06320_ Acquired Aluminum Leg. 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""" + #???????????????????????? | | #?????? # #???????????????????????? | | #??????]]] # #???????????????????????? | | #???????]] # = ##??????????????????????? | | #????????] !#[=*=##??????????????????????? | | +##+#################!**%#########+#####?????????? | | =%[%%=%@! s%" ??????? | | =[% % =t%|%= s ??????? | | [%k!=[%k*! %m a s ??????? | | ###+#################=[ #################+???????? | | ! #????#####% ##???????????????????????? | | [% #????????# *##???????????????????????? | | "" """" #????????#w #????????????????????????? | | """" """" #????????# #????????????????????????? | | """" """" #????????# #????????????????????????? | | #????????# #????????????????????????? | | """T""" #????????# #????????????????????????? | | ############????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????+ +????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ###????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 41 Targeting Accuracy 11 Recoil Reduction 3 Item Schematics ----------------- Hvy. Particle Cannon | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneArcsightImmobilizer Manual? 0 Play Time 00:41:03 Cumulative 53.7 hours Start 2025.06.04 @ 22:38:32 End 2025.06.04 @ 23:20:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f2f23104-0d75-4c15-9733-6e087bdc0611