Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 22:44:36 Player: Dadrick Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (94) 470 Value Destroyed (1912) 1912 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 14022 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 75/300 Energy 1574/1700 System Corruption 0% Temperature Cool (56) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Diametric Drive Q-thruster > --- UTILITY (13) ----- Advanced Cooling System Superbattery Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Melee Analysis Suite ECM Suite Improved Reaction Control System Graphene Brace Hacking Suite Improved Hacking Suite Improved System Guard Improved System Guard > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Stasis Canceller Improved Transmission Jammer Compact HERF Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Impulse Thruster Diametric Drive Q-thruster > --- UTILITY ---------- Advanced Cooling System Superbattery Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Melee Analysis Suite ECM Suite Improved Reaction Control System Graphene Brace Improved Hacking Suite Improved System Guard Improved System Guard > --- WEAPON ----------- Enhanced Nova Cannon Force Lance > --- INVENTORY -------- Light Quantum Reactor Stasis Canceller Improved Transmission Jammer Compact HERF Cannon [Rating: 142] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . . . 2 . 1 . . . 1 1 . 1 Utility 11 | . . . 2 . . . . 2 1 . . 2 . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 176 | 8 19 8 37 11 . 14 10 13 2 1 14 6 6 5 8 14 Power 8 | 1 . 1 . 1 . . 1 1 . . 1 . 1 . . 1 Engine 3 | 1 . . . 1 . . 1 . . . . . . . . . Core 4 | . . 1 . . . . . 1 . . 1 . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 40 | 2 2 2 7 1 . 5 4 5 1 . 3 1 2 1 . 4 Treads 15 | 2 . 2 4 . . 3 4 . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . Wheel 5 | . . . 2 1 . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 18 | . . . 1 . . . . 5 1 . 3 1 2 1 . 4 Utility 74 | 2 1 . 18 6 . 6 3 4 1 1 9 5 3 4 7 4 Device 36 | 1 . . 5 4 . 3 1 1 . 1 6 5 1 1 5 2 Storage 7 | 1 1 . 3 . . . . . . . . . . 1 1 . Processor 6 | . . . 1 . . . . . . . . . 1 2 1 1 Hackware 7 | . . . 1 . . . . 2 1 . 2 . . . . 1 Protection 18 | . . . 8 2 . 3 2 1 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 54 | 3 16 5 12 3 . 3 2 3 . . 1 . . . 1 5 Energy Gun 4 | 3 . . . . . 1 . . . . . . . . . . Energy Cannon 6 | . . . . . . . 2 . . . . . . . 1 3 Ballistic Gun 18 | . 8 2 7 1 . . . . . . . . . . . . Ballistic Cannon 11 | . 5 2 3 . . 1 . . . . . . . . . . Launcher 9 | . 3 1 . 1 . 1 . 2 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 2 1 . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . 1 . . . . . . . . 1 Parts Lost 18 | . . . 1 2 . 6 1 . . . . . . 1 6 1 Power 2 | . . . . 1 . . . . . . . . . . 1 . Propulsion 7 | . . . . 1 . 4 . . . . . . . . 1 1 Utility 6 | . . . 1 . . 1 1 . . . . . . 1 2 . Weapon 3 | . . . . . . 1 . . . . . . . . 2 . Highest Loss Streak 6 | . . . 1 2 . 6 1 . . . . . . 1 6 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 100 99 98 100 96 99 98 92 100 100 99 94 96 97 90 Engine 4 | . 14 12 . 2 11 11 9 . . . . . . . . . Core 4 | . . 1 11 8 . . . 6 6 6 6 5 7 9 7 4 Treads 7 | . 9 6 20 . . 5 24 1 . . . . . . . . Leg 4 | . 18 21 . . . . . . . . . . . . . . Wheel 3 | . . . 1 21 22 13 11 . . . . . . . . . Flight 13 | . . . . . . . . 28 27 33 33 29 28 33 29 30 Device 14 | . 14 14 11 9 11 9 9 14 13 13 16 22 18 15 22 20 Storage 6 | . 14 14 11 11 11 11 9 . . . . . . . . 4 Processor 4 | . . . 10 11 11 1 . . . . . . 2 5 15 19 Hackware 11 | . . . 7 11 11 11 9 21 24 26 26 23 21 17 7 5 Protection 3 | . . . 2 1 . 10 9 6 6 6 2 5 4 4 3 . Energy Cannon 1 | . . . . . . . 15 1 . . . . . . . 1 Ballistic Gun 7 | . 14 10 14 21 22 11 1 . . . . . . . . . Ballistic Cannon 3 | . 11 13 6 . . 1 . . . . . . . . . . Launcher 2 | . . 3 . . . . . 6 6 6 6 5 5 4 3 . Slashing Weapon 2 | . . . 1 . . . . 6 6 6 6 5 5 4 3 . Peak Build Rating 142 | 7 9 11 24 23 21 22 33 39 47 47 60 73 88 101 114 142 Average Rating 39 | 5 8 9 19 20 20 18 30 37 42 47 50 69 80 91 106 127 On Entrance 40 | . 7 9 11 20 20 21 19 33 39 47 47 58 73 85 95 102 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 108 | 13 32 32 92 98 92 95 108 108 19 19 23 25 29 30 33 44 Greatest Support 83 | 40 40 40 43 20 20 32 83 83 28 26 32 32 31 47 49 57 Greatest Overweight (x) 9 | 2 1 1 9 9 4 5 3 1 . . . . . . . . Average Overweight (x) . | . . . . 4 4 2 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 13 15 16 25 25 25 25 6 5 5 5 5 5 5 5 5 Most Carried 25 | 3 15 15 23 25 25 25 25 25 5 5 5 5 5 5 5 5 Average Carried 11 | 1 10 14 15 24 24 21 24 6 4 5 4 4 4 3 4 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Final Carried 25 | 3 15 15 23 24 25 23 25 5 5 5 5 5 5 4 4 5 Class Distribution -------------------- 32% | Scavenger-Mutant 27% | Hacker-Sprinter 25% | Mutant 5% | Hacker-Ninja 5% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Infiltrator-Ninja | -2/Research Machinist-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Matter Collected 2859 | 280 392 192 697 217 . 228 95 82 50 18 80 134 239 25 107 23 Remotely 234 | . . . . 100 . 134 . . . . . . . . . . Salvage Created 3407 | 149 493 102 781 235 . 293 505 108 50 . 161 134 207 59 107 23 Parts 228 | 8 40 8 61 12 . 11 29 13 3 . 2 5 17 6 12 1 Haulers Intercepted 8 | . 2 . 2 . . . 3 . . . . . 1 . . . Recyclers Shooed 10 | . 1 3 2 2 . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 40 | . 11 4 10 6 . 3 6 . . . . . . . . . Guns 17 | . 4 2 8 3 . . . . . . . . . . . . Cannons 13 | . 4 . 2 . . 2 5 . . . . . . . . . AOE 9 | . 3 2 . 3 . 1 . . . . . . . . . . Classes Destroyed 13 | 2 7 1 2 . . . 1 . . . . . . . . . Worker 5 | . 1 . . . . . . 2 . . . . . . 1 1 Builder 11 | . 1 . 1 . . . . 2 2 . . 1 3 . 1 . Tunneler 4 | 3 . . . 1 . . . . . . . . . . . . Hauler 8 | . 2 . 2 . . . 3 . . . . . 1 . . . Recycler 10 | 1 1 1 2 1 . 2 . . . . 1 1 . . . . Operator 7 | . 2 . 1 . . . 1 . . . 1 . . 1 1 . Watcher 11 | . 2 . 3 . . . 1 1 . . . . 2 1 1 . Swarmer 11 | . 6 2 . 3 . . . . . . . . . . . . Grunt 19 | . 5 . 6 3 . 3 2 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 6 | . . . 3 . . . 3 . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . Best Kill Streak 5 | 2 5 2 4 5 . 4 2 4 1 . 1 2 3 1 1 1 Combat Bots Only 3 | . 3 2 2 3 . 3 2 . . . . . . . . . Max Kills in Single Turn 3 | 1 3 1 2 3 . 1 1 1 1 . 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 3 | . 3 1 . 3 . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Hostile Shots Fired 294 | . 61 14 59 10 . 61 35 . 9 . 10 . . . 32 3 Missed 97 | . 23 4 17 3 . 13 11 . 4 . 6 . . . 15 1 Damage Taken 3321 | 24 384 92 675 82 . 836 376 . 93 . 34 . . . 685 40 Core 482 | . 73 25 87 18 . 131 40 . . . . . . . 108 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 60 . . . 41 92 100 . . 100 100 100 100 92 100 Volleys Fired 235 | 10 47 25 50 16 . 21 32 . . . 6 . 10 4 7 7 Largest 2 | 2 2 2 2 2 . 2 2 . . . 1 . 1 1 1 1 Hottest 136 | 80 80 40 70 46 . 79 136 . . . 36 . 36 36 120 120 Shots Fired 408 | 20 91 38 95 27 . 39 64 . . . 6 . 10 4 7 7 Gun 226 | 20 54 30 71 22 . 29 . . . . . . . . . . Cannon 139 | . 34 . 24 . . 9 64 . . . . . . . 1 7 Launcher 43 | . 3 8 . 5 . 1 . . . . 6 . 10 4 6 . Special . | . . . . . . . . . . . . . . . . . Kinetic 252 | . 72 30 95 22 . 33 . . . . . . . . . . Thermal 105 | 12 16 . . . . 5 64 . . . . . . . 1 7 Explosive 43 | . 3 8 . 5 . 1 . . . . 6 . 10 4 6 . Electromagnetic 8 | 8 . . . . . . . . . . . . . . . . Robot Hit Streak 12 | 11 10 5 12 6 . 9 7 . . . . . . . 4 . Robot Miss Streak 7 | 1 7 3 2 3 . 6 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 255 | 15 51 16 64 12 . 25 40 5 4 . 2 3 5 2 10 1 Core Hits 133 | 5 30 10 30 12 . 11 14 . 1 . 2 2 10 1 5 . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 4 | . 2 . . . . . 1 . . . . . 1 . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . Melee Attacks 128 | . . . 6 2 . . . 11 11 . 28 11 10 14 33 2 Impact . | . . . . . . . . . . . . . . . . . Slashing 126 | . . . 6 2 . . . 11 11 . 28 11 10 14 33 . Piercing 2 | . . . . . . . . . . . . . . . . 2 Sneak Attacks 19 | . . . . . . . . 5 2 . 1 2 2 2 4 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6544 | 252 802 269 1010 366 . 430 817 406 209 . 189 194 499 182 827 92 Guns 1877 | 179 295 123 826 172 . 282 . . . . . . . . . . Cannons 1366 | . 254 . 184 . . 111 817 . . . . . . . . . Explosions 1207 | 73 253 146 . 194 . 37 . . . . 32 . 210 . 262 . Melee 2094 | . . . . . . . . 406 209 . 157 194 289 182 565 92 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2124 | . 455 123 1010 172 . 364 . . . . . . . . . . Thermal 1115 | 175 94 . . . . 29 817 . . . . . . . . . Explosive 1134 | . 253 146 . 194 . 37 . . . . 32 . 210 . 262 . Electromagnetic 77 | 77 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2002 | . . . . . . . . 406 209 . 157 194 289 182 565 . Piercing 92 | . . . . . . . . . . . . . . . . 92 Highest Corruption . | . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 763 | 33 7 . 4 . . 2 6 259 44 . 77 38 3 57 181 52 Projectiles 12 | . . . 4 . . 2 6 . . . . . . . . . Explosions 51 | 33 7 . . . . . . . . . . . 3 . 8 . Melee 700 | . . . . . . . . 259 44 . 77 38 . 57 173 52 Knockbacks 7 | . 5 . . . . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 7 | . 5 . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | 25 18 . . 25 . 24 . . . . . . . . . . Shots 4 | 1 1 . . 1 . 1 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 373 | 84 108 . 44 3 . 259 267 . . . 79 29 . . 373 182 Average Temperature 57 | 30 34 . 13 3 . 114 67 . . . 39 27 . . 73 24 Received Heat Transfer 1002 | . 102 . 219 6 . 486 144 . . . 9 . . . 36 . Effects 4 | . . . . . . 3 . . . . . . . . 1 . Interference 4 | . . . . . . 3 . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Melted 4 | . . . . . . . 4 . . . . . . . . . Heat Transferred 2104 | 325 225 . . . . 74 1480 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Peak Influence 208 | 20 205 58 193 185 . 79 208 100 26 9 94 48 159 191 185 108 Initial 68 | . 13 8 10 . . . 30 . . 9 6 7 23 55 . 68 Average 57 | 7 72 42 94 56 . 64 63 16 15 9 32 17 59 90 57 98 Maximum Alert Level 1 | . 1 . . . . . 1 . . . . . . . . . Low Security (%) 97 | 100 85 100 100 100 . 100 93 100 100 100 100 100 100 100 100 100 Level 1 2 | . 14 . . . . . 6 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . 2 . . . 1 . 1 . 6 . 2 2 4 1 Investigation 9 | . . . . . . . . . 1 . 2 . 2 1 2 1 Extermination 3 | . . . . . . . . . . . 1 . . 1 1 . Reinforcement 9 | . 2 . 2 . . . 1 . . . 3 . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Distress Signals 7 | . . . 2 1 . . 1 . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 126 | . 23 5 23 8 . 3 11 1 1 . 15 5 3 3 19 6 Peak Tracking Total 12 | . 4 2 5 3 . 3 3 1 1 . 7 5 1 2 12 4 Tactical Retreats 9 | . 1 . . 1 . . . . . . 3 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Traps Triggered 7 | . . . 1 . . . . . 1 . 1 . 2 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . 3 . . . . . . . 1 . 1 . . 1 Max in Single Turn 1 | . . . 1 . . . . . . . 1 . 1 . . 1 Garrison Access 8 | . . . . . . . 1 1 . . 2 1 . 1 2 . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Machines Accessed 69 | . 6 . 3 1 2 . 8 5 2 . 13 3 8 6 8 4 Terminals 42 | . 6 . 3 . . . 4 4 1 . 7 2 5 5 4 1 Fabricators 7 | . . . . . . . . . 1 . 3 . 2 . 1 . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . Recycling Units 5 | . . . . . . . 1 . . . 1 . 1 . 1 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . Garrison Access 10 | . . . . . . . 1 1 . . 2 1 . 1 2 2 Total Hacks 163 | . 12 . 10 1 2 . 18 12 8 . 36 6 24 13 16 5 Successful 94 | . 3 . 5 1 2 . 11 8 7 . 25 4 14 6 8 . Failed 68 | . 9 . 4 . . . 7 4 1 . 11 2 10 7 8 5 Catastrophic 18 | . 6 . 1 . . . . 3 . . 1 . . 2 3 2 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 66 | . 9 . 5 . 1 . 5 5 4 . 16 . 12 4 5 . Terminals 124 | . 12 . 10 . . . 12 10 6 . 27 5 19 12 9 2 Fabricators 14 | . . . . . . . . . 2 . 5 . 4 . 3 . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . Recycling Units 5 | . . . . . . . 1 . . . 1 . 1 . 1 1 Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . Garrison Access 13 | . . . . . . . 1 2 . . 3 1 . 1 3 2 Terminal Hacks 60 | . 3 . 5 1 2 . 6 6 5 . 13 3 7 5 4 . Record 2 | . . . . . 1 . . . . . . 1 . . . . Part Schematic 4 | . . . . . . . . 1 1 . 1 . . . 1 . Robot Analysis 3 | . . . 1 . . . . . . . . . 2 . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Level Access Points 5 | . . . . . . . . . . . 1 1 1 1 1 . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . Emergency Access Points 3 | . . . . . . . 1 1 1 . . . . . . . Alert Level 6 | . 1 . . . . . 2 . . . 2 . . . 1 . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . Locate Traps 14 | . 1 . 1 . . . 1 1 1 . 4 . 2 2 1 . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . Hauler Manifests 4 | . 1 . 1 . . . . . . . 1 1 . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . Zone Layout 9 | . . . 2 . . . . 2 1 . 1 . 1 2 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . 2 . 5 . 4 . 1 . Network Status 1 | . . . . . . . . . . . 1 . . . . . Load Schematic 6 | . . . . . . . . . 1 . 2 . 2 . 1 . Build 5 | . . . . . . . . . 1 . 2 . 2 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 1 . . . 1 . 1 . 1 . Report Inventory 4 | . . . . . . . 1 . . . 1 . 1 . 1 . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 1 . . 2 1 . 1 2 . Seal Access 8 | . . . . . . . 1 1 . . 2 1 . 1 2 . Unauthorized Hacks 8 | . . . . . . . 1 1 . . 4 . 2 . . . Terminals 8 | . . . . . . . 1 1 . . 4 . 2 . . . Track 2 | . . . . . . . 1 . . . 1 . . . . . Assimilate 4 | . . . . . . . . 1 . . 3 . . . . . Botnet 2 | . . . . . . . . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . 1 . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 6 . 3 . . . 5 4 2 . 9 1 7 5 6 4 Full Trace Events 10 | . 1 . . . . . . . 1 . 2 . 2 1 2 1 Feedback Events 3 | . . . . . . . . . . . . . . 2 1 . Corruption 2 | . . . . . . . . . . . . . . 1 1 . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 1 1 . 1 . . . 1 . Parts Built 5 | . . . . . . . . . 1 . 2 . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . Time 536 | . . . . . . . . . 134 . 201 . 201 . . . Total Part Build Rating 20 | . . . . . . . . . 4 . 8 . 8 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total Allies 5 | . . . . . . . . 1 . . 1 . 3 . . . Largest Group 3 | . . . . . . . . 1 1 . 1 . 3 2 . . Highest-Rated Group 138 | . . . . . . . . 26 26 . 26 . 138 92 . . Highest-Rated Ally 46 | . . . . . . . . 26 26 . 26 . 46 46 . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . . . 3 . . Total Damage 118 | . . . . . . . . . . . . . . 118 . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . . . 1 . . . . . . . . . 2 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Turns Passed 9540 | 169 1334 651 1213 500 325 244 1014 449 387 65 1228 247 493 401 506 314 Spaces Moved 10150 | 81 612 306 448 301 232 98 507 908 475 234 1812 482 917 800 1248 689 Core 8 | 8 . . . . . . . . . . . . . . . . Treads 880 | 73 198 78 378 . . 6 138 9 . . . . . . . . Legs 642 | . 414 228 . . . . . . . . . . . . . . Wheels 1064 | . . . 70 301 232 92 369 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7556 | . . . . . . . . 899 475 234 1812 482 917 800 1248 689 Fastest Speed 5 | 50 160 160 140 140 140 130 130 31 23 27 15 14 20 5 5 6 Average Speed 59 | 154 180 182 167 141 140 151 169 33 29 27 25 24 21 16 16 14 Slowest Speed 480 | 160 240 190 320 215 140 480 242 242 31 27 27 25 24 17 20 17 Overloaded Moves 155 | . . . . . . . . . 8 . 47 15 . 3 67 15 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 Robots Hopped 47 | . . . . . . . . 1 . . 27 1 5 . 12 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 6 72 86 44 49 62 23 38 24 10 84 50 14 22 25 25 18 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . Spaces Dug 200 | . . 23 2 8 . . . 6 6 . 59 8 18 40 23 7 Terrain Destroyed 436 | 4 24 47 2 29 . 9 . 6 6 . 78 8 96 47 73 7 Melee 87 | . . . 2 1 . . . 6 6 . 25 8 4 12 22 1 Projectile 7 | . . . . . . . . . . . . . . . 1 6 AOE 342 | 4 24 47 . 28 . 9 . . . . 53 . 92 35 50 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Res Res Acc Total 13006 | 101 756 366 802 340 232 151 602 1038 707 234 2495 595 1183 1042 1476 886 Wait 2191 | . 58 19 232 6 . 14 27 95 216 . 643 86 239 206 182 168 Move 10045 | 80 611 305 447 300 231 97 506 905 475 233 1761 479 906 799 1224 686 Hop 41 | . . . . . . . . 1 . . 23 1 5 . 10 1 Pick Up 89 | 3 11 4 12 4 1 3 14 4 2 . 7 6 3 7 6 2 Fast Attach 54 | 7 6 1 8 1 . 2 4 3 1 . 5 2 4 1 3 6 Attach 29 | . . . 2 2 . 6 1 4 1 . . 2 1 4 1 5 Detach 14 | . 2 . 3 . . 1 . 1 . . . . 1 2 . 4 Swap 93 | 1 13 7 27 8 . 6 5 6 . 1 9 2 1 . 4 3 Drop 85 | . 8 5 15 1 . 1 13 8 1 . 13 6 3 5 5 1 Fire 235 | 10 47 25 50 16 . 21 32 . . . 6 . 10 4 7 7 Melee 128 | . . . 6 2 . . . 11 11 . 28 11 10 14 33 2 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . 1 1 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 721 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Discovered new exit (range 13) 1420 | -10/Materials | Discovered new exit (range 7) 1504 | -10/Materials | Entered Mines 1525 | -10/Mines | Build established: Scavenger-Mutant 1555 | -10/Mines | Learned Materials terminal intel 1712 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1870 | -10/Mines | Build established: Mutant 1874 | -10/Mines | Assembled infested the area 2071 | -10/Mines | Discovered new exit (range 3) 2099 | -10/Mines | Discovered new exit (range 12) 2155 | -10/Mines | Entered Materials 2155 | -9/Materials | Evolved 2 slots: Utility x2 2156 | -9/Materials | Loaded intel: 12 terminal locations 2460 | -9/Materials | Build established: Scavenger-Mutant 2523 | -9/Materials | Discovered new exit (range 9) 2594 | -9/Materials | Central database locked down 2651 | -9/Materials | Discovered new exit (range 16) 2834 | -9/Materials | Discovered new exit (range 11) 3368 | -9/Materials | Entered Mines 3384 | -9/Mines | Met a Derelict bent on vengeance 3478 | -9/Mines | Discovered new exit (range 15) 3520 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3521 | -9/Mines | Discovered new exit (range 5) 3574 | -9/Mines | Found the Drone Emporium 3581 | -9/Mines | Found Prototype Device 3639 | -9/Mines | Learned location of Storage (-7) 3720 | -9/Mines | Learned Materials emergency access door positions 3868 | -9/Mines | Entered Exiles 3903 | -9/Exiles | Met 8R-AWN 3926 | -9/Exiles | Met EX-HEX 3972 | -9/Exiles | Met EX-BIN 3992 | -9/Exiles | Aligned with FarCom system 3993 | -9/Exiles | Given EX-Vault access code 4029 | -9/Exiles | Opened EX-Vault 4042 | -9/Exiles | Found Superbattery 4071 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4087 | -9/Exiles | Exiles lab attacked by MAIN.C 4117 | -9/Exiles | Learned location of Zion (-6) 4177 | -9/Exiles | Discovered new exit (range 14) 4193 | -9/Exiles | Left Exiles lab with Superbattery 4193 | -9/Exiles | Entered Mines 4226 | -8/Mines | Core integrity fell below 50% 4274 | -8/Mines | Lost 6 parts (4n1u1w) 4368 | -8/Mines | Discovered new exit (range 8) 4437 | -8/Mines | Entered Materials 4437 | -8/Materials | Evolved 2 slots: Propulsion x2 4911 | -8/Materials | Discovered new exit (range 6) 5119 | -8/Materials | Build established: Mutant 5451 | -8/Materials | Entered Factory 5451 | -7/Factory | Evolved 2 slots: Utility x2 5530 | -7/Factory | Discovered new exit (range 18) 5537 | -7/Factory | Identified exit to Storage 5537 | -7/Factory | Identified exit to Lower Caves 5764 | -7/Factory | Build established: Hacker-Sprinter 5900 | -7/Factory | Entered another Factory area 5900 | -6/Factory | Accompanied by 1 ally 5900 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6161 | -6/Factory | Fabricated Cld. VTOL Module? 6287 | -6/Factory | Sucked down chute 6287 | -6/Factory | Entered Waste 6287 | -6/Waste | The area was eerily silent 6327 | -6/Waste | Discovered new exit (range 12) 6352 | -6/Waste | Entered Factory 6475 | -6/Factory | Spotted B-75 Beast 6624 | -6/Factory | Fabricated Cld. VTOL Module? 7012 | -6/Factory | Identified exit to Factory 7097 | -6/Factory | Fabricated Cld. VTOL Module? 7580 | -6/Factory | Entered another Factory area 7580 | -5/Factory | Evolved 2 slots: Utility x2 7599 | -5/Factory | Identified exit to Factory 7827 | -5/Factory | Entered another Factory area 7827 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7835 | -4/Factory | Identified exit to Research 7977 | -4/Factory | Fabricated Cld. VTOL Module? 8206 | -4/Factory | Fabricated Cld. VTOL Module? 8319 | -4/Factory | Allied Derelicts emerged from ambush trap array 8320 | -4/Factory | Entered Research 8320 | -3/Research | Accompanied by 2 allies 8320 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8398 | -3/Research | Build established: Hacker-Ninja 8650 | -3/Research | Identified exit to Research 8650 | -3/Research | Hacking Suite fried by hacking feedback 8721 | -3/Research | Entered another Research area 8721 | -2/Research | Evolved 2 slots: Utility x2 8947 | -2/Research | Build established: Infiltrator-Ninja 8978 | -2/Research | Identified exit to Access 9190 | -2/Research | Crushed by falling debris 9227 | -2/Research | Entered Access 9227 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9239 | -1/Access | Energy Cycler disabled 9249 | -1/Access | Lost 6 parts (1p1n2u2w) 9541 | -1/Access | Discovered new exit (range 6) 9541 | *** | Escaped! Last Messages --------------- 09391_ Dropped Imp. Flight Unit. 09392_ Acquired Q-thruster. 09415_ U-05 Engineer builds a Wall. 09430_ C-30 ARC bursts open, deploying its payload. 09430_ S-43 Plague unfolds itself. 09431_ Cld. VTOL Module destroyed. 09431_ Cld. VTOL Module burned out. 09432_ >> Machine Analyzer network decryption results: 09432_ Garrison Access x1 09433_ >> Machine Analyzer network decryption results: 09433_ Garrison Access x2 09433_ Connecting with Garrison Access... 09447_ Acquired Hacking Suite. 09470_ U-05 Engineer builds a Wall. 09525_ Acquired Impulse Thruster. 09537_ >> Machine Analyzer network decryption results: 09537_ Garrison Access x2 09537_ Connecting with Garrison Access... 09541_ The Access Shell folds into the floor. 09541_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???#############?????????????????????????????????? | | ??? ############?????????????????????????????????? | | ??? # * ##?????????????????????????????????? | | ??? # ! # ?????????????????????????????????? | | ??? # # ?????????????????????????????????? | | ??? # " " # ?????????????????????????????????? | | ??? # " " # ?????????????????????????????????? | | ??? + ""G"" # ?????????????????????????????????? | | ??? # # ?????????????????????????????????? | | # ###########################????????? | | ######+#+############################### ????????? | | R A ???????? | | k ?????????? | | ########+############ ""##????????????????? | | ##### ######## ""##????????????????? | | ???## ##????## ""##????????????????? | | ???## ##????## T##????????????????? | | ???## " ##????## ""##????????????????? | | ???## """ ##???### ""###???????????????? | | ??? + """ ##???### ""###???????????????? | | ???## " ##???## ##???????????????? | | ???## ##???### ###???????????????? | | ???## ] ##???### ###???????????????? | | ???########+###????## ##????????????????? | | ???######## ###????## ##????????????????? | | ?????????## ##?????## @" ##????????????????? | | ?????????## ##?????## "" ##????????????????? | | ??????##### ######?## ##????????????????? | | ??????#####+######?## ##????????????????? | | ??????## ##?## ##????????????????? | | ######## ##?##""""""""""##????????????????? | | ######## ##?##"????????"##????????????????? | | # " ##???????????????????????"???????? | | + """ ##??????????????????????"""??????? | | ###+##+# """ ##???????????????????????"""?????? | | # " ##????BB????BB????????????"??????? | | # ##????BB????BB???????????????????? | | # ##???????????????????????????????? | | ###########???????????????????????????????? | | #############?????????????????????????????? | | #############?????????????????????????????? | | ### ##?????????????????????????????? | | ### ##?????????????????????????????? | | ##+####### ##??????? ##???????????????????? | | ## ####### " ##??????? ############?????????? | | ## ##???## """ ##??????? ############?????????? | | ## ##???## """ ##??## ? ?????????? | | ## ##???## " ##??## ??????????? | | ## ##???## ##??## ?????????? | | ## ##???## ###### ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 29 Energy Capacity 1710 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 14 Corruption Containment 24 Armor Coverage 225 Evasion (%) 76 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Adv. Melee Analysis Suite | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Imp. Remote Datajack | -6/Factory | Hacked Hacking Suite | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Speed Demon Supersonic Whoosh! Challenges ------------ None Game ------ Seed RefineryComponentTrident Manual? 0 Play Time 02:58:25 Cumulative 111.4 hours Start 2024.09.15 @ 12:02:18 End 2024.09.15 @ 22:44:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 52 Adventurer 21 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21964f8e-a54d-42b5-b466-fff8e08633ce