Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 18:33:04 Player: Palikka Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (240) 1200 Value Destroyed (9089) 9089 Prototype IDs (58) 1160 Alien Tech Used (3) 600 Bonus (1536) 1536 TOTAL SCORE: 22785 Bonus ------- Follower Combat Kills 436 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 239/300 Energy 100/100 System Corruption 16% Temperature Cool (2) Movement Flying (30) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Q-thruster > --- UTILITY (11) ----- Experimental Coolant Injector Advanced Terrain Scan Processor Advanced Melee Analysis Suite Graphene Brace System Shield Improved System Shield Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Improved Matter Compressor (110) Heavy Tesla Rifle Advanced KE Penetrator Enhanced Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Experimental Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Target Analyzer Improved Transmission Jammer Improved Heavy Armor Plating Graphene Brace Shock Absorption System > --- WEAPON ----------- Heavy Phase Cannon Railgun Railgun Railgun > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Compact Wheel Experimental Coolant Injector Improved Matter Compressor Improved Heavy Armor Plating Transdimensional Reconstructor Quantum Rifle HERF Cannon [Rating: 158] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Cooled Q-thruster Utility High-capacity Storage Unit Device Experimental Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Falx Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . 2 . . . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . Utility 9 | . . 1 . . . 1 . . . 2 . . . . 2 . . . . 1 . . . . 1 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Attached 264 | 6 21 48 2 1 5 23 8 . 7 21 1 3 . 2 26 6 1 4 9 19 2 7 10 3 12 17 Power 42 | 1 8 8 . . . 1 1 . . 5 . 1 . 1 5 2 1 1 1 2 . 1 1 . . 2 Engine 25 | 1 8 8 . . . 1 1 . . 2 . . . . 3 . . . . 1 . . . . . . Core 11 | . . . . . . . . . . 3 . 1 . 1 2 2 1 . . . . 1 . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . . 2 Propulsion 80 | 2 3 17 . . 1 11 3 . 2 5 . 1 . . 7 . . 1 3 11 . 3 3 . 4 3 Treads 49 | 2 3 17 . . 1 11 3 . 2 5 . 1 . . . . . . 1 . . . . . 3 . Leg 21 | . . . . . . . . . . . . . . . 7 . . 1 2 5 . 1 2 . 1 2 Wheel 8 | . . . . . . . . . . . . . . . . . . . . 6 . 1 1 . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 95 | 1 4 12 1 1 3 8 1 . 5 7 1 . . 1 11 3 . 2 4 5 . 3 6 3 4 9 Device 39 | . . 5 1 . 2 3 1 . 2 3 1 . . 1 4 1 . . 1 4 . 2 4 1 2 1 Storage 8 | 1 3 1 . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . Processor 21 | . 1 . . . 1 1 . . 1 2 . . . . 5 1 . . 2 . . . 2 1 1 3 Hackware 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 4 Protection 21 | . . 6 . . . 4 . . 2 2 . . . . 2 1 . 1 . . . 1 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 6 11 1 . 1 3 3 . . 4 . 1 . . 3 1 . . 1 1 2 . . . 4 3 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 8 | . . 1 1 . . 1 . . . 1 . 1 . . 1 . . . . . 1 . . . 1 . Ballistic Gun 23 | 1 6 8 . . . . 2 . . 2 . . . . . . . . . . . . . . 3 1 Ballistic Cannon 4 | . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . . Launcher 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 2 . . . . 3 . . . . . . . . . . 4 . . . 1 6 . . 3 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . 1 1 2 . . 1 . . . . System Corruption 24 | . . . . . . . . . . . . . . . . . 8 1 12 . . 3 . . . . Parts Lost 77 | . 3 3 1 . 1 . . . . 5 . 1 . . 11 1 . . 13 3 . 9 . . 2 24 Power 12 | . 1 . . . . . . . . 2 . . . . 3 . . . 1 . . 2 . . . 3 Propulsion 26 | . 2 1 . . . . . . . 1 . 1 . . 4 . . . 7 2 . 3 . . . 5 Utility 29 | . . 1 . . 1 . . . . 1 . . . . 3 1 . . 5 . . 4 . . 2 11 Weapon 10 | . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . 5 Highest Loss Streak 13 | . 2 2 1 . 1 . . . . 3 . 1 . . 9 1 . . 8 2 . 8 . . 1 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 16 | 4 10 19 19 20 19 19 19 20 18 17 17 17 18 18 18 18 19 18 15 6 8 9 9 9 9 6 Power . | 1 1 1 1 1 1 1 . 1 1 . . . 1 1 . . . . 1 . . 1 1 1 1 1 Propulsion 1 | 2 1 3 4 4 3 3 1 1 2 1 1 . . . 1 2 3 2 . 1 2 1 . . . . Utility 6 | . 4 7 8 9 8 7 10 9 7 7 7 8 8 8 8 6 7 6 5 2 2 2 2 2 3 2 Weapon 6 | . 4 7 6 6 6 7 7 8 8 8 9 9 9 9 8 9 9 8 7 2 2 3 4 5 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | 1 5 18 . . . 5 2 2 2 2 . . . 2 2 4 2 2 8 . 3 2 3 . 1 4 Power 5 | . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . 1 Propulsion 10 | 1 3 . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 . . 2 Utility 27 | . . 7 . . . 1 1 2 1 2 . . . 1 2 1 1 2 3 . 2 1 . . . . Weapon 28 | . 1 11 . . . 2 1 . 1 . . . . 1 . 1 1 . 4 . . 1 2 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 98 99 100 100 99 100 100 100 99 100 99 88 99 91 99 100 99 62 76 97 88 88 93 79 60 Engine 6 | . 14 11 11 11 11 9 9 9 9 6 6 1 . . 6 2 . . . 2 5 3 3 . . . Core 2 | . . . . . . . . . . 4 6 11 13 13 3 7 11 8 . . . 1 4 . . . Treads 23 | . 27 31 33 33 33 36 36 36 36 33 33 32 33 33 7 . . . 3 . . . . . 10 8 Leg 6 | . . . . . . . . . . . . . . . 19 29 29 29 12 9 26 23 22 31 7 1 Device 11 | . . 10 11 11 12 9 9 9 9 11 13 13 13 12 11 10 11 11 7 13 26 20 21 25 22 16 Storage 7 | . 14 11 11 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 3 4 5 5 5 5 4 2 Processor 10 | . 13 . . . 2 9 9 9 9 12 13 13 13 13 21 23 23 23 21 20 15 12 11 15 10 11 Protection 6 | . . 10 11 11 6 8 9 9 9 7 6 6 6 6 3 5 5 4 . . . . . . 2 2 Energy Cannon 5 | . . 4 10 11 11 9 9 9 9 2 5 11 2 6 3 . . . . . . 2 . 2 3 2 Ballistic Gun 6 | . 25 16 . . . . 6 9 9 9 6 . . 5 . . . . . . . . . . 7 7 Ballistic Cannon 1 | . . 1 11 11 1 8 1 . . . . . . . . . . . . . . . . . . . Peak Build Rating 158 | 7 9 18 20 20 21 29 34 32 42 66 66 67 67 67 86 95 94 98 95 105 109 109 141 141 156 158 Average Rating 53 | 4 8 15 19 19 19 25 29 31 34 57 65 66 59 65 77 92 93 91 60 74 107 94 102 140 150 118 On Entrance 61 | . 7 9 18 20 20 21 28 32 32 41 62 62 67 63 66 85 90 94 95 44 104 101 85 132 140 139 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 10 27 60 60 61 60 65 65 64 69 81 79 82 79 87 88 88 76 87 87 39 50 50 66 75 100 98 Greatest Support 180 | 40 40 60 60 60 62 84 84 84 84 120 120 126 126 126 126 87 87 91 91 125 125 125 160 160 180 180 Greatest Overweight (x) 2 | . . 1 . 1 . . . . . . . . . . 1 1 . . 2 2 . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 Average Capacity 17 | 7 11 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 8 10 10 10 10 10 8 Most Carried 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 Average Carried 17 | 5 10 19 19 20 19 19 19 19 19 19 19 19 20 19 19 19 19 19 16 7 9 9 9 9 9 7 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 10 10 10 10 10 5 Final Carried 20 | 8 15 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 5 9 10 9 10 10 10 5 Class Distribution -------------------- 46% | Scavenger-Mutant 33% | Mutant 5% | Gladiator 5% | Scavenger-Gladiator Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Gladiator | -4/Warlord Commander-Mutant | -3/Proximity Caves Commander-Tank | -3/Research Tank | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Matter Collected 7360 | 257 415 1210 106 . 262 688 417 46 . 743 164 75 . 158 431 155 420 250 302 210 69 118 39 170 360 295 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10205 | 76 826 1807 67 . 144 967 629 189 . 814 87 247 . 112 1188 197 257 . 399 284 135 270 . . 754 756 Parts 542 | 6 65 115 2 . 8 57 28 12 . 46 4 9 . 9 36 3 7 . 17 12 1 16 . . 38 51 Haulers Intercepted 14 | . 2 6 . . . 4 1 . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 8 | 1 . . . . . . . . . 3 . . . . 2 . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . . . . . 2 8 . 5 . 20 2 . 8 . 1 13 . 3 . . Prevented 11 | . . . . . . . . . . . . . . . . 3 4 . 4 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 199 | . 23 33 2 . 7 20 10 1 . 14 3 4 . 5 23 3 9 . 9 2 . 6 . . 13 12 Melee 23 | . . . . . . . . . . . . . . . 8 1 3 . 2 2 . 6 . . 1 . Guns 74 | . 23 21 . . . . 3 . . 9 . . . . . . . . . . . . . . 10 8 Cannons 63 | . . 12 2 . . 20 7 1 . 2 . 4 . 1 10 . . . . . . . . . 1 3 AOE 25 | . . . . . 7 . . . . 3 3 . . 4 . . 4 . 4 . . . . . . . Classes Destroyed 16 | 2 5 2 . . . 1 1 . . 3 1 . . . . . . . . . . . . . . 1 Worker 4 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Builder 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Tunneler 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 2 6 . . . 4 1 . . 1 . . . . . . . . . . . . . . . . Recycler 9 | 1 1 2 . . . . . 2 . 1 . . . . . . . . . 1 . . . . 1 . Watcher 8 | . 1 2 . . . 1 1 . . . . . . . 2 . . . . 1 . . . . . . Swarmer 60 | . 11 3 . . 4 2 . . . 3 3 . . 4 4 . 5 . 4 . . 3 . . 8 6 Grunt 73 | . 12 20 2 . 3 9 5 . . 3 . 2 . . 7 3 3 . 2 . . 1 . . . 1 Brawler 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . 1 1 . . . . . . . 3 . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 28 | . . 9 . . . 7 4 1 . 2 . . . 1 1 . . . 1 1 . . . . . 1 Specialist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 9 | . . . . . . . . . . 1 . 1 . . 1 . 1 . 2 . . . . . 2 1 Programmer 20 | . . . . . . . . . . 3 . 1 . . 7 . . . . 1 . 2 . . 3 3 Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 7 3 1 . 4 3 4 2 . 5 3 2 . 4 5 2 5 . 7 1 . 3 . . 9 6 Combat Bots Only 8 | . 6 3 1 . 4 2 4 1 . 5 3 2 . 4 4 2 5 . 7 1 . 3 . . 8 6 Max Kills in Single Turn 3 | 1 2 1 1 . 2 1 1 1 . 2 3 1 . 2 1 1 2 . 2 1 . 1 . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . 2 3 . . 2 . . 2 . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 1 . 1 1 . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Hostile Shots Fired 2054 | . 166 202 20 . 11 88 38 2 7 174 2 30 . 22 207 26 47 . 161 30 . 111 . 4 238 468 Missed 653 | . 43 49 1 . 4 30 13 . 3 45 1 11 . 10 49 5 21 . 44 10 . 36 . 4 96 178 Hits 1401 | . 123 153 19 . 7 58 25 2 4 129 1 19 . 12 158 21 26 . 117 20 . 75 . . 142 290 Melee 22 | . . . . . . 1 4 . . . . . . . 16 . . . 1 . . . . . . . Projectile 1379 | . 123 153 19 . 7 57 21 2 4 129 1 19 . 12 142 21 26 . 116 20 . 75 . . 142 290 AOE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 43 | . . 7 . . . 2 . . 1 1 . . . 1 7 2 1 . 8 . . . . . 2 11 Actively Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 11 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Damage Taken 23176 | . 1212 1925 274 . 134 861 452 29 52 1723 13 253 . 176 2646 326 481 . 2182 402 . 1478 . . 1859 6698 Core 3181 | . 204 136 41 . . 71 15 14 . 114 13 10 . 18 321 19 70 . 420 140 . 147 . . 55 1373 Absorbed by Shields 2218 | . . . . . . . . . . 125 5 92 . 65 542 84 . . . . . . . . 1305 . Regen/Repaired (Parts) 290 | . . . . . . . . . . . . . . . . . . . . . . . 290 . . . Core Remaining (%) 65 | 100 18 . . . 55 . . . 81 . . . . 81 . . . . 17 . . . . 75 95 . Volleys Fired 663 | 5 118 161 16 . 9 73 34 6 . 73 13 12 . 8 41 . 3 . 2 . 2 2 . 1 32 52 Largest 4 | 2 2 2 2 . 1 2 2 2 . 2 1 2 . 2 2 . 1 . 1 . 1 1 . 1 3 4 Hottest 248 | 60 60 101 101 . 30 101 108 100 . 110 85 160 . 160 160 . 30 . 30 . 90 90 . 90 160 248 Shots Fired 1284 | 10 223 322 31 . 9 146 67 12 . 139 13 23 . 12 71 . 3 . 2 . 2 3 . 1 67 128 Gun 779 | 10 223 248 . . . . 30 6 . 101 11 . . . . . . . . . . . . . 57 93 Cannon 483 | . . 74 31 . . 146 37 6 . 35 1 23 . 8 71 . . . . . 2 3 . 1 10 35 Launcher 22 | . . . . . 9 . . . . 3 1 . . 4 . . 3 . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 858 | 5 192 277 16 . . 73 33 6 . 101 11 . . . 1 . . . . . . . . . 57 86 Thermal 388 | 5 31 45 15 . . 73 34 6 . 35 1 23 . 8 70 . . . . . 2 3 . 1 3 33 Explosive 22 | . . . . . 9 . . . . 3 1 . . 4 . . 3 . 2 . . . . . . . Electromagnetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 Robot Hit Streak 34 | 4 8 15 6 . 6 34 17 16 . 22 5 11 . 20 24 . 16 . 1 . . . . . 11 9 Robot Miss Streak 5 | 2 5 3 2 . 1 3 2 1 . 2 3 2 . . 4 . . . 1 . . . . . 3 5 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Secondary Targets 11 | . 5 . . . . . . . . . . . . . . . . . . . . . . . 5 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 968 | 6 125 227 22 . 7 113 51 8 . 106 8 17 . 9 94 7 13 . 9 14 2 20 2 . 44 64 Core Hits 380 | 3 54 76 4 . 12 37 21 4 . 38 6 7 . 10 21 1 8 . 8 5 1 6 . . 25 33 Critical Kills 8 | . . 1 . . . . . . . . . . . . . 1 1 . 1 . . . . . 2 2 Critical Parts Destroyed 28 | . . 1 . . . . . . . . . . . . 15 2 3 . 1 . . . . . 1 5 Critical Strikes 44 | . . 2 1 . . 2 . . . . . . . . 15 3 5 . 2 . . 3 . . 3 8 Destroy 12 | . . 2 . . . . . . . . . . . . . . . . . . . . . . 3 7 Blast 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 24 | . . . . . . . . . . . . . . . 15 3 4 . 2 . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks 152 | . . . . . . 4 1 . . 2 . . . . 58 11 13 . 10 17 5 27 2 1 1 . Impact 99 | . . . . . . 4 1 . . 2 . . . . 58 8 12 . 10 4 . . . . . . Slashing 26 | . . . . . . . . . . . . . . . . . . . . . 3 20 1 1 1 . Piercing 27 | . . . . . . . . . . . . . . . . 3 1 . . 13 2 7 1 . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . . . 1 . . 1 . 7 1 . . . Damage Inflicted 25028 | 64 1141 2956 463 . 516 2352 1112 175 24 2485 292 509 . 497 4161 409 1139 . 707 620 193 863 181 . 1511 2658 Guns 8121 | 64 1141 1834 . . . . 322 50 . 1452 135 . . . . . . . . . . . . . 1267 1856 Cannons 8618 | . . 1102 463 . . 2352 790 125 . 646 . 509 . 188 1495 . . . . . . . . . 224 724 Explosions 2058 | . . . . . 516 . . . . 376 157 . . 309 . . 451 . 249 . . . . . . . Melee 6059 | . . . . . . . . . . . . . . . 2663 409 688 . 442 620 193 863 181 . . . Ramming 172 | . . 20 . . . . . . 24 11 . . . . 3 . . . 16 . . . . . 20 78 Kinetic 9543 | 31 914 2260 278 . . 1082 362 50 . 1452 135 . . . . . . . . . . . . . 1267 1712 Thermal 6715 | 33 227 676 185 . . 1270 750 125 . 646 . 509 . 188 1495 . . . . . . . . . 33 578 Explosive 2058 | . . . . . 516 . . . . 376 157 . . 309 . . 451 . 249 . . . . . . . Electromagnetic 481 | . . . . . . . . . . . . . . . . . . . . . . . . . 191 290 Impact 4314 | . . . . . . . . . . . . . . . 2663 409 651 . 442 149 . . . . . . Slashing 887 | . . . . . . . . . . . . . . . . . . . . . 193 601 93 . . . Piercing 858 | . . . . . . . . . . . . . . . . . 37 . . 471 . 262 88 . . . Highest Corruption 33 | . . 2 2 2 2 . . . . 2 2 1 1 1 12 12 20 21 33 3 3 15 15 . 2 16 Average Corruption 6 | . . 2 2 2 2 . . . . 1 1 1 1 1 5 12 16 20 31 2 3 7 15 . 1 7 Corruption Purged 8 | . . . . . . . . . . . 2 . . 1 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 239 | . . 31 6 7 14 . . . . 6 1 1 . 2 30 29 29 10 32 3 8 17 3 . . 10 Message Errors 66 | . . 8 1 1 5 . . . . . . . . . 5 9 12 3 7 2 4 3 2 . . 4 Matter Fused 58 | . . 8 3 1 1 . . . . 1 1 . . 2 10 6 6 6 5 1 2 4 . . . 1 Heat Flow Errors 25 | . . 5 1 . . . . . . 3 . . . . 2 3 3 . 7 . 1 . . . . . Energy Discharges 30 | . . 4 . . 1 . . . . 2 . . . . 7 6 1 . 1 . . 4 1 . . 3 Parts Rejected 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fused 3 | . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 32 | . . 2 . 2 4 . . . . . . . . . 5 2 6 1 7 . 1 2 . . . . Data Loss (major) 10 | . . 3 1 . 2 . . . . . . . . . . 1 1 . 1 . . 1 . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alerts 7 | . . . . 1 1 . . . . . . 1 . . 1 1 . . 1 . . 1 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2098 | . . 4 18 . 20 26 12 . . 75 . . . . 1225 144 277 . 115 29 81 63 2 . . 7 Projectiles 150 | . . 4 18 . . 26 12 . . 3 . . . . 80 . . . . . . . . . . 7 Explosions 116 | . . . . . 20 . . . . 72 . . . . . . 24 . . . . . . . . . Melee 1832 | . . . . . . . . . . . . . . . 1145 144 253 . 115 29 81 63 2 . . . Knockbacks 51 | . . 8 6 . . 18 1 . . . . . . . 7 6 3 . 2 . . . . . . . Impact 17 | . . . . . . . . . . . . . . . 7 5 3 . 2 . . . . . . . Kinetic 30 | . . 6 6 . . 17 1 . . . . . . . . . . . . . . . . . . . Secondary 4 | . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . 30 . . . . . . . . . . . 29 . . . . . . . . 35 Shots 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Rammed 24 | . . 1 . . . . . . 2 2 . . . . 1 . . . . . . . . . 1 17 Targets Rammed 30 | . . 2 . . . . . . 2 2 . . . . 1 . . . 4 . . . . . 2 17 Kicked 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Crushed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 401 | 40 140 290 159 . 2 42 33 21 . 401 42 233 . 186 205 115 155 . 240 . 103 16 . . . 153 Average Temperature 48 | 19 32 39 33 . 2 14 11 9 . 91 10 110 . 95 53 56 68 . 97 . 66 12 . . . 59 Received Heat Transfer 3679 | . 378 939 153 . 45 369 153 9 24 297 . 30 . 18 255 118 90 . 379 45 . 63 . . 26 288 Effects 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . . . . . . . 7 2 2 . 3 . . . . . 1 1 Combat Hostiles 14 | . . . . . . . . . . . . . . . 5 2 2 . 3 . . . . . 1 1 Parts Fried 27 | . . . . . . . . . . . . . . . 10 2 7 . 4 . . . . . 3 1 Impact Corruptions 53 | . . . . . . . . . . . . . . . 40 4 6 . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . 2 . . . 1 2 . . 1 . 2 . 2 8 . . . . . . . . . . . Heat Transferred 9998 | 75 525 1221 333 . . 2294 1110 185 . 888 . 629 . 259 1813 . . . . . . . . . 37 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Maximum Alert Level 1 | . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . 1 1 Low Security (%) 87 | 100 100 91 100 . 100 74 100 100 . 100 . . . . 60 . . . . 100 . . . . 76 54 Level 1 12 | . . 8 . . . 25 . . . . . . . . 39 . . . . . . . . . 23 45 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 369 | 5 159 330 126 . 117 369 195 30 . 125 . . . . 299 . . . . 30 . . . . 351 369 Initial 197 | . . 63 126 . . . 136 5 . . . . . . 2 . . . . 22 . . . . . 197 Average 84 | . 50 104 45 . 19 121 89 3 . 29 . . . . 149 . . . . 6 . . . . 108 200 Influence Increases 7003 | 10 679 1015 120 . 224 739 330 61 . 493 70 100 . 110 843 70 255 . 260 76 5 200 . 84 567 692 Destroy 0b10 Robot/C 4180 | . 460 660 40 . 140 400 200 20 . 280 60 80 . 100 460 60 180 . 180 40 . 120 . 60 400 240 Destroy 0b10 Robot/NC 210 | 10 30 50 . . 5 25 15 10 . 10 . . . . 20 . . . . 10 5 . . . 15 5 Destroy Leader 934 | . 96 196 20 . 20 110 54 . . 92 10 20 . 10 94 10 30 . 20 22 . 20 . . 40 70 Allied During Kill 84 | . . . . . . . . . . . . . . . . . . . . . . . . 24 58 2 Successful Hack 97 | . 3 14 . . . 27 8 . . 45 . . . . . . . . . . . . . . . . Select Force Hacks 180 | . 60 30 . . . . . 30 . . . . . . 60 . . . . . . . . . . . Disable Machine 165 | . . . 15 . 30 15 30 . . 15 . . . . 30 . . . . . . . . . . 30 Destroy Structure 193 | . . 5 . . 29 12 8 1 . 21 . . . . 44 . . . . 4 . . . . 24 45 Partial Spotted 45 | . . . . . . . . . . 15 . . . . 15 . . . . . . . . . . 15 Lose Combat Pursuer 915 | . 30 60 45 . . 150 15 . . 15 . . . . 120 . 45 . 60 . . 60 . . 30 285 Influence Decreases 6768 | 10 528 840 446 . 224 415 640 75 . 478 85 100 . 106 588 329 255 . 224 112 5 144 56 84 216 808 Entered New Map 814 | . . 88 200 . . . 188 9 . . 6 . . . 2 97 . . . 14 . . 56 . . 154 Time Decay 4923 | 10 401 670 236 . 214 415 302 66 . 396 79 90 . 106 476 222 255 . 174 88 5 104 . 84 156 374 Lost Part 620 | . 30 30 10 . 10 . . . . 50 . 10 . . 110 10 . . 50 10 . 40 . . 20 240 Lost Ally 80 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 40 Purge Threat 331 | . 97 52 . . . . 150 . . 32 . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 5 4 . . . 4 . . . 5 . . . . 7 . . . . 1 . . . . 1 7 Investigation 10 | . 3 3 . . . . . . . 1 . . . . 3 . . . . . . . . . . . Extermination 10 | . . . . . . . . . . 3 . . . . 3 . . . . . . . . . 1 3 Reinforcement 11 | . 2 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Distress Signals 21 | . 4 2 . . . 3 2 . . . . . . . 3 . . . . . . . . . 1 6 Communications Jammed 72 | . . . . . . . . . . . . . . . . . . . . . . . . . 41 31 Distress Signals 72 | . . . . . . . . . . . . . . . . . . . . . . . . . 41 31 Times Spotted 380 | . 35 43 5 . 7 40 16 1 2 19 3 4 . 6 43 4 12 . 13 6 . 10 1 3 43 64 Peak Tracking Total 21 | . 4 4 2 . 4 7 5 . 2 6 3 2 . 4 5 2 5 . 7 2 . 5 1 3 21 18 Tactical Retreats 37 | . 2 3 2 . . 5 1 . . 1 . . . . 7 . 2 . 2 . . 3 . . 1 8 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Traps Triggered 8 | . 2 4 . . . . . . . . . . . . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Disabled 12 | . . . 1 . 2 1 2 . . 1 . . . . 2 . . . . . . 1 . . . 2 Max in Single Turn 2 | . . . 1 . 2 1 1 . . 1 . . . . 1 . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Accessed 59 | . 5 8 . 2 1 5 5 7 6 5 . . 4 . 3 . . 4 . . . 1 . 1 . 2 Terminals 32 | . 3 6 . . 1 5 5 4 . 4 . . . . 1 . . . . . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 1 . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 225 | . 12 19 . 27 3 18 13 32 34 11 . . 30 . 3 . . 17 . . . 1 . 1 . 4 Successful 181 | . 5 9 . 27 3 8 10 27 34 6 . . 30 . 2 . . 17 . . . 1 . 1 . 1 Failed 44 | . 7 10 . . . 10 3 5 . 5 . . . . 1 . . . . . . . . . . 3 Catastrophic 10 | . 1 . . . . 1 1 3 . 1 . . . . 1 . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . 7 7 . . . 3 4 3 . 3 . . . . 2 . . . . . . . 1 . . 1 Terminals 83 | . 10 16 . . 3 18 13 7 . 10 . . . . 1 . . . . . . . . 1 . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 1 . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 164 | . 2 4 . 27 3 7 7 25 34 5 . . 30 . . . . 17 . . . 1 . 1 . 1 Record 102 | . . . . 27 3 . . 24 29 . . . 11 . . . . 5 . . . 1 . 1 . 1 Part Schematic 16 | . . . . . . . . . . . . . 12 . . . . 4 . . . . . . . . Robot Schematic 5 | . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . Robot Analysis 9 | . . . . . . . . . 5 . . . . . . . . 4 . . . . . . . . Prototype ID Bank 13 | . . 1 . . . 2 1 1 . 1 . . 3 . . . . 4 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 1 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . . 1 1 . . 2 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 3 3 . . . 1 3 2 . 1 . . . . 2 . . . . . . . . . . . Terminals 8 | . 1 2 . . . 1 3 1 . . . . . . . . . . . . . . . . . . Botnet 8 | . 1 2 . . . 1 3 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 1 . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . Tunnel 6 | . 2 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 6 . . 1 5 6 4 . 4 . . . . 1 . . . . . . . . . . 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . 1 . . . . . . . . . . 12 . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total Allies 7 | . . . 2 . . . . . . . . . . . . . . . . . . . 5 . . . Largest Group 5 | . . . 2 2 . . . . . . . . . . . . . . . . . . 5 5 5 2 Highest-Rated Group 271 | . . . 51 51 . . . . . . . . . . . . . . . . . . 271 271 271 120 Highest-Rated Ally 64 | . . . 31 31 . . . . . . . . . . . . . . . . . . 64 64 64 64 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 37 | . . . . . . . . . . . . . . . . . . . . . . . . 8 29 . Total Damage 1401 | . . . . . . . . . . . . . . . . . . . . . . . . 382 1019 . Kills 12 | . . . . . . . . . . . . . . . . . . . . . . . . 3 9 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Active Infowar (turns) 10954 | . 1243 628 . . 136 319 . 132 643 487 657 470 130 511 503 640 600 17 264 340 412 396 783 559 541 543 Optics 1253 | . 1243 10 . . . . . . . . . . . . . . . . . . . . . . . . Terrain 8849 | . . 618 . . 136 . . . 643 487 657 470 130 511 503 640 600 17 264 217 411 354 783 559 347 502 Seismic 451 | . . . . . . 319 . 132 . . . . . . . . . . . . . . . . . . Jamming 2174 | . . . . . . . . . . . . . . . . . . . . 255 412 313 . 110 541 543 Robot Analysis Total 9 | . . . . . . . . . 5 . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . . . . 1 1 . . . 1 1 . 1 . 1 1 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Turns Passed 24103 | 120 1323 3125 822 503 1230 1218 751 504 2827 1654 687 568 132 615 1669 694 739 222 572 403 412 556 783 562 542 870 Spaces Moved 13434 | 56 588 1485 459 312 750 527 343 269 1823 766 350 270 80 335 897 438 495 167 280 242 261 312 597 358 239 735 Core 407 | 1 . . . . . . . . . . . . . . . . . . . 11 . . . . . 395 Treads 8951 | 55 588 1485 459 312 750 527 343 269 1823 766 350 270 80 335 200 . . . . . . . . . 136 203 Legs 3400 | . . . . . . . . . . . . . . . 697 438 495 167 280 134 261 312 155 358 103 . Wheels 539 | . . . . . . . . . . . . . . . . . . . . 97 . . 442 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 137 | . . . . . . . . . . . . . . . . . . . . . . . . . . 137 Fastest Speed 30 | 50 160 160 160 160 155 152 152 152 152 151 156 156 159 159 120 120 120 120 120 100 120 120 102 113 113 30 Average Speed 142 | 158 160 160 160 160 157 155 154 152 152 155 156 158 159 159 131 130 120 120 165 113 120 120 105 113 145 83 Slowest Speed 260 | 160 160 240 160 240 160 156 156 152 155 156 156 159 159 159 240 186 120 120 260 150 120 120 120 113 176 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 5 94 98 89 70 104 48 50 38 94 14 56 40 69 53 20 56 49 62 45 4 49 45 80 55 8 33 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 16 | . 2 1 1 1 . . 1 1 1 . 1 . 1 . 2 . . 3 1 . . . . . . . Known Exits Taken 6 | . . 1 . . 1 1 1 . . 1 . . . . . . . . . . . . . 1 . . Unknown Exits Taken 20 | 1 1 . 1 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 21 | . . . 3 . 1 . . . 1 . 1 . . 2 . 3 2 . 2 . 1 2 . 3 . . Spaces Dug 43 | . . . . . . 4 . . . 5 1 1 . . 14 . . . . 2 3 3 . 2 2 6 Terrain Destroyed 220 | . . 1 . . 52 5 3 1 . 30 14 5 . 7 21 . 28 . 11 2 4 4 . 2 13 17 Melee 20 | . . . . . . 4 . . . 2 . . . . 7 . . . . 2 2 1 . 1 1 . Projectile 66 | . . 1 . . . 1 3 1 . 5 1 5 . 1 14 . . . . . 2 3 . 1 11 17 AOE 133 | . . . . . 52 . . . . 23 13 . . 6 . . 28 . 11 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total 17057 | 76 790 1993 515 315 789 781 500 355 1883 1125 480 385 84 404 1206 546 610 189 375 341 351 448 747 513 371 885 Wait 1891 | . 32 184 39 . 15 108 95 75 35 231 110 94 . 47 132 71 87 . 39 41 74 92 36 139 67 48 Move 13401 | 55 587 1484 458 311 749 526 342 268 1823 765 349 269 79 334 896 437 494 166 279 241 260 311 596 357 238 727 Hop 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Pick Up 165 | 9 10 32 . . 4 13 6 2 6 9 1 1 . 3 19 7 2 4 6 7 4 5 5 2 3 5 Fast Attach 126 | 6 5 16 . 2 1 . 3 . 1 5 . . 2 . 13 6 . 7 3 18 1 6 9 3 6 13 Attach 81 | . 3 2 1 . 4 4 3 . 2 7 1 1 . 1 13 2 . 1 8 5 . 5 2 3 3 10 Detach 45 | . 1 3 . . 1 1 . . 2 . 1 . . 1 6 1 . 1 4 4 1 2 3 4 4 5 Swap 173 | . 15 39 1 . 2 28 5 2 4 20 5 7 1 7 10 3 9 1 2 2 1 2 . 1 6 . Drop 255 | 1 19 70 . 2 4 24 11 2 9 11 . 1 2 3 17 10 3 9 18 7 4 3 10 2 9 4 Fire 663 | 5 118 161 16 . 9 73 34 6 . 73 13 12 . 8 41 . 3 . 2 . 2 2 . 1 32 52 Melee 138 | . . . . . . 4 1 . . 2 . . . . 58 8 12 . 10 16 4 20 1 1 1 . Ram 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Kick 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Crush 8 | . . 2 . . . . . . 1 2 . . . . 1 . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 85 | . . . . . . . . . . . . . . . . . . . . . . . 85 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 17) 715 | -10/Materials | Build established: Scavenger-Mutant 726 | -10/Materials | Discovered new exit (range 15) 793 | -10/Materials | Core integrity fell below 50% 937 | -10/Materials | Discovered new exit (range 10) 1131 | -10/Materials | Discovered new exit (range 12) 1395 | -10/Materials | Core integrity fell below 20% 1410 | -10/Materials | Build established: Mutant 1444 | -10/Materials | Entered another Materials area 1444 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1449 | -9/Materials | Discovered new exit (range 14) 1606 | -9/Materials | Met 8R-AWN 1947 | -9/Materials | Build established: Scavenger-Mutant 2407 | -9/Materials | Discovered new exit (range 12) 2699 | -9/Materials | Identified exit to Mines 3449 | -9/Materials | Discovered new exit (range 14) 4280 | -9/Materials | Discovered new exit (range 16) 4569 | -9/Materials | Entered Mines 4570 | -9/Mines | Followed 8R-AWN into the Mines 4792 | -9/Mines | Discovered new exit (range 9) 4950 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5376 | -9/Mines | Discovered new exit (range 5) 5391 | -9/Mines | Entered Exiles 5391 | -9/Exiles | Accompanied by 2 allies 5420 | -9/Exiles | Discovered new exit (range 15) 5421 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5436 | -9/Exiles | Welcomed by 8R-AWN 5471 | -9/Exiles | Met EX-HEX 5521 | -9/Exiles | Met EX-BIN 5644 | -9/Exiles | Met EX-DEC 5660 | -9/Exiles | Learned location of Zion (-7) 5879 | -9/Exiles | Discovered new exit (range 10) 5894 | -9/Exiles | Entered Mines 6029 | -8/Mines | Discovered new exit (range 13) 6265 | -8/Mines | Discovered new exit (range 16) 6572 | -8/Mines | Found DCF Scrap (14 items) 6823 | -8/Mines | Identified exit to Materials 7124 | -8/Mines | Entered Materials 7124 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7302 | -8/Materials | Identified exit to Storage 7469 | -8/Materials | Discovered new exit (range 8) 7482 | -8/Materials | Identified exit to Factory 7834 | -8/Materials | Garrison activated, responded to threat 8342 | -8/Materials | Entered Storage 8523 | -8/Storage | Build established: Mutant 8747 | -8/Storage | Identified exit to Recycling 8811 | -8/Storage | Used back door to open Recycling access 8899 | -8/Storage | Learned location of Armory (-3) 9093 | -8/Storage | Entered Recycling 9521 | -8/Recycling | Scanned before Scraplab entrance 9549 | -8/Recycling | Entered Scraplab 9567 | -8/Recycling | Discovered new exit (range 2) 9597 | -8/Recycling | Entered Scraptown 10027 | -8/Scraptown | Discovered new exit (range 3) 10165 | -8/Scraptown | Visited Red Mages 10223 | -8/Scraptown | Visited Symbiants 10273 | -8/Scraptown | Learned location of Extension (-5) 10361 | -8/Scraptown | Visited CPS Storage 10614 | -8/Scraptown | Visited Junk Repository 10681 | -8/Scraptown | Visited UFD Registry 10699 | -8/Scraptown | Visited Cyclists 10758 | -8/Scraptown | Visited Cave Peace 10824 | -8/Scraptown | Visited Awakened 10915 | -8/Scraptown | Registered with UFD as "Nanogunner" 10971 | -8/Scraptown | Entered Cyclist Reading Room 11070 | -8/Scraptown | Visited Derelict Rescue Squad 11087 | -8/Scraptown | Found DRS Beacon 11129 | -8/Scraptown | Visited Chapter 10 11179 | -8/Scraptown | Visited LU-1G1's Boring Crew 11307 | -8/Scraptown | Visited Curators Association 11585 | -8/Scraptown | Visited Analyses Database 11623 | -8/Scraptown | Visited Infowarlord's Domain 11639 | -8/Scraptown | Found Exp. Terrain Scanner 11687 | -8/Scraptown | Visited Scrapoid Research Area 11735 | -8/Scraptown | Visited Scrap Suit Storage 11802 | -8/Scraptown | Visited Junk Repository 11933 | -8/Scraptown | Visited Science Testing Area 12031 | -8/Scraptown | Discovered new exit (range 3) 12318 | -8/Scraptown | Met Optimus 12318 | -8/Scraptown | Accepted into 0bPrime 12411 | -8/Scraptown | Civil war broke out across Scraptown 12424 | -8/Scraptown | Entered Factory 12424 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12529 | -6/Factory | Loaded intel: 8 recycling unit locations 12768 | -6/Factory | Lost 3 parts (1n1u1w) 12900 | -6/Factory | Identified exit to Lower Caves 13483 | -6/Factory | Build established: Scavenger-Mutant 14009 | -6/Factory | Spotted B-75 Beast 14078 | -6/Factory | Entered Lower Caves 14524 | -6/Lower Caves | Discovered new exit (range 30) 14765 | -6/Lower Caves | Entered another Lower Caves area 14835 | -6/Lower Caves | Discovered new exit (range 27) 15084 | -6/Lower Caves | Learned 4 Factory zone layouts 15247 | -6/Lower Caves | Discovered new exit (range 26) 15333 | -6/Lower Caves | Entered Data Miner 15333 | -6/Data Miner | Discovered new exit (range 6) 15365 | -6/Data Miner | Met Data Miner 15397 | -6/Data Miner | Learned location of Section 7 (-2) 15397 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15424 | -6/Data Miner | Received God Mode back door access code from Data Miner 15465 | -6/Data Miner | Entered Proximity Caves 15515 | -5/Proximity Caves | Spotted B-75 Beast 15986 | -5/Proximity Caves | Discovered new exit (range 23) 16010 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16080 | -5/Proximity Caves | Entered Factory 16080 | -5/Factory | Evolved 2 slots: Utility x2 16255 | -5/Factory | Incoming investigation squad redirected 16258 | -5/Factory | Discovered new exit (range 27) 16560 | -5/Factory | Lost 9 parts (2p3n3u1w) 16821 | -5/Factory | Build established: Mutant 16969 | -5/Factory | Discovered new exit (range 28) 17093 | -5/Factory | Found Imp. Powered Armor 17645 | -5/Factory | System corruption reached 10% 17749 | -5/Factory | Entered Upper Caves 18031 | -5/Upper Caves | Activated DRS Beacon 18102 | -5/Upper Caves | Build established: Gladiator 18261 | -5/Upper Caves | Encountered a Warlord checkpoint 18266 | -5/Upper Caves | Learned Factory stockpile data 18348 | -5/Upper Caves | Spotted B-75 Beast 18364 | -5/Upper Caves | Discovered new exit (range 23) 18443 | -5/Upper Caves | Entered another Upper Caves area 18490 | -5/Upper Caves | Learned Factory stockpile data 19113 | -5/Upper Caves | Discovered new exit (range 22) 19182 | -5/Upper Caves | Entered Zhirov 19182 | -5/Zhirov | Discovered new exit (range 3) 19232 | -5/Zhirov | Learned location of Command (-1) 19276 | -5/Zhirov | Found Alien Artifact 19276 | -5/Zhirov | Identified Integrated Reactor 19276 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19294 | -5/Zhirov | Found Alien Artifact 19404 | -5/Zhirov | Entered Proximity Caves 19406 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19429 | -4/Proximity Caves | Core integrity fell below 50% 19472 | -4/Proximity Caves | Destroyed 7 combat bots 19473 | -4/Proximity Caves | Lost 8 parts (4n4u) 19481 | -4/Proximity Caves | System corruption reached 30% 19865 | -4/Proximity Caves | Core integrity fell below 20% 19867 | -4/Proximity Caves | Lost 3 parts (2n1u) 19930 | -4/Proximity Caves | Discovered new exit (range 16) 19939 | -4/Proximity Caves | Build established: Mutant 19976 | -4/Proximity Caves | Entered Factory 19976 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20270 | -4/Factory | Discovered new exit (range 17) 20379 | -4/Factory | Entered Upper Caves 20759 | -4/Upper Caves | Discovered new exit (range 16) 20791 | -4/Upper Caves | Entered another Upper Caves area 21115 | -4/Upper Caves | System corruption reached 10% 21163 | -4/Upper Caves | Lost 8 parts (2p2n4u) 21230 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 21310 | -4/Upper Caves | Discovered new exit (range 4) 21335 | -4/Upper Caves | Found Alien Artifact 21335 | -4/Upper Caves | Identified Dimensional Node Initializer 21335 | -4/Upper Caves | Initialized slip node 21347 | -4/Upper Caves | Entered Warlord 21393 | -4/Warlord | System corruption cleaned by Quarantine Array 21447 | -4/Warlord | Build established: Scavenger-Gladiator 21754 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21953 | -4/Warlord | Opened Warlord's prototype stash 21976 | -4/Warlord | Found Prototype Device 21976 | -4/Warlord | Identified System Purifier 21986 | -4/Warlord | Found Prototype Device 21986 | -4/Warlord | Identified Exp. Phase Shifter 21993 | -4/Warlord | Found Prototype Reactor 21993 | -4/Warlord | Identified Vortex Chain Reactor 22068 | -4/Warlord | Discovered new exit (range 24) 22130 | -4/Warlord | Entered Proximity Caves 22130 | -3/Proximity Caves | Accompanied by 5 allies 22131 | -3/Proximity Caves | Identified exit to Research 22213 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22268 | -3/Proximity Caves | Build established: Commander-Gladiator 22692 | -3/Proximity Caves | Entered Research 22692 | -3/Research | Accompanied by 5 allies 22692 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 22693 | -3/Research | Identified exit to Testing 22698 | -3/Research | Build established: Commander-Mutant 22972 | -3/Research | Discovered new exit (range 27) 23164 | -3/Research | Destroyed 8 combat bots 23218 | -3/Research | Spotted Executioner 23219 | -3/Research | Cargo convoy interrupted 23223 | -3/Research | Spotted Executioner 23234 | -3/Research | Entered another Research area 23234 | -2/Research | Accompanied by 2 allies 23234 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 23315 | -2/Research | Build established: Tank 23763 | -2/Research | Identified Transdimensional Reconstructor 23763 | -2/Research | Warped through subspace 23804 | -2/Research | Spotted B-90 Cyclops 23817 | -2/Research | Lost 13 parts (3p1n5u4w) 23862 | -2/Research | Core integrity fell below 50% 23910 | -2/Research | Lost 4 parts (2n2u) 23951 | -2/Research | Ran a Watcher feed algorithm 24023 | -2/Research | System corruption reached 10% 24065 | -2/Research | Core integrity fell below 20% 24104 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 24094_ Penetrated by Slug. 24094_ Slug penetrates Wall. 24095_ Adv. Melee Analysis Suite destroyed. 24095_ Penetrated by Slug. 24095_ Imp. System Shield destroyed. 24095_ Penetrated by Slug. 24095_ Slug penetrates Wall. 24097_ Penetrated by Slug. 24097_ Slug penetrates H-88 Terminator. 24098_ Penetrated by Slug. 24098_ Slug penetrates Wall. 24100_ Slug penetrates H-88 Terminator. 24101_ Slug penetrates Wall. 24101_ Slug penetrates Door. 24101_ Slug penetrates Wall. 24101_ Acquired Unknown Piercing Weapon. 24101_ Identified Enh. Force Lance. 24103_ Dropped Quantum Rifle. 24104_ Penetrated by Slug. 24104_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????#??#########?##### #######?###### #### | | ?????????????###?############# #########?#### #### | | ?????????????????############# ############## #### | | ?????????????????##?########## ############## #### | | ?????????????????#?########### ############## #### | | ?????????????????########??### ############## ##?# | | ???????????????????########### #### | | ??????????????????##?##################### #### | | ???????????????????##?####?#########"##### #### | | ????????????????????#####?####### *! # #### | | ??????????????????????########### !%! + #### | | ???????????????????????#?########[ = # | | ?????????????????????????"?"##### # #### | | ????????????????????????? "##### # #### | | ????????????????????????????##### !! # #### | | #######???????????????? ? ?"#?##" !! # #### | | = ! ?????????????????? "??#?## # | | ???????????????????? ???#" = + | | !== ""??????????????????????? "# # | | === ""#??????????????????????### # | | === T"#???????????"""""""??????# #+##+#### | | ""#???????????# T???????# #???????? | | ""#????????????# ######### #???????? | | ! ! #????????????# # # #???????? | | ? =??????????????# # #/ #???????? | | ###+################# ;@ [ ] ; #???????? | | # # #???????? | | h # #????????????????? | | h h # #????????????????? | | ######################### ! #????????????????? | | ????????????????????????# ! !#????????????????? | | ????????????????????????# ] #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????#########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 120 Energy Generation 65 Energy Capacity 700 Matter Stores 590 Matter Capacity 600 Sight Range 18 Terrain Scan Range 30 Terrain Scan Density 310 Jamming Range 14 Armor Coverage 600 Resistance: EX 25 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 6 Particle Charging 15 Force Boost 20 Offensive Hacking 14 Defensive Hacking 46 Item Schematics ----------------- Seismic Detector | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -8/Storage | Hacked B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NovaScanRay Manual? 0 Play Time 04:05:17 Cumulative 376.0 hours Start 2025.05.17 @ 10:36:19 End 2025.05.18 @ 18:33:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 442 Rogue 442 Adventurer 0 Explorer 0 Win Type - Total 37 Types 27/0/7/3/0/0/0/0/0/0 Lore% 67 Gallery% 69 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77bb935a-a3ec-47f8-88df-889788d3865b