Cogmind - Beta 17 --- EXPLORER MODE // 2026.08.16 @ 13:13:16 Player: M1-K3 Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (90) 450 Value Destroyed (3509) 3509 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10739 Bonus ------- None Cogmind --------- Core Integrity 0/1600 Matter 274/300 Energy 100/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Multireflex Exoskeleton Heavy Armored Exoskeleton > --- UTILITY ---------- Medium Storage Unit Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Advanced Transmission Jammer Improved Phase Shifter Layered Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Phase Gun Linear Accelerator Force Lance > --- INVENTORY -------- Reinforced Fission Core Micro Antimatter Reactor Armored Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved Thunder Leg [Rating: 151] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Improved VSS Leg Treads Armored Heavy Treads Leg Improved VSS Leg Hover Unit Combat Airjet Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Salvage Targeting Computer Hackware Authchip [Weapon] Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Fac Res Res Acc Slots Evolved 19 | . 1 . . 8 2 . . 2 2 2 2 Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . . . . 3 1 . . . . . . Utility 11 | . . . . 3 1 . . 1 2 2 2 Weapon 3 | . 1 . . 1 . . . 1 . . . Parts Attached 93 | . 2 . 4 27 8 2 . 22 12 4 12 Power 14 | . . . . 4 3 . . 2 3 . 2 Engine 5 | . . . . 3 2 . . . . . . Core 3 | . . . . 1 . . . 1 1 . . Reactor 6 | . . . . . 1 . . 1 2 . 2 Propulsion 18 | . . . 2 9 2 . . 2 2 . 1 Treads 1 | . . . . . . . . . 1 . . Leg 15 | . . . 2 9 1 . . 1 1 . 1 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . 1 . . 1 . . . Flight . | . . . . . . . . . . . . Utility 31 | . . . . 10 1 . . 13 1 1 5 Device 11 | . . . . 1 1 . . 6 1 . 2 Storage 2 | . . . . 1 . . . 1 . . . Processor 11 | . . . . 4 . . . 5 . . 2 Hackware 3 | . . . . 2 . . . 1 . . . Protection 4 | . . . . 2 . . . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 30 | . 2 . 2 4 2 2 . 5 6 3 4 Energy Gun 7 | . . . . 1 . . . . 3 1 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | . 2 . 1 3 . 1 . 1 1 . . Ballistic Cannon 6 | . . . 1 . 1 . . 3 . . 1 Launcher 4 | . . . . . . 1 . . 1 1 1 Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 1 . . . . . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 5 | . . . . . . . . . 5 . . Parts Lost 42 | . . . . 7 . . . 3 7 2 23 Power 8 | . . . . 2 . . . 1 1 . 4 Propulsion 9 | . . . . 2 . . . 1 . . 6 Utility 10 | . . . . 1 . . . . 2 2 5 Weapon 15 | . . . . 2 . . . 1 4 . 8 Highest Loss Streak 10 | . . . . 4 . . . 2 6 2 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 8 | . 7 9 9 8 8 10 10 9 9 10 6 Power 1 | . 1 1 1 . . 2 2 1 1 2 1 Propulsion 3 | . 2 3 2 2 5 5 5 4 5 6 4 Utility 2 | . 3 4 4 2 1 1 1 2 1 1 . Weapon 1 | . . 1 1 1 1 1 2 1 . 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . 7 . 5 3 . . . . . . . Power 1 | . 1 . . . . . . . . . . Propulsion 6 | . 2 . 4 . . . . . . . . Utility 6 | . 2 . 1 3 . . . . . . . Weapon 2 | . 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 100 100 88 93 93 94 93 75 66 47 Engine 6 | . 12 12 12 10 8 5 5 3 . . . Reactor 2 | . . . . . 1 5 5 5 5 8 5 Leg 20 | . 25 25 25 23 26 27 27 24 10 8 6 Device 5 | . . . . . 5 5 5 9 12 11 6 Storage 6 | . 12 12 12 6 5 5 5 5 6 4 2 Processor 10 | . . . . 11 16 16 16 15 15 12 12 Hackware 1 | . . . . 4 . . . 1 . . . Protection 5 | . 12 12 12 6 5 5 5 2 . 2 1 Energy Gun 1 | . 5 . . . 2 . . . 3 8 3 Ballistic Gun 14 | . 28 37 28 17 15 13 16 10 5 . . Ballistic Cannon 5 | . . . 8 4 . 5 5 12 3 . . Peak Build Rating 151 | . 8 9 15 58 77 77 74 115 138 135 151 Average Rating 69 | . 7 8 14 43 67 74 74 101 125 131 103 On Entrance 57 | 7 7 8 9 15 58 75 74 74 111 125 126 Avg Prop Armor Cover (%) 19 | . . . . . . . . 10 20 20 20 Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 19 20 19 25 57 55 56 56 87 83 62 80 Greatest Support 126 | 20 20 20 25 82 94 94 94 97 126 36 126 Greatest Overweight (x) 17 | . . . 1 1 . . . 6 2 1 17 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | . 8 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 7 9 9 8 8 10 10 9 9 10 6 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 7 8 10 10 10 10 10 10 8 10 10 . Class Distribution -------------------- 44% | Hacker-Gunner 32% | Hacker-Tank 14% | Hacker-Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Subcaves Hacker-Tank | -8/Recycling Hacker-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -3/Research Hacker-Gunner | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Fac Res Res Acc Matter Collected 2743 | 200 63 49 42 867 193 72 . 797 182 40 238 Remotely . | . . . . . . . . . . . . Salvage Created 4332 | . 97 142 103 1038 303 83 . 1442 645 78 401 Parts 201 | . 10 12 5 60 7 5 . 41 32 6 23 Haulers Intercepted 1 | . . . . . . . . . . . 1 Recyclers Shooed 4 | . . . . 2 . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Fac Res Res Acc Combat Hostiles Destroyed 60 | . 4 4 2 17 . 3 . 15 7 1 7 Melee 7 | . . . . . . . . 3 . . 4 Guns 31 | . 4 4 2 13 . . . 4 4 . . Cannons 10 | . . . . 3 . . . 3 1 . 3 AOE 7 | . . . . 1 . 3 . . 2 1 . Classes Destroyed 12 | . 2 2 . 4 . . . 2 . 1 1 Worker 11 | . 1 . . 5 . . . 5 . . . Builder 8 | . . . . 3 . . . 4 . 1 . Hauler 1 | . . . . . . . . . . . 1 Recycler 8 | . . . . 2 2 . . 2 2 . . Turret 2 | . . 2 . . . . . . . . . Swarmer 25 | . 4 3 . 7 . 3 . . 4 . 4 Grunt 12 | . . . . 5 . . . 6 . . 1 Brawler 1 | . . . . . . . . 1 . . . Sentry 9 | . . 1 2 2 . . . 3 1 . . Hunter 1 | . . . . . . . . . . 1 . Programmer 11 | . . . . 3 . . . 4 2 . 2 Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | . 3 5 1 8 2 3 . 7 8 2 4 Combat Bots Only 5 | . 2 3 1 4 . 3 . 5 4 1 4 Max Kills in Single Turn 4 | . 2 2 1 4 1 3 . 1 2 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 1 . 3 . . 1 1 . Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Fac Res Res Acc Hostile Shots Fired 1380 | . 11 73 8 223 . 4 . 190 102 31 738 Missed 542 | . 3 33 3 76 . 2 . 71 32 9 313 Hits 838 | . 8 40 5 147 . 2 . 119 70 22 425 Melee 1 | . . . . . . . . . . . 1 Projectile 837 | . 8 40 5 147 . 2 . 119 70 22 424 AOE 4 | . . . . . . . . . . . 4 Critical Strikes 46 | . . . 1 3 . . . 7 5 2 28 Actively Blocked 36 | . . . 1 . . . . 7 5 2 21 Part Disruptions 8 | . . . . . . . . 1 1 . 6 Damage Taken 11065 | . 41 179 44 1333 . 18 . 1733 1096 358 6263 Core 2091 | . 16 52 . 110 . . . 162 103 33 1615 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 154 | . 1 9 8 32 . . . . . 104 . Ignored by Resistances 6573 | . 28 131 27 827 . 12 . 1004 647 209 3688 Regen/Repaired (Parts) 239 | . . . . 153 . . . 86 . . . Core Remaining (%) 90 | 100 . . 72 87 . . 100 85 92 97 . Volleys Fired 128 | . 10 13 6 53 . 1 . 14 18 4 9 Largest 5 | . 3 3 3 4 . 1 . 5 4 2 1 Hottest 215 | . 80 60 80 170 . . . 215 190 109 54 Shots Fired 392 | . 26 39 18 186 . 1 . 68 37 8 9 Gun 285 | . 26 39 16 143 . . . 32 25 4 . Cannon 95 | . . . 2 43 . . . 36 6 . 8 Launcher 11 | . . . . . . 1 . . 5 4 1 Special 1 | . . . . . . . . . 1 . . Kinetic 356 | . 19 39 18 184 . . . 68 20 . 8 Thermal 9 | . . . . 2 . . . . 7 . . Explosive 6 | . . . . . . 1 . . . 4 1 Electromagnetic 20 | . 7 . . . . . . . 9 4 . Robot Hit Streak 28 | . 6 23 16 24 . . . 28 12 11 8 Robot Miss Streak 3 | . 2 1 . 3 . . . 2 2 2 1 Penetration Max 2 | . . . . 1 . . . 2 . . . Secondary Targets 4 | . . 2 . 1 . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . 1 . . Shots Hit Robots 316 | . 16 33 15 128 2 . . 65 28 6 23 Core Hits 159 | . 6 15 5 64 2 4 . 19 27 6 11 Critical Kills 11 | . . 1 . 5 . . . 4 1 . . Critical Parts Destroyed 20 | . . . . 7 . . . 13 . . . Critical Strikes 44 | . . 1 . 14 . . . 20 3 . 6 Destroy 21 | . . 1 . 12 . . . 7 1 . . Blast 9 | . . . . 2 . . . 2 2 . 3 Smash 11 | . . . . . . . . 11 . . . Impale 3 | . . . . . . . . . . . 3 Melee Attacks 42 | . . . . . 2 . . 25 . . 15 Impact 25 | . . . . . . . . 25 . . . Slashing 2 | . . . . . 2 . . . . . . Piercing 15 | . . . . . . . . . . . 15 Sneak Attacks 11 | . . . . . 2 . . 7 . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8668 | . 152 280 151 2571 132 120 . 2724 839 617 1082 Guns 3075 | . 152 280 125 1460 . . . 424 551 83 . Cannons 1566 | . . . 26 629 . . . 525 61 . 325 Explosions 1319 | . . . . 438 . 120 . . 227 534 . Melee 2555 | . . . . . 132 . . 1714 . . 709 Ramming 153 | . . . . 44 . . . 61 . . 48 Kinetic 4131 | . 85 280 151 2037 . . . 949 304 . 325 Thermal 703 | . . . . 490 . . . . 213 . . Explosive 654 | . . . . . . 120 . . . 534 . Electromagnetic 472 | . 67 . . . . . . . 322 83 . Impact 1714 | . . . . . . . . 1714 . . . Slashing 132 | . . . . . 132 . . . . . . Piercing 709 | . . . . . . . . . . . 709 Highest Corruption 42 | . . . . 1 . . . 2 6 . 42 Average Corruption 8 | . . . . 1 . . . 1 1 . 20 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . 7 2 . . Effects 51 | . . . . 2 . . . 12 2 . 35 Message Errors 5 | . . . . . . . . 2 . . 3 Matter Fused 11 | . . . . 1 . . . 3 . . 7 Heat Flow Errors 5 | . . . . . . . . . 1 . 4 Energy Discharges 4 | . . . . 1 . . . 1 . . 2 Parts Rejected 2 | . . . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 3 1 . 3 Data Loss (major) 5 | . . . . . . . . 2 . . 3 Alerts 2 | . . . . . . . . . . . 2 Misdirections 9 | . . . . . . . . . . . 9 Overload Shots . | . . . . . . . . . . . . Overflow Damage 1189 | . . . . 69 . . . 1092 . 9 19 Projectiles 51 | . . . . 42 . . . 1 . . 8 Explosions 36 | . . . . 27 . . . . . 9 . Melee 1102 | . . . . . . . . 1091 . . 11 Knockbacks 26 | . . . . 9 . . . 12 . . 5 Impact 9 | . . . . . . . . 9 . . . Kinetic 17 | . . . . 9 . . . 3 . . 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 105 | . . . . . . . . . 66 33 6 Shots 12 | . . . . . . . . . 11 1 . Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 17 | . . . . 4 . . . 6 . . 7 Kicked 14 | . . . . 4 . . . 6 . . 4 Crushed . | . . . . . . . . . . . . Highest Temperature 525 | . 100 20 58 525 . . . 418 205 45 255 Average Temperature 117 | . 28 10 26 156 . . . 134 89 20 66 Received Heat Transfer 1620 | . . 222 27 582 . . . 318 45 . 426 Effects 20 | . . . . 17 . . . 3 . . . Shutdowns 3 | . . . . 2 . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . . . . . Interference 11 | . . . . 9 . . . 2 . . . Matter Decay 1 | . . . . 1 . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . Damage (minor) 3 | . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Robots Corrupted 10 | . . . . . . . . 10 . . . Combat Hostiles 5 | . . . . . . . . 5 . . . Parts Fried 11 | . . . . . . . . 11 . . . Impact Corruptions 33 | . . . . . . . . 33 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 900 | . . . . 450 . . . . 450 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Fac Res Res Acc Maximum Alert Level 1 | . . . . 1 . . . 1 . . . Low Security (%) 93 | . 100 . 100 83 100 . . 91 100 100 100 Level 1 6 | . . . . 16 . . . 8 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 257 | . 68 . 39 257 61 . . 256 53 115 145 Initial 61 | . . . 19 . 61 . . . 31 . 40 Average 37 | . 11 . 2 61 15 . . 57 16 21 31 Influence Increases 2671 | . 116 120 41 790 10 70 . 727 188 125 484 Destroy 0b10 Robot/C 1240 | . 80 120 40 340 . 60 . 300 140 20 140 Destroy 0b10 Robot/NC 140 | . 5 . . 50 10 . . 55 10 5 5 Destroy Leader 262 | . 20 . . 90 . 10 . 80 30 . 32 Successful Hack 50 | . 11 . . 21 . . . 18 . . . Disable Machine 100 | . . . . 92 . . . . . 4 4 Anti-Garrison Action 150 | . . . . . . . . 150 . . . Destroy Structure 219 | . . . 1 47 . . . 34 8 96 33 Lose Combat Pursuer 510 | . . . . 150 . . . 90 . . 270 Influence Decreases 2611 | . 116 65 96 618 182 70 . 647 268 35 514 Entered New Map 246 | . . . 36 . 111 . . . 49 . 50 Time Decay 2108 | . 116 65 60 538 71 70 . 637 151 15 385 Lost Part 247 | . . . . 70 . . . 10 68 20 79 Lost Ally 10 | . . . . 10 . . . . . . . Squads Dispatched 19 | . . . . 6 . . . 6 . 2 5 Investigation 4 | . . . . 2 . . . 1 . . 1 Extermination 7 | . . . . 2 . . . 2 . . 3 Reinforcement 5 | . . . . 2 . . . 2 . . 1 Assault 1 | . . . . . . . . 1 . . . Garrison 2 | . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Fac Res Res Acc Distress Signals 4 | . . . . 3 . . . . . . 1 Communications Jammed 30 | . . . . . . . . . 1 1 28 Distress Signals 30 | . . . . . . . . . 1 1 28 Times Spotted 133 | . 6 7 2 34 . 3 . 19 8 4 50 Peak Tracking Total 17 | . 2 6 1 6 . 3 . 4 5 3 17 Tactical Retreats 19 | . . . . 4 . . . 5 . . 10 Traps | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Fac Res Res Acc Traps Triggered 7 | . . . . . 1 . . 4 . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Fac Res Res Acc Machines Disabled 26 | . . . . 23 . . . 1 . 1 1 Max in Single Turn 21 | . . . . 21 . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Fac Res Res Acc Machines Accessed 14 | . 3 . 1 5 1 . . 3 . . 1 Terminals 11 | . 3 . 1 4 . . . 2 . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . 1 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 37 | . 8 . 1 16 2 . . 8 . . 2 Successful 22 | . 7 . 1 9 . . . 4 . . 1 Failed 15 | . 1 . . 7 2 . . 4 . . 1 Catastrophic 3 | . . . . 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 17 | . 7 . 1 4 . . . 4 . . 1 Terminals 26 | . 8 . 1 10 . . . 5 . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 11 | . . . . 6 2 . . 3 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 4 | . 1 . . 2 . . . . . . 1 Record 3 | . . . . 2 . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . . . . 5 . . . 2 . . . Scan Component 3 | . . . . 2 . . . 1 . . . Repair 3 | . . . . 2 . . . 1 . . . Refit 1 | . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 11 | . 6 . 1 2 . . . 2 . . . Terminals 11 | . 6 . 1 2 . . . 2 . . . Assimilate 1 | . . . . 1 . . . . . . . Botnet 7 | . 3 . 1 1 . . . 2 . . . Skim 3 | . 3 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 2 . . 4 1 . . 3 . . 1 Full Trace Events 5 | . 1 . . 2 . . . 1 . . 1 Feedback Events 2 | . . . . . . . . 1 . . 1 Corruption 2 | . . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 3 | . . . . 2 . . . 1 . . . Time 101 | . . . . 76 . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Fac Fac Upp Upp Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . 1 . . Relay Couplers Released 7 | . . . . 4 . . . 3 . . . Machine Destruction 3 | . . . . . . . . 3 . . . Programmers 4 | . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Fac Res Res Acc Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . . . Total Orders 1 | . . . . 1 . . . . . . . ROAM 1 | . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Fac Res Res Acc Active Infowar (turns) 1137 | . . . . . . . . 65 305 134 633 Terrain 65 | . . . . . . . . 65 . . . Cloaking 8 | . . . . . . . . . . . 8 Jamming 1072 | . . . . . . . . . 305 134 633 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Fac Res Res Acc Turns Passed 4963 | . 409 145 503 1086 208 221 19 1112 306 134 820 Spaces Moved 3521 | 1 260 91 431 702 187 218 20 735 158 65 653 Core 276 | . . . . . . . . . . . 276 Treads . | . . . . . . . . . . . . Legs 3238 | 1 260 91 431 702 187 218 20 728 158 65 377 Wheels . | . . . . . . . . . . . . Hover 7 | . . . . . . . . 7 . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 105 90 96 100 100 95 100 180 50 Average Speed 110 | 120 120 120 106 108 100 100 100 104 144 180 109 Slowest Speed 900 | 120 120 120 190 186 102 100 100 550 250 180 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 21 | 2 50 9 75 22 9 38 4 15 5 2 27 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 145 | . . . 1 47 . 9 . 20 5 42 21 Melee . | . . . . . . . . . . . . Projectile 28 | . . . 1 2 . . . 20 5 . . AOE 117 | . . . . 45 . 9 . . . 42 21 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Fac Fac Upp Upp Fac Res Res Acc Total 4232 | . 339 105 467 908 203 220 19 983 207 72 709 Wait 319 | . 66 . 13 94 . . . 144 . . 2 Move 3510 | . 259 90 430 701 186 217 19 734 157 64 653 Hop . | . . . . . . . . . . . . Pick Up 28 | . 2 2 5 8 1 . . 5 5 . . Fast Attach 49 | . . . . 10 3 1 . 21 6 2 6 Attach 37 | . 1 . . 14 2 . . 5 4 . 11 Detach 10 | . . . . 4 . . . 1 4 . 1 Swap 46 | . 1 . 4 11 5 1 . 14 5 2 3 Drop 45 | . . . 8 9 4 . . 14 8 . 2 Fire 128 | . 10 13 6 53 . 1 . 14 18 4 9 Melee 42 | . . . . . 2 . . 25 . . 15 Ram 3 | . . . . . . . . . . . 3 Kick 14 | . . . . 4 . . . 6 . . 4 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / *Sub) -10/Subcaves -8/Recycling -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Weapon x1 43 | -10/Materials | Identified exit to Mines 43 | -10/Materials | Discovered exit to Mines (range 7) 222 | -10/Materials | Identified exit to Materials 222 | -10/Materials | Discovered exit to Materials (range 16) 319 | -10/Materials | Discovered exit to Materials (range 13) 383 | -10/Materials | Build established: Hacker-Tank 390 | -10/Materials | Identified exit to Subcaves 390 | -10/Materials | Discovered exit to Subcaves (range 7) 410 | -10/Materials | Entered Subcaves 464 | -10/Subcaves | Learned location of Storage (-8) 465 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 521 | -10/Subcaves | Identified exit to Recycling 521 | -10/Subcaves | Discovered exit to Recycling (range 16) 555 | -10/Subcaves | Entered Recycling 1036 | -8/Recycling | Identified exit to Factory 1036 | -8/Recycling | Discovered exit to Factory (range 16) 1058 | -8/Recycling | Entered Factory 1058 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 1352 | -6/Factory | Build established: Hacker-Gunner 1369 | -6/Factory | Lost 4 parts (1p2n1u) 1491 | -6/Factory | Repaired Hvy. Assault Rifle 1537 | -6/Factory | Repaired Imp. Deuterium Engine 1588 | -6/Factory | Found Prototype Processor 1588 | -6/Factory | Identified Exp. Targeting Computer 1946 | -6/Factory | Lost 3 parts (1p2w) 2063 | -6/Factory | Identified exit to Factory 2063 | -6/Factory | Discovered exit to Factory (range 13) 2144 | -6/Factory | Entered another Factory area 2144 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2311 | -5/Factory | Identified exit to Upper Caves 2311 | -5/Factory | Discovered exit to Upper Caves (range 8) 2352 | -5/Factory | Entered Upper Caves 2515 | -5/Upper Caves | Learned Factory stockpile data 2562 | -5/Upper Caves | Identified exit to Upper Caves 2562 | -5/Upper Caves | Discovered exit to Upper Caves (range 12) 2573 | -5/Upper Caves | Entered another Upper Caves area 2588 | -5/Upper Caves | Identified exit to Factory 2588 | -5/Upper Caves | Discovered exit to Factory (range 4) 2592 | -5/Upper Caves | Entered Factory 2592 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2936 | -4/Factory | Build established: Hacker-Tank 3166 | -4/Factory | Repaired Hyp. Gauss Rifle 3336 | -4/Factory | Spotted B-86 Titan 3350 | -4/Factory | Found Launcher Loader 3466 | -4/Factory | Build established: Hacker-Gunner 3584 | -4/Factory | Found Quantum Capacitor 3673 | -4/Factory | Destroyed B-86 Titan 3685 | -4/Factory | Identified exit to Research 3685 | -4/Factory | Discovered exit to Research (range 10) 3704 | -4/Factory | Entered Research 3704 | -3/Research | Evolved 2 slots: Utility x2 3775 | -3/Research | Found Gamma Bomb Array 3917 | -3/Research | Lost 6 parts (1p2u3w) 3950 | -3/Research | Identified exit to Research 3950 | -3/Research | Discovered exit to Research (range 10) 4010 | -3/Research | Entered another Research area 4010 | -2/Research | Evolved 2 slots: Utility x2 4127 | -2/Research | Identified exit to Access 4127 | -2/Research | Discovered exit to Access (range 9) 4144 | -2/Research | Entered Access 4144 | -1/Access | Evolved 2 slots: Utility x2 4217 | -1/Access | Found Fusion Bomb Launcher 4403 | -1/Access | Lost 3 parts (3w) 4458 | -1/Access | System corruption reached 10% 4477 | -1/Access | Found Prototype Processor 4477 | -1/Access | Identified Exp. Core Analyzer 4627 | -1/Access | Lost 6 parts (1p1n2u2w) 4679 | -1/Access | Build established: Hacker-Mutant 4769 | -1/Access | System corruption reached 30% 4794 | -1/Access | Spotted B-99 Colossus 4853 | -1/Access | Lost 10 parts (2p5n3u) 4870 | -1/Access | Core integrity fell below 50% 4873 | -1/Access | Spotted B-99 Colossus 4922 | -1/Access | Core integrity fell below 20% 4964 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 04912_ System corrupted: Matter fused (-9). 04915_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7E. 04929_ System corrupted: Substantial component data lost. 04941_ P-80 Master resets R-10 Processor, system corruption cleaned. 04942_ C-30 ARC bursts open, deploying its payload. 04942_ H-88 Terminator unfolds itself. 04949_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 04956_ C-30 ARC bursts open, deploying its payload. 04956_ H-88 Terminator unfolds itself. 04956_ Penetrated by Slug. 04956_ Slug penetrates Wall. 04956_ Slug penetrates Wave Collapse Detector. 04959_ Slug penetrates Wall. 04959_ Penetrated by Slug. 04961_ C-30 ARC bursts open, deploying its payload. 04961_ S-43 Plague unfolds itself. 04962_ Slug penetrates W-44 Eye. 04962_ Penetrated by Slug. 04962_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????? ?"" """ #????????? | | ????????????????? " " #????????? | | ???????????????? #????????? | | ??????????????? #????????? | | ??????????????? " +????????? | | ??????????????? "%" " #????????? | | ??????????????? " """ """ #????????? | | ????????????????? """ """ ########?? | | ??????????????????# " """ #?? | | ??????????????????# F" #?? | | ??????????????????# """ #?? | | ??????????????????+ "" +?? | | ??????????????????# #?? | | ??????????????????# #?? | | ??????????????????# w #?? | | ??????????????????# ############## #?? | | ??????????????????# # # #?? | | ??????????????????# # # #?? | | ??????????????????# # + #?? | | ??????????????????# # # #?? | | ??????????????????# # # #?? | | ??????????????????# # # ### | | ??????????????????# # # | | ??????????????????# # # | | ??????????????????# # # | | ??????????????????+ @# # | | ??????????????????# # # | | ??????????????????# # # | | ??????????????????# s ############## | | ??????????????????#k #????????????# ### | | ??????????????????#ss #????????????# #?? | | ??????????????????#A #????????????# #?? | | ??????????????????#k #????????????# +?? | | ??????????????????# #????????????# #?? | | ??????????????????# ?????????????# #?? | | ??????????????????# ?????????????# #?? | | ??????????????????# ?????????????### #####?? | | ??????????????????# ???????????????# #?????? | | ??????????????????# k???????????????# #?????? | | ????????????????????? ???????????????# #?????? | | ??????????????????????? ???????????????#"#?????? | | ?????????????????????????????????????????#%#?????? | | ?????????????????????????????????????????# #?????? | | ?????????????????????????????????????????# #?????? | | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? ?????? | | ?????????????????????????????????????????## ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | | ??????????????????????????????????????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 35 Energy Capacity 455 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Corruption Block 15 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 85 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 12 Recoil Reduction 6 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 18% | -6/Factory Imp. Deuterium Engine | 26% | -6/Factory Hyp. Gauss Rifle | 38% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Laugh At Your Crits It Was An Accident, I Swear Total Silence Challenges ------------ None Game ------ Seed CloakNetworkedAccelerator Manual? 0 Play Time 00:55:51 Cumulative 34.8 hours Start 2026.08.16 @ 00:11:18 End 2026.08.16 @ 13:13:16 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 35 Rogue 5 Adventurer 0 Explorer 30 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 36 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adde7d0e-9943-4783-94a1-a43f20d17b4b