Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.08 @ 05:29:21 Player: AlmondRoll Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (263) 1315 Value Destroyed (10292) 10292 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2987) 2987 TOTAL SCORE: 19634 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2010 Follower Combat Kills 1716 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -1739 Cogmind --------- Core Integrity 572/850 Matter 300/300 Energy 23/100 System Corruption 14% Temperature Cool (0) Movement Treading (160) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Improved Medium Treads > --- UTILITY (6) ------ Advanced Heat Sink Layered Medium Armor Plating > --- WEAPON (4) ------- Heavy Mass Driver > --- INVENTORY (5) ---- Armored Huge Wheel Energy Well (350) Encrypted Comm Array Coil Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Spiked Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Active Sensor Suite Improved Medium Armor Plating > --- WEAPON ----------- Thermic Laser Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Energy Well Matter Compressor Seismic Detector Encrypted Comm Array Improved Light Armor Plating Tractor Beam Gatling Laser Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Proton Cannon Disruptor Cannon Disruptor Cannon Disruptor Cannon Autogun Heavy Mass Driver Heavy Mass Driver Heavy Missile Launcher Heavy Missile Launcher [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Mass Driver Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Sub Mat Fac Gar Fac Low Low Dat Pro Fac Ext Slots Evolved 8 | . . . 4 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 4 | . . . 2 . . . . . . . 2 . Weapon 2 | . . . 1 1 . . . . . . . . Parts Attached 274 | 2 8 9 69 47 29 9 15 8 4 15 44 15 Power 18 | . 1 1 7 3 1 . . . . 1 4 . Engine 12 | . 1 . 3 3 1 . . . . 1 3 . Core 5 | . . 1 4 . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 . Propulsion 70 | 2 1 . 15 17 11 4 3 2 . 5 6 4 Treads 56 | 2 1 . 12 10 11 2 3 2 . 4 5 4 Leg . | . . . . . . . . . . . . . Wheel 14 | . . . 3 7 . 2 . . . 1 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 73 | . 1 1 18 7 5 4 2 2 . . 24 9 Device 47 | . 1 1 13 6 3 1 1 2 . . 13 6 Storage 1 | . . . 1 . . . . . . . . . Processor 4 | . . . 3 1 . . . . . . . . Hackware 2 | . . . . . . 2 . . . . . . Protection 19 | . . . 1 . 2 1 1 . . . 11 3 Artifact . | . . . . . . . . . . . . . Weapon 113 | . 5 7 29 20 12 1 10 4 4 9 10 2 Energy Gun 27 | . . 1 5 7 . . 4 2 4 3 1 . Energy Cannon 29 | . . 1 11 3 3 . 2 . . 4 5 . Ballistic Gun 35 | . 4 3 9 10 7 1 1 . . . . . Ballistic Cannon 5 | . . 2 . . . . . 1 . . . 2 Launcher 16 | . . . 4 . 2 . 3 1 . 2 4 . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 4 . . . . . . 1 . Parts Lost 70 | . 1 1 24 6 9 . 2 . . 8 2 17 Power 10 | . . . 5 1 1 . . . . . 1 2 Propulsion 24 | . . . 8 5 3 . . . . 5 . 3 Utility 12 | . . 1 3 . 1 . 1 . . . 1 5 Weapon 24 | . 1 . 8 . 4 . 1 . . 3 . 7 Highest Loss Streak 17 | . 1 1 10 4 4 . 1 . . 3 1 17 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Slot Usage (%) 92 | . 99 99 96 94 94 96 99 99 73 95 77 72 Engine 5 | . 13 8 2 3 7 7 7 7 7 7 3 5 Core 1 | . . 5 5 3 . . . . . . . . Treads 21 | . 27 28 23 18 20 23 29 30 30 23 10 13 Wheel 3 | . . . 2 5 4 2 . . . 2 5 5 Device 12 | . 14 13 19 7 7 5 10 15 15 15 15 13 Storage 7 | . 14 14 8 7 7 7 7 7 7 7 6 5 Processor 5 | . . . 6 15 7 7 7 7 7 7 . . Protection 2 | . . . . . 5 2 3 . . . 3 5 Energy Gun 8 | . . 8 4 5 . . 14 29 3 24 6 5 Energy Cannon 6 | . . 2 13 . 3 7 3 . . 5 19 5 Ballistic Gun 11 | . 27 12 7 24 26 23 11 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 141 | 11 15 22 116 106 115 117 117 108 108 114 133 141 Greatest Support 116 | 40 40 40 80 80 80 80 88 96 96 96 116 98 Greatest Overweight (x) 7 | . . . 7 3 5 5 4 1 1 4 4 5 Average Overweight (x) 2 | . . . 2 2 2 2 1 1 . 1 3 4 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 8 8 23 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 6 7 7 19 24 23 24 24 24 25 23 24 24 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 8 8 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 48% | Scavenger-Gunner 13% | Scavenger-Mutant 12% | Mutant 10% | Scavenger-Skirmisher 7% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Sub Mat Fac Gar Fac Low Low Dat Pro Fac Ext Matter Collected 7229 | 264 189 171 1150 1530 879 501 406 79 . 642 687 731 Remotely 885 | . . . . 415 224 . . . . . 246 . Salvage Created 11906 | 178 324 119 2808 2528 913 647 286 161 . 1275 1175 1492 Parts 546 | 24 21 3 155 129 52 25 13 7 . 20 55 42 Haulers Intercepted 6 | . . . 1 2 . . . . . . 2 1 Recyclers Shooed 12 | . . . 3 4 . 1 . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 47 | . . 2 . . . . 13 4 . 28 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Sub Mat Fac Gar Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 186 | . 7 1 52 33 22 4 11 7 . 14 20 15 Guns 95 | . 7 1 22 33 16 1 2 2 . 8 3 . Cannons 41 | . . . 17 . . 2 3 . . . 4 15 AOE 43 | . . . 12 . 6 . 6 4 . 4 11 . Classes Destroyed 29 | 2 1 3 13 3 1 . 1 1 . 4 . . Worker 16 | . . . 3 8 . . . . . . 5 . Builder 14 | . . . 6 1 . 2 . . . 2 2 1 Tunneler 6 | 5 1 . . . . . . . . . . . Hauler 6 | . . . 1 2 . . . . . . 2 1 Recycler 28 | 1 . . 5 8 . 5 . . . 2 1 6 Carrier 1 | . . . . 1 . . . . . . . . Minesweeper 2 | . . . . . . . 2 . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 2 | . . . 1 . . . . . . . 1 . Drone 2 | . . . . . . . . . . 2 . . Watcher 4 | . . . 1 1 . 1 . . . . 1 . Swarmer 31 | . . . 7 6 3 . 8 4 . . 3 . Cutter 4 | . . . . . 4 . . . . . . . Saboteur 3 | . . . . . . . . . . 2 1 . Grunt 82 | . 7 . 30 13 9 3 1 . . 4 11 4 Brawler 6 | . . . 3 . . . . . . . 1 2 Duelist 10 | . . . 2 5 . . . . . 3 . . Protector 4 | . . . 3 1 . . . . . . . . Sentry 26 | . . . 4 4 5 1 1 . . 3 1 7 Specialist 2 | . . . 2 . . . . . . . . . Hunter 4 | . . . . 1 . . 1 1 . . 1 . Programmer 7 | . . . . 3 1 . . 1 . . 1 1 Heavy 2 | . . . 1 . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . 1 1 1 Artisan 1 | . . 1 . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . Subdweller 1 | . . 1 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 2 . . Thief 1 | . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . 1 . . . . Best Kill Streak 10 | 4 2 1 8 9 10 3 3 4 . 7 8 3 Combat Bots Only 10 | . 2 1 6 6 10 1 3 4 . 3 7 2 Max Kills in Single Turn 4 | 1 1 1 4 2 2 2 2 2 . 3 3 1 Gunslinging 1 | . . . 1 1 . . . . . . . . Exploded 3 | . . . 2 . 2 . 2 2 . 3 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Sub Mat Fac Gar Fac Low Low Dat Pro Fac Ext Damage Taken 12836 | . 375 102 3521 2112 1423 247 567 192 . 939 1090 2268 Core 1293 | . 27 19 502 149 198 . 5 43 . 72 59 219 Absorbed by Shields 258 | . . . . . . . . . . . . 258 Regen/Repaired (Parts) 208 | . . . . 208 . . . . . . . . Core Remaining (%) 55 | 100 . 81 8 . . . . . . 33 . . Volleys Fired 634 | 11 30 19 118 99 98 33 20 10 . 53 66 77 Largest 4 | 2 2 2 4 4 4 4 4 4 . 4 4 2 Hottest 320 | 40 100 70 195 183 105 105 320 320 . 320 175 105 Shots Fired 1631 | 22 57 34 355 376 251 63 69 32 . 149 144 79 Gun 1103 | 22 54 30 204 370 209 30 50 29 . 86 19 . Cannon 480 | . . 4 142 6 37 33 14 . . 59 106 79 Launcher 45 | . . . 9 . 5 . 5 3 . 4 19 . Special 3 | . 3 . . . . . . . . . . . Kinetic 915 | 22 54 26 158 301 209 30 38 . . . . 77 Thermal 680 | . 3 8 197 75 37 33 26 29 . 145 125 2 Explosive 36 | . . . . . 5 . 5 3 . 4 19 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 48 | 14 14 23 13 25 20 18 16 19 . 47 48 14 Robot Miss Streak 9 | 2 2 2 5 3 9 1 3 2 . 4 3 3 Penetration Max 1 | . . . . 1 . . . . . . . 1 Secondary Targets 17 | . . . 8 6 1 . . . . 2 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . 1 . . Shots Hit Robots 986 | 18 37 25 216 246 138 39 27 22 . 123 56 39 Core Hits 548 | 8 19 7 130 103 46 16 23 18 . 87 69 22 Critical Kills 7 | 2 1 . . 2 1 1 . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . . . Critical Strikes 23 | 2 1 2 1 7 2 1 1 . . . 3 3 Burn 10 | . . 1 1 5 . . . . . . 3 . Meltdown 1 | . . . . . . 1 . . . . . . Destroy 9 | 2 1 1 . 2 2 . 1 . . . . . Blast 3 | . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 29134 | 176 369 307 5744 4655 3035 961 1152 951 . 3798 4586 3400 Guns 12548 | 176 369 307 2123 4310 2101 222 444 488 . 1714 294 . Cannons 9361 | . . . 2173 . 346 729 187 . . 1490 1038 3398 Explosions 7171 | . . . 1448 303 588 . 521 463 . 594 3254 . Melee . | . . . . . . . . . . . . . Ramming 54 | . . . . 42 . 10 . . . . . 2 Kinetic 12792 | 176 369 220 2852 3207 2101 222 274 . . . . 3371 Thermal 10565 | . . 87 2892 1103 346 729 357 488 . 3204 1332 27 Explosive 5723 | . . . . 303 588 . 521 463 . 594 3254 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . 3 3 3 3 4 4 4 4 14 Average Corruption 2 | . . . . 1 3 3 3 3 4 4 3 1 Corruption Purged 4 | . . . . . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . . . . . Effects 160 | . . . . 11 22 8 26 23 4 28 29 9 Message Errors 35 | . . . . 4 7 1 2 4 1 5 9 2 Matter Fused 42 | . . . . 3 6 3 5 8 1 9 5 2 Heat Flow Errors 18 | . . . . 1 1 2 3 1 1 4 4 1 Energy Discharges 17 | . . . . . 1 2 4 3 1 2 3 1 Parts Rejected 2 | . . . . . . . . . . 1 1 . Parts Fused 4 | . . . . . 1 . 1 . . 1 1 . Data Loss (minor) 14 | . . . . 2 2 . 7 . . 1 1 1 Data Loss (major) 10 | . . . . . 1 . . 4 . 1 4 . Misfires 11 | . . . . 1 2 . 3 2 . 2 . 1 Alerts 5 | . . . . . 1 . 1 . . 1 1 1 Weapon Failures 2 | . . . . . . . . 1 . 1 . . Overload Shots 11 | . . . . 2 . . 1 . . . 8 . Overflow Damage 685 | . . . 115 59 23 9 12 58 . 74 34 301 Projectiles 446 | . . . 58 . . 9 . . . 63 15 301 Explosions 239 | . . . 57 59 23 . 12 58 . 11 19 . Melee . | . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . 10 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 317 | . . . 47 10 148 5 40 . . 16 51 . Shots 10 | . . . 2 . 5 . 1 . . 1 1 . Rammed 5 | . . . . 3 . 1 . . . . . 1 Targets Rammed 6 | . . . . 4 . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . Highest Temperature 415 | . 40 . 415 326 242 201 160 155 127 212 348 271 Average Temperature 70 | . 13 . 96 69 48 42 39 61 64 61 88 63 Received Heat Transfer 3680 | . 216 30 1584 258 324 126 75 . . 270 171 626 Effects 8 | . . . 7 . . . . . . . 1 . Shutdowns 2 | . . . 1 . . . . . . . 1 . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 5 | . . . 5 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 9 | . . . 1 . . 1 . 1 . 3 3 . Combat Hostiles 6 | . . . 1 . . 1 . 1 . 1 2 . Parts Melted 59 | . . 3 14 3 . 2 . 5 . 18 14 . Heat Transferred 18900 | . . 333 4666 2312 481 999 634 1100 . 5869 2469 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Sub Mat Fac Gar Fac Low Low Dat Pro Fac Ext Peak Influence 1913 | 30 137 . 885 783 1606 982 . . . . 870 1913 Initial 842 | . 19 . . 402 556 842 . . . . 225 408 Average 606 | 14 46 . 511 445 1050 905 . . . . 486 938 Maximum Alert Level 5 | . . . 3 3 5 3 . . . . 3 5 Low Security (%) 18 | 100 100 . 22 2 . . . . . . 19 . Level 1 11 | . . . 14 20 . . . . . . 27 . Level 2 27 | . . . 24 73 11 . . . . . 8 45 Level 3 31 | . . . 39 3 52 100 . . . . 44 18 Level 4 7 | . . . . . 22 . . . . . . 25 Level 5 2 | . . . . . 13 . . . . . . . High Security 1 | . . . . . . . . . . . . 9 Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . Squads Dispatched 42 | . 2 . 9 8 . 2 . . . . 11 10 Investigation 14 | . 1 . . 3 . 1 . . . . 5 4 Extermination 5 | . . . . 3 . . . . . . 2 . Reinforcement 12 | . 1 . 5 . . . . . . . 4 2 Assault 10 | . . . 4 1 . 1 . . . . . 4 Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 1 Construction Impeded 1 | . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses 7 | . . . . . . . . . . . 3 4 Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Sub Mat Fac Gar Fac Low Low Dat Pro Fac Ext Distress Signals 8 | . . . 4 . . 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 275 | . 9 1 69 39 29 5 12 5 . 19 30 57 Peak Tracking Total 18 | . 3 1 8 6 4 2 4 4 . 5 8 18 Tactical Retreats 11 | . 1 . 4 1 2 . 1 . . . . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Sub Mat Fac Gar Fac Low Low Dat Pro Fac Ext Traps Triggered 8 | . 1 . . 1 1 . . . . . 3 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Sub Mat Fac Gar Fac Low Low Dat Pro Fac Ext Machines Disabled 44 | . . 2 4 20 11 . . . . 2 3 2 Max in Single Turn 7 | . . 1 1 7 2 . . . . 1 1 1 Garrison Relay 7 | . . . . . 7 . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Sub Mat Fac Gar Fac Low Low Dat Pro Fac Ext Machines Accessed 36 | . 3 1 2 12 1 2 . 1 4 1 6 3 Terminals 22 | . 3 . 2 6 1 2 . . . 1 4 3 Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . Recycling Units 5 | . . . . 3 . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 116 | . 11 1 6 35 2 10 . 1 29 2 16 3 Successful 67 | . 5 1 2 17 . 4 . 1 29 1 7 . Failed 48 | . 5 . 4 18 2 6 . . . 1 9 3 Catastrophic 5 | . . . . 3 1 . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 32 | . 8 . . 12 . 9 . . . . 3 . Terminals 65 | . 11 . 6 18 2 10 . . . 2 13 3 Fabricators 2 | . . . . 2 . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . Recycling Units 15 | . . . . 12 . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 50 | . 3 1 2 5 . 3 . 1 29 1 5 . Record 11 | . . . . . . . . . 11 . . . Part Schematic 11 | . . . . . . . . . 11 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . 1 . . . . 3 . 1 . Open Door 3 | . . . . . . . . 1 . 1 1 . Branch Access Points 2 | . . . . . . 1 . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . 3 . . . . . . 1 . Locate Traps 2 | . . . . 1 . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . 1 . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . . . . 3 . . . . . . 2 . Retrieve Components 5 | . . . . 3 . . . . . . 2 . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 9 | . 2 . . 6 . 1 . . . . . . Terminals 5 | . 2 . . 2 . 1 . . . . . . Botnet 5 | . 2 . . 2 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . 4 . . . . . . . . Reject 2 | . . . . 2 . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 26 | . 3 . 2 9 1 2 . . . 1 5 3 Full Trace Events 6 | . 1 . 1 2 . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 44 | . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . 1 . . . . . . 5 . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Sub Mat Fac Gar Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 29 | . . . . . 29 . . . . . . . Machine Destruction 29 | . . . . . 29 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 29 | . . . . . . . . . . 10 . 19 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Jun Mat Sub Mat Fac Gar Fac Low Low Dat Pro Fac Ext Total Allies 38 | . . . . . . . . . . 11 . 27 Largest Group 20 | . . . . . . . . . . 8 8 20 Highest-Rated Group 728 | . . . . . . . . . . 200 200 728 Highest-Rated Ally 159 | . . . . . . . . . . 96 46 159 Warlord Squad Rendezvous 2 | . . . . . . . . . . . 2 . Infantry 1 | . . . . . . . . . . . 1 . Ghost 1 | . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 320 | . . . . . . . . . . 28 40 252 Total Damage 8004 | . . . . . . . . . . 1266 587 6151 Kills 54 | . . . . . . . . . . 5 8 41 Allies Corrupted 1 | . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Jun Mat Sub Mat Fac Gar Fac Low Low Dat Pro Fac Ext Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Sub Mat Fac Gar Fac Low Low Dat Pro Fac Ext Turns Passed 12876 | 73 892 612 1544 1656 1414 470 1335 795 168 1209 1582 1126 Spaces Moved 5093 | 23 273 333 462 732 618 182 524 311 98 382 794 361 Core . | . . . . . . . . . . . . . Treads 2600 | 23 273 333 280 172 191 86 518 311 98 296 12 7 Legs . | . . . . . . . . . . . . . Wheels 2493 | . . . 182 560 427 96 6 . . 86 782 354 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 115 | 160 160 160 115 115 145 145 160 240 160 160 160 160 Average Speed 188 | 160 160 160 206 166 181 197 239 240 165 223 161 175 Slowest Speed 560 | 160 160 160 320 320 560 560 240 240 240 246 240 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 32 23 36 28 67 7 65 49 71 47 21 58 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . 1 . . . Known Exits Taken 4 | . . . . 1 . 1 . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . 1 1 1 . . . Scrap Searched 9 | . . 4 . . . . 2 1 . 2 . . Spaces Dug 137 | . 2 . 35 1 28 . 45 . . . 14 12 Terrain Destroyed 572 | . 3 . 150 66 96 4 83 15 . . 115 40 Melee . | . . . . . . . . . . . . . Projectile 141 | . 3 . 47 2 3 4 7 . . . 35 40 AOE 431 | . . . 103 64 93 . 76 15 . . 80 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Jun Mat Sub Mat Fac Gar Fac Low Low Dat Pro Fac Ext Total 7240 | 39 670 377 798 981 788 258 566 334 105 606 982 736 Wait 541 | . 351 5 63 29 19 11 2 . . 17 29 15 Move 5081 | 22 272 332 461 732 616 181 523 310 97 381 793 361 Hop . | . . . . . . . . . . . . . Pick Up 164 | 3 6 6 57 28 14 12 4 1 . 7 22 4 Fast Attach 44 | . 1 1 13 13 3 . . 2 4 1 6 . Attach 78 | . 4 1 21 9 11 2 4 1 . 7 9 9 Detach 11 | . . . . 5 . . . . . 1 4 1 Swap 152 | 2 3 7 35 25 15 7 11 5 . 7 29 6 Drop 139 | 1 3 6 30 37 10 11 2 5 4 2 24 4 Fire 634 | 11 30 19 118 99 98 33 20 10 . 53 66 77 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . 2 . 1 . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . . 2 . . . . . . . 1 Escape Stasis 18 | . . . . . 2 . . . . . . 16 Rewire 372 | . . . . . . . . . . 130 . 242 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 3) 74 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 554 | -10/Materials | Central database locked down 681 | -10/Materials | Discovered new exit (range 4) 953 | -10/Materials | Discovered new exit (range 6) 966 | -10/Materials | Entered Subcaves 1347 | -10/Subcaves | Visited 4L-MR0's lab 1350 | -10/Subcaves | Learned Materials stockpile data 1368 | -10/Subcaves | Found Rainbow Chip 1546 | -10/Subcaves | Discovered new exit (range 12) 1578 | -10/Subcaves | Entered Materials 1578 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2079 | -8/Materials | Core integrity fell below 50% 2105 | -8/Materials | Lost 3 parts (1n1u1w) 2136 | -8/Materials | Found Prototype Device 2141 | -8/Materials | Discovered new exit (range 10) 2348 | -8/Materials | Build established: Scavenger-Gunner 2378 | -8/Materials | First assault squad dispatched 2458 | -8/Materials | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 2463 | -8/Materials | Lost 3 parts (2u1w) 2546 | -8/Materials | Lost 4 parts (2p1n1w) 2832 | -8/Materials | Core integrity fell below 20% 2902 | -8/Materials | Sterilization system engaged 2902 | -8/Materials | Non-combat units ordered to evacuate 2904 | -8/Materials | Lost 10 parts (2p3n5w) 3002 | -8/Materials | Combat units ordered to evacuate 3122 | -8/Materials | Entered Factory 3122 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3839 | -7/Factory | Discovered new exit (range 15) 3922 | -7/Factory | First assault squad dispatched 3924 | -7/Factory | Identified exit to Factory 4044 | -7/Factory | Lost 4 parts (1p3n) 4358 | -7/Factory | Repaired Arm. Huge Wheel? 4591 | -7/Factory | Discovered exit to Factory (range 6) 4689 | -7/Factory | Garrison activated, responded to threat 4778 | -7/Factory | Identified exit to Garrison 4778 | -7/Factory | Entered Garrison 4806 | -7/Garrison | Triggered checkpoint 4827 | -7/Garrison | Garrison Relay disabled 4903 | -7/Garrison | Triggered checkpoint 4940 | -7/Garrison | Triggered checkpoint 4963 | -7/Garrison | Lost 4 parts (1u3w) 5001 | -7/Garrison | Destroyed 10 combat bots 5086 | -7/Garrison | Discovered new exit (range 14) 5142 | -7/Garrison | Lost 4 parts (1p2n1w) 5243 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5304 | -7/Garrison | Triggered checkpoint 5317 | -7/Garrison | Garrison Relay disabled 5504 | -7/Garrison | Build established: Scavenger-Mutant 5586 | -7/Garrison | Triggered checkpoint 5614 | -7/Garrison | Garrison Relay disabled 5685 | -7/Garrison | Phase Generator disabled 5863 | -7/Garrison | Garrison Relay disabled 5866 | -7/Garrison | Garrison Relay disabled 5868 | -7/Garrison | Garrison Relay disabled 5870 | -7/Garrison | Garrison Relay disabled 5900 | -7/Garrison | Discovered new exit (range 3) 6192 | -7/Garrison | Entered Factory 6434 | -7/Factory | Identified exit to Lower Caves 6592 | -7/Factory | First assault squad dispatched 6662 | -7/Factory | Entered Lower Caves 6706 | -7/Lower Caves | Build established: Scavenger-Gunner 6768 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6778 | -7/Lower Caves | Core integrity fell below 50% 6796 | -7/Lower Caves | Met a Warlord Commander 6797 | -7/Lower Caves | Learned location of Warlord (-4) 6804 | -7/Lower Caves | Found Encrypted Comm Array 7301 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7864 | -7/Lower Caves | Encountered a Warlord checkpoint 7971 | -7/Lower Caves | Discovered new exit (range 11) 7997 | -7/Lower Caves | Entered another Lower Caves area 8479 | -7/Lower Caves | Encountered a Warlord checkpoint 8677 | -7/Lower Caves | Discovered new exit (range 12) 8792 | -7/Lower Caves | Entered Data Miner 8794 | -7/Data Miner | Discovered new exit (range 6) 8825 | -7/Data Miner | Met Data Miner 8853 | -7/Data Miner | Build established: Scavenger-Mutant 8863 | -7/Data Miner | Learned location of Section 7 (-3) 8863 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8889 | -7/Data Miner | Received God Mode back door access code from Data Miner 8960 | -7/Data Miner | Entered Proximity Caves 8965 | -6/Proximity Caves | Spotter reported a threat 9236 | -6/Proximity Caves | Build established: Scavenger-Gunner 9441 | -6/Proximity Caves | Escorted by Enhanced Grunt 9574 | -6/Proximity Caves | Spotted B-75 Beast 9575 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 9587 | -6/Proximity Caves | Destroyed B-75 Beast 9620 | -6/Proximity Caves | Lost 3 parts (2n1w) 9816 | -6/Proximity Caves | Lost 3 parts (1n2w) 9911 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10169 | -6/Proximity Caves | Entered Factory 10169 | -6/Factory | Accompanied by 8 allies 10169 | -6/Factory | Evolved 2 slots: Utility x2 10170 | -6/Factory | Identified exit to Extension 10173 | -6/Factory | Identified Active Sensor Suite 10457 | -6/Factory | Build established: Commander-Skirmisher 10755 | -6/Factory | Spotted B-75 Beast 10760 | -6/Factory | Destroyed B-75 Beast 10771 | -6/Factory | Incoming investigation squad redirected 10884 | -6/Factory | P-60 Hacker assimilated allied Imp 5a 10978 | -6/Factory | Destroyed 7 combat bots 11105 | -6/Factory | Identified exit to Lower Caves 11180 | -6/Factory | Joined by Warlord Infantry squad 11209 | -6/Factory | Build established: Scavenger-Skirmisher 11415 | -6/Factory | Discovered new exit (range 15) 11449 | -6/Factory | Identified exit to Factory 11653 | -6/Factory | Joined by Warlord Ghost squad 11751 | -6/Factory | Entered Extension 11888 | -6/Extension | Rescued A7 11935 | -6/Extension | Rescued a captive Derelict 12081 | -6/Extension | Rescued a captive Derelict 12082 | -6/Extension | Rescued a captive Derelict 12335 | -6/Extension | Rescued a captive Derelict 12335 | -6/Extension | Rescued a captive Derelict 12426 | -6/Extension | Build established: Commander-Skirmisher 12533 | -6/Extension | Spotted B-75 Beast 12535 | -6/Extension | Spotted B-75 Beast 12538 | -6/Extension | Allies destroyed B-75 Beast 12551 | -6/Extension | Disrupted transfer network 12553 | -6/Extension | Destroyed B-75 Beast 12568 | -6/Extension | Incoming investigation squad redirected 12771 | -6/Extension | High security lockdown imminent 12820 | -6/Extension | Rescued a captive Derelict 12820 | -6/Extension | Rescued a captive Derelict 12849 | -6/Extension | System corruption reached 10% 12851 | -6/Extension | High security lockdown engaged 12877 | -6/Extension | Self-destructed Last Messages --------------- 12858_ Slug penetrates B-48 Gladiator. 12862_ Slug penetrates Sealed Heavy Doors. 12862_ Huge Storage Unit destroyed. 12862_ Imp. EM Pulse Cannon crushed and broken. 12862_ Coil Gun crushed and broken. 12862_ Antimatter Reactor crushed and broken. 12862_ Imp. EM Pulse Cannon crushed and broken. 12862_ System corrupted by crushing effect (+4). 12862_ B-48 Gladiator suffers critical hit (Blast). 12862_ B-48 Gladiator destroyed. 12863_ System corrupted: Matter fused (-8). 12863_ Extracted 198 matter. 12865_ Extracted 7 matter. 12865_ Slug penetrates Sealed Heavy Doors. 12869_ Sealed Heavy Doors breached. 12869_ Matter Filter destroyed. 12870_ Extracted 6 matter. 12874_ Adv. Heat Sink destroyed. 12875_ Slammed into G-50 Soldier. 12876_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????##############??????????????????????????????? | | ?????# # #????#####?????????????????????? | | ### # % #???##g@g#?????????????????????? | | + === #???#[Y"##?????????????????????? | | ### # == =#???#gg$ #?????????????????????? | | ?????# # [%% #???#g=!##########?????????????? | | ?????## ## =% #???#[%[*%%[= "%%%%"??????????? | | ??????# ##+"#########=[%!%### #????????????????? | | ####### "##???# !]!%!/##????????????????????? | | %%!% *!!##### *=%=!=#?????????????????????? | | ####### [%=[ =[%%[#?????????????????????? | | ??????##+###!"## *=* #?????????????????????? | | ?????? # % % #?????????????????????? | | ????""" ! * ! / % % +?????????????????????? | | ?? ""T"" ####### % # ????????????????????? | | ?# "" "" ! !! #?????# # ???????????????????? | | ??? !! *#?????##"####? ???????????????????? | | ??? !! #???????#????? ??????????????????? | | ??#"""T"""#T####??????????????##?????????????????? | | ??###########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 45 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Railgun | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyAccelerationFlail Manual? 0 Play Time 02:58:25 Cumulative 430.0 hours Start 2023.12.08 @ 02:27:22 End 2023.12.08 @ 05:29:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 202 Rogue 202 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/5/2/0/0/0/0/0 Lore% 84 Gallery% 84 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c537c957-3d12-4a8f-bd86-1c245ecff051