Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.03 @ 19:55:22 Player: Sir Cheese Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (1854) 1854 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4739 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Advanced Heat Sink Weight Redist. System Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Recoil Stabilizer Hacking Suite Corruption Screen Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Terrain Scanner Advanced Terrain Scan Processor ECM Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy Laser > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink Cooling System Weight Redist. System Structural Scanner Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Recoil Stabilizer Hacking Suite Corruption Screen Improved Datajack Mace Katana [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Machine Analyzer Weapon Beam Cannon Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 . 1 Utility 3 | . . . 1 1 1 Weapon . | . . . . . . Parts Attached 56 | 7 5 3 2 31 8 Power 11 | 1 . . . 8 2 Engine 4 | 1 . . . 3 . Core 7 | . . . . 5 2 Reactor . | . . . . . . Propulsion 13 | 2 . . . 9 2 Treads 5 | 2 . . . 3 . Leg 8 | . . . . 6 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 2 2 3 1 8 2 Device 11 | 1 1 3 . 6 . Storage 4 | 1 1 . 1 1 . Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 3 . 1 6 2 Energy Gun 6 | 1 . . . 4 1 Energy Cannon 3 | . 2 . 1 . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . Parts Lost 28 | . . . 2 11 15 Power 5 | . . . . 3 2 Propulsion 8 | . . . 1 3 4 Utility 6 | . . . . 3 3 Weapon 9 | . . . 1 2 6 Highest Loss Streak 11 | . . . 2 7 11 To Critical Strikes . | . . . . . . Average Backups 10 | . 7 10 9 13 13 Power 1 | . 1 1 1 1 1 Propulsion . | . . . . . . Utility 5 | . 2 5 4 7 9 Weapon 3 | . 3 3 2 3 1 Tool/Special . | . . . . . . Unused Backups 14 | . . 2 1 1 10 Power 3 | . . 1 . . 2 Propulsion . | . . . . . . Utility 8 | . . 1 1 . 6 Weapon 1 | . . . . 1 . Tool/Special 2 | . . . . . 2 Average Slot Usage (%) 88 | . 100 99 79 84 77 Engine 9 | . 14 14 11 7 . Core 3 | . . . . 6 10 Treads 15 | . 28 28 14 10 . Leg 6 | . . . . 10 19 Device 14 | . 14 13 22 14 10 Storage 10 | . 14 14 11 9 7 Processor 5 | . . . . 8 13 Energy Gun 2 | . 1 . . 5 5 Energy Cannon 13 | . 19 27 15 7 3 Ballistic Gun 2 | . 6 . . 3 1 Peak Build Rating 43 | 9 9 16 19 30 43 Average Rating 18 | 6 8 10 18 22 30 On Entrance 13 | . 9 8 16 18 28 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 43 | 15 22 22 23 43 42 Greatest Support 60 | 40 40 40 40 60 57 Greatest Overweight (x) 11 | . . . 1 11 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 12 | 7 9 10 10 14 15 Most Carried 15 | 3 10 10 10 15 15 Average Carried 10 | 1 7 9 9 13 13 Final Capacity 15 | 8 10 10 10 15 15 Final Carried 15 | 2 10 10 10 15 11 Class Distribution -------------------- 63% | Mutant 24% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1145 | 196 187 10 112 462 178 Remotely . | . . . . . . Salvage Created 2615 | 123 475 137 143 1274 463 Parts 161 | 11 25 11 13 70 31 Haulers Intercepted 3 | . 2 . . 1 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 41 | . 7 3 2 20 9 Melee 3 | . . . . 3 . Guns 16 | . 1 . . 7 8 Cannons 19 | . 6 3 2 7 1 Classes Destroyed 13 | 3 4 1 1 3 1 Worker 5 | 1 2 . 1 1 . Builder 3 | . . . . 3 . Tunneler 4 | 2 . 2 . . . Hauler 3 | . 2 . . 1 . Recycler 4 | 1 1 . . 1 1 Operator 2 | . . . 1 1 . Watcher 4 | . 2 . 1 1 . Swarmer 6 | . 3 . . . 3 Grunt 27 | . 4 2 2 15 4 Sentry 4 | . . . . 4 . Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 6 | 3 6 2 2 4 4 Combat Bots Only 5 | . 5 2 1 3 4 Max Kills in Single Turn 2 | 1 2 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 422 | . 27 12 6 171 206 Missed 122 | . 9 1 2 45 65 Hits 300 | . 18 11 4 126 141 Projectile 300 | . 18 11 4 126 141 AOE 1 | . . . . . 1 Critical Strikes 15 | . . . . 6 9 Damage Taken 4003 | . 147 106 290 1501 1959 Core 1024 | . 19 35 26 238 706 Absorbed by Shields . | . . . . . . Ignored by Resistances 999 | . 47 31 11 417 493 Core Remaining (%) 81 | 100 . 78 93 56 . Volleys Fired 182 | 6 29 12 25 77 33 Largest 2 | 2 2 2 2 2 2 Hottest 132 | 70 120 120 120 132 119 Shots Fired 305 | 12 56 22 32 137 46 Gun 140 | 12 17 . . 76 35 Cannon 142 | . 37 20 13 61 11 Launcher . | . . . . . . Special 23 | . 2 2 19 . . Kinetic 62 | 6 15 . . 34 7 Thermal 219 | 6 41 22 32 103 15 Explosive . | . . . . . . Electromagnetic 24 | . . . . . 24 Robot Hit Streak 21 | 7 8 5 5 21 18 Robot Miss Streak 3 | 1 2 1 1 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 231 | 9 36 13 7 122 44 Core Hits 104 | 5 18 7 5 46 23 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 8 | . . . . 6 2 Burn 2 | . . . . 2 . Destroy 1 | . . . . . 1 Smash 1 | . . . . 1 . Sever 4 | . . . . 3 1 Melee Attacks 32 | . . . . 18 14 Impact 15 | . . . . 5 10 Slashing 17 | . . . . 13 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4133 | 105 595 264 143 2224 802 Guns 1643 | 105 141 . . 882 515 Cannons 1901 | . 454 264 143 911 129 Explosions . | . . . . . . Melee 585 | . . . . 431 154 Ramming 4 | . . . . . 4 Kinetic 568 | 68 116 . . 299 85 Thermal 2613 | 37 479 264 143 1494 196 Explosive . | . . . . . . Electromagnetic 363 | . . . . . 363 Impact 130 | . . . . 102 28 Slashing 455 | . . . . 329 126 Piercing . | . . . . . . Highest Corruption 3 | . . . 2 . 3 Average Corruption 2 | . . . 2 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . 6 . 5 Message Errors 2 | . . . 1 . 1 Matter Fused 5 | . . . 3 . 2 Heat Flow Errors 1 | . . . . . 1 Parts Fused 1 | . . . 1 . . Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 31 | . . . 3 28 . Projectiles 3 | . . . 3 . . Explosions . | . . . . . . Melee 28 | . . . . 28 . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 348 | 18 338 348 114 318 295 Average Temperature 84 | 9 105 100 20 92 116 Received Heat Transfer 2002 | . 72 106 24 954 846 Effects 2 | . 1 1 . . . Energy Bleed 2 | . 1 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | . . . . . 1 Impact Corruptions 1 | . . . . 1 . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 8 | . 1 . . 7 . Heat Transferred 5624 | 111 1036 555 296 3256 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 125 | 5 122 50 36 92 125 Initial 3 | . 2 3 . 3 . Average 19 | 1 12 4 4 34 30 Influence Increases 1414 | 20 257 62 98 628 349 Destroy 0b10 Robot/C 800 | . 140 40 40 400 180 Destroy 0b10 Robot/NC 125 | 20 35 10 15 40 5 Destroy Leader 214 | . 38 10 12 114 40 Successful Hack 82 | . 12 . . 26 44 Destroy Structure 28 | . 2 2 16 3 5 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 150 | . 15 . 15 45 75 Influence Decreases 1394 | 15 252 72 87 639 329 Entered New Map 18 | . 3 7 . 8 . Time Decay 1051 | 15 133 65 87 537 214 Lost Part 209 | . . . . 94 115 Purge Threat 116 | . 116 . . . . Squads Dispatched 10 | . . . 1 4 5 Investigation 6 | . . . . 2 4 Extermination 1 | . . . . . 1 Reinforcement 3 | . . . 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 4 | . . . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 10 3 4 28 21 Peak Tracking Total 8 | . 4 2 2 5 8 Tactical Retreats 8 | . 1 . 1 2 4 ECM-based Alert Blocks 4 | . . . . . 4 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 3 | . . 3 . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 24 | . 5 . 3 11 5 Terminals 14 | . 4 . 3 5 2 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . 1 . Recycling Units 3 | . 1 . . 2 . Scanalyzers 3 | . . . . 2 1 Garrison Access 1 | . . . . 1 . Total Hacks 78 | . 17 . 10 35 16 Successful 42 | . 9 . 6 19 8 Failed 35 | . 8 . 4 15 8 Catastrophic 7 | . 1 . 1 3 2 Database Lockouts 1 | . . . . 1 . Manual 16 | . 6 . 4 6 . Terminals 49 | . 14 . 10 17 8 Fabricators 6 | . . . . . 6 Repair Stations 3 | . . . . 3 . Recycling Units 10 | . 3 . . 7 . Scanalyzers 7 | . . . . 5 2 Garrison Access 3 | . . . . 3 . Terminal Hacks 24 | . 7 . 6 7 4 Record 3 | . . . 1 1 1 Part Schematic 1 | . . . . 1 . Robot Analysis 2 | . . . 2 . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Locate Traps 3 | . 2 . . . 1 Security Status 1 | . . . . . 1 Transport Status 1 | . . . . 1 . Recall Investigation 1 | . . . . . 1 Hauler Manifests 2 | . 1 . . 1 . Zone Layout 6 | . 2 . 1 3 . Fabricator Hacks 3 | . . . . . 3 Load Schematic 2 | . . . . . 2 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks 6 | . 1 . . 5 . Report Inventory 4 | . 1 . . 3 . Retrieve Components 2 | . . . . 2 . Scanalyzer 5 | . . . . 4 1 Insert Component 2 | . . . . 2 . Analyze 1 | . . . . 1 . Retrieve Study 2 | . . . . 1 1 Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 23 | . 5 . 3 10 5 Full Trace Events 7 | . . . . 3 4 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 73 | . . . . . 73 Total Part Build Rating 3 | . . . . . 3 Part Studies Acquired 2 | . . . . 1 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 12 | . . . . 12 . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 4046 | 37 764 592 636 1360 657 Sensors 1400 | . . 78 636 686 . Terrain 2254 | 37 325 405 636 517 334 Structural 195 | . . . . 61 134 Seismic 548 | . 439 109 . . . Machine Analysis 1990 | . . . . 1333 657 ECM 656 | . . . . 253 403 Robot Analysis Total 2 | . . . 2 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4195 | 113 764 665 636 1360 657 Spaces Moved 1988 | 53 393 382 214 583 363 Core 49 | 6 . . . 7 36 Treads 1312 | 47 393 382 214 276 . Legs 627 | . . . . 300 327 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 108 Average Speed 162 | 147 160 160 207 163 142 Slowest Speed 600 | 160 160 160 240 600 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . . . 3 . . Cave-ins Triggered 2 | . . . 1 . 1 Exploration Rate (%) 36 | 5 59 77 23 46 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug 30 | . 2 2 18 3 5 Terrain Destroyed 30 | . 2 2 18 3 5 Melee 8 | . . . . 3 5 Projectile 22 | . 2 2 18 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2555 | 76 466 412 338 825 438 Wait 168 | . 30 . 87 50 1 Move 1983 | 52 392 381 213 582 363 Hop . | . . . . . . Pick Up 67 | 10 9 5 4 34 5 Fast Attach 8 | . . 1 . 4 3 Attach 32 | 7 . . 2 18 5 Detach . | . . . . . . Swap 43 | . 5 4 4 24 6 Drop 36 | 1 1 6 3 18 7 Fire 182 | 6 29 12 25 77 33 Melee 32 | . . . . 18 14 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . 3 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Identified exit to Mines 878 | -10/Materials | Entered Mines 907 | -10/Mines | Learned 2 Materials zone layouts 1036 | -10/Mines | Excavation squad dispatched 1036 | -10/Mines | A large section of the Mines collapsed 1153 | -10/Mines | Found a hidden stash of uninstalled traps 1458 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1465 | -10/Mines | Found Prototype Device 1465 | -10/Mines | Identified Exp. Sensor Array 1528 | -10/Mines | Discovered new exit (range 8) 1543 | -10/Mines | Entered Materials 1543 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1544 | -9/Materials | Identified exit to Materials 1769 | -9/Materials | Crushed by falling debris 2179 | -9/Materials | Entered another Materials area 2179 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2516 | -8/Materials | Central database locked down 2791 | -8/Materials | Discovered new exit (range 16) 2916 | -8/Materials | Build established: Scavenger-Mutant 3007 | -8/Materials | Lost 7 parts (2p2n2u1w) 3517 | -8/Materials | Discovered new exit (range 9) 3539 | -8/Materials | Entered Factory 3539 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3681 | -7/Factory | Fabricated Hacking Suite? 3766 | -7/Factory | Discovered new exit (range 6) 3942 | -7/Factory | Crushed by falling debris 4035 | -7/Factory | Core integrity fell below 50% 4068 | -7/Factory | Lost 11 parts (2p4n2u3w) 4152 | -7/Factory | Core integrity fell below 20% 4196 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Cooling System destroyed. U-05 Engineer works on Manufacturing Mainframe. System corrupted: Heat flow error (+153). U-05 Engineer works on Manufacturing Mainframe. U-05 Engineer completes Manufacturing Mainframe. G-47 Trooper IFF system glitched. R-06 Scavenger collects VTOL Module. Katana destroyed. G-47 Trooper misfires. W-25 Informer distress signal alerts nearby ally. G-47 Trooper misfires. Lgt. Nuclear Core fried. G-47 Trooper destroyed. R-06 Scavenger suffers critical hit (Destroy). R-06 Scavenger destroyed. System corrupted: Matter fused (-6). Critical hit (Burn: +37). Autogun destroyed. 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""" / """"" "" | | ??????# ########### """ # """ ?"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Beam Cannon | -8/Materials | Hacked VSS Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Omniscient Cartographer Challenges ------------ None Game ------ Seed GammaVoltaicJets Manual? 0 Play Time 00:46:35 Cumulative 25.2 hours Start 2025.11.03 @ 19:12:30 End 2025.11.03 @ 19:55:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 14 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f2d82f98-87d7-4985-9862-4417dc69c430