Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.04 @ 13:58:53 Player: Roxy Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (96) 480 Value Destroyed (3542) 3542 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1734) 1734 TOTAL SCORE: 11076 Bonus ------- Follower Combat Kills 134 Entered Garrisons 600 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 202/500 Energy 97/100 System Corruption 0% Temperature Cool (2) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (6) ------ Medium Matter Pod Medium Matter Pod Improved Launcher Guidance Computer Graphene Brace > --- WEAPON (4) ------- Advanced Plasma Cannon > --- INVENTORY (5) ---- Flexi-carbon Leg Medium Storage Unit Improved Launcher Guidance Computer Authchip [Propulsion] Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved VSS Leg > --- UTILITY ---------- Power Amplifier Improved Heat Sink Large Storage Unit Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Field Laser Plasma Cannon Autogun Mace > --- INVENTORY -------- Ion Engine Light Nuclear Core Reinforced Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Improved Cooling System Improved Cooling System Medium Storage Unit Graphene Brace Advanced Shield Generator Authchip [Propulsion] Field Laser [Rating: 57] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Guided EMP Blaster Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Sto Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Slots Evolved 10 | . . . 2 . 2 . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 3 | . . . . . 1 . 1 . . . . 1 . . Utility 4 | . . . 2 . . . 1 . . 1 . . . . Weapon 2 | . . . . . 1 . . . . . . 1 . . Parts Attached 112 | 7 1 1 5 8 2 5 2 19 14 1 20 3 17 7 Power 13 | 1 . . . 1 . . . 3 . 1 2 . 4 1 Engine 9 | 1 . . . 1 . . . 3 . 1 . . 2 1 Core 4 | . . . . . . . . . . . 2 . 2 . Reactor . | . . . . . . . . . . . . . . . Propulsion 33 | 2 . . . 2 1 2 1 5 4 . 11 1 3 1 Treads 1 | . . . . . . . . . . . . . . 1 Leg 32 | 2 . . . 2 1 2 1 5 4 . 11 1 3 . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 28 | 2 . . 3 3 . 1 1 2 4 . 2 1 5 4 Device 13 | 1 . . 1 1 . 1 . 1 2 . . 1 4 1 Storage 6 | 1 . . 1 1 . . . . . . . . 1 2 Processor 3 | . . . . 1 . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . . . . . Protection 6 | . . . 1 . . . 1 1 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 38 | 2 1 1 2 2 1 2 . 9 6 . 5 1 5 1 Energy Gun 14 | . . . 1 1 . 1 . 5 2 . 3 . 1 . Energy Cannon 3 | . . . . . . . . . 1 . . . 1 1 Ballistic Gun 12 | 2 . 1 1 1 1 1 . 1 . . . 1 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . . Special Weapon 2 | . . . . . . . . 1 . . 1 . . . Impact Weapon 3 | . . . . . . . . . 2 . 1 . . . Slashing Weapon 2 | . 1 . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . Parts Lost 83 | . . . 3 6 . 4 . 20 7 . 11 . 31 1 Power 12 | . . . . 1 . . . 3 . . 1 . 6 1 Propulsion 25 | . . . . 2 . 2 . 5 5 . 3 . 8 . Utility 21 | . . . 1 1 . 1 . 5 1 . 3 . 9 . Weapon 25 | . . . 2 2 . 1 . 7 1 . 4 . 8 . Highest Loss Streak 31 | . . . 3 3 . 3 . 10 3 . 10 . 31 1 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 80 | . 100 100 87 84 100 99 100 75 74 80 74 92 64 27 Engine 8 | . 14 14 11 10 9 9 7 6 7 13 7 5 3 4 Leg 22 | . 28 28 22 21 27 27 30 25 21 13 23 29 17 . Device 11 | . 14 14 15 13 18 17 15 7 10 13 7 9 9 . Storage 8 | . 14 14 11 11 9 9 7 7 7 6 6 5 4 8 Processor 2 | . . . . 2 9 9 7 5 . . 2 5 3 4 Protection 3 | . . . 6 4 . . 7 2 7 13 5 5 2 . Energy Gun 6 | . . . 6 10 9 9 7 8 11 6 2 5 3 . Energy Cannon 1 | . . . . . . . . . 2 6 6 5 1 4 Ballistic Gun 9 | . 26 26 15 11 18 18 15 6 . . . 5 4 . Impact Weapon 1 | . . . . . . . . . 3 6 3 5 3 . Naked Turns 29 | . . . . . . . . . . . . . 19 10 Heaviest Build 77 | 15 15 15 23 33 36 38 41 43 61 76 77 77 77 17 Greatest Support 80 | 20 20 20 20 20 30 35 45 50 55 30 80 75 75 27 Greatest Overweight (x) 15 | . . . 1 2 1 1 . 11 4 2 2 1 15 5 Average Overweight (x) . | . . . . 1 1 1 . . . 2 . 1 . 2 Largest Inventory Capacity 15 | 8 8 8 10 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 8 9 14 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 4 5 7 8 10 9 15 13 15 14 8 15 14 15 5 Average Carried 8 | 1 2 6 6 7 8 11 12 10 8 8 10 13 10 4 Final Capacity 15 | 8 8 8 10 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 1 5 7 7 10 9 14 12 7 9 8 15 13 3 5 Class Distribution -------------------- 40% | Mutant 36% | Scavenger-Mutant 9% | Scavenger-Skirmisher 9% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Sto Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Matter Collected 1756 | 157 118 82 92 284 20 198 . 242 211 . 173 . 105 74 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4223 | 20 118 142 168 876 . 675 . 920 536 . 409 . 202 157 Parts 225 | 2 6 10 15 58 . 34 . 35 19 . 25 . 10 11 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Sto Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Combat Hostiles Destroyed 81 | . 2 5 3 14 . 16 . 17 7 . 8 . 7 2 Melee 5 | . . . . . . . . . 2 . 3 . . . Guns 58 | . 2 5 2 14 . 16 . 10 3 . 1 . 5 . Cannons 6 | . . . . . . . . . . . 3 . 1 2 AOE 7 | . . . 1 . . . . 6 . . . . . . Classes Destroyed 13 | 1 2 1 1 4 . 2 . 1 . . 1 . . . Worker 4 | . . . . 2 . . . . . . . . . 2 Tunneler 2 | 1 . . . . . . . . 1 . . . . . Recycler 3 | . . . . 1 . . . . 2 . . . . . Operator 3 | . . . . 2 . . . . 1 . . . . . Watcher 3 | . 1 . . 1 . . . . 1 . . . . . Swarmer 17 | . . 3 . . . 4 . 2 . . 2 . 6 . Grunt 35 | . 2 2 . 7 . 8 . 9 2 . 5 . . . Brawler 3 | . . . . 1 . . . 2 . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . Sentry 16 | . . . 3 6 . 1 . 3 3 . . . . . Hunter 4 | . . . . . . 1 . . . . . . 1 2 Programmer 3 | . . . . . . . . 1 2 . . . . . Heavy 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 8 | 1 1 3 3 5 . 5 . 8 3 . 5 . 3 1 Combat Bots Only 8 | . 1 3 3 4 . 5 . 8 2 . 5 . 3 1 Max Kills in Single Turn 4 | 1 1 1 1 1 . 2 . 4 1 . 1 . 1 1 Gunslinging 1 | . . . . . . 1 . 1 . . . . . . Exploded 4 | . . . 1 . . . . 4 . . . . . . Melee 1 | . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Sto Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Damage Taken 9677 | . 102 120 312 641 . 502 . 1979 767 . 1972 . 2844 438 Core 2089 | . 22 18 78 196 . 28 . 276 134 . 336 . 735 266 Absorbed by Shields 275 | . . . . . . 52 . 56 8 . 36 . 123 . Core Remaining (%) 68 | 100 . 84 . 31 . 94 . . 41 . 60 . . . Volleys Fired 288 | 2 20 14 10 65 . 28 . 52 29 . 27 . 30 11 Largest 3 | 2 2 2 2 2 . 3 . 3 3 . 3 . 3 1 Hottest 206 | 40 40 40 65 65 . 109 . 145 200 . 195 . 206 98 Shots Fired 543 | 4 40 28 20 110 . 80 . 89 53 . 42 . 66 11 Gun 477 | 4 40 28 20 110 . 80 . 84 38 . 14 . 59 . Cannon 60 | . . . . . . . . . 15 . 27 . 7 11 Launcher 3 | . . . . . . . . 3 . . . . . . Special 3 | . . . . . . . . 2 . . 1 . . . Kinetic 289 | 4 40 28 16 65 . 56 . 43 . . . . 37 . Thermal 208 | . . . . 27 . 24 . 41 49 . 27 . 29 11 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 43 | . . . 4 18 . . . 3 4 . 14 . . . Robot Hit Streak 50 | 2 7 7 19 36 . 22 . 31 50 . 17 . 8 5 Robot Miss Streak 5 | 1 2 4 1 2 . 2 . 3 1 . 2 . 5 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 16 | . . 1 1 1 . 7 . 4 . . . . 2 . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . 1 . . . . 1 . Shots Hit Robots 459 | 3 25 19 19 96 . 65 . 75 61 . 42 . 45 9 Core Hits 204 | 1 8 8 9 48 . 32 . 41 23 . 14 . 14 6 Critical Kills 6 | . . . . . . 2 . . 3 . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . Critical Strikes 10 | . . . . . . 3 . 1 4 . 1 . 1 . Burn 3 | . . . . . . 1 . 1 1 . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . Destroy 3 | . . . . . . 2 . . . . . . 1 . Smash 3 | . . . . . . . . . 2 . 1 . . . Melee Attacks 33 | . 6 . . . . . . 1 14 . 12 . . . Impact 26 | . . . . . . . . . 14 . 12 . . . Slashing 7 | . 6 . . . . . . 1 . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8104 | 30 301 238 280 1070 . 880 . 1551 1483 . 1197 . 783 291 Guns 5586 | 30 301 238 255 1068 . 880 . 1157 755 . 247 . 655 . Cannons 1296 | . . . . . . . . . 328 . 549 . 128 291 Explosions 525 | . . . 25 . . . . 377 . . 123 . . . Melee 695 | . . . . . . . . 17 400 . 278 . . . Ramming 2 | . . . . 2 . . . . . . . . . . Kinetic 2796 | 30 301 238 192 543 . 626 . 439 . . . . 427 . Thermal 3622 | . . . 25 264 . 254 . 746 1014 . 672 . 356 291 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 989 | . . . 63 261 . . . 349 69 . 247 . . . Impact 678 | . . . . . . . . . 400 . 278 . . . Slashing 17 | . . . . . . . . 17 . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 6 7 . 4 . . . Average Corruption 5 | . . . . . . . . 3 6 . 3 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 49 | . . . . . . . . 5 38 . 6 . . . Message Errors 11 | . . . . . . . . 1 9 . 1 . . . Matter Fused 14 | . . . . . . . . 1 12 . 1 . . . Heat Flow Errors 4 | . . . . . . . . 1 2 . 1 . . . Energy Discharges 8 | . . . . . . . . 1 6 . 1 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . . . 3 . 1 . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . Misfires 5 | . . . . . . . . 1 3 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 56 | . . . . . . . . . 7 . 49 . . . Projectiles 19 | . . . . . . . . . 7 . 12 . . . Explosions . | . . . . . . . . . . . . . . . Melee 37 | . . . . . . . . . . . 37 . . . Knockbacks 2 | . . . . . . . . . 2 . . . . . Impact 2 | . . . . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . . 25 . . . . 10 . . . . . . Shots 3 | . . . 1 . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . . Kicked 2 | . . . . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 451 | . 20 2 16 13 . 16 . 451 255 . 379 . 420 77 Average Temperature 97 | . 5 2 12 5 . 6 . 131 60 . 144 . 134 35 Received Heat Transfer 2773 | . 99 39 126 321 . 302 . 702 321 . 615 . 236 12 Effects 9 | . . . . . . . . 2 . . 2 . 5 . Shutdowns 3 | . . . . . . . . 1 . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . 1 . 1 . Matter Decay 1 | . . . . . . . . . . . 1 . . . Damage (minor) 3 | . . . . . . . . 1 . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . Robots Melted 4 | . . . . . . . . 1 2 . . . 1 . Combat Hostiles 4 | . . . . . . . . 1 2 . . . 1 . Parts Melted 18 | . . . . . . 1 . 7 8 . . . . 2 Heat Transferred 7539 | . . . . 600 . 646 . 1697 2165 . 1250 . 731 450 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . . 2 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Sto Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Peak Influence 378 | 5 141 135 127 339 106 378 171 291 186 25 115 56 104 73 Initial 171 | . 2 . 44 45 106 59 171 105 131 25 15 52 34 6 Average 115 | 2 60 107 95 204 106 221 171 174 99 25 63 54 41 19 Maximum Alert Level 1 | . . . . 1 . 1 . 1 . . . . . . Low Security (%) 84 | 100 100 100 100 45 100 49 100 61 100 100 100 100 100 100 Level 1 15 | . . . . 54 . 50 . 38 . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . Squads Dispatched 5 | . . . . 2 . . . . 1 . 1 1 . . Investigation 1 | . . . . 1 . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . Reinforcement 3 | . . . . 1 . . . . . . 1 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Sto Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Distress Signals 3 | . . . . 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 124 | . 8 5 4 23 . 16 . 19 10 . 13 1 21 4 Peak Tracking Total 10 | . 3 3 3 5 . 5 . 10 2 . 5 1 9 2 Tactical Retreats 7 | . 1 . . 1 . 1 . 2 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Sto Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Traps Triggered 9 | . . . . . . 5 . 2 1 . . . 1 . Indirectly 1 | . . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Sto Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Machines Disabled 1 | . 1 . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Sto Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Machines Accessed 22 | . 4 . 1 5 1 . 1 1 5 1 . 2 1 . Terminals 18 | . 3 . 1 5 . . . 1 5 1 . 1 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . . . 1 . . Total Hacks 37 | . 5 . 1 11 1 . 2 2 10 1 . 2 2 . Successful 21 | . 3 . . 6 1 . 2 1 5 1 . 2 . . Failed 16 | . 2 . 1 5 . . . 1 5 . . . 2 . Catastrophic 7 | . 1 . 1 1 . . . . 3 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 21 | . 7 . 1 5 . . . . 7 . . . 1 . Terminals 32 | . 4 . 1 11 . . . 2 10 1 . 1 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 2 . . . . 1 . . Terminal Hacks 16 | . 2 . . 6 . . . 1 5 1 . 1 . . Record 2 | . . . . . . . . . 2 . . . . . Part Schematic 2 | . 1 . . 1 . . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . Open DSF 3 | . . . . . . . . . 1 1 . 1 . . Level Access Points 2 | . . . . 1 . . . . 1 . . . . . Terminal Index 3 | . 1 . . 1 . . . . 1 . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 2 . . . . 1 . . Unlock Access 3 | . . . . . 1 . 1 . . . . 1 . . Coupler Status 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . 1 3 . . 1 1 3 . . . 1 . Full Trace Events 2 | . 1 . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Sto Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Sto Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Total Allies 12 | . . . . 10 . . . 2 . . . . . . Largest Group 10 | . . . . 10 8 8 . 2 . . . . . . Highest-Rated Group 88 | . . . . 88 72 72 . 50 . . . . . . Highest-Rated Ally 25 | . . . . 16 16 16 . 25 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 44 | . . . . 8 . 33 . 3 . . . . . . Total Damage 389 | . . . . 96 . 293 . . . . . . . . Kills 4 | . . . . 1 . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Sto Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Sto Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Turns Passed 5429 | 113 414 397 333 664 68 556 25 558 1070 12 356 226 269 368 Spaces Moved 2530 | 68 229 292 154 225 35 225 19 283 483 5 133 114 115 150 Core 166 | 10 . . . . . . . 1 . . . . 49 106 Treads 44 | . . . . . . . . . . . . . . 44 Legs 2320 | 58 229 292 154 225 35 225 19 282 483 5 133 114 66 . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 190 120 120 120 265 117 190 50 50 Average Speed 160 | 109 120 120 183 192 190 190 120 126 184 265 158 190 121 201 Slowest Speed 800 | 120 120 120 190 260 190 190 120 600 400 265 265 190 800 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 43 65 14 48 7 40 1 30 13 . 81 4 28 3 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 1 . 1 . 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 1 | . 1 . . . . . . . . . . . . . Terrain Destroyed 17 | . 1 . 8 . . . . 5 . . 2 . . 1 Melee 1 | . 1 . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . 1 AOE 15 | . . . 8 . . . . 5 . . 2 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Sto Mat Gar Fac Gar Fac Fac DSF Fac Gar Fac Total 3346 | 103 315 310 185 355 37 292 21 402 586 5 214 123 196 202 Wait 236 | 15 56 2 11 45 . 9 . 10 30 . 2 5 20 31 Move 2518 | 67 228 291 153 224 34 224 19 282 482 4 132 114 114 150 Hop . | . . . . . . . . . . . . . . . Pick Up 99 | 10 4 2 5 10 1 10 . 13 16 . 19 1 5 3 Fast Attach 7 | . . . . . . . . . . . 1 . . 6 Attach 92 | 7 . . 4 7 2 5 2 18 14 1 12 3 16 1 Detach 3 | . . . . . . . . 2 . . . . 1 . Swap 13 | . 1 1 1 1 . . . 1 . . 7 . 1 . Drop 6 | 2 . . 1 1 . . . 1 1 . . . . . Fire 288 | 2 20 14 10 65 . 28 . 52 29 . 27 . 30 11 Melee 33 | . 6 . . . . . . 1 14 . 12 . . . Ram . | . . . . . . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . 16 . 2 . . . . 9 . Rewire 22 | . . . . . . . . 20 . . 2 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -8/Garrison -7/Factory -7/Garrison -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/DSF -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 30 | -11/Junkyard | Discovered new exit (range 16) 114 | -11/Junkyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 528 | -10/Materials | Entered Mines 769 | -10/Mines | Learned location of Storage (-9) 889 | -10/Mines | Discovered new exit (range 5) 925 | -10/Mines | Entered Materials 925 | -9/Materials | Evolved 2 slots: Utility x2 1029 | -9/Materials | Discovered new exit (range 8) 1094 | -9/Materials | Lost 3 parts (1u2w) 1258 | -9/Materials | Entered Storage 1598 | -9/Storage | Core integrity fell below 50% 1649 | -9/Storage | Identified exit to Materials 1658 | -9/Storage | Lost 3 parts (1p1n1w) 1794 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1922 | -9/Storage | Entered Materials 1922 | -8/Materials | Accompanied by 8 allies 1922 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1984 | -8/Materials | Identified exit to Garrison 1990 | -8/Materials | Entered Garrison 1990 | -8/Garrison | Accompanied by 8 allies 2017 | -8/Garrison | Installed Relay Interface Framework 2070 | -8/Garrison | Triggered checkpoint 2229 | -8/Garrison | Build established: Scavenger-Skirmisher 2342 | -8/Garrison | Triggered checkpoint 2401 | -8/Garrison | Lost 3 parts (2n1w) 2412 | -8/Garrison | Triggered checkpoint 2519 | -8/Garrison | Discovered new exit (range 14) 2542 | -8/Garrison | Identified exit to Factory 2546 | -8/Garrison | Entered Factory 2546 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2571 | -7/Factory | Identified exit to Garrison 2571 | -7/Factory | Entered Garrison 2682 | -7/Garrison | Triggered checkpoint 2759 | -7/Garrison | Lost 5 parts (1p1n2u1w) 2870 | -7/Garrison | Triggered checkpoint 2883 | -7/Garrison | Triggered checkpoint 2928 | -7/Garrison | Destroyed 8 combat bots 2980 | -7/Garrison | Lost 10 parts (1p4n1u4w) 3049 | -7/Garrison | Lost 5 parts (1p2u2w) 3072 | -7/Garrison | Build established: Scavenger-Mutant 3108 | -7/Garrison | Discovered new exit (range 10) 3129 | -7/Garrison | Entered Factory 3706 | -7/Factory | Lost 3 parts (2n1w) 3731 | -7/Factory | Core integrity fell below 50% 3985 | -7/Factory | Identified exit to Factory 4199 | -7/Factory | Entered another Factory area 4199 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4208 | -6/Factory | Identified exit to DSF 4211 | -6/Factory | Entered DSF 4268 | -6/DSF | Additional patrols routed to DSF 4277 | -6/DSF | Discovered new exit (range 14) 4381 | -6/DSF | Lost 10 parts (1p2n3u4w) 4498 | -6/DSF | Sterilization system engaged 4518 | -6/DSF | Ambient heat levels rising (+10) 4533 | -6/DSF | Ambient heat levels rising (+10) 4548 | -6/DSF | Ambient heat levels rising (+10) 4563 | -6/DSF | Ambient heat levels rising (+10) 4567 | -6/DSF | Entered Factory 4567 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4793 | -5/Factory | Identified exit to Garrison 4793 | -5/Factory | Entered Garrison 4840 | -5/Garrison | Build established: Scavenger-Gunner 4934 | -5/Garrison | Triggered checkpoint 4995 | -5/Garrison | Heavy support dispatched to Factory 5007 | -5/Garrison | Triggered checkpoint 5020 | -5/Garrison | Core integrity fell below 50% 5044 | -5/Garrison | Triggered checkpoint 5046 | -5/Garrison | Triggered checkpoint 5056 | -5/Garrison | Discovered new exit (range 12) 5062 | -5/Garrison | Entered Factory 5074 | -5/Factory | Lost 31 parts (6p8n9u8w) 5232 | -5/Factory | Build established: Mutant 5374 | -5/Factory | Core integrity fell below 20% 5430 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. Slug penetrates Wall. H-66 Slayer destroyed. Penetrated by Slug. Slug penetrates Wall. Fusion Modulator explodes. Construction Platform disabled. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. Lgt. Ion Engine destroyed. Targeting Computer melted. Phase Shifter melted. H-66 Slayer destroyed. K-01 Serf collects debris. Acquired Flexi-carbon Leg. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#####???????????? | | ????????????????????????????????? #??########## | | ??????????????????????????????# """ #??# | | ????????????????????????%! ??# """ #??# """ | | ????????????????????????R ## """ #??# """ | | ???????????????????????#uh ## #??# """ | | ???????????????????????#h ## """ #??# | | ???????????????????????#u ## """ #??# """ | | ???????????????????????# ## """ #??# """ | | ???????????????????????# k ## #??# """ | | ???????????????????????# ## """ #??# | | ???????????????????????+ ## """ #??# | | ???????????????????????# ## """ #??# | | ???????????????????????# ## !#??# | | ???????????????????????# #####+############+## | | ???????????????????????# | | ???????????????????????# | | ???????????????????????#[ | | ??????????????????????##%= | | ??????????????????????#;[@ | | ?????????????????????##;;;; ;;;;#########+### | | ?????????????????????# # # | | ?????????????????????# # ###### | | ?????????????????????# # #????? | | ?????????????????????# # #????? | | ?????????????????????# # #????? | | ?????????????????????# k # #????? | | ?????????????????????# # #????? | | ?????????????????????# "" # #????? | | ?????????????????????# """"""" ###########????? | | ?????????????????????# """"""" #??????????????? | | ?????????????????????# """"""" #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????##############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Launcher Accuracy 30 Recoil Reduction 1 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Melee Analysis Suite | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerDisruptorPropulsion Manual? 0 Play Time 01:04:18 Cumulative 25.1 hours Start 2024.02.04 @ 01:31:09 End 2024.02.04 @ 13:58:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 33 Rogue 26 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 370932ce-fdba-46a9-a3e0-2733d21fde47