Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 18:50:15 Player: FloorSandwich Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (137) 685 Value Destroyed (3847) 3847 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (145) 145 TOTAL SCORE: 7397 Bonus ------- High Alert Combat Kills 145 Cogmind --------- Core Integrity 0/700 Matter 189/400 Energy 100/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Medium Matter Pod Improved Terrain Scan Processor Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Matter Pod Improved Terrain Scan Processor Targeting Computer Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Gauss Rifle Flak Gun > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Shock Rifle Assault Rifle Heavy Rocket Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 4 | . . 2 . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 94 | 6 7 17 3 36 23 2 Power 13 | 1 1 1 2 3 5 . Engine 9 | 1 1 1 2 3 1 . Core 4 | . . . . . 4 . Reactor . | . . . . . . . Propulsion 21 | 2 3 4 . 8 4 . Treads . | . . . . . . . Leg 21 | 2 3 4 . 8 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | 1 1 6 1 16 8 1 Device 12 | 1 . 2 . 6 2 1 Storage 3 | . 1 . . . 2 . Processor 11 | . . 2 1 5 3 . Hackware . | . . . . . . . Protection 8 | . . 2 . 5 1 . Artifact . | . . . . . . . Weapon 26 | 2 2 6 . 9 6 1 Energy Gun 6 | 1 . 3 . 1 1 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 12 | 1 1 2 . 3 4 1 Ballistic Cannon 5 | . . . . 5 . . Launcher 2 | . 1 . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 49 | . . 9 1 18 11 10 Power 8 | . . 1 1 1 3 2 Propulsion 9 | . . 2 . 3 2 2 Utility 15 | . . 2 . 7 4 2 Weapon 17 | . . 4 . 7 2 4 Highest Loss Streak 8 | . . 3 1 5 7 8 To Critical Strikes . | . . . . . . . Average Backups 3 | . 3 4 4 3 2 2 Power . | . . . . 1 . . Propulsion . | . . . . . . . Utility 1 | . . 2 1 1 . . Weapon 1 | . 1 1 2 1 1 1 Tool/Special . | . . . . . . . Unused Backups 7 | . 1 . 1 3 2 . Power 2 | . 1 . . 1 . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . 1 1 . . Weapon 2 | . . . . 1 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 96 91 100 90 84 89 Engine 8 | . 14 9 11 8 3 . Core 2 | . . . . . 9 12 Leg 17 | . 28 19 22 15 10 14 Device 14 | . 14 8 22 17 11 4 Storage 4 | . 10 9 . . 4 13 Processor 12 | . . 14 11 13 19 15 Protection 7 | . . 7 11 9 3 6 Energy Gun 3 | . 8 6 . 1 1 6 Energy Cannon 4 | . . 4 11 5 . . Ballistic Gun 10 | . 19 10 10 4 15 13 Ballistic Cannon 5 | . . . . 13 1 . Peak Build Rating 39 | 8 10 15 18 33 39 34 Average Rating 21 | 5 8 12 16 25 30 29 On Entrance 14 | . 8 10 13 18 15 34 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 43 | 10 16 25 21 43 37 31 Greatest Support 32 | 20 20 20 20 32 30 20 Greatest Overweight (x) 11 | 1 . 3 1 11 11 1 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 8 | 5 8 8 5 5 5 5 Average Capacity 5 | 5 7 7 5 5 5 5 Most Carried 7 | 3 7 6 5 5 5 3 Average Carried 3 | . 3 4 4 3 2 2 Final Capacity 8 | 5 8 5 5 5 5 5 Final Carried 5 | 1 5 5 4 5 3 . Class Distribution -------------------- 33% | Scavenger-Mutant 18% | Mutant 17% | Scavenger-Gunner 16% | Scavenger-Skirmisher 7% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 3292 | 287 251 438 68 1651 583 14 Remotely . | . . . . . . . Salvage Created 4486 | 247 538 928 26 2052 681 14 Parts 291 | 20 38 59 7 125 42 . Haulers Intercepted 6 | . 1 2 . 3 . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 96 | . 14 23 4 42 13 . Melee 1 | . . . . . 1 . Guns 44 | . 6 21 . 6 11 . Cannons 37 | . . 1 2 34 . . AOE 13 | . 8 . 2 2 1 . Classes Destroyed 14 | 3 5 3 . 2 1 . Worker 8 | 2 . . . 3 3 . Builder 7 | . . . . 7 . . Tunneler 5 | 5 . . . . . . Hauler 6 | . 1 2 . 3 . . Recycler 7 | 1 2 . . 3 1 . Mechanic 1 | . 1 . . . . . Operator 1 | . . 1 . . . . Watcher 6 | . 1 1 . 4 . . Swarmer 24 | . 6 6 4 8 . . Grunt 47 | . 8 12 . 20 7 . Brawler 2 | . . 1 . 1 . . Sentry 16 | . . 4 . 11 1 . Hunter 3 | . . . . 2 1 . Programmer 4 | . . . . . 4 . Decomposer 1 | . . . . . . 1 Best Kill Streak 7 | 7 6 4 4 6 7 . Combat Bots Only 5 | . 5 4 4 5 5 . Max Kills in Single Turn 4 | 1 4 1 2 2 3 1 Gunslinging 1 | . 1 . . . . . Exploded 4 | . 4 . 1 2 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 668 | . 43 158 15 259 136 57 Missed 159 | . 7 43 5 60 26 18 Hits 509 | . 36 115 10 199 110 39 Projectile 509 | . 36 115 10 199 110 39 Critical Strikes 14 | . . 1 . 7 3 3 Damage Taken 8204 | . 480 1276 113 3815 1709 811 Core 1657 | . 157 275 18 500 543 164 Absorbed by Shields 85 | . . . . . 85 . Regen/Repaired (Parts) 362 | . . . . 362 . . Core Remaining (%) 43 | 100 37 . 26 9 . . Volleys Fired 314 | 9 42 93 4 129 31 6 Largest 3 | 2 2 2 2 3 3 1 Hottest 148 | 70 70 96 98 148 136 80 Shots Fired 703 | 18 80 159 7 362 70 7 Gun 412 | 18 75 145 1 99 67 7 Cannon 278 | . . 14 4 258 2 . Launcher 13 | . 5 . 2 5 1 . Special . | . . . . . . . Kinetic 477 | 9 61 73 1 276 55 2 Thermal 213 | 9 14 86 4 81 14 5 Explosive 13 | . 5 . 2 5 1 . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 3 13 17 2 9 8 4 Robot Miss Streak 7 | 1 4 7 1 6 4 4 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 409 | 11 45 108 4 184 50 7 Core Hits 237 | 9 27 61 5 86 45 4 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 19 | 1 1 . . 14 3 . Burn 2 | 1 1 . . . . . Destroy 3 | . . . . . 3 . Blast 14 | . . . . 14 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9019 | 143 1253 1507 291 4410 1258 157 Guns 3977 | 143 559 1345 . 810 963 157 Cannons 3576 | . . 145 62 3331 38 . Explosions 1302 | . 682 . 229 254 137 . Melee . | . . . . . . . Ramming 164 | . 12 17 . 15 120 . Kinetic 5204 | 80 471 614 . 3248 729 62 Thermal 2998 | 63 483 876 62 1147 272 95 Explosive 653 | . 287 . 229 . 137 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . 16 9 9 Average Corruption 13 | . . . . 15 8 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 191 | . . . . 124 59 8 Message Errors 43 | . . . . 30 11 2 Matter Fused 60 | . . . . 37 19 4 Heat Flow Errors 17 | . . . . 10 7 . Energy Discharges 20 | . . . . 9 11 . Parts Rejected 1 | . . . . 1 . . Parts Fused 2 | . . . . 2 . . Data Loss (minor) 21 | . . . . 16 4 1 Data Loss (major) 7 | . . . . 5 2 . Misfires 9 | . . . . 4 4 1 Alerts 6 | . . . . 5 1 . Misdirections 1 | . . . . 1 . . Weapon Failures 4 | . . . . 4 . . Overload Shots . | . . . . . . . Overflow Damage 172 | . 21 . 9 142 . . Projectiles 27 | . . . 1 26 . . Explosions 145 | . 21 . 8 116 . . Melee . | . . . . . . . Knockbacks 21 | . . . . 19 2 . Impact 2 | . . . . . 2 . Kinetic 19 | . . . . 19 . . Secondary . | . . . . . . . Self-Inflicted Damage 548 | . 108 . . 359 81 . Shots 9 | . 2 . . 6 1 . Rammed 39 | . . . . . 39 . Targets Rammed 50 | . 2 3 . 6 39 . Kicked 11 | . 2 3 . 6 . . Crushed . | . . . . . . . Highest Temperature 503 | 18 45 294 85 503 242 104 Average Temperature 68 | 8 14 63 39 79 82 39 Received Heat Transfer 2262 | . 147 522 . 1188 297 108 Effects 4 | . . . . 4 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Matter Decay 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 10 | . . 9 . 1 . . Heat Transferred 5391 | 259 533 1885 111 1778 625 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level 3 | . 1 . . 3 1 . Low Security (%) 66 | 100 63 100 100 27 89 . Level 1 24 | . 36 . . 47 10 . Level 2 9 | . . . . 24 . . Level 3 . | . . . . 1 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 730 | 10 311 124 80 730 322 . Initial 322 | . . 124 23 . 322 . Average 149 | 3 101 58 6 299 67 . Influence Increases 3205 | 40 570 631 98 1474 392 . Destroy 0b10 Robot/C 1920 | . 280 460 80 840 260 . Destroy 0b10 Robot/NC 205 | 40 25 20 . 100 20 . Destroy Leader 514 | . 64 116 10 234 90 . Successful Hack 62 | . 44 5 . 13 . . Disable Machine 195 | . 45 15 . 120 15 . Destroy Structure 234 | . 82 . 8 137 7 . Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 60 | . 30 . . 30 . . Influence Decreases 3205 | 40 275 866 158 764 989 113 Entered New Map 638 | . . 171 37 . 388 42 Time Decay 2241 | 40 275 610 111 604 541 60 Lost Part 326 | . . 85 10 160 60 11 Squads Dispatched 25 | . 3 4 . 10 8 . Investigation 6 | . 1 1 . 3 1 . Extermination 4 | . . . . . 4 . Reinforcement 12 | . 2 3 . 4 3 . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 3 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 10 | . 1 2 . 7 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 142 | . 25 40 4 57 15 1 Peak Tracking Total 7 | . 4 5 4 7 5 1 Tactical Retreats 3 | . 1 . . 2 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 3 | . 1 1 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 13 | . 3 1 . 8 1 . Max in Single Turn 3 | . 3 1 . 2 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 21 | . 7 3 1 9 1 . Terminals 14 | . 6 2 . 6 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 3 | . 1 1 . . 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 66 | . 23 8 1 31 3 . Successful 36 | . 14 5 1 16 . . Failed 30 | . 9 3 . 15 3 . Catastrophic 6 | . 2 . . 1 3 . Database Lockouts . | . . . . . . . Manual 3 | . 3 . . . . . Terminals 40 | . 20 4 . 16 . . Fabricators . | . . . . . . . Repair Stations 6 | . . . . 6 . . Recycling Units 10 | . 3 4 . . 3 . Scanalyzers 4 | . . . . 4 . . Garrison Access 5 | . . . . 5 . . Terminal Hacks 21 | . 12 2 1 6 . . Record 1 | . 1 . . . . . Robot Analysis 1 | . . . . 1 . . Open Door 1 | . . . 1 . . . Scanalyzer Index 1 | . 1 . . . . . Alert Level 3 | . 1 . . 2 . . Locate Traps 2 | . 1 . . 1 . . Dispatch Records 2 | . 1 . . 1 . . Surveillance Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 7 | . 4 2 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . 6 . . Scan Component 3 | . . . . 3 . . Repair 3 | . . . . 3 . . Recycling Unit Hacks 5 | . 2 3 . . . . Report Inventory 1 | . . 1 . . . . Retrieve Matter 2 | . 1 1 . . . . Retrieve Components 2 | . 1 1 . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 1 | . . . . 1 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 5 . . 8 1 . Full Trace Events 6 | . 1 . . 4 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . . . . 3 . . Time 96 | . . . . 96 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . 2 3 . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) 9253 | 72 1465 2059 1479 3536 642 . Optics 897 | . . 897 . . . . Sensors 4292 | . . 1162 1479 1651 . . Terrain 6442 | 72 1465 464 1479 2419 543 . Structural 773 | . . . . 133 640 . Robot Analysis Total 1 | . . . . 1 . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 12367 | 147 1465 2060 1479 4578 2422 216 Spaces Moved 4898 | 96 867 870 667 1614 722 62 Core 110 | 14 . 6 . 46 44 . Treads . | . . . . . . . Legs 4788 | 82 867 864 667 1568 678 62 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 120 Average Speed 176 | 111 120 169 164 210 199 173 Slowest Speed 600 | 120 120 200 190 600 600 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 13 | . . . . 13 . . Cave-ins Triggered 2 | . . . . 2 . . Exploration Rate (%) 46 | 4 94 44 93 70 11 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 48 | . 10 . . 38 . . Terrain Destroyed 264 | . 90 . 9 159 6 . Melee . | . . . . . . . Projectile 71 | . . . . 71 . . AOE 193 | . 90 . 9 88 6 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 7974 | 117 1210 1291 1041 2519 1632 164 Wait 2465 | . 275 281 362 668 786 93 Move 4890 | 95 866 869 666 1611 721 62 Hop . | . . . . . . . Pick Up 92 | 7 10 17 2 35 21 . Fast Attach 7 | . . 1 . 4 2 . Attach 67 | 6 2 13 2 22 19 3 Detach 2 | . 1 . . 1 . . Swap 40 | . 7 6 3 19 5 . Drop 45 | . 5 8 2 22 8 . Fire 314 | 9 42 93 4 129 31 6 Melee . | . . . . . . . Ram 39 | . . . . . 39 . Kick 11 | . 2 3 . 6 . . Crush . | . . . . . . . Escape Stasis 2 | . . . . 2 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 7) 398 | -10/Materials | Discovered new exit (range 12) 562 | -10/Materials | Discovered new exit (range 5) 1076 | -10/Materials | Core integrity fell below 50% 1218 | -10/Materials | Discovered new exit (range 16) 1613 | -10/Materials | Entered another Materials area 1613 | -9/Materials | Evolved 2 slots: Utility x2 1914 | -9/Materials | Lost 3 parts (1p1u1w) 2404 | -9/Materials | Build established: Scavenger-Mutant 2407 | -9/Materials | Core integrity fell below 50% 2584 | -9/Materials | Discovered new exit (range 3) 3527 | -9/Materials | Discovered new exit (range 18) 3673 | -9/Materials | Entered Mines 3682 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3697 | -9/Mines | Met a Derelict bent on vengeance 4295 | -9/Mines | Discovered new exit (range 13) 4345 | -9/Mines | Discovered new exit (range 5) 5152 | -9/Mines | Entered Materials 5152 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5759 | -8/Materials | Repaired Particle Cannon 5793 | -8/Materials | Repaired Hvy. Assault Rifle 5828 | -8/Materials | Repaired Hrd. Light Armor Plating 6410 | -8/Materials | Build established: Tank 6582 | -8/Materials | Core integrity fell below 50% 6987 | -8/Materials | Crushed by falling debris 6988 | -8/Materials | System corruption reached 10% 6999 | -8/Materials | Crushed by falling debris 7030 | -8/Materials | Lost 5 parts (2n2u1w) 8284 | -8/Materials | Build established: Scavenger-Skirmisher 8921 | -8/Materials | Core integrity fell below 20% 9022 | -8/Materials | Discovered new exit (range 16) 9730 | -8/Materials | Entered Factory 9730 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9731 | -7/Factory | Identified exit to Storage 9982 | -7/Factory | Build established: Skirmisher 10403 | -7/Factory | Core integrity fell below 50% 10429 | -7/Factory | Lost 7 parts (2p3u2w) 10729 | -7/Factory | Build established: Scavenger-Gunner 12122 | -7/Factory | Discovered new exit (range 7) 12152 | -7/Factory | Entered Lower Caves 12259 | -7/Lower Caves | Spotted B-75 Beast 12353 | -7/Lower Caves | Core integrity fell below 20% 12368 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Gatling Laser. 12297_ System corrupted: Gatling Laser misfires. 12297_ U9-1YW(k) destroyed. 12300_ Acquired 14 matter. 12313_ IXTA/G4SFM=J/P,NRYDNSS=XT:WOHZ |% QX3RZ 12336_ Med. Matter Pod destroyed. 12336_ Imp. Light Armor Plating destroyed. 12339_ Flak Gun destroyed. 12345_ Gatling Laser destroyed. 12347_ System corrupted: Component data lost. 12355_ The unstable cave ceiling collapses. 12355_ Flak Gun blasted off. 12358_ Hvy. Rocket Launcher destroyed. 12358_ Critical hit (Blast). 12358_ Knocked back. 12358_ Aluminum Leg destroyed. 12361_ Lgt. Nuclear Core destroyed. 12361_ Knocked back. 12367_ System corrupted: Matter fused (-8). 12368_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????####????????????? | | ?????????????????????????????????#""##???????????? | | ?????????????????????????????????#"""##??????????? | | ??????????????????????##?????????##"""#??????????? | | ?????????????????????##;#???????##"" #??????????# | | ??????????????????#### ;###???## ########### | | ?????????????????## ##### % | | ?????????????????# %% ! | | ?????????????????# ## #;%; % ###### | | ?????????????????# #;;; ;%;# #??# | | ?????????????????#####?#;@ [BB #?# # | | ???????????????????????## BB ## # | | ????????????????????????##%##### #### # | | ?????????????????????????###???# #??# #######" # | | ???????????????????????????????# ?? #?????# # | | ???????????????????????????????####?# #????? # | | ????????????????????????????????????# ????? # | | ???????????????????????????????????? ????? | | ???????????????????????????????????? ????? | | ???????????????????????????????????? #???? | | ???????????????????????????????????? #????? ## | | ???????????????????????????????????? ?????? #? | | ???????????????????????????????????? ?????? ? | | ????????????????????????????????????????????? ?? | | ????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 185 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Salvage Targeting 2 Item Schematics ----------------- Gauss Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Cannon | 12% | -8/Materials Hvy. Assault Rifle | 7% | -8/Materials Hrd. Light Armor Plating | 11% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityNovaTurretformer Manual? 0 Play Time 00:59:25 Cumulative 18.4 hours Start 2026.04.21 @ 17:47:02 End 2026.04.21 @ 18:50:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f81f693-8ead-4240-a4d0-c3f11c637f07