Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.05 @ 22:05:40 Player: Enzo Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (155) 775 Value Destroyed (4263) 4263 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1393) 1393 TOTAL SCORE: 9751 Bonus ------- High Alert Combat Kills 514 Follower Combat Kills 140 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -161 Cogmind --------- Core Integrity 0/700 Matter 143/300 Energy 100/100 System Corruption 3% Temperature Cool (104) Movement Core (350) Ox6 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (10) --- Micro Nuclear Core Carbon-fiber Leg Relay Coupler [Swarmer] (38) Precision Grenade Launcher Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Precision Beam Rifle Precision Grenade Launcher > --- INVENTORY -------- Heavy Ion Engine Improved Heat Shielding Improved Heat Sink Hacking Suite Advanced Beam Cannon Enhanced Autogun Enhanced Autogun Improved Light Cannon Missile Launcher Remote Datajack [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Enhanced Autogun Energy Gun Precision Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 5 | . . 2 1 2 . . . Weapon . | . . . . . . . . Parts Attached 136 | 8 11 26 41 15 6 20 9 Power 13 | 1 1 3 3 1 1 3 . Engine 12 | 1 . 3 3 1 1 3 . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 36 | 3 1 7 10 4 2 8 1 Treads . | . . . . . . . . Leg 2 | . . . . . . 2 . Wheel 23 | 3 1 7 6 3 . 3 . Hover 9 | . . . 4 1 . 3 1 Flight 2 | . . . . . 2 . . Utility 19 | 2 4 2 4 4 . 2 1 Device 6 | . 1 1 1 3 . . . Storage 4 | 2 2 . . . . . . Processor 6 | . 1 1 2 1 . 1 . Hackware 3 | . . . 1 . . 1 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 68 | 2 5 14 24 6 3 7 7 Energy Gun 4 | 2 . . 2 . . . . Energy Cannon 13 | . . 6 1 2 . 3 1 Ballistic Gun 23 | . 3 2 12 2 2 2 . Ballistic Cannon 8 | . . 3 2 . . 1 2 Launcher 16 | . 2 3 7 2 . . 2 Special Weapon 4 | . . . . . 1 1 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . 2 5 1 . 2 . Parts Lost 39 | . . 4 7 4 3 8 13 Power 5 | . . 1 1 . 1 1 1 Propulsion 16 | . . 2 3 3 2 2 4 Utility 9 | . . . 2 1 . 1 5 Weapon 9 | . . 1 1 . . 4 3 Highest Loss Streak 11 | . . 1 3 2 2 5 11 Average Slot Usage (%) 95 | . 99 98 94 93 95 96 89 Engine 7 | . 12 4 8 7 6 6 6 Core 1 | . 1 6 . . . . . Wheel 14 | . 27 21 13 2 11 14 . Hover 5 | . . . 9 15 . 2 19 Device 12 | . 1 11 8 21 23 16 5 Storage 9 | . 14 11 9 7 7 7 7 Processor 17 | . 11 22 22 14 15 15 15 Hackware 5 | . . . 3 7 7 13 19 Energy Gun 1 | . 4 . 1 4 . . . Energy Cannon 3 | . . 6 . 2 7 8 5 Ballistic Gun 9 | . 21 7 14 3 5 2 . Ballistic Cannon 1 | . . 6 . . . . 1 Launcher 1 | . 2 . 1 3 . . . Naked Turns . | . . . . . . . . Heaviest Build 41 | 15 27 33 34 41 38 39 35 Greatest Support 36 | 26 20 26 36 33 30 36 35 Greatest Overweight (x) 7 | 2 1 2 3 4 3 7 . Average Overweight (x) . | . . 1 . . 2 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 Most Carried 10 | 4 10 10 10 10 10 10 10 Average Carried 8 | 1 8 9 9 9 9 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 10 10 6 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Matter Collected 3147 | 280 159 757 1234 293 76 219 129 Remotely . | . . . . . . . . Salvage Created 5146 | 120 190 1505 1776 584 133 480 358 Parts 303 | 5 23 101 95 34 7 25 13 Haulers Intercepted 12 | . 1 5 5 . . 1 . Recyclers Shooed 4 | . . 1 2 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 98 | . 6 31 33 9 4 4 11 Guns 26 | . . 10 13 3 . . . Cannons 31 | . . 17 2 4 3 3 2 AOE 40 | . 6 4 18 2 1 . 9 Classes Destroyed 15 | 2 5 4 1 1 1 . 1 Worker 12 | . . 5 3 4 . . . Builder 6 | . . 1 3 2 . . . Tunneler 3 | 1 . 1 1 . . . . Hauler 12 | . 1 5 5 . . 1 . Recycler 10 | 1 . 1 5 1 . 2 . Mechanic 1 | . . . 1 . . . . Operator 5 | . 1 3 1 . . . . Watcher 7 | . 2 3 2 . . . . Swarmer 27 | . 4 7 9 . 3 . 4 Grunt 47 | . 2 18 17 5 . . 5 Brawler 2 | . . . . . . . 2 Duelist 4 | . . 2 . . . 1 1 Sentry 16 | . . 4 7 3 . 2 . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . 1 . 1 . Best Kill Streak 11 | 1 7 8 9 5 1 2 11 Combat Bots Only 11 | . 6 5 7 2 1 1 11 Max Kills in Single Turn 4 | 1 2 2 4 3 1 1 3 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . 2 2 3 1 1 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Damage Taken 4574 | . 72 660 903 548 159 967 1265 Core 901 | . 24 87 85 78 39 216 372 Absorbed by Shields 26 | . . . . . . . 26 Core Remaining (%) 88 | 100 90 78 84 . . . . Volleys Fired 380 | 5 13 104 118 43 13 41 43 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 137 | 90 90 107 107 129 94 137 116 Shots Fired 614 | 10 21 179 207 68 19 60 50 Gun 332 | 10 16 76 165 35 7 23 . Cannon 225 | . . 100 18 24 11 37 35 Launcher 48 | . 5 3 24 9 . . 7 Special 9 | . . . . . 1 . 8 Kinetic 361 | . 8 126 165 12 7 23 20 Thermal 136 | 5 4 50 18 28 . 16 15 Explosive 48 | . 5 3 24 9 . . 7 Electromagnetic 60 | 5 4 . . 19 11 21 . Robot Hit Streak 43 | 7 3 21 43 29 5 9 11 Robot Miss Streak 5 | 1 4 3 4 2 5 2 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 420 | 7 7 128 139 56 8 42 33 Core Hits 225 | 3 13 63 81 27 5 12 21 Critical Hits 9 | . . 6 1 2 . . . Critical Kills 3 | . . 1 . 2 . . . Critical Parts Destroyed 6 | . . 5 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11567 | 101 460 2655 4332 1561 230 898 1330 Guns 3768 | 101 111 813 1902 581 16 244 . Cannons 3821 | . . 1676 250 533 170 654 538 Explosions 3978 | . 349 166 2180 447 44 . 792 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4355 | . 62 1603 1924 192 16 244 314 Thermal 2217 | 38 12 886 228 519 44 266 224 Explosive 3824 | . 286 166 2180 400 . . 792 Electromagnetic 1171 | 63 100 . . 450 170 388 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 2 5 . . . . 3 Average Corruption 4 | . 1 4 . . . . 3 Corruption Purged . | . . . . . . . . Effects 12 | . . 12 . . . . . Message Errors 1 | . . 1 . . . . . Matter Fused 1 | . . 1 . . . . . Heat Flow Errors 3 | . . 3 . . . . . Data Loss (minor) 3 | . . 3 . . . . . Targeting Errors 4 | . . 4 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 279 | . . 41 178 26 . 17 17 Projectiles 73 | . . 41 . 12 . 17 3 Explosions 206 | . . . 178 14 . . 14 Melee . | . . . . . . . . Knockbacks 9 | . . 6 . . . . 3 Impact . | . . . . . . . . Kinetic 9 | . . 6 . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 80 | . . . 80 . . . . Shots 3 | . . . 3 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 381 | 90 60 381 289 10 . 166 116 Average Temperature 73 | 35 18 88 58 10 . 78 56 Received Heat Transfer 1207 | . . 234 360 159 . 114 340 Effects 3 | . . . 3 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 4 | . . . . 1 . 3 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . 1 . 2 1 3 . Heat Transferred 4183 | 111 37 1591 481 1062 50 444 407 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 . . 2 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Peak Influence 783 | 10 226 620 783 624 511 533 616 Average Influence 328 | 4 58 348 402 508 451 225 467 Maximum Alert Level 3 | . 1 2 3 2 2 2 2 Low Security (%) 27 | 100 95 10 16 . . 41 . Level 1 31 | . 4 53 36 4 27 45 20 Level 2 38 | . . 36 38 95 72 13 79 Level 3 2 | . . . 8 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 6 4 3 . 1 . Investigation 4 | . . 2 1 1 . . . Extermination 2 | . . . . 1 . 1 . Reinforcement 8 | . . 4 3 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Distress Signals 6 | . 1 2 1 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 152 | . 9 46 50 10 6 10 21 Peak Tracking Total 9 | . 5 4 9 2 3 4 7 Tactical Retreats 9 | . 1 . 2 . 1 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Traps Triggered 20 | . 2 6 2 1 4 3 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Machines Disabled 15 | . 2 2 7 1 1 2 . Max in Single Turn 2 | . 2 1 2 1 1 1 . Garrison Relay 1 | . . . . . 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Machines Accessed 30 | . 9 4 6 6 . 5 . Terminals 20 | . 8 3 5 2 . 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 5 | . 1 . 1 2 . 1 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 110 | . 43 17 19 17 . 14 . Successful 63 | . 23 8 11 14 . 7 . Failed 47 | . 20 9 8 3 . 7 . Catastrophic 8 | . 3 1 3 . . 1 . Database Lockouts . | . . . . . . . . Manual 52 | . 27 10 9 2 . 4 . Terminals 78 | . 38 13 15 5 . 7 . Fabricators 5 | . . . . . . 5 . Repair Stations 14 | . 5 . 4 4 . 1 . Recycling Units . | . . . . . . . . Scanalyzers 11 | . . 4 . 7 . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 37 | . 17 5 7 5 . 3 . Record 2 | . . . . 2 . . . Part Schematic 9 | . 6 1 . 1 . 1 . Prototype ID Bank 7 | . 4 . 1 2 . . . Fabricator Index 1 | . . . . . . 1 . Alert Level 7 | . 2 2 3 . . . . Unreport Threat 5 | . 1 2 2 . . . . Locate Traps 6 | . 4 . 1 . . 1 . Fabricator Hacks 3 | . . . . . . 3 . Network Status 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 9 | . 4 . 4 1 . . . Scan Component 5 | . 2 . 2 1 . . . Repair 4 | . 2 . 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 9 | . . 3 . 6 . . . Insert Component 3 | . . 1 . 2 . . . Analyze 6 | . . 2 . 4 . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 3 | . 2 . . 1 . . . Terminals 2 | . 2 . . . . . . Track 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Extract 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 28 | . 9 4 6 5 . 4 . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 22 | . 6 2 . 13 . 1 . Parts Built 1 | . . . . . . 1 . Matter 186 | . . . . . . 186 . Time 99 | . . . . . . 99 . Total Part Build Rating 2 | . . . . . . 2 . Parts Repaired 4 | . 2 . 2 . . . . Time 178 | . 58 . 120 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . . Part Schematics Acquired 3 | . . 1 . 2 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 6 | . . . . . . . 6 Non-combat . | . . . . . . . . Combat 6 | . . . . . . . 6 Robot Hacks Applied 7 | . . . . . . . 7 spike_heat 1 | . . . . . . . 1 reboot_system 1 | . . . . . . . 1 overwrite_iff 4 | . . . . . . . 4 formatsys_high 1 | . . . . . . . 1 Relay Couplers Released 4 | . . . . . 4 . . Machine Destruction 4 | . . . . . 4 . . Attached 2 | . . . . . . 1 1 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Total Allies 5 | . . . . . . . 5 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 48 | . . . . . . . 48 Highest-Rated Ally 32 | . . . . . . . 32 Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . . . 16 Total Damage 420 | . . . . . . . 420 Kills 4 | . . . . . . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Turns Passed 4811 | 86 596 811 1241 594 316 946 221 Spaces Moved 3544 | 58 539 459 838 594 207 729 120 Core 17 | 16 . . . . . 1 . Treads . | . . . . . . . . Legs 1 | . . . . . . 1 . Wheels 2450 | 42 539 459 502 55 207 646 . Hover 1076 | . . . 336 539 . 81 120 Flight . | . . . . . . . . Fastest Speed 42 | 50 80 90 42 42 90 48 45 Average Speed 80 | 88 86 90 70 60 102 95 47 Slowest Speed 400 | 150 90 100 110 230 110 400 48 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 33 | 4 74 45 58 10 36 22 22 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 11 | . 9 . . . . . 2 Terrain Destroyed 270 | . 37 15 153 24 4 . 37 Melee . | . . . . . . . . Projectile 2 | . . 1 1 . . . . AOE 268 | . 37 14 152 24 4 . 37 Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Total 4950 | 79 646 687 1323 763 293 925 234 Wait 731 | 4 68 79 301 89 30 121 39 Move 3536 | 57 538 458 837 593 205 728 120 Hop . | . . . . . . . . Pick Up 42 | 4 8 6 10 6 4 4 . Fast Attach 60 | 7 5 10 14 9 2 13 . Attach 24 | 1 1 6 4 1 1 6 4 Detach 11 | . 2 4 1 . . 4 . Swap 53 | . 5 10 24 5 3 1 5 Drop 49 | 1 6 10 14 9 3 6 . Fire 380 | 5 13 104 118 43 13 41 43 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 63 | . . . . 8 32 . 23 Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 13) 87 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Repaired Wheel 302 | -10/Materials | Repaired Imp. Terrain Scanner 309 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 8) 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Utility x2 792 | -9/Materials | Discovered new exit (range 9) 1099 | -9/Materials | Discovered new exit (range 16) 1291 | -9/Materials | Discovered new exit (range 12) 1450 | -9/Materials | Discovered new exit (range 8) 1494 | -9/Materials | Entered another Materials area 1494 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2053 | -8/Materials | Discovered new exit (range 13) 2115 | -8/Materials | Build established: Scavenger-Mutant 2194 | -8/Materials | Destroyed 7 combat bots 2198 | -8/Materials | Lost 3 parts (1p1n1u) 2364 | -8/Materials | Discovered new exit (range 16) 2389 | -8/Materials | Repaired Enh. Autogun 2451 | -8/Materials | Repaired Aerolev Unit 2735 | -8/Materials | Entered Factory 2735 | -7/Factory | Evolved 2 slots: Utility x2 2888 | -7/Factory | Build established: Mutant 3039 | -7/Factory | Identified exit to Garrison 3329 | -7/Factory | Entered Garrison 3335 | -7/Garrison | Installed Relay Interface Framework 3376 | -7/Garrison | Triggered checkpoint 3415 | -7/Garrison | Garrison Relay disabled 3592 | -7/Garrison | Discovered new exit (range 9) 3643 | -7/Garrison | Identified exit to Factory 3645 | -7/Garrison | Entered Factory 3842 | -7/Factory | Lost 5 parts (2n1u2w) 4354 | -7/Factory | Fabricated Adv. Beam Cannon (x1) 4437 | -7/Factory | Local fabrication network quarantined 4591 | -7/Factory | Identified exit to Garrison 4591 | -7/Factory | Entered Garrison 4602 | -7/Garrison | Triggered checkpoint 4650 | -7/Garrison | Triggered checkpoint 4668 | -7/Garrison | Triggered checkpoint 4704 | -7/Garrison | Triggered checkpoint 4722 | -7/Garrison | Triggered checkpoint 4730 | -7/Garrison | Triggered checkpoint 4739 | -7/Garrison | Core integrity fell below 50% 4763 | -7/Garrison | Triggered checkpoint 4797 | -7/Garrison | Crushed by falling debris 4800 | -7/Garrison | Core integrity fell below 20% 4812 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04774_ Hacking Suite destroyed. 04776_ Adv. Beam Cannon destroyed. 04776_ Gravmag System destroyed. 04782_ G-47 Trooper destroyed. 04782_ Relay Coupler [Sentry] destroyed. 04786_ Aerolev Unit destroyed. 04788_ The unstable cave ceiling collapses. 04789_ Cld. Airjet destroyed. 04790_ S-27 Virus knocked back. 04793_ Destroyed VTOL Module. 04793_ S-27 Virus knocked back. 04795_ Hvy. Ion Engine destroyed. 04796_ S-27 Virus knocked back. 04797_ The unstable cave ceiling collapses. 04797_ Crushed by falling debris. 04797_ Relay Coupler [Grunt] destroyed. 04797_ System corrupted by crushing effect (+3). 04799_ S-27 Virus destroyed. 04805_ Gauss Cannon destroyed. 04812_ Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? #??##???????????????? | | ?????????????????????????? #? #?????????????? | | ?????????????????????????? ## # ???????????? | | ?????????????????????????? ???????????? | | ?????????????????????????? =% ??????????? | | ?????????????????????????# * ??????????? | | ?????????????????????????# % ?????????? | | ???????????????????????### ??????????? | | ???????????????????????? ??????????? | | ???????????????????????? %! ??????????? | | ????????????????????####? ?????????????? | | ?????????????????#### #? ????????????????? | | ?????????????????# ### ^%#???? #?????????????? | | ??################# ## #@% ^## % ## #????????? | | ??# /% Y = ???????? | | ??# ############ = %= ???????? | | ??# #??????????# % % #????????? | | ??# #??????????# ##;### ## ##????????? | | ??# #??????????# ## # #??? #?????????????? | | ?? ??????????# ######## #????###?????????????? | | ??# #??????????# [#????????#????????????????????? | | ??# #??????????# %#?????????????????????????????? | | ??# #??????????# =###???????????????????????????? | | ??# #??????????# #???????????????????????????? | | ??? ???????????# !#???????????????????????????? | | ??? ???????????# %#???????????????????????????? | | ??? ???????????# ###???????????????????????????? | | ??? ???????????# #?????????????????????????????? | | ??? ???????????# #?????????????????????????????? | | ??? ???????????# #?????????????????????????????? | | ??? ???????????# ###???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????#^^ ###???????????????????????????? | | ???????????????#^^^#?????????????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Evasion (%) 56 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- Datajack | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Terrain Scanner | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Adv. Beam Cannon | -9/Materials | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Core Analyzer | -7/Factory | Extracted Shock Absorption System | -7/Factory | Extracted Matter Filter | -7/Factory | Extracted Med. Treads | -7/Factory | Extracted System Shield | -7/Factory | Extracted Imp. Heat Sink | -7/Factory | Extracted Mic. Nuclear Core | -7/Factory | Extracted Adv. Targeting Computer | -7/Factory | Extracted Recoil Stabilizer | -7/Factory | Extracted Armor Integrity Analyzer | -7/Factory | Extracted Adv. Sensor Array | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Beam Cannon | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisPhaseKinecellerator Manual? 0 Play Time 01:11:58 Cumulative 26.5 hours Start 2020.05.01 @ 17:50:01 End 2020.05.05 @ 22:05:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 39 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 203e1f27-9704-4331-baa5-0dbfbd1933a4