Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 06:36:27 Player: Khoroshiy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (2112) 2112 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 5037 Bonus ------- High Alert Combat Kills 105 Cogmind --------- Core Integrity 0/700 Matter 124/300 Energy 160/160 System Corruption 4% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ System Shield > --- WEAPON (4) ------- Minigun Minigun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine System Shield Minigun Advanced Assault Cannon [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Improved Targeting Computer Device Improved Sensor Array Storage Large Battery Processor Improved Targeting Computer Hackware System Shield Weapon Precision Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . . 1 1 Weapon 2 | . . 1 1 . Parts Attached 67 | 5 4 24 14 20 Power 9 | 1 . 2 2 4 Engine 8 | 1 . 2 2 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 2 . 10 4 . Treads 7 | . . 3 4 . Leg 8 | 2 . 6 . . Wheel . | . . . . . Hover 1 | . . 1 . . Flight . | . . . . . Utility 12 | . 3 3 3 3 Device 3 | . . . 1 2 Storage 2 | . 1 1 . . Processor 6 | . 2 2 2 . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 30 | 2 1 9 5 13 Energy Gun 7 | . . 5 . 2 Energy Cannon . | . . . . . Ballistic Gun 15 | 2 . 2 2 9 Ballistic Cannon 5 | . . . 3 2 Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Corrupted Parts 6 | . . 6 . . System Corruption 28 | . . 28 . . Parts Lost 41 | . . 15 3 23 Power 3 | . . 1 . 2 Propulsion 10 | . . 6 1 3 Utility 6 | . . 1 . 5 Weapon 22 | . . 7 2 13 Highest Loss Streak 23 | . . 6 2 23 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 99 80 97 80 Engine 8 | . 14 8 9 5 Treads 15 | . . 4 25 19 Leg 7 | . 28 18 . . Device 5 | . . . 6 13 Storage 1 | . . 4 . . Processor 18 | . 26 17 20 12 Energy Gun 2 | . . 5 3 . Ballistic Gun 15 | . 19 13 17 13 Ballistic Cannon 8 | . . . 14 12 Launcher 2 | . 8 5 . . Naked Turns . | . . . . . Heaviest Build 31 | 7 10 17 30 31 Greatest Support 63 | 20 20 63 63 60 Greatest Overweight (x) 5 | . . 5 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | . 3 5 5 5 Average Carried 3 | . 2 3 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . 3 3 4 . Class Distribution -------------------- 72% | Gunner 21% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1940 | 207 188 210 822 513 Remotely . | . . . . . Salvage Created 2178 | . 263 517 871 527 Parts 155 | . 19 41 71 24 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 54 | . 9 12 23 10 Guns 29 | . 4 1 15 9 Cannons 7 | . . . 6 1 AOE 17 | . 5 10 2 . Classes Destroyed 11 | . 5 4 2 . Worker 6 | . 1 3 1 1 Builder 4 | . . 2 2 . Hauler 2 | . . 1 1 . Recycler 2 | . 1 1 . . Operator 2 | . . . 1 1 Watcher 6 | . 1 2 2 1 Swarmer 16 | . 5 1 10 . Grunt 29 | . 4 8 9 8 Duelist 1 | . . 1 . . Sentry 7 | . . 2 3 2 Hunter 1 | . . . 1 . Best Kill Streak 9 | . 7 9 7 7 Combat Bots Only 7 | . 7 6 6 4 Max Kills in Single Turn 4 | . 3 4 2 1 Gunslinging 1 | . 1 . . . Exploded 2 | . 2 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 590 | . 43 113 122 312 Missed 182 | . 18 34 39 91 Damage Taken 6096 | . 228 1147 1227 3494 Core 1223 | . 53 281 177 712 Absorbed by Shields 9 | . . . . 9 Core Remaining (%) 68 | 100 78 29 67 . Volleys Fired 126 | . 14 23 52 37 Largest 4 | . 2 3 4 4 Hottest 152 | . 50 119 152 152 Shots Fired 354 | . 26 48 176 104 Gun 247 | . 17 38 117 75 Cannon 88 | . . . 59 29 Launcher 19 | . 9 10 . . Special . | . . . . . Kinetic 299 | . 17 19 159 104 Thermal 3 | . . 3 . . Explosive 19 | . 9 10 . . Electromagnetic 33 | . . 16 17 . Robot Hit Streak 14 | . 4 9 13 14 Robot Miss Streak 4 | . 4 3 3 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 222 | . 15 34 102 71 Core Hits 123 | . 18 34 44 27 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . 2 3 Blast 4 | . . . 1 3 Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5996 | . 460 1709 2274 1553 Guns 2920 | . 68 344 1445 1063 Cannons 1093 | . . . 608 485 Explosions 1972 | . 386 1365 221 . Melee . | . . . . . Ramming 11 | . 6 . . 5 Kinetic 3631 | . 68 128 1887 1548 Thermal 274 | . . 53 221 . Explosive 1728 | . 386 1342 . . Electromagnetic 352 | . . 186 166 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 34 | . . 34 . 4 Average Corruption 9 | . . 18 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 41 | . . 17 . 24 Message Errors 14 | . . 3 . 11 Matter Fused 10 | . . 6 . 4 Heat Flow Errors 3 | . . 2 . 1 Energy Discharges 4 | . . 2 . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . . 1 . 2 Data Loss (major) 2 | . . 1 . 1 Misfires 4 | . . 2 . 2 Overload Shots . | . . . . . Overflow Damage 144 | . . 101 . 43 Projectiles 43 | . . . . 43 Explosions 101 | . . 101 . . Melee . | . . . . . Knockbacks 11 | . . . 4 7 Impact . | . . . . . Kinetic 10 | . . . 4 6 Secondary 1 | . . . . 1 Self-Inflicted Damage 257 | . 10 247 . . Shots 6 | . 1 5 . . Rammed 2 | . . 1 . 1 Targets Rammed 3 | . 1 1 . 1 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 544 | . 16 191 544 190 Average Temperature 103 | . 9 32 155 38 Received Heat Transfer 2730 | . 60 291 450 1929 Effects 7 | . . . 7 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 3 | . . . 3 . Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 274 | . . 124 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 514 | . 367 439 514 258 Initial 189 | . . 154 159 189 Average 237 | . 163 249 314 147 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 35 | 100 43 24 10 77 Level 1 56 | . 56 70 71 22 Level 2 7 | . . 4 18 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 3 4 2 Investigation 5 | . 1 2 2 . Extermination 1 | . . . . 1 Reinforcement 4 | . . 1 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 13 27 35 20 Peak Tracking Total 9 | . 5 7 8 9 Tactical Retreats 6 | . 1 4 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 5 | . . . 5 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 3 4 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 2 4 2 1 Terminals 7 | . 1 3 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 5 9 7 5 Successful 12 | . 1 4 5 2 Failed 14 | . 4 5 2 3 Catastrophic 3 | . 1 1 . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 4 7 7 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . . 3 5 2 Record 2 | . . . 2 . Prototype ID Bank 2 | . . 1 1 . Emergency Access Points 1 | . . . . 1 Alert Level 2 | . . . 1 1 Disarm Traps 1 | . . . 1 . Dispatch Records 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Report Inventory 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 5 | . 1 1 2 1 Full Trace Events 4 | . 1 1 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3345 | 39 303 982 1203 818 Spaces Moved 1939 | 30 214 709 585 401 Core 162 | 6 . 118 . 38 Treads 1036 | . . 88 585 363 Legs 646 | 24 214 408 . . Wheels . | . . . . . Hover 95 | . . 95 . . Flight . | . . . . . Fastest Speed 50 | 50 120 50 160 50 Average Speed 141 | 106 120 112 165 168 Slowest Speed 300 | 120 120 300 250 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 29 | 5 35 48 48 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 174 | . 35 121 14 4 Melee . | . . . . . Projectile 15 | . . . 11 4 AOE 159 | . 35 121 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2278 | 34 235 845 699 465 Wait 100 | . . 78 22 . Move 1935 | 29 213 708 584 401 Hop . | . . . . . Pick Up 29 | . 3 9 13 4 Fast Attach 39 | 5 2 15 7 10 Attach 19 | . . 9 4 6 Detach . | . . . . . Swap 9 | . 2 . 3 4 Drop 18 | . . 2 14 2 Fire 126 | . 14 23 52 37 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush 2 | . . 1 . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 40 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Destroyed 7 combat bots 305 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 8) 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 658 | -9/Materials | Build established: Gunner 840 | -9/Materials | Lost 3 parts (1n2w) 899 | -9/Materials | Lost 6 parts (1p3n2w) 913 | -9/Materials | Crushed by falling debris 944 | -9/Materials | Lost 3 parts (2n1u) 1078 | -9/Materials | Core integrity fell below 50% 1097 | -9/Materials | Build established: Mutant 1103 | -9/Materials | System corruption reached 10% 1176 | -9/Materials | System corruption reached 30% 1316 | -9/Materials | Discovered new exit (range 4) 1325 | -9/Materials | Entered another Materials area 1325 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1654 | -8/Materials | Build established: Gunner 2523 | -8/Materials | Discovered new exit (range 4) 2528 | -8/Materials | Entered Factory 2528 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3260 | -7/Factory | Core integrity fell below 50% 3294 | -7/Factory | Core integrity fell below 20% 3340 | -7/Factory | Lost 23 parts (2p3n5u13w) 3346 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf destroyed. Critical hit (Burn: +37). [Achievement: Oops] System corrupted: Matter fused (-2). Minigun destroyed. Acquired 46 matter. Minigun destroyed. Acquired Minigun. Critical hit (Burn: +37). G-47 Trooper destroyed. FTZHGV&KCYR HP/OZ ,QSN G-47 Trooper destroyed. Acquired 63 matter. Acquired Lgt. Nuclear Core. Acquired 49 matter. R-06 Scavenger collects Sml. Matter Pod. Acquired 52 matter. R-06 Scavenger collects Wheel. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Lgt. Nuclear Core. 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[@ #????????????????? | | ?????????????# # = #????????????????? | | ?????????????# ##############????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Oops Power Corrupts Shopping List Unlikely Earthworm Challenges ------------ None Game ------ Seed GaussModifiedProjector Manual? 0 Play Time 00:41:27 Cumulative 2.4 hours Start 2024.04.20 @ 03:57:10 End 2024.04.21 @ 06:36:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 58597b2b-838f-4986-af0f-7a325fbf7aa2