Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.27 @ 11:40:03 Player: dhtilly Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (126) 630 Value Destroyed (3731) 3731 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (187) 187 TOTAL SCORE: 7248 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 110 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 280/280 System Corruption 5% Temperature Cool (18) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Improved Treads Improved Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ High-capacity Storage Unit Improved Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON (3) ------- Power Maul Axe Axe > --- INVENTORY (20) --- Heavy Ion Engine Light Nuclear Core Aluminum Leg Titanium Leg Armored Wheel Armored Wheel Seismic Detector Melee Analysis Suite Improved Melee Analysis Suite Heavy Armor Plating Layered Light Armor Plating Hacking Suite System Shield Heavy Particle Cannon Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Hardened Medium Armor Plating > --- WEAPON ----------- Power Maul Axe Axe > --- INVENTORY -------- Heavy Ion Engine Improved Treads Improved Treads Aluminum Leg Aluminum Leg Armored Wheel Seismic Detector Improved Melee Analysis Suite Heavy Armor Plating Layered Light Armor Plating Hacking Suite System Shield Heavy Particle Cannon Rocket Launcher Improved Datajack [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Improved Light Armor Plating Weapon Maul Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 1 | . . . . . . . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 147 | 6 30 2 16 1 2 6 53 31 Power 15 | 1 4 . 2 . . . 5 3 Engine 11 | 1 4 . 1 . . . 2 3 Core 4 | . . . 1 . . . 3 . Reactor . | . . . . . . . . . Propulsion 70 | 2 16 1 10 . . 2 21 18 Treads 20 | . 6 1 6 . . . 1 6 Leg 43 | 2 10 . 3 . . 1 17 10 Wheel 4 | . . . . . . 1 3 . Hover 1 | . . . . . . . . 1 Flight 2 | . . . 1 . . . . 1 Utility 29 | 1 4 . 3 . 2 . 11 8 Device 12 | . 1 . 1 . . . 7 3 Storage 7 | 1 3 . . . 1 . 1 1 Processor 3 | . . . 1 . . . 2 . Hackware . | . . . . . . . . . Protection 7 | . . . 1 . 1 . 1 4 Artifact . | . . . . . . . . . Weapon 33 | 2 6 1 1 1 . 4 16 2 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 6 | 2 4 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . 2 . . Special Weapon 2 | . . . . . . . 2 . Impact Weapon 14 | . 2 1 1 1 . 2 7 . Slashing Weapon 8 | . . . . . . . 6 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . 3 Corrupted Parts 2 | . . . . . . 1 1 . System Corruption 11 | . . . . . . 6 5 . Parts Lost 17 | . 1 1 . . . 2 10 3 Power 3 | . 1 . . . . . 2 . Propulsion 9 | . . . . . . 2 5 2 Utility 2 | . . 1 . . . . 1 . Weapon 3 | . . . . . . . 2 1 Highest Loss Streak 5 | . 1 1 . . . 1 5 1 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 94 | . 97 84 97 100 100 95 89 99 Engine 9 | . 12 14 7 11 11 11 5 9 Core 1 | . . . 3 . . . 2 . Treads 16 | . 14 27 25 33 33 22 1 2 Leg 12 | . 13 . 7 . . . 25 32 Wheel 1 | . . . . . . 6 3 . Device 6 | . 13 . 3 11 11 . 6 6 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 3 | . . . . . . . 8 9 Protection 2 | . . . 5 . . 11 . 2 Ballistic Gun 1 | . 16 . . . . . . . Impact Weapon 23 | . 11 28 31 33 33 32 18 9 Slashing Weapon 3 | . . . . . . . 7 17 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 11 32 32 40 38 40 40 46 65 Greatest Support 69 | 20 46 46 69 69 69 69 57 62 Greatest Overweight (x) 9 | 1 1 1 1 . . 3 9 1 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 Average Capacity 14 | 6 11 15 15 15 15 15 15 18 Most Carried 18 | 4 14 14 15 15 15 15 15 18 Average Carried 13 | 2 9 13 14 14 15 14 14 15 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 Final Carried 17 | 4 14 14 15 15 15 14 15 17 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Matter Collected 2158 | 214 524 46 196 30 . 159 642 347 Remotely . | . . . . . . . . . Salvage Created 4782 | . 604 39 549 94 . 488 1708 1300 Parts 176 | . 36 4 21 . . 14 51 50 Haulers Intercepted 14 | . 1 . 3 . . . 6 4 Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 89 | . 12 5 11 1 . 17 27 16 Melee 46 | . . 4 6 1 . 4 18 13 Guns 12 | . 12 . . . . . . . Cannons 1 | . . . . . . . 1 . AOE 8 | . . . . . . 6 2 . Classes Destroyed 14 | . 6 1 2 1 . 2 1 1 Worker 6 | . 1 . . 2 . . 3 . Builder 1 | . 1 . . . . . . . Tunneler 1 | . . . . 1 . . . . Hauler 14 | . 1 . 3 . . . 6 4 Recycler 7 | . . . . . . . 4 3 Mechanic 1 | . . . . . . . . 1 Operator 3 | . 1 . . . . . 2 . Watcher 4 | . 1 . 2 . . . 1 . Swarmer 15 | . . 5 . . . 7 3 . Grunt 53 | . 12 . 7 1 . 8 15 10 Brawler 2 | . . . . . . 1 1 . Duelist 2 | . . . 1 . . . . 1 Sentry 14 | . . . 3 . . . 6 5 Hunter 3 | . . . . . . 1 2 . Best Kill Streak 6 | . 4 3 3 1 . 4 5 6 Combat Bots Only 4 | . 3 3 2 1 . 4 3 3 Max Kills in Single Turn 3 | . 2 1 1 1 . 3 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 3 2 . Melee 1 | . . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Damage Taken 4619 | . 379 201 516 . . 651 1815 1057 Core 754 | . 21 22 80 . . 67 335 229 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 211 | . 67 . . . . . . 144 Core Remaining (%) 81 | 100 . 82 . . . 63 . . Volleys Fired 87 | . 49 . . . . 8 30 . Largest 2 | . 2 . . . . 1 1 . Hottest 100 | . 40 . . . . 33 100 . Shots Fired 137 | . 99 . . . . 8 30 . Gun 99 | . 99 . . . . . . . Cannon 6 | . . . . . . . 6 . Launcher 8 | . . . . . . 8 . . Special 24 | . . . . . . . 24 . Kinetic 99 | . 99 . . . . . . . Thermal 30 | . . . . . . . 30 . Explosive 8 | . . . . . . 8 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 12 . . . . 3 8 . Robot Miss Streak 5 | . 3 . . . . 5 4 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 316 | . 69 11 37 4 . 27 115 53 Core Hits 111 | . 32 3 8 . . 14 33 21 Critical Kills 6 | . 1 . 2 . . 1 2 . Critical Parts Destroyed 36 | . 1 3 10 1 . 7 13 1 Critical Strikes 66 | . 2 3 13 1 . 8 31 8 Burn 4 | . . . . . . . 4 . Destroy 2 | . 2 . . . . . . . Smash 41 | . . 3 13 1 . 8 15 1 Sever 19 | . . . . . . . 12 7 Melee Attacks 329 | . 1 13 52 6 . 37 154 66 Impact 196 | . 1 13 52 6 . 37 79 8 Slashing 133 | . . . . . . . 75 58 Piercing . | . . . . . . . . . Sneak Attacks 35 | . 1 . 3 3 . 3 15 10 Combat Hostiles 3 | . . . . . . 2 1 . Follow-up Attacks 52 | . . 1 8 . . 8 23 12 Damage Inflicted 11582 | . 1132 436 1334 329 . 1586 4423 2342 Guns 719 | . 719 . . . . . . . Cannons 50 | . . . . . . . 50 . Explosions 1132 | . 321 . . . . 516 295 . Melee 9415 | . 92 436 1334 329 . 1070 3812 2342 Ramming . | . . . . . . . . . Kinetic 719 | . 719 . . . . . . . Thermal 932 | . 321 . . . . . 611 . Explosive 516 | . . . . . . 516 . . Electromagnetic . | . . . . . . . . . Impact 6132 | . 92 436 1334 329 . 1070 2515 356 Slashing 3283 | . . . . . . . 1297 1986 Piercing . | . . . . . . . . . Highest Corruption 8 | . 3 3 . . . 8 5 5 Average Corruption 4 | . 2 3 . . . 2 5 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 101 | . 14 17 . . . 4 48 18 Message Errors 22 | . 3 5 . . . 2 7 5 Matter Fused 32 | . 5 4 . . . 1 17 5 Heat Flow Errors 11 | . 2 1 . . . . 5 3 Energy Discharges 11 | . 1 3 . . . 1 5 1 Parts Rejected 5 | . . 2 . . . . 2 1 Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 12 | . 2 1 . . . . 7 2 Data Loss (major) 4 | . . 1 . . . . 3 . Misfires 1 | . 1 . . . . . . . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 2982 | . 119 175 438 234 . 547 1203 266 Projectiles 4 | . . . . . . . 4 . Explosions 187 | . 37 . . . . 42 108 . Melee 2791 | . 82 175 438 234 . 505 1091 266 Knockbacks 19 | . . 2 4 1 . 4 8 . Impact 19 | . . 2 4 1 . 4 8 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 322 | . . . . . . 110 212 . Shots 6 | . . . . . . 4 2 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 267 | . 230 191 7 . . 7 267 236 Average Temperature 77 | . 51 97 7 . . 7 84 90 Received Heat Transfer 1899 | . 237 . 258 . . 135 774 495 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 43 | . 1 1 7 8 . 4 19 3 Impact Corruptions 82 | . 1 8 17 6 . 16 28 6 Robots Melted 4 | . . . . . . . 4 . Combat Hostiles 2 | . . . . . . . 2 . Parts Melted 2 | . . . . . . . 2 . Heat Transferred 2844 | . 250 . . . . . 2594 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Peak Influence 563 | . 280 93 324 123 . 291 417 563 Initial 162 | . . 48 . 42 . . 41 162 Average 169 | . 152 57 128 37 . 154 251 335 Maximum Alert Level 2 | . 1 . 1 . . 1 2 2 Low Security (%) 61 | 100 69 100 70 100 . 78 28 18 Level 1 33 | . 30 . 29 . . 21 62 56 Level 2 5 | . . . . . . . 9 25 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 3 . 1 1 . . 6 4 Investigation 6 | . 1 . . 1 . . 3 1 Extermination . | . . . . . . . . . Reinforcement 7 | . 2 . 1 . . . 3 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Distress Signals 12 | . 1 . 3 . . . 4 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 142 | . 20 6 19 2 . 17 51 27 Peak Tracking Total 7 | . 4 3 3 2 . 4 7 7 Tactical Retreats 16 | . 3 . 1 . . 1 8 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Traps Triggered 9 | . 6 . . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Machines Disabled 9 | . 3 1 . . . . 3 2 Max in Single Turn 3 | . 3 1 . . . . 2 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Machines Accessed 24 | . 7 . 3 1 1 1 7 4 Terminals 17 | . 6 . 2 . . 1 5 3 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . Garrison Access . | . . . . . . . . . Total Hacks 70 | . 15 . 8 1 4 4 29 9 Successful 34 | . 5 . 2 1 4 1 17 4 Failed 36 | . 10 . 6 . . 3 12 5 Catastrophic 6 | . 2 . 1 . . 1 . 2 Database Lockouts . | . . . . . . . . . Manual 17 | . 8 . 4 . . 1 1 3 Terminals 44 | . 13 . 5 . . 4 15 7 Fabricators . | . . . . . . . . . Repair Stations 4 | . 2 . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers 17 | . . . 3 . . . 14 . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 3 . 1 1 4 1 6 2 Record 4 | . . . . . 4 . . . Part Schematic 1 | . . . . . . . . 1 Open Door 2 | . . . . 1 . . . 1 Branch Access Points 1 | . . . . . . . 1 . Terminal Index 2 | . 1 . . . . . 1 . Alert Level 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Security Status 1 | . 1 . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . Zone Layout 2 | . . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . 2 Scan Component 2 | . 1 . . . . . . 1 Repair 2 | . 1 . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 12 | . . . 1 . . . 11 . Insert Component 7 | . . . 1 . . . 6 . Analyze 5 | . . . . . . . 5 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 6 . 3 . . 1 7 3 Full Trace Events 4 | . 1 . 1 . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 5 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . 1 Time 64 | . 26 . . . . . . 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . . . 4 . Part Schematics Acquired 5 | . . . . . . . 5 . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Total Allies 5 | . . 3 . 2 . . . . Largest Group 3 | . . 3 3 2 2 . . . Highest-Rated Group 45 | . . 40 40 45 45 . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 22 | . . 2 14 6 . . . . Total Damage 255 | . . . 191 64 . . . . Kills 4 | . . . 3 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Turns Passed 8809 | 81 1067 988 1206 855 551 1008 2223 830 Spaces Moved 4737 | 59 547 586 595 505 343 603 1097 402 Core 10 | 4 . . . . . . 6 . Treads 2422 | . 288 586 472 505 343 207 . 21 Legs 1636 | 55 259 . 123 . . . 818 381 Wheels 669 | . . . . . . 396 273 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 135 95 122 Average Speed 148 | 116 141 160 166 160 160 143 136 138 Slowest Speed 500 | 120 190 240 190 160 160 160 500 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 71 | 4 72 95 50 98 79 100 78 67 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 25 | . . . 4 . . 2 19 . Terrain Destroyed 144 | . 10 . 4 . . 71 59 . Melee 25 | . . . 4 . . 2 19 . Projectile 3 | . . . . . . . 3 . AOE 116 | . 10 . . . . 69 37 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Total 5878 | 68 752 612 732 547 345 678 1564 580 Wait 504 | . 89 10 51 29 . 32 205 88 Move 4729 | 58 546 585 594 504 342 602 1096 402 Hop . | . . . . . . . . . Pick Up 71 | 4 17 2 14 4 . 2 23 5 Fast Attach 51 | 6 10 2 5 . . . 21 7 Attach 16 | . 1 . 3 . . 2 6 4 Detach 9 | . 2 . 3 . . . 4 . Swap 80 | . 19 . 8 1 2 4 26 20 Drop 91 | . 18 2 15 5 1 1 41 8 Fire 87 | . 49 . . . . 8 30 . Melee 240 | . 1 11 39 4 . 27 112 46 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 82 | -11/Junkyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 6) 500 | -10/Materials | Discovered new exit (range 14) 540 | -10/Materials | Repaired Assault Rifle 1149 | -10/Materials | Entered Mines 1199 | -10/Mines | Learned 4 Materials zone layouts 1207 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1533 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1630 | -10/Mines | Discovered new exit (range 10) 1678 | -10/Mines | Discovered new exit (range 6) 2137 | -10/Mines | Entered Materials 2137 | -9/Materials | Accompanied by 3 allies 2137 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2936 | -9/Materials | Discovered new exit (range 16) 3343 | -9/Materials | Entered Mines 3471 | -9/Mines | Discovered new exit (range 7) 3546 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3546 | -9/Mines | Discovered new exit (range 5) 3699 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3775 | -9/Mines | Discovered new exit (range 3) 3882 | -9/Mines | Learned location of 1 exit from Materials 4065 | -9/Mines | Met a Derelict shopkeep closing up shop 4198 | -9/Mines | Entered Exiles 4198 | -9/Exiles | Accompanied by 2 allies 4228 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4237 | -9/Exiles | Met 8R-AWN 4264 | -9/Exiles | Met EX-HEX 4336 | -9/Exiles | Met EX-DEC 4377 | -9/Exiles | Visited The Gauntlet 4586 | -9/Exiles | Met EX-BIN 4611 | -9/Exiles | Learned location of Zion (-7) 4728 | -9/Exiles | Discovered new exit (range 14) 4749 | -9/Exiles | Entered Mines 5163 | -8/Mines | Discovered new exit (range 6) 5299 | -8/Mines | Discovered new exit (range 8) 5757 | -8/Mines | Entered Materials 5757 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5758 | -8/Materials | Identified exit to Factory 5846 | -8/Materials | Identified exit to Storage 6029 | -8/Materials | Lost 5 parts (1p3n1u) 6481 | -8/Materials | Lost 3 parts (1n2w) 6889 | -8/Materials | Build established: Scavenger-Mutant 7054 | -8/Materials | Discovered exit to Factory (range 7) 7065 | -8/Materials | Core integrity fell below 50% 7395 | -8/Materials | Build established: Mutant 7980 | -8/Materials | Entered Storage 8405 | -8/Storage | Core integrity fell below 20% 8624 | -8/Storage | Garrison activated, responded to threat 8693 | -8/Storage | Repaired Titanium Leg 8810 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Repairing Titanium Leg... ETC: 38 08666_ G-47 Trooper destroyed. 08669_ Acquired 55 matter. 08693_ Repair station completes Titanium Leg repairs. 08714_ Acquired 31 matter. 08717_ Acquired 10 matter. 08742_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08743_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S002. 08746_ Carbon-fiber Leg destroyed. 08761_ IVHAH<#MU%PG QMU/9E&Z|W7C3MAL 08767_ Axe follow-up attack on G-47 Trooper. 08767_ G-47 Trooper Particle Gun severed. 08773_ Y-45 Defender destroyed. 08773_ Critical hit (Burn: +37). 08778_ Destroyed Heat Sink. 08781_ Axe follow-up attack on Y-45 Defender. 08781_ Y-45 Defender Lgt. Armor Plating severed. 08784_ Y-45 Defender destroyed. 08785_ Acquired 35 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????#########??????????????????? | | ?????????## ]]= #?? ???????????????? | | ?????????# ]== #? #?????????????? | | ??????????# ]= #? #?????????????? | | ??????????# o #? #?????????????? | | ??????????# @ #? #?????????????? | | ??????????# ## +?????????????? | | ??????????# ## #?????????????? | | ??????????# "" = T# #?????????????? | | ??????????# "T*%! ## #?????????????? | | ??????????# ""gg ## #?????????????? | | ?????#????# *g% ## ##????????????? | | ?????# #####g#### #????????????? | | ?????# =[! #????????????? | | ?????# #????????????? | | ?????# #????????????? | | ?????#########T#### #????????????? | | ?????????????####### ##????????????? | | ?????????????" """?# #?????????????? | | ????????????"" """ # ###########"??? | | ?????????# """ """ # ?? | | ?????????# + ?? | | ?????????# # ?? | | ?????????# ! # ###########+??? | | ?????????# ?# #?????????????? | | ????????# ?# #?????????????? | | ????????############ #?????????????? | | ?????????# * ! #[ #?????????????? | | ?????????# ! %+= #?????????????? | | ??????#### """ """!#% %#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Titanium Leg | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Challenges ------------ None Game ------ Seed GyrokineticSeismicGuard Manual? 0 Play Time 01:22:07 Cumulative 142.3 hours Start 2023.03.26 @ 20:07:27 End 2023.03.27 @ 11:40:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 60 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd88310b-b4d0-4439-97fd-dfe9b24ab006