Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 11:14:18 Player: Gabri Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1329) 1329 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 3099 Bonus ------- High Alert Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 21/300 Energy 71/100 System Corruption 0% Temperature Cool (60) Movement Core (1500) Ox29 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Cooling System ECM Suite Cloaking Device Heavy Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Mobile Refinery Mk. CCLXVII Heavy Riot Gun Phase Cannon Heavy Battle Rifle Improved Light Cannon Ripper Makeshift Sword Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Spiked Medium Treads Improved Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating Shield Generator > --- WEAPON ----------- Heavy Battle Rifle Slug Cannon > --- INVENTORY -------- Improved Heat Sink Cooling System Medium Storage Unit ECM Suite Cloaking Device Heavy Armor Plating Reflective Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Mobile Refinery Mk. CCLXVII Heavy Riot Gun Phase Cannon Heavy Battle Rifle Improved Light Cannon Bore Cannon Grenade Launcher Ripper Makeshift Sword [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Armor Plating Device Shield Generator Storage Huge Storage Unit Protection Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Spread Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 67 | 7 11 28 1 7 13 Power 11 | 1 3 3 . 2 2 Engine 6 | 1 . 3 . 1 1 Core 5 | . 3 . . 1 1 Reactor . | . . . . . . Propulsion 15 | 2 2 9 . . 2 Treads 7 | . . 5 . . 2 Leg 6 | 2 2 2 . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 1 5 . 3 2 Device 7 | 1 . 4 . 2 . Storage 4 | 1 1 . . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 28 | 2 5 11 1 2 7 Energy Gun 6 | 1 2 3 . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 1 3 . 2 . Ballistic Cannon 5 | . 1 . 1 . 3 Launcher 3 | . . . . . 3 Special Weapon 3 | . 1 2 . . . Impact Weapon 3 | . . 3 . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 19 | . . 9 . . 10 Power 5 | . . 2 . . 3 Propulsion 6 | . . 3 . . 3 Utility 6 | . . 3 . . 3 Weapon 2 | . . 1 . . 1 Highest Loss Streak 10 | . . 4 . . 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 99 100 100 92 Engine 8 | . 3 9 11 11 8 Core 2 | . 10 1 . . 1 Treads 10 | . . 19 11 11 10 Leg 14 | . 28 12 11 11 10 Wheel 5 | . . . 11 11 8 Device 12 | . 14 16 11 11 9 Storage 11 | . 14 11 11 11 11 Protection 7 | . . 5 11 11 10 Energy Gun 7 | . 14 10 11 2 . Ballistic Gun 11 | . 3 6 . 16 17 Ballistic Cannon 4 | . 8 2 11 2 1 Peak Build Rating 32 | 7 10 16 16 27 32 Average Rating 16 | 5 9 13 16 21 25 On Entrance 12 | . 7 10 14 16 26 Naked Turns . | . . . . . . Heaviest Build 107 | 13 20 32 33 104 107 Greatest Support 60 | 20 20 60 10 10 28 Greatest Overweight (x) 29 | 1 . 7 3 10 29 Average Overweight (x) 4 | . . . 3 8 10 Largest Inventory Capacity 25 | 8 10 10 10 25 25 Average Capacity 16 | 7 9 10 10 23 25 Most Carried 23 | 3 10 10 8 22 23 Average Carried 12 | 2 7 9 7 15 21 Final Capacity 25 | 8 10 10 10 25 25 Final Carried 22 | 3 10 7 8 22 16 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 897 | 283 154 313 47 70 30 Remotely . | . . . . . . Salvage Created 1370 | 98 235 623 . . 414 Parts 75 | 7 15 40 . . 13 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 15 | . . . . . 15 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 35 | . 6 18 . . 11 Melee 3 | . . 1 . . 2 Guns 23 | . 5 17 . . 1 Cannons 3 | . 1 . . . 2 AOE 6 | . . . . . 6 Classes Destroyed 10 | 2 1 5 . . 2 Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Tunneler 2 | 2 . . . . . Recycler 2 | 1 . 1 . . . Swarmer 7 | . . 7 . . . Saboteur 1 | . . . . . 1 Grunt 15 | . 6 4 . . 5 Brawler 3 | . . 1 . . 2 Duelist 2 | . . . . . 2 Sentry 7 | . . 6 . . 1 Best Kill Streak 9 | 2 2 9 . . 6 Combat Bots Only 6 | . 2 6 . . 6 Max Kills in Single Turn 3 | 1 1 3 . . 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . . 3 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 271 | . 35 135 . . 101 Missed 73 | . 6 37 . . 30 Damage Taken 3270 | . 398 1324 . . 1548 Core 517 | . 102 177 . . 238 Absorbed by Shields 187 | . . 75 . . 112 Ignored by Resistances 27 | . . . . . 27 Regen/Repaired (Parts) 260 | . . . . 260 . Core Remaining (%) 79 | 100 59 . . . . Volleys Fired 96 | 13 30 32 . . 21 Largest 2 | 2 2 2 . . 2 Hottest 135 | 60 100 135 . . 105 Shots Fired 186 | 26 59 64 . . 37 Gun 141 | 26 48 56 . . 11 Cannon 34 | . 10 7 . . 17 Launcher 9 | . . . . . 9 Special 2 | . 1 1 . . . Kinetic 95 | 13 22 32 . . 28 Thermal 82 | 13 37 32 . . . Explosive 9 | . . . . . 9 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 4 15 14 . . 6 Robot Miss Streak 6 | 3 3 6 . . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 132 | 16 41 54 . . 21 Core Hits 100 | 7 14 49 . . 30 Critical Kills 2 | . . . . . 2 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 7 | . 2 1 . . 4 Burn 1 | . . 1 . . . Destroy 4 | . . . . . 4 Blast 2 | . 2 . . . . Melee Attacks 8 | . . 7 . . 1 Impact 7 | . . 7 . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3078 | 161 486 1218 . . 1213 Guns 1349 | 161 366 644 . . 178 Cannons 420 | . 120 90 . . 210 Explosions 1217 | . . 425 . . 792 Melee 92 | . . 59 . . 33 Ramming . | . . . . . . Kinetic 961 | 62 177 334 . . 388 Thermal 1233 | 99 309 825 . . . Explosive 792 | . . . . . 792 Electromagnetic . | . . . . . . Impact 59 | . . 59 . . . Slashing 33 | . . . . . 33 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 296 | . . 296 . . . Projectiles . | . . . . . . Explosions 287 | . . 287 . . . Melee 9 | . . 9 . . . Knockbacks 3 | . 1 . . . 2 Impact . | . . . . . . Kinetic 3 | . 1 . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 140 | . . 140 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 189 | 40 189 124 . . 168 Average Temperature 57 | 20 74 46 . . 66 Received Heat Transfer 1016 | . 222 432 . . 362 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1768 | 225 700 843 . . . Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 580 | 15 123 580 160 . . Initial 160 | . 9 13 160 . . Average 168 | 4 44 289 160 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 72 | 100 100 43 100 . . Level 1 3 | . . 6 . . . Level 2 24 | . . 49 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 7 30 . . 17 Peak Tracking Total 10 | . 2 9 . . 10 Tactical Retreats 6 | . . 4 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . . 3 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 3 . . . Max in Single Turn 3 | . . 3 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 2 5 . . . Terminals 7 | . 2 5 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 6 12 . . . Successful 7 | . 3 4 . . . Failed 11 | . 3 8 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 17 | . 5 12 . . . Terminals 18 | . 6 12 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Branch Access Points 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 3 . . . Terminals 5 | . 2 3 . . . Botnet 5 | . 2 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 4 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4661 | 116 952 1149 100 2006 338 Spaces Moved 2093 | 57 458 469 78 923 108 Core 8 | 6 . 1 . . 1 Treads 249 | . . 248 . . 1 Legs 726 | 51 458 215 . . 2 Wheels 1110 | . . 5 78 923 104 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 110 125 125 230 Average Speed 173 | 116 120 141 125 214 252 Slowest Speed 1500 | 190 120 400 125 230 1500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 5 79 47 23 83 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 5 | . . . 1 2 2 Spaces Dug 5 | . 1 4 . . . Terrain Destroyed 97 | . 1 50 . . 46 Melee 3 | . . 3 . . . Projectile 9 | . 1 1 . . 7 AOE 85 | . . 46 . . 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2932 | 80 805 871 80 950 146 Wait 600 | 1 285 314 . . . Move 2088 | 56 457 468 77 922 108 Hop . | . . . . . . Pick Up 43 | 3 10 12 2 14 2 Fast Attach 15 | 7 4 2 . 1 1 Attach 23 | . . 12 1 3 7 Detach 6 | . 1 1 . 4 . Swap 29 | . 7 14 . 3 5 Drop 24 | . 11 9 . 3 1 Fire 96 | 13 30 32 . . 21 Melee 8 | . . 7 . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 12) 530 | -10/Materials | Discovered new exit (range 16) 673 | -10/Materials | Build established: Scavenger-Mutant 910 | -10/Materials | Discovered new exit (range 9) 1042 | -10/Materials | Discovered new exit (range 11) 1069 | -10/Materials | Entered another Materials area 1069 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1689 | -9/Materials | Lost 3 parts (1p1n1u) 1950 | -9/Materials | Build established: Mutant 2087 | -9/Materials | Discovered new exit (range 3) 2124 | -9/Materials | Identified exit to Mines 2218 | -9/Materials | Entered Mines 2219 | -9/Mines | Learned location of Storage (-8) 2223 | -9/Mines | Discovered new exit (range 15) 2242 | -9/Mines | Lost 4 parts (2n1u1w) 2305 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2318 | -9/Mines | Entered Zion 2818 | -7/Zion | Found Prototype Device 2818 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3240 | -7/Zion | Given A8's code to call for help 3970 | -7/Zion | Visited the Megawrench Repair Shop 3970 | -7/Zion | Megawrench repaired 6 parts 4289 | -7/Zion | Discovered new exit (range 15) 4324 | -7/Zion | Entered Proximity Caves 4470 | -6/Proximity Caves | Spotter reported a threat 4504 | -6/Proximity Caves | Learned 4 Factory zone layouts 4551 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4587 | -6/Proximity Caves | Core integrity fell below 50% 4643 | -6/Proximity Caves | Core integrity fell below 20% 4662 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04643_ G-50 Soldier knocked back. 04644_ Critical hit (Burn: +37). 04648_ Slug Cannon destroyed. 04652_ G-50 Soldier destroyed. 04652_ G-50 Soldier suffers critical hit (Destroy). 04652_ G-50 Soldier destroyed. 04655_ HV Slug penetrates Wall. 04658_ Adv. Heat Sink fries itself beyond repair. 04658_ Grenade Launcher blown off. 04658_ Spk. Medium Treads blown off. 04658_ Bore Cannon blown off. 04658_ E-15 Imp destroyed. 04659_ Carbon-fiber Leg fries itself beyond repair. 04659_ Lgt. Angular Momentum Engine fries itself beyond repair. 04662_ Carbon-fiber Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????? #?????????????????????????????????????? | | #????? #??#?????????????????????????????????? | | #?????# ## ?????????????????????????????????? | | #????## ?????????????????????????????????? | | ##????# ?????????????????????????????????? | | #?????? #?????????????????????????????????? | | ##?????? #?????????????????????????????????? | | ##????????# ##????????????????????????????????? | | #?????????# ###??????????????????????????????? | | ??????????# ##?###??###????????????????????? | | ??????????# #?# ### #????????????????????? | | ??????????# ;## #????????????????????? | | ###???????# ;# #??##?????????????????? | | ###?????# #??# ##????????????????? | | !%####### #?# #????????????????? | | ! %! ## #????????????????? | | ###[!! @ #?????????????????? | | ### ####### # ][] #?????????????????? | | ## #?????#### % ##?????????????????? | | #??????# % % #??????????????????? | | ##??????# % %;## ##??????????????????? | | ##????? [% ;#?##???????????????????? | | ##?????? % ##??????????????????????? | | ###??????? =% ????????????????????????? | | ##????????? g ????????????????????????? | | ##??????????? %% # #????????????????????????? | | #???????????? ######?????????????????????????? | | #???????????? ???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ##??????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovContainmentShielding Manual? 0 Play Time 00:49:24 Cumulative 21.0 hours Start 2024.08.23 @ 10:26:48 End 2024.08.23 @ 11:14:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e318f0d8-d227-4089-a3a6-0939da5b4cca