Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.05 @ 23:07:18 Player: Horse Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (151) 755 Value Destroyed (7696) 7696 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3020) 3020 TOTAL SCORE: 15651 Bonus ------- High Alert Combat Kills 580 Follower Combat Kills 212 Entered Garrisons 800 Used RIF Installer 1500 Friendly Fire -72 Cogmind --------- Core Integrity 0/850 Matter 23/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (300) Ox5 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Signal Interpreter Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Advanced Terrain Scan Processor Relay Coupler [NC] (31) Relay Coupler [NC] (31) Relay Coupler [ARC] (12) Relay Coupler [Swarmer] (44) Relay Coupler [Swarmer] (43) Relay Coupler [Sentry] (25) Relay Coupler [Sentry] (23) Relay Coupler [Hunter] (19) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Hardened Light Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun Mini Grenade Launcher Katana > --- INVENTORY -------- Advanced Heat Sink Advanced Terrain Scan Processor Target Analyzer Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Katana Katana [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Katana Energy Gun Shock Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 . . 2 . 2 . 2 . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 5 | . . . . . 2 . 1 . 2 . Weapon 2 | . . 2 . . . . . . . . Parts Attached 124 | 6 10 14 16 19 3 13 10 8 8 17 Power 12 | 1 . 3 3 . . 1 1 1 1 1 Engine 9 | 1 . 3 3 . . . 1 . 1 . Core 3 | . . . . . . 1 . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 22 | 2 1 1 3 3 . 4 2 2 1 3 Treads . | . . . . . . . . . . . Leg 21 | 2 1 1 3 3 . 4 2 2 1 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 28 | 1 4 1 2 3 3 1 3 . 4 6 Device 6 | . . 1 . 1 1 1 1 . . 1 Storage 4 | 1 2 . . 1 . . . . . . Processor 3 | . . . . . . . 1 . . 2 Hackware 2 | . . . . . . . . . . 2 Protection 13 | . 2 . 2 1 2 . 1 . 4 1 Artifact . | . . . . . . . . . . . Weapon 62 | 2 5 9 8 13 . 7 4 5 2 7 Energy Gun 15 | 2 2 2 . 4 . 3 . 1 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 22 | . . 5 5 6 . 2 . 1 . 3 Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 14 | . 3 1 3 3 . 2 . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 9 | . . . . . . . 4 2 1 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 2 . . . . . . . Parts Lost 41 | . . 1 1 2 . 9 1 . 4 23 Power 6 | . . . 1 . . 1 1 . 1 2 Propulsion 11 | . . . . 2 . 2 . . 1 6 Utility 9 | . . . . . . 1 . . 1 7 Weapon 15 | . . 1 . . . 5 . . 1 8 Highest Loss Streak 10 | . . 1 1 1 . 4 1 . 4 10 Average Slot Usage (%) 90 | . 96 99 93 97 91 93 85 92 83 69 Engine 7 | . 14 10 7 11 9 7 . 4 2 3 Core 1 | . . . . . . 1 3 2 2 . Leg 19 | . 28 22 21 21 18 17 17 23 19 9 Device 2 | . . 5 . . 1 8 3 . . . Storage 14 | . 16 11 11 17 18 18 15 15 13 11 Processor 2 | . . . . . . . 4 7 6 11 Protection 8 | . 8 5 10 4 9 9 7 7 12 10 Energy Gun 7 | . 19 20 . 4 36 13 1 1 . 1 Ballistic Gun 12 | . . 11 33 34 . 6 3 1 . 4 Launcher 5 | . 8 11 9 2 . 10 1 1 2 2 Slashing Weapon 6 | . . . . . . . 22 25 20 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 86 | 13 30 38 39 56 67 57 69 73 83 86 Greatest Support 50 | 20 20 20 26 26 20 20 45 50 50 47 Greatest Overweight (x) 14 | 1 1 1 1 3 3 3 3 1 1 14 Average Overweight (x) 1 | . . 1 1 1 2 2 1 1 . 2 Largest Inventory Capacity 16 | 6 12 10 10 16 16 16 16 16 16 16 Average Capacity 13 | 5 9 10 10 13 16 16 16 16 16 14 Most Carried 16 | 2 7 10 10 16 15 16 16 16 16 16 Average Carried 12 | . 4 9 9 13 14 15 15 15 16 14 Final Capacity 16 | 6 10 10 10 16 16 16 16 16 16 10 Final Carried 16 | 1 7 10 10 16 15 16 16 16 16 10 Class Distribution -------------------- 51% | Mutant 15% | Tank 11% | Gunner 9% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Storage Gunner | -9/Garrison Tank | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Gar Matter Collected 3076 | 236 211 297 841 575 . 412 112 98 116 178 Remotely . | . . . . . . . . . . . Salvage Created 5357 | 97 456 497 1137 748 . 821 288 568 237 508 Parts 283 | 1 29 19 73 55 . 38 8 31 10 19 Haulers Intercepted 10 | . 1 2 6 . . . 1 . . . Recyclers Shooed 5 | . . 1 2 . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 116 | . 11 6 20 24 . 20 3 13 3 16 Melee 16 | . . . . . . . 3 8 3 2 Guns 48 | . 3 1 12 14 . 11 . 2 . 5 AOE 50 | . 8 5 8 10 . 7 . 3 . 9 Classes Destroyed 13 | 1 5 1 2 . . . 3 . 1 . Worker 6 | . 1 . 3 . . . . . 2 . Builder 3 | . 1 1 1 . . . . . . . Hauler 10 | . 1 2 6 . . . 1 . . . Recycler 10 | 1 1 5 2 . . . 1 . . . Mechanic 1 | . . . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . Watcher 4 | . 2 . 1 1 . . . . . . Swarmer 25 | . . 4 3 7 . 3 . 3 . 5 Grunt 64 | . 11 2 11 13 . 12 . 6 2 7 Brawler 1 | . . . . . . . . . 1 . Sentry 21 | . . . 6 4 . 5 . 2 . 4 Hunter 3 | . . . . . . . 1 2 . . Programmer 2 | . . . . . . . 2 . . . Best Kill Streak 13 | 1 10 13 4 12 . 5 3 3 2 10 Combat Bots Only 12 | . 7 5 3 12 . 5 1 3 1 10 Max Kills in Single Turn 5 | 1 3 2 3 5 . 2 1 2 1 3 Gunslinging . | . . . . . . . . . . . Exploded 5 | . 2 2 3 5 . 2 . 2 . 3 Melee 1 | . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Gar Damage Taken 7088 | . 227 180 799 399 . 865 207 618 651 3142 Core 1186 | . 18 28 80 56 . 95 . 52 77 780 Absorbed by Shields 124 | . . . . . . . . 23 . 101 Core Remaining (%) 85 | 100 92 . . 59 . 82 . 92 . . Volleys Fired 236 | 6 22 15 57 31 . 59 . 8 . 38 Largest 4 | 2 2 3 4 4 . 4 . 2 . 3 Hottest 200 | 100 100 125 109 99 . 200 . 108 . 138 Shots Fired 535 | 12 31 31 145 106 . 130 . 13 . 67 Gun 445 | 12 17 20 119 100 . 118 . 10 . 49 Cannon 4 | . . 4 . . . . . . . . Launcher 86 | . 14 7 26 6 . 12 . 3 . 18 Special . | . . . . . . . . . . . Kinetic 320 | . . 16 119 100 . 37 . 5 . 43 Thermal 64 | 12 17 8 . . . 16 . 5 . 6 Explosive 86 | . 14 7 26 6 . 12 . 3 . 18 Electromagnetic 65 | . . . . . . 65 . . . . Robot Hit Streak 22 | 3 7 6 21 15 . 22 . 6 . 5 Robot Miss Streak 4 | 3 2 2 2 4 . 4 . 4 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . . 1 4 . 2 . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . Shots Hit Robots 366 | 7 17 13 82 53 . 66 17 33 24 54 Core Hits 260 | 2 29 15 49 35 . 39 6 24 9 52 Critical Hits 8 | . . . . 1 . 1 . 1 3 2 Critical Kills 2 | . . . . 1 . . . 1 . . Critical Parts Destroyed 5 | . . . . . . 1 . . 2 2 Melee Attacks 131 | . . . . . . . 27 38 32 34 Impact 3 | . . . . . . . . . 1 2 Slashing 128 | . . . . . . . 27 38 31 32 Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 7 . 3 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 24 | . . . . . . . 6 7 7 4 Damage Inflicted 12592 | 90 1182 728 2140 1307 . 1727 1052 1086 921 2359 Guns 3792 | 90 164 145 1116 721 . 976 . 139 . 441 Cannons 51 | . . 51 . . . . . . . . Explosions 5375 | . 1018 527 1024 586 . 751 . 214 . 1255 Melee 3369 | . . . . . . . 1052 733 921 663 Ramming 5 | . . 5 . . . . . . . . Kinetic 2749 | . . 159 1116 721 . 321 . 50 . 382 Thermal 920 | 90 466 37 . . . 179 . 89 . 59 Explosive 5016 | . 716 527 1024 586 . 694 . 214 . 1255 Electromagnetic 533 | . . . . . . 533 . . . . Impact 38 | . . . . . . . . . . 38 Slashing 3331 | . . . . . . . 1052 733 921 625 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . 6 6 . . 1 1 5 10 Average Corruption 4 | . . . 5 6 . . 1 1 5 6 Corruption Purged . | . . . . . . . . . . . Effects 118 | . . . 37 38 . . 1 2 9 31 Message Errors 27 | . . . 7 10 . . 1 2 1 6 Matter Fused 23 | . . . 5 10 . . . . 4 4 Heat Flow Errors 14 | . . . 5 5 . . . . 1 3 Energy Discharges 10 | . . . 2 3 . . . . 1 4 Parts Rejected 2 | . . . . . . . . . 1 1 Data Loss (minor) 13 | . . . 7 3 . . . . 1 2 Misfires 4 | . . . . 2 . . . . . 2 Alerts 1 | . . . . . . . . . . 1 Targeting Errors 19 | . . . 8 3 . . . . . 8 Weapon Failures 5 | . . . 3 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 499 | . 56 36 68 36 . 9 226 35 14 19 Projectiles . | . . . . . . . . . . . Explosions 206 | . 56 36 68 36 . 9 . . . 1 Melee 293 | . . . . . . . 226 35 14 18 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 517 | . 22 49 151 . . 74 . 33 . 188 Shots 22 | . 1 3 7 . . 3 . 1 . 7 Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 508 | 234 90 . 233 279 . 96 . 222 154 508 Average Temperature 82 | 120 26 . 53 97 . 30 . 111 61 129 Received Heat Transfer 2343 | . 111 15 228 180 . 360 . 219 198 1032 Effects 3 | . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . Parts Fried 8 | . . . . . . 8 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | 2 1 . . . . . . . . . Heat Transferred 1646 | 259 681 87 . . . 346 . 148 . 125 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Gar Peak Influence 924 | 5 319 187 621 922 454 924 522 599 387 526 Average Influence 353 | 1 164 36 267 615 404 491 374 302 315 345 Maximum Alert Level 3 | . 1 . 2 3 2 3 2 2 1 2 Low Security (%) 26 | 100 43 100 40 15 16 5 2 31 16 12 Level 1 37 | . 56 . 38 3 . 41 58 37 83 43 Level 2 23 | . . . 20 30 83 23 38 31 . 43 Level 3 12 | . . . . 51 . 29 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . 3 . 9 . . . 4 . 2 . Investigation 9 | . 3 . 5 . . . . . 1 . Extermination 3 | . . . . . . . 3 . . . Reinforcement 5 | . . . 3 . . . 1 . 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Gar Distress Signals 6 | . 2 2 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 164 | . 17 14 34 23 . 22 5 18 6 25 Peak Tracking Total 10 | . 6 9 4 10 . 4 1 3 4 8 Tactical Retreats 15 | . . . 3 1 . 1 . 3 2 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Gar Traps Triggered 23 | . . 1 2 2 . 5 . 6 . 7 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 12 | . 6 . 6 . . . . . . . Reprogrammed 10 | . . 6 4 . . . . . . . Reused 3 | . . . 3 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . 3 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Gar Machines Disabled 33 | . 3 . 11 5 . 8 . 4 . 2 Max in Single Turn 3 | . 2 . 3 1 . 2 . 2 . 1 Garrison Relay 11 | . . . . 3 . 4 . 2 . 2 Phase Generator 3 | . . . . 1 . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Gar Machines Accessed 36 | . 10 5 12 . 3 . 5 . 1 . Terminals 26 | . 8 5 9 . 2 . 2 . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . 1 . 1 . Total Hacks 134 | . 33 29 46 . 10 . 13 . 3 . Successful 85 | . 20 20 30 . 5 . 7 . 3 . Failed 49 | . 13 9 16 . 5 . 6 . . . Catastrophic 5 | . 1 1 1 . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 79 | . 19 22 30 . 4 . 3 . 1 . Terminals 105 | . 27 29 35 . 7 . 7 . . . Fabricators 4 | . . . . . . . 4 . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 11 | . 6 . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 12 | . . . 4 . 3 . 2 . 3 . Terminal Hacks 45 | . 11 12 14 . 4 . 4 . . . Record 1 | . 1 . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . Robot Analysis 3 | . . 3 . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . 1 . . . Open Door 2 | . . . 2 . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Terminal Index 3 | . 1 1 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 9 | . 1 2 3 . 2 . 1 . . . Locate Traps 5 | . 2 . 2 . . . 1 . . . Disarm Traps 3 | . 1 . 2 . . . . . . . Reprogram Traps 2 | . . 1 1 . . . . . . . Hauler Manifests 2 | . . 1 . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 7 | . 3 2 2 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 1 . 2 . Unlock Access 4 | . . . 1 . 1 . 1 . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks 77 | . 18 18 33 . 2 . 4 . 2 . Terminals 23 | . 5 8 10 . . . . . . . Track 9 | . 2 3 4 . . . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 9 | . 3 3 3 . . . . . . . Disrupt 1 | . . 1 . . . . . . . . Operators 3 | . . 1 2 . . . . . . . Fabricators 1 | . . . . . . . 1 . . . Haulers 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 3 . 1 . . . . . . . Monitor 1 | . 1 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . Recyclers 2 | . 1 . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . Reprogram 2 | . . . 1 . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . 9 5 10 . 3 . 5 . 1 . Full Trace Events 9 | . 3 . 5 . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 51 | . . . 51 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . 2 . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . 1 . 1 . 1 . . Robot Detection 1 | . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 45 | . . . . 13 . 17 . 9 . 6 Machine Destruction 45 | . . . . 13 . 17 . 9 . 6 Attached 2 | . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Gar Total Allies 10 | . . . 10 . . . . . . . Largest Group 10 | . . . 10 . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . Total Orders 28 | . . . 10 . . . 18 . . . STAY 2 | . . . 1 . . . 1 . . . GOTO 10 | . . . 5 . . . 5 . . . FOLLOW 7 | . . . 2 . . . 5 . . . EXPLORE 9 | . . . 2 . . . 7 . . . Ally Attacks 79 | . . . 79 . . . . . . . Total Damage 713 | . . . 713 . . . . . . . Kills 14 | . . . 14 . . . . . . . Allies Corrupted 2 | . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Gar Robot Analysis Total 3 | . . 3 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 6 | . . . 4 . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Gar Turns Passed 8452 | 76 840 590 1204 1187 140 1381 1030 658 480 866 Spaces Moved 4093 | 42 548 320 602 610 67 639 399 310 272 284 Core 64 | 16 . . . . . . . . . 48 Treads . | . . . . . . . . . . . Legs 4022 | 26 548 320 602 610 67 639 399 310 272 229 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . . . . . . . 7 Fastest Speed 50 | 50 120 150 150 150 180 150 153 153 123 150 Average Speed 164 | 110 139 150 150 167 203 180 178 153 150 219 Slowest Speed 750 | 150 150 150 150 210 210 210 210 153 155 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 84 39 89 88 7 96 18 65 4 51 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 31 | . 9 11 5 . . . 4 . . 2 Terrain Destroyed 844 | . 113 53 234 88 . 217 4 78 . 57 Melee 6 | . . . . . . . 4 . . 2 Projectile . | . . . . . . . . . . . AOE 838 | . 113 53 234 88 . 217 . 78 . 55 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Sto Gar Mat Gar Fac Gar Fac Gar Total 5263 | 57 590 406 797 717 72 770 686 440 303 425 Wait 471 | 2 3 38 96 17 . 15 246 45 2 7 Move 4085 | 41 547 320 601 608 66 638 399 309 272 284 Hop . | . . . . . . . . . . . Pick Up 57 | 2 4 7 5 13 2 10 4 5 . 5 Fast Attach 62 | 5 3 8 6 11 . 7 7 2 7 6 Attach 26 | 1 . 3 1 4 3 3 2 . . 9 Detach 6 | . 2 1 . 2 . . 1 . . . Swap 36 | . 7 3 9 4 . 3 1 6 1 2 Drop 76 | . 2 11 15 17 1 10 8 8 . 4 Fire 236 | 6 22 15 57 31 . 59 . 8 . 38 Melee 93 | . . . . . . . 18 27 21 27 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 113 | . . . 5 10 . 25 . 30 . 43 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 2 | . . . 2 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 312 | -10/Materials | Identified exit to Mines 379 | -10/Materials | Discovered new exit (range 14) 406 | -10/Materials | Destroyed 7 combat bots 616 | -10/Materials | Discovered new exit (range 7) 917 | -10/Materials | Entered another Materials area 917 | -9/Materials | Evolved 2 slots: Weapon x2 933 | -9/Materials | Identified exit to Mines 933 | -9/Materials | Identified exit to Storage 1507 | -9/Materials | Entered Storage 1733 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2130 | -9/Storage | Found Prototype Launcher 2130 | -9/Storage | Identified Gui. Missile Launcher 2148 | -9/Storage | Repaired Imp. Assault Rifle 2259 | -9/Storage | Garrison activated, responded to threat 2311 | -9/Storage | Discovered new exit (range 9) 2387 | -9/Storage | Identified exit to Garrison 2711 | -9/Storage | Entered Garrison 2800 | -9/Garrison | Discovered new exit (range 12) 2895 | -9/Garrison | Triggered checkpoint 2926 | -9/Garrison | Destroyed 12 combat bots 2962 | -9/Garrison | Triggered checkpoint 3009 | -9/Garrison | Discovered new exit (range 10) 3033 | -9/Garrison | Installed Relay Interface Framework 3056 | -9/Garrison | Phase Generator disabled 3140 | -9/Garrison | Triggered checkpoint 3194 | -9/Garrison | Garrison Relay disabled 3314 | -9/Garrison | Triggered checkpoint 3393 | -9/Garrison | Garrison Relay disabled 3445 | -9/Garrison | Discovered new exit (range 15) 3544 | -9/Garrison | Triggered checkpoint 3558 | -9/Garrison | Build established: Gunner 3580 | -9/Garrison | Triggered checkpoint 3620 | -9/Garrison | Triggered checkpoint 3675 | -9/Garrison | Garrison Relay disabled 3898 | -9/Garrison | Entered Materials 3898 | -8/Materials | Evolved 2 slots: Utility x2 3955 | -8/Materials | Identified exit to Garrison 4038 | -8/Materials | Entered Garrison 4047 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 4136 | -8/Garrison | Triggered checkpoint 4213 | -8/Garrison | Build established: Tank 4225 | -8/Garrison | Garrison Relay disabled 4368 | -8/Garrison | Triggered checkpoint 4423 | -8/Garrison | Lost 3 parts (1n2w) 4471 | -8/Garrison | Discovered new exit (range 12) 4488 | -8/Garrison | Triggered checkpoint 4517 | -8/Garrison | Garrison Relay disabled 4688 | -8/Garrison | Phase Generator disabled 4694 | -8/Garrison | Build established: Mutant 4792 | -8/Garrison | Triggered checkpoint 4944 | -8/Garrison | Discovered new exit (range 3) 4973 | -8/Garrison | Triggered checkpoint 5006 | -8/Garrison | Garrison Relay disabled 5086 | -8/Garrison | Triggered checkpoint 5128 | -8/Garrison | Build established: Scavenger-Tank 5168 | -8/Garrison | Triggered checkpoint 5239 | -8/Garrison | Lost 4 parts (1p1n1u1w) 5271 | -8/Garrison | Garrison Relay disabled 5300 | -8/Garrison | Triggered checkpoint 5391 | -8/Garrison | Discovered new exit (range 14) 5419 | -8/Garrison | Entered Factory 5419 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5960 | -7/Factory | Build established: Mutant 6449 | -7/Factory | Identified exit to Garrison 6449 | -7/Factory | Entered Garrison 6520 | -7/Garrison | Triggered checkpoint 6578 | -7/Garrison | Garrison Relay disabled 6686 | -7/Garrison | Triggered checkpoint 6798 | -7/Garrison | Triggered checkpoint 6829 | -7/Garrison | Garrison Relay disabled 6874 | -7/Garrison | Discovered new exit (range 8) 6950 | -7/Garrison | Triggered checkpoint 7041 | -7/Garrison | Phase Generator disabled 7050 | -7/Garrison | Discovered new exit (range 11) 7075 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7094 | -7/Garrison | Triggered checkpoint 7107 | -7/Garrison | Entered Factory 7107 | -6/Factory | Evolved 2 slots: Utility x2 7368 | -6/Factory | Lost 4 parts (1p1n1u1w) 7480 | -6/Factory | Discovered new exit (range 15) 7587 | -6/Factory | Identified exit to Garrison 7587 | -6/Factory | Entered Garrison 7622 | -6/Garrison | Triggered checkpoint 7695 | -6/Garrison | Garrison Relay disabled 7862 | -6/Garrison | Triggered checkpoint 7946 | -6/Garrison | Discovered new exit (range 9) 8000 | -6/Garrison | Triggered checkpoint 8068 | -6/Garrison | Triggered checkpoint 8102 | -6/Garrison | Triggered checkpoint 8109 | -6/Garrison | Triggered checkpoint 8125 | -6/Garrison | Crushed by falling debris 8125 | -6/Garrison | System corruption reached 10% 8140 | -6/Garrison | Destroyed 10 combat bots 8169 | -6/Garrison | Lost 10 parts (1p3n3u3w) 8179 | -6/Garrison | Core integrity fell below 50% 8390 | -6/Garrison | Lost 7 parts (1p1n2u3w) 8403 | -6/Garrison | Core integrity fell below 20% 8438 | -6/Garrison | Discovered new exit (range 8) 8453 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08399_ Field strength at 4. 08400_ Stasis field depleted. 08400_ Triggered Stasis Trap. 08400_ A bubble of rippling energy engulfs the area. 08400_ Field strength at 94. 08403_ Field strength at 83. 08404_ Imp. Melee Analysis Suite destroyed. 08404_ Field strength at 72. 08405_ Field strength at 66. 08406_ Field strength at 55. 08407_ Field strength at 49. 08408_ Field strength at 38. 08409_ Field strength at 32. 08410_ Field strength at 26. 08411_ Field strength at 20. 08412_ Field strength at 9. 08413_ Field strength at 3. 08414_ Stasis field depleted. 08438_ EXIT=FOUND 08439_ System corrupted: Heat flow error (+148). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###??????????????????????????? | | ####???????????????? #??????????????????????????? | | #! #????????????????# #???????#??????????????????? | | #! #????????????????# #??????"???????????????????? | | #! #????????????????# #????? ##??????????????????? | | #! #????????????????# #???? #??????????????????? | | #! #??????????????### ##### < #??????????????????? | | #! #??????????????# #??????????????????? | | # #??????????????# g @ #??????????????????? | | #??????????????# ##########??????????????????? | | ###??????????????# #???????????????????????????? | | # #???????????????# #???????????????????????????? | | #???????????????# #???????????????????????????? | | #???????????????# #???????????????????????????? | | #???????????????# #???????????????????????????? | | ##???????????????# #???????????????????????????? | | ######???????????# #???????????????????????????? | | # #???????????# ^#???????????????????????????? | | ## ######??????# ^#???????????????????????????? | | * ######## #???????????????????????????? | | ! #???????????????????????????? | | #???????????????????????????? | | # # ###########???????????????????????????? | | #?????????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | % #???????????????????????????????????? | | ## ###???????????????????????????????????? | | ## # #?????????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 40 Melee Accuracy 6 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed DerelictCorruptionShotgun Manual? 0 Play Time 01:14:07 Cumulative 862.5 hours Start 2020.01.05 @ 21:55:38 End 2020.01.05 @ 23:07:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 325 Rogue 325 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/1/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac49118e-ae95-4510-9a2c-7c62df017ae0