Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.22 @ 21:08:19 Player: biogoob Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (123) 615 Value Destroyed (3444) 3444 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (627) 627 TOTAL SCORE: 6986 Bonus ------- High Alert Combat Kills 233 Follower Combat Kills 394 Cogmind --------- Core Integrity 0/550 Matter 200/300 Energy 94/100 System Corruption 4% Temperature Cool (11) Movement Walking (90) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg Experimental Sensor Array Particle Gun Electrolaser Heavy Particle Gun Autogun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Light Treads Medium Storage Unit Improved Signal Interpreter Particle Charger Utility Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Particle Gun Particle Gun Autogun Grenade Launcher Rocket Launcher Mini Grenade Launcher Katana Katana [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility Advanced Targeting Computer Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . 2 . Weapon . | . . . . . . . Parts Attached 101 | . 4 7 28 2 16 44 Power 10 | . . 2 4 . 1 3 Engine 7 | . . 2 4 . . 1 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 26 | . 2 2 10 . 3 9 Treads 19 | . 2 2 10 . 3 2 Leg 7 | . . . . . . 7 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | . 2 1 4 . 10 15 Device 10 | . . . 1 . 3 6 Storage 2 | . 1 . . . . 1 Processor 6 | . . 1 2 . 2 1 Hackware 1 | . . . . . 1 . Protection 13 | . 1 . 1 . 4 7 Artifact . | . . . . . . . Weapon 33 | . . 2 10 2 2 17 Energy Gun 11 | . . 2 4 . . 5 Energy Cannon . | . . . . . . . Ballistic Gun 11 | . . . 4 1 2 4 Ballistic Cannon . | . . . . . . . Launcher 6 | . . . 2 1 . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 5 | . . . . . . 5 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 26 | . . 2 3 . 3 18 Power 5 | . . 1 . . . 4 Propulsion 10 | . . . 1 . 2 7 Utility 5 | . . 1 . . 1 3 Weapon 6 | . . . 2 . . 4 Highest Loss Streak 7 | . . 1 2 . 2 7 Average Slot Usage (%) 97 | . 95 94 99 100 98 96 Engine 9 | . 14 13 11 11 4 1 Core 1 | . . . . . 4 7 Treads 27 | . 27 28 32 33 26 11 Leg 2 | . 1 . . . . 14 Device 1 | . . . . . 5 1 Storage 11 | . 14 14 11 11 9 9 Processor 16 | . . 5 21 22 20 19 Protection 4 | . 10 3 . . 5 13 Energy Gun 11 | . 28 28 12 . . 3 Ballistic Gun 9 | . . . 9 21 18 6 Naked Turns . | . . . . . . . Heaviest Build 64 | 10 48 49 54 53 62 64 Greatest Support 69 | 20 40 40 69 69 69 66 Greatest Overweight (x) 2 | . 1 1 1 . 1 2 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 Average Capacity 19 | . 19 20 20 20 20 14 Most Carried 20 | . 10 16 20 20 20 20 Average Carried 15 | . 7 10 19 19 19 13 Final Capacity 20 | 8 20 20 20 20 20 10 Final Carried 20 | 6 10 13 20 20 20 10 Class Distribution -------------------- 86% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 2258 | 200 40 142 627 180 409 660 Remotely . | . . . . . . . Salvage Created 4168 | . 75 144 1672 211 863 1203 Parts 237 | . 7 5 92 19 49 65 Haulers Intercepted 4 | . . . 4 . . . Recyclers Shooed 3 | . . . 2 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 98 | . 3 3 32 10 20 30 Melee 5 | . . . . . . 5 Guns 68 | . 3 3 24 6 20 12 AOE 24 | . . . 7 4 . 13 Classes Destroyed 12 | . 2 1 6 1 2 . Worker 2 | . . . 1 . . 1 Builder 8 | . . 1 3 . 1 3 Hauler 4 | . . . 4 . . . Recycler 8 | . . . 5 . 1 2 Operator 2 | . . . 1 . 1 . Watcher 1 | . . . 1 . . . Swarmer 30 | . 2 . 8 7 5 8 Grunt 48 | . 1 3 15 2 9 18 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . . 1 . Sentry 17 | . . . 9 . 4 4 Hunter 1 | . . . . . 1 . Best Kill Streak 11 | . 2 1 8 6 3 11 Combat Bots Only 9 | . 2 1 6 6 3 9 Max Kills in Single Turn 4 | . 1 1 2 4 1 3 Gunslinging 1 | . . . 1 . . . Exploded 4 | . . . 2 4 . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 5671 | . 236 287 1493 113 772 2770 Core 878 | . 54 13 243 8 54 506 Absorbed by Shields . | . . . . . . . Core Remaining (%) 70 | 100 . 73 . 37 . . Volleys Fired 245 | . 7 27 99 12 52 48 Largest 2 | . 2 2 2 2 2 2 Hottest 130 | . 80 80 126 46 53 130 Shots Fired 444 | . 14 39 189 23 104 75 Gun 419 | . 14 39 176 22 104 64 Cannon . | . . . . . . . Launcher 25 | . . . 13 1 . 11 Special . | . . . . . . . Kinetic 242 | . . . 85 22 104 31 Thermal 177 | . 14 39 91 . . 33 Explosive 25 | . . . 13 1 . 11 Electromagnetic . | . . . . . . . Robot Hit Streak 38 | . 5 29 38 14 23 14 Robot Miss Streak 4 | . 4 1 2 1 3 2 Penetration Max 1 | . . . . . 1 1 Secondary Targets 5 | . . . 3 . 1 1 Max Gunslinging Chain 1 | . . . 1 . 1 1 Shots Hit Robots 385 | . 7 29 156 19 83 91 Core Hits 196 | . 4 8 65 11 45 63 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . 1 . 3 . Critical Strikes 11 | . . . 5 . 4 2 Burn 5 | . . . 4 . . 1 Destroy 5 | . . . 1 . 4 . Sever 1 | . . . . . . 1 Melee Attacks 46 | . . . . . . 46 Impact . | . . . . . . . Slashing 46 | . . . . . . 46 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . . 4 Damage Inflicted 9324 | . 100 347 3179 436 1801 3461 Guns 5826 | . 100 345 2356 258 1774 993 Cannons . | . . . . . . . Explosions 2216 | . . . 823 178 . 1215 Melee 1247 | . . . . . . 1247 Ramming 35 | . . 2 . . 27 6 Kinetic 3709 | . . . 1069 258 1774 608 Thermal 2117 | . 100 345 1287 . . 385 Explosive 2216 | . . . 823 178 . 1215 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1247 | . . . . . . 1247 Piercing . | . . . . . . . Highest Corruption 4 | . . . 2 2 3 4 Average Corruption 2 | . . . 2 2 1 3 Corruption Purged . | . . . . . . . Effects 41 | . . . 10 3 8 20 Message Errors 18 | . . . 6 3 4 5 Matter Fused 5 | . . . . . 2 3 Heat Flow Errors 5 | . . . 1 . . 4 Energy Discharges 6 | . . . 3 . 2 1 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 173 | . . . 34 . . 139 Projectiles . | . . . . . . . Explosions 116 | . . . 34 . . 82 Melee 57 | . . . . . . 57 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 384 | . . . 100 17 . 267 Shots 13 | . . . 5 1 . 7 Rammed 5 | . . 1 . . 3 1 Targets Rammed 5 | . . 1 . . 3 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 398 | . 76 327 384 10 81 398 Average Temperature 97 | . 34 162 84 2 20 145 Received Heat Transfer 2343 | . 12 156 567 24 351 1233 Effects 9 | . . 3 1 . . 5 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . 1 . . . Interference 6 | . . 2 . . . 4 Matter Decay 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 7 | . . . 6 . . 1 Heat Transferred 5081 | . 225 749 3108 . . 999 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 750 | . 97 82 481 491 438 750 Initial 187 | . . 37 20 187 113 184 Average 232 | . 45 31 255 364 263 444 Maximum Alert Level 3 | . . . 2 2 2 3 Low Security (%) 47 | . 100 100 34 . 44 8 Level 1 29 | . . . 46 46 40 26 Level 2 21 | . . . 19 53 14 57 Level 3 1 | . . . . . . 7 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 . 7 . 2 6 Investigation 3 | . . . 1 . . 2 Extermination . | . . . . . . . Reinforcement 13 | . 1 . 6 . 2 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 6 | . 1 . 3 . 1 1 Communications Jammed 1 | . . . . . 1 . Distress Signals 1 | . . . . . 1 . Times Spotted 166 | . 13 8 56 13 35 41 Peak Tracking Total 9 | . 5 2 5 4 5 9 Tactical Retreats 7 | . . . 2 . 3 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 6 | . . . 1 . 1 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 6 | . . . 1 . 2 3 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 19 | . 1 . 9 . 5 4 Terminals 14 | . 1 . 7 . 2 4 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 56 | . 5 . 30 . 15 6 Successful 31 | . 4 . 18 . 7 2 Failed 24 | . 1 . 11 . 8 4 Catastrophic 7 | . . . 2 . 2 3 Database Lockouts 1 | . . . 1 . . . Manual 25 | . 2 . 14 . 9 . Terminals 43 | . 5 . 22 . 10 6 Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 . 2 . Recycling Units . | . . . . . . . Scanalyzers 8 | . . . 6 . 2 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 16 | . 2 . 9 . 3 2 Robot Analysis 2 | . . . 1 . . 1 Prototype ID Bank 2 | . 1 . 1 . . . Open Door 1 | . . . . . . 1 Scanalyzer Index 1 | . . . . . 1 . Alert Level 2 | . . . 2 . . . Unreport Threat 2 | . . . 1 . 1 . Locate Traps 2 | . 1 . . . 1 . Security Status 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . 2 . 1 . Scan Component 2 | . . . 1 . 1 . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . 6 . 2 . Insert Component 4 | . . . 3 . 1 . Analyze 4 | . . . 3 . 1 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . 2 . 1 . . . Terminals 3 | . 2 . 1 . . . Track 1 | . 1 . . . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 13 | . 1 . 6 . 3 3 Full Trace Events 3 | . . . 1 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 3 . 1 . Part Schematics Acquired 4 | . . . 3 . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies 4 | . . 3 . 1 . . Largest Group 3 | . . 3 1 1 1 . Highest-Rated Group 40 | . . 40 16 31 31 . Highest-Rated Ally 31 | . . 16 16 31 31 . Total Orders . | . . . . . . . Ally Attacks 46 | . . 24 4 5 13 . Total Damage 622 | . . 304 43 85 190 . Kills 15 | . . 5 1 3 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total 2 | . . . 1 . . 1 Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 6046 | . 288 1379 1840 456 1175 908 Spaces Moved 2793 | 1 114 534 891 253 584 416 Core . | . . . . . . . Treads 2522 | . 102 534 891 253 584 158 Legs 271 | 1 12 . . . . 258 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 120 120 240 160 160 160 90 Average Speed 174 | 120 227 240 160 160 161 131 Slowest Speed 320 | 120 240 240 240 160 240 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 2 28 96 95 48 58 61 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 4 | . . . . . . 4 Terrain Destroyed 97 | . . . 51 6 2 38 Melee 4 | . . . . . . 4 Projectile 2 | . . . . . 2 . AOE 91 | . . . 51 6 . 34 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 3481 | . 128 592 1130 285 713 633 Wait 206 | . . 13 79 17 38 59 Move 2787 | . 113 533 890 252 583 416 Hop . | . . . . . . . Pick Up 43 | . 3 5 13 1 10 11 Fast Attach 21 | . 2 1 4 . 5 9 Attach 20 | . . 1 4 . 2 13 Detach 4 | . 1 . 2 . 1 . Swap 60 | . 2 5 20 2 9 22 Drop 49 | . . 6 19 1 10 13 Fire 245 | . 7 27 99 12 52 48 Melee 41 | . . . . . . 41 Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . 1 . . 3 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 6) 289 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 940 | -10/Mines | Discovered new exit (range 8) 966 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1573 | -10/Mines | Discovered new exit (range 5) 1577 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1668 | -10/Mines | Entered Materials 1668 | -9/Materials | Accompanied by 1 ally 1668 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2230 | -9/Materials | Discovered new exit (range 6) 2269 | -9/Materials | Build established: Scavenger-Mutant 2696 | -9/Materials | Central database locked down 2759 | -9/Materials | Discovered new exit (range 16) 2825 | -9/Materials | Build established: Mutant 3171 | -9/Materials | Core integrity fell below 50% 3257 | -9/Materials | Repaired Imp. Treads 3266 | -9/Materials | Discovered new exit (range 3) 3476 | -9/Materials | Discovered new exit (range 16) 3508 | -9/Materials | Entered Mines 3567 | -9/Mines | Assembled infested the area 3661 | -9/Mines | Learned Materials emergency access door positions 3704 | -9/Mines | Escorted by a lone wolf Derelict 3772 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3776 | -9/Mines | Found Prototype Device 3948 | -9/Mines | Discovered new exit (range 11) 3964 | -9/Mines | Entered Materials 3964 | -8/Materials | Accompanied by 1 ally 3964 | -8/Materials | Evolved 2 slots: Utility x2 4617 | -8/Materials | Identified Exp. Sensor Array 5080 | -8/Materials | Discovered new exit (range 12) 5129 | -8/Materials | Identified exit to Storage 5139 | -8/Materials | Entered Storage 5574 | -8/Storage | Destroyed 9 combat bots 5582 | -8/Storage | Lost 7 parts (1p3n2u1w) 5696 | -8/Storage | Core integrity fell below 50% 5763 | -8/Storage | Lost 4 parts (1p2n1w) 6038 | -8/Storage | Core integrity fell below 20% 6045 | -8/Storage | Discovered new exit (range 14) 6047 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05991_ Dropped Autogun. 06000_ Dropped Aluminum Leg. 06000_ Aluminum Leg crushed and broken. 06001_ Acquired Prototype Energy Gun. 06006_ Dropped Particle Gun. 06006_ Acquired Autogun. 06020_ K-01 Serf cleans the Terminal. 06029_ System corrupted: Component data lost. 06029_ H-61 Shepherd calls for reinforcements. 06029_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06035_ Slug penetrates Wall. 06037_ Knocked back. 06038_ Katana destroyed. 06043_ Carbon-fiber Leg destroyed. 06044_ System corrupted: Imp. Assault Rifle rejected. 06045_ EXIT=FOUND 06046_ Aluminum Leg destroyed. 06046_ Lgt. Nuclear Core destroyed. 06046_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????????????????????####??? | | ????????????????????????? #??? | | ????????????????????????? < #??? | | "?#?????????????????????? #??? | | " #?????????????????????# #??? | | " #?????????????????????# #??? | | " #?????????????????????# #??? | | #?????????????????????# #??? | | #?????????????????????# #??? | | #?????????????????????# #??? | | #??##????????????????## ##?? | | ###### ;;############### #?? | | % xx #?? | | H #?? | | k Y [ @ #?? | | ########+##########;###; #?? | | ?????? ???????###?###w ##?? | | ???? """" ???????????#% #??? | | ?# """" #??????????# #??? | | # """" #?????????# #??? | | # """" ##?????????# #??? | | # #??????????# #??? | | # ! #??????????# #??? | | # #??????????# #??? | | #####+#######???????????+ #??? | | ????????????????????????? a#??? | | ????????????????????????? #??? | | ????????????????????????? #??? | | ????????????????????????? #??? | | ????????????????????????? #??? | | ????????????????????????? #??? | | ????????????????????????? #??? | | ?????????????????????????###???? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 375 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Katana | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugDeuteriumHumpback Manual? 0 Play Time 00:45:43 Cumulative 64.3 hours Start 2021.11.22 @ 20:20:16 End 2021.11.22 @ 21:08:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 53 Adventurer 17 Explorer 3 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 83x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: e7f765f6-1335-4180-875a-c235d52635fc