Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.25 @ 15:31:53 Player: kaj Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (66) 330 Value Destroyed (2383) 2383 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1142) 1142 TOTAL SCORE: 8035 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/700 Matter 90/300 Energy 82/100 System Corruption 1% Temperature Cool (18) Movement Rolling (130) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Armored Huge Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Targeting Computer Improved Actuator Array > --- WEAPON (4) ------- Gauss Rifle Advanced Assault Cannon Great Maul Axe > --- INVENTORY (20) --- Light Deuterium Engine Nuclear Core Improved Heat Sink High-capacity Storage Unit Large Matter Pod (0) Salvage Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Grunt] (28) Skeleton Box High-powered Tractor Beam Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Bore Cannon Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Targeting Computer Improved Actuator Array > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Great Maul Axe > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Improved Heat Sink High-capacity Storage Unit Large Matter Pod Salvage Targeting Computer Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Grunt] Skeleton Box High-powered Tractor Beam Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Bore Cannon Grenade Launcher Missile Launcher [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Wheel Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . Utility 2 | . . . 1 . . . 1 . . . . Weapon 2 | . . . 1 . . . 1 . . . . Parts Attached 94 | 2 1 5 6 2 . 9 8 14 32 14 1 Power 5 | . . 1 . 1 . . . 1 1 1 . Engine 5 | . . 1 . 1 . . . 1 1 1 . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 . 2 . 1 . 3 2 3 6 6 . Treads 7 | . . . . . . . . 2 4 1 . Leg 2 | . . . . . . . . . . 2 . Wheel 16 | 2 . 2 . 1 . 3 2 1 2 3 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 36 | . 1 . 3 . . . 4 5 20 2 1 Device 20 | . . . 1 . . . 2 3 11 2 1 Storage 6 | . 1 . 1 . . . 1 . 3 . . Processor 2 | . . . . . . . . . 2 . . Hackware . | . . . . . . . . . . . . Protection 8 | . . . 1 . . . 1 2 4 . . Artifact . | . . . . . . . . . . . . Weapon 28 | . . 2 3 . . 6 2 5 5 5 . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 16 | . . 1 3 . . 3 1 5 2 1 . Ballistic Cannon 2 | . . . . . . . 1 . . 1 . Launcher 5 | . . 1 . . . 3 . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 2 1 . Slashing Weapon 2 | . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 16 | . . . . . . . . 5 8 2 1 Power 2 | . . . . . . . . 1 . . 1 Propulsion 7 | . . . . . . . . . 6 1 . Utility 3 | . . . . . . . . 2 1 . . Weapon 4 | . . . . . . . . 2 1 1 . Highest Loss Streak 5 | . . . . . . . . 5 3 2 1 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 100 96 100 100 100 98 97 92 92 91 Engine 8 | . 14 14 11 11 11 11 9 7 7 7 6 Treads 7 | . . . . . . . . 15 20 4 . Leg 3 | . . . . . . . . . . 13 15 Wheel 13 | . 28 28 22 22 22 22 18 15 3 5 7 Device 5 | . . . 8 11 11 11 2 . 5 7 7 Storage 12 | . 23 28 14 11 11 11 17 15 9 7 7 Processor 5 | . . . . . . . . . 8 15 15 Protection 5 | . . . 9 11 11 11 15 13 4 . . Ballistic Gun 24 | . 28 18 32 33 33 31 27 23 26 17 7 Ballistic Cannon 1 | . . . . . . . 8 6 . 2 7 Impact Weapon 2 | . . . . . . . . . 3 7 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 12 32 33 55 57 57 57 65 66 70 68 73 Greatest Support 86 | 20 20 20 26 26 26 32 32 26 86 44 28 Greatest Overweight (x) 6 | . 1 1 2 2 2 2 3 3 6 4 2 Average Overweight (x) 1 | . . 1 1 2 2 1 2 2 . 2 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 12 15 18 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 16 18 20 20 20 20 20 20 20 Average Carried 18 | 6 10 14 15 17 18 20 19 19 19 19 20 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 16 18 20 20 19 20 19 20 20 Class Distribution -------------------- 26% | Tank 19% | Scavenger-Gunner 16% | Mutant 14% | Scavenger-Mutant 9% | Skirmisher 7% | Scavenger-Skirmisher 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Matter Collected 2797 | 200 88 84 . 194 . 21 269 566 1123 210 42 Remotely 913 | . . . . . . . . 380 533 . . Salvage Created 2428 | . 88 104 . 157 . 145 55 549 985 210 135 Parts 112 | . 8 13 . 7 . 11 2 17 37 11 6 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 6 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Combat Hostiles Destroyed 59 | . 3 7 . 3 . 10 1 8 22 3 2 Melee 2 | . . . . . . . . . . 2 . Guns 38 | . 3 3 . 3 . 1 1 7 19 . 1 Cannons 2 | . . . . . . . . 1 . . 1 AOE 15 | . . 4 . . . 9 . . 2 . . Classes Destroyed 13 | . 3 2 . 2 . 1 1 1 1 . 2 Worker 2 | . 1 . . 1 . . . . . . . Builder 1 | . . 1 . . . . . . . . . Recycler 3 | . . . . . . 1 . 2 . . . Watcher 2 | . 1 . . . . . . . . 1 . Swarmer 22 | . 3 6 . . . 10 . . 3 . . Grunt 17 | . . . . 2 . . . 2 12 . 1 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . Sentry 11 | . . . . . . . 1 5 3 2 . Hunter 4 | . . . . . . . . . 3 1 . Programmer 2 | . . . . . . . . 1 1 . . Samaritan 1 | . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 7 | . 5 4 . 4 . 7 1 3 4 2 2 Combat Bots Only 6 | . 3 3 . 3 . 6 1 3 4 2 2 Max Kills in Single Turn 4 | . 1 2 . 1 . 4 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 . . . 3 . . 1 . . Melee 1 | . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Damage Taken 5072 | . 66 258 62 213 . 134 110 1010 1971 514 734 Core 788 | . 8 18 . 12 . 21 15 116 387 80 131 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 94 | 100 . 89 . . . 91 97 . . . . Volleys Fired 151 | . 10 11 . 11 . 7 2 24 75 2 9 Largest 4 | . 2 2 . 3 . 3 4 4 4 2 2 Hottest 113 | . 40 40 . 75 . 75 110 113 100 76 76 Shots Fired 435 | . 20 17 . 33 . 12 8 91 232 4 18 Gun 391 | . 20 12 . 33 . 3 6 77 228 3 9 Cannon 26 | . . . . . . . 2 14 . 1 9 Launcher 18 | . . 5 . . . 9 . . 4 . . Special . | . . . . . . . . . . . . Kinetic 417 | . 20 12 . 33 . 3 8 91 228 4 18 Thermal . | . . . . . . . . . . . . Explosive 18 | . . 5 . . . 9 . . 4 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 19 | . 4 3 . 14 . 1 7 19 12 6 14 Robot Miss Streak 6 | . 2 6 . 2 . 1 . 5 6 . 1 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 7 | . . 1 . . . . . 2 4 . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 1 . . Shots Hit Robots 295 | . 10 7 . 24 . 2 6 66 150 13 17 Core Hits 133 | . 6 10 . 5 . 10 2 36 54 4 6 Critical Kills 1 | . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . 1 . . . . 1 2 . Critical Strikes 6 | . . . . 1 . . . 1 2 2 . Destroy 2 | . . . . 1 . . . . 1 . . Blast 1 | . . . . . . . . 1 . . . Smash 3 | . . . . . . . . . 1 2 . Melee Attacks 22 | . . . . . . . . . 8 13 1 Impact 16 | . . . . . . . . . 8 8 . Slashing 6 | . . . . . . . . . . 5 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . 1 . Follow-up Attacks 2 | . . . . . . . . . . 2 . Damage Inflicted 6352 | . 131 299 . 398 . 484 104 1332 2823 382 399 Guns 4191 | . 131 65 . 398 . 17 88 929 2338 57 168 Cannons 386 | . . . . . . . 16 203 . . 167 Explosions 1172 | . . 234 . . . 467 . 200 271 . . Melee 603 | . . . . . . . . . 214 325 64 Ramming . | . . . . . . . . . . . . Kinetic 4577 | . 131 65 . 398 . 17 104 1132 2338 57 335 Thermal . | . . . . . . . . . . . . Explosive 1172 | . . 234 . . . 467 . 200 271 . . Electromagnetic . | . . . . . . . . . . . . Impact 414 | . . . . . . . . . 214 200 . Slashing 189 | . . . . . . . . . . 125 64 Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 1 Average Corruption 1 | . . . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . . . . 14 4 1 Message Errors 4 | . . . . . . . . . 3 . 1 Matter Fused 3 | . . . . . . . . . 2 1 . Heat Flow Errors 5 | . . . . . . . . . 5 . . Energy Discharges 1 | . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . 1 1 . Data Loss (major) 3 | . . . . . . . . . 1 2 . Alerts 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 230 | . . 22 . . . 53 . 9 42 104 . Projectiles . | . . . . . . . . . . . . Explosions 87 | . . 22 . . . 53 . 9 3 . . Melee 143 | . . . . . . . . . 39 104 . Knockbacks 4 | . . . . . . . . 1 2 1 . Impact 3 | . . . . . . . . . 2 1 . Kinetic 1 | . . . . . . . . 1 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 296 | . . 67 . . . 27 . 202 . . . Shots 7 | . . 3 . . . 1 . 3 . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 602 | . 6 . 6 224 . 32 119 307 602 . 72 Average Temperature 145 | . 6 . 6 106 . 19 57 109 192 . 43 Received Heat Transfer 1245 | . . . 36 60 . . 63 240 504 126 216 Effects 20 | . . . . . . . . . 20 . . Shutdowns 5 | . . . . . . . . . 5 . . Energy Bleed 3 | . . . . . . . . . 3 . . Interference 4 | . . . . . . . . . 4 . . Matter Decay 2 | . . . . . . . . . 2 . . Damage (minor) 3 | . . . . . . . . . 3 . . Damage (major) 1 | . . . . . . . . . 1 . . Damage (core) 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 1 4 . Impact Corruptions 5 | . . . . . . . . . 3 2 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Peak Influence 798 | . 134 227 38 89 . 299 176 370 798 500 . Initial 418 | . . 52 10 14 . . 116 79 146 418 . Average 288 | . 60 115 18 81 . 155 143 184 500 375 . Maximum Alert Level 3 | . . 1 . . . 1 . 1 3 2 . Low Security (%) 46 | 100 100 95 100 100 . 70 100 70 9 . . Level 1 21 | . . 4 . . . 29 . 29 18 53 . Level 2 29 | . . . . . . . . . 63 46 . Level 3 2 | . . . . . . . . . 8 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . . . . 4 . 3 . Investigation 1 | . . . . . . . . . . 1 . Extermination 2 | . . . . . . . . 1 . 1 . Reinforcement 3 | . 1 . . . . . . 1 . 1 . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Distress Signals 1 | . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 88 | . 7 18 2 3 . 10 4 9 23 5 7 Peak Tracking Total 19 | . 3 19 3 3 . 4 4 2 5 2 7 Tactical Retreats 3 | . . 1 . . . . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Traps Triggered 2 | . . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Machines Disabled 5 | . . . . . . . 1 3 1 . . Max in Single Turn 1 | . . . . . . . 1 1 1 . . Garrison Relay 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Machines Accessed 12 | . 1 . 3 . 2 . 1 2 . 2 1 Terminals 7 | . 1 . 3 . . . 1 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 28 | . 2 . 6 . 8 . 2 3 . 6 1 Successful 15 | . 1 . 2 . 8 . 1 1 . 1 1 Failed 13 | . 1 . 4 . . . 1 2 . 5 . Catastrophic 3 | . . . 2 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 7 | . 2 . 3 . 1 . . 1 . . . Terminals 14 | . 2 . 6 . . . 2 1 . 3 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 13 | . 1 . 2 . 8 . 1 . . . 1 Record 7 | . . . . . 7 . . . . . . Open Door 1 | . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . 1 . 2 . . . 1 2 . 2 . Full Trace Events 1 | . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Used RIF Installer 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . 7 . . Machine Destruction 3 | . . . . . . . . . 3 . . Programmers 4 | . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Total Allies 2 | . . . . . . . . . 2 . . Largest Group 2 | . . . . . . . . . 2 . . Highest-Rated Group 64 | . . . . . . . . . 64 . . Highest-Rated Ally 39 | . . . . . . . . . 39 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 8 . . Total Damage 84 | . . . . . . . . . 84 . . Kills 1 | . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Turns Passed 4803 | 4 173 400 218 291 294 227 318 427 1308 855 288 Spaces Moved 3111 | 2 133 359 178 236 266 178 240 236 604 482 197 Core . | . . . . . . . . . . . . Treads 524 | . . . . . . . . . 428 96 . Legs . | . . . . . . . . . . . . Wheels 2587 | 2 133 359 178 236 266 178 240 236 176 386 197 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 80 | 80 80 95 95 110 110 105 105 120 120 115 130 Average Speed 126 | 80 89 95 106 110 110 107 121 124 157 155 130 Slowest Speed 225 | 80 95 95 110 110 110 110 125 125 225 225 130 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 1 30 68 20 44 61 52 22 10 70 11 24 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 2 | . . . . . . . . . . 2 . Terrain Destroyed 163 | . . 39 . . . 71 . 35 15 2 1 Melee 2 | . . . . . . . . . . 2 . Projectile 1 | . . . . . . . . . . . 1 AOE 160 | . . 39 . . . 71 . 35 15 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Total 3732 | 3 166 401 210 248 267 200 261 328 870 569 209 Wait 252 | . 11 22 4 . . 6 6 39 129 35 . Move 3098 | 1 132 358 177 235 265 177 239 236 600 481 197 Hop . | . . . . . . . . . . . . Pick Up 54 | . 11 1 10 . 2 . 3 7 9 11 . Fast Attach 22 | . . . 5 . . . 3 4 3 6 1 Attach 22 | . 1 . . . . . 2 6 6 7 . Detach 5 | . . . . . . . . 2 1 2 . Swap 50 | 2 . 5 1 2 . 9 3 4 23 1 . Drop 50 | . 1 4 13 . . 1 3 6 8 13 1 Fire 151 | . 10 11 . 11 . 7 2 24 75 2 9 Melee 20 | . . . . . . . . . 8 11 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 1) 5 | -11/Junkyard | Entered Materials 19 | -10/Materials | Discovered new exit (range 16) 178 | -10/Materials | Entered Mines 266 | -10/Mines | Assembled infested the area 271 | -10/Mines | Assisted by a Guerilla fighting off Assembled 300 | -10/Mines | Build established: Mutant 341 | -10/Mines | Learned 4 Materials zone layouts 374 | -10/Mines | Learned 2 Materials zone layouts 533 | -10/Mines | Discovered new exit (range 7) 578 | -10/Mines | Entered Materials 578 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 579 | -9/Materials | Identified exit to Materials 579 | -9/Materials | Identified exit to Storage 700 | -9/Materials | Identified exit to Mines 796 | -9/Materials | Entered Mines 796 | -9/Mines | Discovered exit to Materials (range 13) 872 | -9/Mines | Build established: Tank 1082 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1083 | -9/Mines | Discovered new exit (range 5) 1087 | -9/Mines | Entered Exiles 1116 | -9/Exiles | Met 8R-AWN 1136 | -9/Exiles | Met EX-HEX 1172 | -9/Exiles | Met EX-BIN 1189 | -9/Exiles | Aligned with FarCom system 1190 | -9/Exiles | Given EX-Vault access code 1216 | -9/Exiles | Opened EX-Vault 1245 | -9/Exiles | Found Skeleton Box 1262 | -9/Exiles | Exiles lab attacked by MAIN.C 1369 | -9/Exiles | Discovered new exit (range 11) 1381 | -9/Exiles | Left Exiles lab with Skeleton Box 1381 | -9/Exiles | Entered Mines 1583 | -8/Mines | Discovered exit to Materials (range 11) 1608 | -8/Mines | Entered Materials 1608 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1761 | -8/Materials | Identified exit to Factory 1926 | -8/Materials | Entered Factory 1926 | -7/Factory | Evolved 2 slots: Propulsion x2 2100 | -7/Factory | Build established: Scavenger-Tank 2353 | -7/Factory | Identified exit to Garrison 2353 | -7/Factory | Entered Garrison 2364 | -7/Garrison | Lost 5 parts (1p2u2w) 2475 | -7/Garrison | Remotely autohacked Sealed Heavy Doors 2475 | -7/Garrison | Rescued a captive Derelict 2478 | -7/Garrison | Rescued a captive Derelict 2512 | -7/Garrison | Triggered checkpoint 2587 | -7/Garrison | Core integrity fell below 50% 2636 | -7/Garrison | Triggered checkpoint 2694 | -7/Garrison | Triggered checkpoint 2714 | -7/Garrison | Triggered checkpoint 2852 | -7/Garrison | Garrison Relay disabled 2856 | -7/Garrison | Triggered checkpoint 2932 | -7/Garrison | Discovered new exit (range 10) 2951 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3070 | -7/Garrison | Triggered checkpoint 3146 | -7/Garrison | Triggered checkpoint 3210 | -7/Garrison | Lost 3 parts (1n1u1w) 3550 | -7/Garrison | Build established: Scavenger-Gunner 3594 | -7/Garrison | Discovered new exit (range 15) 3641 | -7/Garrison | Installed Relay Interface Framework 3661 | -7/Garrison | Entered Factory 4219 | -7/Factory | Core integrity fell below 20% 4448 | -7/Factory | Discovered new exit (range 16) 4487 | -7/Factory | Build established: Scavenger-Mutant 4516 | -7/Factory | Entered Lower Caves 4757 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4804 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 04756_ Penetrated by Slug. 04757_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 04761_ Y-64 Sentinel: "REQUESTING BACKUP." 04778_ Slug penetrates G-47 Trooper. 04778_ G-47 Trooper destroyed. 04781_ Penetrated by Slug. 04786_ Slug penetrates B-48 Gladiator. 04786_ B-48 Gladiator destroyed. 04789_ Slug penetrates Y-64 Sentinel. 04792_ Penetrated by Slug. 04792_ Slug penetrates Y-64 Sentinel. 04793_ Aluminum Leg fries itself beyond repair. 04795_ Imp. Light Armor Plating fries itself beyond repair. 04795_ Imp. Deuterium Engine destroyed. 04795_ Penetrated by Slug. 04796_ Acquired 3 matter. 04798_ Slug penetrates Wall. 04798_ Slug penetrates Y-64 Sentinel. 04801_ Penetrated by Slug. 04802_ Lgt. Treads fries itself beyond repair. Map ----- +----------------------------------------------------+ | ????????????????????????????????###?# ## | | ????????????????????????????##### ### ### | | ????????????????????????????# ### | | ????????????????????????????# ##?## | | ????????????????????????????# #???## | | ????????????????????????????# ##????## ### | | ????????????????????????????# #### ##??????# #?# | | ????????????????????????????# ##??###?????### #?? | | ????????????????????????????# ##???????????# #?? | | ????????????????????????##??##?????????????# ##?? | | ???????????????????????## #????????????????# #??? | | ????????????????? ?????# #???????????????# #??? | | ?????????????????#/##?? #??????????????# #??? | | ?????????????????# ?? ??####????#???# #??? | | ?????????????????# ?? ### ##?? #??## #??? | | ?????????????###### ?? ## #### #??? | | ????????????? ?? ## #?# | | ????????????? ??# #???# ##?# | | ????????????????? ### #????## ##?# | | ????????????????????????# ####### #### | | ????????????????????????# ## #?# | | ????????????????????????#### #? | | ???????????????????????????## #? | | ????????????????????????????#! ## #? | | ????????????????????????####;% %### ##? | | ????????????????????????#@bg% #?######## #####?? | | ????????????????????????##Ybg %##????????###?????? | | ?????????????????????????#######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 390 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Evasion (%) 44 Targeting Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularScanAccelerator Manual? 0 Play Time 00:38:33 Cumulative 144.0 hours Start 2023.06.20 @ 19:54:54 End 2023.07.25 @ 15:31:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 6bb94868-2d46-4c6c-ae2d-62634169a283