Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 18:13:58 Player: SunShine214 Result: Destroyed by SH-JTU(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (59) 295 Value Destroyed (1670) 1670 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1121) 1121 TOTAL SCORE: 7746 Bonus ------- Follower Combat Kills 21 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 245/300 Energy 300/300 System Corruption 2% Temperature Cool (0) Movement Walking (126) Location -6/Zion Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (5) --- Armored Treads Makeshift Leg Flexi-carbon Leg Armored Leg > --- UTILITY (6) ------ Improved Signal Interpreter Improved Target Analyzer Improved Power Shielding > --- WEAPON (2) ------- Wave Gun Power Sword > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Power Shielding Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Improved Signal Interpreter Improved Target Analyzer Improved Power Shielding Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Grenade Launcher Katana > --- INVENTORY -------- Micro Nuclear Core Improved Power Shielding Coil Gun Advanced Assault Cannon Improved Grenade Launcher [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Flight Unit VTOL Module Utility Improved Signal Interpreter Device Supersonic Drone Bay Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Slots Evolved 8 | . . . . . 4 2 . 2 . . . Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . Utility 4 | . . . . . 2 1 . 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 57 | 6 3 . 1 . 21 . 1 3 5 6 11 Power 8 | 1 1 . . . 2 . . . 1 1 2 Engine 4 | 1 1 . . . . . . . . 1 1 Core 3 | . . . . . 2 . . . . . 1 Reactor 1 | . . . . . . . . . 1 . . Propulsion 17 | 2 . . . . 6 . . 1 1 2 5 Treads 6 | 2 . . . . 2 . . . . . 2 Leg 5 | . . . . . . . . . . 2 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 6 | . . . . . 4 . . 1 1 . . Utility 14 | 1 1 . 1 . 6 . 1 1 2 1 . Device 4 | 1 . . 1 . 1 . . . 1 . . Storage . | . . . . . . . . . . . . Processor 3 | . . . . . 2 . . . 1 . . Hackware 2 | . . . . . 1 . . . . 1 . Protection 5 | . 1 . . . 2 . 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 18 | 2 1 . . . 7 . . 1 1 2 4 Energy Gun 2 | 1 . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . 1 . . 1 . . . Ballistic Cannon 2 | . . . . . 1 . . . . 1 . Launcher 4 | . 1 . . . 1 . . . 1 . 1 Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . 2 Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 26 | . . . . . 8 . . . 2 5 11 Power 4 | . . . . . 2 . . . . . 2 Propulsion 12 | . . . . . 3 . . . 1 5 3 Utility 6 | . . . . . 2 . . . 1 . 3 Weapon 4 | . . . . . 1 . . . . . 3 Highest Loss Streak 6 | . . . . . 2 . . . 1 3 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | . 3 5 5 5 4 5 5 4 4 4 4 Power . | . . . . . . 1 1 1 1 1 1 Propulsion 1 | . 1 3 3 3 2 1 1 . . . . Utility . | . . . . . . . . . . . 1 Weapon 2 | . 1 2 2 2 2 3 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . 3 . . . 3 . . . . 1 . Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . 3 . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 3 | . . . . . 3 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 88 100 99 100 72 84 90 88 85 71 67 Engine 5 | . 14 14 14 14 2 . . . . . . Reactor 1 | . . . . . . . . . . 6 4 Treads 13 | . 28 28 28 28 12 . . . . . 1 Leg 2 | . . . . . . . . . . 2 12 Flight 5 | . . . . . 5 30 30 29 31 13 . Device 7 | . 14 14 13 14 9 7 7 6 5 . . Processor 6 | . . . . . 8 7 7 6 6 13 13 Hackware 6 | . . . . . 7 7 7 6 6 12 10 Protection 10 | . 3 14 14 14 5 7 13 18 14 12 10 Energy Gun 5 | . 11 13 14 14 . . . . . . 1 Ballistic Gun 6 | . 14 14 14 14 6 7 7 6 4 . . Ballistic Cannon 1 | . . . . . 2 . . . . 2 4 Impact Weapon 1 | . . . . . 4 . . . . . . Slashing Weapon 1 | . . . . . . 7 7 6 6 1 1 Piercing Weapon 1 | . . . . . . . . . . 4 4 Peak Build Rating 50 | 8 10 10 15 15 37 37 41 49 50 49 49 Average Rating 27 | 4 8 10 11 15 25 37 40 48 45 43 44 On Entrance 26 | . 8 10 10 15 15 37 37 41 49 45 49 Avg Prop Armor Cover (%) 11 | . . . . . 6 . . . . . 17 Naked Turns . | . . . . . . . . . . . . Heaviest Build 27 | 9 16 17 16 16 20 14 18 22 26 27 27 Greatest Support 76 | 40 40 40 40 40 62 20 20 25 26 31 76 Greatest Overweight (x) 8 | . . . . . 1 . . 1 1 8 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 5 5 5 4 5 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 4 5 5 3 Class Distribution -------------------- 58% | Mutant 23% | Hacker-Mutant 10% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Matter Collected 1269 | 149 9 163 . . 439 . . . 201 166 142 Remotely . | . . . . . . . . . . . . Salvage Created 1458 | 16 123 19 . . 642 . . . 68 314 276 Parts 107 | 6 23 5 . . 39 . . . 3 15 16 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 1 16 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Combat Hostiles Destroyed 43 | . 7 3 . . 18 . . . 1 9 5 Melee 9 | . . . . . 1 . . . 1 4 3 Guns 7 | . 1 . . . 5 . . . . . 1 Cannons 7 | . . . . . 4 . . . . 3 . AOE 17 | . 6 3 . . 5 . . . . 2 1 Classes Destroyed 13 | 1 4 . . . 4 . . . 1 . 3 Worker 1 | . 1 . . . . . . . . . . Builder 3 | . . . . . 3 . . . . . . Tunneler 4 | 1 1 . . . 2 . . . . . . Recycler 1 | . . . . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . Swarmer 20 | . 7 3 . . 4 . . . . 6 . Grunt 11 | . . . . . 8 . . . . 3 . Sentry 6 | . . . . . 6 . . . . . . Zionite 4 | . . . . . . . . . . . 4 Tinkerer 2 | . . . . . . . . . . . 2 Butcher 1 | . . . . . . . . . . . 1 Mutant 5 | . . . . . . . . . 1 . 4 Best Kill Streak 10 | 1 7 3 . . 10 . . . 1 4 3 Combat Bots Only 7 | . 6 3 . . 7 . . . 1 4 3 Max Kills in Single Turn 4 | 1 2 2 . . 4 . . . 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 2 . . 2 . . . . 2 1 Melee 1 | . . . . . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Hostile Shots Fired 391 | . 24 8 . . 110 . 3 . 30 44 172 Missed 120 | . 7 2 . . 33 . 2 . 9 13 54 Hits 271 | . 17 6 . . 77 . 1 . 21 31 118 Melee 19 | . . . . . . . . . . . 19 Projectile 252 | . 17 6 . . 77 . 1 . 21 31 99 AOE 2 | . . . . . . . 2 . . . . Critical Strikes 17 | . 1 . . . 7 . . . . . 9 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 4205 | . 254 73 . . 1062 . 62 . 264 523 1967 Core 1007 | . 15 9 . . 125 . . . 9 170 679 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 154 | . . . . . 5 . . . . 70 79 Core Remaining (%) 91 | 100 . . . 90 77 . 100 . . . . Volleys Fired 93 | 3 17 2 . . 44 . . . 2 8 17 Largest 2 | 2 2 2 . . 2 . . . 1 1 2 Hottest 120 | 60 60 50 . . 120 . . . 36 40 81 Shots Fired 124 | 6 30 4 . . 52 . . . 2 8 22 Gun 61 | 6 25 2 . . 15 . . . . . 13 Cannon 40 | . . . . . 29 . . . . 6 5 Launcher 21 | . 5 2 . . 6 . . . 2 2 4 Special 2 | . . . . . 2 . . . . . . Kinetic 77 | 3 17 2 . . 44 . . . . 6 5 Thermal 15 | . . . . . 2 . . . . . 13 Explosive 21 | . 5 2 . . 6 . . . 2 2 4 Electromagnetic 11 | 3 8 . . . . . . . . . . Robot Hit Streak 11 | 3 6 . . . 11 . . . . 2 11 Robot Miss Streak 8 | 1 8 3 . . 4 . . . . 2 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 117 | 5 15 . . . 49 . . . 5 9 34 Core Hits 91 | 2 17 4 . . 33 . . . 3 10 22 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . . . . Critical Strikes 12 | . . . . . 6 . . . . 3 3 Burn 1 | . . . . . . . . . . . 1 Blast 1 | . . . . . 1 . . . . . . Smash 5 | . . . . . 5 . . . . . . Sever 2 | . . . . . . . . . . . 2 Impale 3 | . . . . . . . . . . 3 . Melee Attacks 60 | . . . . . 23 . . 1 8 6 22 Impact 18 | . . . . . 18 . . . . . . Slashing 32 | . . . . . 5 . . 1 8 . 18 Piercing 10 | . . . . . . . . . . 6 4 Sneak Attacks 4 | . . . . . 3 . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5256 | 51 571 119 . . 2130 . . . 287 403 1695 Guns 593 | 51 128 9 . . 217 . . . . . 188 Cannons 698 | . . . . . 485 . . . . 77 136 Explosions 2221 | . 433 98 . . 611 . . . 124 127 828 Melee 1722 | . . . . . 817 . . . 163 199 543 Ramming 22 | . 10 12 . . . . . . . . . Kinetic 1015 | 27 64 9 . . 702 . . . . 77 136 Thermal 188 | . . . . . . . . . . . 188 Explosive 2221 | . 433 98 . . 611 . . . 124 127 828 Electromagnetic 88 | 24 64 . . . . . . . . . . Impact 717 | . . . . . 717 . . . . . . Slashing 685 | . . . . . 100 . . . 163 . 422 Piercing 320 | . . . . . . . . . . 199 121 Highest Corruption 3 | . . . . . . . . . 3 3 3 Average Corruption 2 | . . . . . . . . . 2 3 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 23 | . . . . . . . . . 3 15 5 Message Errors 10 | . . . . . . . . . 1 8 1 Matter Fused 5 | . . . . . . . . . 1 4 . Heat Flow Errors 2 | . . . . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 440 | . 28 . . . 386 . . . 2 . 24 Projectiles . | . . . . . . . . . . . . Explosions 54 | . 28 . . . 10 . . . . . 16 Melee 386 | . . . . . 376 . . . 2 . 8 Knockbacks 1 | . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 182 | . 120 20 . . . . . . . 42 . Shots 4 | . 2 1 . . . . . . . 1 . Rammed 3 | . . 3 . . . . . . . . . Targets Rammed 4 | . 1 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 382 | 40 44 16 . . 104 . . 15 40 382 219 Average Temperature 48 | 19 13 12 . . 43 . . 9 15 110 61 Received Heat Transfer 995 | . . . . . 513 . . . 45 27 410 Effects 3 | . . . . . . . . . . 3 . Interference 3 | . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . Parts Fried 8 | . . . . . 8 . . . . . . Impact Corruptions 9 | . . . . . 9 . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 370 | . . . . . . . . . . . 370 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Maximum Alert Level 1 | . 1 . . . 1 . . . . . . Low Security (%) 96 | 100 80 100 . 100 98 100 100 100 . . . Level 1 3 | . 19 . . . 1 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 225 | 5 225 100 . . 204 2 16 8 . . . Initial 69 | . . 69 . . . 2 1 8 . . . Average 73 | . 125 37 . . 100 2 4 4 . . . Influence Increases 1313 | 5 289 161 . . 582 . 15 1 . 260 . Destroy 0b10 Robot/C 800 | . 140 120 . . 360 . . . . 180 . Destroy 0b10 Robot/NC 60 | 5 25 . . . 30 . . . . . . Destroy Leader 164 | . 34 20 . . 90 . . . . 20 . Allied During Kill 11 | . . 11 . . . . . . . . . Successful Hack 14 | . . . . . 14 . . . . . . Disable Machine 75 | . 30 . . . 45 . . . . . . Destroy Structure 99 | . 60 10 . . 28 . . 1 . . . Partial Spotted 15 | . . . . . 15 . . . . . . Lose Combat Pursuer 75 | . . . . . . . 15 . . 60 . Influence Decreases 1313 | 5 110 340 . . 575 5 1 16 1 260 . Entered New Map 125 | . . 110 . . . 5 1 8 1 . . Time Decay 955 | 5 110 230 . . 352 . . 8 . 250 . Lost Part 90 | . . . . . 80 . . . . 10 . Purge Threat 143 | . . . . . 143 . . . . . . Squads Dispatched 6 | . 1 . . . 4 . 1 . . . . Investigation 1 | . . . . . 1 . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . 1 . . . 2 . 1 . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Distress Signals 2 | . . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 80 | . 12 6 . . 26 . 5 . 4 11 16 Peak Tracking Total 8 | . 5 3 . . 8 . 4 . 3 4 8 Tactical Retreats 4 | . . . . . . . 1 . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Machines Disabled 9 | . 2 . . . 3 . . . 1 . 3 Max in Single Turn 2 | . 2 . . . 1 . . . 1 . 2 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Machines Accessed 10 | . 1 . 1 . 6 1 . 1 . . . Terminals 6 | . 1 . . . 4 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 20 | . 3 . 1 . 12 1 . 3 . . . Successful 11 | . 2 . 1 . 6 1 . 1 . . . Failed 9 | . 1 . . . 6 . . 2 . . . Catastrophic 4 | . 1 . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 2 . 1 . 4 . . . . . . Terminals 14 | . 3 . . . 10 1 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 8 | . 2 . 1 . 4 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer 1 | . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . . . . . 4 . . 1 . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Total Allies 3 | . . 3 . . . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . Total Orders 8 | . . . . . 2 . . 1 5 . . EXPLORE 8 | . . . . . 2 . . 1 5 . . Ally Attacks 24 | . . 12 . . 12 . . . . . . Total Damage 252 | . . 112 . . 140 . . . . . . Kills 3 | . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Active Infowar (turns) 1568 | 8 331 637 486 . 106 . . . . . . Sensors 106 | . . . . . 106 . . . . . . Terrain 1462 | 8 331 637 486 . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 1 2 2 Drone Launches 8 | . . . . . 2 . . 1 5 . . Drone Recoveries 8 | . . . . . 2 . . 1 5 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Turns Passed 4903 | 94 331 637 640 152 1114 5 40 35 184 967 704 Spaces Moved 3910 | 50 172 384 396 96 707 19 78 91 415 1041 461 Core 68 | 4 . . . . . . . . . 56 8 Treads 1470 | 46 172 384 396 96 364 . . . . . 12 Legs 582 | . . . . . . . . . . 141 441 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1790 | . . . . . 343 19 78 91 415 844 . Fastest Speed 23 | 50 160 160 160 160 26 26 26 23 23 24 100 Average Speed 101 | 151 160 160 160 160 93 26 26 24 24 81 121 Slowest Speed 450 | 160 160 160 160 160 160 26 26 106 106 450 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 51 | 5 42 91 62 35 68 1 76 5 85 91 55 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . . . . . . . . 1 Known Exits Taken 5 | . . . . . 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 9 | . . 1 . . . . . . 2 3 3 Spaces Dug 6 | . . . . . 3 . . 1 2 . . Terrain Destroyed 145 | . 63 10 . . 28 . . 1 16 27 . Melee 5 | . . . . . 2 . . 1 2 . . Projectile 6 | . . . . . 5 . . . . 1 . AOE 134 | . 63 10 . . 21 . . . 14 26 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Total 4614 | 60 204 400 403 95 1070 18 96 101 481 1143 543 Wait 435 | . . 10 6 . 253 . 18 6 48 69 25 Move 3899 | 49 171 383 395 95 706 18 77 90 414 1040 461 Hop . | . . . . . . . . . . . . Pick Up 25 | 2 7 . . . 11 . . . . 5 . Fast Attach 41 | 6 1 . 1 . 11 . 1 1 4 5 11 Attach 9 | . . . . . 3 . . 1 . 1 4 Detach 3 | . . . . . 1 . . . 1 . 1 Swap 19 | . 3 2 . . 8 . . 1 1 2 2 Drop 25 | . 4 . 1 . 10 . . 1 2 7 . Fire 93 | 3 17 2 . . 44 . . . 2 8 17 Melee 60 | . . . . . 23 . . 1 8 6 22 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . 1 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 426 | -10/Materials | Entered Mines 428 | -10/Mines | Met a Derelict bent on vengeance 468 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 657 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 719 | -10/Mines | Learned location of Zion (-6) 746 | -10/Mines | Discovered new exit (range 5) 811 | -10/Mines | Learned Materials emergency access door positions 962 | -10/Mines | Discovered new exit (range 16) 992 | -10/Mines | Learned location of Storage (-7) 1055 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1056 | -10/Mines | Discovered new exit (range 5) 1063 | -10/Mines | Entered Exiles 1063 | -10/Exiles | Accompanied by 3 allies 1102 | -10/Exiles | Met 8R-AWN 1129 | -10/Exiles | Met EX-HEX 1182 | -10/Exiles | Met EX-BIN 1204 | -10/Exiles | Aligned with FarCom system 1206 | -10/Exiles | Given EX-Vault access code 1257 | -10/Exiles | Opened EX-Vault 1300 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1346 | -10/Exiles | Met EX-DEC 1550 | -10/Exiles | Found Supersonic Drone Bay 1686 | -10/Exiles | Discovered new exit (range 14) 1703 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1703 | -10/Exiles | Entered Mines 1703 | -9/Mines | Accompanied by 3 allies 1753 | -9/Mines | Learned location of 1 exit from Materials 1831 | -9/Mines | Discovered new exit (range 15) 1855 | -9/Mines | Entered Materials 1855 | -8/Materials | Accompanied by 3 allies 1855 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1856 | -8/Materials | Identified exit to Factory 2082 | -8/Materials | Garrison activated, responded to threat 2110 | -8/Materials | Lost 3 allies 2127 | -8/Materials | Destroyed 7 combat bots 2969 | -8/Materials | Entered Factory 2969 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2974 | -7/Factory | Identified exit to DSF 2974 | -7/Factory | Entered DSF 2997 | -7/DSF | Additional patrols routed to DSF 3011 | -7/DSF | Discovered new exit (range 16) 3014 | -7/DSF | Identified exit to Factory 3014 | -7/DSF | Entered Factory 3014 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3034 | -6/Factory | Discovered new exit (range 33) 3049 | -6/Factory | Identified exit to Lower Caves 3049 | -6/Factory | Entered Lower Caves 3073 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3114 | -6/Lower Caves | Activated DRS Beacon 3230 | -6/Lower Caves | Discovered new exit (range 13) 3233 | -6/Lower Caves | Identified exit to Lower Caves 3233 | -6/Lower Caves | Entered another Lower Caves area 3233 | -6/Lower Caves | Discovered new exit (range 8) 3235 | -6/Lower Caves | Learned Factory garrison access intel 3235 | -6/Lower Caves | Identified exit to Factory 3349 | -6/Lower Caves | Encountered a Warlord checkpoint 3351 | -6/Lower Caves | Found DCF Scrap (11 items) 3351 | -6/Lower Caves | Learned Factory stockpile data 3785 | -6/Lower Caves | Lost 3 parts (3n) 3802 | -6/Lower Caves | Build established: Hacker-Mutant 4177 | -6/Lower Caves | Discovered new exit (range 7) 4183 | -6/Lower Caves | Identified exit to Zion 4200 | -6/Lower Caves | Entered Zion 4242 | -6/Zion | System corruption cleaned by Quarantine Array 4286 | -6/Zion | Learned Factory emergency access door positions 4289 | -6/Zion | Learned Factory terminal intel 4377 | -6/Zion | Learned Factory stockpile data 4402 | -6/Zion | Learned location of Warlord (-5) 4500 | -6/Zion | Given A8's code to call for help 4637 | -6/Zion | Rebuked by Imprinter 4656 | -6/Zion | Attempted to imprint without authorization 4656 | -6/Zion | Attacked by Zionites 4739 | -6/Zion | Lost 6 parts (1p1n1u3w) 4752 | -6/Zion | Core integrity fell below 50% 4802 | -6/Zion | Lost 4 parts (1p1n2u) 4802 | -6/Zion | Core integrity fell below 20% 4904 | -6/Zion | Destroyed by SH-JTU(z) with Makeshift Shrapnel Gun Last Messages --------------- 04844_ Acquired Mak. Leg. 04860_ WE-AHS(z) destroyed. 04864_ System corrupted: Component data lost. 04871_ 47-02A(z) pulls a Mak. Spear out of the Twisted Machinery. 04872_ Acquired 18 matter. 04874_ MC-AXQ(z) emerges from the Twisted Machinery. 04874_ Acquired Mak. Leg. 04875_ MC-AXQ(z) pulls a Mak. Hammer out of the Twisted Machinery. 7F-VUW(z) bursts out of the Twisted Machinery. 04890_ MC-AXQ(z) destroyed. SH-JTU(z) bursts out of the Twisted Machinery. 04891_ 7F-VUW(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 04891_ SH-JTU(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 04896_ Mak. Leg destroyed. 04897_ EU-FP5(z) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ?????????? | | ???????????????????????????????????? ?????????? | | ???????????????????????????????????" ?????????? | | ?????????????????????????? """"""??" ?????????? | | ????????????????????????? "?????????? | | ????????????????????????? ""????????? | | ?????????????????????????? "" ""#???????? | | ??????????????????????????? """ """???????? | | ???????????????????????"" ? """ ""##??????? | | ????????????????????###"" """ "" """#??????? | | ?????????????????####"#"""""""" """#??????? | | ?????????????????#"#""""""""""" ""#???????? | | ??????????????####"""" """" ""##??????? | | ??????????????#"< "" """ g """#??????? | | ??????????????#" / """ #""#??????? | | ??????????????#<< """ """#??????? | | ??????????###?## # """##?????? | | ??????###?#"##### "" """#?????? | | ??????"""##""""""" "" ""##?????? | | ########""""""""""" "" "" ""##??????? | | """"" #"#" """" " """" " ""###?????? | | """"" #""" *z* ""#"#?????? | | ###" !@%! """"##????? | | " ##"" """""""" /z" z "" """""#"???? | | "" """""""""""z" """"" """#???? | | " #"####"#"""" """""" ""#???? | | "" ""###??#####"""""""" """##???? | | " ###" ""#????????#"""""""" """#"#???? | | ##"" ""#????????###"""#""" """#?????? | | """"" #""" "##???????????#"#"""" """##????## | | """"" ##"" ""#???????????#"""" ""##?????#" | | #######""" "##?????????###""" ""##????##" | | ??#####""# ""#????????##"""" """#??###"" | | ?##"""#### ###????###?# """####"#"" | | ?#" * #????###"### """ ""##""""#"" | | ?#" #???##""""## "$" #"""""""""" | | ?# #?###""""""# """ | | ?## #### #?#""" """ | | ??# !%#??######?#"" "" | | ### #######???#"" " " "" | | " ! """"""???#"" "" "" """ | | ##" ######??#"#" """" """" """""" | | " " " #????#" ""#"""" """"""" """#"" | | """ #???#""" ""#"#"" """""" "###"" | | " " " #???#""""""##"" " """##" | | "" """""#???#"""#""### " "#"""""" | | "" """" #???#"##????# % "" " """ """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 66 Evasion (%) 65 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 22 Item Schematics ----------------- Adv. Drone Bay | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Coil Gun | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed ElectronSwordChaingun Manual? 0 Play Time 00:43:58 Cumulative 63.6 hours Start 2026.02.11 @ 17:34:01 End 2026.02.11 @ 18:13:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce04e6e0-5b14-4eba-943c-0cfffc617811