Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.02 @ 22:53:10 Player: Decinym Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (418) 2090 Value Destroyed (23628) 23628 Prototype IDs (130) 2600 Alien Tech Used (13) 2600 Bonus (26079) 26079 TOTAL SCORE: 68697 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 9000 Follower Combat Kills 744 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 618 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met MAIN.C 5000 Met Architect 300 Friendly Fire -783 Cogmind --------- Core Integrity 0/2100 Matter 31/300 Energy 21/190 System Corruption 60% Temperature Cool (0) Movement Treading (223) Ox1 Location -1/Access_0 Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (9) --- Medium Treads Experimental Biometal Heavy Treads Experimental Biometal Medium Treads > --- UTILITY (11) ----- Huge Storage Unit SHELL Armor Graphene Brace AEGIS Remote Shield Spacefold Activator > --- WEAPON (2) ------- Hellfire Missile Launcher > --- INVENTORY (25) --- Experimental Power Amplifier 2N-1CE's Frost Array Experimental Energy Well (600) Experimental Energy Well (600) Zionite Biocell (600) Zionite Biocell (600) Experimental Shock Absorption System Hacking Suite Advanced Hacking Suite Ghost Barrier Core Stripper Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Core Analyzer Heavy Regenerative Plating SHELL Armor Graphene Brace Microwarp Drive > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Experimental Power Amplifier Experimental Energy Well Experimental Energy Well Zionite Biocell Zionite Biocell Quantum Shading Machine Experimental Shock Absorption System Advanced Hacking Suite Ghost Barrier Transdimensional Reconstructor Core Regenerator Subatomic Replicator Spacefold Activator Improved Matter Neutralizer Hellfire Missile Launcher Core Stripper [Rating: 267] Favorites ----------- Power Reinforced Fission Core Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Experimental Biometal Heavy Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Improved Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Small Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Minigun Ballistic Cannon Light Antimatter Cannon Launcher Hellfire Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Master Tearclaws Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Propulsion 7 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 2 . . Utility 9 | . . . 1 . . . 1 2 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 520 | . 12 1 21 5 34 . 8 20 6 3 . 48 3 14 1 9 . 1 27 3 7 25 5 7 . . 37 3 4 42 28 44 35 36 30 1 Power 43 | . 2 . 2 . 3 . . 2 . . . 1 . 3 . 1 . . 3 . 1 1 . . . . 6 . . . 1 3 6 5 3 . Engine 9 | . 2 . 2 . 1 . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . Core 8 | . . . . . 2 . . 2 . . . . . . . 1 . . 2 . . . . . . . . . . . . 1 . . . . Reactor 26 | . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . 6 . . . 1 2 6 5 3 . Propulsion 95 | . 5 . 9 . 6 . 2 3 1 . . 6 . . . 2 . 1 4 2 . 2 2 3 . . 7 . 1 5 4 10 1 15 4 . Treads 27 | . . . 8 . 3 . . . . . . . . . . . . . 2 2 . 1 1 1 . . 1 . . . . . . 4 4 . Leg 60 | . 5 . 1 . 3 . 2 1 . . . 6 . . . 2 . 1 2 . . 1 . 2 . . 5 . 1 5 4 10 1 8 . . Wheel 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 3 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 241 | . 2 1 4 3 14 . 6 9 3 1 . 27 3 11 1 4 . . 12 1 3 15 . 4 . . 11 1 2 25 16 19 18 10 15 . Device 111 | . 1 . 3 2 7 . 2 3 2 . . 6 2 3 . 2 . . 4 1 1 3 . 2 . . 2 . 1 23 10 15 6 4 6 . Storage 14 | . 1 1 . . 1 . 1 . . . . 3 . . . . . . . . 1 . . . . . 4 . . . . . . 1 1 . Processor 19 | . . . . . 1 . . . . . . 1 . 1 . . . . 4 . 1 2 . 2 . . . 1 . . . . 4 2 . . Hackware 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Protection 77 | . . . 1 1 5 . 3 6 1 1 . 17 1 6 1 2 . . 3 . . 10 . . . . 5 . 1 2 6 2 2 . 1 . Artifact 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 3 7 . Weapon 141 | . 3 . 6 2 11 . . 6 2 2 . 14 . . . 2 . . 8 . 3 7 3 . . . 13 2 1 12 7 12 10 6 8 1 Energy Gun 19 | . 3 . 3 . 1 . . 2 . 1 . 5 . . . . . . . . . . . . . . 1 . . 3 . . . . . . Energy Cannon 41 | . . . . . . . . 3 . . . 2 . . . . . . . . 2 2 . . . . 3 . . 7 5 6 3 3 5 . Ballistic Gun 17 | . . . 3 1 7 . . . 1 . . 1 . . . 1 . . 1 . . 1 1 . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . 1 2 2 . . . Launcher 37 | . . . . 1 2 . . 1 1 1 . 5 . . . 1 . . 4 . 1 1 2 . . . 2 2 1 2 1 3 1 2 2 1 Special Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Impact Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . Slashing Weapon 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 85 | . . . 1 1 10 . . 2 . . . 9 . 1 . . . . 4 . . 4 . . . . 10 . . 18 5 6 8 2 4 . Corrupted Parts 12 | . . . . . . . . . . . . . . . . . . . 9 1 . 2 . . . . . . . . . . . . . . System Corruption 61 | . . . . . . . . . . . . . . . . . . . 48 3 . 10 . . . . . . . . . . . . . . Parts Lost 75 | . 2 . . . 7 . . 1 . 1 . 9 1 . . 8 . 1 17 . 1 . . . . . 4 1 1 . 1 4 4 3 5 4 Power 11 | . . . . . 1 . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . 1 2 2 2 . Propulsion 14 | . . . . . 3 . . . . . . 1 . . . 1 . . 4 . . . . . . . 1 . . . . 1 . . 1 2 Utility 36 | . . . . . 2 . . . . 1 . 7 1 . . 4 . 1 8 . 1 . . . . . 2 1 1 . 1 1 2 1 . 2 Weapon 14 | . 2 . . . 1 . . 1 . . . 1 . . . 2 . . 3 . . . . . . . 1 . . . . 1 . . 2 . Highest Loss Streak 15 | . 1 . . . 6 . . 1 . 1 . 4 1 . . 8 . 1 15 . 1 . . . . . 2 1 1 . 1 4 1 1 2 5 To Critical Strikes 7 | . . . . . 4 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 90 100 93 100 92 77 86 78 82 82 84 74 99 99 100 94 81 91 82 79 86 79 76 77 78 78 75 88 87 73 73 74 75 70 60 53 Engine 2 | . 14 14 10 11 6 . . . . . . . . 1 6 4 . . . 5 5 2 . . . . . . . . . . . . . . Core 2 | . . . . . 4 11 9 7 7 7 7 5 . . . 1 6 6 . 5 5 2 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 1 7 4 . . . . 3 . . 2 5 5 5 5 6 5 4 3 8 7 12 11 9 6 Treads 6 | . . . 25 33 21 . . . . . . . . . . . . . 2 10 11 10 11 10 15 15 5 . . . . . . 3 17 18 Leg 14 | . 28 28 6 . 11 33 36 17 . . . 12 30 26 26 24 26 26 17 . . . . 4 . . 15 26 28 19 20 20 21 19 . . Wheel 1 | . . . . . . . . 5 15 15 15 6 . . . . . . . . . . . . . . . . . . . . . . . . Device 11 | . 5 14 14 11 5 . 3 9 14 11 7 6 7 9 6 10 20 19 11 14 18 14 11 17 15 15 18 16 22 17 16 16 17 9 5 8 Storage 9 | . 14 14 11 11 10 11 9 7 7 7 7 9 15 13 13 13 13 13 9 5 10 7 5 8 10 10 9 10 9 9 8 8 4 4 4 4 Processor 6 | . . . . . 3 11 9 7 7 7 7 2 7 7 13 13 13 13 12 23 20 14 17 12 15 15 6 8 4 4 2 . . 3 2 . Protection 9 | . . . 2 11 9 . 11 12 15 16 23 15 14 18 19 13 . . 3 . . 10 11 6 5 5 6 10 8 8 7 9 9 8 8 8 Energy Gun 3 | . 27 28 17 . 3 11 9 6 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . 7 7 7 6 15 13 13 12 1 11 8 . 9 4 5 5 5 5 2 4 6 7 7 4 2 3 2 2 Ballistic Gun 2 | . . . 4 21 14 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 5 6 7 1 . . . . . . . . . . 3 5 5 5 . 5 . . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 236 | 12 28 48 63 64 231 231 236 145 146 147 146 158 147 143 142 142 122 122 176 103 123 162 168 169 154 154 180 169 178 202 214 230 221 214 216 216 Greatest Support 348 | 20 26 20 60 60 90 90 110 72 56 56 56 120 120 120 120 120 115 115 170 170 170 170 170 198 198 198 198 170 180 190 238 240 220 320 348 233 Greatest Overweight (x) 46 | . 1 2 3 1 2 2 2 5 2 2 2 33 1 1 1 2 1 1 3 1 . . . . . . 46 1 1 1 . . 1 2 1 1 Average Overweight (x) . | . . 1 . . 1 2 1 2 2 2 2 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | . 15 20 20 20 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 13 16 20 20 24 35 26 25 25 25 25 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 Most Carried 34 | . 15 16 20 20 34 34 33 25 25 25 25 25 25 25 25 25 18 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 14 Average Carried 21 | . 11 15 18 19 19 34 26 24 24 24 24 18 24 24 25 23 18 18 24 22 23 24 24 24 25 25 17 24 24 24 24 24 24 24 17 13 Final Capacity 35 | 8 15 20 20 20 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 34 | 6 15 16 20 20 34 34 25 24 25 24 25 25 25 25 25 18 18 20 25 23 24 25 25 25 25 25 25 25 25 25 25 24 25 25 14 12 Class Distribution -------------------- 57% | Mutant 14% | Scavenger-Mutant 9% | Generator-Mutant 8% | Golem 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Golem | -3/Research Mutant | -3/Testing Generator-Mutant | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 10077 | 173 132 10 356 247 1249 . 82 178 81 118 . 683 48 164 18 182 . 268 475 388 150 365 85 425 . 107 431 208 74 526 393 609 693 724 435 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18575 | . 460 45 472 80 332 . 820 877 . 154 . 1297 323 618 332 648 . 204 997 8 326 273 136 914 . 214 449 215 168 1100 520 1665 1323 2337 1268 . Parts 800 | . 31 5 18 9 69 . 27 32 . 18 . 20 9 36 13 31 . 10 53 1 16 13 10 35 . 13 5 4 14 49 17 69 22 112 39 . Haulers Intercepted 11 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 4 . . 2 . . Recyclers Shooed 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . . 9 . . 8 . 13 23 . 23 . . 6 . 3 . . 2 3 3 . . . . . . . . Prevented 18 | . . . . . . . . . . . . . . . 3 1 . . . 5 9 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 360 | . 12 . 8 6 5 . 20 15 . 9 . 17 5 8 10 22 . 5 22 3 9 4 8 8 . 4 . 8 3 21 3 44 21 29 31 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 63 | . 12 . 8 5 2 . 15 13 . . . 6 . . . 1 . . . . . 1 . . . . . . . . . . . . . . Cannons 150 | . . . . . . . . 2 . 2 . 3 5 8 10 11 . 5 14 3 2 2 1 3 . . . 2 1 16 1 22 8 18 11 . AOE 122 | . . . . 1 3 . 2 . . 7 . 6 . . . 10 . . 8 . 5 . 7 5 . 4 . 6 2 5 2 18 3 10 18 . Classes Destroyed 31 | . 3 1 2 . 3 . 1 3 . 1 . 5 . 2 . 1 . 1 4 . . 1 . . . 1 . . . . . 1 . 1 . . Worker 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 3 . . Builder 14 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . 2 1 . 2 3 . . Tunneler 5 | . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . Hauler 11 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . . . 4 . . 2 . . Recycler 11 | . . . 3 . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 1 . . . 3 . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Operator 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . . . . Swarmer 82 | . 3 . 3 4 . . 8 3 . 4 . . . 3 7 13 . 2 8 . 4 . 6 1 . . . . . 3 . . . 5 5 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Grunt 116 | . 9 . 3 2 . . 9 8 . 3 . . 3 2 3 6 . 2 4 1 4 1 1 3 . 4 . 3 . 4 . 13 7 8 13 . Brawler 10 | . . . . . . . . 2 . . . . 1 . . . . . 1 1 . 1 . . . . . . . . . 1 . 1 2 . Duelist 7 | . . . . . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . Protector 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Sentry 20 | . . . 2 . . . 3 1 . . . . 1 1 . 2 . . . . . . 1 . . . . 1 . . . 2 4 2 . . Specialist 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . Hunter 28 | . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . 2 2 4 3 3 2 2 4 . Programmer 43 | . . . . . . . . 2 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 10 . 9 3 10 3 . Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Zionite 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Master Thief 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 9 | . . . . . 4 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Golem 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | . 5 1 3 3 4 . 8 5 . 4 . 5 2 5 4 11 . 2 8 2 5 2 8 10 . 4 1 4 2 7 4 12 6 10 17 . Combat Bots Only 16 | . 5 . 3 3 4 . 8 5 . 4 . 3 2 3 4 11 . 2 7 2 5 2 8 4 . 4 . 4 2 7 3 12 5 7 16 . Max Kills in Single Turn 6 | . 1 1 1 1 2 . 1 2 . 2 . 3 1 2 1 3 . 1 3 1 3 1 4 6 . 2 1 3 2 2 3 6 3 4 6 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 1 2 . 1 . . 2 . 1 . . . 3 . . 2 . 3 . 4 2 . 2 . 3 1 1 2 6 2 3 6 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 7 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Z-Imprinter (-7/Deep Caves) Perun (-4/Zhirov) Svarog (-4/Zhirov) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 42113 | . 480 . 364 176 1117 . 387 560 . 354 . 2596 515 404 501 1469 . 182 4534 249 217 666 207 286 . 60 1831 692 297 979 430 4376 5122 4312 7626 1124 Core 6126 | . 63 . 15 46 55 . 49 15 . 54 . 295 46 72 15 88 . . 759 10 . 160 . 50 . . 87 49 56 24 . 473 1010 717 1673 245 Absorbed by Shields 5128 | . . . 8 76 240 . . . . . . . . . . . . . 38 76 56 221 . . . . . . . 279 83 1537 204 . 1787 523 Reduced by Siege Mode 185 | . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . 158 . Redirected to Core 273 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273 . . . . Redirected to Shielding 233 | . . . . . . . . . . . . 117 116 . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 8203 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 388 167 1811 1935 1962 1787 153 Core Remaining (%) 65 | 100 . 74 . . . 71 91 . . . . . 41 . . . . 79 . . . . 7 . . . . 83 . 93 . . 20 . . . Volleys Fired 990 | . 46 4 26 18 81 . . 7 9 15 4 105 19 41 29 54 . 11 43 20 11 24 13 30 . 21 22 25 7 76 16 69 46 60 38 . Largest 2 | . 2 2 2 2 2 . . 2 1 2 1 2 2 2 2 2 . 2 2 2 2 2 1 2 . 1 1 1 2 2 2 2 2 1 1 . Hottest 200 | . 90 80 140 50 60 . . 123 90 123 90 134 50 50 50 50 . 50 60 120 176 118 88 88 . 60 113 60 60 200 200 200 140 180 180 . Shots Fired 1503 | . 90 8 52 31 140 . 52 74 9 17 4 125 38 73 58 84 . 19 69 33 17 27 13 31 . 21 23 26 8 98 22 89 52 61 39 . Gun 521 | . 90 8 52 26 123 . 52 66 . . . 83 . . . 12 . . 1 . . 3 5 . . . . . . . . . . . . . Cannon 847 | . . . . . . . . 7 9 9 4 26 38 73 58 66 . 19 61 33 14 21 3 24 . 17 12 17 6 96 21 84 50 49 30 . Launcher 116 | . . . . 5 12 . . 1 . 8 . 16 . . . 6 . . 7 . 3 . 5 7 . 4 . 9 2 2 1 5 2 12 9 . Special 19 | . . . . . 5 . . . . . . . . . . . . . . . . 3 . . . . 11 . . . . . . . . . Kinetic 262 | . . . 6 26 123 . . . . . . 12 . . . 12 . . 10 33 . 3 5 . . . . . . . . . 32 . . . Thermal 822 | . 83 8 46 . 5 . . 7 9 9 4 26 38 73 58 66 . 19 52 . . 3 . 20 . 17 23 17 6 96 21 85 18 12 1 . Explosive 108 | . . . . 5 12 . . 1 . 8 . 16 . . . 6 . . 3 . 3 . 5 7 . 4 . 6 2 2 1 4 2 12 9 . Electromagnetic 199 | . 7 . . . . . 52 66 . . . 28 . . . . . . 4 . 14 21 3 4 . . . . . . . . . . . . Slashing 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 29 . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Phasic 43 | . . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 7 9 13 8 15 . 10 24 . 8 . 14 10 9 5 14 . 10 9 8 8 16 6 20 . 26 28 15 2 9 4 17 7 14 26 . Robot Miss Streak 6 | . 3 . 6 4 5 . 3 5 . 1 . 4 2 2 3 3 . 2 2 2 1 2 . 1 . . 1 1 2 3 3 3 2 5 5 . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 118 | . . . . . . . 52 66 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1090 | . 54 7 34 13 86 . 50 63 . 11 . 110 17 41 28 48 . 14 44 25 13 23 6 24 . 6 101 18 4 51 7 60 41 51 40 . Core Hits 929 | . 25 2 25 11 38 . 29 40 . 20 . 150 9 14 12 40 . 9 53 5 10 11 8 25 . 10 31 19 7 31 9 65 24 105 92 . Critical Kills 10 | . . . . . . . . . . . . 1 . . . 1 . . 1 . . 1 . . . . 1 . . . . 4 . 1 . . Critical Parts Destroyed 9 | . . . . . 6 . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Critical Strikes 51 | . 3 . . . 7 . 3 4 . . . 9 . . . 5 . . 1 1 . 1 . . . . 2 . . . . 4 2 5 4 . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . 1 . . Destroy 16 | . . . . . 7 . . . . . . 2 . . . 5 . . 1 . . 1 . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Corrupt 7 | . . . . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 4 . Intensify 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 146 | . . . . . . . . . . . . 24 . . . . . . . . . . . . . . 89 . . . . . 27 3 3 . Kinetic 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 113 | . . . . . . . . . . . . 24 . . . . . . . . . . . . . . 89 . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74185 | . 644 79 496 339 1985 41 1672 1433 . 1037 . 5668 729 1888 1252 3390 . 659 3253 921 1029 614 967 2490 . 855 1141 2110 501 4511 838 17268 2747 6157 7471 . Guns 7162 | . 644 79 496 176 1421 . 1285 1219 . . . 1669 . . . 122 . . 18 . . 33 . . . . . . . . . . . . . . Cannons 29451 | . . . . . . . . 194 . 267 . 577 729 1869 1252 1573 . 659 1728 921 392 530 95 782 . 139 407 497 159 3519 414 5727 1115 3217 2689 . Explosions 35376 | . . . . 163 509 . 375 . . 770 . 3157 . . . 1695 . . 1495 . 637 . 872 1708 . 716 . 1613 342 992 424 11513 813 2828 4754 . Melee 1744 | . . . . . . . . . . . . 265 . . . . . . . . . . . . . . 580 . . . . . 819 52 28 . Ramming 192 | . . . . . . 41 12 20 . . . . . 19 . . . . 12 . . . . . . . . . . . . 28 . 60 . . Kinetic 4462 | . . . 72 176 1421 . . . . . . 97 . . . 122 . . 232 921 . 33 . . . . . . . . . . 1360 . 28 . Thermal 33931 | . 602 79 424 . 55 . 88 194 . 267 . 560 729 1869 1252 1573 . 659 1586 . . 51 . 687 . 139 561 497 159 4236 414 16315 574 361 . . Explosive 23183 | . . . . 163 509 . 287 . . 770 . 3157 . . . 1695 . . 1181 . 637 . 872 1708 . 716 . 1127 342 275 424 925 813 2828 4754 . Electromagnetic 4235 | . 42 . . . . . 1285 1219 . . . 335 . . . . . . 242 . 392 530 95 95 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6390 | . . . . . . . . . . . . 265 . . . . . . . . . . . . . . 580 . . . . . . 2856 2689 . Piercing 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . . Entropic 486 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 486 . . . . . . . . Phasic 1254 | . . . . . . . . . . . . 1254 . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 64 | . . . . . 1 1 . 2 2 . . . . 4 4 5 5 5 59 63 63 64 . . . . 6 6 . 7 . 8 7 9 59 60 Average Corruption 9 | . . . . . 1 1 . 1 1 . . . . 4 4 4 5 5 45 62 63 31 . . . . 5 6 . 5 . 5 4 7 20 59 Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 20 . . . . Effects 401 | . . . . . 20 1 . 1 . . . . . 17 14 37 1 13 19 29 32 5 . . . . 57 18 . 26 . 43 12 22 31 3 Message Errors 97 | . . . . . 6 . . 1 . . . . . 4 6 8 . 2 3 4 8 2 . . . . 16 7 . 11 . 7 4 2 6 . Matter Fused 100 | . . . . . 3 1 . . . . . . . 4 1 10 . 3 6 6 9 1 . . . . 14 6 . 7 . 11 3 9 6 . Heat Flow Errors 42 | . . . . . 3 . . . . . . . . 1 2 7 1 2 1 3 2 . . . . . 4 2 . 1 . 4 1 3 5 . Energy Discharges 43 | . . . . . 3 . . . . . . . . 3 2 5 . 1 2 1 5 1 . . . . 8 . . 3 . 5 2 . 2 . Parts Rejected 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 3 2 1 Data Loss (minor) 50 | . . . . . 2 . . . . . . . . 1 2 2 . 2 3 6 4 1 . . . . 6 2 . 2 . 10 . 2 4 1 Data Loss (major) 19 | . . . . . 1 . . . . . . . . 2 1 2 . 1 . 2 1 . . . . . 4 . . 2 . 1 1 . . 1 Misfires 9 | . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . 1 1 . . . . . 2 1 . Alerts 10 | . . . . . 2 . . . . . . . . 1 . . . 1 . . . . . . . . 4 . . . . 1 . . 1 . Misdirections 8 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . 4 . Weapon Failures 15 | . . . . . . . . . . . . . . . . 1 . . . 7 2 . . . . . . . . . . 4 . 1 . . Overload Shots 18 | . . . . . . . . 2 8 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3994 | . . . . . . 1 . 5 . 18 . 118 . 93 105 325 . . 120 53 66 29 51 304 . 2 6 20 . 697 88 1413 61 154 265 . Projectiles 2000 | . . . . . . . . 5 . 18 . 16 . 93 105 189 . . 117 53 . 29 . 25 . . . . . 658 41 596 7 44 4 . Explosions 1940 | . . . . . . . . . . . . 68 . . . 136 . . 3 . 66 . 51 279 . 2 . 20 . 39 47 817 54 97 261 . Melee 54 | . . . . . . 1 . . . . . 34 . . . . . . . . . . . . . . 6 . . . . . . 13 . . Knockbacks 20 | . . . . . . . . 1 . . . . . . . . . . 1 12 . . . . . . . . . . . . 4 2 . . Impact 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kinetic 17 | . . . . . . . . . . . . . . . . . . . 1 12 . . . . . . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 894 | . . . . . 38 . 52 10 . . . 31 . . . 245 . . 131 . . . . . . . . 173 . . . 173 . . 41 . Shots 24 | . . . . . 2 . 1 . . . . 2 . . . 6 . . 6 . . . . . . . . 3 . . . 3 . . 1 . Rammed 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . . . . 1 1 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 2 . . Kicked 6 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . 300 . 240 146 235 . 16 24 32 189 24 356 362 207 243 273 115 234 93 257 177 250 1 . . . 205 182 . 324 328 405 303 378 213 . Average Temperature 90 | . 99 . 72 47 75 . 4 9 18 81 12 104 159 45 56 85 59 124 53 51 74 130 1 . . . 61 88 . 106 84 138 99 108 102 . Received Heat Transfer 4090 | . 210 . 81 100 . . 153 201 . 126 . 353 309 153 105 228 . 46 99 106 48 65 54 30 . 12 225 48 9 46 20 116 227 468 452 . Effects 20 | . . . . . . . . . . . . 4 4 . . 3 . . . . . . . . . . . . . 1 . 7 . 1 . . Shutdowns 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Interference 14 | . . . . . . . . . . . . 3 2 . . 3 . . . . . . . . . . . . . 1 . 5 . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Total Turns 45 | . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . . . . . . . 17 . Longest Duration 25 | . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . 17 . Robots Corrupted 10 | . . . . . . . 4 1 . . . 2 . . . . . . . . 2 1 . . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . . 3 . . . . 2 . . . . . . . . 2 1 . . . . . . . . . . . . . . Parts Fried 24 | . . . . . . . 9 10 . . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . 1 . . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . Parts Melted 23 | . 3 . 1 . . . . 2 . . . 2 . . . 2 . . 1 . . . . . . . 2 . . 1 . 9 . . . . Heat Transferred 20400 | . 1738 175 749 . 45 . 100 198 . 298 . 520 425 1075 725 875 . 350 924 . . 57 . 400 . 75 660 275 75 2450 225 7390 300 296 . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . . . . . . . 4 . . . 2 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2529 | . 173 16 252 233 . . 451 351 . . . . . 150 . . . . 381 . . . . 543 . . . . 161 642 615 2229 1755 2493 2529 . Initial 1595 | . . 16 1 . . . . 191 . . . . . . . . . . 31 . . . . 107 . . . . 13 . 360 191 1143 1100 1595 . Average 482 | . 71 7 105 53 . . 249 240 . . . . . 42 . . . . 241 . . . . 280 . . . . 80 287 465 1104 1443 1584 2067 . Maximum Alert Level 5 | . . . 1 1 . . 2 1 . . . . . . . . . . 1 . . . . 2 . . . . . 2 2 5 5 5 5 . Low Security (%) 48 | . 100 100 96 94 . 100 32 36 . . . . . 100 . . . . 36 . . . . 49 . . . . 100 38 . 1 . . . . Level 1 17 | . . . 3 5 . . 40 63 . . . . . . . . . . 63 . . . . 14 . . . . . 25 24 13 . . . . Level 2 14 | . . . . . . . 26 . . . . . . . . . . . . . . . . 36 . . . . . 36 75 37 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 66 57 3 . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 11 2 37 . High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 39 58 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 2 . 1 . . . 2 4 . . . . . 4 . . . . 5 . . . . 2 . . . . . 7 1 9 13 18 9 . Investigation 6 | . 1 . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Extermination 15 | . . . . . . . . 2 . . . . . 2 . . . . 1 . . . . 1 . . . . . 4 . 3 1 1 . . Reinforcement 21 | . 1 . 1 . . . 1 1 . . . . . 2 . . . . 3 . . . . 1 . . . . . 2 1 5 2 . 1 . Assault 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 17 8 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 2 2 . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 16 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . . . . . 3 . 4 4 1 . Communications Jammed 65 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . 5 . . 38 . . . Distress Signals 65 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . 5 . . 38 . . . Times Spotted 775 | . 18 . 15 7 59 . 22 20 . 13 . 40 5 17 10 27 . 10 36 7 10 49 7 12 . 3 31 7 4 32 7 48 78 86 86 9 Peak Tracking Total 29 | . 3 . 4 3 9 . 7 4 . 4 . 15 4 7 4 13 . 4 12 4 5 10 5 5 . 2 3 4 2 5 4 12 29 16 18 7 Tactical Retreats 88 | . 1 . . 1 24 . 1 1 . . . 2 . . . . . 1 . . . 1 . 1 . . 27 . . 5 2 . 3 11 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 16 | . 3 . 4 . . . . 1 . . . . . . . . . . 2 . . 2 . 1 . . . . . . . . 1 1 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . . . . . . 1 1 . . . 1 . 20 . . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 3 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 93 | . . . . . 16 . 1 . . . 3 3 . 1 . 4 . . 6 . . . . 7 . . . . 2 11 4 27 5 . 3 . Max in Single Turn 12 | . . . . . 2 . 1 . . . 1 1 . 1 . 1 . . 4 . . . . 2 . . . . 2 1 1 12 1 . 1 . Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 73 | . 1 . 2 . 2 . 4 6 . 1 . . . 7 . 2 3 . 3 . 1 2 . 5 . . 4 . 4 11 1 8 4 2 . . Terminals 38 | . 1 . 2 . . . 3 4 . . . . . 2 . 1 . . 2 . . . . 3 . . . . 1 6 . 7 4 2 . . Fabricators 9 | . . . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . 2 1 . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . . Total Hacks 179 | . 3 . 5 . 2 . 13 13 . 1 . . . 12 . 7 21 . 6 . 1 6 . 9 . . 16 . 10 23 1 15 12 3 . . Successful 104 | . . . 1 . 2 . 6 4 . 1 . . . 4 . 7 21 . 2 . 1 6 . 6 . . 16 . 4 11 . 5 6 1 . . Failed 75 | . 3 . 4 . . . 7 9 . . . . . 8 . . . . 4 . . . . 3 . . . . 6 12 1 10 6 2 . . Catastrophic 13 | . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 3 . 2 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 3 . 5 . 1 . 4 6 . . 1 . . 5 . . . . 6 . . 1 . 6 . . . . 4 7 . 7 7 2 . . Terminals 89 | . 3 . 5 . . . 9 8 . . . . . 3 . 6 . . 5 . . . . 6 . . . . 3 13 . 13 12 3 . . Fabricators 19 | . . . . . . . . 5 . . . . . 7 . . . . . . . . . . . . . . 6 1 . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . 2 . . . . Terminal Hacks 68 | . . . 1 . 2 . 1 2 . 1 . . . . . 7 21 . 1 . 1 6 . 2 . . 16 . . 2 . 3 2 . . . Record 20 | . . . . . 1 . . . . . . . . . . 6 6 . . . . . . . . . 5 . . 1 . 1 . . . . Part Schematic 11 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 3 . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . . . . 3 . . . . 5 . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Build 5 | . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Insert Component 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Analyze 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . Unauthorized Hacks 17 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 3 . . . . 3 2 . 1 4 1 . . Terminals 12 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . 2 . 1 4 1 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 9 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . 1 2 1 . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Liberate 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 1 . 1 . . . 4 5 . . . . . 6 . 1 . . 3 . . . . 2 . . . . 3 11 1 6 4 2 . . Full Trace Events 5 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . Robots Built 8 | . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 151 | . . . . . . . . 44 . . . . . 67 . . . . . . . . . . . . . . 40 . . . . . . . Total Robot Build Rating 29 | . . . . . . . . 12 . . . . . 16 . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 16 | . . . . . . . 1 . . . . . . . . . 8 . . . . . . . . . 3 . . 1 . 3 . . . . Parts Built 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 164 | . . . . . . . . 106 . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . 6 . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 108 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 22 | . . 2 . . . . . 3 . . . . . 4 . . . 1 . . . 4 . . . . . . 1 1 . . . . 6 . Largest Group 6 | . . 2 1 . . . . 3 . . . . . 4 . . . 1 1 . . 4 . . . . . . 1 1 1 . . . 6 . Highest-Rated Group 239 | . . 50 31 . . . . 60 . . . . . 48 . . . 96 96 . . 239 . . . . . . 8 45 45 . . . 88 . Highest-Rated Ally 96 | . . 31 31 . . . . 20 . . . . . 12 . . . 96 96 . . 68 . . . . . . 8 45 45 . . . 15 . Total Orders 20 | . . . . . . . . . . . . 11 . 4 . . . . 1 . . . . . . . . . 1 2 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 15 | . . . . . . . . . . . . 10 . 4 . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 247 | . . . 8 . . . . 5 . 8 . 132 . 12 . . . 11 43 . . 7 . . . . . . . . . . . . 21 . Total Damage 5209 | . . . 129 . . . . 114 . 468 . 1645 . 112 . . . 707 1136 . . 552 . . . . . . . . . . . . 346 . Kills 29 | . . . 2 . . . . . . 3 . 9 . . . . . 3 7 . . 3 . . . . . . . . . . . . 2 . Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Turrets Deployed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 18 | . . 3 . . . . . . 2 2 . . 2 . . 2 . 2 . 2 1 . 1 . . 1 . . . . . . . . . . Drone Launches 31 | . . . . . . . . . . . . 20 . 4 . . . . 5 . . . . . . . . . . . 2 . . . . . Drone Recoveries 20 | . . . . . . . . . . . . 13 . 4 . . . . 3 . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Items 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 39372 | . 1002 1147 846 1040 4172 147 613 1193 518 706 1230 4418 816 1495 586 1628 110 544 1186 420 519 1537 384 613 334 872 3013 679 408 1841 990 1768 1060 913 585 39 Spaces Moved 21402 | 1 481 561 358 242 1752 58 298 615 341 476 939 2266 418 709 274 743 86 238 536 242 314 1029 257 380 192 514 1047 392 226 1095 548 1192 942 836 729 75 Core 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . Treads 5408 | . . . 295 242 1084 . . . . . . . . . . . . . 125 242 314 1029 257 380 192 514 383 . . . . . . 95 235 21 Legs 11311 | 1 481 561 63 . 668 58 298 210 . . . 876 418 709 274 743 86 238 411 . . . . . . . 663 392 226 1095 548 1192 638 462 . . Wheels 3547 | . . . . . . . . 405 341 476 939 1386 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 98 | 120 120 190 160 160 100 252 176 130 130 130 130 100 179 179 179 130 127 127 135 135 135 135 135 135 143 143 100 120 116 100 98 106 116 112 147 143 Average Speed 152 | 120 172 201 200 239 216 252 189 160 130 130 130 152 179 179 179 181 127 173 172 135 135 135 135 135 143 143 126 158 133 101 101 109 116 122 158 157 Slowest Speed 2350 | 120 190 260 400 240 252 252 260 180 130 130 130 1700 179 179 179 235 179 179 330 215 135 135 135 143 143 143 2350 174 172 174 106 116 116 340 226 223 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Spacefolds 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 10 . Microwarps 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 15 49 3 Exploration Rate (%) 49 | 2 79 99 31 48 89 28 31 13 55 50 85 92 57 21 46 75 70 39 13 45 42 84 42 13 36 61 63 60 9 91 30 94 60 25 34 8 Regions Visited 36 Branch Regions 26 Pre-discovered Areas 11 | . . 1 . . 1 . . . . . 1 . . . . 2 1 . . . 1 . 1 . . . 3 . . . . . . . . . Known Exits Taken 20 | . . . 1 . . . . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 1 . 1 1 . Scrap Searched 32 | . . 1 . 1 . . . . 4 2 3 . 3 . 2 2 . 1 . 3 3 . 2 . . 4 . 1 . . . . . . . . Spaces Dug 271 | . . . . . 5 . . 10 8 16 . . 8 10 10 4 . . 3 . . . 68 4 . 49 . 4 . 16 11 28 16 1 . . Terrain Destroyed 2086 | . . . . 34 23 . 50 11 8 57 . 37 21 29 29 45 . 5 56 8 39 1 106 108 . 60 . 145 3 77 46 898 39 79 72 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 266 | . . . . . 7 . . 2 8 1 . 1 21 29 29 25 . 5 18 8 . 1 4 4 . 14 . 6 3 28 9 13 23 4 3 . AOE 1808 | . . . . 34 14 . 50 9 . 56 . 36 . . . 20 . . 38 . 39 . 102 104 . 46 . 139 . 49 37 885 16 71 63 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 27191 | . 560 575 442 678 2009 58 351 820 405 550 945 3083 448 860 311 945 87 349 728 295 388 1154 280 448 251 629 2551 423 330 1727 967 1534 854 719 410 27 Wait 4200 | . 3 . 3 404 51 . 31 142 47 38 . 493 5 87 8 124 . 98 88 21 51 17 2 23 60 95 1226 . 78 452 328 176 31 11 7 . Move 20346 | . 480 560 357 241 1751 57 297 614 340 475 938 2265 417 708 273 742 85 237 536 241 313 1028 256 379 191 513 1046 391 225 1094 547 1191 668 573 293 24 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 315 | . 11 5 15 4 42 . 1 13 2 9 2 54 1 2 . 6 . 2 15 4 3 12 1 2 . . 36 . 3 15 11 20 11 9 4 . Fast Attach 273 | . 7 . 14 2 11 . 5 7 1 . . 25 3 7 . 3 . 1 15 2 2 16 1 4 . . 32 2 2 27 16 12 22 22 12 . Attach 155 | . 1 . 3 1 14 . 2 11 1 1 . 19 . 2 . 5 . . 10 1 2 7 2 2 . . 6 1 2 3 8 10 13 10 17 1 Detach 58 | . . . 1 . 6 . 1 3 . . . 8 . . . 1 . . 4 . . 3 1 . . . 2 1 2 2 1 1 6 3 12 . Swap 101 | . 4 1 4 2 9 . 1 2 4 2 . 4 . 5 1 1 . . 2 . 3 2 2 1 . . . . . 12 4 23 4 4 4 . Drop 570 | . 8 5 19 6 41 . 12 19 1 10 1 80 3 7 . 9 2 . 15 4 3 29 2 7 . . 92 3 11 46 36 31 26 22 18 2 Fire 990 | . 46 4 26 18 81 . . 7 9 15 4 105 19 41 29 54 . 11 43 20 11 24 13 30 . 21 22 25 7 76 16 69 46 60 38 . Melee 146 | . . . . . . . . . . . . 24 . . . . . . . . . . . . . . 89 . . . . . 27 3 3 . Ram 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 6 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 22 | . . . . . . . . . . . . 6 . . . . . . . . . 16 . . . . . . . . . . . . . . Trap 5 | . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 3) 466 | -10/Materials | Discovered new exit (range 7) 980 | -10/Materials | Discovered new exit (range 11) 1003 | -10/Materials | Entered Mines 1169 | -10/Mines | Build established: Scavenger-Mutant 1378 | -10/Mines | Learned location of Mines (-8) 1537 | -10/Mines | Discovered new exit (range 14) 1570 | -10/Mines | Learned location of 1 exit from Materials 1863 | -10/Mines | Found a hidden stash of uninstalled traps 2027 | -10/Mines | Learned Materials stockpile data 2043 | -10/Mines | Discovered new exit (range 13) 2150 | -10/Mines | Entered Materials 2150 | -9/Materials | Accompanied by 1 ally 2150 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2151 | -9/Materials | Identified exit to Mines 2155 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2598 | -9/Materials | Discovered new exit (range 5) 2996 | -9/Materials | Entered Mines 2997 | -9/Mines | Assembled infested the area 3003 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3132 | -9/Mines | Build established: Mutant 3660 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3665 | -9/Mines | Found Prototype Device 3665 | -9/Mines | Identified Exp. Sensor Array 3741 | -9/Mines | Discovered new exit (range 15) 3765 | -9/Mines | Discovered new exit (range 14) 3858 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4026 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4026 | -9/Mines | Discovered new exit (range 5) 4036 | -9/Mines | Entered Exiles 4101 | -9/Exiles | Met 8R-AWN 4135 | -9/Exiles | Met EX-HEX 4228 | -9/Exiles | Met EX-BIN 4262 | -9/Exiles | Aligned with FarCom system 4264 | -9/Exiles | Given EX-Vault access code 4327 | -9/Exiles | Opened EX-Vault 4382 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4461 | -9/Exiles | Met EX-DEC 4471 | -9/Exiles | Learned location of Zion (-7) 5002 | -9/Exiles | Visited The Gauntlet 5725 | -9/Exiles | Found Potential Leg 5728 | -9/Exiles | Found Potential Leg 5897 | -9/Exiles | Attacked by the Exiles 6094 | -9/Exiles | Destroyed 8R-AWN 6097 | -9/Exiles | Lost 6 parts (1p3n1u1w) 6105 | -9/Exiles | Found Prototype Ballistic Gun 6109 | -9/Exiles | Found Prototype Ballistic Gun 6116 | -9/Exiles | Found Prototype Device 6117 | -9/Exiles | Identified AS-neutralizer No. 17b 6299 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 6392 | -9/Exiles | Destroyed EX-BIN 6443 | -9/Exiles | Destroyed EX-DEC 6558 | -9/Exiles | Destroyed EX-HEX 6614 | -9/Exiles | Found Prototype Energy Gun 6628 | -9/Exiles | Found Prototype Device 6628 | -9/Exiles | Identified System Purifier 6660 | -9/Exiles | Found Prototype Processor 6665 | -9/Exiles | Found Deploy-a-Sentry 6806 | -9/Exiles | Found Prototype Processor 6806 | -9/Exiles | Identified Exp. Targeting Computer 6808 | -9/Exiles | Found Prototype Protection 6922 | -9/Exiles | Identified AWS/EX-DEC 7309 | -9/Exiles | Build established: Hauler-Mutant 7669 | -9/Exiles | Discovered new exit (range 11) 7931 | -9/Exiles | Found Army-in-a-Box 7940 | -9/Exiles | Found Modified TNC 8208 | -9/Exiles | Stole four prototypes: Potential Leg, Modified TNC, Army-in-a-Box, Deploy-a-Sentry 8208 | -9/Exiles | Entered Mines 8329 | -8/Mines | Discovered new exit (range 10) 8355 | -8/Mines | Entered Materials 8355 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8585 | -8/Materials | Destroyed 8 combat bots 8743 | -8/Materials | Identified Exp. Core Analyzer 8743 | -8/Materials | Identified 8R-AWN's Armor/EX 8799 | -8/Materials | Build established: Scavenger-Mutant 8833 | -8/Materials | Discovered new exit (range 10) 8968 | -8/Materials | Entered Factory 8968 | -7/Factory | Evolved 2 slots: Utility x2 9123 | -7/Factory | Fabricated B-48 Gladiator (x3) 9909 | -7/Factory | Fabricated Imp. Arc Projector (x1) 9961 | -7/Factory | Identified exit to Storage 9961 | -7/Factory | Identified exit to Lower Caves 10161 | -7/Factory | Entered Lower Caves 10175 | -7/Lower Caves | Learned Factory stockpile data 10421 | -7/Lower Caves | Learned Factory terminal intel 10536 | -7/Lower Caves | Build established: Mutant 10651 | -7/Lower Caves | Discovered new exit (range 9) 10679 | -7/Lower Caves | Entered another Lower Caves area 10679 | -7/Lower Caves | Spotted KG-GAV(f) 10680 | -7/Lower Caves | Encountered a Master Thief 10683 | -7/Lower Caves | Spotted QC-YDD(f) 10684 | -7/Lower Caves | Encountered a Master Thief 10684 | -7/Lower Caves | DAS Turret deployed 10689 | -7/Lower Caves | Allies destroyed KG-GAV(f) 10690 | -7/Lower Caves | Destroyed QC-YDD(f) 10870 | -7/Lower Caves | Learned Factory trap positions 10885 | -7/Lower Caves | Discovered new exit (range 13) 11345 | -7/Lower Caves | Discovered new exit (range 9) 11385 | -7/Lower Caves | Entered Zion 11406 | -7/Zion | Given the Hacking Drone Bay 11406 | -7/Zion | Found Prototype Device 11468 | -7/Zion | Received a visual enhancement algorithm 11483 | -7/Zion | Discovered new exit (range 10) 12216 | -7/Zion | Learned location of Warlord (-5) 12530 | -7/Zion | Found GAL Module 12611 | -7/Zion | Discovered new exit (range 4) 12611 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12615 | -7/Zion | Entered Deep Caves 12880 | -7/Deep Caves | Z-Facility disabled 12887 | -7/Deep Caves | Attacked by Z-Imprinter 12905 | -7/Deep Caves | Allies destroyed Z-Imprinter 13146 | -7/Deep Caves | Identified Hacking Drone Bay 13470 | -7/Deep Caves | Found Prototype Protection 13470 | -7/Deep Caves | Identified Zio. Heavy Carapace 13497 | -7/Deep Caves | Found Zio. Heavy Carapace 13529 | -7/Deep Caves | Found Prototype Protection 13529 | -7/Deep Caves | Identified Zio. Weapon Casing 13554 | -7/Deep Caves | Build established: Scavenger-Mutant 13562 | -7/Deep Caves | Found Zio. Heavy Carapace 13568 | -7/Deep Caves | Found Zio. Heavy Carapace 13965 | -7/Deep Caves | Spotted as-47332 13983 | -7/Deep Caves | Destroyed as-47332 14010 | -7/Deep Caves | Lost 4 parts (4u) 14178 | -7/Deep Caves | Found Zio. Weapon Casing 14226 | -7/Deep Caves | Found Zio. Heavy Carapace 14264 | -7/Deep Caves | Build established: Mutant 14403 | -7/Deep Caves | Triggered Deep Caves wall 14409 | -7/Deep Caves | Spotted AS-49357 14409 | -7/Deep Caves | Spotted AS-33494 14420 | -7/Deep Caves | Spotted as-66480 14436 | -7/Deep Caves | Exposed GOLEM chamber 14450 | -7/Deep Caves | Destroyed as-66480 14450 | -7/Deep Caves | Core integrity fell below 50% 14455 | -7/Deep Caves | Destroyed AS-33494 14455 | -7/Deep Caves | Destroyed AS-49357 14474 | -7/Deep Caves | Lost 4 parts (1n3u) 14652 | -7/Deep Caves | Found GOLEM Unit 14673 | -7/Deep Caves | Found GOLEM Unit 14874 | -7/Deep Caves | Found Latent Energy Streamer 15345 | -7/Deep Caves | Build established: Golem 15563 | -7/Deep Caves | Found GOLEM Unit 15569 | -7/Deep Caves | Found GOLEM Unit 15674 | -7/Deep Caves | Build established: Mutant 16176 | -7/Deep Caves | Found Zio. Weapon Casing 16352 | -7/Deep Caves | Found Zio. Weapon Casing 17022 | -7/Deep Caves | Discovered new exit (range 6) 17033 | -7/Deep Caves | Entered Proximity Caves 17035 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17418 | -6/Proximity Caves | Learned Factory stockpile data 17793 | -6/Proximity Caves | Discovered new exit (range 14) 17849 | -6/Proximity Caves | Entered Factory 17849 | -6/Factory | Evolved 2 slots: Utility x2 17850 | -6/Factory | Loaded intel: 112 trap records 17852 | -6/Factory | Loaded intel: 26 terminal locations 17965 | -6/Factory | Discovered new exit (range 3) 18298 | -6/Factory | Fabricated Myomer Leg (x2) 18634 | -6/Factory | Fabricated S-27 Virus (x4) 18955 | -6/Factory | Discovered new exit (range 11) 18985 | -6/Factory | Identified exit to Lower Caves 19075 | -6/Factory | Spotted B-75 Beast 19344 | -6/Factory | Entered Lower Caves 19914 | -6/Lower Caves | Discovered new exit (range 10) 19928 | -6/Lower Caves | Identified exit to Lower Caves 19930 | -6/Lower Caves | Entered another Lower Caves area 19947 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 20073 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 20567 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20692 | -6/Lower Caves | Encountered a Warlord checkpoint 20975 | -6/Lower Caves | Attracted the attention of an 0b10 base 20975 | -6/Lower Caves | Learned location of Armory (-4) 20975 | -6/Lower Caves | Identified exit to Factory 20975 | -6/Lower Caves | Identified exit to Data Miner 20975 | -6/Lower Caves | Learned Extension emergency access door positions 21021 | -6/Lower Caves | Destroyed 11 combat bots 21057 | -6/Lower Caves | Lost 8 parts (1p1n4u2w) 21371 | -6/Lower Caves | Build established: Golem 21453 | -6/Lower Caves | Spotted 4I-09F(f) 21453 | -6/Lower Caves | Spotted 3K-4FM(f) 21454 | -6/Lower Caves | Encountered a Master Thief 21454 | -6/Lower Caves | Encountered a Master Thief 21454 | -6/Lower Caves | Spotted LW-8GE(f) 21455 | -6/Lower Caves | Encountered a Master Thief 21457 | -6/Lower Caves | Spotted GY-D51(f) 21458 | -6/Lower Caves | Encountered a Master Thief 21462 | -6/Lower Caves | Latent Energy Streamer stolen by Master Thief 21465 | -6/Lower Caves | Potential Leg stolen by Master Thief 21470 | -6/Lower Caves | Zio. Weapon Casing stolen by Master Thief 21478 | -6/Lower Caves | Exp. Reaction Control System stolen by Master Thief 21558 | -6/Lower Caves | Entered Data Miner 21558 | -6/Data Miner | Discovered new exit (range 6) 21584 | -6/Data Miner | Met Data Miner 21610 | -6/Data Miner | Learned location of Section 7 (-2) 21610 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21630 | -6/Data Miner | Received God Mode back door access code from Data Miner 21667 | -6/Data Miner | Identified exit to Proximity Caves 21668 | -6/Data Miner | Entered Proximity Caves 21672 | -5/Proximity Caves | Learned Factory interactive machine intel 21797 | -5/Proximity Caves | Escorted by Enhanced Grunt 21815 | -5/Proximity Caves | Spotted B-75 Beast 21829 | -5/Proximity Caves | Destroyed B-75 Beast 21955 | -5/Proximity Caves | Learned location of 1 exit from Factory 22212 | -5/Proximity Caves | Entered Factory 22212 | -5/Factory | Accompanied by 1 ally 22212 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22213 | -5/Factory | Identified exit to Upper Caves 22215 | -5/Factory | Loaded intel: 52 interactive machine locations 22412 | -5/Factory | Incoming investigation squad redirected 23093 | -5/Factory | Cargo convoy interrupted 23125 | -5/Factory | System corruption reached 10% 23130 | -5/Factory | Core integrity fell below 50% 23133 | -5/Factory | Destroyed 7 combat bots 23137 | -5/Factory | System corruption reached 30% 23158 | -5/Factory | Found Corrupted Prototype Launcher 23158 | -5/Factory | Identified Hellfire Missile Launcher 23178 | -5/Factory | Lost 15 parts (2p4n6u3w) 23242 | -5/Factory | Found Prototype Device 23242 | -5/Factory | Identified Exp. Thermal Shield 23248 | -5/Factory | Found Exp. Thermal Shield 23259 | -5/Factory | Found Hellfire Missile Launcher 23398 | -5/Factory | Entered Upper Caves 23398 | -5/Upper Caves | Spotted S4-F42(f) 23399 | -5/Upper Caves | Encountered a Master Thief 23399 | -5/Upper Caves | Spotted 8R-AAS(f) 23400 | -5/Upper Caves | Encountered a Master Thief 23406 | -5/Upper Caves | Exp. Biometal Heavy Treads stolen by Master Thief 23408 | -5/Upper Caves | Destroyed S4-F42(f) 23424 | -5/Upper Caves | Exp. Biometal Heavy Treads stolen by Master Thief 23509 | -5/Upper Caves | Learned 4 Factory zone layouts 23516 | -5/Upper Caves | Build established: Scavenger-Mutant 23566 | -5/Upper Caves | Learned Factory non-interactive machine intel 23806 | -5/Upper Caves | Discovered new exit (range 10) 23817 | -5/Upper Caves | Identified exit to Upper Caves 23818 | -5/Upper Caves | Entered another Upper Caves area 24317 | -5/Upper Caves | Discovered new exit (range 16) 24335 | -5/Upper Caves | Identified exit to Warlord 24337 | -5/Upper Caves | Entered Warlord 24350 | -5/Warlord | Core integrity fell below 20% 24384 | -5/Warlord | System corruption cleaned by Quarantine Array 24485 | -5/Warlord | System corruption cleaned by Quarantine Array 24512 | -5/Warlord | System corruption cleaned by Quarantine Array 24942 | -5/Warlord | Met Warlord 24955 | -5/Warlord | Opened Warlord's prototype stash 24960 | -5/Warlord | Found Prototype Reactor 24960 | -5/Warlord | Identified Vortex Chain Reactor 24967 | -5/Warlord | Warlord's base attacked by MAIN.C 24987 | -5/Warlord | Found Exp. Targeting Computer 25026 | -5/Warlord | Found Prototype Hackware 25085 | -5/Warlord | Build established: Commander-Mutant 25147 | -5/Warlord | Found Prototype Launcher 25259 | -5/Warlord | Found Prototype Ballistic Cannon 25259 | -5/Warlord | Identified Hvy. Autocannon 25261 | -5/Warlord | Identified Vortex Catalyst Activator 25317 | -5/Warlord | Warlord forces counterattacked 25327 | -5/Warlord | Spotted Executioner 25336 | -5/Warlord | Spotted Striker 25355 | -5/Warlord | Destroyed Striker 25364 | -5/Warlord | Spotted Striker 25396 | -5/Warlord | Spotted Striker 25402 | -5/Warlord | P-70 Sage assimilated allied RC-WOE(g) 25490 | -5/Warlord | Spotted B-75 Beast 25501 | -5/Warlord | Destroyed B-75 Beast 25541 | -5/Warlord | Build established: Mutant 25642 | -5/Warlord | Warlord base infiltrated, sounded retreat 25664 | -5/Warlord | Spotted Striker 25670 | -5/Warlord | Crushed by falling debris 25813 | -5/Warlord | Spotted Executioner 25858 | -5/Warlord | Discovered new exit (range 14) 25873 | -5/Warlord | Identified exit to Proximity Caves 25874 | -5/Warlord | Entered Proximity Caves 25957 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25992 | -4/Proximity Caves | Destroyed 8 combat bots 26229 | -4/Proximity Caves | Discovered new exit (range 9) 26240 | -4/Proximity Caves | Identified exit to Factory 26258 | -4/Proximity Caves | Entered Factory 26258 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26259 | -4/Factory | Identified exit to Extension 26260 | -4/Factory | Identified exit to Research 26261 | -4/Factory | Loaded intel: 240 non-interactive machine locations 26520 | -4/Factory | Discovered exit to Research (range 4) 26658 | -4/Factory | Identified exit to Upper Caves 26658 | -4/Factory | Identified exit to Armory 26731 | -4/Factory | Found Exp. Targeting Computer 26871 | -4/Factory | Entered Upper Caves 27186 | -4/Upper Caves | Discovered new exit (range 13) 27203 | -4/Upper Caves | Identified exit to Upper Caves 27205 | -4/Upper Caves | Entered another Upper Caves area 27227 | -4/Upper Caves | Learned 4 Research zone layouts 27773 | -4/Upper Caves | Discovered new exit (range 10) 27845 | -4/Upper Caves | Identified exit to Zhirov 28077 | -4/Upper Caves | Entered Zhirov 28078 | -4/Zhirov | Discovered new exit (range 3) 28104 | -4/Zhirov | Met Zhirov 28136 | -4/Zhirov | Found Alien Artifact 28136 | -4/Zhirov | Identified Integrated Reactor 28136 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 28254 | -4/Zhirov | Learned location of Quarantine (-2) 28254 | -4/Zhirov | Learned location of Testing (-3) 28254 | -4/Zhirov | Learned location of Command (-1) 28262 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28669 | -4/Zhirov | Identified exit to Proximity Caves 28778 | -4/Zhirov | Found Alien Artifact 29032 | -4/Zhirov | Attacked by Zhirov 30097 | -4/Zhirov | Destroyed Perun 30100 | -4/Zhirov | Found Adv. Powered Armor 30172 | -4/Zhirov | Found Adv. Powered Armor 30203 | -4/Zhirov | Destroyed Svarog 30880 | -4/Zhirov | Zhirov warped through subspace 30887 | -4/Zhirov | Zhirov detonated his lab 30887 | -4/Zhirov | Cloak Generator disabled 31090 | -4/Zhirov | Entered Proximity Caves 31310 | -3/Proximity Caves | Spotted B-86 Titan 31374 | -3/Proximity Caves | Destroyed B-86 Titan 31633 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31743 | -3/Proximity Caves | Discovered exit to Research (range 15) 31769 | -3/Proximity Caves | Entered Research 31769 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32097 | -3/Research | Fabricated R-06 Scavenger (x1) 32115 | -3/Research | Discovered new exit (range 8) 32122 | -3/Research | Identified exit to Testing 32177 | -3/Research | Entered Testing 32177 | -3/Testing | Accompanied by 1 ally 32260 | -3/Testing | Build established: Golem 32267 | -3/Testing | Found Prototype Leg 32267 | -3/Testing | Identified Myomer Exoskeleton 32339 | -3/Testing | Found Prototype Device 32339 | -3/Testing | Identified Exp. Focal Shield 32478 | -3/Testing | Found Prototype Device 32478 | -3/Testing | Identified Exp. Thermal Defense Suite 32597 | -3/Testing | Repaired Enh. Biometal Leg 32665 | -3/Testing | Found Prototype Energy Cannon 32665 | -3/Testing | Identified Null Cannon 32686 | -3/Testing | Build established: Mutant 32860 | -3/Testing | Found Prototype Energy Gun 32860 | -3/Testing | Identified Hyp. EM Gauss Rifle 32892 | -3/Testing | Identified Transdimensional Reconstructor 32892 | -3/Testing | Identified Ghost Barrier 32927 | -3/Testing | Found Prototype Protection 32927 | -3/Testing | Identified SHELL Armor 33149 | -3/Testing | Incoming investigation squad redirected 33212 | -3/Testing | Discovered new exit (range 12) 33275 | -3/Testing | Found Prototype Launcher 33275 | -3/Testing | Identified Tactical Quantum Warhead 33440 | -3/Testing | Found Prototype Energy Gun 33440 | -3/Testing | Identified Tachyon Dispersion Ray 33552 | -3/Testing | Found Prototype Energy Cannon 33552 | -3/Testing | Identified Potential Cannon 33856 | -3/Testing | Destroyed 7 combat bots 33857 | -3/Testing | Identified exit to Research 34018 | -3/Testing | Entered Research 34018 | -2/Research | Accompanied by 1 ally 34018 | -2/Research | Warlord forces began assault on 0b10 34018 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 34128 | -2/Research | Research machine network offline 34161 | -2/Research | Met up with Warlord 34429 | -2/Research | Found Prototype Device 34429 | -2/Research | Identified Adv. EM Disruption Field 34466 | -2/Research | Found Prototype Device 34466 | -2/Research | Identified Exp. Shock Absorption System 34473 | -2/Research | Found Exp. Shock Absorption System 34576 | -2/Research | Build established: Generator-Mutant 34614 | -2/Research | Discovered new exit (range 22) 34640 | -2/Research | Borebot progress halted 34754 | -2/Research | Spotted B-90 Cyclops 34760 | -2/Research | Warlord destroyed during the assault 34964 | -2/Research | Borebot progress halted 35008 | -2/Research | Entered Quarantine 35158 | -2/Quarantine | Cryocooling Duct disabled 35173 | -2/Quarantine | Ambient heat levels rising (+20) 35173 | -2/Quarantine | Non-combat units ordered to evacuate 35423 | -2/Quarantine | Found Alien Artifact 35423 | -2/Quarantine | Identified Phase Redirector 35466 | -2/Quarantine | Found Alien Artifact 35546 | -2/Quarantine | Spotted Alpha 7 35561 | -2/Quarantine | Destroyed Alpha 7 35586 | -2/Quarantine | Found Alien Launcher 35753 | -2/Quarantine | Found Alien Impact Weapon 35800 | -2/Quarantine | First assault squad dispatched 35823 | -2/Quarantine | Incoming assault squad redirected 35888 | -2/Quarantine | Found Alien Artifact 36013 | -2/Quarantine | Cryocooling Duct disabled 36028 | -2/Quarantine | Ambient heat levels rising (+20) 36028 | -2/Quarantine | Combat units ordered to evacuate 36128 | -2/Quarantine | Quarantine Guard activated 36132 | -2/Quarantine | Discovered new exit (range 13) 36132 | -2/Quarantine | Spotted Quarantine Guard 36132 | -2/Quarantine | Spotted Quarantine Guard 36132 | -2/Quarantine | Spotted Quarantine Guard 36132 | -2/Quarantine | Spotted Quarantine Guard 36132 | -2/Quarantine | Spotted Quarantine Guard 36132 | -2/Quarantine | Spotted Quarantine Guard 36132 | -2/Quarantine | Spotted Quarantine Guard 36132 | -2/Quarantine | Spotted Quarantine Guard 36132 | -2/Quarantine | Spotted Quarantine Guard 36134 | -2/Quarantine | Spotted Quarantine Guard 36135 | -2/Quarantine | Spotted Quarantine Guard 36139 | -2/Quarantine | Spotted Quarantine Guard 36142 | -2/Quarantine | Destroyed Quarantine Guard 36142 | -2/Quarantine | Destroyed Quarantine Guard 36151 | -2/Quarantine | Destroyed Quarantine Guard 36151 | -2/Quarantine | Destroyed Quarantine Guard 36158 | -2/Quarantine | Destroyed Quarantine Guard 36164 | -2/Quarantine | Identified Sigix Terminator 36165 | -2/Quarantine | Fired Sigix Terminator 36165 | -2/Quarantine | Destroyed Quarantine Guard 36165 | -2/Quarantine | Destroyed Quarantine Guard 36165 | -2/Quarantine | Destroyed Quarantine Guard 36165 | -2/Quarantine | Destroyed Quarantine Guard 36165 | -2/Quarantine | Destroyed Quarantine Guard 36165 | -2/Quarantine | Destroyed Quarantine Guard 36172 | -2/Quarantine | Destroyed Quarantine Guard 36193 | -2/Quarantine | Destroyed 12 combat bots 36194 | -2/Quarantine | Lost 4 parts (1p1n1u1w) 36644 | -2/Quarantine | Identified Core Stripper 36767 | -2/Quarantine | Discovered new exit (range 6) 36773 | -2/Quarantine | Identified Core Reset Matrix 36773 | -2/Quarantine | Identified Subatomic Replicator 36773 | -2/Quarantine | Used Core Reset Matrix 36776 | -2/Quarantine | Entered Section 7 36777 | -2/Section 7 | Sensed 17 artifacts in vicinity 36810 | -2/Section 7 | Found Spacefold Activator 36910 | -2/Section 7 | Found Integrated Dissipator 36910 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37137 | -2/Section 7 | Found Prototype Processor 37137 | -2/Section 7 | Identified Exp. Core Analyzer 37150 | -2/Section 7 | Spotted S7 Guard 37170 | -2/Section 7 | Destroyed S7 Guard 37175 | -2/Section 7 | Found Prototype Protection 37175 | -2/Section 7 | Identified Hvy. Regenerative Plating 37321 | -2/Section 7 | First assault squad dispatched 37347 | -2/Section 7 | Incoming assault squad redirected 37367 | -2/Section 7 | Found Core Regenerator 37395 | -2/Section 7 | Found Microwarp Drive 37458 | -2/Section 7 | Identified exit to Access 37476 | -2/Section 7 | Incoming investigation squad redirected 37584 | -2/Section 7 | Warped through subspace 37584 | -2/Section 7 | Spotted Alpha 7 37584 | -2/Section 7 | Spotted Alpha 7 37596 | -2/Section 7 | High security lockdown imminent 37596 | -2/Section 7 | Destroyed Alpha 7 37605 | -2/Section 7 | Found Prototype Processor 37605 | -2/Section 7 | Identified Exp. Targeting Computer 37611 | -2/Section 7 | Spotted B-99 Colossus 37612 | -2/Section 7 | Core integrity fell below 50% 37661 | -2/Section 7 | Found LRC Armor 37661 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 37664 | -2/Section 7 | Found LRC Armor 37664 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 37676 | -2/Section 7 | High security lockdown engaged 37697 | -2/Section 7 | Spotted Executioner 37697 | -2/Section 7 | Spotted Executioner 37698 | -2/Section 7 | Spotted Striker 37698 | -2/Section 7 | Spotted Striker 37719 | -2/Section 7 | Destroyed Striker 37736 | -2/Section 7 | Destroyed Striker 37769 | -2/Section 7 | Spotted Striker 37770 | -2/Section 7 | Spotted Striker 37776 | -2/Section 7 | Found Sigix Shearcannon 37793 | -2/Section 7 | Found Transdimensional Reconstructor 37797 | -2/Section 7 | Spotted Executioner 37797 | -2/Section 7 | Spotted Executioner 37829 | -2/Section 7 | Spotted Executioner 37834 | -2/Section 7 | Spotted Investigator 37836 | -2/Section 7 | Entered Access 37836 | -1/Access | Evolved 2 slots: Propulsion x2 37837 | -1/Access | Sensed 1 artifact in vicinity 38133 | -1/Access | First assault squad dispatched 38165 | -1/Access | Spotted B-99 Colossus 38362 | -1/Access | Incoming assault squad redirected 38365 | -1/Access | Incoming assault squad redirected 38388 | -1/Access | High security lockdown imminent 38468 | -1/Access | High security lockdown engaged 38566 | -1/Access | Build established: Alien-Mutant 38634 | -1/Access | Destroyed 7 combat bots 38742 | -1/Access | Discovered new exit (range 6) 38749 | -1/Access | Entered Command 38773 | -1/Command | System corruption reached 10% 38858 | -1/Command | High security lockdown imminent 38900 | -1/Command | Destroyed 7 combat bots 38938 | -1/Command | High security lockdown engaged 38971 | -1/Command | Used Core Regenerator, restored core integrity (+525) 39051 | -1/Command | Destroyed 16 combat bots 39110 | -1/Command | Spotted B-99 Colossus 39131 | -1/Command | Spotted M Guard 39131 | -1/Command | Spotted M Guard 39131 | -1/Command | Spotted Combat Programmer 39131 | -1/Command | Spotted Combat Programmer 39133 | -1/Command | Destroyed M Guard 39142 | -1/Command | Destroyed M Guard 39149 | -1/Command | Found Prototype Device 39149 | -1/Command | Identified AEGIS Remote Shield 39158 | -1/Command | 0b10 Conduit disabled 39158 | -1/Command | Met MAIN.C 39160 | -1/Command | Used Subatomic Replicator to replicate Sigix Shearcannon 39180 | -1/Command | System corruption reached 30% 39191 | -1/Command | Spotted Investigator 39191 | -1/Command | Scanned by Researcher 39200 | -1/Command | MAIN.C activated Command garrisons 39203 | -1/Command | Core integrity fell below 50% 39206 | -1/Command | Found Gamma Refractor 39211 | -1/Command | Found Prototype Reactor 39211 | -1/Command | Identified Vortex Chain Reactor 39243 | -1/Command | Emitted hypermatrix ping 39248 | -1/Command | Assembled emerged from beneath the floor 39284 | -1/Command | Spotted B-99 Colossus 39285 | -1/Command | Core integrity fell below 20% 39325 | -1/Command | Warped through subspace to slip node 39325 | -1/Command | Discovered new exit (range 5) 39334 | -1/Command | Entered Access_0 39335 | -1/Access_0 | Sensed 2 artifacts in vicinity 39336 | -1/Access_0 | Met Architect 39370 | -1/Access_0 | Triggered Gamma Refractor 39373 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 39338_ System corrupted: Substantial component data lost. 39344_ Quantum Shear penetrates Wall. 39346_ Penetrated by Quantum Shear. 39347_ Microwarped (distance 13). 39350_ Penetrated by Quantum Shear. 39350_ Adv. Heavy Siege Treads destroyed. 39353_ Quantum Shear penetrates Wall. 39356_ System corrupted: Imp. Matter Neutralizer rejected. 39357_ Dropped Vortex Chain Reactor. 39368_ Quantum Shear penetrates Wall. 39369_ Microwarp Drive destroyed. 39370_ Dropped Gamma Refractor. 39370_ Triggered Gamma Refractor. 39370_ Hvy. Regenerative Plating destroyed. 39370_ Med. Treads destroyed. 39370_ Chain reaction triggered in Corrupted Vortex Chain Reactor. 39371_ Enhanced Grunt system terminally corrupted. 39372_ System corrupted: Component data lost. 39372_ Enhanced Grunt system terminally corrupted. 39373_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????? ???????????????????? | | ?????????????????? ????????????????? | | ???????????????? ;;; ??????????????? | | ?????????????? ;; ;; ;]%]; ????????????? | | ??????????????;; ;; ;;;*%=%!;; ????????????? | | ????????????? ;;;;; ;; !== ; ???????????? | | ????????????? ;; ; ???????????? | | ???????????? ;; ; ??????????? | | ???????????? ;;;; ;; ??????????? | | ????????????; ;; ; ; ??????????? | | ??????????? ;; ;; ; ;; ?????????? | | ??????????? ;;; ;; ;; ;; ?????????? | | ?????????? ;;; ;; ;;;; ;; ????????? | | ?????????? ;; ;;;;;;;; ????????? | | ?????????? ;; @ ; ????????? | | ?????????? ;;;;;; ; ????????? | | ?????????? ;;;;;; ; ; ;;; ????????? | | ??????????" ;; ;;;;; ;; ;"????????? | | ??????????? ; =[ ; ;; ;; ##???????? | | ??????????? ; ! ! ; 0 p ; ##??????? | | ???????????? ; ][ ; !%]%] #?##???? | | ????????????;;; ;;; %]== """"#### | | ???????????? ; ;;;;; ]!! | | ????????????? ;; ;; ;;; | | ????????????? ;;;;; ;; ####"""" | | ?????????????? ; ;;;######?????#" | | ??????????????" ;; ;; ????????????# | | ???????????????? ;;;;; ;;;;""??????????????# | | ??????????????????"""; ; ;" ???????????????# | | ????????????????????? ; ????????????????? | | ??????????????????????? " ????????????????# | | ?????????????????????????# ????????????????## # | | ????????????????????????? ?????????????????##? | | ????????????????????????? ??????????????????? | | ????????????????????????? ?????????????????# | | ????????????????????????? ??????????????????# | | ??????????????????????????? ???????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 120 Energy Generation 113 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Additional Mass Support 20 Armor Coverage 3000 Resistance: KI 30 Resistance: TH 30 Resistance: EX 90 Resistance: EM 50 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Point Defense Rating 80 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 24 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 9 Energy Filtering 30 Particle Charging 25 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Imp. Arc Projector | x1 | -7/Factory | Preloaded Myomer Leg | x2 | -6/Factory | Preloaded S-27 Virus | x4 | -6/Factory | Preloaded R-06 Scavenger | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Phase Redirector Sigix Terminator Core Stripper Core Reset Matrix Spacefold Activator Integrated Dissipator Transdimensional Reconstructor Microwarp Drive LRC Armor Sigix Shearcannon Core Regenerator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed RocketAblativeMegatreads Manual? 0 Play Time 06:11:20 Cumulative 379.0 hours Start 2022.05.30 @ 21:01:02 End 2022.06.02 @ 22:53:10 Sessions 43 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 397 Rogue 397 Adventurer 0 Explorer 0 Win Type - Total 29 Types 18/3/2/1/2/0/3/0/0 Lore% 90 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a47ef025-a236-4ee6-ab42-2d85d8315ea1