Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.07 @ 20:31:55 Player: WitherScout Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (2344) 2344 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4959 Bonus ------- None Cogmind --------- Core Integrity 417/700 Matter 158/300 Energy 160/160 System Corruption 14% Temperature Cool (0) Movement Flying (275) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Target Analyzer Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg Flight Unit VTOL Module VTOL Module Improved Heat Sink Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Cooling System High-capacity Storage Unit Advanced Weight Redist. System Target Analyzer ECM Suite > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Titanium Leg Flight Unit VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Improved Heat Sink Medium Storage Unit Large Storage Unit Grenade Launcher Grenade Launcher [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Flight Unit Cesium-ion Thruster Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Target Analyzer Protection Power Shielding Weapon High-powered Shotgun Energy Gun Small Laser Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 2 . 2 Weapon 1 | . . . 1 . Parts Attached 64 | 8 5 11 16 24 Power 10 | 2 . 2 2 4 Engine 4 | 2 . 2 . . Core 6 | . . . 2 4 Reactor . | . . . . . Propulsion 18 | 3 1 2 3 9 Treads 7 | 2 1 2 . 2 Leg 6 | 1 . . 3 2 Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . . 5 Utility 19 | 1 3 3 4 8 Device 7 | . 1 1 2 3 Storage 4 | 1 1 . . 2 Processor 3 | . . . . 3 Hackware . | . . . . . Protection 5 | . 1 2 2 . Artifact . | . . . . . Weapon 17 | 2 1 4 7 3 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 13 | 1 1 3 5 3 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 31 | . 3 6 3 19 Power 5 | . 1 1 . 3 Propulsion 7 | . 1 1 1 4 Utility 9 | . 1 2 . 6 Weapon 10 | . . 2 2 6 Highest Loss Streak 9 | . 2 2 2 9 To Critical Strikes . | . . . . . Average Backups 14 | 2 10 14 14 16 Power 2 | . . 1 2 2 Propulsion 6 | 1 4 5 5 8 Utility 3 | . 3 4 4 3 Weapon 2 | . 2 3 3 2 Tool/Special . | . . . . . Unused Backups 13 | . . 5 7 1 Power 4 | . . . 4 . Propulsion 5 | . . 4 . 1 Utility 2 | . . 1 1 . Weapon 2 | . . . 2 . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 88 97 95 97 Engine 4 | . 13 10 2 . Core 4 | . . . 6 6 Treads 12 | . 21 21 15 6 Leg 7 | . . . 8 12 Flight 2 | . . . . 4 Device 16 | . 2 10 9 24 Storage 9 | . 15 11 9 7 Processor 2 | . . . . 5 Protection 9 | . 6 21 17 6 Energy Gun 2 | . 8 2 . . Ballistic Gun 21 | . 19 18 25 22 Peak Build Rating 38 | 6 8 13 29 38 Average Rating 23 | 4 6 10 20 35 On Entrance 11 | . 6 8 12 29 Naked Turns . | . . . . . Heaviest Build 64 | 13 33 38 42 64 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 3 | 3 1 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 17 | 7 14 15 15 19 Most Carried 20 | 5 14 15 15 20 Average Carried 14 | 2 10 14 14 16 Final Capacity 15 | 8 15 15 15 10 Final Carried 15 | 5 14 15 15 9 Class Distribution -------------------- 37% | Mutant 31% | Gunner 24% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1734 | 256 214 226 230 808 Remotely . | . . . . . Salvage Created 2023 | . 349 550 358 766 Parts 112 | . 19 22 24 47 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 8 8 11 18 Guns 31 | . 8 8 4 11 AOE 14 | . . . 7 7 Classes Destroyed 11 | . 1 3 1 6 Worker 2 | . . . 1 1 Builder 1 | . . . . 1 Tunneler 2 | . . . . 2 Hauler 1 | . . . . 1 Recycler 4 | . . 2 . 2 Swarmer 3 | . . . . 3 Grunt 26 | . 8 3 8 7 Brawler 2 | . . 1 1 . Sentry 6 | . . 4 2 . Hunter 2 | . . . . 2 Programmer 6 | . . . . 6 Best Kill Streak 8 | . 3 3 8 4 Combat Bots Only 7 | . 3 2 7 3 Max Kills in Single Turn 5 | . 1 1 5 4 Gunslinging . | . . . . . Exploded 5 | . . . 5 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 384 | . 83 88 43 170 Missed 110 | . 30 20 11 49 Hits 274 | . 53 68 32 121 Projectile 274 | . 53 68 32 121 Critical Strikes 3 | . . 1 1 1 Damage Taken 4450 | . 638 888 551 2373 Core 455 | . 61 63 48 283 Absorbed by Shields . | . . . . . Redirected to Shielding 42 | . . 27 15 . Regen/Repaired (Parts) 180 | . . 180 . . Core Remaining (%) 87 | 100 75 84 91 . Volleys Fired 139 | . 34 45 15 45 Largest 3 | . 2 2 3 3 Hottest 83 | . 60 60 83 75 Shots Fired 339 | . 68 90 44 137 Gun 334 | . 68 90 39 137 Cannon . | . . . . . Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 307 | . 47 84 39 137 Thermal 27 | . 21 6 . . Explosive 5 | . . . 5 . Electromagnetic . | . . . . . Robot Hit Streak 27 | . 14 27 10 7 Robot Miss Streak 22 | . 3 2 3 22 Penetration Max . | . . . . . Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 230 | . 48 76 28 78 Core Hits 129 | . 18 31 31 49 Critical Kills 5 | . . 1 . 4 Critical Parts Destroyed 4 | . 1 . . 3 Critical Strikes 9 | . 1 1 . 7 Destroy 9 | . 1 1 . 7 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4912 | . 556 701 1229 2426 Guns 2965 | . 555 682 425 1303 Cannons . | . . . . . Explosions 1886 | . . . 793 1093 Melee . | . . . . . Ramming 61 | . 1 19 11 30 Kinetic 2731 | . 385 618 425 1303 Thermal 1140 | . 170 64 . 906 Explosive 793 | . . . 793 . Electromagnetic 187 | . . . . 187 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . 1 . . 14 Average Corruption 7 | . 1 . . 9 Corruption Purged . | . . . . . Corruption Blocked 1 | . . . . 1 Effects 94 | . 13 . . 81 Message Errors 20 | . 3 . . 17 Matter Fused 23 | . 4 . . 19 Heat Flow Errors 6 | . 3 . . 3 Energy Discharges 13 | . . . . 13 Parts Fused 1 | . . . . 1 Data Loss (minor) 13 | . 1 . . 12 Data Loss (major) 6 | . 1 . . 5 Misfires 7 | . . . . 7 Alerts 2 | . 1 . . 1 Misdirections 1 | . . . . 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 199 | . . . . 199 Projectiles . | . . . . . Explosions 199 | . . . . 199 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 874 | . . . 41 833 Shots 11 | . . . 2 9 Rammed 15 | . 1 6 2 6 Targets Rammed 19 | . 1 6 2 10 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 312 | . 172 312 97 171 Average Temperature 52 | . 65 54 32 38 Received Heat Transfer 1257 | . 357 414 252 234 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 2 | . . . . 2 Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 1100 | . 400 150 . 550 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . . 1 2 Low Security (%) 74 | 100 100 100 98 50 Level 1 22 | . . . 1 43 Level 2 3 | . . . . 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 517 | . 80 47 206 517 Initial 77 | . . 6 . 77 Average 119 | . 11 12 107 199 Influence Increases 1782 | . 209 233 322 1018 Destroy 0b10 Robot/C 900 | . 160 160 220 360 Destroy 0b10 Robot/NC 50 | . . 10 5 35 Destroy Leader 262 | . 40 60 50 112 Successful Hack 31 | . 9 3 5 14 Disable Machine 420 | . . . 15 405 Destroy Structure 119 | . . . 27 92 Influence Decreases 1371 | . 193 249 152 777 Entered New Map 103 | . . 10 . 93 Time Decay 988 | . 163 189 142 494 Lost Part 280 | . 30 50 10 190 Squads Dispatched 15 | . 3 1 2 9 Investigation 5 | . 2 . 1 2 Extermination 6 | . . . . 6 Reinforcement 4 | . 1 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 15 22 15 24 Peak Tracking Total 9 | . 5 4 9 3 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 28 | . . . 1 27 Max in Single Turn 10 | . . . 1 10 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 4 2 3 3 Terminals 6 | . 3 . 2 1 Fabricators 1 | . . . . 1 Repair Stations 1 | . . 1 . . Recycling Units 3 | . 1 1 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 35 | . 12 8 9 6 Successful 24 | . 7 7 8 2 Failed 11 | . 5 1 1 4 Catastrophic 5 | . 2 . . 3 Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 17 | . 9 . 6 2 Fabricators 1 | . . . . 1 Repair Stations 5 | . . 5 . . Recycling Units 9 | . 3 3 3 . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 11 | . 5 . 5 1 Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Locate Traps 3 | . 1 . 1 1 Dispatch Records 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Reinforcement Status 1 | . . . 1 . Zone Layout 3 | . 2 . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 8 | . 2 3 3 . Process 2 | . . 1 1 . Report Inventory 3 | . 1 1 1 . Retrieve Matter 2 | . . 1 1 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 1 1 2 Full Trace Events 5 | . 3 . . 2 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter 166 | . . 27 139 . Retrieved Matter 166 | . . 27 139 . Retrieved Components 2 | . 2 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3462 | . 158 765 477 2062 Seismic 158 | . 158 . . . ECM 3304 | . . 765 477 2062 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4815 | 86 961 782 477 2509 Spaces Moved 1801 | 48 420 288 211 834 Core 12 | 12 . . . . Treads 1170 | 32 420 288 147 283 Legs 506 | 4 . . 64 438 Wheels . | . . . . . Hover . | . . . . . Flight 113 | . . . . 113 Fastest Speed 50 | 50 160 160 130 109 Average Speed 171 | 148 194 160 164 166 Slowest Speed 275 | 200 240 240 240 275 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 63 28 22 23 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 138 | . . . 24 114 Melee . | . . . . . Projectile . | . . . . . AOE 138 | . . . 24 114 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3252 | 59 498 529 312 1854 Wait 1127 | . 27 155 36 909 Move 1797 | 47 419 287 210 834 Hop . | . . . . . Pick Up 38 | 3 10 9 12 4 Fast Attach 29 | 7 3 6 5 8 Attach 29 | . 2 6 4 17 Detach 11 | 1 1 1 1 7 Swap 28 | 1 1 5 11 10 Drop 35 | . . 9 16 10 Fire 139 | . 34 45 15 45 Melee . | . . . . . Ram 4 | . . . . 4 Kick 4 | . . . . 4 Crush 11 | . 1 6 2 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 16) 804 | -10/Materials | Discovered new exit (range 11) 1048 | -10/Materials | Entered another Materials area 1048 | -9/Materials | Evolved 2 slots: Utility x2 1118 | -9/Materials | Repaired Lgt. Treads 1146 | -9/Materials | Repaired Lgt. Armor Plating 1764 | -9/Materials | Discovered new exit (range 14) 1830 | -9/Materials | Entered another Materials area 1830 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2025 | -8/Materials | Destroyed 7 combat bots 2263 | -8/Materials | Discovered new exit (range 8) 2307 | -8/Materials | Entered Factory 2307 | -7/Factory | Evolved 2 slots: Utility x2 2405 | -7/Factory | Build established: Tank 3341 | -7/Factory | System corruption reached 10% 3448 | -7/Factory | Build established: Gunner 4686 | -7/Factory | Lost 5 parts (1p1n2u1w) 4816 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Lgt. Nuclear Core destroyed. < XKER VGQ9F=&F5/ KI5H13Q,MCFJ%Q ECM Suite destroyed. System corrupted: Matter fused (-10). Corruption Screen intercepted 1% system corruption. Grenade Launcher destroyed. Slammed into P-60 Hacker. System corrupted: Matter fused (-8). Hpw. Shotgun destroyed. Cesium-ion Thruster destroyed. Slammed into P-60 Hacker. U-05 Engineer lays Concrete. Corruption Screen destroyed. Cesium-ion Thruster destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | /??# #??????????????????????????????? | | ?# #??????????????????????????????? | | ?# #???? ????????????????????????? | | [ # ##### ?????????????????????? | | # ???????????????????? | | + ?????????????????? | | ! # ????????????????? | | # #???????????????? | | # #???????????????? | | # ??????????????? | | ?????????????? | | [ ?????????????? | | #######?# !! ????????????? | | ????????# * ???????????? | | ????????# ???????????? | | ????????# ???????????? | | ????????## ???????????? | | ?????##### #### ?????????### | | ?????# # u ;########+#### | | ?????# = | ; | | ?????# ! ## """ | | ?????# ## """ | | ?????# """ """ ## """ | | ?????# """ """ ## ! | | ?????# """ """ ## | | ?????# "" "" ## @ | | ?????# = "" "" ######+#################/#### | | ?????# # # #????? | | ?????# # """" """ # #????? | | ?????# # """" """ # """ """ #????? | | ?????############## """" """ # """ """ #????? | | ??????????????????# """" # """ """ #????? | | ??????????????????# """" # ] #????? | | ??????????????????# """" # """ """ #????? | | ??????????????????# """" #/ """ """ #????? | | ?????????????????## # """ """ #????? | | ?????????????????# == # #????? | | ?????????????????## == + !#????? | | ??????????????????# # #????? | | ??????????????????###########################????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Corruption Block 8 Armor Coverage 300 Power Shielding 33 Utility Shielding 66 Evasion (%) 55 Target Analysis 7 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -9/Materials Lgt. Armor Plating | 32% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed SpacefoldExpertObliterator Manual? 0 Play Time 00:51:45 Cumulative 39.2 hours Start 2025.10.07 @ 19:36:00 End 2025.10.07 @ 20:31:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 8bc9902b-a6dd-439b-9bc6-821ddb038877