Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.18 @ 18:37:56 Player: Jefffff Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (143) 715 Value Destroyed (7199) 7199 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3539) 3539 TOTAL SCORE: 15713 Bonus ------- High Alert Combat Kills 1020 Follower Combat Kills 631 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/850 Matter 25/300 Energy 126/150 System Corruption 4% Temperature Critical (3591) Movement Core (1750) Ox34 Location -6/DSF Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Armored Treads VSS Leg VSS Leg > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Improved Targeting Computer Focal Shield > --- WEAPON (2) ------- Magnetic Acceleration Cannon Long-range Missile Launcher > --- INVENTORY (25) --- Micro Fission Core Large Matter Pod (0) Machine Analyzer Improved Sensor Array Improved Signal Interpreter Targeting Computer Hardlight Generator Hacking Suite Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (35) High-powered Shock Rifle Gatling Laser Quantum Rifle Flak Gun Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Core Shielding Improved Medium Armor Plating Focal Shield > --- WEAPON ----------- Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Fission Core VSS Leg Large Matter Pod Machine Analyzer Improved Sensor Array Improved Signal Interpreter Targeting Computer Improved Light Armor Plating Focal Shield Hardlight Generator Hacking Suite Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] High-powered Shock Rifle Gatling Laser Quantum Rifle Flak Gun Magnetic Acceleration Cannon Long-range Missile Launcher Improved Datajack [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Core Shielding Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac DSF Slots Evolved 8 | . . . 2 . 2 2 . . . 2 . Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . 2 . Utility 4 | . . . 2 . 1 1 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 165 | 6 2 1 21 . 24 19 55 10 7 4 16 Power 21 | 1 . 1 3 . 3 1 7 . 2 . 3 Engine 9 | 1 . 1 3 . 2 . 1 . 1 . . Core 12 | . . . . . 1 1 6 . 1 . 3 Reactor . | . . . . . . . . . . . . Propulsion 64 | 2 . . 8 . 7 9 19 7 2 4 6 Treads 26 | 2 . . 6 . 5 6 6 . . . 1 Leg 36 | . . . 2 . 2 1 13 7 2 4 5 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . 2 . . . . . Flight . | . . . . . . . . . . . . Utility 45 | 1 1 . 6 . 6 5 18 1 3 . 4 Device 21 | . 1 . . . 3 2 11 1 1 . 2 Storage 4 | 1 . . 1 . . 1 . . . . 1 Processor 2 | . . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . . Protection 18 | . . . 5 . 3 2 5 . 2 . 1 Artifact . | . . . . . . . . . . . . Weapon 35 | 2 1 . 4 . 8 4 11 2 . . 3 Energy Gun 10 | 1 . . 1 . 3 1 3 . . . 1 Energy Cannon 2 | . . . . . . 1 . 1 . . . Ballistic Gun 15 | 1 . . 2 . 5 2 5 . . . . Ballistic Cannon 6 | . 1 . 1 . . . 2 1 . . 1 Launcher 2 | . . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . . . . Parts Lost 35 | . . . 1 . 5 3 15 1 . . 10 Power 3 | . . . . . . 1 1 . . . 1 Propulsion 17 | . . . 1 . 2 2 7 . . . 5 Utility 8 | . . . . . 2 . 4 . . . 2 Weapon 7 | . . . . . 1 . 3 1 . . 2 Highest Loss Streak 8 | . . . 1 . 3 2 8 1 . . 8 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 94 100 99 100 97 93 96 99 99 100 80 Engine 6 | . 14 14 11 11 8 4 4 7 5 6 1 Core 1 | . . . . . . 2 2 . 1 . 3 Treads 16 | . 28 28 17 22 24 21 17 13 . . 1 Leg 10 | . . . 4 . . . 11 15 30 40 24 Device 15 | . 9 14 10 . 6 20 21 15 14 13 13 Storage 8 | . 14 14 11 11 9 7 7 7 7 6 6 Processor 1 | . . . . . . . . 7 7 6 6 Protection 16 | . . . 22 33 29 17 14 15 15 13 8 Energy Gun 4 | . 14 14 8 . 5 2 3 . . . . Energy Cannon 1 | . . . . . . 4 . 1 7 6 2 Ballistic Gun 4 | . 12 . 3 11 8 6 4 . . . . Ballistic Cannon 5 | . 1 14 10 11 4 . 2 7 7 6 5 Launcher 1 | . . . . . . . 3 5 . . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 115 | 12 14 14 61 61 65 98 114 115 115 113 113 Greatest Support 108 | 40 40 40 40 40 60 80 80 80 81 108 108 Greatest Overweight (x) 34 | . . . 2 1 1 6 9 1 1 1 34 Average Overweight (x) . | . . . . 1 . . 1 1 1 1 3 Largest Inventory Capacity 25 | 8 8 8 20 20 20 25 25 25 25 25 25 Average Capacity 21 | 7 8 8 16 20 20 20 25 25 25 25 25 Most Carried 25 | 5 4 8 20 20 20 23 25 25 25 24 25 Average Carried 20 | . 1 5 14 20 19 19 24 24 24 23 20 Final Capacity 25 | 8 8 8 20 20 20 25 25 25 25 25 25 Final Carried 25 | . 3 8 20 20 19 23 25 25 25 23 18 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac DSF Matter Collected 3767 | 92 193 22 463 172 542 282 1183 323 344 . 151 Remotely . | . . . . . . . . . . . . Salvage Created 5126 | . 83 33 865 37 982 357 1614 137 593 . 425 Parts 309 | . 5 5 66 6 56 22 69 15 32 . 33 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac DSF Combat Hostiles Destroyed 127 | . 1 3 21 3 23 6 31 5 22 . 12 Guns 57 | . 1 2 6 2 20 3 23 . . . . Cannons 64 | . . 1 15 1 3 3 8 3 22 . 8 AOE 6 | . . . . . . . . 2 . . 4 Classes Destroyed 14 | . 2 1 6 . . 1 1 1 . . 2 Worker 2 | . . . 2 . . . . . . . . Builder 1 | . . . . . . . . 1 . . . Recycler 2 | . . . 2 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 10 | . 2 . 3 . 1 2 1 1 . . . Swarmer 37 | . . 3 3 3 4 . . 4 14 . 6 Grunt 60 | . 1 . 11 . 15 2 23 1 7 . . Brawler 2 | . . . 1 . . . 1 . . . . Duelist 4 | . . . 1 . . 1 2 . . . . Sentry 15 | . . . 5 . 4 2 4 . . . . Specialist 3 | . . . . . . . . . . . 3 Hunter 4 | . . . . . . . 1 . 1 . 2 Programmer 1 | . . . . . . 1 . . . . . Heavy 1 | . . . . . . . . . . . 1 Best Kill Streak 7 | . 2 3 5 3 4 3 7 3 6 . 6 Combat Bots Only 7 | . 1 3 4 3 4 2 7 2 6 . 6 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 1 2 2 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac DSF Hostile Shots Fired 1059 | . 2 5 103 14 193 119 400 3 99 . 121 Missed 331 | . 1 . 30 6 50 43 143 . 27 . 31 Damage Taken 8227 | . 8 29 731 49 1624 664 2204 261 660 . 1997 Core 1646 | . 8 . 60 12 192 126 254 13 61 . 920 Absorbed by Shields 44 | . . . . . . . 44 . . . . Redirected to Shielding 532 | . . . 75 7 130 77 186 2 11 . 44 Ignored by Resistances 2859 | . 3 10 217 16 475 207 710 86 407 . 728 Regen/Repaired (Parts) 111 | . . . . . 111 . . . . . . Core Remaining (%) 75 | 100 . 96 . 82 65 . . . 35 . . Volleys Fired 437 | . 5 3 84 5 79 27 144 13 52 . 25 Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 Hottest 128 | . 70 85 85 62 104 105 128 128 128 . 128 Shots Fired 774 | . 10 6 138 10 154 54 241 17 104 . 40 Gun 435 | . 10 3 55 5 134 38 190 . . . . Cannon 330 | . . 3 83 5 20 16 50 14 104 . 35 Launcher 9 | . . . . . . . 1 3 . . 5 Special . | . . . . . . . . . . . . Kinetic 474 | . 5 3 102 10 95 27 148 10 52 . 22 Thermal 270 | . 5 3 36 . 59 27 71 4 52 . 13 Explosive 9 | . . . . . . . 1 3 . . 5 Electromagnetic 21 | . . . . . . . 21 . . . . Robot Hit Streak 45 | . 4 6 17 6 19 15 45 4 31 . 25 Robot Miss Streak 3 | . 1 . 3 2 2 2 3 1 1 . 2 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 6 | . . . . . 4 1 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . . Shots Hit Robots 580 | . 6 4 97 6 121 45 187 10 68 . 36 Core Hits 316 | . 4 3 44 3 52 20 125 9 29 . 27 Critical Kills 1 | . . . . . . . 1 . . . . Critical Parts Destroyed 4 | . . . . 1 . . 3 . . . . Critical Strikes 36 | . 1 1 6 2 9 . 12 . 4 . 1 Burn 16 | . 1 1 3 . 8 . 3 . . . . Destroy 5 | . . . . 1 . . 4 . . . . Blast 15 | . . . 3 1 1 . 5 . 4 . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12857 | . 88 55 1740 96 1960 932 4131 386 1816 . 1653 Guns 6056 | . 88 38 537 54 1669 612 3058 . . . . Cannons 5564 | . . 16 1149 42 273 317 950 198 1816 . 803 Explosions 1215 | . . . 54 . . . 123 188 . . 850 Melee . | . . . . . . . . . . . . Ramming 22 | . . 1 . . 18 3 . . . . . Kinetic 6906 | . 38 16 1347 96 1207 319 2345 174 894 . 470 Thermal 4636 | . 50 38 339 . 735 610 1585 24 922 . 333 Explosive 1038 | . . . . . . . . 188 . . 850 Electromagnetic 255 | . . . 54 . . . 201 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 . . . 4 Average Corruption 4 | . . . . . . . 4 . . . 3 Corruption Purged 5 | . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 24 | . . . . . . . 16 . . . 8 Message Errors 4 | . . . . . . . 4 . . . . Matter Fused 5 | . . . . . . . 2 . . . 3 Heat Flow Errors 4 | . . . . . . . 2 . . . 2 Energy Discharges 4 | . . . . . . . 3 . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 2 | . . . . . . . 1 . . . 1 Alerts 1 | . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 49 | . . . 5 . 9 . 6 . 29 . . Projectiles 46 | . . . 5 . 6 . 6 . 29 . . Explosions . | . . . . . . . . . . . . Melee 3 | . . . . . 3 . . . . . . Knockbacks 38 | . . . 7 . 6 . 12 . 10 . 3 Impact . | . . . . . . . . . . . . Kinetic 35 | . . . 7 . 5 . 11 . 9 . 3 Secondary 3 | . . . . . 1 . 1 . 1 . . Self-Inflicted Damage 14 | . . . . . . . . . . . 14 Shots 1 | . . . . . . . . . . . 1 Rammed 3 | . . 1 . . 1 1 . . . . . Targets Rammed 3 | . . 1 . . 1 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 3591 | . 24 72 297 31 330 . 190 2 18 . 3591 Average Temperature 266 | . 10 38 79 17 107 . 100 2 7 . 1138 Received Heat Transfer 3201 | . 6 . 408 . 1134 261 1203 27 162 . . Effects 48 | . . . 1 . 4 . . . . . 43 Shutdowns 5 | . . . . . . . . . . . 5 Energy Bleed 5 | . . . . . 2 . . . . . 3 Interference 5 | . . . 1 . 2 . . . . . 2 Matter Decay 9 | . . . . . . . . . . . 9 Short Circuit 2 | . . . . . . . . . . . 2 Damage (minor) 4 | . . . . . . . . . . . 4 Damage (major) 11 | . . . . . . . . . . . 11 Damage (core) 7 | . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 21 | . 2 1 1 . 5 . 12 . . . . Heat Transferred 10822 | . 222 185 1221 . 2442 1230 3022 50 1800 . 650 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac DSF Peak Influence 2196 | . 51 86 259 134 411 300 2196 1241 1657 753 717 Initial 999 | . . 16 . 64 43 137 35 999 700 753 464 Average 665 | . 34 23 114 131 216 109 1074 1079 1327 753 621 Maximum Alert Level 5 | . . . 1 . 2 1 5 4 5 3 3 Low Security (%) 37 | 100 100 100 86 100 39 84 7 . . . . Level 1 11 | . . . 13 . 57 15 5 . . . . Level 2 8 | . . . . . 2 . 19 . . . 59 Level 3 14 | . . . . . . . 20 64 24 100 40 Level 4 15 | . . . . . . . 22 35 42 . . Level 5 12 | . . . . . . . 24 . 32 . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 Squads Dispatched 19 | . 1 . 2 . 5 5 . 4 . . 2 Investigation 7 | . 1 . 1 . 4 1 . . . . . Extermination 2 | . . . . . . 2 . . . . . Reinforcement 6 | . . . 1 . 1 1 . 1 . . 2 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . 1 . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac DSF Distress Signals 12 | . . 1 2 . 5 . . 4 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 185 | . 3 3 36 3 33 17 37 15 26 . 12 Peak Tracking Total 7 | . 1 3 5 3 7 3 7 4 5 . 4 Tactical Retreats 11 | . . . . . 2 . 4 . 4 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac DSF Traps Triggered 25 | . . . . . 1 . 15 . 9 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac DSF Machines Disabled 15 | . 1 . 3 . 1 . 6 . 4 . . Max in Single Turn 1 | . 1 . 1 . 1 . 1 . 1 . . Garrison Relay 8 | . . . . . . . 4 . 4 . . Phase Generator 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac DSF Machines Accessed 21 | . 3 . 4 . 3 4 2 2 2 1 . Terminals 15 | . 3 . 3 . 2 2 2 . 2 1 . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . Garrison Access 2 | . . . . . . 1 . 1 . . . Total Hacks 64 | . 11 . 21 . 12 8 3 3 5 1 . Successful 40 | . 5 . 15 . 9 6 2 1 1 1 . Failed 24 | . 6 . 6 . 3 2 1 2 4 . . Catastrophic 6 | . 3 . 1 . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 4 . 6 . 5 . . . 4 . . Terminals 40 | . 11 . 11 . 5 4 3 . 5 1 . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 7 | . . . . . 7 . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 12 | . . . 10 . . . . 2 . . . Garrison Access 2 | . . . . . . 1 . 1 . . . Terminal Hacks 12 | . 2 . 3 . 1 2 2 . 1 1 . Record 1 | . . . 1 . . . . . . . . Part Schematic 2 | . . . 1 . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . 3 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 2 | . . . . . . 2 . . . . . Repair Station Hacks 5 | . . . . . 5 . . . . . . Scan Component 3 | . . . . . 3 . . . . . . Repair 2 | . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 10 | . . . 10 . . . . . . . . Insert Component 5 | . . . 5 . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . 1 . 1 . . . Unauthorized Hacks 8 | . 3 . 2 . 3 . . . . . . Terminals 8 | . 3 . 2 . 3 . . . . . . Track 1 | . 1 . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Botnet 5 | . 2 . 1 . 2 . . . . . . Sabotage 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 3 . 3 . 3 2 . 2 2 1 . Full Trace Events 10 | . 3 . 2 . 2 1 . . 2 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . Part Schematics Acquired 7 | . . . 6 . . 1 . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 25 | . . . . . . 25 . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . Time 64 | . . . . . 64 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac DSF Used RIF Installer 2 | . . . . . . . 1 . 1 . . Watcher Feeds 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 32 | . . . . . . . 17 . 15 . . Machine Destruction 32 | . . . . . . . 17 . 15 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . . . Allies Hacked 2 | . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac DSF Total Allies 11 | . . . . . . 3 8 . . . . Largest Group 8 | . . . . . . 3 8 8 . . . Highest-Rated Group 196 | . . . . . . 90 196 196 . . . Highest-Rated Ally 32 | . . . . . . 30 32 32 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 68 | . . . . . . 20 8 40 . . . Total Damage 2395 | . . . . . . 658 249 1488 . . . Kills 25 | . . . . . . 7 4 14 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac DSF Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac DSF Turns Passed 11301 | 56 309 601 1465 215 1161 1315 3446 551 1777 13 392 Spaces Moved 4115 | 34 176 345 420 84 359 474 1093 235 822 5 68 Core 10 | 8 . . . . . . . . . . 2 Treads 2728 | 26 176 345 338 84 359 468 822 103 . . 7 Legs 1371 | . . . 82 . . . 271 132 822 5 59 Wheels . | . . . . . . . . . . . . Hover 6 | . . . . . . 6 . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 163 160 192 182 185 186 108 Average Speed 214 | 134 160 160 227 240 227 225 238 208 186 186 374 Slowest Speed 1750 | 160 160 160 320 240 245 460 750 240 187 186 1750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 32 85 49 16 34 9 98 5 62 1 60 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . 2 . . . . . . . . . Spaces Dug 11 | . . . . . . . . 11 . . . Terrain Destroyed 134 | . . . . . . . 51 30 . . 53 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 134 | . . . . . . . 51 30 . . 53 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Fac Gar Fac DSF Total 5874 | 44 196 388 799 88 560 671 1697 282 966 8 175 Wait 740 | . . 30 215 . 56 120 244 3 21 . 51 Move 4105 | 33 175 344 419 83 358 474 1092 235 820 4 68 Hop . | . . . . . . . . . . . . Pick Up 139 | 5 9 7 32 . 20 13 30 10 7 . 6 Fast Attach 38 | 1 . . 6 . 4 8 15 . 2 . 2 Attach 48 | 5 1 . 4 . 10 3 10 5 . 2 8 Detach 3 | . . . . . 1 . 1 . . . 1 Swap 79 | . 1 1 11 . 10 8 30 5 5 2 6 Drop 145 | . 5 2 28 . 21 17 39 11 14 . 8 Fire 437 | . 5 3 84 5 79 27 144 13 52 . 25 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . . 1 . . 1 1 . . . . . Escape Stasis 82 | . . . . . . . 37 . 45 . . Rewire 55 | . . . . . . . 55 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 366 | -10/Materials | Entered Mines 418 | -10/Mines | Learned Materials emergency access door positions 664 | -10/Mines | Discovered new exit (range 14) 881 | -10/Mines | Discovered new exit (range 6) 895 | -10/Mines | Learned Materials trap positions 967 | -10/Mines | Entered Materials 967 | -9/Materials | Evolved 2 slots: Utility x2 968 | -9/Materials | Loaded intel: 16 trap records 1763 | -9/Materials | Discovered new exit (range 8) 2263 | -9/Materials | Discovered new exit (range 10) 2432 | -9/Materials | Entered Mines 2460 | -9/Mines | Met a Derelict bent on vengeance 2632 | -9/Mines | Discovered new exit (range 5) 2647 | -9/Mines | Entered Materials 2647 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3093 | -8/Materials | Discovered new exit (range 7) 3411 | -8/Materials | Lost 3 parts (1n2u) 3490 | -8/Materials | Repaired Imp. Light Cannon 3523 | -8/Materials | Repaired Hvy. Assault Rifle 3639 | -8/Materials | Build established: Scavenger-Mutant 3778 | -8/Materials | Discovered new exit (range 9) 3808 | -8/Materials | Entered Factory 3808 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3914 | -7/Factory | Fabricated L-41 Fighter (x3) 3939 | -7/Factory | Fabricated Weapon Shielding (x2) 4404 | -7/Factory | P-60 Hacker assimilated allied Fighter 4b 4949 | -7/Factory | Discovered new exit (range 6) 5072 | -7/Factory | Garrison activated, responded to threat 5123 | -7/Factory | Identified exit to Garrison 5123 | -7/Factory | Entered Garrison 5164 | -7/Garrison | Triggered checkpoint 5240 | -7/Garrison | Garrison Relay disabled 5412 | -7/Garrison | Triggered checkpoint 5417 | -7/Garrison | Triggered checkpoint 5505 | -7/Garrison | Lost 4 parts (3n1w) 5657 | -7/Garrison | Triggered checkpoint 5713 | -7/Garrison | Triggered checkpoint 5785 | -7/Garrison | Discovered new exit (range 8) 5807 | -7/Garrison | Triggered checkpoint 5880 | -7/Garrison | Garrison Relay disabled 6205 | -7/Garrison | Triggered checkpoint 6308 | -7/Garrison | Lost 8 parts (1p3n3u1w) 6313 | -7/Garrison | Core integrity fell below 50% 6319 | -7/Garrison | Destroyed 7 combat bots 6617 | -7/Garrison | Discovered new exit (range 11) 6693 | -7/Garrison | Garrison Relay disabled 6959 | -7/Garrison | Phase Generator disabled 7700 | -7/Garrison | Garrison Relay disabled 7715 | -7/Garrison | Triggered checkpoint 7755 | -7/Garrison | Discovered new exit (range 14) 7880 | -7/Garrison | Installed Relay Interface Framework 8010 | -7/Garrison | Rescued a captive Derelict 8569 | -7/Garrison | Entered Factory 8569 | -7/Factory | Accompanied by 8 allies 8780 | -7/Factory | Garrison activated, responded to threat 8837 | -7/Factory | Lost 3 allies 8914 | -7/Factory | Lost 3 allies 9120 | -7/Factory | Identified exit to Garrison 9120 | -7/Factory | Entered Garrison 9200 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9210 | -7/Garrison | Build established: Mutant 9344 | -7/Garrison | Triggered checkpoint 9392 | -7/Garrison | Garrison Relay disabled 9550 | -7/Garrison | Triggered checkpoint 9550 | -7/Garrison | Triggered checkpoint 9704 | -7/Garrison | Discovered new exit (range 15) 9836 | -7/Garrison | Triggered checkpoint 9897 | -7/Garrison | Garrison Relay disabled 10150 | -7/Garrison | Discovered new exit (range 9) 10188 | -7/Garrison | Triggered checkpoint 10197 | -7/Garrison | Garrison Relay disabled 10304 | -7/Garrison | Triggered checkpoint 10372 | -7/Garrison | Discovered new exit (range 12) 10412 | -7/Garrison | Triggered checkpoint 10444 | -7/Garrison | Garrison Relay disabled 10897 | -7/Garrison | Entered Factory 10897 | -6/Factory | Evolved 2 slots: Propulsion x2 10910 | -6/Factory | Identified exit to DSF 10910 | -6/Factory | Entered DSF 10954 | -6/DSF | Additional patrols routed to DSF 11124 | -6/DSF | Sterilization system engaged 11129 | -6/DSF | Lost 8 parts (1p4n1u2w) 11144 | -6/DSF | Ambient heat levels rising (+10) 11159 | -6/DSF | Ambient heat levels rising (+10) 11174 | -6/DSF | Ambient heat levels rising (+10) 11189 | -6/DSF | Ambient heat levels rising (+10) 11204 | -6/DSF | Ambient heat levels rising (+10) 11219 | -6/DSF | Ambient heat levels rising (+10) 11234 | -6/DSF | Ambient heat levels rising (+10) 11249 | -6/DSF | Ambient heat levels rising (+10) 11264 | -6/DSF | Ambient heat levels rising (+10) 11279 | -6/DSF | Ambient heat levels rising (+10) 11279 | -6/DSF | Core integrity fell below 50% 11294 | -6/DSF | Ambient heat levels rising (+10) 11294 | -6/DSF | Core integrity fell below 20% 11303 | -6/DSF | Core destroyed Last Messages --------------- 11277_ Overheating: Core damaged (-119). 11279_ Overheating: Core damaged (-170). 11279_ ALERT: Ambient heat levels +10. 11281_ Overheating: Matter decay (-7). 11282_ Overheating: Matter decay (-6). 11284_ Overheating: Matter decay (-9). 11294_ Overheating: Core damaged (-127). 11294_ ALERT: Ambient heat levels +10. 11297_ Power failure, Mic. Fission Core shutdown. 11297_ Overheating: Energy bleed (-25). 11298_ Overheating: Energy bleed (-29). 11299_ The unstable cave ceiling collapses. 11300_ Overheating: VSS Leg damaged (-6). 11300_ Overheating: Imp. Cooling System damaged (-2). 11300_ Overheating: VSS Leg damaged (-4). 11302_ Overheating: Core damaged (-102). 11302_ System corrupted: Matter fused (-9). 11303_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ??????????????????????? #]]]# ##"""""#????? | | ??????????????????????? ^ % ""##"??? | | ?????????????????????? ^^ !!! """""??? | | ??????????????????????# ###]]]#]]##%[!""###??? | | ?????????????????????## ##????#???## ###????? | | ????????????????????? ????????### ##?????? | | ????????????????????? ????????#]] #?????? | | ?????????????????????? ????????#]] #?????? | | ????????????????????### ###??????### ##?????? | | ????????????????????#[[ !!#??????#%* ! #?????? | | ????????????????????#[[ !!#??????# [!*]#?????? | | ????????????????????#[[ !#####??#!*[=]#?????? | | ????????????###?##### # ### ######![###????? | | ????????????# #!!! ! ***#///##! ###??? | | ????????? ## #!!!# % %# ***;///##% %" #??? | | ????????! %!!"##??? | | ????????! ]= !% !!##???? | | ????????! ! !!" # | | ???????????## #[[[# % %% [ "# //###??? | | ????????????????#[[[# # =%* ## //#????? | | ??????????????????# # [ ###### ###????? | | ??????????????????# [ =!! ## ##??? !??????? | | ??????????????????# ^%!!# ##???? !#?????? | | ??????????????????# # ^!!####???? !#?????? | | ??????????????????# # ###???????## ##?????? | | ??????????????????###]]@ #???????? !??????? | | ????????????????????#]] #???????? !??????? | | ????????????????????#]] #????????# #??????? | | ????????????????????### ###????????# #??????? | | ??????????????????????# #?????????? "??????? | | ?????????????????????? ??????????? ???????? | | ?????????????????????? ???????????????????? | | ??????????????????????/ ]]???????????????????? | | ??????????????????????/ ]]#??????????????????? | | ??????????????????????#######??????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 7 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked ECM Suite | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Med. Laser | -9/Materials | Scanalyzed Hyb. Deuterium Engine | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Weapon Shielding | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Infiltrator My Command Is Your Wish Challenges ------------ None Game ------ Seed DynamicGravityChainsword Manual? 0 Play Time 01:07:39 Cumulative 40.5 hours Start 2024.07.18 @ 17:33:12 End 2024.07.18 @ 18:37:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 67 Rogue 0 Adventurer 67 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0257b0c9-665b-498d-a70b-d0c132fcad67