Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 00:30:52 Player: souux Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (110) 550 Value Destroyed (3049) 3049 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (143) 143 TOTAL SCORE: 9642 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 132 Cogmind --------- Core Integrity 1175/1300 Matter 273/300 Energy 4/100 System Corruption 0% Temperature Cool (22) Movement Flying (107) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Flight Unit Improved Flight Unit Cooled VTOL Module Cooled Cesium-ion Thruster > --- UTILITY (9) ------ Medium Storage Unit Machine Analyzer Advanced Signal Interpreter Improved System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (10) --- Improved Flight Unit Improved Flight Unit Advanced Power Amplifier Improved Cooling System Improved Sensor Array Improved Transmission Jammer Improved Light Armor Plating System Shield Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Machine Analyzer Advanced Signal Interpreter Improved Cloaking Device Improved Light Armor Plating Improved System Shield > --- WEAPON ----------- Matter Neutralizer > --- INVENTORY -------- Improved Flight Unit Cooled VTOL Module Diametric Drive Improved Cooling System Improved Sensor Array Improved Transmission Jammer Cloaking Device System Shield Long-range Missile Launcher Chainsword [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Hardened Medium Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 6 | . . 1 . 1 . 2 . 1 1 . Utility 7 | . . 1 . 1 . . 2 1 . 2 Weapon . | . . . . . . . . . . . Parts Attached 102 | 7 7 21 . 4 28 13 6 6 10 . Power 11 | 1 1 3 . . 3 1 1 . 1 . Engine 8 | 1 1 2 . . 2 1 . . 1 . Core 2 | . . 1 . . . . 1 . . . Reactor 1 | . . . . . 1 . . . . . Propulsion 41 | 2 2 9 . 2 15 6 . 2 3 . Treads 27 | 2 1 8 . 2 14 . . . . . Leg 2 | . 1 1 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 12 | . . . . . 1 6 . 2 3 . Utility 28 | 2 1 3 . 2 4 5 3 3 5 . Device 12 | 1 . 1 . . 3 2 . 2 3 . Storage 4 | 1 1 . . . . 2 . . . . Processor 3 | . . . . . . 1 2 . . . Hackware 3 | . . . . . . . 1 1 1 . Protection 6 | . . 2 . 2 1 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 22 | 2 3 6 . . 6 1 2 1 1 . Energy Gun 4 | . 1 1 . . 2 . . . . . Energy Cannon 3 | . . . . . 1 . 1 . 1 . Ballistic Gun 11 | 2 1 5 . . 3 . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . 3 . . . 1 . Parts Lost 23 | . 2 4 . . 2 . . 1 8 6 Power 4 | . 1 . . . . . . . 3 . Propulsion 7 | . . 1 . . 1 . . . 1 4 Utility 9 | . . 2 . . 1 . . 1 4 1 Weapon 3 | . 1 1 . . . . . . . 1 Highest Loss Streak 5 | . 1 2 . . 1 . . 1 5 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 5 7 17 20 19 19 11 9 8 9 8 Power 1 | . . . 1 1 2 1 1 1 . . Propulsion 6 | 3 2 7 10 9 10 5 4 3 2 2 Utility 4 | . 2 6 5 4 5 4 2 3 4 5 Weapon 2 | 1 1 3 4 4 2 . 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 31 | . 2 10 . 2 8 1 4 . 1 3 Power 2 | . . 1 . . 1 . . . . . Propulsion 11 | . 2 1 . . 5 . 3 . . . Utility 11 | . . 3 . 1 1 1 1 . 1 3 Weapon 7 | . . 5 . 1 1 . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 98 100 95 99 97 93 95 90 65 Engine 7 | . 14 11 11 9 5 4 1 . 4 . Reactor 1 | . . . . . 2 . . . . . Treads 24 | . 24 30 33 35 35 1 . . . . Flight 9 | . . . . . . 42 40 41 42 37 Device 11 | . 14 7 . . 15 17 13 10 11 4 Storage 9 | . 14 11 11 9 9 7 6 5 5 4 Processor 2 | . . . . . . 2 13 17 11 9 Hackware 1 | . . . . . . . 5 2 6 4 Protection 8 | . . 13 22 23 11 1 . . . . Energy Gun 1 | . 2 3 . . 1 . . . . . Energy Cannon 2 | . . . . . 3 7 3 5 5 . Ballistic Gun 12 | . 25 16 22 18 12 . . . . . Peak Build Rating 80 | 7 8 25 24 28 32 44 53 67 80 65 Average Rating 30 | 5 7 19 24 26 26 40 48 61 76 61 On Entrance 31 | . 7 8 24 24 27 28 43 51 67 65 Avg Prop Armor Cover (%) 6 | . 7 5 . . . . . . 6 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 77 | 15 16 69 69 77 77 30 30 33 42 22 Greatest Support 83 | 40 40 63 63 83 80 30 30 35 44 27 Greatest Overweight (x) 2 | 1 . 2 1 1 1 . . . . . Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 Average Capacity 16 | 7 8 19 20 20 20 11 10 10 10 10 Most Carried 20 | 7 8 20 20 20 20 20 10 10 10 9 Average Carried 15 | 5 7 17 20 19 19 10 9 8 9 8 Final Capacity 20 | 8 8 20 20 20 20 10 10 10 10 10 Final Carried 20 | 7 8 20 20 20 20 10 9 10 8 9 Class Distribution -------------------- 49% | Scavenger-Mutant 27% | Mutant 11% | Sprinter 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Scout | -5/Factory Scout | -4/Factory Sprinter | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Matter Collected 3309 | 306 282 868 . 54 1430 58 . 252 59 . Remotely . | . . . . . . . . . . . Salvage Created 4760 | 155 532 1581 . 107 1886 58 . 284 157 . Parts 242 | 8 37 89 . 6 92 2 . 7 1 . Haulers Intercepted 10 | . 1 3 . . 5 1 . . . . Recyclers Shooed 4 | . . 3 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Combat Hostiles Destroyed 72 | . 13 28 . 2 29 . . . . . Guns 67 | . 13 26 . 2 26 . . . . . Cannons 4 | . . 1 . . 3 . . . . . Classes Destroyed 11 | 2 5 2 . . 2 . . . . . Worker 4 | . . . . . 4 . . . . . Builder 1 | . . 1 . . . . . . . . Tunneler 5 | 3 . . . . 1 . . 1 . . Hauler 10 | . 1 3 . . 5 1 . . . . Recycler 9 | 1 1 4 . . . . . 2 1 . Operator 3 | . 2 . . . 1 . . . . . Watcher 6 | . 1 3 . . 2 . . . . . Swarmer 12 | . 6 6 . . . . . . . . Grunt 37 | . 7 13 . . 17 . . . . . Brawler 2 | . . . . . 2 . . . . . Sentry 21 | . . 9 . 2 10 . . . . . Best Kill Streak 5 | 4 5 5 . 1 5 1 . 2 1 . Combat Bots Only 5 | . 4 5 . 1 5 . . . . . Max Kills in Single Turn 2 | 2 2 1 . 1 1 1 . 1 1 . Gunslinging 1 | . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Hostile Shots Fired 516 | . 88 135 . 18 186 . 3 . 42 44 Missed 153 | . 20 36 . 4 50 . 3 . 19 21 Hits 363 | . 68 99 . 14 136 . . . 23 23 Melee 2 | . . . . . 2 . . . . . Projectile 361 | . 68 99 . 14 134 . . . 23 23 Critical Strikes 17 | . . 3 . 1 9 . . . 3 1 Damage Taken 5693 | . 755 1268 . 196 2333 . . 49 640 452 Core 751 | . 226 174 . 13 122 . . . 91 125 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 15 | . . . . . 15 . . . . . Core Remaining (%) 79 | 100 9 . 56 . 75 100 100 100 92 . Volleys Fired 444 | 6 44 97 . 10 160 . 35 46 46 . Largest 2 | 2 2 2 . 2 2 . 1 1 1 . Hottest 115 | 40 70 80 . 50 115 . 90 90 105 . Shots Fired 721 | 12 87 189 . 20 286 . 35 46 46 . Gun 544 | 12 87 171 . 20 254 . . . . . Cannon 177 | . . 18 . . 32 . 35 46 46 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 494 | 12 78 156 . 20 228 . . . . . Thermal 201 | . 9 33 . . 32 . 35 46 46 . Explosive . | . . . . . . . . . . . Electromagnetic 26 | . . . . . 26 . . . . . Robot Hit Streak 16 | 3 11 15 . 10 16 . . 7 2 . Robot Miss Streak 5 | 1 3 3 . 1 5 . . . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets 13 | . 3 5 . . 5 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . Shots Hit Robots 401 | 8 57 134 . 17 170 5 . 7 3 . Core Hits 179 | 5 29 60 . 4 74 1 . 5 1 . Critical Kills 2 | . . . . . 1 . . . 1 . Critical Parts Destroyed 3 | . . 1 . 1 1 . . . . . Critical Strikes 8 | . . 4 . 1 2 . . . 1 . Burn 3 | . . 3 . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . Destroy 4 | . . 1 . 1 2 . . . . . Melee Attacks 23 | . . . . . . 7 4 8 . 4 Impact . | . . . . . . . . . . . Slashing 23 | . . . . . . 7 4 8 . 4 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7153 | 112 760 2231 . 288 3189 219 . 259 95 . Guns 5700 | 110 759 1932 . 288 2611 . . . . . Cannons 887 | . . 188 . . 411 . . 193 95 . Explosions 137 | . . 111 . . 26 . . . . . Melee 285 | . . . . . . 219 . 66 . . Ramming 144 | 2 1 . . . 141 . . . . . Kinetic 5466 | 110 696 1773 . 288 2599 . . . . . Thermal 1246 | . 63 458 . . 437 . . 193 95 . Explosive . | . . . . . . . . . . . Electromagnetic 12 | . . . . . 12 . . . . . Impact . | . . . . . . . . . . . Slashing 285 | . . . . . . 219 . 66 . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . 2 . . 1 3 . Average Corruption 1 | . . . . . 1 . . 1 2 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . . 14 . . 1 1 . Message Errors 2 | . . . . . 2 . . . . . Matter Fused 5 | . . . . . 4 . . 1 . . Heat Flow Errors 3 | . . . . . 3 . . . . . Energy Discharges 4 | . . . . . 4 . . . . . Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 108 | . . 91 . . . 15 . 1 1 . Projectiles 2 | . . . . . . . . 1 1 . Explosions 91 | . . 91 . . . . . . . . Melee 15 | . . . . . . 15 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 48 | . . . . . 48 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed 15 | 1 1 . . . 13 . . . . . Targets Rammed 18 | 1 1 . . . 16 . . . . . Kicked . | . . . . . . . . . . . Crushed 3 | . . . . . 3 . . . . . Highest Temperature 466 | . 50 200 . 216 466 . 40 21 359 10 Average Temperature 79 | . 14 59 . 119 95 . 13 13 117 10 Received Heat Transfer 2301 | . 345 486 . 63 909 . . . 377 121 Effects 5 | . . . . . 4 . . . 1 . Energy Bleed 2 | . . . . . 1 . . . 1 . Interference 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . 1 . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 9 | . . 5 . . . . . 2 2 . Heat Transferred 2592 | . 185 1308 . . 649 . . 300 150 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Maximum Alert Level 2 | . . 2 . . 1 . . . . . Low Security (%) 77 | 100 100 71 100 100 58 100 100 100 100 100 Level 1 22 | . . 28 . . 41 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 401 | 20 158 401 148 51 261 93 41 52 42 149 Initial 148 | . . 56 148 33 13 93 24 . 21 . Average 97 | 4 46 141 119 16 141 71 10 8 11 37 Influence Increases 3116 | 20 366 952 . 61 1056 7 111 142 210 191 Destroy 0b10 Robot/C 1520 | . 260 560 . 40 660 . . . . . Destroy 0b10 Robot/NC 190 | 20 25 55 . . 65 5 . 15 5 . Destroy Leader 422 | . 64 152 . 20 184 2 . . . . Allied During Kill 16 | . . . . . 16 . . . . . Successful Hack 198 | . 17 19 . . 22 . 55 9 71 5 Disable Machine 105 | . . 45 . . 60 . . . . . Destroy Structure 245 | . . 61 . 1 19 . 26 58 74 6 Partial Spotted 135 | . . 15 . . . . 15 60 30 15 Lose Combat Pursuer 285 | . . 45 . . 30 . 15 . 30 165 Influence Decreases 3027 | 20 232 706 292 118 880 164 161 98 254 102 Entered New Map 546 | . . 78 232 55 18 114 26 . 23 . Time Decay 2047 | 20 212 598 60 63 604 50 135 83 170 52 Lost Part 147 | . 20 30 . . 20 . . 5 22 50 Lost Ally 50 | . . . . . 40 . . 10 . . Purge Threat 237 | . . . . . 198 . . . 39 . Squads Dispatched 13 | . 2 . . . 4 . . 2 3 2 Investigation 2 | . . . . . . . . . 2 . Extermination 2 | . . . . . . . . 1 1 . Reinforcement 6 | . 2 . . . 1 . . 1 . 2 Assault 2 | . . . . . 2 . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Distress Signals 15 | . 2 4 . . 4 . 2 1 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 167 | . 24 38 . 6 60 . 8 1 7 23 Peak Tracking Total 15 | . 5 5 . 4 9 . 9 1 3 15 Tactical Retreats 10 | . . 3 . . 1 . 1 . 2 3 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Traps Triggered 15 | . 2 3 . . 7 . 1 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Machines Disabled 7 | . . 3 . . 4 . . . . . Max in Single Turn 3 | . . 3 . . 1 . . . . . Garrison Access 6 | . . . . . 1 . 2 1 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Machines Accessed 55 | . 5 9 . 1 13 . 10 7 9 1 Terminals 44 | . 5 8 . 1 11 . 7 6 5 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . . 2 . Garrison Access 7 | . . . . . 1 . 3 1 2 . Total Hacks 130 | . 13 26 . 1 26 . 17 15 29 3 Successful 75 | . 10 14 . . 18 . 8 8 15 2 Failed 55 | . 3 12 . 1 8 . 9 7 14 1 Catastrophic 7 | . . 3 . 1 . . 1 2 . . Database Lockouts . | . . . . . . . . . . . Manual 82 | . 9 21 . 1 15 . 9 12 14 1 Terminals 108 | . 13 23 . 1 21 . 13 14 20 3 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 9 | . . 3 . . . . . . 6 . Garrison Access 9 | . . . . . 1 . 4 1 3 . Terminal Hacks 19 | . 2 2 . . 5 . 2 3 4 1 Record 1 | . . . . . . . . 1 . . Prototype ID Bank 5 | . 1 1 . . . . 1 . 1 1 Open Door 3 | . . . . . 3 . . . . . Open DSF 3 | . . . . . . . 1 1 1 . Level Access Points 2 | . . . . . . . . 1 1 . Unreport Threat 3 | . . . . . 2 . . . 1 . Hauler Manifests 2 | . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . . . Scan Component 2 | . . . . . 2 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . . . . 2 . Insert Component 3 | . . 1 . . . . . . 2 . Analyze 1 | . . 1 . . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 2 1 2 . Seal Access 6 | . . . . . 1 . 2 1 2 . Unauthorized Hacks 43 | . 8 10 . . 9 . 4 4 7 1 Terminals 43 | . 8 10 . . 9 . 4 4 7 1 Assimilate 1 | . . . . . . . . 1 . . Botnet 24 | . 3 5 . . 4 . 4 3 4 1 Operators 1 | . . . . . . . . . 1 . Skim 17 | . 5 5 . . 5 . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 39 | . 4 9 . 1 9 . 7 4 4 1 Full Trace Events 2 | . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . 1 . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Total Allies 3 | . . . . . 2 . . 1 . . Largest Group 2 | . . . . . 2 . . 1 . . Highest-Rated Group 62 | . . . . . 62 . . 10 . . Highest-Rated Ally 31 | . . . . . 31 . . 10 . . Total Orders . | . . . . . . . . . . . Ally Attacks 13 | . . . . . 13 . . . . . Total Damage 253 | . . . . . 253 . . . . . Kills 4 | . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Active Infowar (turns) 6410 | 25 876 1305 . . 2471 115 374 417 673 154 Optics 1076 | . . . . . . 51 374 417 234 . Sensors 1118 | . . . . . . 90 374 285 369 . Seismic 4737 | 25 876 1305 . . 2471 60 . . . . Machine Analysis 1618 | . . . . . . . 374 417 673 154 Cloaking 49 | . . . . . . . . 38 11 . Jamming 4 | . . . . . . . . 4 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Turns Passed 7701 | 110 876 1930 130 184 2738 115 374 417 673 154 Spaces Moved 5660 | 47 422 756 55 79 1296 232 907 531 1078 257 Core 6 | 6 . . . . . . . . . . Treads 2649 | 41 422 756 55 79 1296 . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3005 | . . . . . . 232 907 531 1078 257 Fastest Speed 13 | 50 160 160 240 160 160 25 25 20 13 26 Average Speed 92 | 148 160 202 240 161 160 25 25 20 17 26 Slowest Speed 320 | 160 160 320 240 240 240 25 25 21 26 31 Overloaded Moves 37 | . . . . . . . . . 37 . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . . 1 . 1 7 . Potential Cave-ins 4 | . . . . . . . 2 2 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 73 63 17 11 95 7 33 19 19 15 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . . . . 2 . . . . . Known Exits Taken 6 | . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 114 | . . . . . 1 . 34 43 33 3 Terrain Destroyed 200 | . . 54 . . 15 . 39 47 42 3 Melee 14 | . . . . . . . 4 7 . 3 Projectile 128 | . . . . . 11 . 35 40 42 . AOE 58 | . . 54 . . 4 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Fac Res Total 7427 | 74 536 995 54 122 1724 278 1016 780 1511 337 Wait 937 | 1 43 50 . 11 146 9 48 186 370 73 Move 5634 | 47 421 755 54 78 1295 229 906 528 1064 257 Hop 8 | . . . . . . 1 . 1 6 . Pick Up 108 | 13 9 36 . 6 24 2 6 4 6 2 Fast Attach 24 | 1 4 5 . 1 8 1 2 1 1 . Attach 47 | 6 2 9 . 2 5 7 4 4 7 1 Detach 5 | . . . . . . . 2 1 2 . Swap 71 | . 5 15 . 6 27 10 2 1 5 . Drop 109 | . 7 28 . 8 43 12 7 . 4 . Fire 444 | 6 44 97 . 10 160 . 35 46 46 . Melee 23 | . . . . . . 7 4 8 . 4 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 17 | . 1 . . . 16 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Rec) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 16) 566 | -10/Materials | Core integrity fell below 50% 610 | -10/Materials | Discovered new exit (range 9) 813 | -10/Materials | Core integrity fell below 20% 888 | -10/Materials | Discovered new exit (range 16) 987 | -10/Materials | Entered another Materials area 987 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1742 | -9/Materials | Build established: Scavenger-Mutant 2157 | -9/Materials | Discovered new exit (range 16) 2638 | -9/Materials | Build established: Mutant 2677 | -9/Materials | Discovered new exit (range 6) 2785 | -9/Materials | Identified exit to Mines 2785 | -9/Materials | Identified exit to Materials 2876 | -9/Materials | Learned Storage stockpile data 2906 | -9/Materials | Learned Storage non-interactive machine intel 2917 | -9/Materials | Entered Mines 3047 | -9/Mines | Entered Materials 3047 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3225 | -8/Materials | Discovered new exit (range 4) 3231 | -8/Materials | Entered Storage 3233 | -8/Storage | Loaded intel: 26 non-interactive machine locations 3338 | -8/Storage | Build established: Scavenger-Mutant 3380 | -8/Storage | Garrison activated, responded to threat 4034 | -8/Storage | Discovered new exit (range 16) 4193 | -8/Storage | Repaired Seismic Detector 4300 | -8/Storage | Met a pair of Derelict thieves 4348 | -8/Storage | Identified exit to Recycling 4450 | -8/Storage | Learned Factory trap positions 4485 | -8/Storage | Learned location of Zion (-6) 4528 | -8/Storage | Learned 4 Factory zone layouts 4546 | -8/Storage | Learned location of 1 exit from Lower Caves 4575 | -8/Storage | Learned 4 Factory zone layouts 5969 | -8/Storage | Entered Factory 5969 | -7/Factory | Evolved 2 slots: Propulsion x2 5970 | -7/Factory | Identified exit to Factory 5972 | -7/Factory | Loaded intel: 86 trap records 6084 | -7/Factory | Entered another Factory area 6084 | -6/Factory | Evolved 2 slots: Utility x2 6205 | -6/Factory | Identified exit to DSF 6272 | -6/Factory | Build established: Sprinter 6433 | -6/Factory | Discovered new exit (range 15) 6438 | -6/Factory | Identified exit to Factory 6458 | -6/Factory | Entered another Factory area 6458 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6718 | -5/Factory | Build established: Scout 6739 | -5/Factory | Spotted B-75 Beast 6803 | -5/Factory | Identified exit to DSF 6818 | -5/Factory | Identified exit to Factory 6875 | -5/Factory | Entered another Factory area 6875 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6933 | -4/Factory | Identified exit to Research 6942 | -4/Factory | Identified exit to DSF 6983 | -4/Factory | Spotted B-86 Titan 7146 | -4/Factory | Lost 3 parts (1p2u) 7548 | -4/Factory | Entered Research 7548 | -3/Research | Evolved 2 slots: Utility x2 7568 | -3/Research | Lost 5 parts (2p1n2u) 7701 | -3/Research | Spotted B-86 Titan 7702 | -3/Research | Self-destructed Last Messages --------------- 07639_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07642_ Acquired Imp. Sensor Array. 07644_ W-44 Eye sends out distress signal. 07677_ >> Machine Analyzer network decryption results: 07677_ Recycling Unit x2 07679_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R010. 07689_ >> Machine Analyzer network decryption results: 07689_ Terminal x1 07690_ Diametric Drive destroyed. 07695_ Drone sends a signal. 07701_ Imp. Flight Unit destroyed. 07701_ Imp. VTOL Module destroyed. 07701_ Adv. Cooling System destroyed. 07701_ Imp. Flight Unit destroyed. 07701_ Slug penetrates Wall. 07701_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ! #?# #?? #????????? | | #?# #???####????????? | | ! #?# #???????????????? | | #T######?# #???????????????? | | ###??????# #???????????????? | | #????????# #???????????????? | | #????????# #???????????????? | | ########## #????????# #???????????????? | | ?????????# #????????# #???????????????? | | ?????????+ #????????# #???????????????? | | #????"""? # #????????# #???????????????? | | ????"""" # #????????# #???????????????? | | ????"""" ?# #????????# #???????????????? | | ????"""???# #????????# #???????????????? | | ??????????????# #????????# ########????????? | | ??????????????# #????????# # =#????????? | | ??????????????# ???"""???# # #????????? | | ??????????????# ?????"""???# # #????????? | | ??????????????# ????"""???# # #????????? | | ??????????????# ########## # #????????? | | ??????????????# # #????????? | | ??????????????# # #????????? | | ??????????????# + #????????? | | ????????????????? """" # #????????? | | ????????????????? """" #### ## #????????? | | ????????????????? """" @#??# ## #????????? | | ????????????????? """" #??# ## #????????? | | ""?????????????? #??# ##! #????????? | | ""????????????# #??# ## #????????? | | ""????????????# g #??# #########????????? | | ??????????????#gg "" #??# #????????????????? | | ??????????????# "" #??# #????????????????? | | ??????????????#gg "Y #??# #????????????????? | | ????????????????? "" #??# #????????????????? | | ??????????????????"" ???# #????????????????? | | ?????????????????? ???# #????????????????? | | ?????????????????? ???# #????????????????? | | ?????????????????? ???# #????????????????? | | ??????????????????###BB###???# #????????????????? | | ?????????????????????BB??????# #????????????????? | | ##???????????????????????????# T????????????????? | | ???????????????????????????# ????????????????? | | ???????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | " #???????????????????????# ?????????????????? | | "" #???????????????????????# ?????????????????? | | "" #???????????????????????+ ?????????????????? | | #???????????????????????# ?????????????????? | | #???????????????????????? ?????????????????? | | #???????????????????????? ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 675 Evasion (%) 67 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 25% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Prolific Hacker Challenges ------------ None Game ------ Seed PoweredMagneticDriveblaster Manual? 0 Play Time 02:25:21 Cumulative 70.6 hours Start 2025.10.31 @ 02:56:41 End 2025.11.04 @ 00:30:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 690b642b-ec9b-4c85-bff1-e81272629ea6