Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 16:54:24 Player: amhuman Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (59) 295 Value Destroyed (1832) 1832 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 5233 Bonus ------- Follower Combat Kills 66 Cogmind --------- Core Integrity 0/700 Matter 206/300 Energy 45/100 System Corruption 1% Temperature Cool (22) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Hacking Suite System Shield System Shield > --- WEAPON (3) ------- High-powered Field Laser > --- INVENTORY (15) --- Cooling System Improved Signal Interpreter Particle Charger System Shield Heart of Steel Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Particle Gun Plasma Cannon Flak Gun > --- INVENTORY -------- Micro Nuclear Core Cooling System Improved Signal Interpreter Particle Charger System Shield Heart of Steel Arc Projector Heavy Laser High-powered Field Laser Cooled Particle Cannon Gauss Rifle Improved Grenade Launcher Great Axe [Rating: 42] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility System Shield Device Improved Heat Sink Storage Small Storage Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . . . 1 2 . Weapon 1 | . . . . . 1 . . Parts Attached 66 | 6 1 1 5 7 20 18 8 Power 7 | 1 . 1 1 . 1 2 1 Engine 4 | 1 . . 1 . 1 1 . Core 3 | . . 1 . . . 1 1 Reactor . | . . . . . . . . Propulsion 18 | 2 . . 2 2 7 5 . Treads 8 | 2 . . 2 . 2 2 . Leg 10 | . . . . 2 5 3 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 1 . 1 . 3 4 . Device 4 | . 1 . 1 . 1 1 . Storage 2 | 1 . . . . . 1 . Processor . | . . . . . . . . Hackware 3 | . . . . . 1 2 . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 31 | 2 . . 1 5 9 7 7 Energy Gun 13 | 2 . . . 3 2 2 4 Energy Cannon 4 | . . . . . 1 3 . Ballistic Gun 8 | . . . . 1 4 2 1 Ballistic Cannon 1 | . . . 1 . . . . Launcher 3 | . . . . . 2 . 1 Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 2 3 . Parts Lost 33 | . . 1 1 4 5 8 14 Power 4 | . . . . . . 2 2 Propulsion 11 | . . . . 2 3 2 4 Utility 5 | . . 1 . 1 1 1 1 Weapon 13 | . . . 1 1 1 3 7 Highest Loss Streak 14 | . . 1 1 3 4 4 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 97 97 91 95 93 82 97 Engine 7 | . 14 1 2 11 9 4 6 Core 1 | . . 12 8 . . 1 . Treads 19 | . 28 28 38 40 15 8 14 Leg 11 | . . . . 2 20 14 14 Device 5 | . 12 11 7 9 . 4 6 Storage 8 | . 14 14 11 11 9 6 7 Hackware 13 | . . . . . 7 20 23 Protection 1 | . . . . . 7 . . Energy Gun 7 | . 28 28 12 6 . 8 6 Energy Cannon 2 | . . . . . 3 1 6 Ballistic Gun 6 | . . . . 1 16 7 6 Ballistic Cannon 2 | . . . 9 11 4 . . Peak Build Rating 42 | 6 7 9 12 14 35 41 42 Average Rating 26 | 4 6 8 10 11 23 31 40 On Entrance 13 | . 6 7 8 11 11 23 40 Naked Turns . | . . . . . . . . Heaviest Build 45 | 12 13 15 19 19 32 45 45 Greatest Support 80 | 40 40 40 80 80 64 40 30 Greatest Overweight (x) 3 | . . . . 1 1 3 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 Average Capacity 11 | 7 8 8 8 8 8 13 15 Most Carried 15 | 2 4 5 8 8 8 12 15 Average Carried 8 | . 3 3 5 6 7 8 14 Final Capacity 15 | 8 8 8 8 8 8 15 15 Final Carried 12 | 2 4 4 8 5 8 12 8 Class Distribution -------------------- 41% | Hacker-Gunner 23% | Mutant 11% | Hacker-Mutant 9% | Scavenger-Tank 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Matter Collected 1285 | 124 81 75 106 145 204 477 73 Remotely . | . . . . . . . . Salvage Created 2074 | . 73 185 114 528 526 306 342 Parts 123 | . 5 11 2 35 28 22 20 Haulers Intercepted 5 | . . . 1 . 4 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 21 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 51 | . 2 8 2 16 7 6 10 Guns 29 | . 2 8 . 3 6 5 5 Cannons 20 | . . . 1 13 1 1 4 AOE 1 | . . . . . . . 1 Classes Destroyed 11 | . 1 1 2 3 2 2 . Builder 1 | . . . . . . 1 . Tunneler 2 | . . . . 2 . . . Hauler 5 | . . . 1 . 4 . . Operator 1 | . . . . . 1 . . Swarmer 15 | . . 6 . 3 . . 6 Grunt 23 | . 2 2 . 10 4 3 2 Duelist 4 | . . . . 2 . . 2 Sentry 6 | . . . 2 . 2 2 . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Assembled 1 | . . . . 1 . . . Best Kill Streak 10 | . 2 3 1 10 2 4 4 Combat Bots Only 10 | . 2 3 1 10 2 2 4 Max Kills in Single Turn 2 | . 1 2 1 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Hostile Shots Fired 460 | . 11 28 15 61 118 128 99 Missed 129 | . 4 8 4 13 38 41 21 Damage Taken 5091 | . 113 197 162 553 1323 948 1795 Core 966 | . 11 38 18 19 167 198 515 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 . 80 . 90 69 . . Volleys Fired 147 | . 4 12 14 37 30 20 30 Largest 3 | . 2 2 2 2 3 3 3 Hottest 170 | . 100 100 85 100 125 170 163 Shots Fired 326 | . 8 24 28 69 86 45 66 Gun 221 | . 8 24 14 32 57 38 48 Cannon 97 | . . . 14 32 27 7 17 Launcher 3 | . . . . . 2 . 1 Special 5 | . . . . 5 . . . Kinetic 153 | . . . 14 36 61 18 24 Thermal 159 | . 8 24 14 26 23 27 37 Explosive 3 | . . . . . 2 . 1 Electromagnetic 11 | . . . . 7 . . 4 Robot Hit Streak 14 | . 3 9 14 12 7 6 7 Robot Miss Streak 5 | . 2 3 2 2 4 5 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 218 | . 6 17 21 48 52 31 43 Core Hits 114 | . 5 11 4 29 21 16 28 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . . 3 1 4 . 2 1 Burn 8 | . . 3 . 2 . 2 1 Blast 3 | . . . 1 2 . . . Melee Attacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4170 | . 75 221 311 770 1138 692 963 Guns 2589 | . 75 221 136 302 646 610 599 Cannons 1383 | . . . 175 439 402 82 285 Explosions 196 | . . . . 27 90 . 79 Melee . | . . . . . . . . Ramming 2 | . . . . 2 . . . Kinetic 1977 | . . . 175 482 698 322 300 Thermal 1953 | . 75 221 136 238 350 370 563 Explosive 169 | . . . . . 90 . 79 Electromagnetic 69 | . . . . 48 . . 21 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . . 1 11 Message Errors 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . . 1 Alerts 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 23 | . . . . . 13 . 10 Projectiles 13 | . . . . . 13 . . Explosions 10 | . . . . . . . 10 Melee . | . . . . . . . . Knockbacks 2 | . . . . 2 . . . Impact . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 31 | . . . . . . . 31 Shots 1 | . . . . . . . 1 Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 343 | . 48 119 5 24 305 343 171 Average Temperature 85 | . 19 50 3 7 96 140 58 Received Heat Transfer 1623 | . 54 69 39 192 570 411 288 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 12 | . . 4 2 . . 3 3 Heat Transferred 4757 | . 222 888 407 827 518 753 1142 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Peak Influence 236 | . 73 231 236 200 154 127 . Initial 89 | . . 28 89 87 78 68 . Average 88 | . 39 116 170 132 87 44 . Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 94 | 100 100 85 73 90 100 100 . Level 1 5 | . . 14 26 9 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . 3 . 1 2 . Investigation 2 | . . . . . 1 1 . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . . 3 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Distress Signals 6 | . . . 1 1 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 84 | . 5 8 8 17 24 7 15 Peak Tracking Total 11 | . 2 3 3 4 11 4 7 Tactical Retreats 3 | . . . . . 2 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Traps Triggered 3 | . 1 . . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Disabled 2 | . . . . . 1 . 1 Max in Single Turn 1 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Machines Accessed 16 | . 1 . 3 . 6 5 1 Terminals 13 | . 1 . 3 . 5 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . Total Hacks 51 | . 2 . 8 . 19 21 1 Successful 20 | . 2 . 3 . 5 9 1 Failed 31 | . . . 5 . 14 12 . Catastrophic 7 | . . . . . 2 5 . Database Lockouts . | . . . . . . . . Manual 47 | . 2 . 9 . 17 19 . Terminals 45 | . 2 . 8 . 16 19 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 9 | . 1 . 1 . 2 4 1 Open Door 1 | . . . . . . . 1 Level Access Points 1 | . . . . . 1 . . Branch Access Points 2 | . 1 . . . . 1 . Terminal Index 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . Recall Reinforcements 1 | . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . Registered Prototypes 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . . 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 1 . 2 . 3 3 . Terminals 9 | . 1 . 2 . 3 3 . Botnet 9 | . 1 . 2 . 3 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 . 2 . 6 5 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 2 . . . . Highest-Rated Group 45 | . . 45 45 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 13 | . . . 13 . . . . Total Damage 230 | . . . 230 . . . . Kills 3 | . . . 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 3 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Turns Passed 4409 | 74 136 177 291 604 793 987 1347 Spaces Moved 2166 | 42 76 85 149 295 448 432 639 Core 6 | 3 . . . . . 3 . Treads 805 | 39 76 85 149 249 102 105 . Legs 1355 | . . . . 46 346 324 639 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 120 130 Average Speed 174 | 152 160 160 160 154 145 200 194 Slowest Speed 270 | 160 160 160 160 190 240 270 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 5 28 23 21 52 40 14 76 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 3 | . 1 . . . 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 4 | . . 1 . 1 . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 38 | . . . . 3 27 . 8 Melee . | . . . . . . . . Projectile 7 | . . . . . 7 . . AOE 31 | . . . . 3 20 . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Total 2489 | 49 82 103 172 361 528 509 685 Wait 51 | . . 2 . 19 7 23 . Move 2159 | 41 75 84 148 294 447 431 639 Hop . | . . . . . . . . Pick Up 36 | 2 2 2 4 1 7 15 3 Fast Attach 35 | 6 1 . 4 2 14 7 1 Attach 17 | . . . . 2 . 8 7 Detach . | . . . . . . . . Swap 14 | . . 1 1 3 6 3 . Drop 26 | . . 2 1 2 17 2 2 Fire 147 | . 4 12 14 37 30 20 30 Melee 1 | . . . . . . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . . 2 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Identified exit to Mines 211 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 355 | -10/Mines | Discovered new exit (range 10) 388 | -10/Mines | Entered Materials 388 | -9/Materials | Accompanied by 2 allies 388 | -9/Materials | Evolved 2 slots: Propulsion x2 393 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 651 | -9/Materials | Discovered new exit (range 16) 679 | -9/Materials | Entered Mines 690 | -9/Mines | Met a Derelict bent on vengeance 694 | -9/Mines | Learned Materials interactive machine intel 713 | -9/Mines | Found a hidden stash of uninstalled traps 787 | -9/Mines | Excavation squad dispatched 787 | -9/Mines | A large section of the Mines collapsed 1037 | -9/Mines | Excavation squad dispatched 1201 | -9/Mines | Destroyed 10 combat bots 1254 | -9/Mines | Lost 3 parts (1n1u1w) 1270 | -9/Mines | Discovered new exit (range 12) 1283 | -9/Mines | Entered Materials 1283 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1284 | -8/Materials | Loaded intel: 18 interactive machine locations 2018 | -8/Materials | Identified exit to Factory 2076 | -8/Materials | Entered Factory 2076 | -7/Factory | Evolved 2 slots: Utility x2 2100 | -7/Factory | Lost 4 parts (2n1u1w) 2239 | -7/Factory | Discovered new exit (range 11) 2314 | -7/Factory | Lost 4 parts (2n1u1w) 2384 | -7/Factory | Build established: Hacker-Mutant 2408 | -7/Factory | Identified exit to Lower Caves 2827 | -7/Factory | Build established: Hacker-Gunner 3063 | -7/Factory | Entered Lower Caves 3132 | -7/Lower Caves | Learned 12 Factory zone layouts 3247 | -7/Lower Caves | Learned location of Zion (-7) 3654 | -7/Lower Caves | Found Prototype Device 4057 | -7/Lower Caves | Learned location of 2 exits from Factory 4321 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4366 | -7/Lower Caves | Core integrity fell below 50% 4391 | -7/Lower Caves | Core integrity fell below 20% 4410 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04390_ Penetrated by Slug. 04392_ Slug penetrates Y-64 Sentinel. 04393_ Arc Projector destroyed. 04393_ Slug penetrates Wall. 04395_ Imp. Melee Analysis Suite fries itself beyond repair. 04395_ Slug penetrates Y-64 Sentinel. 04396_ Penetrated by Slug. 04397_ Slug penetrates Wall. 04398_ Penetrated by Slug. 04399_ Slug penetrates Y-64 Sentinel. 04400_ Microactuators fries itself beyond repair. 04401_ Penetrated by Slug. 04403_ Slug penetrates Y-64 Sentinel. 04404_ Gauss Rifle destroyed. 04404_ Penetrated by Slug. 04405_ Acquired Hpw. Field Laser. 04407_ Slug penetrates Wall. 04410_ Penetrated by Slug. 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