Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 00:45:22 Player: 0x57F Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (75) 375 Value Destroyed (2491) 2491 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6746 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 292/300 Energy 290/290 System Corruption 19% Temperature Cool (28) Movement Walking (330) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Target Analyzer > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (20) --- Xenon Bombardment Thruster Improved Heat Sink Target Analyzer Core Analyzer Improved Power Shielding Shock Rifle Heavy Assault Rifle Assault Cannon Flak Cannon Advanced Assault Cannon Mace Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Weight Redist. System Transport Network Coupler Improved Power Shielding Propulsion Shielding Shock Rifle Heavy Assault Rifle Flak Cannon Advanced Assault Cannon Advanced Assault Cannon Proton Missile Launcher Proton Missile Launcher Powered Hammer Katana [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Visual Processing Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . 2 . . . . 1 . Utility 3 | . . . . . . 2 1 . Weapon . | . . . . . . . . . Parts Attached 60 | 5 4 14 1 2 1 6 18 9 Power 6 | 1 . 2 . . . . 2 1 Engine 4 | 1 . 1 . . . . 1 1 Core 2 | . . 1 . . . . 1 . Reactor . | . . . . . . . . . Propulsion 19 | 2 1 8 . . . . 4 4 Treads 3 | . . 3 . . . . . . Leg 16 | 2 1 5 . . . . 4 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | . 3 . . 1 . 3 6 1 Device 1 | . . . . . . . 1 . Storage 4 | . 2 . . 1 . 1 . . Processor 5 | . 1 . . . . . 3 1 Hackware . | . . . . . . . . . Protection 4 | . . . . . . 2 2 . Artifact . | . . . . . . . . . Weapon 21 | 2 . 4 1 1 1 3 6 3 Energy Gun 2 | . . 1 . . . . . 1 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 7 | 2 . 3 . . 1 . 1 . Ballistic Cannon 3 | . . . . . . . 3 . Launcher 3 | . . . . 1 . 1 . 1 Special Weapon 1 | . . . 1 . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 3 | . . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 7 | . . . . . . . . 7 Parts Lost 25 | . 1 3 . . . . 3 18 Power 3 | . . 1 . . . . . 2 Propulsion 13 | . 1 2 . . . . 1 9 Utility 6 | . . . . . . . 2 4 Weapon 3 | . . . . . . . . 3 Highest Loss Streak 15 | . 1 3 . . . . 2 15 To Critical Strikes . | . . . . . . . . . Average Backups 15 | 3 8 13 14 15 17 18 18 16 Power 1 | . 1 1 1 2 2 1 2 1 Propulsion 2 | 1 . 1 2 2 2 1 2 3 Utility 4 | . 3 5 6 6 6 5 4 3 Weapon 6 | . 3 5 4 5 7 9 9 8 Tool/Special . | . . . . . . . . . Unused Backups 28 | . 5 5 3 . . 6 1 8 Power 2 | . . 1 1 . . . . . Propulsion 4 | . 2 1 . . . . . 1 Utility 12 | . 2 2 . . . 3 1 4 Weapon 10 | . 1 1 2 . . 3 . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 97 88 100 100 100 99 94 77 Engine 3 | . 14 6 . . . . 2 1 Core 6 | . . 2 11 11 11 9 5 4 Leg 35 | . 28 26 44 44 44 36 37 28 Storage 9 | . 12 11 11 11 11 9 7 7 Processor 11 | . 13 11 11 11 11 9 11 15 Protection 6 | . . . . . . 17 12 4 Ballistic Gun 11 | . 28 16 21 11 21 7 1 . Special Weapon 1 | . . . . 10 . . . . Slashing Weapon 4 | . . . . . . 10 6 7 Peak Build Rating 53 | 5 9 24 24 26 27 38 53 46 Average Rating 28 | 3 8 13 23 24 26 37 40 35 On Entrance 21 | . 5 9 24 24 26 27 38 41 Naked Turns . | . . . . . . . . . Heaviest Build 82 | 5 25 29 29 49 49 67 82 55 Greatest Support 78 | 20 20 68 68 68 68 68 78 76 Greatest Overweight (x) 14 | . 1 2 . . . . 1 14 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 15 20 20 25 20 20 Average Capacity 17 | 5 10 15 15 18 20 19 20 20 Most Carried 21 | 5 11 15 15 17 20 21 20 20 Average Carried 16 | 3 8 13 14 15 18 19 19 17 Final Capacity 20 | 5 15 15 15 20 20 20 20 20 Final Carried 20 | 5 11 15 15 17 20 20 19 12 Class Distribution -------------------- 82% | Mutant 9% | Gladiator 4% | Scavenger-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Matter Collected 1259 | 224 155 162 31 . 96 123 284 184 Remotely . | . . . . . . . . . Salvage Created 3164 | . 313 489 . . 30 675 682 975 Parts 135 | . 24 30 . . 2 25 21 33 Haulers Intercepted 4 | . 1 1 . . . 1 1 . Recyclers Shooed 4 | . 2 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . 26 Prevented 5 | . . . . . . . . 5 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 61 | . 10 10 . . 2 11 10 18 Melee 18 | . . . . . . 5 4 9 Guns 26 | . 10 10 . . 2 2 . 2 Cannons 4 | . . . . . . . 2 2 AOE 9 | . . . . . . 4 1 4 Classes Destroyed 13 | . 4 2 . . . 2 5 . Worker 3 | . . . . . . 2 1 . Builder 2 | . . . . . . . 2 . Hauler 4 | . 1 1 . . . 1 1 . Recycler 2 | . . . . . . 1 1 . Mechanic 1 | . . . . . . . 1 . Operator 1 | . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 15 | . 6 3 . . 2 3 . 1 Grunt 27 | . 4 3 . . . 6 3 11 Brawler 3 | . . . . . . . 2 1 Duelist 3 | . . . . . . . 1 2 Sentry 11 | . . 4 . . . 2 3 2 Programmer 2 | . . . . . . . 1 1 Best Kill Streak 8 | . 3 5 . . 2 8 5 6 Combat Bots Only 6 | . 3 5 . . 2 6 3 6 Max Kills in Single Turn 4 | . 1 1 . . 1 3 3 4 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 2 1 3 Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Hostile Shots Fired 571 | . 64 51 . . 17 37 149 253 Missed 192 | . 17 8 . . 7 16 55 89 Hits 379 | . 47 43 . . 10 21 94 164 Melee 18 | . . . . . . . 12 6 Projectile 361 | . 47 43 . . 10 21 82 158 AOE 1 | . . . . . . . 1 . Critical Strikes 12 | . . 3 . . . . 3 6 Damage Taken 5115 | . 453 574 . . 81 336 1377 2294 Core 980 | . 106 108 . . 10 45 135 576 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 52 | . . . . . . . 38 14 Core Remaining (%) 79 | 100 57 . . . 70 91 . . Volleys Fired 127 | . 47 33 10 2 3 8 11 13 Largest 2 | . 2 2 1 1 2 2 2 2 Hottest 108 | . 40 65 100 100 43 59 100 108 Shots Fired 222 | . 94 66 10 2 6 15 14 15 Gun 190 | . 94 66 . . 6 11 3 10 Cannon 13 | . . . . . . . 11 2 Launcher 8 | . . . . 1 . 4 . 3 Special 11 | . . . 10 1 . . . . Kinetic 171 | . 94 50 . . 6 11 10 . Thermal 27 | . . . 10 1 . . 4 12 Explosive 1 | . . . . 1 . . . . Electromagnetic 23 | . . 16 . . . 4 . 3 Robot Hit Streak 26 | . 17 26 . . 4 9 14 9 Robot Miss Streak 4 | . 4 4 . . . 1 1 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 227 | . 62 50 . . 4 28 43 40 Core Hits 111 | . 26 29 . . 2 16 15 23 Critical Kills 2 | . . . . . . . 2 . Critical Parts Destroyed 9 | . . . . . . . 6 3 Critical Strikes 19 | . . . . . . 3 10 6 Burn 1 | . . . . . . . . 1 Smash 12 | . . . . . . . 9 3 Sever 6 | . . . . . . 3 1 2 Melee Attacks 100 | . . . . . . 20 44 36 Impact 44 | . . . . . . . 29 15 Slashing 56 | . . . . . . 20 15 21 Piercing . | . . . . . . . . . Sneak Attacks 16 | . . . . . . 10 5 1 Combat Hostiles 7 | . . . . . . 5 1 1 Follow-up Attacks 15 | . . . . . . 5 5 5 Damage Inflicted 6935 | . 487 581 15 . 57 1274 2118 2403 Guns 1274 | . 487 545 . . 57 69 . 116 Cannons 648 | . . . . . . . 356 292 Explosions 1294 | . . 33 . . . 347 367 547 Melee 3701 | . . . . . . 858 1395 1448 Ramming 18 | . . 3 15 . . . . . Kinetic 1018 | . 487 303 . . 57 69 102 . Thermal 1517 | . . 33 . . . 27 621 836 Explosive . | . . . . . . . . . Electromagnetic 681 | . . 242 . . . 320 . 119 Impact 1919 | . . . . . . . 1012 907 Slashing 1782 | . . . . . . 858 383 541 Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . . . 3 19 Average Corruption 6 | . . . . . . . 3 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 48 | . . . . . . . 17 31 Message Errors 17 | . . . . . . . 8 9 Matter Fused 13 | . . . . . . . 2 11 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 9 | . . . . . . . 5 4 Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . . 1 2 Misfires 2 | . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 983 | . . . . . . 161 416 406 Projectiles . | . . . . . . . . . Explosions 23 | . . . . . . . 23 . Melee 960 | . . . . . . 161 393 406 Knockbacks 6 | . . . . . . . 2 4 Impact 6 | . . . . . . . 2 4 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 311 | . . 39 . . . 61 75 136 Shots 8 | . . 1 . . . 4 1 2 Rammed . | . . . . . . . . . Targets Rammed 7 | . . 3 4 . . . . . Kicked 7 | . . 3 4 . . . . . Crushed . | . . . . . . . . . Highest Temperature 257 | . 18 60 62 16 . 43 60 257 Average Temperature 25 | . 7 16 23 8 . 19 33 45 Received Heat Transfer 1317 | . 120 231 . . . 81 345 540 Effects 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 8 | . . . . . . . 5 3 Combat Hostiles 6 | . . . . . . . 3 3 Parts Fried 10 | . . . . . . 1 7 2 Impact Corruptions 24 | . . . . . . . 10 14 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 Heat Transferred 1596 | . . 50 . . . 50 640 856 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . 2 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 181 | . 154 123 30 . 50 181 122 . Initial 68 | . . 42 30 . . . 68 . Average 40 | . 32 69 1 . 4 83 37 . Influence Increases 1907 | . 294 278 1 . 50 446 363 475 Destroy 0b10 Robot/C 1220 | . 200 200 . . 40 220 200 360 Destroy 0b10 Robot/NC 80 | . 10 10 . . . 20 30 10 Destroy Leader 260 | . 54 62 . . 10 52 52 30 Successful Hack 12 | . . . . . . . 12 . Disable Machine 90 | . . . . . . 45 45 . Destroy Structure 35 | . . 6 1 . . 4 24 . Lose Combat Pursuer 210 | . 30 . . . . 105 . 75 Influence Decreases 1899 | . 194 299 80 . 50 294 428 554 Entered New Map 224 | . . 58 49 . . . 84 33 Time Decay 1474 | . 184 211 31 . 50 294 320 384 Lost Part 201 | . 10 30 . . . . 24 137 Squads Dispatched 12 | . 4 1 1 . . 2 4 . Investigation 6 | . 2 . 1 . . 1 2 . Extermination 2 | . . . . . . . 2 . Reinforcement 4 | . 2 1 . . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Distress Signals 7 | . 4 1 . . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 18 15 . . 3 18 15 27 Peak Tracking Total 10 | . 5 5 . . 3 4 4 10 Tactical Retreats 8 | . 1 . . . . 4 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Traps Triggered 3 | . 1 . . . . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Disabled 6 | . . . . . . 3 3 . Max in Single Turn 2 | . . . . . . 2 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Machines Accessed 17 | . 2 2 1 4 . 4 4 . Terminals 7 | . 2 1 . . . 3 1 . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 2 | . . . . . . 1 1 . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 60 | . 4 5 1 34 . 7 9 . Successful 48 | . . 4 1 34 . 4 5 . Failed 12 | . 4 1 . . . 3 4 . Catastrophic 5 | . 3 . . . . 1 1 . Database Lockouts . | . . . . . . . . . Manual 10 | . 1 2 . 2 . 2 3 . Terminals 15 | . 4 3 . . . 6 2 . Fabricators 3 | . . . . . . . 3 . Repair Stations 1 | . . . . . . . 1 . Recycling Units 4 | . . . . . . 1 3 . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 40 | . . 1 1 34 . 3 1 . Record 37 | . . 1 . 33 . 3 . . Open Door 1 | . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . 1 . . . . 2 . Terminals 1 | . . 1 . . . . . . Botnet 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . Reject 1 | . . . . . . . 1 . Recyclers 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 1 . . . 3 3 . Full Trace Events 3 | . 1 . . . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Active Infowar (turns) 5314 | . 957 456 830 772 471 1208 620 . Optics 5314 | . 957 456 830 772 471 1208 620 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Turns Passed 7337 | 70 1018 456 830 772 471 1208 1457 1055 Spaces Moved 4157 | 55 555 193 579 584 294 420 884 593 Core 22 | 14 . . . . . . . 8 Treads 50 | . . 50 . . . . . . Legs 4085 | 41 555 143 579 584 294 420 884 585 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 130 130 130 130 126 124 Average Speed 133 | 102 138 139 130 130 130 130 127 147 Slowest Speed 750 | 120 190 260 130 130 130 130 197 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 49 | 5 65 20 83 94 75 24 16 63 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . 1 . . 2 Spaces Dug 4 | . . . 2 1 . . . 1 Terrain Destroyed 53 | . . 5 3 4 . 4 20 17 Melee 1 | . . . . . . . . 1 Projectile 5 | . . . 3 1 . . 1 . AOE 47 | . . 5 . 3 . 4 19 16 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Total 5595 | 69 731 322 626 592 376 1048 1125 706 Wait 1003 | . 107 39 22 1 76 559 151 48 Move 4149 | 54 554 192 578 583 293 419 883 593 Hop . | . . . . . . . . . Pick Up 97 | 10 13 24 5 1 2 27 10 5 Fast Attach 8 | . 1 . . . . 3 2 2 Attach 33 | 5 2 6 . . . . 9 11 Detach 4 | . . 1 . . . . 2 1 Swap 37 | . 1 9 2 4 2 5 12 2 Drop 50 | . 6 15 5 1 . 13 7 3 Fire 127 | . 47 33 10 2 3 8 11 13 Melee 80 | . . . . . . 14 38 28 Ram . | . . . . . . . . . Kick 7 | . . 3 4 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 5) 642 | -10/Materials | Discovered new exit (range 17) 1089 | -10/Materials | Entered another Materials area 1089 | -9/Materials | Evolved 2 slots: Propulsion x2 1271 | -9/Materials | Lost 3 parts (1p2n) 1392 | -9/Materials | Discovered new exit (range 16) 1545 | -9/Materials | Entered Mines 1587 | -9/Mines | Met a Derelict shopkeep closing up shop 1619 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1666 | -9/Mines | Discovered new exit (range 7) 2290 | -9/Mines | Discovered new exit (range 14) 2313 | -9/Mines | Discovered new exit (range 2) 2375 | -9/Mines | Entered Exiles 2421 | -9/Exiles | Discovered new exit (range 14) 2462 | -9/Exiles | Met 8R-AWN 2485 | -9/Exiles | Met EX-HEX 2558 | -9/Exiles | Met EX-DEC 2594 | -9/Exiles | Visited The Gauntlet 2749 | -9/Exiles | Learned location of Zion (-6) 2833 | -9/Exiles | Met EX-BIN 2854 | -9/Exiles | Aligned with FarCom system 2855 | -9/Exiles | Given EX-Vault access code 2910 | -9/Exiles | Opened EX-Vault 2932 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2983 | -9/Exiles | Found YOLO Cannon 3099 | -9/Exiles | Discovered new exit (range 14) 3147 | -9/Exiles | Left Exiles lab with YOLO Cannon 3147 | -9/Exiles | Entered Mines 3356 | -8/Mines | Discovered new exit (range 17) 3618 | -8/Mines | Entered Materials 3618 | -8/Materials | Evolved 2 slots: Utility x2 4810 | -8/Materials | Discovered new exit (range 10) 4826 | -8/Materials | Entered Factory 4826 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6278 | -7/Factory | Discovered new exit (range 4) 6279 | -7/Factory | Build established: Gladiator 6283 | -7/Factory | Entered Lower Caves 6926 | -7/Lower Caves | Build established: Scavenger-Gladiator 6969 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6972 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6994 | -7/Lower Caves | Crushed by falling debris 6994 | -7/Lower Caves | System corruption reached 10% 7009 | -7/Lower Caves | Core integrity fell below 50% 7028 | -7/Lower Caves | Core integrity fell below 20% 7073 | -7/Lower Caves | Lost 15 parts (2p7n3u3w) 7287 | -7/Lower Caves | Build established: Mutant 7338 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Hvy. Laser. 07147_ System corrupted: Hvy. Laser misfires. 07158_ Searching scrap... 07158_ Found Dynamic Insulation System. 07158_ Found 38 Matter. 07159_ Acquired 38 matter. 07181_ System corrupted: Matter fused (-6). 07211_ System corrupted: Energy discharge (-104). 07238_ System corrupted: Heat flow error (+281). 07240_ Overheating: System interference. 07240_ Target Analyzer temporarily disabled. 07254_ System corrupted: Component data lost. 07271_ Acquired 7 matter. 07275_ System corrupted: FCS attempts to trigger Hvy. Laser. 07275_ System corrupted: Hvy. Laser misfires. 07318_ System corrupted: Matter fused (-8). 07333_ System corrupted: Matter fused (-5). 07333_ Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????##### | | ????????????????????????????????????????# | | ??????????????????????????????????####### | | ???????????????????????????????# ### ## | | ??????????????????????????????????####### #?#### | | ???????????????????????????????####?????# #????## | | ??????????????????????????????## #?????# #?????# | | ?????????????????????????????## #?????# ##????? | | ????????????????????????????## % %###???# ### ## | | ????????????????????????????# ##### # | | ????????????????????????#??## %% %! | | ???????????????????##???# ## %% ! | | ??????????????????## ### # % ###### | | ???????????????? ########## | | ???????????????? ##????# | | ????????????????? #### ! ##???? | | ?????????????????? ????## %*%= #????? | | ??????????????????? ?????### * ## #?????? | | ???????????????????#s ??????# ##? #?????? | | ???????????????????#ss##????# #??? ???? | | ???????????????????# #???# ##??? ??? | | ???????????????????# ???# ##?? ??? | | ??????????????????## #### ## #????? | | ?????????????????## ## ## #????? | | ?????????????????# ## ##????? | | ?????????????????# @ ## #?????? | | ?????????????????# ## ## ## #?????? | | ???????????? ???# ## ### ##?????? | | ??????????? % %?????## #? ##??????? | | ??????????? % ????????## ##???????? | | ????????????% ##???????????### ####????????? | | ?????????????????????????????## ###???????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Unlikely Earthworm Challenges ------------ None Game ------ Seed HelicalTitaniumShotgun Manual? 0 Play Time 01:53:44 Cumulative 5.2 hours Start 2025.06.01 @ 10:59:13 End 2025.06.20 @ 00:45:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 138f629e-5d83-44a9-9beb-3a8d22cfea64