Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 01:40:10 Player: celerysam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (22) 110 Value Destroyed (673) 673 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 4188 Bonus ------- Follower Combat Kills 185 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 92/100 System Corruption 7% Temperature Cool (27) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Coolant Injector Weight Redist. System Terrain Scan Processor > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Antimatter Reactor Reinforced Antimatter Reactor Improved Spread Laser Katana Katana Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Airjet Airjet Improved Airjet Combat Gravmag System > --- UTILITY ---------- Medium Storage Unit Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Cooled Particle Cannon Katana > --- INVENTORY -------- Nuclear Core Antimatter Reactor Reinforced Antimatter Reactor Carbon-fiber Leg Titanium Leg Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Lightning Gun Improved Spread Laser [Rating: 49] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Cesium-ion Thruster Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Katana Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . 1 . . . . . Propulsion 4 | . . 2 . 2 . . . . Utility 1 | . . . 1 . . . . . Weapon . | . . . . . . . . . Parts Attached 80 | 6 5 5 3 12 4 22 3 20 Power 16 | 1 1 1 . 2 1 4 . 6 Engine 7 | 1 1 1 . . . 2 . 2 Core 5 | . . . . 2 . 1 . 2 Reactor 4 | . . . . . 1 1 . 2 Propulsion 40 | 2 2 2 . 8 3 13 3 7 Treads 7 | . 2 2 . 2 1 . . . Leg 8 | . . . . 4 . 2 . 2 Wheel 3 | 2 . . . . . . . 1 Hover 14 | . . . . 2 2 9 . 1 Flight 8 | . . . . . . 2 3 3 Utility 10 | 1 . 2 2 . . 2 . 3 Device 6 | . . 1 1 . . 1 . 3 Storage 3 | 1 . 1 . . . 1 . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 14 | 2 2 . 1 2 . 3 . 4 Energy Gun 5 | 2 1 . . . . 1 . 1 Energy Cannon 2 | . . . . 1 . 1 . . Ballistic Gun 4 | . . . 1 . . 1 . 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . 1 Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 3 . . Parts Lost 32 | . 2 1 . . . 7 . 22 Power 7 | . 1 1 . . . 1 . 4 Propulsion 18 | . 1 . . . . 5 . 12 Utility 3 | . . . . . . 1 . 2 Weapon 4 | . . . . . . . . 4 Highest Loss Streak 10 | . 2 1 . . . 3 . 10 To Critical Strikes 2 | . . . . . . . . 2 Average Slot Usage (%) 90 | . 83 87 85 98 100 97 86 74 Engine 5 | . 13 11 9 5 . 4 . 1 Core 5 | . . . . 8 8 7 7 7 Treads 15 | . 21 34 36 31 . . . . Leg 6 | . . . . 9 28 6 . 6 Wheel 1 | . 6 . . . . . . 2 Hover 11 | . . . . 2 16 34 21 11 Flight 4 | . . . . . . 3 19 11 Device 5 | . . . 12 7 7 6 7 4 Storage 9 | . 14 19 9 7 7 7 7 6 Processor 4 | . . . 1 7 7 7 7 7 Energy Gun 3 | . 14 11 1 . . 1 . . Energy Cannon 2 | . . . . 1 7 3 7 2 Ballistic Gun 2 | . . . 7 6 . 2 . 2 Impact Weapon 4 | . 13 11 9 5 . . . . Slashing Weapon 3 | . . . . . 7 7 7 6 Naked Turns . | . . . . . . . . . Heaviest Build 39 | 11 13 21 21 30 38 39 26 29 Greatest Support 111 | 20 40 83 83 111 58 52 31 32 Greatest Overweight (x) 7 | . . . . 3 . 7 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 10 10 Average Capacity 8 | 6 8 8 8 8 8 9 10 9 Most Carried 10 | 6 8 8 8 8 8 10 10 10 Average Carried 7 | 3 7 7 7 7 7 8 9 7 Final Capacity 10 | 8 8 8 8 8 8 10 10 5 Final Carried 10 | 6 8 8 8 8 8 10 9 5 Class Distribution -------------------- 83% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Matter Collected 1096 | 181 67 99 . 41 221 192 60 235 Remotely . | . . . . . . . . . Salvage Created 692 | . 106 139 . 41 . 165 . 241 Parts 51 | . 16 7 . 2 . 13 . 13 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 12 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Combat Hostiles Destroyed 19 | . 6 3 . 1 . 3 . 6 Melee 4 | . . 1 . . . 1 . 2 Guns 9 | . 6 . . . . . . 3 Cannons 4 | . . . . 1 . 2 . 1 Classes Destroyed 7 | . 2 3 . 1 . 1 . . Builder 1 | . . . . . . 1 . . Operator 1 | . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 9 | . 6 . . . . . . 3 Grunt 5 | . . 2 . . . . . 3 Sentry 3 | . . 1 . . . 2 . . Programmer 2 | . . . . 1 . 1 . . Best Kill Streak 3 | . 3 3 . 1 . 1 . 2 Combat Bots Only 3 | . 3 3 . 1 . 1 . 2 Max Kills in Single Turn 1 | . 1 1 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Hostile Shots Fired 392 | . 42 43 . 36 . 72 4 195 Missed 122 | . 17 12 . 11 . 28 2 52 Damage Taken 3686 | . 225 420 . 374 . 550 18 2099 Core 861 | . 60 99 . 75 . 130 . 497 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 3 | . . . . . 3 . . . Core Remaining (%) 87 | 100 76 75 100 . . . . . Volleys Fired 83 | . 20 6 . 21 . 9 2 25 Largest 2 | . 1 1 . 2 . 1 1 1 Hottest 88 | . 50 50 . 88 . 30 30 55 Shots Fired 85 | . 20 6 . 23 . 8 2 26 Gun 69 | . 20 6 . 21 . 3 . 19 Cannon 16 | . . . . 2 . 5 2 7 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 39 | . . . . 21 . 3 . 15 Thermal 42 | . 20 6 . 2 . 5 2 7 Explosive . | . . . . . . . . . Electromagnetic 4 | . . . . . . . . 4 Robot Hit Streak 16 | . 6 12 . 16 . 4 1 7 Robot Miss Streak 5 | . 4 . . 2 . 3 1 5 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 80 | . 13 15 . 16 . 9 1 26 Core Hits 30 | . 7 3 . 2 . 7 . 11 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . Critical Strikes 6 | . 2 3 . . . . . 1 Burn 2 | . 2 . . . . . . . Smash 3 | . . 3 . . . . . . Sever 1 | . . . . . . . . 1 Melee Attacks 38 | . 2 12 . . . 7 . 17 Impact 16 | . 2 12 . . . . . 2 Slashing 22 | . . . . . . 7 . 15 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1869 | . 226 338 . 319 . 273 26 687 Guns 695 | . 150 74 . 252 . 60 . 159 Cannons 364 | . . . . 67 . 109 26 162 Explosions . | . . . . . . . . . Melee 810 | . 76 264 . . . 104 . 366 Ramming . | . . . . . . . . . Kinetic 449 | . . . . 252 . 60 . 137 Thermal 588 | . 150 74 . 67 . 109 26 162 Explosive . | . . . . . . . . . Electromagnetic 22 | . . . . . . . . 22 Impact 388 | . 76 264 . . . . . 48 Slashing 422 | . . . . . . 104 . 318 Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . 7 7 7 7 7 Average Corruption 6 | . . . . 6 7 7 7 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 54 | . . . . 4 10 21 10 9 Message Errors 12 | . . . . 2 2 4 2 2 Matter Fused 13 | . . . . . 2 4 4 3 Heat Flow Errors 6 | . . . . . 2 3 . 1 Energy Discharges 9 | . . . . . 3 3 1 2 Parts Fused 2 | . . . . 1 . 1 . . Data Loss (minor) 8 | . . . . 1 . 4 3 . Data Loss (major) 2 | . . . . . 1 1 . . Misfires 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 121 | . 34 70 . 3 . . . 14 Projectiles 3 | . . . . 3 . . . . Explosions . | . . . . . . . . . Melee 118 | . 34 70 . . . . . 14 Knockbacks 2 | . . 2 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic . | . . . . . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 478 | . 50 36 . 48 203 478 . 177 Average Temperature 94 | . 21 13 . 26 110 128 . 32 Received Heat Transfer 975 | . 30 141 . . . 147 9 648 Effects 2 | . . . . . . 2 . . Shutdowns 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . 1 3 . . . . . . Impact Corruptions 6 | . 2 4 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . 2 . . . . . 1 Heat Transferred 1295 | . 592 222 . 74 . 148 37 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Peak Influence 327 | . 232 163 . 30 10 327 . . Initial 13 | . . 13 . . 10 7 . . Average 65 | . 173 88 . 6 10 87 . . Maximum Alert Level 1 | . 1 . . . . 1 . . Low Security (%) 87 | 100 39 100 100 100 100 87 . . Level 1 12 | . 61 . . . . 12 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 2 . 2 . 4 . . Investigation . | . . . . . . . . . Extermination 2 | . . . . 1 . 1 . . Reinforcement 5 | . 1 2 . 1 . 1 . . Assault 1 | . . . . . . 1 . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Distress Signals 2 | . . . . . . 2 . . Communications Jammed 40 | . . . . . . 39 1 . Distress Signals 39 | . . . . . . 38 1 . Times Spotted 65 | . 14 7 . 2 . 20 4 18 Peak Tracking Total 10 | . 6 5 . 1 . 10 3 8 Tactical Retreats 10 | . 4 . . . . 2 1 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Machines Disabled 1 | . . . . . . 1 . . Max in Single Turn . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Machines Accessed 2 | . . 1 . 1 . . . . Terminals 1 | . . 1 . . . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . . 2 . 2 . . . . Successful 2 | . . 2 . . . . . . Failed 2 | . . . . 2 . . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 2 | . . 2 . . . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . 2 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Total Allies 20 | . . . . . 20 . . . Largest Group 20 | . . . . . 20 20 . . Highest-Rated Group 480 | . . . . . 480 480 . . Highest-Rated Ally 35 | . . . . . 35 35 . . Total Orders . | . . . . . . . . . Ally Attacks 30 | . . . . . . 30 . . Total Damage 1213 | . . . . . . 1213 . . Kills 12 | . . . . . . 12 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Turns Passed 3215 | 52 400 435 195 550 285 574 312 412 Spaces Moved 2444 | 44 225 167 117 294 231 618 480 268 Core 3 | 2 . . . . . . . 1 Treads 665 | . 154 167 117 227 . . . . Legs 478 | . . . . 63 231 109 . 75 Wheels 199 | 42 71 . . . . . . 86 Hover 1067 | . . . . 4 . 507 480 76 Flight 32 | . . . . . . 2 . 30 Fastest Speed 29 | 50 80 160 160 110 103 41 55 29 Average Speed 102 | 78 134 160 160 155 108 67 62 107 Slowest Speed 605 | 80 160 160 160 320 110 605 126 126 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 37 22 10 7 88 18 75 46 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched 14 | . . . . . . . 4 10 Spaces Dug . | . . . . . . . . . Terrain Destroyed 2 | . . . . . . 1 . 1 Melee . | . . . . . . . . . Projectile 2 | . . . . . . 1 . 1 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Total 3002 | 60 297 308 124 363 266 755 488 341 Wait 279 | . 40 112 3 23 23 76 2 . Move 2437 | 43 224 166 116 294 230 617 479 268 Hop . | . . . . . . . . . Pick Up 49 | 11 4 4 1 4 4 9 2 10 Fast Attach 21 | 1 2 3 1 6 . 6 . 2 Attach 28 | 5 1 2 . 1 1 1 3 14 Detach . | . . . . . . . . . Swap 31 | . 2 . 2 5 3 15 . 4 Drop 36 | . 2 3 1 9 5 15 . 1 Fire 83 | . 20 6 . 21 . 9 2 25 Melee 38 | . 2 12 . . . 7 . 17 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 13) 453 | -10/Materials | Entered another Materials area 453 | -9/Materials | Evolved 2 slots: Propulsion x2 848 | -9/Materials | Discovered new exit (range 13) 888 | -9/Materials | Entered another Materials area 888 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1062 | -8/Materials | Discovered new exit (range 12) 1083 | -8/Materials | Entered Factory 1083 | -7/Factory | Evolved 2 slots: Propulsion x2 1633 | -7/Factory | Sucked down chute 1633 | -7/Factory | Entered Waste 1634 | -7/Waste | Joined by Warlord forces that had cleared the area 1760 | -7/Waste | Discovered new exit (range 10) 1918 | -7/Waste | Entered Factory 1918 | -7/Factory | Accompanied by 20 allies 2112 | -7/Factory | Lost 10 allies 2315 | -7/Factory | Garrison activated, responded to threat 2356 | -7/Factory | Lost 3 allies 2371 | -7/Factory | Build established: Scavenger-Mutant 2451 | -7/Factory | Lost 4 allies 2482 | -7/Factory | Discovered new exit (range 3) 2492 | -7/Factory | Entered Lower Caves 2517 | -7/Lower Caves | Lost 3 parts (1p2n) 2547 | -7/Lower Caves | Encountered a Warlord checkpoint 2588 | -7/Lower Caves | Identified exit to Lower Caves 2716 | -7/Lower Caves | Build established: Mutant 2804 | -7/Lower Caves | Entered another Lower Caves area 2833 | -7/Lower Caves | Discovered new exit (range 10) 2985 | -7/Lower Caves | Learned Factory terminal intel 2989 | -7/Lower Caves | Lost 5 parts (3n1u1w) 3105 | -7/Lower Caves | Core integrity fell below 50% 3181 | -7/Lower Caves | Lost 10 parts (2p5n1u2w) 3193 | -7/Lower Caves | Discovered new exit (range 8) 3206 | -7/Lower Caves | Core integrity fell below 20% 3216 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03199_ Found Katana. 03199_ Found Armor Integrity Analyzer. 03199_ Found 21 Matter. 03200_ Acquired 21 matter. 03200_ Searching scrap... 03200_ Found Hvy. Riot Gun. 03200_ Found Imp. Cooling System. 03200_ Found 28 Matter. 03201_ Acquired Katana. 03207_ S-27 Virus destroyed. 03208_ Acquired 28 matter. 03210_ VTOL Module destroyed. 03211_ S-27 Virus destroyed. 03211_ Barrage Gun destroyed. 03213_ Acquired 10 matter. 03216_ Lgt. Nuclear Core fries itself beyond repair. 03216_ Critical hit (Burn: +37). 03216_ Mak. Power Source destroyed. 03216_ G-47 Trooper destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????#!]##?????????????????????? | | ???????????????????????#!![##????????????????????? | | ???????????????????????##@[s#????????????????????? | | ???????????????????????###!s#?###??????????######? | | ???????????????????????# ##h### ###???????## ## | | ???????????????????????# !gg## ##??????# # | | ???????????????????????# %!## ####??## #? | | ??????????????????????## ! #### ## | | ?????????????????????## ### | | ?????????????????????# ###/ !! #? | | ?????????????????????# #### ### #? | | ????????????????????# < #?# #?## ## | | ???????????????????# #?# #??## # | | ???????????????????# ??## | | ???????????????????# ### #?## | | ????????????????? ###??### ## ##### | | ????????????????? ???????#####? ####?## # | | ????????????????? ?????????????? #???## ## # | | ????????????????????????????????? #??## ### # | | ????????????????????????????????? #??# #?# # | | ????????????????????????????????? #??# ### # | | ????????????????????????????????? #??# # | | ????????????????????????????????? #??# # | | ?????????????????????????????????? #??# # | | ??????????????????????????????????????# ### | | ??????????????????????????????????????# ##?# | | ??????????????????????????????????????# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 31 Energy Capacity 375 Matter Stores 322 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 6 Evasion (%) 64 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester We Are Legion Challenges ------------ None Game ------ Seed LinkedAssembledInjector Manual? 0 Play Time 00:42:30 Cumulative 70.5 hours Start 2024.06.27 @ 00:51:22 End 2024.06.27 @ 01:40:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 50 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 071b9b12-04a1-478d-ab80-5ae86fde082c