Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.17 @ 23:49:33 Player: Themeralderp Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (20) 100 Value Destroyed (681) 681 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (2499) 2499 TOTAL SCORE: 10240 Bonus ------- Pacifist 270 Follower Combat Kills 429 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 279/300 Energy 98/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Backup Power VII > --- PROPULSION ------- VTOL Module VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Experimental Heat Sink Enhanced Optical Array 0b10 Alert Chip Transmission Jammer System Shield Advanced System Shield > --- WEAPON ----------- Precision Beam Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Heavy EM Shotgun Arc Projector Wave Gun [Rating: 89] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Titanium Leg Flight Unit VTOL Module Utility Trap Scanner Device Trap Scanner Processor 0b10 Alert Chip Hackware System Shield Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Upp Upp War Pro Slots Evolved 12 | . . . . . 4 . . 4 . 2 2 . . . . Power 3 | . . . . . . . . . . 2 1 . . . . Propulsion 4 | . . . . . . . . 4 . . . . . . . Utility 4 | . . . . . 4 . . . . . . . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . Parts Attached 58 | . . 1 2 . 8 8 2 . 3 6 3 5 2 14 4 Power 9 | . . . . . 2 1 1 . . 1 1 1 . 1 1 Engine 3 | . . . . . 1 1 1 . . . . . . . . Core 2 | . . . . . 1 . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . 1 1 . 1 1 Propulsion 14 | . . . . . 2 3 . . 1 2 1 2 . 3 . Treads 4 | . . . . . . 2 . . 1 . . . . 1 . Leg 3 | . . . . . 2 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . . 2 1 2 . 2 . Utility 14 | . . 1 1 . 2 2 1 . 2 2 1 . 2 . . Device 8 | . . 1 . . 1 2 . . 2 2 . . . . . Storage . | . . . . . . . . . . . . . . . . Processor 2 | . . . 1 . . . . . . . 1 . . . . Hackware 3 | . . . . . . . 1 . . . . . 2 . . Protection 1 | . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 21 | . . . 1 . 2 2 . . . 1 . 2 . 10 3 Energy Gun 14 | . . . . . . 2 . . . 1 . . . 8 3 Energy Cannon 1 | . . . . . 1 . . . . . . . . . . Ballistic Gun 5 | . . . . . 1 . . . . . . 2 . 2 . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 . . . 1 . 2 . 1 . Corrupted Parts 2 | . . . . . . . 1 . . . . . . 1 . System Corruption 3 | . . . . . . . 1 . . . . . . 2 . Parts Lost 29 | . . . . . 1 1 . . 6 2 . . 1 12 6 Power 3 | . . . . . . 1 . . 1 . . . . . 1 Propulsion 11 | . . . . . . . . . 3 . . . 1 6 1 Utility 8 | . . . . . . . . . 2 1 . . . 4 1 Weapon 7 | . . . . . 1 . . . . 1 . . . 2 3 Highest Loss Streak 10 | . . . . . 1 1 . . 5 2 . . 1 10 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . . 2 24 42 57 97 98 73 64 34 44 72 81 69 18 Engine 1 | . . . . . 1 1 9 6 3 . . . . . . Core 4 | . . . . . 1 5 . . . . 8 10 10 10 5 Treads 5 | . . . . . . 10 18 13 13 . . . . 1 2 Leg 3 | . . . . . 17 7 . . . . . . . . . Flight 5 | . . . . . . . . . . 1 12 22 25 18 . Device 17 | . . 2 14 14 10 35 30 20 21 15 10 10 10 9 2 Processor 7 | . . . 5 14 9 9 9 6 6 5 6 10 10 8 . Hackware 2 | . . . . . . . 3 6 . . . . 4 9 2 Protection 2 | . . . . . . 9 9 6 3 . . . . . . Energy Gun 8 | . . . . . . 17 18 13 13 9 5 5 5 5 4 Energy Cannon 1 | . . . . . 7 . . . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . 10 9 2 . Special Melee Weapon 1 | . . . 5 14 6 . . . . . . . . . . Naked Turns 226 | . 58 56 . . . . . . . . . . . . 112 Heaviest Build 35 | . . 2 3 3 20 25 29 24 26 18 24 30 30 35 29 Greatest Support 66 | 3 3 3 3 3 32 44 44 44 66 12 25 33 33 33 20 Greatest Overweight (x) 5 | . . . . . . 1 . . 3 5 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 2 1 . 4 5 5 5 5 5 5 4 4 5 4 Average Carried 3 | . . . . . 1 4 4 5 4 4 4 2 2 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 . . 3 5 5 5 5 4 4 2 4 4 . Class Distribution -------------------- 33% | Skirmisher 24% | Mutant 15% | Hacker-Sprinter 9% | Assassin 4% | Infiltrator-Skirmisher 3% | Infiltrator-Mutant 3% | Generator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Skirmisher | -6/Factory Infiltrator-Skirmisher | -6/DSF Infiltrator-Mutant | -5/Factory Mutant | -4/Factory Generator-Sprinter | -4/Upper Caves Generator-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Upp Upp War Pro Matter Collected 790 | . . . . . 200 191 20 . 2 5 . 76 64 232 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 767 | . . . . . 240 283 89 . . 50 . 105 . . . Parts 37 | . . . . . 14 12 3 . . . . 8 . . . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . 6 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 16 | . . . . . 7 4 . . . 1 . 4 . . . Guns 7 | . . . . . . 3 . . . . . 4 . . . Cannons 6 | . . . . . 6 . . . . . . . . . . Classes Destroyed 8 | . . . . . 4 2 1 . . 1 . . . . . Worker 1 | . . . . . 1 . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . Swarmer 8 | . . . . . 4 . . . . . . 4 . . . Grunt 3 | . . . . . 2 1 . . . . . . . . . Sentry 4 | . . . . . 1 3 . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 4 | . . . . . 3 2 1 . . 1 . 4 . . . Combat Bots Only 4 | . . . . . 3 1 . . . 1 . 4 . . . Max Kills in Single Turn 1 | . . . . . 1 1 1 . . 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Upp Upp War Pro Damage Taken 5170 | . 13 . . . 573 537 . . 919 215 . 218 285 1085 1325 Core 1888 | . 13 . . . 133 164 . . 340 86 . 40 104 110 898 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 94 . . 46 . 60 91 . . . . . Volleys Fired 129 | . . . . . 47 19 6 . . 5 1 10 3 34 4 Largest 3 | . . . . . 2 2 2 . . 2 1 3 3 2 3 Hottest 155 | . . . . . 80 116 116 . . 122 61 109 109 114 155 Shots Fired 222 | . . . . . 66 38 12 . . 11 1 30 9 43 12 Gun 174 | . . . . . 19 37 12 . . 11 1 30 9 43 12 Cannon 48 | . . . . . 47 1 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 56 | . . . . . 19 1 . . . . . 20 6 10 . Thermal 135 | . . . . . 47 37 12 . . 11 1 10 3 14 . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . . . . . 4 5 Entropic 22 | . . . . . . . . . . . . . . 15 7 Robot Hit Streak 14 | . . . . . 9 13 4 . . 11 12 14 . . 6 Robot Miss Streak 5 | . . . . . 4 1 5 . . . . 4 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . . . . . 3 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . Shots Hit Robots 92 | . . . 8 . 24 26 3 . . 10 1 13 . . 7 Core Hits 25 | . . . . . 8 6 1 . . 1 . 8 . . 1 Critical Kills 1 | . . . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . 1 1 . . . 1 . . . . . Burn 2 | . . . . . . 1 . . . 1 . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . Melee Attacks 10 | . . . 8 . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . 7 . 2 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1864 | . . . . . 536 566 61 . . 228 16 215 . . 242 Guns 1342 | . . . . . 14 566 61 . . 228 16 215 . . 242 Cannons 503 | . . . . . 503 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 19 | . . . . . 19 . . . . . . . . . . Kinetic 127 | . . . . . 14 . . . . . . 113 . . . Thermal 1476 | . . . . . 503 566 61 . . 228 16 102 . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 43 | . . . . . . . . . . . . . . . 43 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 199 | . . . . . . . . . . . . . . . 199 Highest Corruption 34 | . . . . . . . 1 . 1 3 1 1 1 34 34 Average Corruption 11 | . . . . . . . 1 . 1 2 1 1 1 17 34 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . 8 . Effects 34 | . . . . . . . 4 . . 3 . . 1 10 16 Message Errors 10 | . . . . . . . 2 . . . . . . 3 5 Matter Fused 3 | . . . . . . . . . . . . . . 1 2 Heat Flow Errors 3 | . . . . . . . . . . 1 . . . 1 1 Energy Discharges 6 | . . . . . . . 2 . . . . . 1 2 1 Data Loss (minor) 2 | . . . . . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . 1 1 Misfires 2 | . . . . . . . . . . 1 . . . . 1 Alerts 3 | . . . . . . . . . . 1 . . . 1 1 Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 21 | . . . . . 21 . . . . . . . . . . Projectiles 21 | . . . . . 21 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . 1 . . . . . . . . Targets Rammed 5 | . . . . . 4 . 1 . . . . . . . . Kicked 4 | . . . . . 4 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 379 | . . . . . 312 186 102 . . 218 3 379 41 212 184 Average Temperature 101 | . . . . . 102 62 44 . . 118 2 212 25 70 76 Received Heat Transfer 675 | . . . . . 315 234 . . . . . . 36 18 72 Effects 1 | . . . . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 1 . . . 1 . . . . . Combat Hostiles 3 | . . . . . 1 1 . . . 1 . . . . . Parts Melted 6 | . . . . . 1 2 . . . 3 . . . . . Heat Transferred 2738 | . . . . . 814 1110 111 . . 444 37 222 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Upp Upp War Pro Peak Influence 907 | . 15 5 . . 261 284 177 907 634 345 190 . . . . Initial 907 | . . 5 . . . 101 97 907 634 301 168 . . . . Average 171 | . 9 5 . . 76 186 88 907 613 313 180 . . . . Maximum Alert Level 3 | . . . . . 1 1 . 3 2 1 . . . . . Low Security (%) 67 | 100 100 100 . 100 91 48 100 . . . 100 . . . . Level 1 25 | . . . . . 8 51 . . . 100 . . . . . Level 2 5 | . . . . . . . . . 100 . . . . . . Level 3 1 | . . . . . . . . 100 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 1 . . 4 2 . . 1 2 3 . . . 1 Investigation 7 | . . 1 . . 1 . . . . 2 3 . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 5 | . 1 . . . 1 2 . . 1 . . . . . . Assault 2 | . . . . . 1 . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Upp Upp War Pro Distress Signals 10 | . 1 . . . 1 5 . . . . . . . 3 . Communications Jammed 48 | . . . . . . . . . . . . . . 48 . Distress Signals 48 | . . . . . . . . . . . . . . 48 . Times Spotted 139 | . 5 . . 3 19 23 18 . 3 4 1 13 4 30 16 Peak Tracking Total 14 | . 4 . . 3 7 9 4 . 3 4 . 9 4 14 12 Tactical Retreats 14 | . . . . . 3 1 . . . 2 . 1 . 4 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Upp Upp War Pro Traps Triggered 1 | . . . . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 45 | . . . . . 45 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . Reused 4 | . . . . . 4 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 26 | . . . . . 4 . . . . . . 1 . 21 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Upp Upp War Pro Machines Disabled 3 | . . . . . 1 2 . . . . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Upp Upp War Pro Machines Accessed 24 | . 2 1 2 . 2 2 5 1 . 1 3 . . 5 . Terminals 12 | . 2 . . . 1 2 3 1 . 1 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 83 | . 7 1 24 . 7 4 14 1 . 3 7 . . 15 . Successful 57 | . 2 1 24 . 3 2 7 1 . 1 1 . . 15 . Failed 26 | . 5 . . . 4 2 7 . . 2 6 . . . . Catastrophic 7 | . 1 . . . . . . . . 2 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 23 | . 4 . 2 . 3 6 2 . . 1 4 . . 1 . Terminals 34 | . 7 . . . 4 4 10 1 . 3 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . Terminal Hacks 53 | . 2 1 24 . 1 2 6 1 . 1 . . . 15 . Record 38 | . . . 23 . . . . . . 1 . . . 14 . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . . . . . . Open Door 3 | . . 1 . . . 1 . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . . . . 1 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . . 1 2 4 . . 1 3 . . . . Full Trace Events 6 | . . . . . . . 2 . . 1 3 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . 5 . 1 . . . . . . . . . . Non-combat 4 | . . . 3 . 1 . . . . . . . . . . Combat 2 | . . . 2 . . . . . . . . . . . . Robot Hacks Applied 7 | . . . 6 . 1 . . . . . . . . . . parse_system 6 | . . . 6 . . . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Upp Upp War Pro Total Allies 13 | . . 2 . . 1 10 . . . . . . . . . Largest Group 10 | . . 2 . . 1 10 . . . . . . . . . Highest-Rated Group 173 | . . 45 . . 21 173 . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . 21 29 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 106 | . . . . . 6 100 . . . . . . . . . Total Damage 1521 | . . . . . 188 1333 . . . . . . . . . Kills 15 | . . . . . 2 13 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Upp Upp War Pro Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 1 1 . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Upp Upp War Pro Turns Passed 4076 | 9 58 69 388 11 549 552 622 31 129 274 78 111 112 822 261 Spaces Moved 5229 | 18 112 132 743 22 255 330 402 22 68 239 192 222 361 1815 296 Core 1419 | 18 112 132 743 22 26 . . . 1 139 . . . . 226 Treads 802 | . . . . . . 202 402 22 67 . . . . 39 70 Legs 357 | . . . . . 229 128 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2651 | . . . . . . . . . . 100 192 222 361 1776 . Fastest Speed 25 | 50 50 50 50 50 50 125 145 145 145 37 34 26 26 25 50 Average Speed 62 | 50 50 50 50 50 117 137 145 145 145 91 35 27 27 32 82 Slowest Speed 300 | 50 50 50 50 50 125 225 145 145 200 300 37 34 108 170 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . 5 5 2 . Cave-ins Triggered 4 | . . . . . . . . . . . . . . 4 . Exploration Rate (%) 39 | 3 26 44 92 13 29 40 72 1 66 8 6 50 46 93 40 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . 1 . . Known Exits Taken 4 | . 1 . . . . 1 1 1 . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 . . . . 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . . 1 1 . . Spaces Dug 33 | . . . . . 5 . . . . . . . . 26 2 Terrain Destroyed 36 | . . . . . 7 . . . . . . . . 26 3 Melee . | . . . . . . . . . . . . . . . . Projectile 36 | . . . . . 7 . . . . . . . . 26 3 AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Upp Upp War Pro Total 5834 | 17 113 134 754 21 440 392 430 21 100 286 201 248 364 2008 305 Wait 282 | . 2 . 1 . 68 15 12 . 21 23 . 14 . 126 . Move 5191 | 17 111 131 742 21 255 329 401 21 67 238 191 211 351 1809 296 Hop 10 | . . . . . . . . . . . . 5 4 1 . Pick Up 64 | . . 2 1 . 11 13 4 . 5 8 4 2 3 11 . Fast Attach . | . . . . . . . . . . . . . . . . Attach 49 | . . 1 2 . 7 4 1 . 3 6 3 5 2 11 4 Detach 5 | . . . . . . . . . . . . 1 1 3 . Swap 9 | . . . . . 1 4 1 . . . . . . 3 . Drop 34 | . . . . . 1 8 4 . 4 6 2 . . 8 1 Fire 129 | . . . . . 47 19 6 . . 5 1 10 3 34 4 Melee 10 | . . . 8 . 2 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 3 | . . . . . 3 . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . 2 . Rewire . | . . . . . . . . . . . . . . . . Trap 45 | . . . . . 45 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Identified exit to Mines 42 | -10/Materials | Discovered new exit (range 7) 68 | -10/Materials | Entered Mines 72 | -10/Mines | Discovered new exit (range 9) 121 | -10/Mines | Met a Derelict shopkeep closing up shop 135 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 135 | -10/Mines | Discovered new exit (range 5) 137 | -10/Mines | Entered Exiles 150 | -10/Exiles | Met 8R-AWN 158 | -10/Exiles | Met EX-HEX 180 | -10/Exiles | Met EX-DEC 203 | -10/Exiles | Visited The Gauntlet 277 | -10/Exiles | Met EX-BIN 316 | -10/Exiles | Build established: Mutant 324 | -10/Exiles | Learned location of Zion (-7) 363 | -10/Exiles | Aligned with FarCom system 363 | -10/Exiles | Given EX-Vault access code 381 | -10/Exiles | Opened EX-Vault 384 | -10/Exiles | Found 0b10 Alert Chip 396 | -10/Exiles | Warned to stay clear of 0b10 Research branches 518 | -10/Exiles | Discovered new exit (range 14) 525 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 525 | -10/Exiles | Entered Mines 532 | -9/Mines | Discovered new exit (range 9) 536 | -9/Mines | Entered Materials 536 | -8/Materials | Evolved 4 slots: Utility x4 840 | -8/Materials | Build established: Assassin 917 | -8/Materials | Garrison activated, responded to threat 1077 | -8/Materials | Discovered new exit (range 6) 1085 | -8/Materials | Entered Storage 1264 | -8/Storage | Build established: Skirmisher 1421 | -8/Storage | Core integrity fell below 50% 1447 | -8/Storage | Identified exit to Recycling 1450 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1632 | -8/Storage | Used back door to open Recycling access 1637 | -8/Storage | Entered Recycling 1647 | -8/Recycling | Spotter reported a threat 1650 | -8/Recycling | Spotter reported a threat 1734 | -8/Recycling | Spotter reported a threat 1736 | -8/Recycling | Spotter reported a threat 1753 | -8/Recycling | Spotter reported a threat 1753 | -8/Recycling | Spotter reported a threat 1806 | -8/Recycling | Spotter reported a threat 1811 | -8/Recycling | Spotter reported a threat 1822 | -8/Recycling | Identified exit to Factory 1920 | -8/Recycling | Spotter reported a threat 1990 | -8/Recycling | Spotter reported a threat 1992 | -8/Recycling | Spotter reported a threat 1992 | -8/Recycling | Spotter reported a threat 2004 | -8/Recycling | Spotter reported a threat 2072 | -8/Recycling | Spotter reported a threat 2075 | -8/Recycling | Spotter reported a threat 2116 | -8/Recycling | Spotter reported a threat 2128 | -8/Recycling | Spotter reported a threat 2140 | -8/Recycling | Spotter reported a threat 2169 | -8/Recycling | Spotter reported a threat 2173 | -8/Recycling | Spotter reported a threat 2181 | -8/Recycling | Spotter reported a threat 2193 | -8/Recycling | Spotter reported a threat 2222 | -8/Recycling | Spotter reported a threat 2226 | -8/Recycling | Spotter reported a threat 2246 | -8/Recycling | Spotter reported a threat 2259 | -8/Recycling | Entered Factory 2259 | -6/Factory | Evolved 4 slots: Propulsion x4 2290 | -6/Factory | Identified exit to DSF 2290 | -6/Factory | Entered DSF 2349 | -6/DSF | Additional patrols routed to DSF 2400 | -6/DSF | Discovered new exit (range 14) 2402 | -6/DSF | Lost 5 parts (1p2n2u) 2419 | -6/DSF | Entered Factory 2419 | -5/Factory | Evolved 2 slots: Power x2 2691 | -5/Factory | Discovered new exit (range 4) 2693 | -5/Factory | Entered another Factory area 2693 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 2759 | -4/Factory | Discovered new exit (range 6) 2771 | -4/Factory | Entered Upper Caves 2779 | -4/Upper Caves | Learned 8 Research zone layouts 2861 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2875 | -4/Upper Caves | Discovered new exit (range 20) 2882 | -4/Upper Caves | Entered another Upper Caves area 2910 | -4/Upper Caves | Learned location of Quarantine (-2) 2990 | -4/Upper Caves | Discovered new exit (range 15) 2994 | -4/Upper Caves | Entered Warlord 3004 | -4/Warlord | System corruption cleaned by Quarantine Array 3030 | -4/Warlord | Visited the Vortex Lab 3033 | -4/Warlord | Found Prototype Energy Gun 3034 | -4/Warlord | Identified Vortex Rifle 3036 | -4/Warlord | Found Vortex Rifle 3052 | -4/Warlord | Warlord's base attacked by MAIN.C 3099 | -4/Warlord | Met Warlord 3260 | -4/Warlord | Build established: Hacker-Sprinter 3402 | -4/Warlord | Warlord forces counterattacked 3538 | -4/Warlord | Spotted Executioner 3601 | -4/Warlord | Spotted Executioner 3687 | -4/Warlord | Crushed by falling debris 3687 | -4/Warlord | System corruption reached 10% 3695 | -4/Warlord | Crushed by falling debris 3699 | -4/Warlord | Crushed by falling debris 3726 | -4/Warlord | Crushed by falling debris 3727 | -4/Warlord | Warlord base infiltrated, sounded retreat 3727 | -4/Warlord | System corruption reached 30% 3757 | -4/Warlord | Lost 10 parts (4n4u2w) 3795 | -4/Warlord | Discovered new exit (range 10) 3816 | -4/Warlord | Entered Proximity Caves 3886 | -3/Proximity Caves | Spotted B-86 Titan 3965 | -3/Proximity Caves | Released all parts (3) 3994 | -3/Proximity Caves | Lost 6 parts (1p1n1u3w) 3995 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 4013 | -3/Proximity Caves | Core integrity fell below 50% 4075 | -3/Proximity Caves | Core integrity fell below 20% 4077 | -3/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 04058_ Penetrated by Slug. 04058_ Slug penetrates Wall. 04059_ System corrupted: Matter fused (-6). 04061_ Penetrated by Slug. 04062_ C-30 ARC bursts open, deploying its payload. 04062_ G-73 Enforcer unfolds itself. 04062_ B-74 Champion unfolds itself. 04062_ G-67 Veteran unfolds itself. 04070_ Slug penetrates Wall. 04071_ Penetrated by Slug. 04071_ Slug penetrates Earth. 04074_ Slug penetrates H-77 Assassin. 04074_ Slug penetrates Wall. 04074_ Penetrated by Slug. 04074_ Slug penetrates Wall. 04075_ RVAI3 9F#S5I,|G69C6ITUAOVPXMPSK=XNN 04075_ Slug penetrates Wall. 04077_ Penetrated by Slug. 04077_ Slug penetrates Wall. 04077_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????####????????????????????????????????????? | | ????????## ##???????????????????????????????????? | | ????????# ##??????????????????????????????????? | | ????????# ???????????????????????????????????? | | ????????# [???????????????????????????????????? | | ????????# ###?????????????????????????????????? | | ???????## #=# ##????????????????????????????????? | | ???????# #????####????????????????????????? | | ######## #????## #????????????????????????? | | ##??## #????????????????????????? | | ? #### #????????????????????????? | | ?????## ## #????????????????????????? | | ?????# ###??????????????????????? | | ??#??# ##?????????????????????? | | ??# ## #?????????????????????? | | ??# ###?????????????????????? | | ??#### ###h ##???????????????????????? | | ????## ## ##?## #????????????????????????? | | ???## ############g e##???????????????????????? | | ??## ##?## ## l #???????????????????????? | | ??# #??# " ##??????????????????????? | | ??## #?# "%" #??????????????????????? | | ???### ## " ##h #??????????????????????? | | ????## #?#h @#??????????????????????? | | ???## #??# ##?????????????????????? | | ??## ##?## #?????????????????????? | | ?## ###### ##????????????????????? | | ?# #?## #????????????????????? | | ?# ## #### #????????????????????? | | ?# ########## ## #????????????????????? | | ##???????# ### #????????????????????? | | # #????##### ##?####????????????????????? | | ### #????# #??????????????????????????? | | ??## #????# ####??????????????????????????? | | ############# ### #?????????????????????????????? | | ##??# ### #?????????????????????????????? | | ##?# #?????????????????????????????? | | #?# ##### #?????????????????????????????? | | ### #???# #????????????????????????????? | | #???## #????????????????????????????? | | ## #????# ???????????????????????????? | | ###########????# ?????????????????????????? | | #??????????????## ## ???????????????????????? | | ????????????????### ##??##??????????????????????? | | ??????????????????? #???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? ??????????????????????????? | | ??????????????????? ###?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 43 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 3 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ M-14 Sweeper | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Charge!!! \\IAMDERELICT Challenges ------------ None Game ------ Seed GaussWeightCharge Manual? 0 Play Time 01:11:18 Cumulative 41.1 hours Start 2022.11.17 @ 22:39:06 End 2022.11.17 @ 23:49:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 16 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 326fe0c3-a17b-4fb4-85c5-97a382aaec32