Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 22:10:04 Player: Wulphy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2522) 2522 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (462) 462 TOTAL SCORE: 6839 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 443 Friendly Fire -138 Cogmind --------- Core Integrity 652/850 Matter 221/300 Energy 310/310 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit Seismic Detector Advanced Melee Analysis Suite Core Analyzer Improved Reaction Control System Improved Light Armor Plating > --- WEAPON (4) ------- Heavy Particle Cannon Maul Chainsword Heavy Pick > --- INVENTORY (15) --- Deuterium Engine Improved Deuterium Engine Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Cooling System Disposable Heat Sink High-capacity Storage Unit Huge Storage Unit Enhanced Optical Array Advanced Terrain Scanner Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Advanced Melee Analysis Suite Core Analyzer Improved Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Maul Chainsword Heavy Pick > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Cooling System Disposable Heat Sink High-capacity Storage Unit Huge Storage Unit Enhanced Optical Array Advanced Terrain Scanner Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Advanced Assault Cannon [Rating: 54] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 4 | . . . 1 . 1 2 Weapon 2 | . . 2 . . . . Parts Attached 122 | 6 17 6 37 4 34 18 Power 16 | 1 3 1 7 . 2 2 Engine 12 | 1 3 1 5 . 1 1 Core 4 | . . . 2 . 1 1 Reactor . | . . . . . . . Propulsion 36 | 2 9 . 11 . 9 5 Treads 9 | . . . 4 . 5 . Leg 20 | 2 5 . 6 . 3 4 Wheel 5 | . 4 . . . 1 . Hover 2 | . . . 1 . . 1 Flight . | . . . . . . . Utility 31 | 1 4 1 6 1 9 9 Device 15 | . 2 . 4 . 6 3 Storage 5 | 1 2 . 1 . 1 . Processor 6 | . . . . . 2 4 Hackware . | . . . . . . . Protection 5 | . . 1 1 1 . 2 Artifact . | . . . . . . . Weapon 39 | 2 1 4 13 3 14 2 Energy Gun 8 | . 1 1 4 . 2 . Energy Cannon 4 | . . . . 1 3 . Ballistic Gun 18 | 2 . 3 8 . 5 . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 2 . Slashing Weapon 3 | . . . . 2 1 . Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . 1 4 1 2 2 Corrupted Parts 1 | . . . . . . 1 System Corruption 5 | . . . . . . 5 Parts Lost 17 | . 3 1 1 . 6 6 Power 1 | . . . . . . 1 Propulsion 6 | . 2 . . . 2 2 Utility 6 | . . . . . 3 3 Weapon 4 | . 1 1 1 . 1 . Highest Loss Streak 2 | . 2 1 1 . 2 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 91 93 99 83 81 96 Engine 5 | . 13 11 8 . . 2 Core 2 | . . . . 7 6 3 Treads 8 | . . . 10 . 16 9 Leg 10 | . 16 . 14 22 6 8 Wheel 5 | . 10 22 2 . 1 5 Device 10 | . 6 4 8 7 18 10 Storage 6 | . 14 11 9 7 . 6 Processor 5 | . . . . . 2 15 Protection 4 | . . 6 9 8 3 3 Energy Gun 6 | . 7 13 15 7 3 . Energy Cannon 2 | . . . . . 2 6 Ballistic Gun 12 | . 20 24 20 17 9 . Ballistic Cannon 1 | . . . . . 2 1 Impact Weapon 2 | . . . . . 2 6 Slashing Weapon 2 | . . . . 5 2 6 Piercing Weapon 1 | . . . . . . 4 Naked Turns 36 | . . . . 36 . . Heaviest Build 54 | 12 29 36 52 48 53 54 Greatest Support 80 | 20 32 32 60 39 80 50 Greatest Overweight (x) 5 | . 1 1 1 1 1 5 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 11 | 7 9 15 15 13 5 15 Most Carried 15 | 6 15 15 15 15 6 15 Average Carried 10 | 3 8 14 14 13 4 12 Final Capacity 15 | 8 15 15 15 5 15 15 Final Carried 15 | 6 15 15 15 5 6 15 Class Distribution -------------------- 20% | Mutant 20% | Gladiator 19% | Tank 15% | Scavenger-Gladiator 14% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Tank | -8/Storage Scavenger-Gladiator | -7/Factory Gladiator | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Matter Collected 2201 | 225 419 124 668 54 578 133 Remotely . | . . . . . . . Salvage Created 3146 | . 449 255 1047 186 631 578 Parts 191 | . 29 16 71 6 40 29 Haulers Intercepted 5 | . 1 . 3 . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 67 | . 14 5 20 1 16 11 Melee 12 | . . . . . 1 11 Guns 52 | . 14 5 20 1 12 . Cannons 3 | . . . . . 3 . Classes Destroyed 9 | . 3 1 2 . 3 . Worker 3 | . . . 2 . . 1 Builder 1 | . . . . . 1 . Hauler 5 | . 1 . 3 . . 1 Recycler 2 | . . . 1 1 . . Swarmer 23 | . 6 . 6 . 7 4 Grunt 25 | . 8 2 6 2 3 4 Sentry 15 | . . 3 8 . 3 1 Hunter 1 | . . . . . 1 . Programmer 4 | . . . . . 2 2 Best Kill Streak 6 | . 3 2 6 2 5 5 Combat Bots Only 6 | . 3 2 6 1 5 5 Max Kills in Single Turn 3 | . 1 1 2 3 1 1 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Hostile Shots Fired 505 | . 83 15 70 47 143 147 Missed 152 | . 23 5 17 12 45 50 Damage Taken 4417 | . 630 139 671 609 1173 1195 Core 931 | . 137 . 69 414 113 198 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 45 100 . 12 83 . Volleys Fired 141 | . 55 10 38 3 35 . Largest 4 | . 2 4 4 3 4 . Hottest 189 | . 85 155 182 117 189 . Shots Fired 402 | . 107 36 150 9 100 . Gun 392 | . 107 36 150 9 90 . Cannon 10 | . . . . . 10 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 272 | . 82 24 97 6 63 . Thermal 130 | . 25 12 53 3 37 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 12 | . 8 11 12 2 11 . Robot Miss Streak 5 | . 4 1 5 2 3 . Penetration Max 1 | . . . 1 1 . . Secondary Targets 7 | . . . 4 1 2 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 278 | . 61 25 83 4 69 36 Core Hits 131 | . 25 12 44 5 31 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . 2 . . 1 Critical Strikes 13 | . . . 4 . 5 4 Burn 5 | . . . 2 . 3 . Destroy 2 | . . . 2 . . . Smash 1 | . . . . . . 1 Sever 3 | . . . . . 2 1 Impale 2 | . . . . . . 2 Melee Attacks 64 | . . . . 1 14 49 Impact 15 | . . . . . 4 11 Slashing 21 | . . . . 1 10 10 Piercing 28 | . . . . . . 28 Sneak Attacks 4 | . . . . . 1 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 11 | . . . . . 2 9 Damage Inflicted 6221 | . 847 293 1723 154 1732 1472 Guns 3955 | . 847 293 1586 154 1075 . Cannons 375 | . . . . . 375 . Explosions 136 | . . . 136 . . . Melee 1754 | . . . . . 282 1472 Ramming 1 | . . . 1 . . . Kinetic 2505 | . 603 175 968 134 625 . Thermal 1825 | . 244 118 618 20 825 . Explosive 136 | . . . 136 . . . Electromagnetic . | . . . . . . . Impact 377 | . . . . . 53 324 Slashing 461 | . . . . . 229 232 Piercing 916 | . . . . . . 916 Highest Corruption 5 | . . . . . 4 5 Average Corruption 2 | . . . . . 2 1 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 18 | . . . . . 13 5 Message Errors 3 | . . . . . 2 1 Matter Fused 5 | . . . . . 3 2 Heat Flow Errors 3 | . . . . . 3 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . 2 1 Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 131 | . . . 33 . . 98 Projectiles . | . . . . . . . Explosions 33 | . . . 33 . . . Melee 98 | . . . . . . 98 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 326 | . 264 162 326 36 198 2 Average Temperature 85 | . 99 67 96 15 41 1 Received Heat Transfer 1527 | . 246 48 279 324 231 399 Effects 3 | . 1 . 2 . . . Energy Bleed 1 | . 1 . . . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . 3 . 4 . Heat Transferred 3965 | . 592 333 1554 37 1449 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Peak Influence 541 | . 316 175 508 541 494 298 Initial 252 | . . 90 73 214 252 189 Average 238 | . 169 89 363 254 382 114 Maximum Alert Level 2 | . 1 . 2 2 2 1 Low Security (%) 44 | 100 50 100 6 45 . 86 Level 1 37 | . 49 . 58 18 57 13 Level 2 18 | . . . 34 35 42 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 2 1 4 3 4 4 Investigation 4 | . . 1 . 1 2 . Extermination 4 | . . . . . 2 2 Reinforcement 5 | . 2 . 1 . . 2 Assault 2 | . . . . 2 . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Distress Signals 10 | . 2 1 5 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 128 | . 23 9 28 26 23 19 Peak Tracking Total 13 | . 5 3 7 13 6 7 Tactical Retreats 12 | . 2 2 3 1 1 3 Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Machines Accessed 16 | . 1 3 4 5 2 1 Terminals 14 | . 1 3 3 5 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . . 1 Total Hacks 44 | . 1 8 13 16 5 1 Successful 20 | . . 3 5 9 3 . Failed 24 | . 1 5 8 7 2 1 Catastrophic 5 | . . 1 2 . 2 . Database Lockouts . | . . . . . . . Manual 15 | . 1 4 3 5 2 . Terminals 42 | . 1 8 12 16 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . . 1 Terminal Hacks 17 | . . 3 4 8 2 . Prototype ID Bank 2 | . . 1 1 . . . Open Door 2 | . . . . 2 . . Level Access Points 1 | . . . . 1 . . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . Alert Level 2 | . . . 1 1 . . Unreport Threat 2 | . . 1 . 1 . . Locate Traps 3 | . . . . 2 1 . Recall Investigation 1 | . . 1 . . . . Zone Layout 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 1 1 1 . Terminals 3 | . . . 1 1 1 . Botnet 3 | . . . 1 1 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . . 3 4 4 2 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Total Allies 12 | . . . . 12 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 179 | . . . . 179 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 110 | . . . . 110 . . Total Damage 1556 | . . . . 1556 . . Kills 14 | . . . . 14 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Turns Passed 4793 | 70 652 325 1038 296 1025 1387 Spaces Moved 2391 | 48 329 216 462 214 507 615 Core 113 | 3 . . . 97 13 . Treads 900 | . . . 175 . 409 316 Legs 762 | 45 174 . 226 117 85 115 Wheels 616 | . 155 216 61 . . 184 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 115 50 50 120 Average Speed 156 | 115 125 107 168 126 153 197 Slowest Speed 240 | 120 190 115 240 190 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 48 26 35 64 12 20 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . . 1 3 4 Terrain Destroyed 43 | . . . 34 1 4 4 Melee 8 | . . . . 1 3 4 Projectile 2 | . . . 1 . 1 . AOE 32 | . . . 32 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Total 3056 | 59 465 291 641 230 664 706 Wait 181 | . 37 38 35 4 50 17 Move 2385 | 47 328 215 461 213 506 615 Hop . | . . . . . . . Pick Up 77 | 6 14 11 23 2 8 13 Fast Attach 61 | 6 4 2 14 2 22 11 Attach 25 | . 4 2 4 1 11 3 Detach 13 | . 3 1 1 . 6 2 Swap 37 | . 9 2 19 1 2 4 Drop 87 | . 11 10 45 3 12 6 Fire 141 | . 55 10 38 3 35 . Melee 48 | . . . . 1 12 35 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 15) 537 | -10/Materials | Core integrity fell below 50% 723 | -10/Materials | Entered another Materials area 723 | -9/Materials | Evolved 2 slots: Weapon x2 1034 | -9/Materials | Discovered new exit (range 11) 1048 | -9/Materials | Entered another Materials area 1048 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1050 | -8/Materials | Discovered new exit (range 14) 1141 | -8/Materials | Garrison activated, responded to threat 1374 | -8/Materials | Build established: Scavenger-Tank 1739 | -8/Materials | Identified exit to Storage 1817 | -8/Materials | Build established: Tank 1819 | -8/Materials | Discovered new exit (range 13) 2086 | -8/Materials | Entered Storage 2152 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2259 | -8/Storage | Met a pair of Derelict thieves 2303 | -8/Storage | Identified exit to Factory 2313 | -8/Storage | Lost 7 allies 2332 | -8/Storage | Released all parts (11) 2338 | -8/Storage | Core integrity fell below 50% 2348 | -8/Storage | Core integrity fell below 20% 2363 | -8/Storage | Lost 5 allies 2382 | -8/Storage | Entered Factory 2382 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2554 | -7/Factory | Discovered new exit (range 13) 3402 | -7/Factory | Build established: Scavenger-Gladiator 3407 | -7/Factory | Entered another Factory area 3407 | -6/Factory | Evolved 2 slots: Utility x2 4111 | -6/Factory | Build established: Gladiator 4794 | -6/Factory | Self-destructed Last Messages --------------- 04632_ Wheel destroyed. 04639_ Chainsword follow-up attack on Y-54 Guardian. 04639_ Y-54 Guardian Imp. Light Armor Plating severed. 04646_ Chainsword follow-up attack on Y-54 Guardian. 04652_ The unstable cave ceiling collapses. 04656_ Y-54 Guardian suffers critical hit (Smash). 04656_ Destroyed Imp. Heat Sink. 04656_ Y-54 Guardian system corrupted by crushing effect. 04656_ Y-54 Guardian destroyed. 04659_ Acquired Imp. Light Armor Plating. 04664_ Acquired Hvy. Pick. 04698_ Acquired Imp. Reaction Control System. 04722_ System corrupted: Matter fused (-10). 04787_ K-01 Serf cleans the Fusion Modulator. 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