Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 19:04:27 Player: kaj Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (76) 380 Value Destroyed (2505) 2505 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 7739 Bonus ------- Aligned with FarCom 300 Friendly Fire -186 Cogmind --------- Core Integrity 0/850 Matter 129/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Terrain Scan Processor Improved Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core High-capacity Storage Unit Medium Matter Pod (88) Transmission Jammer PSU Rigger Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Experimental Targeting Computer Improved Target Analyzer Advanced Target Analyzer Drone Bay > --- WEAPON ----------- Advanced Assault Cannon Heavy Rocket Launcher > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Large Storage Unit Medium Matter Pod Experimental Terrain Scan Processor Improved Targeting Computer Core Analyzer Medium Armor Plating Layered Light Armor Plating Tractor Beam PSU Rigger [Rating: 64] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Slots Evolved 8 | . . . . . 4 2 . . . 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . . 2 . . . . 2 . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 94 | 3 5 4 . 12 31 13 2 4 3 17 . Power 9 | . 1 . . 1 1 3 1 . 2 . . Engine 4 | . 1 . . 1 1 . . . 1 . . Core 5 | . . . . . . 3 1 . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 . . . 2 10 6 . . 1 4 . Treads 3 | 1 . . . 1 1 . . . . . . Leg 11 | . . . . . 8 3 . . . . . Wheel 11 | 1 . . . 1 1 3 . . 1 4 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 24 | . 2 . . . 9 2 1 2 . 8 . Device 5 | . 1 . . . 3 . . . . 1 . Storage 3 | . 1 . . . 1 . . 1 . . . Processor 11 | . . . . . 2 2 1 1 . 5 . Hackware . | . . . . . . . . . . . . Protection 5 | . . . . . 3 . . . . 2 . Artifact . | . . . . . . . . . . . . Weapon 36 | 1 2 4 . 9 11 2 . 2 . 5 . Energy Gun 2 | 1 . . . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 18 | . 2 2 . 5 8 1 . . . . . Ballistic Cannon 4 | . . 1 . . 1 1 . . . 1 . Launcher 12 | . . 1 . 4 2 . . 2 . 3 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 . . . 2 . Parts Lost 43 | . . . . 3 14 8 . . 1 17 . Power 5 | . . . . . 1 2 . . . 2 . Propulsion 17 | . . . . 3 6 3 . . . 5 . Utility 6 | . . . . . 2 . . . . 4 . Weapon 15 | . . . . . 5 3 . . 1 6 . Highest Loss Streak 14 | . . . . 3 4 3 . . 1 14 . To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 86 | . 96 100 100 86 93 80 84 85 94 63 40 Engine 6 | . 14 14 14 14 8 2 . . 5 . . Core 6 | . . . . . . 9 15 15 8 7 . Treads 3 | . 14 14 14 13 1 . . . . . . Leg 13 | . . . . . 26 14 23 23 17 4 . Wheel 6 | . 14 14 14 1 2 4 7 7 7 6 . Device 4 | . 11 14 14 14 6 1 . . . 1 . Storage 8 | . 14 14 14 14 9 7 7 7 7 4 . Processor 16 | . . . . . 15 21 23 23 23 26 40 Ballistic Gun 9 | . 23 23 14 26 17 7 . . . . . Ballistic Cannon 4 | . . . . . . 8 7 7 7 4 . Launcher 3 | . . 4 14 1 . . . 1 14 3 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 56 | 12 30 30 30 30 37 47 38 52 56 51 . Greatest Support 56 | 10 10 10 10 20 54 48 48 48 48 56 3 Greatest Overweight (x) 12 | 1 2 2 2 2 3 12 . 1 1 1 . Average Overweight (x) . | 1 1 2 2 1 . 1 . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 8 12 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 4 10 15 14 13 14 14 14 14 15 11 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 15 15 15 15 14 15 15 15 15 5 5 Class Distribution -------------------- 73% | Mutant 20% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Zion Gunner | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Matter Collected 2704 | 200 132 135 87 190 873 662 67 16 313 29 . Remotely 84 | . . . . . 84 . . . . . . Salvage Created 2182 | . 132 119 . 113 848 577 38 . 191 164 . Parts 122 | . 5 6 . 15 48 29 2 . 10 7 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 1 . 7 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Combat Hostiles Destroyed 73 | . 5 4 . 21 16 13 1 . 8 5 . Guns 32 | . 5 4 . 5 11 7 . . . . . Cannons 11 | . . . . . . 6 1 . 4 . . AOE 30 | . . . . 16 5 . . . 4 5 . Classes Destroyed 11 | . 2 . . 2 5 2 . . . . . Worker 9 | . . . . . 6 1 . . . 2 . Builder 3 | . . . . . 2 1 . . . . . Recycler 2 | . . . . . 1 1 . . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 17 | . 3 2 . 8 . . . . 4 . . Grunt 31 | . 2 2 . . 10 12 . . 2 3 . Sentry 4 | . . . . . 3 . . . 1 . . Specialist 3 | . . . . . 2 . . . . 1 . Hunter 2 | . . . . . 1 . . . . 1 . Programmer 3 | . . . . . . 1 1 . 1 . . Assembled 13 | . . . . 13 . . . . . . . Guerrilla 1 | . . . . 1 . . . . . . . Best Kill Streak 10 | . 3 2 . 10 9 3 1 . 4 7 . Combat Bots Only 10 | . 3 2 . 10 5 3 1 . 4 5 . Max Kills in Single Turn 4 | . 1 1 . 4 3 2 1 . 3 3 . Gunslinging 1 | . . . . 1 . . . . . . . Exploded 4 | . . . . 4 2 . . . 3 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Hostile Shots Fired 669 | . 34 13 . 29 126 84 4 . 54 319 6 Missed 191 | . 7 2 . 7 30 23 2 . 19 97 4 Damage Taken 7817 | . 278 132 . 344 2005 981 30 . 535 3479 33 Core 1478 | . 39 57 . 73 313 97 . . 34 832 33 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 45 | . . . . . . . . 45 . . . Core Remaining (%) 64 | 100 . . . 32 43 . . . 81 . . Volleys Fired 218 | . 17 13 . 24 67 56 3 . 22 16 . Largest 3 | . 2 2 . 2 2 3 1 . 1 1 . Hottest 120 | . 46 47 . 47 67 120 48 . 48 48 . Shots Fired 368 | . 34 21 . 37 118 117 3 . 22 16 . Gun 231 | . 34 16 . 26 107 48 . . . . . Cannon 110 | . . 4 . . 2 69 3 . 20 12 . Launcher 27 | . . 1 . 11 9 . . . 2 4 . Special . | . . . . . . . . . . . . Kinetic 341 | . 34 20 . 26 109 117 3 . 20 12 . Thermal . | . . . . . . . . . . . . Explosive 27 | . . 1 . 11 9 . . . 2 4 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | . 9 13 . 5 10 19 2 . 9 15 . Robot Miss Streak 3 | . 2 3 . 3 3 2 1 . 2 2 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . 1 . 2 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . Shots Hit Robots 257 | . 23 11 . 21 83 87 2 . 16 14 . Core Hits 160 | . 9 7 . 29 51 32 1 . 12 19 . Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 4 | . . . . . . 4 . . . . . Critical Strikes 12 | . . . . . 1 8 . . 2 1 . Destroy 5 | . . . . . 1 4 . . . . . Blast 7 | . . . . . . 4 . . 2 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8494 | . 355 194 . 1316 2303 2022 70 . 650 1584 . Guns 2927 | . 355 194 . 293 1271 814 . . . . . Cannons 2002 | . . . . . . 1208 70 . 438 286 . Explosions 3524 | . . . . 1014 1032 . . . 212 1266 . Melee . | . . . . . . . . . . . . Ramming 41 | . . . . 9 . . . . . 32 . Kinetic 4929 | . 355 194 . 293 1271 2022 70 . 438 286 . Thermal . | . . . . . . . . . . . . Explosive 3524 | . . . . 1014 1032 . . . 212 1266 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 3 5 5 . . . Average Corruption 3 | . . . . . . 2 4 5 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . . . . 9 4 3 . . . Message Errors 5 | . . . . . . 3 1 1 . . . Matter Fused 4 | . . . . . . 3 1 . . . . Heat Flow Errors 2 | . . . . . . 1 1 . . . . Energy Discharges 2 | . . . . . . 1 . 1 . . . Data Loss (minor) 2 | . . . . . . . 1 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 130 | . . . . 45 19 18 . . . 48 . Projectiles 43 | . . . . . . 18 . . . 25 . Explosions 87 | . . . . 45 19 . . . . 23 . Melee . | . . . . . . . . . . . . Knockbacks 15 | . . . . . . 12 . . 2 1 . Impact . | . . . . . . . . . . . . Kinetic 14 | . . . . . . 11 . . 2 1 . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 242 | . . . . 72 41 . . . 58 71 . Shots 6 | . . . . 3 1 . . . 1 1 . Rammed 6 | . . . . 1 . . . . . 5 . Targets Rammed 7 | . . . . 1 . 1 . . . 5 . Kicked 1 | . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 234 | . 43 34 . 6 28 234 218 . 144 95 . Average Temperature 50 | . 14 14 . 4 11 72 78 . 48 55 . Received Heat Transfer 1919 | . 72 69 . 20 579 549 . . 96 534 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Peak Influence 309 | . 127 90 . 161 309 142 . . . 146 . Initial 88 | . . . . . 51 88 . . . 56 . Average 95 | . 19 31 . 114 201 65 . . . 60 . Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 89 | 100 100 100 . 100 55 100 . . . 100 . Level 1 10 | . . . . . 44 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 5 2 . . . 5 . Investigation 5 | . 1 . . . 2 1 . . . 1 . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 7 | . . . . . 3 . . . . 4 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Distress Signals 4 | . . . . . 2 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 110 | . 8 4 . 18 22 19 1 . 8 26 4 Peak Tracking Total 11 | . 6 2 . 6 6 4 1 . 4 11 4 Tactical Retreats 4 | . . . . . 1 . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Traps Triggered 5 | . . . . . 1 2 . . . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 4 | . . . . . 4 . . . . . . Exploded 2 | . . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Machines Disabled 5 | . . . . 2 2 1 . . . . . Max in Single Turn 2 | . . . . 2 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Machines Accessed 9 | . 3 . 1 . 1 2 1 1 . . . Terminals 6 | . 3 . . . 1 2 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 29 | . 15 . 1 . 2 5 1 5 . . . Successful 14 | . 6 . 1 . . 1 1 5 . . . Failed 15 | . 9 . . . 2 4 . . . . . Catastrophic 2 | . . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 15 . 1 . 2 . . 1 . . . Terminals 22 | . 15 . . . 2 5 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 12 | . 4 . 1 . . 1 1 5 . . . Part Schematic 5 | . . . . . . . . 5 . . . Robot Analysis 4 | . 4 . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 3 . . . 1 1 . . . . . Full Trace Events 3 | . 1 . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . 5 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . 2 . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Robot Analysis Total 4 | . 4 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 1 1 . . Drone Launches 2 | . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Turns Passed 6889 | 5 415 407 331 573 1028 1496 141 1035 877 494 87 Spaces Moved 4048 | 1 316 322 299 222 294 665 106 798 424 427 174 Core 295 | . . . . . . 1 . . . 120 174 Treads 209 | . . . . 182 27 . . . . . . Legs 1975 | . . . . . 267 380 106 798 424 . . Wheels 1569 | 1 316 322 299 40 . 284 . . . 307 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 95 80 110 110 110 120 110 123 123 193 50 50 Average Speed 134 | 95 103 110 110 216 141 166 123 126 194 92 50 Slowest Speed 650 | 95 110 110 110 240 330 650 123 193 195 115 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 2 61 42 69 51 33 22 17 79 57 23 32 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 2 | . . . 1 . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . 1 . . 1 1 2 . . Spaces Dug 1 | . . . . . . 1 . . . . . Terrain Destroyed 241 | . . 9 . 123 55 4 1 . 30 19 . Melee . | . . . . . . . . . . . . Projectile 9 | . . . . . 2 4 1 . 2 . . AOE 232 | . . 9 . 123 53 . . . 28 19 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Zio Pro Fac Low Total 5130 | 6 378 355 302 276 793 942 114 827 456 507 174 Wait 672 | . 23 15 . 13 375 196 1 16 5 28 . Move 4035 | . 315 321 298 221 293 664 105 797 423 424 174 Hop 1 | . . . . . . . . . . 1 . Pick Up 47 | . 13 . 2 3 12 4 1 6 . 6 . Fast Attach 30 | . 3 1 . . 8 10 . . 1 7 . Attach 28 | 2 . . . 2 10 3 . 2 . 9 . Detach 2 | . . . . . 1 1 . . . . . Swap 36 | 1 2 3 . 10 13 . 2 2 2 1 . Drop 45 | 3 5 2 2 2 10 2 2 4 3 10 . Fire 218 | . 17 13 . 24 67 56 3 . 22 16 . Melee . | . . . . . . . . . . . . Ram 5 | . . . . . . . . . . 5 . Kick 1 | . . . . . . 1 . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . . Trap 4 | . . . . . 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 11) 421 | -10/Materials | Entered Mines 438 | -10/Mines | Discovered new exit (range 9) 604 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 693 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 710 | -10/Mines | Discovered new exit (range 9) 744 | -10/Mines | Discovered new exit (range 5) 828 | -10/Mines | Entered Exiles 829 | -10/Exiles | Identified exit to Mines 856 | -10/Exiles | Met 8R-AWN 875 | -10/Exiles | Met EX-HEX 905 | -10/Exiles | Met EX-BIN 919 | -10/Exiles | Aligned with FarCom system 920 | -10/Exiles | Given EX-Vault access code 945 | -10/Exiles | Opened EX-Vault 953 | -10/Exiles | Found PSU Rigger 975 | -10/Exiles | Warned to stay clear of 0b10 Research branches 992 | -10/Exiles | Exiles lab attacked by MAIN.C 1159 | -10/Exiles | Left Exiles lab with PSU Rigger 1159 | -10/Exiles | Entered Mines 1160 | -9/Mines | Assembled infested the area 1165 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1204 | -9/Mines | Destroyed 10 combat bots 1226 | -9/Mines | Core integrity fell below 50% 1271 | -9/Mines | Destroyed 7 combat bots 1272 | -9/Mines | Lost 3 parts (3n) 1274 | -9/Mines | Met a Derelict bent on vengeance 1691 | -9/Mines | Discovered new exit (range 13) 1732 | -9/Mines | Entered Materials 1732 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2213 | -8/Materials | Lost 3 parts (3n) 2323 | -8/Materials | Lost 4 parts (1p1u2w) 2499 | -8/Materials | Build established: Scavenger-Mutant 2655 | -8/Materials | Discovered new exit (range 13) 2682 | -8/Materials | Core integrity fell below 50% 2718 | -8/Materials | Lost 4 parts (3n1w) 2760 | -8/Materials | Entered Factory 2760 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2963 | -7/Factory | Build established: Mutant 3428 | -7/Factory | Lost 3 parts (2p1w) 4231 | -7/Factory | Discovered new exit (range 14) 4256 | -7/Factory | Entered Lower Caves 4385 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4397 | -7/Lower Caves | Entered Zion 4476 | -7/Zion | System corruption cleaned by Quarantine Array 4528 | -7/Zion | Learned Factory recycling unit intel 4625 | -7/Zion | Received a hallucinogenic algorithm 4721 | -7/Zion | Found GAL Module 5368 | -7/Zion | Found Prototype Processor 5373 | -7/Zion | Found Prototype Processor 5407 | -7/Zion | Discovered new exit (range 13) 5432 | -7/Zion | Entered Proximity Caves 5483 | -6/Proximity Caves | Learned location of Extension (-6) 5523 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5626 | -6/Proximity Caves | Build established: Gunner 6280 | -6/Proximity Caves | Discovered new exit (range 14) 6309 | -6/Proximity Caves | Entered Factory 6309 | -6/Factory | Evolved 2 slots: Utility x2 6310 | -6/Factory | Identified exit to Lower Caves 6311 | -6/Factory | Loaded intel: 6 recycling unit locations 6452 | -6/Factory | Identified Exp. Targeting Computer 6577 | -6/Factory | Build established: Mutant 6625 | -6/Factory | Core integrity fell below 50% 6687 | -6/Factory | Lost 14 parts (2p4n3u5w) 6711 | -6/Factory | Identified Exp. Terrain Scan Processor 6738 | -6/Factory | Core integrity fell below 20% 6769 | -6/Factory | Lost 3 parts (1n1u1w) 6795 | -6/Factory | Discovered exit to Lower Caves (range 13) 6803 | -6/Factory | Entered Lower Caves 6845 | -6/Lower Caves | Encountered a Warlord checkpoint 6890 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06728_ Acquired Hcp. Storage Unit. 06730_ Penetrated by Slug. 06730_ X-67 Chaingunner destroyed. 06733_ Arm. Huge Wheel destroyed. 06733_ Dropped Hvy. Flak Cannon. 06738_ Adv. Target Analyzer destroyed. 06738_ Slug penetrates Wall. 06747_ Acquired Lgt. Fission Core. 06766_ Dropped Tractor Beam. 06766_ Acquired Transmission Jammer. 06773_ W-25 Informer sends out distress signal. 06776_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06784_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 06795_ EXIT=FOUND: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 06845_ ZQ-Y5L(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." Map ----- +----------------------------------------------------+ | ??????????# ????##### # #????????????### | | ??????????# ###?# # # #? #??????????????? | | ??????????# ## ##?# ### #??? #?????????? | | ??????????# ## #### ## #?# ?????????? | | ??????????# ## ### # # ????????? | | ???????????# # # #????????? | | ????????????# # ??????????? | | ????????????# #### ?????????? | | ???????????## ### #???? ??????????? | | ???????????# #?## #?????? ??????????? | | ???????????# ##??## #?????????????????? | | ???????????# ##???#### #?????????????????? | | ???????????# ## ##?????# ##?###????????????? | | ?????####### ### ### ## ## ##???????????? | | ?????# #?# ## #???????????? | | ?????# ##### #?## ### ##??????????? | | ???????????# #??## ###?# #??????????? | | ???????????# #???######???# ##??????????? | | ???????????# #?????????#### ## ##???????????? | | ???????????# #????????## ####### #????????????? | | ???????????# #????????# ###?? ##????????????? | | ???????????# ########## ##?####?????????????? | | ???????????# ##?????????????????? | | ???????????# ##????????????????? | | ???????????############## ##???????????????? | | ????????????????????????#@ #???????????????? | | ????????????????????????# s ss #????????? | | ????????????????????????# s #????????? | | ???????????????????????? ######?????????? | | ???????????????????????? ????????????? | | ????????????????????????# ## ??????????? | | ????????????????????????# ## #?????????????? | | ????????????????????????# #?# ##?????????????? | | ????????????????????????## #??####??????????????? | | ??????????????????????????$ #????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 1010 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 26 Target Analysis 11 Core Analysis 6 Recoil Reduction 1 Salvage Targeting 1 Item Schematics ----------------- Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Riot Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeSkeletonBeamcaster Manual? 0 Play Time 00:46:06 Cumulative 173.8 hours Start 2024.07.30 @ 18:18:15 End 2024.07.30 @ 19:04:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 266 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 461791ee-e28c-4fee-a40a-d851b7dcd6c5